diff options
author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-04-26 16:03:03 +0300 |
---|---|---|
committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-04-26 16:03:03 +0300 |
commit | 79c9a8a4b79124baa06cb6630be3113906f1e342 (patch) | |
tree | 84e73c23280a42f5fff630a05e23cf914ae289bf /indra/newview | |
parent | e5e710a1e6e0f74cd60647e3dae7d037076351ff (diff) | |
parent | bafa869c21cb8b329f94be6fa930a43d11699082 (diff) |
Merge branch 'DRTVWR-546' into DRTVWR-539
Diffstat (limited to 'indra/newview')
82 files changed, 1551 insertions, 829 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index e7f0af84ef..539b4f7b34 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -1917,9 +1917,7 @@ if (WINDOWS) add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts) endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) - add_dependencies(${VIEWER_BINARY_NAME} - SLPlugin - ) + add_dependencies(${VIEWER_BINARY_NAME} SLPlugin) # sets the 'working directory' for debugging from visual studio. # Condition for version can be moved to requirements once build agents will be updated (see TOOL-3865) @@ -2270,7 +2268,7 @@ endif (INSTALL) # Note that the conventional VIEWER_SYMBOL_FILE is set by ../../build.sh if (PACKAGE AND (RELEASE_CRASH_REPORTING OR NON_RELEASE_CRASH_REPORTING) AND VIEWER_SYMBOL_FILE) - if (BUGSPLAT_DB) + if (USE_BUGSPLAT) # BugSplat symbol-file generation if (WINDOWS) # Just pack up a tarball containing only the .pdb file for the @@ -2354,7 +2352,7 @@ if (PACKAGE AND (RELEASE_CRASH_REPORTING OR NON_RELEASE_CRASH_REPORTING) AND VIE if (LINUX) # TBD endif (LINUX) - endif (BUGSPLAT_DB) + endif (USE_BUGSPLAT) # for both Bugsplat and Breakpad add_dependencies(llpackage generate_symbols) diff --git a/indra/newview/app_settings/cmd_line.xml b/indra/newview/app_settings/cmd_line.xml index 7514913d13..dd2b656ce3 100644 --- a/indra/newview/app_settings/cmd_line.xml +++ b/indra/newview/app_settings/cmd_line.xml @@ -207,14 +207,6 @@ <map> <key>map-to</key> <string>NoAudio</string> - </map> - - <key>noinvlib</key> - <map> - <key>desc</key> - <string>Do not request the inventory library.</string> - <key>map-to</key> - <string>NoInventoryLibrary</string> </map> <key>noninteractive</key> diff --git a/indra/newview/app_settings/key_bindings.xml b/indra/newview/app_settings/key_bindings.xml index 1a5157838c..55babc88bc 100644 --- a/indra/newview/app_settings/key_bindings.xml +++ b/indra/newview/app_settings/key_bindings.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<keys> +<keys xml_version="1"> <first_person> <binding key="A" mask="NONE" command="slide_left"/> <binding key="D" mask="NONE" command="slide_right"/> @@ -17,22 +17,13 @@ <binding key="PGDN" mask="NONE" command="push_down"/> <binding key="HOME" mask="NONE" command="toggle_fly"/> - <binding key="PAD_LEFT" mask="NONE" command="slide_left"/> - <binding key="PAD_RIGHT" mask="NONE" command="slide_right"/> - <binding key="PAD_UP" mask="NONE" command="push_forward"/> - <binding key="PAD_DOWN" mask="NONE" command="push_backward"/> - <binding key="PAD_PGUP" mask="NONE" command="jump"/> - <binding key="PAD_PGDN" mask="NONE" command="push_down"/> - <binding key="PAD_HOME" mask="NONE" command="toggle_fly"/> - <binding key="PAD_CENTER" mask="NONE" command="stop_moving"/> - <binding key="PAD_ENTER" mask="NONE" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/> - <binding key="SPACE" mask="NONE" command="stop_moving"/> <binding key="ENTER" mask="NONE" command="start_chat"/> <binding key="DIVIDE" mask="NONE" command="start_gesture"/> <binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/> + + <binding key="" mask="NONE" mouse="LMB" command="script_trigger_lbutton"/> </first_person> <third_person> <binding key="A" mask="NONE" command="turn_left"/> @@ -60,19 +51,6 @@ <binding key="PGDN" mask="NONE" command="push_down"/> <binding key="HOME" mask="NONE" command="toggle_fly"/> - <binding key="PAD_LEFT" mask="NONE" command="turn_left"/> - <binding key="PAD_LEFT" mask="SHIFT" command="slide_left"/> - <binding key="PAD_RIGHT" mask="NONE" command="turn_right"/> - <binding key="PAD_RIGHT" mask="SHIFT" command="slide_right"/> - <binding key="PAD_UP" mask="NONE" command="push_forward"/> - <binding key="PAD_DOWN" mask="NONE" command="push_backward"/> - <binding key="PAD_PGUP" mask="NONE" command="jump"/> - <binding key="PAD_PGDN" mask="NONE" command="push_down"/> - <binding key="PAD_HOME" mask="NONE" command="toggle_fly"/> - <binding key="PAD_CENTER" mask="NONE" command="stop_moving"/> - <binding key="PAD_ENTER" mask="NONE" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/> - <!--Camera controls in third person on Alt--> <binding key="LEFT" mask="ALT" command="spin_around_cw"/> <binding key="RIGHT" mask="ALT" command="spin_around_ccw"/> @@ -88,15 +66,6 @@ <binding key="E" mask="ALT" command="spin_over"/> <binding key="C" mask="ALT" command="spin_under"/> - <binding key="PAD_LEFT" mask="ALT" command="spin_around_cw"/> - <binding key="PAD_RIGHT" mask="ALT" command="spin_around_ccw"/> - <binding key="PAD_UP" mask="ALT" command="move_forward"/> - <binding key="PAD_DOWN" mask="ALT" command="move_backward"/> - <binding key="PAD_PGUP" mask="ALT" command="spin_over"/> - <binding key="PAD_PGDN" mask="ALT" command="spin_under"/> - <binding key="PAD_ENTER" mask="ALT" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="ALT" command="start_gesture"/> - <!--mimic alt zoom behavior with keyboard only--> <binding key="W" mask="CTL_ALT" command="spin_over"/> <binding key="S" mask="CTL_ALT" command="spin_under"/> @@ -104,9 +73,6 @@ <binding key="UP" mask="CTL_ALT" command="spin_over"/> <binding key="DOWN" mask="CTL_ALT" command="spin_under"/> - <binding key="PAD_UP" mask="CTL_ALT" command="spin_over"/> - <binding key="PAD_DOWN" mask="CTL_ALT" command="spin_under"/> - <!--Therefore pan on Alt-Shift--> <binding key="A" mask="CTL_ALT_SHIFT" command="pan_left"/> <binding key="D" mask="CTL_ALT_SHIFT" command="pan_right"/> @@ -118,14 +84,10 @@ <binding key="UP" mask="CTL_ALT_SHIFT" command="pan_up"/> <binding key="DOWN" mask="CTL_ALT_SHIFT" command="pan_down"/> - <binding key="PAD_LEFT" mask="CTL_ALT_SHIFT" command="pan_left"/> - <binding key="PAD_RIGHT" mask="CTL_ALT_SHIFT" command="pan_right"/> - <binding key="PAD_UP" mask="CTL_ALT_SHIFT" command="pan_up"/> - <binding key="PAD_DOWN" mask="CTL_ALT_SHIFT" command="pan_down"/> - <binding key="PAD_ENTER" mask="CTL_ALT_SHIFT" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="CTL_ALT_SHIFT" command="start_gesture"/> - <binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/> + <binding key="" mask="NONE" mouse="LMB" command="walk_to"/> + + <binding key="" mask="NONE" mouse="LMB" command="script_trigger_lbutton"/> </third_person> <sitting> <binding key="A" mask="ALT" command="spin_around_cw"/> @@ -167,16 +129,6 @@ <binding key="PGUP" mask="NONE" command="spin_over_sitting"/> <binding key="PGDN" mask="NONE" command="spin_under_sitting"/> - <binding key="PAD_LEFT" mask="NONE" command="spin_around_cw_sitting"/> - <binding key="PAD_RIGHT" mask="NONE" command="spin_around_ccw_sitting"/> - <binding key="PAD_UP" mask="NONE" command="move_forward_sitting"/> - <binding key="PAD_DOWN" mask="NONE" command="move_backward_sitting"/> - <binding key="PAD_PGUP" mask="NONE" command="spin_over_sitting"/> - <binding key="PAD_PGDN" mask="NONE" command="spin_under_sitting"/> - <binding key="PAD_CENTER" mask="NONE" command="stop_moving"/> - <binding key="PAD_ENTER" mask="NONE" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/> - <!