diff options
author | Graham Linden <graham@lindenlab.com> | 2019-06-27 09:10:38 -0700 |
---|---|---|
committer | Graham Linden <graham@lindenlab.com> | 2019-06-27 09:10:38 -0700 |
commit | 8ba159fed90fc221003e85c5d2d3b82ec30d81bf (patch) | |
tree | 06c9e605db034a0e44c64fece4a6f69763c95d38 /indra/newview | |
parent | cfdcd0fc8ce969ca7df4e88608ee6d3bc923954d (diff) |
SL-11151, SL-11504
Remove update threshold logic causing hiccups and rework sky updates.
Make deferred water do double transport again to match non-ALM rendering more closely.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/waterF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/llenvironment.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lllegacyatmospherics.cpp | 1 | ||||
-rw-r--r-- | indra/newview/lllegacyatmospherics.h | 1 | ||||
-rw-r--r-- | indra/newview/llvosky.cpp | 212 | ||||
-rw-r--r-- | indra/newview/llvosky.h | 4 |
6 files changed, 90 insertions, 132 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index fd5b6989eb..8554ebef0b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -164,7 +164,7 @@ void main() color.rgb += spec * specular; - //color.rgb = atmosTransport(color.rgb); + color.rgb = atmosTransport(color.rgb); color.rgb = scaleSoftClip(color.rgb); color.a = spec * sunAngle2; diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index 3373c8c3a4..d20c05fe67 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -196,7 +196,6 @@ namespace mCycleLength(cyclelength), mCycleOffset(cycleoffset) { - setTimeDeltaThreshold(updateThreshold); // must happen prior to getBoundingEntries call... mTrackNo = selectTrackNumber(trackno); @@ -233,7 +232,6 @@ namespace LLSettingsBase::BlendFactor blendf = calculateBlend(targetpos, targetspan); pendsetting->blend((*bounds.second).second, blendf); - setIgnoreTimeDeltaThreshold(true); // for the next span ignore the time delta threshold. reset(pstartsetting, pendsetting, LLEnvironment::TRANSITION_ALTITUDE); } diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp index a09f54c303..b6c46b9ff9 100644 --- a/indra/newview/lllegacyatmospherics.cpp +++ b/indra/newview/lllegacyatmospherics.cpp @@ -181,7 +181,6 @@ LLAtmospherics::LLAtmospherics() { /// WL PARAMS mInitialized = FALSE; - mUpdateTimer.reset(); mAmbientScale = gSavedSettings.getF32("SkyAmbientScale"); mNightColorShift = gSavedSettings.getColor3("SkyNightColorShift"); mFogColor.mV[VRED] = mFogColor.mV[VGREEN] = mFogColor.mV[VBLUE] = 0.5f; diff --git a/indra/newview/lllegacyatmospherics.h b/indra/newview/lllegacyatmospherics.h index f2900b4323..22ed37f830 100644 --- a/indra/newview/lllegacyatmospherics.h +++ b/indra/newview/lllegacyatmospherics.h @@ -277,7 +277,6 @@ protected: LLColor4 mGLFogCol; F32 mFogRatio; F32 mWorldScale; - LLFrameTimer mUpdateTimer; }; #endif diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 7e0f377953..745278bf0c 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -424,7 +424,6 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mInitialized = FALSE; mbCanSelect = FALSE; - mUpdateTimer.reset(); mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY); mForceUpdateThrottle.reset(); @@ -496,7 +495,8 @@ void LLVOSky::init() for (S32 tile = 0; tile < NUM_TILES; ++tile) { initSkyTextureDirs(side, tile); - createSkyTexture(m_atmosphericsVars, side, tile, false); + createSkyTexture(m_atmosphericsVars, side, tile, mSkyTex); + createSkyTexture(m_atmosphericsVars, side, tile, mShinyTex); } } @@ -663,21 +663,9 @@ void LLVOSky::restoreGL() updateDirections(); - if (gSavedSettings.getBOOL("RenderWater") && gGLManager.mHasCubeMap - && LLCubeMap::sUseCubeMaps) + if (gSavedSettings.getBOOL("RenderWater") && gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps) { - LLCubeMap* cube_map = getCubeMap(); - - std::vector<LLPointer<LLImageRaw> > images; - for (S32 side = 0; side < 6; side++) - { - images.push_back(mShinyTex[side].getImageRaw()); - } - - if(cube_map) - { - cube_map->init(images); - } + initCubeMap(); } mForceUpdate = TRUE; @@ -721,7 +709,7 @@ void LLVOSky::initSkyTextureDirs(const S32 side, const S32 tile) } } -void LLVOSky::createSkyTexture(AtmosphericsVars& vars, const S32 side, const S32 tile, bool skip_sky_tex) +void LLVOSky::createSkyTexture(AtmosphericsVars& vars, const S32 side, const S32 tile, LLSkyTex* tex) { S32 tile_x = tile % NUM_TILES_X; S32 tile_y = tile / NUM_TILES_X; @@ -730,22 +718,11 @@ void LLVOSky::createSkyTexture(AtmosphericsVars& vars, const S32 side, const S32 S32 tile_y_pos = tile_y * sTileResY; S32 x, y; - if (!skip_sky_tex) - { - for (y = tile_y_pos; y < (tile_y_pos + sTileResY); ++y) - { - for (x = tile_x_pos; x < (tile_x_pos + sTileResX); ++x) - { - mSkyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(vars, mSkyTex[side].getDir(x, y)), x, y); - } - } - } - for (y = tile_y_pos; y < (tile_y_pos + sTileResY); ++y) { for (x = tile_x_pos; x < (tile_x_pos + sTileResX); ++x) { - mShinyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(vars, mSkyTex[side].getDir(x, y), true), x, y); + tex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(vars, tex[side].getDir(x, y), true), x, y); } } } @@ -801,124 +778,109 @@ bool LLVOSky::updateSky() const S32 total_no_tiles = 6 * NUM_TILES; const S32 cycle_frame_no = total_no_tiles + 1; - if (mUpdateTimer.getElapsedTimeF32() > 0.025f) - { - mUpdateTimer.reset(); - const S32 frame = next_frame; - - mForceUpdate = mForceUpdate || (total_no_tiles == frame); + const S32 frame = next_frame; - ++next_frame; - next_frame = next_frame % cycle_frame_no; + mForceUpdate = mForceUpdate || (total_no_tiles == frame); - mInterpVal = (!mInitialized) ? 1 : (F32)next_frame / cycle_frame_no; - // sInterpVal = (F32)next_frame / cycle_frame_no; - LLSkyTex::setInterpVal( mInterpVal ); - LLHeavenBody::setInterpVal( mInterpVal ); - updateDirections(); + ++next_frame; + next_frame = next_frame % cycle_frame_no; - LLVector3 direction = mSun.getDirection(); - direction.normalize(); - const F32 dot_sun = direction * mLastSunLightingDirection; - const F32 dot_moon = direction * mLastMoonLightingDirection; + mInterpVal = (!mInitialized) ? 1 : (F32)next_frame / cycle_frame_no; + // sInterpVal = (F32)next_frame / cycle_frame_no; + LLSkyTex::setInterpVal( mInterpVal ); + LLHeavenBody::setInterpVal( mInterpVal ); + updateDirections(); - LLColor3 delta_color; - delta_color.setVec(mLastTotalAmbient.mV[0] - total_ambient.mV[0], - mLastTotalAmbient.mV[1] - total_ambient.mV[1], - mLastTotalAmbient.mV[2] - total_ambient.mV[2]); + LLVector3 direction = mSun.getDirection(); + direction.normalize(); + const F32 dot_sun = direction * mLastSunLightingDirection; + const F32 dot_moon = direction * mLastMoonLightingDirection; - bool sun_direction_changed = (dot_sun < LIGHT_DIRECTION_THRESHOLD); - bool moon_direction_changed = (dot_moon < LIGHT_DIRECTION_THRESHOLD); - bool color_changed = (delta_color.length() >= COLOR_CHANGE_THRESHOLD); + LLColor3 delta_color; + delta_color.setVec(mLastTotalAmbient.mV[0] - total_ambient.mV[0], + mLastTotalAmbient.mV[1] - total_ambient.mV[1], + mLastTotalAmbient.mV[2] - total_ambient.mV[2]); - mForceUpdate = mForceUpdate || sun_direction_changed; - mForceUpdate = mForceUpdate || moon_direction_changed; - mForceUpdate = mForceUpdate || color_changed; - mForceUpdate = mForceUpdate || !mInitialized; + bool sun_direction_changed = (dot_sun < LIGHT_DIRECTION_THRESHOLD); + bool moon_direction_changed = (dot_moon < LIGHT_DIRECTION_THRESHOLD); + bool color_changed = (delta_color.length() >= COLOR_CHANGE_THRESHOLD); - bool is_alm_wl_sky = gPipeline.canUseWindLightShaders(); + mForceUpdate = mForceUpdate || sun_direction_changed; + mForceUpdate = mForceUpdate || moon_direction_changed; + mForceUpdate = mForceUpdate || color_changed; + mForceUpdate = mForceUpdate || !mInitialized; + mForceUpdate = mForceUpdate || mForceUpdateThrottle.hasExpired(); - calc(); + calc(); - if (mForceUpdate && mForceUpdateThrottle.hasExpired()) - { - LL_RECORD_BLOCK_TIME(FTM_VOSKY_UPDATEFORCED); + if (mForceUpdate) + { + LL_RECORD_BLOCK_TIME(FTM_VOSKY_UPDATEFORCED); - mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY); + mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY); - LLSkyTex::stepCurrent(); + LLSkyTex::stepCurrent(); - if (!direction.isExactlyZero()) - { - mLastTotalAmbient = total_ambient; - mInitialized = TRUE; + if (!direction.isExactlyZero()) + { + mInitialized = TRUE; - if (mCubeMap) - { - updateFog(LLViewerCamera::getInstance()->getFar()); + updateFog(LLViewerCamera::getInstance()->getFar()); + mLastTotalAmbient = total_ambient; - for (int side = 0; side < 6; side++) + if (mCubeMap) + { + for (int side = 0; side < 6; side++) + { + for (int tile = 0; tile < NUM_TILES; tile++) { - for (int tile = 0; tile < NUM_TILES; tile++) - { - createSkyTexture(m_atmosphericsVars, side, tile, is_alm_wl_sky); - } + createSkyTexture(m_atmosphericsVars, side, tile, mShinyTex); } + } - int tex = mSkyTex[0].getWhich(TRUE); + int tex = mShinyTex[0].getWhich(TRUE); + + for (int side = 0; side < 6; side++) + { + LLImageRaw* raw1 = nullptr; + LLImageRaw* raw2 = nullptr; + raw1 = mShinyTex[side].getImageRaw(TRUE); + raw2 = mShinyTex[side].getImageRaw(FALSE); + raw2->copy(raw1); + mShinyTex[side].createGLImage(tex); + mShinyTex[side].create(1.0f); + } + initCubeMap(); + } - for (int side = 0; side < 6; side++) + // if we're using a generated sky cubemap instead of rendered sky... + if (!gPipeline.canUseWindLightShaders()) + { + for (int side = 0; side < 6; side++) + { + for (int tile = 0; tile < NUM_TILES; tile++) { - LLImageRaw* raw1 = nullptr; - LLImageRaw* raw2 = nullptr; - - if (!is_alm_wl_sky) - { - raw1 = mSkyTex[side].getImageRaw(TRUE); - raw2 = mSkyTex[side].getImageRaw(FALSE); - raw2->copy(raw1); - mSkyTex[side].createGLImage(tex); - } - - raw1 = mShinyTex[side].getImageRaw(TRUE); - raw2 = mShinyTex[side].getImageRaw(FALSE); - raw2->copy(raw1); - mShinyTex[side].createGLImage(tex); + createSkyTexture(m_atmosphericsVars, side, tile, mSkyTex); } - next_frame = 0; - - // update the sky texture - if (!is_alm_wl_sky) - { - for (S32 i = 0; i < 6; ++i) - { - mSkyTex[i].create(1.0f); - } - } - - for (S32 i = 0; i < 6; ++i) - { - mShinyTex[i].create(1.0f); - } - - // update the environment map - if (mCubeMap) - { - std::vector<LLPointer<LLImageRaw> > images; - images.reserve(6); - for (S32 side = 0; side < 6; side++) - { - images.push_back(mShinyTex[side].getImageRaw(TRUE)); - } - mCubeMap->init(images); - gGL.getTexUnit(0)->disable(); - } } - } - gPipeline.markRebuild(gSky.mVOGroundp->mDrawable, LLDrawable::REBUILD_ALL, TRUE); - mForceUpdate = FALSE; - } + int tex = mSkyTex[0].getWhich(TRUE); + + for (int side = 0; side < 6; side++) + { + LLImageRaw* raw1 = nullptr; + LLImageRaw* raw2 = nullptr; + raw1 = mSkyTex[side].getImageRaw(TRUE); + raw2 = mSkyTex[side].getImageRaw(FALSE); + raw2->copy(raw1); + mSkyTex[side].createGLImage(tex); + mSkyTex[side].create(1.0f); + } + } + } + + gPipeline.markRebuild(gSky.mVOGroundp->mDrawable, LLDrawable::REBUILD_ALL, TRUE); + mForceUpdate = FALSE; } if (mDrawable.notNull() && mDrawable->getFace(0) && !mDrawable->getFace(0)->getVertexBuffer()) diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index a9ef5474b6..e118cc7200 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -303,7 +303,7 @@ protected: void updateDirections(void); void initSkyTextureDirs(const S32 side, const S32 tile); - void createSkyTexture(AtmosphericsVars& vars, const S32 side, const S32 tile, bool skip_sky_tex); + void createSkyTexture(AtmosphericsVars& vars, const S32 side, const S32 tile, LLSkyTex* tex); LLPointer<LLViewerFetchedTexture> mSunTexturep[2]; LLPointer<LLViewerFetchedTexture> mMoonTexturep[2]; @@ -350,11 +350,11 @@ protected: LLPointer<LLCubeMap> mCubeMap; // Cube map for the environment S32 mDrawRefl; - LLFrameTimer mUpdateTimer; LLTimer mForceUpdateThrottle; bool mHeavenlyBodyUpdated ; AtmosphericsVars m_atmosphericsVars; + AtmosphericsVars m_lastAtmosphericsVars; LLAtmospherics m_legacyAtmospherics; }; |