diff options
author | Don Kjer <don@lindenlab.com> | 2012-09-08 04:40:18 +0000 |
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committer | Don Kjer <don@lindenlab.com> | 2012-09-08 04:40:18 +0000 |
commit | 7a4618544f084507ae86bc77ffc08a4cd095743b (patch) | |
tree | 5f8cbe00eae87955054fb0b03313ec3757ee7246 /indra/newview | |
parent | cf7eb79fa7eadd6d76890d2a3f9da905de8f4691 (diff) | |
parent | a89ec17529d183e61fc98a8cd5fa73dceb90ec9c (diff) |
Automated merge
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/CMakeLists.txt | 4 | ||||
-rw-r--r-- | indra/newview/llagentcamera.cpp | 10 | ||||
-rw-r--r-- | indra/newview/llfloaterbvhpreview.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llfloaterimagepreview.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llhudeffectlookat.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llpolymesh.cpp | 1297 | ||||
-rw-r--r-- | indra/newview/llpolymesh.h | 438 | ||||
-rw-r--r-- | indra/newview/llpolymorph.h | 6 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/llstartup.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llviewerjoint.cpp | 121 | ||||
-rw-r--r-- | indra/newview/llviewerjoint.h | 20 | ||||
-rwxr-xr-x | indra/newview/llviewerjointmesh.cpp | 283 | ||||
-rwxr-xr-x | indra/newview/llviewerjointmesh.h | 86 | ||||
-rwxr-xr-x | indra/newview/llviewerwindow.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 1548 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.h | 172 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.cpp | 6 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.h | 2 |
19 files changed, 196 insertions, 3818 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index a17a3b11ec..9215b7b670 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -444,8 +444,6 @@ set(viewer_SOURCE_FILES llplacesinventorybridge.cpp llplacesinventorypanel.cpp llpopupview.cpp - llpolymesh.cpp - llpolymorph.cpp llpostcard.cpp llpreview.cpp llpreviewanim.cpp @@ -1002,8 +1000,6 @@ set(viewer_HEADER_FILES llpipelinelistener.h llplacesinventorybridge.h llplacesinventorypanel.h - llpolymesh.h - llpolymorph.h llpopupview.h llpostcard.h llpreview.h diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index e1ef0d5399..7f4d33753d 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1078,8 +1078,8 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) if (!isAgentAvatarValid()) return; - LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation(); - LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation(); + LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation(); + LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation(); if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) && (root_at * last_at_axis > 0.95f)) @@ -1432,7 +1432,7 @@ void LLAgentCamera::updateCamera() LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() + LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation(); LLVector3 diff = mCameraPositionAgent - head_pos; - diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation(); + diff = diff * ~gAgentAvatarp->mRoot->getWorldRotation(); LLJoint* torso_joint = gAgentAvatarp->mTorsop; LLJoint* chest_joint = gAgentAvatarp->mChestp; @@ -1456,7 +1456,7 @@ void LLAgentCamera::updateCamera() gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff); - gAgentAvatarp->mRoot.updateWorldMatrixChildren(); + gAgentAvatarp->mRoot->updateWorldMatrixChildren(); for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) @@ -1684,7 +1684,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) F32 camera_land_height; LLVector3d frame_center_global = !isAgentAvatarValid() ? gAgent.getPositionGlobal() : - gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); BOOL isConstrained = FALSE; LLVector3d head_offset; diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index fa0ad20fdb..ce67c6c65d 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -1097,12 +1097,12 @@ BOOL LLPreviewAnimation::render() gGL.flush(); - LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); + LLVector3 target_pos = avatarp->mRoot->getWorldPosition(); LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * LLQuaternion(mCameraYaw, LLVector3::z_axis); - LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot; + LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot; LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera LLVector3::z_axis, // up diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 6b2492d927..887cd2f4b0 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -593,7 +593,7 @@ S8 LLImagePreviewAvatar::getType() const void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male) { - mTargetJoint = mDummyAvatar->mRoot.findJoint(joint_name); + mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name); // clear out existing test mesh if (mTargetMesh) { @@ -612,9 +612,9 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const mDummyAvatar->updateVisualParams(); mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable); } - mDummyAvatar->mRoot.setVisible(FALSE, TRUE); + mDummyAvatar->mRoot->setVisible(FALSE, TRUE); - mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); + mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot->findJoint(mesh_name); mTargetMesh->setTestTexture(mTextureName); mTargetMesh->setVisible(TRUE, FALSE); mCameraDistance = distance; @@ -631,7 +631,7 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name) { if (mDummyAvatar) { - LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); + LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot->findJoint(mesh_name); // clear out existing test mesh if (mesh) { diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index bc3b220dc0..9dde65ceb6 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -636,7 +636,7 @@ bool LLHUDEffectLookAt::calcTargetPosition() } else { - target_rot = target_av->mRoot.getWorldRotation(); + target_rot = target_av->mRoot->getWorldRotation(); } } else // target obj is not an avatar diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp deleted file mode 100644 index 70f3b5335e..0000000000 --- a/indra/newview/llpolymesh.cpp +++ /dev/null @@ -1,1297 +0,0 @@ -/** - * @file llpolymesh.cpp - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" - -#include "llfasttimer.h" -#include "llmemory.h" - -#include "llviewercontrol.h" -#include "llxmltree.h" -#include "llvoavatar.h" -#include "llwearable.h" -#include "lldir.h" -#include "llvolume.h" -#include "llendianswizzle.h" - -#include "llpolymesh.h" - -#define HEADER_ASCII "Linden Mesh 1.0" -#define HEADER_BINARY "Linden Binary Mesh 1.0" - -extern LLControlGroup gSavedSettings; // read only - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, - const std::string &name); -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, - const LLVector3 &direction, - const std::string &name); -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, - F32 scale, - const std::string &name); - -//----------------------------------------------------------------------------- -// Global table of loaded LLPolyMeshes -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMeshSharedDataTable LLPolyMesh::sGlobalSharedMeshList; - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::LLPolyMeshSharedData() -{ - mNumVertices = 0; - mBaseCoords = NULL; - mBaseNormals = NULL; - mBaseBinormals = NULL; - mTexCoords = NULL; - mDetailTexCoords = NULL; - mWeights = NULL; - mHasWeights = FALSE; - mHasDetailTexCoords = FALSE; - - mNumFaces = 0; - mFaces = NULL; - - mNumJointNames = 0; - mJointNames = NULL; - - mTriangleIndices = NULL; - mNumTriangleIndices = 0; - - mReferenceData = NULL; - - mLastIndexOffset = -1; -} - -//----------------------------------------------------------------------------- -// ~LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::~LLPolyMeshSharedData() -{ - freeMeshData(); - for_each(mMorphData.begin(), mMorphData.end(), DeletePointer()); - mMorphData.clear(); -} - -//----------------------------------------------------------------------------- -// setupLOD() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::setupLOD(LLPolyMeshSharedData* reference_data) -{ - mReferenceData = reference_data; - - if (reference_data) - { - mBaseCoords = reference_data->mBaseCoords; - mBaseNormals = reference_data->mBaseNormals; - mBaseBinormals = reference_data->mBaseBinormals; - mTexCoords = reference_data->mTexCoords; - mDetailTexCoords = reference_data->mDetailTexCoords; - mWeights = reference_data->mWeights; - mHasWeights = reference_data->mHasWeights; - mHasDetailTexCoords = reference_data->mHasDetailTexCoords; - } -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::freeMeshData() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::freeMeshData() -{ - if (!mReferenceData) - { - mNumVertices = 0; - - ll_aligned_free_16(mBaseCoords); - mBaseCoords = NULL; - - ll_aligned_free_16(mBaseNormals); - mBaseNormals = NULL; - - ll_aligned_free_16(mBaseBinormals); - mBaseBinormals = NULL; - - ll_aligned_free_16(mTexCoords); - mTexCoords = NULL; - - ll_aligned_free_16(mDetailTexCoords); - mDetailTexCoords = NULL; - - ll_aligned_free_16(mWeights); - mWeights = NULL; - } - - mNumFaces = 0; - delete [] mFaces; - mFaces = NULL; - - mNumJointNames = 0; - delete [] mJointNames; - mJointNames = NULL; - - delete [] mTriangleIndices; - mTriangleIndices = NULL; - -// mVertFaceMap.deleteAllData(); -} - -// compate_int is used by the qsort function to sort the index array -int compare_int(const void *a, const void *b); - -//----------------------------------------------------------------------------- -// genIndices() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::genIndices(S32 index_offset) -{ - if (index_offset == mLastIndexOffset) - { - return; - } - - delete []mTriangleIndices; - mTriangleIndices = new U32[mNumTriangleIndices]; - - S32 cur_index = 0; - for (S32 i = 0; i < mNumFaces; i++) - { - mTriangleIndices[cur_index] = mFaces[i][0] + index_offset; - cur_index++; - mTriangleIndices[cur_index] = mFaces[i][1] + index_offset; - cur_index++; - mTriangleIndices[cur_index] = mFaces[i][2] + index_offset; - cur_index++; - } - - mLastIndexOffset = index_offset; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::getNumKB() -//-------------------------------------------------------------------- -U32 LLPolyMeshSharedData::getNumKB() -{ - U32 num_kb = sizeof(LLPolyMesh); - - if (!isLOD()) - { - num_kb += mNumVertices * - ( sizeof(LLVector3) + // coords - sizeof(LLVector3) + // normals - sizeof(LLVector2) ); // texCoords - } - - if (mHasDetailTexCoords && !isLOD()) - { - num_kb += mNumVertices * sizeof(LLVector2); // detailTexCoords - } - - if (mHasWeights && !isLOD()) - { - num_kb += mNumVertices * sizeof(float); // weights - } - - num_kb += mNumFaces * sizeof(LLPolyFace); // faces - - num_kb /= 1024; - return num_kb; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateVertexData() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices ) -{ - U32 i; - mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); - mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); - mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32)); - for (i = 0; i < numVertices; i++) - { - mBaseCoords[i].clear(); - mBaseNormals[i].clear(); - mBaseBinormals[i].clear(); - mTexCoords[i].clear(); - mWeights[i] = 0.f; - } - mNumVertices = numVertices; - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateFaceData() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateFaceData( U32 numFaces ) -{ - mFaces = new LLPolyFace[ numFaces ]; - mNumFaces = numFaces; - mNumTriangleIndices = mNumFaces * 3; - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateJointNames() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateJointNames( U32 numJointNames ) -{ - mJointNames = new std::string[ numJointNames ]; - mNumJointNames = numJointNames; - return TRUE; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::loadMesh() -//-------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName ) -{ - //------------------------------------------------------------------------- - // Open the file - //------------------------------------------------------------------------- - if(fileName.empty()) - { - llerrs << "Filename is Empty!" << llendl; - return FALSE; - } - LLFILE* fp = LLFile::fopen(fileName, "rb"); /*Flawfinder: ignore*/ - if (!fp) - { - llerrs << "can't open: " << fileName << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // Read a chunk - //------------------------------------------------------------------------- - char header[128]; /*Flawfinder: ignore*/ - if (fread(header, sizeof(char), 128, fp) != 128) - { - llwarns << "Short read" << llendl; - } - - //------------------------------------------------------------------------- - // Check for proper binary header - //------------------------------------------------------------------------- - BOOL status = FALSE; - if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 ) /*Flawfinder: ignore*/ - { - lldebugs << "Loading " << fileName << llendl; - - //---------------------------------------------------------------- - // File Header (seek past it) - //---------------------------------------------------------------- - fseek(fp, 24, SEEK_SET); - - //---------------------------------------------------------------- - // HasWeights - //---------------------------------------------------------------- - U8 hasWeights; - size_t numRead = fread(&hasWeights, sizeof(U8), 1, fp); - if (numRead != 1) - { - llerrs << "can't read HasWeights flag from " << fileName << llendl; - return FALSE; - } - if (!isLOD()) - { - mHasWeights = (hasWeights==0) ? FALSE : TRUE; - } - - //---------------------------------------------------------------- - // HasDetailTexCoords - //---------------------------------------------------------------- - U8 hasDetailTexCoords; - numRead = fread(&hasDetailTexCoords, sizeof(U8), 1, fp); - if (numRead != 1) - { - llerrs << "can't read HasDetailTexCoords flag from " << fileName << llendl; - return FALSE; - } - - //---------------------------------------------------------------- - // Position - //---------------------------------------------------------------- - LLVector3 position; - numRead = fread(position.mV, sizeof(float), 3, fp); - llendianswizzle(position.mV, sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read Position from " << fileName << llendl; - return FALSE; - } - setPosition( position ); - - //---------------------------------------------------------------- - // Rotation - //---------------------------------------------------------------- - LLVector3 rotationAngles; - numRead = fread(rotationAngles.mV, sizeof(float), 3, fp); - llendianswizzle(rotationAngles.mV, sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read RotationAngles from " << fileName << llendl; - return FALSE; - } - - U8 rotationOrder; - numRead = fread(&rotationOrder, sizeof(U8), 1, fp); - - if (numRead != 1) - { - llerrs << "can't read RotationOrder from " << fileName << llendl; - return FALSE; - } - - rotationOrder = 0; - - setRotation( mayaQ( rotationAngles.mV[0], - rotationAngles.mV[1], - rotationAngles.mV[2], - (LLQuaternion::Order)rotationOrder ) ); - - //---------------------------------------------------------------- - // Scale - //---------------------------------------------------------------- - LLVector3 scale; - numRead = fread(scale.mV, sizeof(float), 3, fp); - llendianswizzle(scale.mV, sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read Scale from " << fileName << llendl; - return FALSE; - } - setScale( scale ); - - //------------------------------------------------------------------------- - // Release any existing mesh geometry - //------------------------------------------------------------------------- - freeMeshData(); - - U16 numVertices = 0; - - //---------------------------------------------------------------- - // NumVertices - //---------------------------------------------------------------- - if (!isLOD()) - { - numRead = fread(&numVertices, sizeof(U16), 1, fp); - llendianswizzle(&numVertices, sizeof(U16), 1); - if (numRead != 1) - { - llerrs << "can't read NumVertices from " << fileName << llendl; - return FALSE; - } - - allocateVertexData( numVertices ); - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Coords - //---------------------------------------------------------------- - numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseCoords[i], sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read Coordinates from " << fileName << llendl; - return FALSE; - } - } - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Normals - //---------------------------------------------------------------- - numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseNormals[i], sizeof(float), 3); - if (numRead != 3) - { - llerrs << " can't read Normals from " << fileName << llendl; - return FALSE; - } - } - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Binormals - //---------------------------------------------------------------- - numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseBinormals[i], sizeof(float), 3); - if (numRead != 3) - { - llerrs << " can't read Binormals from " << fileName << llendl; - return FALSE; - } - } - - //---------------------------------------------------------------- - // TexCoords - //---------------------------------------------------------------- - numRead = fread(mTexCoords, 2*sizeof(float), numVertices, fp); - llendianswizzle(mTexCoords, sizeof(float), 2*numVertices); - if (numRead != numVertices) - { - llerrs << "can't read TexCoords from " << fileName << llendl; - return FALSE; - } - - //---------------------------------------------------------------- - // DetailTexCoords - //---------------------------------------------------------------- - if (mHasDetailTexCoords) - { - numRead = fread(mDetailTexCoords, 2*sizeof(float), numVertices, fp); - llendianswizzle(mDetailTexCoords, sizeof(float), 2*numVertices); - if (numRead != numVertices) - { - llerrs << "can't read DetailTexCoords from " << fileName << llendl; - return FALSE; - } - } - - //---------------------------------------------------------------- - // Weights - //---------------------------------------------------------------- - if (mHasWeights) - { - numRead = fread(mWeights, sizeof(float), numVertices, fp); - llendianswizzle(mWeights, sizeof(float), numVertices); - if (numRead != numVertices) - { - llerrs << "can't read Weights from " << fileName << llendl; - return FALSE; - } - } - } - - //---------------------------------------------------------------- - // NumFaces - //---------------------------------------------------------------- - U16 numFaces; - numRead = fread(&numFaces, sizeof(U16), 1, fp); - llendianswizzle(&numFaces, sizeof(U16), 1); - if (numRead != 1) - { - llerrs << "can't read NumFaces from " << fileName << llendl; - return FALSE; - } - allocateFaceData( numFaces ); - - - //---------------------------------------------------------------- - // Faces - //---------------------------------------------------------------- - U32 i; - U32 numTris = 0; - for (i = 0; i < numFaces; i++) - { - S16 face[3]; - numRead = fread(face, sizeof(U16), 3, fp); - llendianswizzle(face, sizeof(U16), 3); - if (numRead != 3) - { - llerrs << "can't read Face[" << i << "] from " << fileName << llendl; - return FALSE; - } - if (mReferenceData) - { - llassert(face[0] < mReferenceData->mNumVertices); - llassert(face[1] < mReferenceData->mNumVertices); - llassert(face[2] < mReferenceData->mNumVertices); - } - - if (isLOD()) - { - // store largest index in case of LODs - for (S32 j = 0; j < 3; j++) - { - if (face[j] > mNumVertices - 1) - { - mNumVertices = face[j] + 1; - } - } - } - mFaces[i][0] = face[0]; - mFaces[i][1] = face[1]; - mFaces[i][2] = face[2]; - -// S32 j; -// for(j = 0; j < 3; j++) -// { -// LLDynamicArray<S32> *face_list = mVertFaceMap.getIfThere(face[j]); -// if (!face_list) -// { -// face_list = new LLDynamicArray<S32>; -// mVertFaceMap.addData(face[j], face_list); -// } -// face_list->put(i); -// } - - numTris++; - } - - lldebugs << "verts: " << numVertices - << ", faces: " << numFaces - << ", tris: " << numTris - << llendl; - - //---------------------------------------------------------------- - // NumSkinJoints - //---------------------------------------------------------------- - if (!isLOD()) - { - U16 numSkinJoints = 0; - if ( mHasWeights ) - { - numRead = fread(&numSkinJoints, sizeof(U16), 1, fp); - llendianswizzle(&numSkinJoints, sizeof(U16), 1); - if (numRead != 1) - { - llerrs << "can't read NumSkinJoints from " << fileName << llendl; - return FALSE; - } - allocateJointNames( numSkinJoints ); - } - - //---------------------------------------------------------------- - // SkinJoints - //---------------------------------------------------------------- - for (i=0; i < numSkinJoints; i++) - { - char jointName[64+1]; - numRead = fread(jointName, sizeof(jointName)-1, 1, fp); - jointName[sizeof(jointName)-1] = '\0'; // ensure nul-termination - if (numRead != 1) - { - llerrs << "can't read Skin[" << i << "].Name from " << fileName << llendl; - return FALSE; - } - - std::string *jn = &mJointNames[i]; - *jn = jointName; - } - - //------------------------------------------------------------------------- - // look for morph section - //------------------------------------------------------------------------- - char morphName[64+1]; - morphName[sizeof(morphName)-1] = '\0'; // ensure nul-termination - while(fread(&morphName, sizeof(char), 64, fp) == 64) - { - if (!strcmp(morphName, "End Morphs")) - { - // we reached the end of the morphs - break; - } - LLPolyMorphData* morph_data = new LLPolyMorphData(std::string(morphName)); - - BOOL result = morph_data->loadBinary(fp, this); - - if (!result) - { - delete morph_data; - continue; - } - - mMorphData.insert(morph_data); - - if (!strcmp(morphName, "Breast_Female_Cleavage")) - { - mMorphData.insert(clone_morph_param_cleavage(morph_data, - .75f, - "Breast_Physics_LeftRight_Driven")); - } - - if (!strcmp(morphName, "Breast_Female_Cleavage")) - { - mMorphData.insert(clone_morph_param_duplicate(morph_data, - "Breast_Physics_InOut_Driven")); - } - if (!strcmp(morphName, "Breast_Gravity")) - { - mMorphData.insert(clone_morph_param_duplicate(morph_data, - "Breast_Physics_UpDown_Driven")); - } - - if (!strcmp(morphName, "Big_Belly_Torso")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Torso_UpDown_Driven")); - } - - if (!strcmp(morphName, "Big_Belly_Legs")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Legs_UpDown_Driven")); - } - - if (!strcmp(morphName, "skirt_belly")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Skirt_UpDown_Driven")); - } - - if (!strcmp(morphName, "Small_Butt")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Butt_Physics_UpDown_Driven")); - } - if (!strcmp(morphName, "Small_Butt")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0.03f,0), - "Butt_Physics_LeftRight_Driven")); - } - } - - S32 numRemaps; - if (fread(&numRemaps, sizeof(S32), 1, fp) == 1) - { - llendianswizzle(&numRemaps, sizeof(S32), 1); - for (S32 i = 0; i < numRemaps; i++) - { - S32 remapSrc; - S32 remapDst; - if (fread(&remapSrc, sizeof(S32), 1, fp) != 1) - { - llerrs << "can't read source vertex in vertex remap data" << llendl; - break; - } - if (fread(&remapDst, sizeof(S32), 1, fp) != 1) - { - llerrs << "can't read destination vertex in vertex remap data" << llendl; - break; - } - llendianswizzle(&remapSrc, sizeof(S32), 1); - llendianswizzle(&remapDst, sizeof(S32), 1); - - mSharedVerts[remapSrc] = remapDst; - } - } - } - - status = TRUE; - } - else - { - llerrs << "invalid mesh file header: " << fileName << llendl; - status = FALSE; - } - - if (0 == mNumJointNames) - { - allocateJointNames(1); - } - - fclose( fp ); - - return status; -} - -//----------------------------------------------------------------------------- -// getSharedVert() -//----------------------------------------------------------------------------- -const S32 *LLPolyMeshSharedData::getSharedVert(S32 vert) -{ - if (mSharedVerts.count(vert) > 0) - { - return &mSharedVerts[vert]; - } - return NULL; -} - -//----------------------------------------------------------------------------- -// getUV() -//----------------------------------------------------------------------------- -const LLVector2 &LLPolyMeshSharedData::getUVs(U32 index) -{ - // TODO: convert all index variables to S32 - llassert((S32)index < mNumVertices); - - return mTexCoords[index]; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR_MESH); - - llassert(shared_data); - - mSharedData = shared_data; - mReferenceMesh = reference_mesh; - mAvatarp = NULL; - mVertexData = NULL; - - mCurVertexCount = 0; - mFaceIndexCount = 0; - mFaceIndexOffset = 0; - mFaceVertexCount = 0; - mFaceVertexOffset = 0; - - if (shared_data->isLOD() && reference_mesh) - { - mCoords = reference_mesh->mCoords; - mNormals = reference_mesh->mNormals; - mScaledNormals = reference_mesh->mScaledNormals; - mBinormals = reference_mesh->mBinormals; - mScaledBinormals = reference_mesh->mScaledBinormals; - mTexCoords = reference_mesh->mTexCoords; - mClothingWeights = reference_mesh->mClothingWeights; - } - else - { - // Allocate memory without initializing every vector - // NOTE: This makes asusmptions about the size of LLVector[234] - S32 nverts = mSharedData->mNumVertices; - //make sure it's an even number of verts for alignment - nverts += nverts%2; - S32 nfloats = nverts * ( - 4 + //coords - 4 + //normals - 4 + //weights - 2 + //coords - 4 + //scaled normals - 4 + //binormals - 4); //scaled binormals - - //use 16 byte aligned vertex data to make LLPolyMesh SSE friendly - mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4); - S32 offset = 0; - mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts; - mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - initializeForMorph(); - } -} - - -//----------------------------------------------------------------------------- -// ~LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::~LLPolyMesh() -{ - S32 i; - for (i = 0; i < mJointRenderData.count(); i++) - { - delete mJointRenderData[i]; - mJointRenderData[i] = NULL; - } - - ll_aligned_free_16(mVertexData); - -} - - -//----------------------------------------------------------------------------- -// LLPolyMesh::getMesh() -//----------------------------------------------------------------------------- -LLPolyMesh *LLPolyMesh::getMesh(const std::string &name, LLPolyMesh* reference_mesh) -{ - //------------------------------------------------------------------------- - // search for an existing mesh by this name - //------------------------------------------------------------------------- - LLPolyMeshSharedData* meshSharedData = get_if_there(sGlobalSharedMeshList, name, (LLPolyMeshSharedData*)NULL); - if (meshSharedData) - { -// llinfos << "Polymesh " << name << " found in global mesh table." << llendl; - LLPolyMesh *poly_mesh = new LLPolyMesh(meshSharedData, reference_mesh); - return poly_mesh; - } - - //------------------------------------------------------------------------- - // if not found, create a new one, add it to the list - //------------------------------------------------------------------------- - std::string full_path; - full_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,name); - - LLPolyMeshSharedData *mesh_data = new LLPolyMeshSharedData(); - if (reference_mesh) - { - mesh_data->setupLOD(reference_mesh->getSharedData()); - } - if ( ! mesh_data->loadMesh( full_path ) ) - { - delete mesh_data; - return NULL; - } - - LLPolyMesh *poly_mesh = new LLPolyMesh(mesh_data, reference_mesh); - -// llinfos << "Polymesh " << name << " added to global mesh table." << llendl; - sGlobalSharedMeshList[name] = poly_mesh->mSharedData; - - return poly_mesh; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh::freeAllMeshes() -//----------------------------------------------------------------------------- -void LLPolyMesh::freeAllMeshes() -{ - // delete each item in the global lists - for_each(sGlobalSharedMeshList.begin(), sGlobalSharedMeshList.end(), DeletePairedPointer()); - sGlobalSharedMeshList.clear(); -} - -LLPolyMeshSharedData *LLPolyMesh::getSharedData() const -{ - return mSharedData; -} - - -//-------------------------------------------------------------------- -// LLPolyMesh::dumpDiagInfo() -//-------------------------------------------------------------------- -void LLPolyMesh::dumpDiagInfo() -{ - // keep track of totals - U32 total_verts = 0; - U32 total_faces = 0; - U32 total_kb = 0; - - std::string buf; - - llinfos << "-----------------------------------------------------" << llendl; - llinfos << " Global PolyMesh Table (DEBUG only)" << llendl; - llinfos << " Verts Faces Mem(KB) Name" << llendl; - llinfos << "-----------------------------------------------------" << llendl; - - // print each loaded mesh, and it's memory usage - for(LLPolyMeshSharedDataTable::iterator iter = sGlobalSharedMeshList.begin(); - iter != sGlobalSharedMeshList.end(); ++iter) - { - const std::string& mesh_name = iter->first; - LLPolyMeshSharedData* mesh = iter->second; - - S32 num_verts = mesh->mNumVertices; - S32 num_faces = mesh->mNumFaces; - U32 num_kb = mesh->getNumKB(); - - buf = llformat("%8d %8d %8d %s", num_verts, num_faces, num_kb, mesh_name.c_str()); - llinfos << buf << llendl; - - total_verts += num_verts; - total_faces += num_faces; - total_kb += num_kb; - } - - llinfos << "-----------------------------------------------------" << llendl; - buf = llformat("%8d %8d %8d TOTAL", total_verts, total_faces, total_kb ); - llinfos << buf << llendl; - llinfos << "-----------------------------------------------------" << llendl; -} - -//----------------------------------------------------------------------------- -// getWritableCoords() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableCoords() -{ - return mCoords; -} - -//----------------------------------------------------------------------------- -// getWritableNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableNormals() -{ - return mNormals; -} - -//----------------------------------------------------------------------------- -// getWritableBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableBinormals() -{ - return mBinormals; -} - - -//----------------------------------------------------------------------------- -// getWritableClothingWeights() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableClothingWeights() -{ - return mClothingWeights; -} - -//----------------------------------------------------------------------------- -// getWritableTexCoords() -//----------------------------------------------------------------------------- -LLVector2 *LLPolyMesh::getWritableTexCoords() -{ - return mTexCoords; -} - -//----------------------------------------------------------------------------- -// getScaledNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledNormals() -{ - return mScaledNormals; -} - -//----------------------------------------------------------------------------- -// getScaledBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledBinormals() -{ - return mScaledBinormals; -} - - -//----------------------------------------------------------------------------- -// initializeForMorph() -//----------------------------------------------------------------------------- -void LLPolyMesh::initializeForMorph() -{ - LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2)); - - for (U32 i = 0; i < mSharedData->mNumVertices; ++i) - { - mClothingWeights[i].clear(); - } -} - -//----------------------------------------------------------------------------- -// getMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData* LLPolyMesh::getMorphData(const std::string& morph_name) -{ - if (!mSharedData) - return NULL; - for (LLPolyMeshSharedData::morphdata_list_t::iterator iter = mSharedData->mMorphData.begin(); - iter != mSharedData->mMorphData.end(); ++iter) - { - LLPolyMorphData *morph_data = *iter; - if (morph_data->getName() == morph_name) - { - return morph_data; - } - } - return NULL; -} - -//----------------------------------------------------------------------------- -// removeMorphData() -//----------------------------------------------------------------------------- -// // erasing but not deleting seems bad, but fortunately we don't actually use this... -// void LLPolyMesh::removeMorphData(LLPolyMorphData *morph_target) -// { -// if (!mSharedData) -// return; -// mSharedData->mMorphData.erase(morph_target); -// } - -//----------------------------------------------------------------------------- -// deleteAllMorphData() -//----------------------------------------------------------------------------- -// void LLPolyMesh::deleteAllMorphData() -// { -// if (!mSharedData) -// return; - -// for_each(mSharedData->mMorphData.begin(), mSharedData->mMorphData.end(), DeletePointer()); -// mSharedData->mMorphData.clear(); -// } - -//----------------------------------------------------------------------------- -// getWritableWeights() -//----------------------------------------------------------------------------- -F32* LLPolyMesh::getWritableWeights() const -{ - return mSharedData->mWeights; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortionInfo() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo() -{ -} - -BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) ); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return FALSE; - - LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton"); - - if (NULL == skeletalParam) - { - llwarns << "Failed to getChildByName(\"param_skeleton\")" - << llendl; - return FALSE; - } - - for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() ) - { - if (bone->hasName("bone")) - { - std::string name; - LLVector3 scale; - LLVector3 pos; - BOOL haspos = FALSE; - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!bone->getFastAttributeString(name_string, name)) - { - llwarns << "No bone name specified for skeletal param." << llendl; - continue; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!bone->getFastAttributeVector3(scale_string, scale)) - { - llwarns << "No scale specified for bone " << name << "." << llendl; - continue; - } - - // optional offset deformation (translation) - static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset"); - if (bone->getFastAttributeVector3(offset_string, pos)) - { - haspos = TRUE; - } - mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos)); - } - else - { - llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl; - continue; - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp) -{ - mAvatar = avatarp; - mDefaultVec.splat(0.001f); -} - -//----------------------------------------------------------------------------- -// ~LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::~LLPolySkeletalDistortion() -{ -} - -BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight(), FALSE ); - - LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; - for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) - { - LLPolySkeletalBoneInfo *bone_info = &(*iter); - LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); - if (!joint) - { - llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl; - continue; - } - - if (mJointScales.find(joint) != mJointScales.end()) - { - llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl; - } - - // store it - mJointScales[joint] = bone_info->mScaleDeformation; - - // apply to children that need to inherit it - for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); - iter != joint->mChildren.end(); ++iter) - { - LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); - if (child_joint->inheritScale()) - { - LLVector3 childDeformation = LLVector3(child_joint->getScale()); - childDeformation.scaleVec(bone_info->mScaleDeformation); - mJointScales[child_joint] = childDeformation; - } - } - - if (bone_info->mHasPositionDeformation) - { - if (mJointOffsets.find(joint) != mJointOffsets.end()) - { - llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl; - } - mJointOffsets[joint] = bone_info->mPositionDeformation; - } - } - return TRUE; -} - -/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const -{ - LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar); - *new_param = *this; - return new_param; -} - -//----------------------------------------------------------------------------- -// apply() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion"); - -void LLPolySkeletalDistortion::apply( ESex avatar_sex ) -{ - LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY); - - F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); - - LLJoint* joint; - joint_vec_map_t::iterator iter; - - for (iter = mJointScales.begin(); - iter != mJointScales.end(); - iter++) - { - joint = iter->first; - LLVector3 newScale = joint->getScale(); - LLVector3 scaleDelta = iter->second; - newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); - joint->setScale(newScale); - } - - for (iter = mJointOffsets.begin(); - iter != mJointOffsets.end(); - iter++) - { - joint = iter->first; - LLVector3 newPosition = joint->getPosition(); - LLVector3 positionDelta = iter->second; - newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); - joint->setPosition(newPosition); - } - - if (mLastWeight != mCurWeight && !mIsAnimating) - { - mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); - } - mLastWeight = mCurWeight; -} - - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = src_data->mCoords[v]; - cloned_morph_data->mNormals[v] = src_data->mNormals[v]; - cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]; - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, - const LLVector3 &direction, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - LLVector4a dir; - dir.load3(direction.mV); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = dir; - cloned_morph_data->mNormals[v].clear(); - cloned_morph_data->mBinormals[v].clear(); - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, - F32 scale, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - - LLVector4a sc; - sc.splat(scale); - - LLVector4a nsc; - nsc.set(scale, -scale, scale, scale); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - if (cloned_morph_data->mCoords[v][1] < 0) - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc); - } - else - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc); - } - } - return cloned_morph_data; -} - -// End diff --git a/indra/newview/llpolymesh.h b/indra/newview/llpolymesh.h deleted file mode 100644 index ffb11a3f7e..0000000000 --- a/indra/newview/llpolymesh.h +++ /dev/null @@ -1,438 +0,0 @@ -/** - * @file llpolymesh.h - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOLYMESH_H -#define LL_LLPOLYMESH_H - -#include <string> -#include <map> -#include "llstl.h" - -#include "v3math.h" -#include "v2math.h" -#include "llquaternion.h" -#include "llpolymorph.h" -#include "lljoint.h" -//#include "lldarray.h" - -class LLSkinJoint; -class LLVOAvatar; -class LLWearable; - -//#define USE_STRIPS // Use tri-strips for rendering. - -//----------------------------------------------------------------------------- -// LLPolyFace -// A set of 4 vertex indices. -// An LLPolyFace can represent either a triangle or quad. -// If the last index is -1, it's a triangle. -//----------------------------------------------------------------------------- -typedef S32 LLPolyFace[3]; - -//struct PrimitiveGroup; - -//----------------------------------------------------------------------------- -// LLPolyMesh -// A polyhedra consisting of any number of triangles and quads. -// All instances contain a set of faces, and optionally may include -// faces grouped into named face sets. -//----------------------------------------------------------------------------- -class LLPolyMorphTarget; - -class LLPolyMeshSharedData -{ - friend class LLPolyMesh; -private: - // transform data - LLVector3 mPosition; - LLQuaternion mRotation; - LLVector3 mScale; - - // vertex data - S32 mNumVertices; - LLVector4a *mBaseCoords; - LLVector4a *mBaseNormals; - LLVector4a *mBaseBinormals; - LLVector2 *mTexCoords; - LLVector2 *mDetailTexCoords; - F32 *mWeights; - - BOOL mHasWeights; - BOOL mHasDetailTexCoords; - - // face data - S32 mNumFaces; - LLPolyFace *mFaces; - - // face set data - U32 mNumJointNames; - std::string* mJointNames; - - // morph targets - typedef std::set<LLPolyMorphData*> morphdata_list_t; - morphdata_list_t mMorphData; - - std::map<S32, S32> mSharedVerts; - - LLPolyMeshSharedData* mReferenceData; - S32 mLastIndexOffset; - -public: - // Temporarily... - // Triangle indices - U32 mNumTriangleIndices; - U32 *mTriangleIndices; - -public: - LLPolyMeshSharedData(); - ~LLPolyMeshSharedData(); - -private: - void setupLOD(LLPolyMeshSharedData* reference_data); - - // Frees all mesh memory resources - void freeMeshData(); - - void setPosition( const LLVector3 &pos ) { mPosition = pos; } - void setRotation( const LLQuaternion &rot ) { mRotation = rot; } - void setScale( const LLVector3 &scale ) { mScale = scale; } - - BOOL allocateVertexData( U32 numVertices ); - - BOOL allocateFaceData( U32 numFaces ); - - BOOL allocateJointNames( U32 numJointNames ); - - // Retrieve the number of KB of memory used by this instance - U32 getNumKB(); - - // Load mesh data from file - BOOL loadMesh( const std::string& fileName ); - -public: - void genIndices(S32 offset); - - const LLVector2 &getUVs(U32 index); - - const S32 *getSharedVert(S32 vert); - - BOOL isLOD() { return (mReferenceData != NULL); } -}; - - -class LLJointRenderData -{ -public: - LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {} - ~LLJointRenderData(){} - - const LLMatrix4* mWorldMatrix; - LLSkinJoint* mSkinJoint; -}; - - -class LLPolyMesh -{ -public: - - // Constructor - LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh); - - // Destructor - ~LLPolyMesh(); - - // Requests a mesh by name. - // If the mesh already exists in the global mesh table, it is returned, - // otherwise it is loaded from file, added to the table, and returned. - static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL); - - // Frees all loaded meshes. - // This should only be called once you know there are no outstanding - // references to these objects. Generally, upon exit of the application. - static void freeAllMeshes(); - - //-------------------------------------------------------------------- - // Transform Data Access - //-------------------------------------------------------------------- - // Get position - const LLVector3 &getPosition() { - llassert (mSharedData); - return mSharedData->mPosition; - } - - // Get rotation - const LLQuaternion &getRotation() { - llassert (mSharedData); - return mSharedData->mRotation; - } - - // Get scale - const LLVector3 &getScale() { - llassert (mSharedData); - return mSharedData->mScale; - } - - //-------------------------------------------------------------------- - // Vertex Data Access - //-------------------------------------------------------------------- - // Get number of vertices - U32 getNumVertices() { - llassert (mSharedData); - return mSharedData->mNumVertices; - } - - // Returns whether or not the mesh has detail texture coords - BOOL hasDetailTexCoords() { - llassert (mSharedData); - return mSharedData->mHasDetailTexCoords; - } - - // Returns whether or not the mesh has vertex weights - BOOL hasWeights() const{ - llassert (mSharedData); - return mSharedData->mHasWeights; - } - - // Get coords - const LLVector4a *getCoords() const{ - return mCoords; - } - - // non const version - LLVector4a *getWritableCoords(); - - // Get normals - const LLVector4a *getNormals() const{ - return mNormals; - } - - // Get normals - const LLVector4a *getBinormals() const{ - return mBinormals; - } - - // Get base mesh normals - const LLVector4a *getBaseNormals() const{ - llassert(mSharedData); - return mSharedData->mBaseNormals; - } - - // Get base mesh normals - const LLVector4a *getBaseBinormals() const{ - llassert(mSharedData); - return mSharedData->mBaseBinormals; - } - - // intermediate morphed normals and output normals - LLVector4a *getWritableNormals(); - LLVector4a *getScaledNormals(); - - LLVector4a *getWritableBinormals(); - LLVector4a *getScaledBinormals(); - - // Get texCoords - const LLVector2 *getTexCoords() const { - return mTexCoords; - } - - // non const version - LLVector2 *getWritableTexCoords(); - - // Get detailTexCoords - const LLVector2 *getDetailTexCoords() const { - llassert (mSharedData); - return mSharedData->mDetailTexCoords; - } - - // Get weights - const F32 *getWeights() const { - llassert (mSharedData); - return mSharedData->mWeights; - } - - F32 *getWritableWeights() const; - - LLVector4a *getWritableClothingWeights(); - - const LLVector4a *getClothingWeights() - { - return mClothingWeights; - } - - //-------------------------------------------------------------------- - // Face Data Access - //-------------------------------------------------------------------- - // Get number of faces - S32 getNumFaces() { - llassert (mSharedData); - return mSharedData->mNumFaces; - } - - // Get faces - LLPolyFace *getFaces() { - llassert (mSharedData); - return mSharedData->mFaces; - } - - U32 getNumJointNames() { - llassert (mSharedData); - return mSharedData->mNumJointNames; - } - - std::string *getJointNames() { - llassert (mSharedData); - return mSharedData->mJointNames; - } - - LLPolyMorphData* getMorphData(const std::string& morph_name); -// void removeMorphData(LLPolyMorphData *morph_target); -// void deleteAllMorphData(); - - LLPolyMeshSharedData *getSharedData() const; - LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; } - - // Get indices - U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; } - - BOOL isLOD() { return mSharedData && mSharedData->isLOD(); } - - void setAvatar(LLVOAvatar* avatarp) { mAvatarp = avatarp; } - LLVOAvatar* getAvatar() { return mAvatarp; } - - LLDynamicArray<LLJointRenderData*> mJointRenderData; - - U32 mFaceVertexOffset; - U32 mFaceVertexCount; - U32 mFaceIndexOffset; - U32 mFaceIndexCount; - U32 mCurVertexCount; -private: - void initializeForMorph(); - - // Dumps diagnostic information about the global mesh table - static void dumpDiagInfo(); - -protected: - // mesh data shared across all instances of a given mesh - LLPolyMeshSharedData *mSharedData; - // Single array of floats for allocation / deletion - F32 *mVertexData; - // deformed vertices (resulting from application of morph targets) - LLVector4a *mCoords; - // deformed normals (resulting from application of morph targets) - LLVector4a *mScaledNormals; - // output normals (after normalization) - LLVector4a *mNormals; - // deformed binormals (resulting from application of morph targets) - LLVector4a *mScaledBinormals; - // output binormals (after normalization) - LLVector4a *mBinormals; - // weight values that mark verts as clothing/skin - LLVector4a *mClothingWeights; - // output texture coordinates - LLVector2 *mTexCoords; - - LLPolyMesh *mReferenceMesh; - - // global mesh list - typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable; - static LLPolyMeshSharedDataTable sGlobalSharedMeshList; - - // Backlink only; don't make this an LLPointer. - LLVOAvatar* mAvatarp; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformationInfo -// Shared information for LLPolySkeletalDeformations -//----------------------------------------------------------------------------- -struct LLPolySkeletalBoneInfo -{ - LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos) - : mBoneName(name), - mScaleDeformation(scale), - mPositionDeformation(pos), - mHasPositionDeformation(haspos) {} - std::string mBoneName; - LLVector3 mScaleDeformation; - LLVector3 mPositionDeformation; - BOOL mHasPositionDeformation; -}; - -class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo -{ - friend class LLPolySkeletalDistortion; -public: - LLPolySkeletalDistortionInfo(); - /*virtual*/ ~LLPolySkeletalDistortionInfo() {}; - - /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); - -protected: - typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t; - bone_info_list_t mBoneInfoList; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformation -// A set of joint scale data for deforming the avatar mesh -//----------------------------------------------------------------------------- -class LLPolySkeletalDistortion : public LLViewerVisualParam -{ -public: - LLPolySkeletalDistortion(LLVOAvatar *avatarp); - ~LLPolySkeletalDistortion(); - - // Special: These functions are overridden by child classes - LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } - // This sets mInfo and calls initialization functions - BOOL setInfo(LLPolySkeletalDistortionInfo *info); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex sex ); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion() { return 0.1f; } - /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; } - /*virtual*/ F32 getMaxDistortion() { return 0.1f; } - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; - -protected: - typedef std::map<LLJoint*, LLVector3> joint_vec_map_t; - joint_vec_map_t mJointScales; - joint_vec_map_t mJointOffsets; - LLVector4a mDefaultVec; - // Backlink only; don't make this an LLPointer. - LLVOAvatar *mAvatar; -}; - -#endif // LL_LLPOLYMESH_H - diff --git a/indra/newview/llpolymorph.h b/indra/newview/llpolymorph.h index 46e23b7792..28d7755d4d 100644 --- a/indra/newview/llpolymorph.h +++ b/indra/newview/llpolymorph.h @@ -35,7 +35,7 @@ class LLPolyMeshSharedData; class LLVOAvatar; class LLVector2; -class LLViewerJointCollisionVolume; +class LLAvatarJointCollisionVolume; class LLWearable; //----------------------------------------------------------------------------- @@ -104,10 +104,10 @@ struct LLPolyVolumeMorphInfo struct LLPolyVolumeMorph { - LLPolyVolumeMorph(LLViewerJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) + LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) : mVolume(volume), mScale(scale), mPos(pos) {}; - LLViewerJointCollisionVolume* mVolume; + LLAvatarJointCollisionVolume* mVolume; LLVector3 mScale; LLVector3 mPos; }; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index c804898cc3..fadaaf4541 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4028,7 +4028,7 @@ void renderAgentTarget(LLVOAvatar* avatar) { renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); - renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); + renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f)); } } diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 6782e3ef8a..ab06b1f5aa 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1247,6 +1247,9 @@ bool idle_startup() LLPostProcess::initClass(); display_startup(); + LLAvatarAppearance::initClass(); + display_startup(); + LLViewerObject::initVOClasses(); display_startup(); diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index a907f102f8..bb45cf89fc 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -53,7 +53,7 @@ BOOL LLViewerJoint::sDisableLOD = FALSE; // Class Constructor //----------------------------------------------------------------------------- LLViewerJoint::LLViewerJoint() - : LLJoint() + : LLAvatarJoint() { init(); } @@ -64,7 +64,7 @@ LLViewerJoint::LLViewerJoint() // Class Constructor //----------------------------------------------------------------------------- LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) - : LLJoint(name, parent) + : LLAvatarJoint(name, parent) { init(); } @@ -91,31 +91,6 @@ LLViewerJoint::~LLViewerJoint() //-------------------------------------------------------------------- -// setValid() -//-------------------------------------------------------------------- -void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) -{ - //---------------------------------------------------------------- - // set visibility for this joint - //---------------------------------------------------------------- - mValid = valid; - - //---------------------------------------------------------------- - // set visibility for children - //---------------------------------------------------------------- - if (recursive) - { - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->setValid(valid, TRUE); - } - } - -} - -//-------------------------------------------------------------------- // renderSkeleton() // DEBUG (UNUSED) //-------------------------------------------------------------------- @@ -522,98 +497,6 @@ void LLViewerJoint::setMeshesToChildren() addChild((LLViewerJointMesh *) *iter); } } -//----------------------------------------------------------------------------- -// LLViewerJointCollisionVolume() -//----------------------------------------------------------------------------- - -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume() -{ - mUpdateXform = FALSE; -} -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent) : LLViewerJoint(name, parent) -{ - -} - -void LLViewerJointCollisionVolume::renderCollision() -{ - updateWorldMatrix(); - - gGL.pushMatrix(); - gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); - - gGL.diffuseColor3f( 0.f, 0.f, 1.f ); - - gGL.begin(LLRender::LINES); - - LLVector3 v[] = - { - LLVector3(1,0,0), - LLVector3(-1,0,0), - LLVector3(0,1,0), - LLVector3(0,-1,0), - - LLVector3(0,0,-1), - LLVector3(0,0,1), - }; - - //sides - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[3].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[3].mV); - - - //top - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[4].mV); - - - //bottom - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[5].mV); - - gGL.end(); - - gGL.popMatrix(); -} - -LLVector3 LLViewerJointCollisionVolume::getVolumePos(LLVector3 &offset) -{ - mUpdateXform = TRUE; - - LLVector3 result = offset; - result.scaleVec(getScale()); - result.rotVec(getWorldRotation()); - result += getWorldPosition(); - - return result; -} // End diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index 531c0f765c..37c80dafeb 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -30,7 +30,7 @@ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- -#include "lljoint.h" +#include "llavatarjoint.h" #include "lljointpickname.h" class LLFace; @@ -40,7 +40,7 @@ class LLViewerJointMesh; // class LLViewerJoint //----------------------------------------------------------------------------- class LLViewerJoint : - public LLJoint + public LLAvatarJoint { public: LLViewerJoint(); @@ -50,9 +50,6 @@ public: // Gets the validity of this joint BOOL getValid() { return mValid; } - // Sets the validity of this joint - virtual void setValid( BOOL valid, BOOL recursive=FALSE ); - // Primarily for debugging and character setup // Derived classes may add text/graphic output. // Draw skeleton graphic for debugging and character setup @@ -134,19 +131,6 @@ protected: S32 mMeshID; }; -class LLViewerJointCollisionVolume : public LLViewerJoint -{ -public: - LLViewerJointCollisionVolume(); - LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent = NULL); - virtual ~LLViewerJointCollisionVolume() {}; - - virtual BOOL inheritScale() { return TRUE; } - - void renderCollision(); - LLVector3 getVolumePos(LLVector3 &offset); -}; - #endif // LL_LLVIEWERJOINT_H diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 3532fac1bc..8d479ab0bf 100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -67,101 +67,20 @@ static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// LLViewerJointMesh::LLSkinJoint -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- - -//----------------------------------------------------------------------------- -// LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::LLSkinJoint() -{ - mJoint = NULL; -} - -//----------------------------------------------------------------------------- -// ~LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::~LLSkinJoint() -{ - mJoint = NULL; -} - - -//----------------------------------------------------------------------------- -// LLSkinJoint::setupSkinJoint() -//----------------------------------------------------------------------------- -BOOL LLSkinJoint::setupSkinJoint( LLViewerJoint *joint) -{ - // find the named joint - mJoint = joint; - if ( !mJoint ) - { - llinfos << "Can't find joint" << llendl; - } - - // compute the inverse root skin matrix - mRootToJointSkinOffset.clearVec(); - - LLVector3 rootSkinOffset; - while (joint) - { - rootSkinOffset += joint->getSkinOffset(); - joint = (LLViewerJoint*)joint->getParent(); - } - - mRootToJointSkinOffset = -rootSkinOffset; - mRootToParentJointSkinOffset = mRootToJointSkinOffset; - mRootToParentJointSkinOffset += mJoint->getSkinOffset(); - - return TRUE; -} - - //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // LLViewerJointMesh //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::sPipelineRender = FALSE; -EAvatarRenderPass LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; -U32 LLViewerJointMesh::sClothingMaskImageName = 0; -LLColor4 LLViewerJointMesh::sClothingInnerColor; //----------------------------------------------------------------------------- // LLViewerJointMesh() //----------------------------------------------------------------------------- LLViewerJointMesh::LLViewerJointMesh() : - mTexture( NULL ), - mLayerSet( NULL ), - mTestImageName( 0 ), - mFaceIndexCount(0), - mIsTransparent(FALSE) + LLAvatarJointMesh() { - - mColor[0] = 1.0f; - mColor[1] = 1.0f; - mColor[2] = 1.0f; - mColor[3] = 1.0f; - mShiny = 0.0f; - mCullBackFaces = TRUE; - - mMesh = NULL; - - mNumSkinJoints = 0; - mSkinJoints = NULL; - - mFace = NULL; - - mMeshID = 0; - mUpdateXform = FALSE; - - mValid = FALSE; } @@ -171,199 +90,6 @@ LLViewerJointMesh::LLViewerJointMesh() //----------------------------------------------------------------------------- LLViewerJointMesh::~LLViewerJointMesh() { - mMesh = NULL; - mTexture = NULL; - freeSkinData(); -} - - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::allocateSkinData() -//----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::allocateSkinData( U32 numSkinJoints ) -{ - mSkinJoints = new LLSkinJoint[ numSkinJoints ]; - mNumSkinJoints = numSkinJoints; - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::freeSkinData() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::freeSkinData() -{ - mNumSkinJoints = 0; - delete [] mSkinJoints; - mSkinJoints = NULL; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ) -{ - *red = mColor[0]; - *green = mColor[1]; - *blue = mColor[2]; - *alpha = mColor[3]; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) -{ - mColor[0] = red; - mColor[1] = green; - mColor[2] = blue; - mColor[3] = alpha; -} - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getTexture() -//-------------------------------------------------------------------- -//LLViewerTexture *LLViewerJointMesh::getTexture() -//{ -// return mTexture; -//} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setTexture() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setTexture( LLViewerTexture *texture ) -{ - mTexture = texture; - - // texture and dynamic_texture are mutually exclusive - if( texture ) - { - mLayerSet = NULL; - //texture->bindTexture(0); - //texture->setClamp(TRUE, TRUE); - } -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setLayerSet() -// Sets the shape texture (takes precedence over normal texture) -//-------------------------------------------------------------------- -void LLViewerJointMesh::setLayerSet( LLViewerTexLayerSet* layer_set ) -{ - mLayerSet = layer_set; - - // texture and dynamic_texture are mutually exclusive - if( layer_set ) - { - mTexture = NULL; - } -} - - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getMesh() -//-------------------------------------------------------------------- -LLPolyMesh *LLViewerJointMesh::getMesh() -{ - return mMesh; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::setMesh() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setMesh( LLPolyMesh *mesh ) -{ - // set the mesh pointer - mMesh = mesh; - - // release any existing skin joints - freeSkinData(); - - if ( mMesh == NULL ) - { - return; - } - - // acquire the transform from the mesh object - setPosition( mMesh->getPosition() ); - setRotation( mMesh->getRotation() ); - setScale( mMesh->getScale() ); - - // create skin joints if necessary - if ( mMesh->hasWeights() && !mMesh->isLOD()) - { - U32 numJointNames = mMesh->getNumJointNames(); - - allocateSkinData( numJointNames ); - std::string *jointNames = mMesh->getJointNames(); - - U32 jn; - for (jn = 0; jn < numJointNames; jn++) - { - //llinfos << "Setting up joint " << jointNames[jn] << llendl; - LLViewerJoint* joint = (LLViewerJoint*)(getRoot()->findJoint(jointNames[jn]) ); - mSkinJoints[jn].setupSkinJoint( joint ); - } - } - - // setup joint array - if (!mMesh->isLOD()) - { - setupJoint((LLViewerJoint*)getRoot()); - } - -// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl; -} - -//----------------------------------------------------------------------------- -// setupJoint() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setupJoint(LLViewerJoint* current_joint) -{ -// llinfos << "Mesh: " << getName() << llendl; - -// S32 joint_count = 0; - U32 sj; - for (sj=0; sj<mNumSkinJoints; sj++) - { - LLSkinJoint &js = mSkinJoints[sj]; - - if (js.mJoint != current_joint) - { - continue; - } - - // we've found a skinjoint for this joint.. - - // is the last joint in the array our parent? - if(mMesh->mJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) - { - // ...then just add ourselves - LLViewerJoint* jointp = js.mJoint; - mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); -// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl; -// joint_count++; - } - // otherwise add our parent and ourselves - else - { - mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); -// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl; -// joint_count++; - mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); -// llinfos << "joint " << joint_count << current_joint->getName() << llendl; -// joint_count++; - } - } - - // depth-first traversal - for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin(); - iter != current_joint->mChildren.end(); ++iter) - { - LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); - setupJoint(child_joint); - } } const S32 NUM_AXES = 3; @@ -544,6 +270,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) llassert( !