--these are for passing controls when sitting on vehicles--> <binding key="A" mask="SHIFT" command="slide_left"/> <binding key="D" mask="SHIFT" command="slide_right"/> @@ -192,15 +144,6 @@ <binding key="PGUP" mask="SHIFT" command="spin_over_sitting"/> <binding key="PGDN" mask="SHIFT" command="spin_under_sitting"/> - <binding key="PAD_LEFT" mask="SHIFT" command="slide_left"/> - <binding key="PAD_RIGHT" mask="SHIFT" command="slide_right"/> - <binding key="PAD_UP" mask="SHIFT" command="move_forward_sitting"/> - <binding key="PAD_DOWN" mask="SHIFT" command="move_backward_sitting"/> - <binding key="PAD_PGUP" mask="SHIFT" command="spin_over_sitting"/> - <binding key="PAD_PGDN" mask="SHIFT" command="spin_under_sitting"/> - <binding key="PAD_ENTER" mask="SHIFT" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="SHIFT" command="start_gesture"/> - <!--pan on Alt-Shift--> <binding key="A" mask="CTL_ALT_SHIFT" command="pan_left"/> <binding key="D" mask="CTL_ALT_SHIFT" command="pan_right"/> @@ -212,17 +155,12 @@ <binding key="UP" mask="CTL_ALT_SHIFT" command="pan_up"/> <binding key="DOWN" mask="CTL_ALT_SHIFT" command="pan_down"/> - <binding key="PAD_LEFT" mask="CTL_ALT_SHIFT" command="pan_left"/> - <binding key="PAD_RIGHT" mask="CTL_ALT_SHIFT" command="pan_right"/> - <binding key="PAD_UP" mask="CTL_ALT_SHIFT" command="pan_up"/> - <binding key="PAD_DOWN" mask="CTL_ALT_SHIFT" command="pan_down"/> - <binding key="PAD_ENTER" mask="CTL_ALT_SHIFT" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="CTL_ALT_SHIFT" command="start_gesture"/> - <binding key="ENTER" mask="NONE" command="start_chat"/> <binding key="DIVIDE" mask="NONE" command="start_gesture"/> <binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/> + + <binding key="" mask="NONE" mouse="LMB" command="script_trigger_lbutton"/> </sitting> <edit_avatar> <!--Avatar editing camera controls--> @@ -240,15 +178,9 @@ <binding key="PGDN" mask="NONE" command="edit_avatar_spin_under"/> <binding key="ENTER" mask="NONE" command="start_chat"/> <binding key="DIVIDE" mask="NONE" command="start_gesture"/> - <binding key="PAD_LEFT" mask="NONE" command="edit_avatar_spin_cw"/> - <binding key="PAD_RIGHT" mask="NONE" command="edit_avatar_spin_ccw"/> - <binding key="PAD_UP" mask="NONE" command="edit_avatar_move_forward"/> - <binding key="PAD_DOWN" mask="NONE" command="edit_avatar_move_backward"/> - <binding key="PAD_PGUP" mask="NONE" command="edit_avatar_spin_over"/> - <binding key="PAD_PGDN" mask="NONE" command="edit_avatar_spin_under"/> - <binding key="PAD_ENTER" mask="NONE" command="start_chat"/> - <binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/> <binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/> + + <binding key="" mask="NONE" mouse="LMB" command="script_trigger_lbutton"/> </edit_avatar> </keys> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index bfc47d2c65..5d775622a0 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4758,7 +4758,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>https://search.[GRID]/viewer/[CATEGORY]/?q=[QUERY]&p=[AUTH_TOKEN]&r=[MATURITY]&lang=[LANGUAGE]&g=[GODLIKE]&sid=[SESSION_ID]&rid=[REGION_ID]&pid=[PARCEL_ID]&channel=[CHANNEL]&version=[VERSION]&major=[VERSION_MAJOR]&minor=[VERSION_MINOR]&patch=[VERSION_PATCH]&build=[VERSION_BUILD]</string> + <string>https://search.[GRID]/viewer/[CATEGORY]/?q=[QUERY]&r=[MATURITY]&lang=[LANGUAGE]&g=[GODLIKE]&sid=[SESSION_ID]&rid=[REGION_ID]&pid=[PARCEL_ID]&channel=[CHANNEL]&version=[VERSION]&major=[VERSION_MAJOR]&minor=[VERSION_MINOR]&patch=[VERSION_PATCH]&build=[VERSION_BUILD]</string> </map> <key>GuidebookURL</key> <map> @@ -5895,17 +5895,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>LoginAsGod</key> - <map> - <key>Comment</key> - <string>Attempt to login with god powers (Linden accounts only)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>LoginLocation</key> <map> <key>Comment</key> @@ -6481,7 +6470,7 @@ <key>MaxHeapSize</key> <map> <key>Comment</key> - <string>Maximum heap size (GB)</string> + <string>Maximum heap size on 32-bit builds (GB)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -6489,6 +6478,17 @@ <key>Value</key> <real>1.6</real> </map> + <key>MaxHeapSize64</key> + <map> + <key>Comment</key> + <string>Maximum heap size on 64-bit builds (GB)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>16.0</real> + </map> <key>MaxPersistentNotifications</key> <map> <key>Comment</key> @@ -6964,6 +6964,17 @@ <key>Value</key> <integer>1000</integer> </map> + <key>FakeInitialOutfitName</key> + <map> + <key>Comment</key> + <string>Pretend that this is first time login and specified name was chosen</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> <key>MyOutfitsAutofill</key> <map> <key>Comment</key> @@ -7066,7 +7077,7 @@ <key>NoInventoryLibrary</key> <map> <key>Comment</key> - <string>Do not request inventory library.</string> + <string>(Deprecated) Do not request inventory library.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index d3a05c34c0..02b2daf0ac 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -56,6 +56,10 @@ VARYING vec3 vary_norm; VARYING vec4 vertex_color; //vertex color should be treated as sRGB #endif +#ifdef HAS_ALPHA_MASK +uniform float minimum_alpha; +#endif + uniform mat4 proj_mat; uniform mat4 inv_proj; uniform vec2 screen_res; @@ -191,7 +195,6 @@ void main() #endif vec4 diffuse_srgb = diffuse_tap; - vec4 diffuse_linear = vec4(srgb_to_linear(diffuse_srgb.rgb), diffuse_srgb.a); #ifdef FOR_IMPOSTOR vec4 color; @@ -200,25 +203,37 @@ void main() float final_alpha = diffuse_srgb.a * vertex_color.a; diffuse_srgb.rgb *= vertex_color.rgb; - diffuse_linear.rgb = srgb_to_linear(diffuse_srgb.rgb); // Insure we don't pollute depth with invis pixels in impostor rendering // - if (final_alpha < 0.01) + if (final_alpha < minimum_alpha) { discard; } -#else - + + color.rgb = diffuse_srgb.rgb; + color.a = final_alpha; + +#else // FOR_IMPOSTOR + + vec4 diffuse_linear = vec4(srgb_to_linear(diffuse_srgb.rgb), diffuse_srgb.a); + vec3 light_dir = (sun_up_factor == 1) ? sun_dir: moon_dir; float final_alpha = diffuse_linear.a; #ifdef USE_VERTEX_COLOR final_alpha *= vertex_color.a; + + if (final_alpha < minimum_alpha) + { // TODO: figure out how to get invisible faces out of + // render