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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2024-04-25 23:25:57 +0200
committerGuru <alexandrgproductengine@lindenlab.com>2024-04-28 18:27:50 +0200
commit7d87e41bbd5d4761b1eb17e49b7a00b948d84213 (patch)
tree668039d1e295db2980c29562d9b8612a630fbfd1 /indra/newview
parent5f4d312c8d2b6ba0fd13279ccfc569acd4f37c82 (diff)
secondlife/viewer#1331 The animation with null id is attempted to fetch
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llvoavatar.cpp44
1 files changed, 23 insertions, 21 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 841d3cbf1c..0587d79b23 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -774,7 +774,7 @@ std::string LLVOAvatar::avString() const
{
if (isControlAvatar())
{
- return getFullname();
+ return " " + getFullname() + " ";
}
else
{
@@ -1161,7 +1161,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
// LLVOAvatar::initClass()
//------------------------------------------------------------------------
void LLVOAvatar::initClass()
-{
+{
gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion");
@@ -2137,7 +2137,7 @@ void LLVOAvatar::resetSkeleton(bool reset_animations)
LL_DEBUGS("Avatar") << avString() << " reset starts" << LL_ENDL;
if (!isControlAvatar() && !mLastProcessedAppearance)
{
- LL_WARNS() << "Can't reset avatar; no appearance message has been received yet." << LL_ENDL;
+ LL_WARNS() << "Can't reset avatar " << getID() << "; no appearance message has been received yet." << LL_ENDL;
return;
}
@@ -2477,19 +2477,20 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
U32 block_num, const EObjectUpdateType update_type,
LLDataPacker *dp)
{
- const bool has_name = !getNVPair("FirstName");
+ const bool had_no_name = !getNVPair("FirstName");
// Do base class updates...
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
// Print out arrival information once we have name of avatar.
- if (has_name && getNVPair("FirstName"))
+ const bool has_name = getNVPair("FirstName");
+ if (had_no_name && has_name)
{
mDebugExistenceTimer.reset();
- debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
+ debugAvatarRezTime("AvatarRezArrivedNotification", "avatar arrived");
}
- if(retval & LLViewerObject::INVALID_UPDATE)
+ if (retval & LLViewerObject::INVALID_UPDATE)
{
if (isSelf())
{
@@ -5902,7 +5903,7 @@ void LLVOAvatar::processAnimationStateChanges()
startMotion(ANIM_AGENT_BODY_NOISE);
}
}
-
+
// clear all current animations
AnimIterator anim_it;
for (anim_it = mPlayingAnimations.begin(); anim_it != mPlayingAnimations.end();)
@@ -8387,7 +8388,7 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading)
if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
{
- debugAvatarRezTime("AvatarRezNotification","fully loaded");
+ debugAvatarRezTime("AvatarRezNotification", "fully loaded");
}
// did our loading state "change" from last call?
@@ -11292,7 +11293,10 @@ void LLVOAvatar::setOverallAppearanceNormal()
return;
LLVector3 pelvis_pos = getJoint("mPelvis")->getPosition();
- resetSkeleton(false);
+ if (isControlAvatar() || mLastProcessedAppearance)
+ {
+ resetSkeleton(false);
+ }
getJoint("mPelvis")->setPosition(pelvis_pos);
for (auto it = mJellyAnims.begin(); it != mJellyAnims.end(); ++it)
@@ -11574,15 +11578,16 @@ bool LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U
{
return false;
}
-
- if( !getImage( te, index ) )
+
+ LLViewerTexture* tex = getImage(te, index);
+ if (!tex)
{
LL_WARNS() << "getImage( " << te << ", " << index << " ) returned 0" << LL_ENDL;
return false;
}
- return (getImage(te, index)->getID() != IMG_DEFAULT_AVATAR &&
- getImage(te, index)->getID() != IMG_DEFAULT);
+ return (tex->getID() != IMG_DEFAULT_AVATAR &&
+ tex->getID() != IMG_DEFAULT);
}
//virtual
@@ -11592,13 +11597,10 @@ bool LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type,
{
return isTextureDefined(type, index);
}
- else
- {
- // baked textures can use TE images directly
- return ((isTextureDefined(type) || isSelf())
- && (getTEImage(type)->getID() != IMG_INVISIBLE
- || LLDrawPoolAlpha::sShowDebugAlpha));
- }
+
+ // baked textures can use TE images directly
+ return ((isTextureDefined(type) || isSelf()) &&
+ (getTEImage(type)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha));
}
//virtual