(mTexture.notNull() && mLayerSet) ); // mutually exclusive LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP; + LLViewerTexLayerSet *layerset = dynamic_cast<LLViewerTexLayerSet*>(mLayerSet); if (mTestImageName) { gGL.getTexUnit(diffuse_channel)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName); @@ -558,11 +285,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR); } } - else if( !is_dummy && mLayerSet ) + else if( !is_dummy && layerset ) { - if( mLayerSet->hasComposite() ) + if( layerset->hasComposite() ) { - gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getViewerComposite()); + gGL.getTexUnit(diffuse_channel)->bind(layerset->getViewerComposite()); } else { diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index ff6bed4f0f..039175830f 100755 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -29,6 +29,7 @@ #include "llviewerjoint.h" #include "llviewertexture.h" +#include "llavatarjointmesh.h" #include "llpolymesh.h" #include "v4color.h" @@ -37,56 +38,12 @@ class LLFace; class LLCharacter; class LLViewerTexLayerSet; -typedef enum e_avatar_render_pass -{ - AVATAR_RENDER_PASS_SINGLE, - AVATAR_RENDER_PASS_CLOTHING_INNER, - AVATAR_RENDER_PASS_CLOTHING_OUTER -} EAvatarRenderPass; - -class LLSkinJoint -{ -public: - LLSkinJoint(); - ~LLSkinJoint(); - BOOL setupSkinJoint( LLViewerJoint *joint); - - LLViewerJoint *mJoint; - LLVector3 mRootToJointSkinOffset; - LLVector3 mRootToParentJointSkinOffset; -}; - //----------------------------------------------------------------------------- // class LLViewerJointMesh //----------------------------------------------------------------------------- -class LLViewerJointMesh : public LLViewerJoint +class LLViewerJointMesh : public LLAvatarJointMesh { friend class LLVOAvatar; -protected: - LLColor4 mColor; // color value -// LLColor4 mSpecular; // specular color (always white for now) - F32 mShiny; // shiny value - LLPointer<LLViewerTexture> mTexture; // ptr to a global texture - LLViewerTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar - U32 mTestImageName; // handle to a temporary texture for previewing uploads - LLPolyMesh* mMesh; // ptr to a global polymesh - BOOL mCullBackFaces; // true by default - LLFace* mFace; // ptr to a face w/ AGP copy of mesh - - U32 mFaceIndexCount; - BOOL mIsTransparent; - - U32 mNumSkinJoints; - LLSkinJoint* mSkinJoints; - S32 mMeshID; - -public: - static BOOL sPipelineRender; - //RN: this is here for testing purposes - static U32 sClothingMaskImageName; - static EAvatarRenderPass sRenderPass; - static LLColor4 sClothingInnerColor; - public: // Constructor LLViewerJointMesh(); @@ -94,41 +51,9 @@ public: // Destructor virtual ~LLViewerJointMesh(); - // Gets the shape color - void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ); - - // Sets the shape color - void setColor( F32 red, F32 green, F32 blue, F32 alpha ); - - // Sets the shininess - void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; - - // Sets the shape texture - void setTexture( LLViewerTexture *texture ); - - void setTestTexture( U32 name ) { mTestImageName = name; } - - // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) - void setLayerSet( LLViewerTexLayerSet* layer_set ); - - // Gets the poly mesh - LLPolyMesh *getMesh(); - - // Sets the poly mesh - void setMesh( LLPolyMesh *mesh ); - - // Sets up joint matrix data for rendering - void setupJoint(LLViewerJoint* current_joint); - // Render time method to upload batches of joint matrices void uploadJointMatrices(); - // Sets ID for picking - void setMeshID( S32 id ) {mMeshID = id;} - - // Gets ID for picking - S32 getMeshID() { return mMeshID; } - // overloaded from base class /*virtual*/ void drawBone(); /*virtual*/ BOOL isTransparent(); @@ -148,13 +73,6 @@ private: //copy mesh into given face's vertex buffer, applying current animation pose static void updateGeometry(LLFace* face, LLPolyMesh* mesh); - -private: - // Allocate skin data - BOOL allocateSkinData( U32 numSkinJoints ); - - // Free skin data - void freeSkinData(); }; #endif // LL_LLVIEWERJOINTMESH_H diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index dd29260f70..0cad2e3ec6 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -382,7 +382,7 @@ public: if (isAgentAvatarValid()) { - tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); agent_root_center_text = llformat("AgentRootCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f6cac6d2d6..f0f469e959 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -139,7 +139,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44 //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- -const std::string AVATAR_DEFAULT_CHAR = "avatar"; const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024; const F32 SHADOW_OFFSET_AMT = 0.03f; @@ -220,58 +219,6 @@ struct LLTextureMaskData ** **/ -//------------------------------------------------------------------------ -// LLVOBoneInfo -// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. -//------------------------------------------------------------------------ -class LLVOAvatarBoneInfo -{ - friend class LLVOAvatar; - friend class LLVOAvatarSkeletonInfo; -public: - LLVOAvatarBoneInfo() : mIsJoint(FALSE) {} - ~LLVOAvatarBoneInfo() - { - std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); - -private: - std::string mName; - BOOL mIsJoint; - LLVector3 mPos; - LLVector3 mRot; - LLVector3 mScale; - LLVector3 mPivot; - typedef std::vector<LLVOAvatarBoneInfo*> child_list_t; - child_list_t mChildList; -}; - -//------------------------------------------------------------------------ -// LLVOAvatarSkeletonInfo -// Overall avatar skeleton -//------------------------------------------------------------------------ -class LLVOAvatarSkeletonInfo -{ - friend class LLVOAvatar; -public: - LLVOAvatarSkeletonInfo() : - mNumBones(0), mNumCollisionVolumes(0) {} - ~LLVOAvatarSkeletonInfo() - { - std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); - S32 getNumBones() const { return mNumBones; } - S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } - -private: - S32 mNumBones; - S32 mNumCollisionVolumes; - typedef std::vector<LLVOAvatarBoneInfo*> bone_info_list_t; - bone_info_list_t mBoneInfoList; -}; - //----------------------------------------------------------------------------- // class LLBodyNoiseMotion //----------------------------------------------------------------------------- @@ -593,10 +540,6 @@ private: //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -LLXmlTree LLVOAvatar::sXMLTree; -LLXmlTree LLVOAvatar::sSkeletonXMLTree; -LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; -LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; U32 LLVOAvatar::sMaxVisible = 12; @@ -650,9 +593,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mAttachmentGeometryBytes(0), mAttachmentSurfaceArea(0.f), mTurning(FALSE), - mPelvisToFoot(0.f), mLastSkeletonSerialNum( 0 ), - mHeadOffset(), mIsSitting(FALSE), mTimeVisible(), mTyping(FALSE), @@ -707,13 +648,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mMeshTexturesDirty = FALSE; mHeadp = NULL; - mIsBuilt = FALSE; - - mNumJoints = 0; - mSkeleton = NULL; - - mNumCollisionVolumes = 0; - mCollisionVolumes = NULL; // set up animation variables mSpeed = 0.f; @@ -802,35 +736,9 @@ LLVOAvatar::~LLVOAvatar() lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; - mRoot.removeAllChildren(); - mJointMap.clear(); - - deleteAndClearArray(mSkeleton); - deleteAndClearArray(mCollisionVolumes); - - mNumJoints = 0; - std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer()); mAttachmentPoints.clear(); - deleteAndClear(mTexSkinColor); - deleteAndClear(mTexHairColor); - deleteAndClear(mTexEyeColor); - - std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); - mMeshes.clear(); - - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); - ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint *) *jointIter; - std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); - joint->mMeshParts.clear(); - } - std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); - mMeshLOD.clear(); - mDead = TRUE; mAnimationSources.clear(); @@ -1127,109 +1035,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) //------------------------------------------------------------------------ void LLVOAvatar::initClass() { - std::string xmlFile; - - xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; - BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); - if (!success) - { - llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; - } - - // now sanity check xml file - LLXmlTreeNode* root = sXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; - return; - } - - //------------------------------------------------------------------------- - // <linden_avatar version="1.0"> (root) - //------------------------------------------------------------------------- - if( !root->hasName( "linden_avatar" ) ) - { - llerrs << "Invalid avatar file header: " << xmlFile << llendl; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; - } - - S32 wearable_def_version = 1; - static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); - root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); - LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - - std::string mesh_file_name; - - LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); - if (!skeleton_node) - { - llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; - return; - } - - std::string skeleton_file_name; - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; - } - - std::string skeleton_path; - skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path)) - { - llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; - } - - // Process XML data - - // avatar_skeleton.xml - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) - { - llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; - } - // parse avatar_lad.xml - if (sAvatarXmlInfo) - { //this can happen if a login attempt failed - deleteAndClear(sAvatarXmlInfo); - } - sAvatarXmlInfo = new LLVOAvatarXmlInfo; - if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlColorNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion"); @@ -1256,7 +1061,12 @@ void LLVOAvatar::initInstance(void) //------------------------------------------------------------------------- // initialize joint, mesh and shape members //------------------------------------------------------------------------- - mRoot.setName( "mRoot" ); + if (mRoot) + { + delete mRoot; + } + mRoot = new LLViewerJoint(); + mRoot->setName( "mRoot" ); for (LLAvatarAppearanceDictionary::Meshes::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); @@ -1314,7 +1124,7 @@ void LLVOAvatar::initInstance(void) // Skip it if there's no associated baked texture. if (baked_texture_index == BAKED_NUM_INDICES) continue; - for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); + for (std::vector<LLAvatarJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); iter != mMeshLOD[mesh_index]->mMeshParts.end(); ++iter) { @@ -1707,160 +1517,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector return hit; } -//----------------------------------------------------------------------------- -// parseSkeletonFile() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // parse the file - //------------------------------------------------------------------------- - BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); - - if (!parsesuccess) - { - llerrs << "Can't parse skeleton file: " << filename << llendl; - return FALSE; - } - - // now sanity check xml file - LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar skeleton file: " << filename << llendl; - return FALSE; - } - - if( !root->hasName( "linden_skeleton" ) ) - { - llerrs << "Invalid avatar skeleton file header: " << filename << llendl; - return FALSE; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; - return FALSE; - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// setupBone() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - LLViewerJoint* joint = NULL; - - if (info->mIsJoint) - { - joint = (LLViewerJoint*)getCharacterJoint(joint_num); - if (!joint) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint->setName( info->mName ); - } - else // collision volume - { - if (volume_num >= (S32)mNumCollisionVolumes) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); - joint->setName( info->mName ); - } - - // add to parent - if (parent) - { - parent->addChild( joint ); - } - - joint->setPosition(info->mPos); - joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], - info->mRot.mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info->mScale); - - joint->setDefaultFromCurrentXform(); - - if (info->mIsJoint) - { - joint->setSkinOffset( info->mPivot ); - joint_num++; - } - else // collision volume - { - volume_num++; - } - - // setup children - LLVOAvatarBoneInfo::child_list_t::const_iterator iter; - for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) - { - LLVOAvatarBoneInfo *child_info = *iter; - if (!setupBone(child_info, joint, volume_num, joint_num)) - { - return FALSE; - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// buildSkeleton() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // allocate joints - //------------------------------------------------------------------------- - if (!allocateCharacterJoints(info->mNumBones)) - { - llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // allocate volumes - //------------------------------------------------------------------------- - if (info->mNumCollisionVolumes) - { - if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) - { - llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; - return FALSE; - } - } - - S32 current_joint_num = 0; - S32 current_volume_num = 0; - LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; - for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) - { - LLVOAvatarBoneInfo *info = *iter; - if (!setupBone(info, NULL, current_volume_num, current_joint_num)) - { - llerrs << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - } - - return TRUE; -} - LLVOAvatar* LLVOAvatar::asAvatar() { return this; @@ -1892,27 +1548,13 @@ void LLVOAvatar::startDefaultMotions() // LLVOAvatar::buildCharacter() // Deferred initialization and rebuild of the avatar. