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authorandreykproductengine <andreykproductengine@lindenlab.com>2017-11-13 14:26:15 +0200
committerandreykproductengine <andreykproductengine@lindenlab.com>2017-11-13 14:26:15 +0200
commit9de2af8b2dde7dc326f970d61950bebc565883f6 (patch)
tree87d799179a0fdb1ad6279f62a4f41747dedfce19 /indra/newview
parent8da9e0ffd73e30a55734864e49a6ec917e3bee00 (diff)
MAINT-7847 Remake of 'white alpfa' fix
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp4
-rw-r--r--indra/newview/llface.cpp36
-rw-r--r--indra/newview/llface.h5
-rw-r--r--indra/newview/llviewertexture.cpp28
-rw-r--r--indra/newview/llviewertexture.h5
-rw-r--r--indra/newview/llvovolume.cpp183
-rw-r--r--indra/newview/llvovolume.h22
-rw-r--r--indra/newview/pipeline.cpp4
8 files changed, 247 insertions, 40 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 8128790eb6..97dda072e7 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1818,7 +1818,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
F32 env = mat->getEnvironmentIntensity()/255.f;
- if (mat->getSpecularID().isNull())
+ if (mat->getSpecularID().isNull() || mat->isSpecularInvalid())
{
env = te->getShiny()*0.25f;
col.set(env,env,env,0);
@@ -1831,7 +1831,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0], col.mV[1], col.mV[2], spec);
sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env);
- if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && !mat->isDiffuseAlphaInvalid())
{
sVertexProgram->setMinimumAlpha(mat->getAlphaMaskCutoff()/255.f);
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index c6fff6e57a..d502e686c7 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -344,6 +344,34 @@ void LLFace::dirtyTexture()
gPipeline.markTextured(drawablep);
}
+void LLFace::notifyAboutCreatingTexture(LLViewerTexture *texture)
+{
+ LLDrawable* drawablep = getDrawable();
+ if(mVObjp.notNull() && mVObjp->getVolume())
+ {
+ LLVOVolume *vobj = drawablep->getVOVolume();
+ if(vobj && vobj->notifyAboutCreatingTexture(texture))
+ {
+ gPipeline.markTextured(drawablep);
+ gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
+ }
+ }
+}
+
+void LLFace::notifyAboutMissingAsset(LLViewerTexture *texture)
+{
+ LLDrawable* drawablep = getDrawable();
+ if(mVObjp.notNull() && mVObjp->getVolume())
+ {
+ LLVOVolume *vobj = drawablep->getVOVolume();
+ if(vobj && vobj->notifyAboutMissingAsset(texture))
+ {
+ gPipeline.markTextured(drawablep);
+ gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
+ }
+ }
+}
+
void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture)
{
llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
@@ -1056,7 +1084,7 @@ bool LLFace::canRenderAsMask()
}
LLMaterial* mat = te->getMaterialParams();
- if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
+ if (mat && !mat->isDiffuseAlphaInvalid() && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
{
return false;
}
@@ -1290,14 +1318,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (LLPipeline::sRenderDeferred)
{ //store shiny in alpha if we don't have a specular map
- if (!mat || mat->getSpecularID().isNull())
+ if (!mat || mat->getSpecularID().isNull() || mat->isSpecularInvalid())
{
shiny_in_alpha = true;
}
}
else
{
- if (!mat || mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (!mat || mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK || mat->isDiffuseAlphaInvalid())
{
shiny_in_alpha = true;
}
@@ -1783,7 +1811,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
std::vector<LLVector2> bump_tc;
- if (mat && !mat->getNormalID().isNull())
+ if (mat && !(mat->getNormalID().isNull() || mat->isNormalInvalid()))
{ //writing out normal and specular texture coordinates, not bump offsets
do_bump = false;
}
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 2d88c6fa58..ee545acb94 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -230,10 +230,13 @@ public:
static U32 getRiggedDataMask(U32 type);
+ void notifyAboutCreatingTexture(LLViewerTexture *texture);
+ void notifyAboutMissingAsset(LLViewerTexture *texture);
+
public: //aligned members
LLVector4a mExtents[2];
-private:
+private:
F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius );
BOOL calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ;