batches without breaking glow + discard; + } + diffuse_srgb.rgb *= vertex_color.rgb; diffuse_linear.rgb = srgb_to_linear(diffuse_srgb.rgb); -#endif +#endif // USE_VERTEX_COLOR vec3 sunlit; vec3 amblit; @@ -250,13 +265,13 @@ void main() #if !defined(AMBIENT_KILL) color.rgb = amblit; color.rgb *= ambient; -#endif +#endif // !defined(AMBIENT_KILL) vec3 post_ambient = color.rgb; #if !defined(SUNLIGHT_KILL) color.rgb += sun_contrib; -#endif +#endif // !defined(SUNLIGHT_KILL) vec3 post_sunlight = color.rgb; @@ -288,7 +303,7 @@ vec3 post_atmo = color.rgb; // sum local light contrib in linear colorspace #if !defined(LOCAL_LIGHT_KILL) color.rgb += light.rgb; -#endif +#endif // !defined(LOCAL_LIGHT_KILL) // back to sRGB as we're going directly to the final RT post-deferred gamma correction color.rgb = linear_to_srgb(color.rgb); @@ -307,8 +322,8 @@ vec3 post_atmo = color.rgb; color = applyWaterFogView(pos.xyz, color); #endif // WATER_FOG -#endif - +#endif // #else // FOR_IMPOSTOR + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index eb6e56e718..a58cc3d12d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -54,8 +54,7 @@ void main() vec4 norm = texture2D(normalMap, vary_texcoord0.xy); vec4 spec = texture2D(specularMap, vary_texcoord0.xy); - col.rgb = linear_to_srgb(col.rgb); frag_data[0] = vec4(col.rgb, 0.0); frag_data[1] = spec; - frag_data[2] = vec4(norm.xy,0,0); + frag_data[2] = norm; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl index d0c06cd51f..7a941674b8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl @@ -43,18 +43,18 @@ uniform float norm_scale; void main() { - float alpha = texture2D(alphaMap, vary_texcoord0).a; + float c = texture2D(alphaMap, vary_texcoord0).r; - vec3 right = vec3(norm_scale, 0, (texture2D(alphaMap, vary_texcoord0+vec2(stepX, 0)).a-alpha)*255); - vec3 left = vec3(-norm_scale, 0, (texture2D(alphaMap, vary_texcoord0-vec2(stepX, 0)).a-alpha)*255); - vec3 up = vec3(0, -norm_scale, (texture2D(alphaMap, vary_texcoord0-vec2(0, stepY)).a-alpha)*255); - vec3 down = vec3(0, norm_scale, (texture2D(alphaMap, vary_texcoord0+vec2(0, stepY)).a-alpha)*255); + vec3 right = vec3(norm_scale, 0, (texture2D(alphaMap, vary_texcoord0+vec2(stepX, 0)).r-c)*255); + vec3 left = vec3(-norm_scale, 0, (texture2D(alphaMap, vary_texcoord0-vec2(stepX, 0)).r-c)*255); + vec3 up = vec3(0, -norm_scale, (texture2D(alphaMap, vary_texcoord0-vec2(0, stepY)).r-c)*255); + vec3 down = vec3(0, norm_scale, (texture2D(alphaMap, vary_texcoord0+vec2(0, stepY)).r-c)*255); vec3 norm = cross(right, down) + cross(down, left) + cross(left,up) + cross(up, right); norm = normalize(norm); norm *= 0.5; norm += 0.5; - - frag_color = vec4(norm, alpha); + + frag_color = vec4(norm, c); } diff --git a/indra/newview/app_settings/shaders/class1/objects/previewPhysicsF.glsl b/indra/newview/app_settings/shaders/class1/objects/previewPhysicsF.glsl new file mode 100644 index 0000000000..3a5e6fdf7c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/previewPhysicsF.glsl @@ -0,0 +1,42 @@ +/** + * @file previewPhysicsF.glsl + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D diffuseMap; +uniform vec4 color; + +VARYING vec2 vary_texcoord0; + +//==================================================================================================== + +void main() +{ + frag_color = texture2D(diffuseMap,vary_texcoord0.xy) * color; +} diff --git a/indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl b/indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl new file mode 100644 index 0000000000..913dec83bd --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl @@ -0,0 +1,42 @@ +/** + * @file previewPhysicsV.glsl + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 texture_matrix0; +uniform mat4 modelview_matrix; +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; + +VARYING vec2 vary_texcoord0; + +//==================================================================================================== + +void main() +{ + //transform vertex + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; +} diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index d3a490f51f..d9c7d8b42e 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1988,7 +1988,8 @@ void LLAgent::propagate(const F32 dt) //----------------------------------------------------------------------------- void LLAgent::updateAgentPosition(const F32 dt, const F32 yaw_radians, const S32 mouse_x, const S32 mouse_y) { - if (mMoveTimer.getStarted() && mMoveTimer.getElapsedTimeF32() > gSavedSettings.getF32("NotMovingHintTimeout")) + static LLCachedControl<F32> hint_timeout(gSavedSettings, "NotMovingHintTimeout"); + if (mMoveTimer.getStarted() && mMoveTimer.getElapsedTimeF32() > hint_timeout) { LLFirstUse::notMoving(); } @@ -2159,7 +2160,8 @@ void LLAgent::endAnimationUpdateUI() LLNavigationBar::getInstance()->setVisible(TRUE && gSavedSettings.getBOOL("ShowNavbarNavigationPanel")); gStatusBar->setVisibleForMouselook(true); - if (gSavedSettings.getBOOL("ShowMiniLocationPanel")) + static LLCachedControl<bool> show_mini_location_panel(gSavedSettings, "ShowMiniLocationPanel"); + if (show_mini_location_panel) { LLPanelTopInfoBar::getInstance()->setVisible(TRUE); } @@ -3901,10 +3903,6 @@ bool LLAgent::teleportCore(bool is_local) // yet if the teleport will succeed. Look in // process_teleport_location_reply - // close the map panel so we can see our destination. - // we don't close search floater, see EXT-5840. - LLFloaterReg::hideInstance("world_map"); - // hide land floater too - it'll be out of date LLFloaterReg::hideInstance("about_land"); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 66c44ef6a6..a63203f3cb 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -637,6 +637,7 @@ LLAppViewer::LLAppViewer() mLogoutMarkerFile(), mReportedCrash(false), mNumSessions(0), + mGeneralThreadPool(nullptr), mPurgeCache(false), mPurgeCacheOnExit(false), mPurgeUserDataOnExit(false), @@ -1309,10 +1310,13 @@ void LLAppViewer::initMaxHeapSize() //------------------------------------------------------------------------------------------ //currently SL is built under 32-bit setting, we set its max heap size no more than 1.6 GB. - //F32 max_heap_size_gb = llmin(1.6f, (F32)gSavedSettings.getF32("MaxHeapSize")) ; - F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize") ; + #ifndef LL_X86_64 + F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize") ; +#else + F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize64"); +#endif - LLMemory::initMaxHeapSizeGB(max_heap_size_gb); + LLMemory::initMaxHeapSizeGB(max_heap_size_gb); } static LLTrace::BlockTimerStatHandle FTM_MESSAGES("System Messages"); @@ -1709,11 +1713,6 @@ void LLAppViewer::flushLFSIO() bool LLAppViewer::cleanup() { - // Since we don't know what functions are going to be queued by - // onCleanup(), we have to assume they might rely on some of the things - // we're about to destroy below. Run