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::buildCharacter() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // remove all references to our existing skeleton - // so we can rebuild it - //------------------------------------------------------------------------- - flushAllMotions(); - - //------------------------------------------------------------------------- - // remove all of mRoot's children - //------------------------------------------------------------------------- - mRoot.removeAllChildren(); - mJointMap.clear(); - mIsBuilt = FALSE; - //------------------------------------------------------------------------- // clear mesh data //------------------------------------------------------------------------- - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); + for (std::vector<LLAvatarJoint*>::iterator jointIter = mMeshLOD.begin(); jointIter != mMeshLOD.end(); ++jointIter) { LLViewerJoint* joint = (LLViewerJoint*) *jointIter; @@ -1924,84 +1566,9 @@ void LLVOAvatar::buildCharacter() } } - //------------------------------------------------------------------------- - // (re)load our skeleton and meshes - //------------------------------------------------------------------------- - LLTimer timer; - - BOOL status = loadAvatar(); - stop_glerror(); - -// gPrintMessagesThisFrame = TRUE; - lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; - - if (!status) - { - if (isSelf()) - { - llerrs << "Unable to load user's avatar" << llendl; - } - else - { - llwarns << "Unable to load other's avatar" << llendl; - } - return; - } - - //------------------------------------------------------------------------- - // initialize "well known" joint pointers - //------------------------------------------------------------------------- - mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis"); - mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso"); - mChestp = (LLViewerJoint*)mRoot.findJoint("mChest"); - mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck"); - mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead"); - mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull"); - mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft"); - mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight"); - mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft"); - mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight"); - mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft"); - mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight"); - mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft"); - mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight"); - mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft"); - mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight"); - mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); + LLAvatarAppearance::buildCharacter(); //------------------------------------------------------------------------- - // Make sure "well known" pointers exist - //------------------------------------------------------------------------- - if (!(mPelvisp && - mTorsop && - mChestp && - mNeckp && - mHeadp && - mSkullp && - mHipLeftp && - mHipRightp && - mKneeLeftp && - mKneeRightp && - mAnkleLeftp && - mAnkleRightp && - mFootLeftp && - mFootRightp && - mWristLeftp && - mWristRightp && - mEyeLeftp && - mEyeRightp)) - { - llerrs << "Failed to create avatar." << llendl; - return; - } - - //------------------------------------------------------------------------- - // initialize the pelvis - //------------------------------------------------------------------------- - mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); - - //------------------------------------------------------------------------- // set head offset from pelvis //------------------------------------------------------------------------- updateHeadOffset(); @@ -2033,9 +1600,6 @@ void LLVOAvatar::buildCharacter() //------------------------------------------------------------------------- processAnimationStateChanges(); - mIsBuilt = TRUE; - stop_glerror(); - mMeshValid = TRUE; } @@ -2055,7 +1619,7 @@ void LLVOAvatar::releaseMeshData() //llinfos << "Releasing" << llendl; // cleanup mesh data - for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin(); + for (std::vector<LLAvatarJoint*>::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); ++iter) { @@ -2149,7 +1713,11 @@ void LLVOAvatar::updateMeshData() last_v_num = num_vertices ; last_i_num = num_indices ; - mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + LLViewerJoint* part_mesh = getViewerJoint(part_index++); + if (part_mesh) + { + part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + } } if(num_vertices < 1)//skip empty meshes { @@ -2223,7 +1791,11 @@ void LLVOAvatar::updateMeshData() rigid = true; } - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + LLViewerJoint* mesh = getViewerJoint(k); + if (mesh) + { + mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + } } stop_glerror(); @@ -2244,72 +1816,6 @@ void LLVOAvatar::updateMeshData() //------------------------------------------------------------------------ //------------------------------------------------------------------------ -// The viewer can only suggest a good size for the agent, -// the simulator will keep it inside a reasonable range. -void LLVOAvatar::computeBodySize() -{ - LLVector3 pelvis_scale = mPelvisp->getScale(); - - // some of the joints have not been cached - LLVector3 skull = mSkullp->getPosition(); - LLVector3 skull_scale = mSkullp->getScale(); - - LLVector3 neck = mNeckp->getPosition(); - LLVector3 neck_scale = mNeckp->getScale(); - - LLVector3 chest = mChestp->getPosition(); - LLVector3 chest_scale = mChestp->getScale(); - - // the rest of the joints have been cached - LLVector3 head = mHeadp->getPosition(); - LLVector3 head_scale = mHeadp->getScale(); - - LLVector3 torso = mTorsop->getPosition(); - LLVector3 torso_scale = mTorsop->getScale(); - - LLVector3 hip = mHipLeftp->getPosition(); - LLVector3 hip_scale = mHipLeftp->getScale(); - - LLVector3 knee = mKneeLeftp->getPosition(); - LLVector3 knee_scale = mKneeLeftp->getScale(); - - LLVector3 ankle = mAnkleLeftp->getPosition(); - LLVector3 ankle_scale = mAnkleLeftp->getScale(); - - LLVector3 foot = mFootLeftp->getPosition(); - - mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - - knee.mV[VZ] * hip_scale.mV[VZ] - - ankle.mV[VZ] * knee_scale.mV[VZ] - - foot.mV[VZ] * ankle_scale.mV[VZ]; - - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + - // the sqrt(2) correction below is an approximate - // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; - - // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - if (new_body_size != mBodySize) - { - mBodySize = new_body_size; - - if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) - { // notify simulator of change in size - // but not if we are in the middle of updating appearance - gAgent.sendAgentSetAppearance(); - } - } -} - -//------------------------------------------------------------------------ // LLVOAvatar::processUpdateMessage() //------------------------------------------------------------------------ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, @@ -2478,7 +1984,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // animate the character // store off last frame's root position to be consistent with camera position - LLVector3 root_pos_last = mRoot.getWorldPosition(); + LLVector3 root_pos_last = mRoot->getWorldPosition(); BOOL detailed_update = updateCharacter(agent); static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); @@ -2597,11 +2103,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) if ( mIsSitting ) { LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); - mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); + mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset ); } else { - LLVector3 tagPos = mRoot.getWorldPosition(); + LLVector3 tagPos = mRoot->getWorldPosition(); tagPos[VZ] -= mPelvisToFoot; tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); @@ -3338,7 +2844,7 @@ void LLVOAvatar::invalidateNameTags() // Compute name tag position during idle update LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { - LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion root_rot = mRoot->getWorldRotation(); LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); @@ -3352,7 +2858,7 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) local_camera_up.scaleVec(mBodySize * 0.5f); local_camera_at.scaleVec(mBodySize * 0.5f); - LLVector3 name_position = mRoot.getWorldPosition(); + LLVector3 name_position = mRoot->getWorldPosition(); name_position[VZ] -= mPelvisToFoot; name_position[VZ] += (mBodySize[VZ]* 0.55f); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); @@ -3417,13 +2923,13 @@ void LLVOAvatar::idleUpdateBelowWater() void LLVOAvatar::slamPosition() { gAgent.setPositionAgent(getPositionAgent()); - mRoot.setWorldPosition(getPositionAgent()); // teleport + mRoot->setWorldPosition(getPositionAgent()); // teleport setChanged(TRANSLATED); if (mDrawable.notNull()) { gPipeline.updateMoveNormalAsync(mDrawable); } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } bool LLVOAvatar::isVisuallyMuted() const @@ -3600,8 +3106,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) throttle = FALSE; // put the pelvis at slaved position/mRotation - mRoot.setWorldPosition( getPositionAgent() ); // first frame - mRoot.setWorldRotation( getRotation() ); + mRoot->setWorldPosition( getPositionAgent() ); // first frame + mRoot->setWorldRotation( getRotation() ); } //-------------------------------------------------------------------- @@ -3644,10 +3150,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); - if (newPosition != mRoot.getXform()->getWorldPosition()) + if (newPosition != mRoot->getXform()->getWorldPosition()) { - mRoot.touch(); - mRoot.setWorldPosition( newPosition ); // regular update + mRoot->touch(); + mRoot->setWorldPosition( newPosition ); // regular update } @@ -3708,7 +3214,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } - LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); F32 root_roll, root_pitch, root_yaw; root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); @@ -3717,7 +3223,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // and head turn. Once in motion, it must conform however. BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow"); static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); @@ -3803,14 +3309,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); - mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); } } else if (mDrawable.notNull()) { - mRoot.setPosition(mDrawable->getPosition()); - mRoot.setRotation(mDrawable->getRotation()); + mRoot->setPosition(mDrawable->getPosition()); + mRoot->setRotation(mDrawable->getRotation()); } //------------------------------------------------------------------------- @@ -3910,7 +3416,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); if (!mDebugText.size() && mText.notNull()) { @@ -3934,7 +3440,7 @@ void LLVOAvatar::updateHeadOffset() { // since we only care about Z, just grab one of the eyes LLVector3 midEyePt = mEyeLeftp->getWorldPosition(); - midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition(); + midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition(); midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]); if (mDrawable.notNull()) @@ -3972,8 +3478,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, void LLVOAvatar::postPelvisSetRecalc( void ) { computeBodySize(); - mRoot.touch(); - mRoot.updateWorldMatrixChildren(); + mRoot->touch(); + mRoot->updateWorldMatrixChildren(); dirtyMesh(); updateHeadOffset(); } @@ -4207,19 +3713,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) if (mNeedsSkin) { //generate animated mesh - mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); - mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + + if(upper_mesh) + { + upper_mesh->updateJointGeometry(); + } + if (lower_mesh) + { + lower_mesh->updateJointGeometry(); + } if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { - mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); + if(skirt_mesh) + { + skirt_mesh->updateJointGeometry(); + } } if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry(); - mMeshLOD[MESH_ID_HEAD]->updateJointGeometry(); - mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); + if(eyelash_mesh) + { + eyelash_mesh->updateJointGeometry(); + } + if(head_mesh) + { + head_mesh->updateJointGeometry(); + } + if(hair_mesh) + { + hair_mesh->updateJointGeometry(); + } } mNeedsSkin = FALSE; mLastSkinTime = gFrameTimeSeconds; @@ -4336,19 +3867,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + if (head_mesh) + { + num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy); + } first_pass = FALSE; } } if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + if (upper_mesh) + { + num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + if (lower_mesh) + { + num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } } @@ -4381,7 +3924,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); - num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + if (skirt_mesh) + { + num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE); + } first_pass = FALSE; gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } @@ -4395,14 +3942,22 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if (isTextureVisible(TEX_HEAD_BAKED)) { - num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + if (eyelash_mesh) + { + num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) { - num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (LLPipeline::sImpostorRender) @@ -4446,8 +4001,16 @@ U32 LLVOAvatar::renderRigid() if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy); - num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT); + LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT); + if (eyeball_left) + { + num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy); + } + if(eyeball_right) + { + num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy); + } } if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) @@ -5139,7 +4702,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - jointp = mRoot.findJoint(name); + jointp = mRoot->findJoint(name); mJointMap[name] = jointp; } else @@ -5168,7 +4731,7 @@ void LLVOAvatar::resetJointPositions( void ) //----------------------------------------------------------------------------- void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) { - LLJoint* pJoint = mRoot.findJoint( name ); + LLJoint* pJoint = mRoot->findJoint( name ); if ( pJoint && pJoint->doesJointNeedToBeReset() ) { @@ -5356,23 +4919,6 @@ BOOL LLVOAvatar::allocateCharacterJoints( U32 num ) return TRUE; } -//----------------------------------------------------------------------------- -// allocateCollisionVolumes() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCollisionVolumes( U32 num ) -{ - deleteAndClearArray(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLViewerJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - return FALSE; - } - - mNumCollisionVolumes = num; - return TRUE; -} //----------------------------------------------------------------------------- @@ -5398,153 +4944,13 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion ) } //----------------------------------------------------------------------------- -// loadAvatar() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar"); - -BOOL LLVOAvatar::loadAvatar() -{ -// LLFastTimer