diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-10-23 20:30:09 +0300 |
---|---|---|
committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-10-26 18:47:12 +0200 |
commit | 99d2ae5e021310ca09af4f0377c5609d007ee52e (patch) | |
tree | b3ed74b9af207a79ed7b12bd47916873590f491c /indra/newview | |
parent | 61e27e0f6c333af6f83705492b7c0d176912f986 (diff) |
SL-14190 sAvatarDictionary was not used
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llviewerwearable.cpp | 10 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 60 | ||||
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 78 |
3 files changed, 77 insertions, 71 deletions
diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 2d7a0f920f..c2a5a53674 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -178,7 +178,7 @@ BOOL LLViewerWearable::isOldVersion() const S32 te_count = 0; for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType) { te_count++; if( !is_in_map(mTEMap, te ) ) @@ -230,7 +230,7 @@ BOOL LLViewerWearable::isDirty() const for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator current_iter = mTEMap.find(te); if(current_iter != mTEMap.end()) @@ -276,7 +276,7 @@ void LLViewerWearable::setTexturesToDefaults() { for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType) { LLUUID id = getDefaultTextureImageID((ETextureIndex) te); LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id ); @@ -331,7 +331,7 @@ void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp) // Pull texture entries for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = mTEMap.find(te); LLUUID image_id; @@ -424,7 +424,7 @@ void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) for (S32 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = src->mTEMap.find(te); LLUUID image_id; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 0aee4a3398..5d6f091110 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1025,15 +1025,15 @@ void LLVOAvatar::dumpBakedStatus() { LL_CONT << " Unbaked ("; - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = sAvatarDictionary->getBakedTextures().begin(); + iter != sAvatarDictionary->getBakedTextures().end(); ++iter) { const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second; const ETextureIndex index = baked_dict->mTextureIndex; if (!inst->isTextureDefined(index)) { - LL_CONT << " " << (LLAvatarAppearanceDictionary::getInstance()->getTexture(index) ? LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName : ""); + LL_CONT << " " << (sAvatarDictionary->getTexture(index) ? sAvatarDictionary->getTexture(index)->mName : ""); } } LL_CONT << " ) " << inst->getUnbakedPixelAreaRank(); @@ -1119,11 +1119,17 @@ void LLVOAvatar::initClass() LLJoint::setDebugJointNames(gSavedSettings.getString("DebugAvatarJoints")); LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged); + + // LLAvatarAppearanceDictionary is very freqently used in avatar's rendering, + // to the point where overhead of current LLSingleton implementation notiecably + // affects performance, so 'buffer' the value. + sAvatarDictionary = LLAvatarAppearanceDictionary::getInstance(); } void LLVOAvatar::cleanupClass() { + sAvatarDictionary = NULL; } // virtual @@ -5188,7 +5194,7 @@ void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const { for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); LLViewerFetchedTexture *imagep = NULL; @@ -5197,7 +5203,7 @@ void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); if (imagep) { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture((ETextureIndex)texture_index); if (texture_dict && texture_dict->mIsLocalTexture) { ids.insert(imagep->getID()); @@ -5331,7 +5337,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); @@ -5354,7 +5360,7 @@ void LLVOAvatar::updateTextures() imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); if (imagep) { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture((ETextureIndex)texture_index); const EBakedTextureIndex baked_index = texture_dict ? texture_dict->mBakedTextureIndex : EBakedTextureIndex::BAKED_NUM_INDICES; if (texture_dict && texture_dict->mIsLocalTexture) { @@ -5529,7 +5535,7 @@ const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid) return url; } - const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); + const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = sAvatarDictionary->getTexture((ETextureIndex)te); if (texture_entry != NULL) { url = appearance_service_url + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString(); @@ -7564,8 +7570,8 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const break; // Do nothing } - for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = sAvatarDictionary->getTextures().begin(); + tex_iter != sAvatarDictionary->getTextures().end(); ++tex_iter) { const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; @@ -7578,7 +7584,7 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const if (texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); + return isTextureDefined(sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex); } return FALSE; } @@ -8324,8 +8330,8 @@ void LLVOAvatar::updateMeshTextures() for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = - LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; @@ -8503,7 +8509,7 @@ void LLVOAvatar::releaseComponentTextures() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) @@ -8522,8 +8528,8 @@ void LLVOAvatar::releaseComponentTextures() void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const { LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL; - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; @@ -9272,8 +9278,8 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1); maskData->mLastDiscardLevel = discard_level; */ BOOL found_texture_id = false; - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { @@ -9404,7 +9410,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) } const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = - LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) @@ -9539,7 +9545,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) + if (sAvatarDictionary->getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); @@ -10450,7 +10456,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { const LLAvatarAppearanceDictionary::BakedEntry *baked_dict - = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { @@ -10515,8 +10521,8 @@ void LLVOAvatar::calculateUpdateRenderComplexity() } // print any avatar textures we didn't already know about - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; @@ -10631,7 +10637,7 @@ BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index) { return (index < 0 || index >= TEX_NUM_INDICES) ? false - : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; + : sAvatarDictionary->getTexture(index)->mIsLocalTexture; } // static @@ -10639,15 +10645,15 @@ BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index) { return (index < 0 || index >= TEX_NUM_INDICES) ? false - : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; + : sAvatarDictionary->getTexture(index)->mIsBakedTexture; } const std::string LLVOAvatar::getBakedStatusForPrintout() const { std::string line; - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index d2dc139d4b..66233a860e 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1085,8 +1085,8 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) //----------------------------------------------------------------------------- void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type) { - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; @@ -1283,7 +1283,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } @@ -1394,8 +1394,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye { /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; @@ -1408,7 +1408,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1438,13 +1438,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset { if (layerset == mBakedTextureDatas[i].mTexLayerSet) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1471,13 +1471,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1499,7 +1499,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex t BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1716,7 +1716,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL; return; } - LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); if (!gAgentWearables.getViewerWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. @@ -1793,8 +1793,8 @@ void LLVOAvatarSelf::dumpLocalTextures() const /* ETextureIndex baked_equiv[] = { TEX_UPPER_BAKED, if (isTextureDefined(baked_equiv[i])) */ - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; @@ -1802,7 +1802,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const continue; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; + const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); @@ -2037,8 +2037,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV { std::ostringstream outbuf; for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = - LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; @@ -2051,9 +2051,9 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName; + const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName; outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2097,8 +2097,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV void LLVOAvatarSelf::dumpAllTextures() const { std::string vd_text = "Local textures per baked index and wearable:\n"; - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; @@ -2119,8 +2119,8 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; @@ -2133,7 +2133,7 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2160,14 +2160,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); BOOL is_texture_final = TRUE; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -2347,7 +2347,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c { if (canGrabBakedTexture(baked_index)) { - ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return LLUUID::null; @@ -2359,7 +2359,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { - ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return FALSE; @@ -2378,13 +2378,13 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const // baked texture. We don't want people copying people's // work via baked textures. - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index); + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index); U32 count = gAgentWearables.getWearableCount(wearable_type); LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL; @@ -2472,7 +2472,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); if (wearable) { @@ -2546,8 +2546,8 @@ void LLVOAvatarSelf::outputRezDiagnostics() const LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL; } - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; @@ -2613,7 +2613,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) case LOCTEX_UPPER_SHIRT: if( mUpperBodyLayerSet ) mUpperBodyLayerSet->requestUpdate(); */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); if (!texture_dict) return; if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) @@ -2631,7 +2631,7 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const case TEX_HEAD_BAKED: case TEX_HEAD_BODYPAINT: return mHeadLayerSet; */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); if (texture_dict && texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2717,8 +2717,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { LLUUID texture_id[TEX_NUM_INDICES]; // pack away current TEs to make sure we don't send them out - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; @@ -2734,8 +2734,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const bool success = packTEMessage(mesgsys); // unpack TEs to make sure we don't re-trigger a bake - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; |