them first. - mOnCleanup(); - LLAtmosphere::cleanupClass(); //ditch LLVOAvatarSelf instance @@ -2067,6 +2066,10 @@ bool LLAppViewer::cleanup() sTextureCache->shutdown(); sImageDecodeThread->shutdown(); sPurgeDiskCacheThread->shutdown(); + if (mGeneralThreadPool) + { + mGeneralThreadPool->close(); + } sTextureFetch->shutDownTextureCacheThread() ; sTextureFetch->shutDownImageDecodeThread() ; @@ -2091,6 +2094,8 @@ bool LLAppViewer::cleanup() mFastTimerLogThread = NULL; delete sPurgeDiskCacheThread; sPurgeDiskCacheThread = NULL; + delete mGeneralThreadPool; + mGeneralThreadPool = NULL; if (LLFastTimerView::sAnalyzePerformance) { @@ -2156,6 +2161,7 @@ bool LLAppViewer::cleanup() LLEnvironment::deleteSingleton(); LLSelectMgr::deleteSingleton(); LLViewerEventRecorder::deleteSingleton(); + LLWorld::deleteSingleton(); // It's not at first obvious where, in this long sequence, a generic cleanup // call OUGHT to go. So let's say this: as we migrate cleanup from @@ -2176,6 +2182,24 @@ bool LLAppViewer::cleanup() return true; } +void LLAppViewer::initGeneralThread() +{ + if (mGeneralThreadPool) + { + return; + } + + LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") }; + LLSD sizeSpec{ poolSizes["General"] }; + LLSD::Integer poolSize{ sizeSpec.isInteger() ? sizeSpec.asInteger() : 3 }; + LL_DEBUGS("ThreadPool") << "Instantiating General pool with " + << poolSize << " threads" << LL_ENDL; + // We don't want anyone, especially the main thread, to have to block + // due to this ThreadPool being full. + mGeneralThreadPool = new LL::ThreadPool("General", poolSize, 1024 * 1024); + mGeneralThreadPool->start(); +} + bool LLAppViewer::initThreads() { static const bool enable_threads = true; @@ -5365,14 +5389,18 @@ void LLAppViewer::disconnectViewer() } // save inventory if appropriate - gInventory.cache(gInventory.getRootFolderID(), gAgent.getID()); - if (gInventory.getLibraryRootFolderID().notNull() - && gInventory.getLibraryOwnerID().notNull()) - { - gInventory.cache( - gInventory.getLibraryRootFolderID(), - gInventory.getLibraryOwnerID()); - } + if (gInventory.isInventoryUsable() + && gAgent.getID().notNull()) // Shouldn't be null at this stage + { + gInventory.cache(gInventory.getRootFolderID(), gAgent.getID()); + if (gInventory.getLibraryRootFolderID().notNull() + && gInventory.getLibraryOwnerID().notNull()) + { + gInventory.cache( + gInventory.getLibraryRootFolderID(), + gInventory.getLibraryOwnerID()); + } + } saveNameCache(); if (LLExperienceCache::instanceExists()) @@ -5394,7 +5422,7 @@ void LLAppViewer::disconnectViewer() // Now we just ask the LLWorld singleton to cleanly shut down. if(LLWorld::instanceExists()) { - LLWorld::getInstance()->destroyClass(); + LLWorld::getInstance()->resetClass(); } LLVOCache::deleteSingleton(); diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index d807cf9765..a86fa7d873 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -63,6 +63,11 @@ class LLViewerJoystick; class LLPurgeDiskCacheThread; class LLViewerRegion; +namespace LL +{ + class ThreadPool; +} + extern LLTrace::BlockTimerStatHandle FTM_FRAME; class LLAppViewer : public LLApp @@ -201,13 +206,7 @@ public: void addOnIdleCallback(const boost::function<void()>& cb); // add a callback to fire (once) when idle - typedef boost::signals2::signal<void()> cleanup_signal_t; - cleanup_signal_t mOnCleanup; - boost::signals2::connection onCleanup(const cleanup_signal_t::slot_type& cb) - { - return mOnCleanup.connect(cb); - } - + void initGeneralThread(); void purgeUserDataOnExit() { mPurgeUserDataOnExit = true; } void purgeCache(); // Clear the local cache. void purgeCacheImmediate(); //clear local cache immediately. @@ -269,7 +268,6 @@ private: void idle(); void idleShutdown(); // update avatar SLID and display name caches - void idleExperienceCache(); void idleNameCache(); void idleNetwork(); @@ -298,6 +296,7 @@ private: static LLImageDecodeThread* sImageDecodeThread; static LLTextureFetch* sTextureFetch; static LLPurgeDiskCacheThread* sPurgeDiskCacheThread; + LL::ThreadPool* mGeneralThreadPool; S32 mNumSessions; diff --git a/indra/newview/llappviewerwin32.h b/indra/newview/llappviewerwin32.h index 82b6b0c77c..ab52bf15f9 100644 --- a/indra/newview/llappviewerwin32.h +++ b/indra/newview/llappviewerwin32.h @@ -51,8 +51,8 @@ protected: bool initHardwareTest() override; // Win32 uses DX9 to test hardware. bool initParseCommandLine(LLCommandLineParser& clp) override; - virtual bool beingDebugged(); - virtual bool restoreErrorTrap(); + bool beingDebugged() override; + bool restoreErrorTrap() override; bool sendURLToOtherInstance(const std::string& url) override; diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp index ca83afb5ab..fe94cd27b6 100644 --- a/indra/newview/llavatarrenderinfoaccountant.cpp +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -82,7 +82,15 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoGetCoro(std::string url, U64 LLSD result = httpAdapter->getAndSuspend(httpRequest, url); - LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + LLWorld *world_inst = LLWorld::getInstance(); + if (!world_inst) + { + LL_WARNS("AvatarRenderInfoAccountant") << "Avatar render weight info received but world no longer exists " + << regionHandle << LL_ENDL; + return; + } + + LLViewerRegion * regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) { LL_WARNS("AvatarRenderInfoAccountant") << "Avatar render weight info received but region not found for " @@ -183,7 +191,15 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoReportCoro(std::string url, U httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("AvatarRenderInfoAccountant", httpPolicy)); LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); - LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + LLWorld *world_inst = LLWorld::getInstance(); + if (!world_inst) + { + LL_WARNS("AvatarRenderInfoAccountant") << "Avatar render weight calculation but world no longer exists " + << regionHandle << LL_ENDL; + return; + } + + LLViewerRegion * regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) { LL_WARNS("AvatarRenderInfoAccountant") << "Avatar render weight calculation but region not found for " @@ -239,9 +255,18 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoReportCoro(std::string url, U report[KEY_AGENTS] = agents; regionp = NULL; + world_inst = NULL; LLSD result = httpAdapter->postAndSuspend(httpRequest, url, report); - regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + world_inst = LLWorld::getInstance(); + if (!world_inst) + { + LL_WARNS("AvatarRenderInfoAccountant") << "Avatar render weight POST result but world no longer exists " + << regionHandle << LL_ENDL; + return; + } + + regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) { LL_INFOS("AvatarRenderInfoAccountant") << "Avatar render weight POST result received but region not found for " @@ -345,6 +370,8 @@ void