t(FTM_LOAD_AVATAR); - - // avatar_skeleton.xml - if( !buildSkeleton(sAvatarSkeletonInfo) ) - { - llwarns << "avatar file: buildSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <skeleton> - if( !loadSkeletonNode() ) - { - llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <mesh> - if( !loadMeshNodes() ) - { - llwarns << "avatar file: loadNodeMesh() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <global_color> - if( sAvatarXmlInfo->mTexSkinColorInfo ) - { - mTexSkinColor = new LLTexGlobalColor( this ); - if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) - { - llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"skin_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexHairColorInfo ) - { - mTexHairColor = new LLTexGlobalColor( this ); - if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) - { - llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"hair_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexEyeColorInfo ) - { - mTexEyeColor = new LLTexGlobalColor( this ); - if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) - { - llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"eye_color\" not found" << llendl; - return FALSE; - } - - // avatar_lad.xml : <layer_set> - if (sAvatarXmlInfo->mLayerInfoList.empty()) - { - llwarns << "avatar file: missing <layer_set> node" << llendl; - return FALSE; - } - - if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) - { - llwarns << "avatar file: missing <morph_masks> node" << llendl; - return FALSE; - } - - // avatar_lad.xml : <morph_masks> - for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); - iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); - ++iter) - { - LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - - EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); - if (baked != BAKED_NUM_INDICES) - { - LLVisualParam* morph_param; - const std::string *name = &info->mName; - morph_param = getVisualParam(name->c_str()); - if (morph_param) - { - BOOL invert = info->mInvert; - addMaskedMorph(baked, morph_param, invert, info->mLayer); - } - } - - } - - loadLayersets(); - - // avatar_lad.xml : <driver_parameters> - for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); - iter != sAvatarXmlInfo->mDriverInfoList.end(); - ++iter) - { - LLDriverParamInfo *info = *iter; - LLDriverParam* driver_param = new LLDriverParam( this ); - if (driver_param->setInfo(info)) - { - addVisualParam( driver_param ); - LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam; - if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false)) - { - llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl; - continue; - } - } - else - { - delete driver_param; - llwarns << "avatar file: driver_param->parseData() failed" << llendl; - return FALSE; - } - } - - - return TRUE; -} - -//----------------------------------------------------------------------------- // loadSkeletonNode(): loads <skeleton> node from XML tree //----------------------------------------------------------------------------- +//virtual BOOL LLVOAvatar::loadSkeletonNode () { - mRoot.addChild( &mSkeleton[0] ); - - for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin(); + // make meshes children before calling parent version of the function + for (std::vector<LLAvatarJoint *>::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); ++iter) { @@ -5553,60 +4959,19 @@ BOOL LLVOAvatar::loadSkeletonNode () joint->setMeshesToChildren(); } - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]); - mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]); - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - - LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull"); - if (skull) - { - skull->addChild(mMeshLOD[MESH_ID_HAIR] ); - } - - LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - if (eyeL) + if (!LLAvatarAppearance::loadSkeletonNode()) { - eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); - } - - LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - if (eyeR) - { - eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); + return FALSE; } - // SKELETAL DISTORTIONS - { - LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; - for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); - iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); - ++iter) - { - LLPolySkeletalDistortionInfo *info = *iter; - LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); - if (!param->setInfo(info)) - { - delete param; - return FALSE; - } - else - { - addVisualParam(param); - } - } - } - // ATTACHMENTS { - LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; + LLAvatarXmlInfo::attachment_info_list_t::iterator iter; for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); iter != sAvatarXmlInfo->mAttachmentInfoList.end(); ++iter) { - LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter; + LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; if (!isSelf() && info->mJointName == "mScreen") { //don't process screen joint for other avatars continue; @@ -5679,144 +5044,6 @@ BOOL LLVOAvatar::loadSkeletonNode () } //----------------------------------------------------------------------------- -// loadMeshNodes(): loads <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadMeshNodes() -{ - for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); - meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); - ++meshinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; - const std::string &type = info->mType; - S32 lod = info->mLOD; - - LLViewerJointMesh* mesh = NULL; - U8 mesh_id = 0; - BOOL found_mesh_id = FALSE; - - /* if (type == "hairMesh") - switch(lod) - case 0: - mesh = &mHairMesh0; */ - for (LLAvatarAppearanceDictionary::Meshes::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); - mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); - ++mesh_iter) - { - const EMeshIndex mesh_index = mesh_iter->first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; - if (type.compare(mesh_dict->mName) == 0) - { - mesh_id = mesh_index; - found_mesh_id = TRUE; - break; - } - } - - if (found_mesh_id) - { - if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) - { - mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; - } - else - { - llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl; - return FALSE; - } - } - else - { - llwarns << "Ignoring unrecognized mesh type: " << type << llendl; - return FALSE; - } - - // llinfos << "Parsing mesh data for " << type << "..." << llendl; - - // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. - // Do not touch!!! - mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); - - LLPolyMesh *poly_mesh = NULL; - - if (!info->mReferenceMeshName.empty()) - { - polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); - if (polymesh_iter != mMeshes.end()) - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); - poly_mesh->setAvatar(this); - } - else - { - // This should never happen - LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; - } - } - else - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); - poly_mesh->setAvatar(this); - } - - if( !poly_mesh ) - { - llwarns << "Failed to load mesh of type " << type << llendl; - return FALSE; - } - - // Multimap insert - mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); - - mesh->setMesh( poly_mesh ); - mesh->setLOD( info->mMinPixelArea ); - - for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); - xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); - ++xmlinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); - LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); - if (!param->setInfo(info_pair->first)) - { - delete param; - return FALSE; - } - else - { - if (info_pair->second) - { - addSharedVisualParam(param); - } - else - { - addVisualParam(param); - } - } - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// loadLayerSets() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); - layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); - ++layerset_iter) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - LLTexLayerSetInfo *layerset_info = *layerset_iter; - layerset_info->createVisualParams(this); - } - return success; -} - -//----------------------------------------------------------------------------- // updateVisualParams() //----------------------------------------------------------------------------- void LLVOAvatar::updateVisualParams() @@ -5829,7 +5056,7 @@ void LLVOAvatar::updateVisualParams() { computeBodySize(); mLastSkeletonSerialNum = mSkeletonSerialNum; - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } dirtyMesh(); @@ -5919,7 +5146,12 @@ BOOL LLVOAvatar::updateJointLODs() } // now select meshes to render based on adjusted pixel area - BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); + LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot); + BOOL res = FALSE; + if (root) + { + res = root->updateLOD(mAdjustedPixelArea, TRUE); + } if (res) { sNumLODChangesThisFrame++; @@ -6009,6 +5241,15 @@ void LLVOAvatar::dirtyMesh(S32 priority) { mDirtyMesh = llmax(mDirtyMesh, priority); } + +//----------------------------------------------------------------------------- +// getViewerJoint() +//----------------------------------------------------------------------------- +LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx) +{ + return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]); +} + //----------------------------------------------------------------------------- // hideSkirt() //----------------------------------------------------------------------------- @@ -6322,9 +5563,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) // Notice that removing sitDown() from here causes avatars sitting on // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655. sitDown(TRUE); - mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject - mRoot.setPosition(getPosition()); - mRoot.updateWorldMatrixChildren(); + mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject + mRoot->setPosition(getPosition()); + mRoot->updateWorldMatrixChildren(); stopMotion(ANIM_AGENT_BODY_NOISE); @@ -6370,10 +5611,10 @@ void LLVOAvatar::getOffObject() sitDown(FALSE); - mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject - mRoot.setPosition(cur_position_world); - mRoot.setRotation(cur_rotation_world); - mRoot.getXform()->update(); + mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject + mRoot->setPosition(cur_position_world); + mRoot->setRotation(cur_rotation_world); + mRoot->getXform()->update(); startMotion(ANIM_AGENT_BODY_NOISE); @@ -7752,501 +6993,20 @@ void LLVOAvatar::startAppearanceAnimation() } } -// virtual -void LLVOAvatar::removeMissingBakedTextures() -{ -} - -//----------------------------------------------------------------------------- -// LLVOAvatarXmlInfo -//----------------------------------------------------------------------------- - -LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo() - : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) -{ -} - -LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() -{ - std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); - std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); - std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); - deleteAndClear(mTexSkinColorInfo); - deleteAndClear(mTexHairColorInfo); - deleteAndClear(mTexEyeColorInfo); - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); - std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); -} - -//----------------------------------------------------------------------------- -// LLVOAvatarBoneInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -{ - if (node->hasName("bone")) - { - mIsJoint = TRUE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - llwarns << "Bone without name" << llendl; - return FALSE; - } - } - else if (node->hasName("collision_volume")) - { - mIsJoint = FALSE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - mName = "Collision Volume"; - } - } - else - { - llwarns << "Invalid node " << node->getName() << llendl; - return FALSE; - } - - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - if (!node->getFastAttributeVector3(pos_string, mPos)) - { - llwarns << "Bone without position" << llendl; - return FALSE; - } - - static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); - if (!node->getFastAttributeVector3(rot_string, mRot)) - { - llwarns << "Bone without rotation" << llendl; - return FALSE; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!node->getFastAttributeVector3(scale_string, mScale)) - { - llwarns << "Bone without scale" << llendl; - return FALSE; - } - - if (mIsJoint) - { - static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); - if (!node->getFastAttributeVector3(pivot_string, mPivot)) - { - llwarns << "Bone without pivot" << llendl; - return FALSE; - } - } - - // parse children - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; - if (!child_info->parseXml(child)) - { - delete child_info; - return FALSE; - } - mChildList.push_back(child_info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLVOAvatarSkeletonInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -{ - static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); - if (!node->getFastAttributeS32(num_bones_string, mNumBones)) - { - llwarns << "Couldn't find number of bones." << llendl; - return FALSE; - } - - static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); - node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; - if (!info->parseXml(child)) - { - delete info; - llwarns << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - mBoneInfoList.push_back(info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) -{ - LLXmlTreeNode* node = root->getChildByName( "skeleton" ); - if( !node ) - { - llwarns << "avatar file: missing <skeleton>" << llendl; - return FALSE; - } - - LLXmlTreeNode* child; - - // SKELETON DISTORTIONS - for (child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_skeleton")) - { - if (child->getChildByName("param_morph")) - { - llwarns << "Can't specify morph param in skeleton definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - - mSkeletalDistortionInfoList.push_back(info); - } - - // ATTACHMENT POINTS - for (child = node->getChildByName( "attachment_point" ); - child; - child = node->getNextNamedChild()) - { - LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for attachment point." << llendl; - delete info; - continue; - } - - static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); - if (!child->getFastAttributeString(joint_string, info->mJointName)) - { - llwarns << "No bone declared in attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); - if (child->getFastAttributeVector3(position_string, info->mPosition)) - { - info->mHasPosition = TRUE; - } - - static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); - if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) - { - info->mHasRotation = TRUE; - } - static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); - if (child->getFastAttributeS32(group_string, info->mGroup)) - { - if (info->mGroup == -1) - info->mGroup = -1111; // -1 = none parsed, < -1 = bad value - } - - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) - { - llwarns << "No id supplied for attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); - child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - - static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); - child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - - static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); - child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); - - mAttachmentInfoList.push_back(info); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlMeshNodes(): parses <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); - node; - node = root->getNextNamedChild()) - { - LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo; - - // attribute: type - static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); - if( !node->getFastAttributeString( type_string, info->mType ) ) - { - llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); - if (!node->getFastAttributeS32( lod_string, info->mLOD )) - { - llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) - { - llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); - node->getFastAttributeString( reference_string, info->mReferenceMeshName ); - - // attribute: min_pixel_area - static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); - static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); - if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) - { - F32 min_pixel_area = 0.1f; - if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) - { - // this is square root of pixel area (sensible to use linear space in defining lods) - min_pixel_area = min_pixel_area * min_pixel_area; - } - info->mMinPixelArea = min_pixel_area; - } - - // Parse visual params for this node only if we haven't already - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_morph")) - { - if (child->getChildByName("param_skeleton")) - { - llwarns << "Can't specify skeleton param in a mesh definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); - if (!morphinfo->parseXml(child)) - { - delete morphinfo; - delete info; - return -1; - } - BOOL shared = FALSE; - static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); - child->getFastAttributeBOOL(shared_string, shared); - - info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); - } - - mMeshInfoList.push_back(info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlColorNodes(): parses <global_color> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); - color_node; - color_node = root->getNextNamedChild()) - { - std::string global_color_name; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (color_node->getFastAttributeString( name_string, global_color_name ) ) - { - if( global_color_name == "skin_color" ) - { - if (mTexSkinColorInfo) - { - llwarns << "avatar file: multiple instances of skin_color" << llendl; - return FALSE; - } - mTexSkinColorInfo = new LLTexGlobalColorInfo; - if( !mTexSkinColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexSkinColorInfo); - llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "hair_color" ) - { - if (mTexHairColorInfo) - { - llwarns << "avatar file: multiple instances of hair_color" << llendl; - return FALSE; - } - mTexHairColorInfo = new LLTexGlobalColorInfo; - if( !mTexHairColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexHairColorInfo); - llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "eye_color" ) - { - if (mTexEyeColorInfo) - { - llwarns << "avatar file: multiple instances of eye_color" << llendl; - return FALSE; - } - mTexEyeColorInfo = new LLTexGlobalColorInfo; - if( !mTexEyeColorInfo->parseXml( color_node ) ) - { - llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); - layer_node; - layer_node = root->getNextNamedChild()) - { - LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); - if( layer_info->parseXml( layer_node ) ) - { - mLayerInfoList.push_back(layer_info); - } - else - { - delete layer_info; - llwarns << "avatar file: layer_set->parseXml() failed" << llendl; - return FALSE; - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) +//virtual +void LLVOAvatar::bodySizeChanged() { - LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); - if( driver ) - { - for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); - grand_child; - grand_child = driver->getNextNamedChild()) - { - if( grand_child->getChildByName( "param_driver" ) ) - { - LLDriverParamInfo* driver_info = new LLDriverParamInfo(); - if( driver_info->parseXml( grand_child ) ) - { - mDriverInfoList.push_back(driver_info); - } - else - { - delete driver_info; - llwarns << "avatar file: driver_param->parseXml() failed" << llendl; - return FALSE; - } - } - } + if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) + { // notify simulator of change in size + // but not if we are in the middle of updating appearance + gAgent.sendAgentSetAppearance(); } - return TRUE; } -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); - if( !masks ) - { - return FALSE; - } - for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); - grand_child; - grand_child = masks->getNextNamedChild()) - { - LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); - if (!grand_child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); - if (!grand_child->getFastAttributeString(region_string, info->mRegion)) - { - llwarns << "No region supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); - if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) - { - llwarns << "No layer supplied for morph mask." << llendl; - delete info; - continue; - } - - // optional parameter. don't throw a warning if not present. - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - - mMorphMaskInfoList.push_back(info); - } - - return TRUE; +// virtual +void LLVOAvatar::removeMissingBakedTextures() +{ } //virtual diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index dd8663f4dc..bda09b044d 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -69,8 +69,7 @@ class LLVoiceVisualizer; class LLHUDNameTag; class LLHUDEffectSpiral; class LLTexGlobalColor; -class LLVOAvatarBoneInfo; -class LLVOAvatarSkeletonInfo; +class LLViewerJoint; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLVOAvatar @@ -85,8 +84,6 @@ class LLVOAvatar : public: friend class LLVOAvatarSelf; -protected: - struct LLVOAvatarXmlInfo; /******************************************************************************** ** ** @@ -111,9 +108,6 @@ public: virtual void initInstance(); // Called after construction to initialize the class. protected: virtual ~LLVOAvatar(); - BOOL loadSkeletonNode(); - BOOL loadMeshNodes(); - virtual BOOL loadLayersets(); /** Initialization ** ** @@ -190,7 +184,7 @@ public: void dumpAnimationState(); virtual LLJoint* getJoint(const std::string &name); - virtual LLJoint* getRootJoint() { return &mRoot; } + virtual LLJoint* getRootJoint() { return mRoot; } void resetJointPositions( void ); void resetJointPositionsToDefault( void ); @@ -224,7 +218,6 @@ public: public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent /*virtual*/BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode - bool isBuilt() const { return mIsBuilt; } private: //aligned members LL_ALIGN_16(LLVector4a mImpostorExtents[2]); @@ -343,7 +336,6 @@ protected: /** State ** ** *******************************************************************************/ - /******************************************************************************** ** ** ** SKELETON @@ -351,74 +343,22 @@ protected: public: void updateHeadOffset(); - F32 getPelvisToFoot() const { return mPelvisToFoot; } void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ; bool hasPelvisOffset( void ) { return mHasPelvisOffset; } void postPelvisSetRecalc( void ); void setPelvisOffset( F32 pelvixFixupAmount ); + /*virtual*/ BOOL loadSkeletonNode(); + /*virtual*/ void buildCharacter(); + bool mHasPelvisOffset; LLVector3 mPelvisOffset; F32 mLastPelvisToFoot; F32 mPelvisFixup; F32 mLastPelvisFixup; - LLVector3 mHeadOffset; // current head position - LLViewerJoint mRoot; - - typedef std::map<std::string, LLJoint*> joint_map_t; - joint_map_t mJointMap; - -protected: - static BOOL parseSkeletonFile(const std::string& filename); - void buildCharacter(); - virtual BOOL loadAvatar(); - - BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); - BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info); -private: - BOOL mIsBuilt; // state of deferred character building - S32 mNumJoints; - LLViewerJoint* mSkeleton; - - //-------------------------------------------------------------------- - // Pelvis height adjustment members. - //-------------------------------------------------------------------- -public: - LLVector3 mBodySize; S32 mLastSkeletonSerialNum; -private: - F32 mPelvisToFoot; - //-------------------------------------------------------------------- - // Cached pointers to well known joints - //-------------------------------------------------------------------- -public: - LLViewerJoint* mPelvisp; - LLViewerJoint* mTorsop; - LLViewerJoint* mChestp; - LLViewerJoint* mNeckp; - LLViewerJoint* mHeadp; - LLViewerJoint* mSkullp; - LLViewerJoint* mEyeLeftp; - LLViewerJoint* mEyeRightp; - LLViewerJoint* mHipLeftp; - LLViewerJoint* mHipRightp; - LLViewerJoint* mKneeLeftp; - LLViewerJoint* mKneeRightp; - LLViewerJoint* mAnkleLeftp; - LLViewerJoint* mAnkleRightp; - LLViewerJoint* mFootLeftp; - LLViewerJoint* mFootRightp; - LLViewerJoint* mWristLeftp; - LLViewerJoint* mWristRightp; - - //-------------------------------------------------------------------- - // XML parse tree - //-------------------------------------------------------------------- -private: - static LLXmlTree sXMLTree; // avatar config file - static LLXmlTree sSkeletonXMLTree; // avatar skeleton file /** Skeleton ** ** @@ -640,8 +580,6 @@ public: private: static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; } static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary; - static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo; - static LLVOAvatarXmlInfo* sAvatarXmlInfo; //-------------------------------------------------------------------- // Messaging @@ -671,13 +609,10 @@ protected: virtual void restoreMeshData(); private: virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + LLViewerJoint* getViewerJoint(S32 idx); S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD BOOL mMeshTexturesDirty; - typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; - polymesh_map_t mMeshes; - std::vector<LLViewerJoint *> mMeshLOD; - //-------------------------------------------------------------------- // Destroy invisible mesh //-------------------------------------------------------------------- @@ -698,6 +633,7 @@ public: void processAvatarAppearance(LLMessageSystem* mesgsys); void hideSkirt(); void startAppearanceAnimation(); + /*virtual*/ void bodySizeChanged(); //-------------------------------------------------------------------- // Appearance morphing @@ -840,15 +776,6 @@ private: F32 mSpeed; // misc. animation repeated state //-------------------------------------------------------------------- - // Collision volumes - //-------------------------------------------------------------------- -public: - S32 mNumCollisionVolumes; - LLViewerJointCollisionVolume* mCollisionVolumes; -protected: - BOOL allocateCollisionVolumes(U32 num); - - //-------------------------------------------------------------------- // Dimensions //-------------------------------------------------------------------- public: @@ -858,7 +785,6 @@ public: void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm); void slamPosition(); // Slam position to transmitted position (for teleport); protected: - void computeBodySize(); //-------------------------------------------------------------------- // Material being stepped on @@ -1025,90 +951,6 @@ protected: protected: // Shared with LLVOAvatarSelf - struct LLVOAvatarXmlInfo - { - LLVOAvatarXmlInfo(); - ~LLVOAvatarXmlInfo(); - - BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); - BOOL parseXmlMeshNodes(LLXmlTreeNode* root); - BOOL parseXmlColorNodes(LLXmlTreeNode* root); - BOOL parseXmlLayerNodes(LLXmlTreeNode* root); - BOOL parseXmlDriverNodes(LLXmlTreeNode* root); - BOOL parseXmlMorphNodes(LLXmlTreeNode* root); - - struct LLVOAvatarMeshInfo - { - typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t; - typedef std::vector<morph_info_pair_t> morph_info_list_t; - - LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} - ~LLVOAvatarMeshInfo() - { - morph_info_list_t::iterator iter; - for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) - { - delete iter->first; - } - mPolyMorphTargetInfoList.clear(); - } - - std::string mType; - S32 mLOD; - std::string mMeshFileName; - std::string mReferenceMeshName; - F32 mMinPixelArea; - morph_info_list_t mPolyMorphTargetInfoList; - }; - typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t; - mesh_info_list_t mMeshInfoList; - - typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t; - skeletal_distortion_info_list_t mSkeletalDistortionInfoList; - - struct LLVOAvatarAttachmentInfo - { - LLVOAvatarAttachmentInfo() - : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), - mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} - std::string mName; - std::string mJointName; - LLVector3 mPosition; - LLVector3 mRotationEuler; - S32 mGroup; - S32 mAttachmentID; - S32 mPieMenuSlice; - BOOL mVisibleFirstPerson; - BOOL mIsHUDAttachment; - BOOL mHasPosition; - BOOL mHasRotation; - }; - typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t; - attachment_info_list_t mAttachmentInfoList; - - LLTexGlobalColorInfo *mTexSkinColorInfo; - LLTexGlobalColorInfo *mTexHairColorInfo; - LLTexGlobalColorInfo *mTexEyeColorInfo; - - typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t; - layer_info_list_t mLayerInfoList; - - typedef std::vector<LLDriverParamInfo*> driver_info_list_t; - driver_info_list_t mDriverInfoList; - - struct LLVOAvatarMorphInfo - { - LLVOAvatarMorphInfo() - : mInvert(FALSE) {} - std::string mName; - std::string mRegion; - std::string mLayer; - BOOL mInvert; - }; - - typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t; - morph_info_list_t mMorphMaskInfoList; - }; /** Support classes ** ** diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index fc52347041..f832a126bd 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -255,7 +255,7 @@ BOOL LLVOAvatarSelf::loadAvatarSelf() return success; } -BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info) +BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) { LLMemType mt(LLMemType::MTYPE_AVATAR); @@ -589,7 +589,7 @@ LLVOAvatarSelf::~LLVOAvatarSelf() BOOL LLVOAvatarSelf::loadLayersets() { BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); + for (LLAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); iter != sAvatarXmlInfo->mLayerInfoList.end(); ++iter) { @@ -952,7 +952,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) void LLVOAvatarSelf::idleUpdateTractorBeam() { // This is only done for yourself (maybe it should be in the agent?) - if (!needsRenderBeam() || !mIsBuilt) + if (!needsRenderBeam() || !isBuilt()) { mBeam = NULL; } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 75c2743ab0..bdc1ccf133 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -67,7 +67,7 @@ public: protected: /*virtual*/ BOOL loadAvatar(); BOOL loadAvatarSelf(); - BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info); + BOOL buildSkeletonSelf(const LLAvatarSkeletonInfo *info); BOOL buildMenus(); /*virtual*/ BOOL loadLayersets(); |