public:
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 840176c1e0..e5a1bed48c 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -669,12 +669,36 @@ S8 LLViewerTexture::getType() const
void LLViewerTexture::cleanup()
{
+ notifyAboutMissingAsset();
+
mFaceList[LLRender::DIFFUSE_MAP].clear();
mFaceList[LLRender::NORMAL_MAP].clear();
mFaceList[LLRender::SPECULAR_MAP].clear();
mVolumeList.clear();
}
+void LLViewerTexture::notifyAboutCreatingTexture()
+{
+ for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+ {
+ for(U32 f = 0; f < mNumFaces[ch]; f++)
+ {
+ mFaceList[ch][f]->notifyAboutCreatingTexture(this);
+ }
+ }
+}
+
+void LLViewerTexture::notifyAboutMissingAsset()
+{
+ for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+ {
+ for(U32 f = 0; f < mNumFaces[ch]; f++)
+ {
+ mFaceList[ch][f]->notifyAboutMissingAsset(this);
+ }
+ }
+}
+
// virtual
void LLViewerTexture::dump()
{
@@ -1474,6 +1498,8 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
+ notifyAboutCreatingTexture();
+
setActive();
if (!needsToSaveRawImage())
@@ -2198,6 +2224,8 @@ void LLViewerFetchedTexture::setIsMissingAsset(BOOL is_missing)
}
if (is_missing)
{
+ notifyAboutMissingAsset();
+
if (mUrl.empty())
{
LL_WARNS() << mID << ": Marking image as missing" << LL_ENDL;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 9208b4813e..c9dea17f63 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -175,6 +175,10 @@ protected:
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
+
+ void notifyAboutMissingAsset();
+ void notifyAboutCreatingTexture();
+
private:
friend class LLBumpImageList;
friend class LLUIImageList;
@@ -312,6 +316,7 @@ public:
void addToCreateTexture();
+
// ONLY call from LLViewerTextureList
BOOL createTexture(S32 usename = 0);
void destroyTexture() ;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 20c54d06d3..206d34d7ea 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2051,28 +2051,148 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
return res;
}
+bool LLVOVolume::notifyAboutCreatingTexture(LLViewerTexture *texture)
+{
+ // Texture was created, process it and remove from wait list
+
+ std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
+ if(range.first == range.second) return false;
+
+ bool needs_update = false;
+
+ for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
+ {
+ LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
+ if (cur_material.isNull())
+ {
+ continue;
+ }
+
+ if (LLRender::DIFFUSE_MAP == range_it->second.map
+ && GL_RGBA != texture->getPrimaryFormat()
+ && cur_material->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE
+ && cur_material->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_DEFAULT)
+ {
+ // We have non 32 bit texture with alpha, it is invalid
+
+ cur_material->setDiffuseAlphaInvalid(true);
+ needs_update = true;
+ }
+ }
+
+ //clear wait-list
+ mWaitingTextureInfo.erase(range.first, range.second);
+
+ return needs_update;
+}
+
+bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture)
+{
+ // Texture was marked as missing, process it and remove from wait list
+
+ std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
+ if(range.first == range.second) return false;
+
+ for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
+ {
+ LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
+ if (cur_material.isNull())
+ {
+ continue;
+ }
+
+ switch (range_it->second.map)
+ {
+ case LLRender::DIFFUSE_MAP:
+ {
+ cur_material->setDiffuseAlphaInvalid(true);
+ break;
+ }
+ case LLRender::NORMAL_MAP:
+ {
+ cur_material->setNormalInvalid(true);
+ break;
+ }
+ case LLRender::SPECULAR_MAP:
+ {
+ cur_material->setSpecularInvalid(true);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ //clear wait-list
+ mWaitingTextureInfo.erase(range.first, range.second);
+
+ return true;
+}
+
S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
{
LLMaterialPtr pMaterial = const_cast<LLMaterialPtr&>(pMaterialParams);
if(pMaterialParams)
- {
- LLViewerTexture* image = getTEImage(te);
- LLGLenum image_format = image ? image->getPrimaryFormat() : GL_RGB;
- LLMaterialPtr current_material = getTEMaterialParams(te);
+ { //check all of them according to material settings