LLAvatarRenderInfoAccountant::idle() && regionp->capabilitiesReceived()) { // each of these is further governed by and resets its own timer + // Note: We can have multiple regions, each launches up to two coroutines, + // it likely is expensive sendRenderInfoToRegion(regionp); getRenderInfoFromRegion(regionp); } diff --git a/indra/newview/llcallingcard.cpp b/indra/newview/llcallingcard.cpp index 9ee9900eba..bddbc79df4 100644 --- a/indra/newview/llcallingcard.cpp +++ b/indra/newview/llcallingcard.cpp @@ -645,7 +645,8 @@ void LLAvatarTracker::processChange(LLMessageSystem* msg) { if(mBuddyInfo.find(agent_id) != mBuddyInfo.end()) { - if((mBuddyInfo[agent_id]->getRightsGrantedFrom() ^ new_rights) & LLRelationship::GRANT_MODIFY_OBJECTS) + if (((mBuddyInfo[agent_id]->getRightsGrantedFrom() ^ new_rights) & LLRelationship::GRANT_MODIFY_OBJECTS) + && !gAgent.isDoNotDisturb()) { LLSD args; args["NAME"] = LLSLURL("agent", agent_id, "displayname").getSLURLString(); diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index c110e0d815..cdf82c77c1 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -752,7 +752,7 @@ public: if ( chat.mSourceType == CHAT_SOURCE_OBJECT) { std::string slurl = args["slurl"].asString(); - if (slurl.empty()) + if (slurl.empty() && LLWorld::instanceExists()) { LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosAgent(chat.mPosAgent); if(region) diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp index fee85d50bd..20fa6d490b 100644 --- a/indra/newview/llconversationview.cpp +++ b/indra/newview/llconversationview.cpp @@ -96,10 +96,14 @@ LLConversationViewSession::~LLConversationViewSession() { mActiveVoiceChannelConnection.disconnect(); - if(LLVoiceClient::instanceExists() && mVoiceClientObserver) - { - LLVoiceClient::getInstance()->removeObserver(mVoiceClientObserver); - } + if (mVoiceClientObserver) + { + if (LLVoiceClient::instanceExists()) + { + LLVoiceClient::getInstance()->removeObserver(mVoiceClientObserver); + } + delete mVoiceClientObserver; + } mFlashTimer->unset(); } @@ -255,7 +259,12 @@ BOOL LLConversationViewSession::postBuild() mIsInActiveVoiceChannel = true; if(LLVoiceClient::instanceExists()) { - LLNearbyVoiceClientStatusObserver* mVoiceClientObserver = new LLNearbyVoiceClientStatusObserver(this); + if (mVoiceClientObserver) + { + LLVoiceClient::getInstance()->removeObserver(mVoiceClientObserver); + delete mVoiceClientObserver; + } + mVoiceClientObserver = new LLNearbyVoiceClientStatusObserver(this); LLVoiceClient::getInstance()->addObserver(mVoiceClientObserver); } break; diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index faa5f71da4..a3837fe10c 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -451,7 +451,7 @@ void LLRenderPass::pushRiggedBatches(U32 type, U32 mask, BOOL texture, BOOL batc LLDrawInfo* pparams = *i; if (pparams) { - if (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash) + if (pparams->mAvatar.notNull() && (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash)) { uploadMatrixPalette(*pparams); lastAvatar = pparams->mAvatar; @@ -596,6 +596,10 @@ bool LLRenderPass::uploadMatrixPalette(LLDrawInfo& params) //static bool LLRenderPass::uploadMatrixPalette(LLVOAvatar* avatar, LLMeshSkinInfo* skinInfo) { + if (!avatar) + { + return false; + } const LLVOAvatar::MatrixPaletteCache& mpc = avatar->updateSkinInfoMatrixPalette(skinInfo); U32 count = mpc.mMatrixPalette.size(); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 2bf8e9b911..eebd89f77f 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -56,6 +56,11 @@ BOOL LLDrawPoolAlpha::sShowDebugAlpha = FALSE; static BOOL deferred_render = FALSE; +// minimum alpha before discarding a fragment +static const F32 MINIMUM_ALPHA = 0.004f; // ~ 1/255 +// minimum alpha before discarding a fragment when rendering impostors +static const F32 MINIMUM_IMPOSTOR_ALPHA = 0.1f; + LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) : LLRenderPass(type), target_shader(NULL), mColorSFactor(LLRender::BF_UNDEF), mColorDFactor(LLRender::BF_UNDEF), @@ -106,11 +111,11 @@ static void prepare_alpha_shader(LLGLSLShader* shader, bool textureGamma, bool d if (LLPipeline::sImpostorRender) { - shader->setMinimumAlpha(0.5f); + shader->setMinimumAlpha(MINIMUM_IMPOSTOR_ALPHA); } else { - shader->setMinimumAlpha(0.f); + shader->setMinimumAlpha(MINIMUM_ALPHA); } if (textureGamma) { @@ -130,14 +135,15 @@ void LLDrawPoolAlpha::renderPostDeferred(S32 pass) deferred_render = TRUE; // prepare shaders - emissive_shader = (LLPipeline::sUnderWaterRender) ? &gObjectEmissiveWaterProgram : &gObjectEmissiveProgram; + emissive_shader = (LLPipeline::sRenderDeferred) ? &gDeferredEmissiveProgram : + (LLPipeline::sUnderWaterRender) ? &gObjectEmissiveWaterProgram : &gObjectEmissiveProgram; prepare_alpha_shader(emissive_shader, true, false); - fullbright_shader = (LLPipeline::sImpostorRender) ? &gDeferredFullbrightProgram : - (LLPipeline::sUnderWaterRender) ? &gDeferredFullbrightWaterProgram : &gDeferredFullbrightProgram; + fullbright_shader = (LLPipeline::sImpostorRender) ? &gDeferredFullbrightAlphaMaskProgram : + (LLPipeline::sUnderWaterRender) ? &gDeferredFullbrightWaterProgram : &gDeferredFullbrightAlphaMaskProgram; prepare_alpha_shader(fullbright_shader, true, false); - simple_shader = (LLPipeline::sImpostorRender) ? &gDeferredAlphaImpostorProgram : + simple_shader = (LLPipeline::sImpostorRender) ? &gDeferredAlphaImpostorProgram : (LLPipeline::sUnderWaterRender) ? &gDeferredAlphaWaterProgram : &gDeferredAlphaProgram; prepare_alpha_shader(simple_shader, false, true); //prime simple shader (loads shadow relevant uniforms) @@ -196,18 +202,18 @@ void LLDrawPoolAlpha::render(S32 pass) LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL; simple_shader = (LLPipeline::sImpostorRender) ? &gObjectSimpleImpostorProgram : - (LLPipeline::sUnderWaterRender) ? &gObjectSimpleWaterProgram : &gObjectSimpleProgram; + (LLPipeline::sUnderWaterRender) ? &gObjectSimpleWaterProgram : &gObjectSimpleAlphaMaskProgram; - fullbright_shader = (LLPipeline::sImpostorRender) ? &gObjectFullbrightProgram : - (LLPipeline::sUnderWaterRender) ? &gObjectFullbrightWaterProgram : &gObjectFullbrightProgram; + fullbright_shader = (LLPipeline::sImpostorRender) ? &gObjectFullbrightAlphaMaskProgram : + (LLPipeline::sUnderWaterRender) ? &gObjectFullbrightWaterProgram : &gObjectFullbrightAlphaMaskProgram; emissive_shader = (LLPipeline::sImpostorRender) ? &gObjectEmissiveProgram : (LLPipeline::sUnderWaterRender) ? &gObjectEmissiveWaterProgram : &gObjectEmissiveProgram; - F32 minimum_alpha = 0.f; + F32 minimum_alpha = MINIMUM_ALPHA; if (LLPipeline::sImpostorRender) { - minimum_alpha = 0.5f; + minimum_alpha = MINIMUM_IMPOSTOR_ALPHA; } prepare_forward_shader(fullbright_shader, minimum_alpha); prepare_forward_shader(simple_shader, minimum_alpha); @@ -228,8 +234,8 @@ void LLDrawPoolAlpha::forwardRender(bool rigged) //enable writing to alpha for emissive effects