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authorRunitaiLinden <davep@lindenlab.com>2024-04-02 15:27:22 -0500
committerGitHub <noreply@github.com>2024-04-02 15:27:22 -0500
commit92efb16039619b8ac440cfc862f29b0f7c6c0fd6 (patch)
tree59157f10482d5791e3f86b8e609fd0cb98fc809b /indra/newview
parent422ab40704cdbf36cd28fa0a78d5941c9456c1ad (diff)
#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. (#1115)
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/settings.xml11
-rw-r--r--indra/newview/llreflectionmapmanager.cpp3
-rw-r--r--indra/newview/llsettingsvo.cpp3
3 files changed, 2 insertions, 15 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index a988c515ce..3ef7cb9ef7 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8828,17 +8828,6 @@
<key>Value</key>
<real>32.0</real>
</map>
- <key>RenderCloudShadowAmbianceFactor</key>
- <map>
- <key>Comment</key>
- <string>Amount that cloud shadow (aka cloud coverage) contributes to reflection probe ambiance</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.1</real>
- </map>
<key>RenderCPUBasis</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index f9c5421866..3e4992e4e7 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -1092,9 +1092,8 @@ void LLReflectionMapManager::updateUniforms()
LLEnvironment& environment = LLEnvironment::instance();
LLSettingsSky::ptr_t psky = environment.getCurrentSky();
- static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f);
static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true);
- F32 minimum_ambiance = psky->getTotalReflectionProbeAmbiance(cloud_shadow_scale, should_auto_adjust);
+ F32 minimum_ambiance = psky->getReflectionProbeAmbiance(should_auto_adjust);
bool is_ambiance_pass = gCubeSnapshot && !isRadiancePass();
F32 ambscale = is_ambiance_pass ? 0.f : 1.f;
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index afae5f140b..ff9332aeee 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -745,8 +745,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
shader->uniform1f(LLShaderMgr::SKY_SUNLIGHT_SCALE, sunlight_scale);
shader->uniform1f(LLShaderMgr::SKY_AMBIENT_SCALE, ambient_scale);
- static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f);
- F32 probe_ambiance = getTotalReflectionProbeAmbiance(cloud_shadow_scale);
+ F32 probe_ambiance = getReflectionProbeAmbiance();
if (irradiance_pass)
{ // during an irradiance map update, disable ambient lighting (direct lighting only) and desaturate sky color (avoid tinting the world blue)