- U8 new_diffuse_alpha_mode = pMaterialParams->getDiffuseAlphaMode();
+ LLViewerTexture *img_diffuse = getTEImage(te);
+ LLViewerTexture *img_normal = getTENormalMap(te);
+ LLViewerTexture *img_specular = getTESpecularMap(te);
- if(new_diffuse_alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
+ llassert(NULL != img_diffuse);
+
+ //diffuse
+ if(NULL != img_diffuse)
{
- new_diffuse_alpha_mode = (GL_RGB == image_format || 0 == image_format ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : new_diffuse_alpha_mode);
+ if(0 == img_diffuse->getPrimaryFormat() && !img_diffuse->isMissingAsset())
+ {
+ // Texture information is missing, wait for it
+ mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(img_diffuse->getID(), material_info(LLRender::DIFFUSE_MAP, te)));
+ }
+ else
+ {
+ if(img_diffuse->isMissingAsset())
+ {
+ pMaterial->setDiffuseAlphaInvalid(true);
+ }
+ else if (GL_RGBA != img_diffuse->getPrimaryFormat()
+ && pMaterialParams->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE
+ && pMaterialParams->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_DEFAULT)
+ {
+ pMaterial->setDiffuseAlphaInvalid(true);
+ }
+ }
}
- if(pMaterialParams->getDiffuseAlphaMode() != new_diffuse_alpha_mode) {
- //create new material
- pMaterial = new LLMaterial(pMaterialParams->asLLSD());
- pMaterial->setDiffuseAlphaMode(new_diffuse_alpha_mode);
- LLMaterialMgr::getInstance()->put(getID(),te,*pMaterial);
+ //normal
+ if(LLUUID::null != pMaterialParams->getNormalID())
+ {
+ if(img_normal && img_normal->isMissingAsset() && img_normal->getID() == pMaterialParams->getNormalID())
+ {
+ pMaterial->setNormalInvalid(true);
+ }
+ else if(NULL == img_normal || 0 == img_normal->getPrimaryFormat())
+ {
+ // Texture information is missing, wait for it
+ mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getNormalID(), material_info(LLRender::NORMAL_MAP,te)));
+ }
+
+ }
+
+
+ //specular
+ if(LLUUID::null != pMaterialParams->getSpecularID())
+ {
+ if(img_specular && img_specular->isMissingAsset() && img_specular->getID() == pMaterialParams->getSpecularID())
+ {
+ pMaterial->setSpecularInvalid(true);
+ }
+ else if(NULL == img_specular || 0 == img_specular->getPrimaryFormat())
+ {
+ // Texture information is missing, wait for it
+ mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getSpecularID(), material_info(LLRender::SPECULAR_MAP, te)));
+ }
}
}
@@ -4365,7 +4485,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
}
draw_info->mAlphaMaskCutoff = mat->getAlphaMaskCutoff() * (1.f / 255.f);
- draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaMode();
+ draw_info->mDiffuseAlphaMode = mat->isDiffuseAlphaInvalid() ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : mat->getDiffuseAlphaMode();
draw_info->mNormalMap = facep->getViewerObject()->getTENormalMap(facep->getTEOffset());
}
@@ -4634,11 +4754,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
LLMaterial* mat = te->getMaterialParams().get();
+ U8 alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
+ if (mat && !mat->isDiffuseAlphaInvalid())
+ {
+ alpha_mode = mat->getDiffuseAlphaMode();
+ }
if (mat && LLPipeline::sRenderDeferred)
{
- U8 alpha_mode = mat->getDiffuseAlphaMode();
-
bool is_alpha = type == LLDrawPool::POOL_ALPHA &&
(alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND ||
te->getColor().mV[3] < 0.999f);
@@ -4658,11 +4781,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
bool fullbright = te->getFullbright();
bool is_alpha = type == LLDrawPool::POOL_ALPHA;
- U8 mode = mat->getDiffuseAlphaMode();
- bool can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
- mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
+ bool can_be_shiny = alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
+ alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
- if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te->getColor().mV[3] >= 0.999f)
+ if (alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te->getColor().mV[3] >= 0.999f)
{
pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE);
}
@@ -4862,9 +4984,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (LLPipeline::sRenderDeferred && te->getMaterialParams().notNull() && !te->getMaterialID().isNull())