gGL.setColorMask(true, true); - bool write_depth = rigged - || LLDrawPoolWater::sSkipScreenCopy + bool write_depth = rigged || + LLDrawPoolWater::sSkipScreenCopy // we want depth written so that rendered alpha will // contribute to the alpha mask used for impostors || LLPipeline::sImpostorRenderAlphaDepthPass; @@ -484,6 +490,7 @@ void LLDrawPoolAlpha::renderEmissives(U32 mask, std::vector<LLDrawInfo*>& emissi void LLDrawPoolAlpha::renderRiggedEmissives(U32 mask, std::vector<LLDrawInfo*>& emissives) { + LLGLDepthTest depth(GL_TRUE, GL_FALSE); //disable depth writes since "emissive" is additive so sorting doesn't matter LLGLSLShader* shader = emissive_shader->mRiggedVariant; shader->bind(); shader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, 1.f); @@ -587,7 +594,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) const LLTextureEntry* tep = face->getTextureEntry(); if(tep) { // don't render faces that are more than 90% transparent - if(tep->getColor().mV[3] < 0.1f) + if(tep->getColor().mV[3] < MINIMUM_IMPOSTOR_ALPHA) continue; } } @@ -795,6 +802,10 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) bool LLDrawPoolAlpha::uploadMatrixPalette(const LLDrawInfo& params) { + if (params.mAvatar.isNull()) + { + return false; + } const LLVOAvatar::MatrixPaletteCache& mpc = params.mAvatar.get()->updateSkinInfoMatrixPalette(params.mSkinInfo); U32 count = mpc.mMatrixPalette.size(); diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 1d5419b515..2892fc6f9f 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -56,6 +56,7 @@ LLStandardBumpmap gStandardBumpmapList[TEM_BUMPMAP_COUNT]; LL::WorkQueue::weak_t LLBumpImageList::sMainQueue; LL::WorkQueue::weak_t LLBumpImageList::sTexUpdateQueue; +LLRenderTarget LLBumpImageList::sRenderTarget; // static U32 LLStandardBumpmap::sStandardBumpmapCount = 0; @@ -76,7 +77,7 @@ static S32 cube_channel = -1; static S32 diffuse_channel = -1; static S32 bump_channel = -1; -#define LL_BUMPLIST_MULTITHREADED 0 +#define LL_BUMPLIST_MULTITHREADED 0 // TODO -- figure out why this doesn't work // static void LLStandardBumpmap::init() @@ -776,6 +777,8 @@ void LLBumpImageList::clear() mBrightnessEntries.clear(); mDarknessEntries.clear(); + sRenderTarget.release(); + LLStandardBumpmap::clear(); } @@ -1032,6 +1035,8 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr // static void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code ) { + LL_PROFILE_ZONE_SCOPED; + if( success ) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL; @@ -1201,145 +1206,111 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI } else { //convert to normal map - - //disable compression on normal maps to prevent errors below - bump->getGLTexture()->setAllowCompression(false); - bump->getGLTexture()->setUseMipMaps(TRUE); - - auto* bump_ptr = bump.get(); - auto* dst_ptr = dst_image.get(); + LL_PROFILE_ZONE_NAMED("bil - create normal map"); + LLImageGL* img = bump->getGLTexture(); + LLImageRaw* dst_ptr = dst_image.get(); + LLGLTexture* bump_ptr = bump.get(); -#if LL_BUMPLIST_MULTITHREADED - bump_ptr->ref(); dst_ptr->ref(); -#endif - - bump_ptr->setExplicitFormat(GL_RGBA8, GL_ALPHA); - - auto create_texture = [=]() + img->ref(); + bump_ptr->ref(); + auto create_func = [=]() { -#if LL_IMAGEGL_THREAD_CHECK - bump_ptr->getGLTexture()->mActiveThread = LLThread::currentID(); -#endif - LL_PROFILE_ZONE_NAMED("bil - create texture deferred"); + img->setUseMipMaps(TRUE); + // upload dst_image to GPU (greyscale in red channel) + img->setExplicitFormat(GL_RED, GL_RED); + bump_ptr->createGLTexture(0, dst_ptr); + dst_ptr->unref(); }; - auto gen_normal_map = [=]() + auto generate_func = [=]() { -#if LL_IMAGEGL_THREAD_CHECK - bump_ptr->getGLTexture()->mActiveThread = LLThread::currentID(); -#endif - LL_PROFILE_ZONE_NAMED("bil - generate normal map"); - if (gNormalMapGenProgram.mProgramObject == 0) - { -#if LL_BUMPLIST_MULTITHREADED - bump_ptr->unref(); - dst_ptr->unref(); -#endif - return; - } - gPipeline.mScreen.bindTarget(); - - LLGLDepthTest depth(GL_FALSE); - LLGLDisable cull(GL_CULL_FACE); - LLGLDisable blend(GL_BLEND); - gGL.setColorMask(TRUE, TRUE); - gNormalMapGenProgram.bind(); - - static LLStaticHashedString sNormScale("norm_scale"); - static LLStaticHashedString sStepX("stepX"); - static LLStaticHashedString sStepY("stepY"); - - gNormalMapGenProgram.uniform1f(sNormScale, gSavedSettings.getF32("RenderNormalMapScale")); - gNormalMapGenProgram.uniform1f(sStepX, 1.f / bump_ptr->getWidth()); - gNormalMapGenProgram.uniform1f(sStepY, 1.f / bump_ptr->getHeight()); + // Allocate an empty RGBA texture at "tex_name" the same size as bump + // Note: bump will still point at GPU copy of dst_image + bump_ptr->setExplicitFormat(GL_RGBA, GL_RGBA); + LLGLuint tex_name; + img->createGLTexture(0, nullptr, 0, 0, true, &tex_name); - LLVector2 v((F32)bump_ptr->getWidth() / gPipeline.mScreen.getWidth(), - (F32)bump_ptr->getHeight() / gPipeline.mScreen.getHeight()); + // point render target at empty buffer + sRenderTarget.setColorAttachment(img, tex_name); - gGL.getTexUnit(0)->bind(bump_ptr); - - S32 width = bump_ptr->getWidth(); - S32 height = bump_ptr->getHeight(); - - S32 screen_width = gPipeline.mScreen.getWidth(); - S32 screen_height = gPipeline.mScreen.getHeight(); - - glViewport(0, 0, screen_width, screen_height); - - for (S32 left = 0; left < width; left += screen_width) + // generate normal map in empty texture { - S32 right = left + screen_width; - right = llmin(right, width); + sRenderTarget.bindTarget(); - F32 left_tc = (F32)left / width; - F32 right_tc = (F32)right / width; + LLGLDepthTest depth(GL_FALSE); + LLGLDisable cull(GL_CULL_FACE); + LLGLDisable blend(GL_BLEND); + gGL.setColorMask(TRUE, TRUE); - for (S32 bottom = 0; bottom < height; bottom += screen_height) - { - S32 top = bottom + screen_height; - top = llmin(top, height); + gNormalMapGenProgram.bind(); - F32 bottom_tc = (F32)bottom / height; - F32 top_tc = (F32)(bottom + screen_height) / height; - top_tc = llmin(top_tc, 1.f); + static LLStaticHashedString sNormScale("norm_scale"); + static LLStaticHashedString sStepX("stepX"); + static LLStaticHashedString sStepY("stepY"); - F32 screen_right = (F32)(right - left) / screen_width; - F32 screen_top = (F32)(top - bottom) / screen_height; + gNormalMapGenProgram.uniform1f(sNormScale, gSavedSettings.getF32("RenderNormalMapScale")); + gNormalMapGenProgram.uniform1f(sStepX, 1.f / bump_ptr->getWidth()); + gNormalMapGenProgram.uniform1f(sStepY, 1.f / bump_ptr->getHeight()); - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.texCoord2f(left_tc, bottom_tc); - gGL.vertex2f(0, 0); + gGL.getTexUnit(0)->bind(bump_ptr); - gGL.texCoord2f(left_tc, top_tc); - gGL.vertex2f(0, screen_top); + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.texCoord2f(0, 0); + gGL.vertex2f(0, 0); - gGL.texCoord2f(right_tc, bottom_tc); - gGL.vertex2f(screen_right, 0); + gGL.texCoord2f(0, 1); + gGL.vertex2f(0, 