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authorDave Parks <davep@lindenlab.com>2011-09-27 14:55:00 -0500
committerDave Parks <davep@lindenlab.com>2011-09-27 14:55:00 -0500
commit8a5c983640ac23f6a588d78c433d2a36ddf4fa70 (patch)
treeb533c688c10628194e517142b1061cf5f0fcea79 /indra/newview
parentd0b5a521f21ab8002fb5d9a4d11cee6c2385dbf3 (diff)
SH-2505 Fix for some objects appearing as blobs of busted geometry on vertex buffer update.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/pipeline.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 8c1bb0f628..2bbb2edc1a 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -2752,6 +2752,11 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
{
markVisible(*i, camera);
}
+
+ if (!sDelayVBUpdate)
+ { //rebuild mesh as soon as we know it's visible
+ group->rebuildMesh();
+ }
}
}
@@ -2802,6 +2807,11 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
{
group->setVisible();
stateSort(group, camera);
+
+ if (!sDelayVBUpdate)
+ { //rebuild mesh as soon as we know it's visible
+ group->rebuildMesh();
+ }
}
}