{
LLMaterial* mat = te->getMaterialParams().get();
- if (mat->getNormalID().notNull())
+ if (mat->getNormalID().notNull() && !mat->isNormalInvalid())
{
- if (mat->getSpecularID().notNull())
+ if (mat->getSpecularID().notNull() && !mat->isSpecularInvalid())
{ //has normal and specular maps (needs texcoord1, texcoord2, and tangent)
if (normspec_count < MAX_FACE_COUNT)
{
@@ -4879,7 +5001,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
}
}
- else if (mat->getSpecularID().notNull())
+ else if (mat->getSpecularID().notNull() && !mat->isSpecularInvalid())
{ //has specular map but no normal map, needs texcoord2
if (spec_count < MAX_FACE_COUNT)
{
@@ -5536,13 +5658,14 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE;
LLMaterial* mat = te->getMaterialParams().get();
-
+ U8 diffuse_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
bool can_be_shiny = true;
+
if (mat)
{
- U8 mode = mat->getDiffuseAlphaMode();
- can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
- mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
+ diffuse_mode = mat->isDiffuseAlphaInvalid() ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : mat->getDiffuseAlphaMode();
+ can_be_shiny = diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
+ diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
}
bool use_legacy_bump = te->getBumpmap() && (te->getBumpmap() < 18) && (!mat || mat->getNormalID().isNull());
@@ -5558,7 +5681,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
//
if (te->getFullbright())
{
- if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{
if (opaque)
{
@@ -5637,7 +5760,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
}
else if (mat)
{
- U8 mode = mat->getDiffuseAlphaMode();
+ U8 mode = diffuse_mode;
if (te->getColor().mV[3] < 0.999f)
{
mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND;
@@ -5733,7 +5856,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
}
else if (fullbright || bake_sunlight)
{ //fullbright
- if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (mat && diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK);
}
@@ -5755,7 +5878,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
else
{ //all around simple
llassert(mask & LLVertexBuffer::MAP_NORMAL);
- if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (mat && diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{ //material alpha mask can be respected in non-deferred
registerFace(group, facep, LLRenderPass::PASS_ALPHA_MASK);
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index b07d416363..a331908320 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -380,7 +380,7 @@ public:
static F32 sLODSlopDistanceFactor;// Changing this to zero, effectively disables the LOD transition slop
static F32 sLODFactor; // LOD scale factor
static F32 sDistanceFactor; // LOD distance factor
-
+
static LLPointer<LLObjectMediaDataClient> sObjectMediaClient;
static LLPointer<LLObjectMediaNavigateClient> sObjectMediaNavigateClient;
@@ -388,6 +388,26 @@ protected:
static S32 sNumLODChanges;
friend class LLVolumeImplFlexible;
+
+public:
+ bool notifyAboutCreatingTexture(LLViewerTexture *texture);
+ bool notifyAboutMissingAsset(LLViewerTexture *texture);
+
+private:
+ struct material_info
+ {
+ LLRender::eTexIndex map;
+ U8 te;
+
+ material_info(LLRender::eTexIndex map_, U8 te_)
+ : map(map_)
+ , te(te_)
+ {}
+ };
+
+ typedef std::multimap<LLUUID, material_info> mmap_UUID_MAP_t;
+ mmap_UUID_MAP_t mWaitingTextureInfo;
+
};
#endif // LL_LLVOVOLUME_H
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index d3be5fea1a..138d186e06 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1691,7 +1691,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2);
}
- if (alpha && mat)
+ if (alpha && mat && !mat->isDiffuseAlphaInvalid())
{
switch (mat->getDiffuseAlphaMode())
{
@@ -1712,7 +1712,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
{
return LLDrawPool::POOL_ALPHA;
}
- else if ((te->getBumpmap() || te->getShiny()) && (!mat || mat->getNormalID().isNull()))
+ else if ((te->getBumpmap() || te->getShiny()) && (!mat || mat->getNormalID().isNull() || mat->isNormalInvalid()))
{
return LLDrawPool::POOL_BUMP;
}