1); - gGL.texCoord2f(right_tc, top_tc); - gGL.vertex2f(screen_right, screen_top); + gGL.texCoord2f(1, 0); + gGL.vertex2f(1, 0); - gGL.end(); + gGL.texCoord2f(1, 1); + gGL.vertex2f(1, 1); - gGL.flush(); + gGL.end(); - S32 w = right - left; - S32 h = top - bottom; + gGL.flush(); - glCopyTexSubImage2D(GL_TEXTURE_2D, 0, left, bottom, 0, 0, w, h); - } - } + gNormalMapGenProgram.unbind(); - glGenerateMipmap(GL_TEXTURE_2D); + sRenderTarget.flush(); + sRenderTarget.releaseColorAttachment(); + } - gPipeline.mScreen.flush(); + // point bump at normal map and free gpu copy of dst_image + img->syncTexName(tex_name); - gNormalMapGenProgram.unbind(); + // generate mipmap + gGL.getTexUnit(0)->bind(img); + glGenerateMipmap(GL_TEXTURE_2D); + gGL.getTexUnit(0)->disable(); - //generateNormalMapFromAlpha(dst_image, nrm_image); -#if LL_BUMPLIST_MULTITHREADED bump_ptr->unref(); - dst_ptr->unref(); -#endif + img->unref(); }; #if LL_BUMPLIST_MULTITHREADED - auto main_queue = sMainQueue.lock(); - - if (LLImageGLThread::sEnabled) - { //dispatch creation to background thread - main_queue->postTo(sTexUpdateQueue, create_texture, gen_normal_map); + auto main_queue = LLImageGLThread::sEnabled ? sMainQueue.lock() : nullptr; + + if (main_queue) + { //dispatch texture upload to background thread, issue GPU commands to generate normal map on main thread + main_queue->postTo( + sTexUpdateQueue, + create_func, + generate_func); } else #endif - { - create_texture(); - gen_normal_map(); + { // immediate upload texture and generate normal map + create_func(); + generate_func(); } + + } - + iter->second = bump; // derefs (and deletes) old image //--------------------------------------------------- } diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h index 6e21859738..e8a027967b 100644 --- a/indra/newview/lldrawpoolbump.h +++ b/indra/newview/lldrawpoolbump.h @@ -163,6 +163,7 @@ private: bump_image_map_t mDarknessEntries; static LL::WorkQueue::weak_t sMainQueue; static LL::WorkQueue::weak_t sTexUpdateQueue; + static LLRenderTarget sRenderTarget; }; extern LLBumpImageList gBumpImageList; diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp index 135770c99c..2b05f4c453 100644 --- a/indra/newview/lldrawpoolmaterials.cpp +++ b/indra/newview/lldrawpoolmaterials.cpp @@ -243,7 +243,7 @@ void LLDrawPoolMaterials::pushMaterialsBatch(LLDrawInfo& params, U32 mask, bool } // upload matrix palette to shader - if (rigged) + if (rigged && params.mAvatar.notNull()) { const LLVOAvatar::MatrixPaletteCache& mpc = params.mAvatar->updateSkinInfoMatrixPalette(params.mSkinInfo); U32 count = mpc.mMatrixPalette.size(); diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 6762b38c39..a84f62036e 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -624,18 +624,10 @@ void LLDrawPoolWater::renderWater() shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); - if (LLEnvironment::instance().isCloudScrollPaused()) - { - static const std::array<F32, 2> zerowave {{0.0f, 0.0f}}; - shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, zerowave.data()); - shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, zerowave.data()); - } - else - { - shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV); - shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV); - } + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV); + shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, pwater->getNormalScale().mV); diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index 42f3d15a1c..b76dc6a961 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -1155,6 +1155,10 @@ void LLEnvironment::setEnvironment(LLEnvironment::EnvSelection_t env, const LLSe mSignalEnvChanged(env, env_version); } +void LLEnvironment::setCurrentEnvironmentSelection(LLEnvironment::EnvSelection_t env) +{ + mCurrentEnvironment->setEnvironmentSelection(env); +} void LLEnvironment::setEnvironment(LLEnvironment::EnvSelection_t env, LLEnvironment::fixedEnvironment_t fixed, S32 env_version) { @@ -1761,8 +1765,22 @@ void LLEnvironment::updateShaderUniforms(LLGLSLShader* shader) void LLEnvironment::updateSettingsUniforms() { - updateGLVariablesForSettings(mWaterUniforms, mCurrentEnvironment->getWater()); - updateGLVariablesForSettings(mSkyUniforms, mCurrentEnvironment->getSky()); + if (mCurrentEnvironment->getWater()) + { + updateGLVariablesForSettings(mWaterUniforms, mCurrentEnvironment->getWater()); + } + else + { + LL_WARNS("ENVIRONMENT") << "Failed to update GL variable for water settings, environment is not properly set" << LL_ENDL; + } + if (mCurrentEnvironment->getSky()) + { + updateGLVariablesForSettings(mSkyUniforms, mCurrentEnvironment->getSky()); + } + else + { + LL_WARNS("ENVIRONMENT") << "Failed to update GL variable for sky settings, environment is not properly set" << LL_ENDL; + } } void LLEnvironment::recordEnvironment(S32 parcel_id, LLEnvironment::EnvironmentInfo::ptr_t envinfo, LLSettingsBase::Seconds transition) diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h index 0ec06402f8..330de2bea8 100644 --- a/indra/newview/llenvironment.h +++ b/indra/newview/llenvironment.h @@ -158,6 +158,8 @@ public: static void logEnvironment(EnvSelection_t env, const LLSettingsBase::ptr_t &settings, S32 env_version = NO_VERSION); + void setCurrentEnvironmentSelection(LLEnvironment::EnvSelection_t env); + LLSettingsDay::ptr_t getEnvironmentDay(EnvSelection_t env); LLSettingsDay::Seconds getEnvironmentDayLength(EnvSelection_t env); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index b328dd2962..d1e2b8b93d 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1172,6 +1172,11 @@ bool LLFace::canRenderAsMask() return true; } + if (isState(LLFace::RIGGED)) + { // never auto alpha-mask rigged faces + return false; + } + const LLTextureEntry* te = getTextureEntry(); if( !te || !getViewerObject() || !getTexture() ) { @@ -2359,14 +2364,35 @@ F32 LLFace::getTextureVirtualSize() BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_FACE + LL_PROFILE_ZONE_SCOPED_CATEGORY_FACE; //VECTORIZE THIS //get area of circle around face - LLVector4a center; - center.load3(getPositionAgent().mV); - LLVector4a size; - size.setSub(mExtents[1], mExtents[0]); + + LLVector4a center; + LLVector4a size; + + + if (isState(LLFace::RIGGED)) + { + //override with avatar bounding box + LLVOAvatar* avatar = mVObjp->getAvatar(); + if (avatar) + { + center.load3(avatar->getPositionAgent().mV); + const LLVector4a* exts = avatar->mDrawable->getSpatialExtents(); + size.setSub(exts[1], exts[0]); + } + else + { + return false; + } + } + else + { + center.load3(getPositionAgent().mV); + size.setSub(mExtents[1], mExtents[0]); + } size.mul(0.5f); LLViewerCamera* camera = LLViewerCamera::getInstance(); diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 79f50f2273..aa00c9d052 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -143,7 +143,7 @@ public: LLViewerObject* getViewerObject() const { return mVObjp; } S32 getLOD() const { return mVObjp.notNull() ? mVObjp->getLOD() : 0; } void setPoolType(U32 type) { mPoolType = type; } - S32 getTEOffset() { return mTEOffset; } + S32 getTEOffset() const { return mTEOffset; } LLViewerTexture* getTexture(U32 ch = LLRender::DIFFUSE_MAP) const; void setViewerObject(LLViewerObject* object); @@ -233,6 +233,12 @@ public: void notifyAboutCreatingTexture(LLViewerTexture *texture); void notifyAboutMissingAsset(LLViewerTexture *texture); + // used to preserve draw order of faces that are batched together. + // Allows content creators to manipulate linked sets and face ordering + // for consistent alpha sorting results, particularly for rigged attachments + void setDrawOrderIndex(U32 index) { mDrawOrderIndex = index; } + U32 getDrawOrderIndex() const { return mDrawOrderIndex; } + public: //aligned members LLVector4a mExtents[2]; @@ -305,6 +311,7 @@ private: bool mHasMedia ; bool mIsMediaAllowed; + U32 mDrawOrderIndex = 0; // see setDrawOrderIndex protected: static BOOL sSafeRenderSelect; diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 0813057714..329af264eb 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -381,7 +381,10 @@ F32 gpu_benchmark(); F32 logExceptionBenchmark() { - // Todo: make a wrapper/class for SEH exceptions + // FIXME: gpu_benchmark uses many C++ classes on the stack to control state. + // SEH exceptions with our current exception handling options do not call + // destructors for these classes, resulting in an undefined state should + // this handler be invoked. F32 gbps = -1; __try { @@ -389,6 +392,9 @@ F32 logExceptionBenchmark() } __except (msc_exception_filter(GetExceptionCode(), GetExceptionInformation())) { + // HACK - ensure that profiling is disabled + LLGLSLShader::finishProfile(false); + // convert to C++ styled exception char integer_string[32]; sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode()); diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp index 3b192ff81b..1c69b9d60b 100644 --- a/indra/newview/llfloatercamera.cpp +++ b/indra/newview/llfloatercamera.cpp @@ -453,18 +453,18 @@ void LLFloaterCamera::setMode(ECameraControlMode mode) void LLFloaterCamera::switchMode(ECameraControlMode mode) { - setMode(mode); - switch (mode) { case CAMERA_CTRL_MODE_PRESETS: case CAMERA_CTRL_MODE_PAN: sFreeCamera = false; + setMode(mode); // depends onto sFreeCamera clear_camera_tool(); break; case CAMERA_CTRL_MODE_FREE_CAMERA: sFreeCamera = true; + setMode(mode); activate_camera_tool(); break; diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index 4f2c36f45b..fec218ca3b 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -137,6 +137,7 @@ void LLFloaterFixedEnvironment::onClose(bool app_quitting) doCloseInventoryFloater(app_quitting); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); + LLEnvironment::instance().setCurrentEnvironmentSelection(LLEnvironment::ENV_LOCAL); LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT); mSettings.reset(); diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp index c4e0dd483f..6e326ff3cf 100644 --- a/indra/newview/llfloatergesture.cpp +++ b/indra/newview/llfloatergesture.cpp @@ -582,8 +582,7 @@ void LLFloaterGesture::onCopyPasteAction(const LLSD& command) LLInventoryItem* item = gInventory.getItem(*it); if(item && item->getInventoryType() == LLInventoryType::IT_GESTURE) { - LLWString item_name = utf8str_to_wstring(item->getName()); - LLClipboard::instance().addToClipboard(item_name, 0, item_name.size()); + LLClipboard::instance().addToClipboard(*it); } } } diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp index 43dc304c10..34499ac170 100644 --- a/indra/newview/llfloaterimsessiontab.cpp +++ b/indra/newview/llfloaterimsessiontab.cpp @@ -384,7 +384,7 @@ void LLFloaterIMSessionTab::draw() void LLFloaterIMSessionTab::enableDisableCallBtn() { - if (LLVoiceClient::instanceExists()) + if (LLVoiceClient::instanceExists() && mVoiceButton) { mVoiceButton->setEnabled( mSessionID.notNull() diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index a57705fe50..0e94d31d90 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -2056,7 +2056,16 @@ void LLPanelPreference::saveSettings() { view_stack.push_back(*iter); } - } + } + + if (LLStartUp::getStartupState() == STATE_STARTED) + { + LLControlVariable* control = gSavedPerAccountSettings.getControl("VoiceCallsFriendsOnly"); + if (control) + { + mSavedValues[control] = control->getValue(); + } + } } void LLPanelPreference::showMultipleViewersWarning(LLUICtrl* checkbox, const LLSD& value) diff --git a/indra/newview/llfloatersearch.cpp b/indra/newview/llfloatersearch.cpp index 779542cfcc..2e1fbb09e0 100644 --- a/indra/newview/llfloatersearch.cpp +++ b/indra/newview/llfloatersearch.cpp @@ -169,15 +169,6 @@ void LLFloaterSearch::search(const SearchQuery &p) // add the search query string subs["QUERY"] = LLURI::escape(p.query); - // add the permissions token that login.cgi gave us - // We use "search_token", and fallback to "auth_token" if not present. - LLSD search_token = LLLoginInstance::getInstance()->getResponse("search_token"); - if (search_token.asString().empty()) - { - search_token = LLLoginInstance::getInstance()->getResponse("auth_token"); - } - subs["AUTH_TOKEN"] = search_token.asString(); - // add the user's preferred maturity (can be changed via prefs) std::string maturity; if (gAgent.prefersAdult()) diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 27197f0b06..2c84cd1f93 100644 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -56,10 +56,12 @@ #include "llscrolllistctrl.h" #include "llslurl.h" #include "lltextbox.h" +#include "lltoolbarview.h" #include "lltracker.h" #include "lltrans.h" #include "llviewerinventory.h" // LLViewerInventoryItem #include "llviewermenu.h" +#include "llviewerparcelmgr.h" #include "llviewerregion.h" #include "llviewerstats.h" #include "llviewertexture.h" @@ -87,6 +89,9 @@ static const F32 MAP_ZOOM_TIME = 0.2f; // Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window. static const S32 MAX_VISIBLE_REGIONS = 512; + +const S32 HIDE_BEACON_PAD = 133; + // It would be more logical to have this inside the method where it is used but to compile under gcc this // struct has to be here. struct SortRegionNames @@ -326,6 +331,8 @@ LLFloaterWorldMap::~LLFloaterWorldMap() mFriendObserver = NULL; gFloaterWorldMap = NULL; + + mTeleportFinishConnection.disconnect(); } //static @@ -339,12 +346,16 @@ void LLFloaterWorldMap::onClose(bool app_quitting) { // While we're not visible, discard the overlay images we're using LLWorldMap::getInstance()->clearImageRefs(); + mTeleportFinishConnection.disconnect(); } // virtual void LLFloaterWorldMap::onOpen(const LLSD& key) { - bool center_on_target = (key.asString() == "center"); + mTeleportFinishConnection = LLViewerParcelMgr::getInstance()-> + setTeleportFinishedCallback(boost::bind(&LLFloaterWorldMap::onTeleportFinished, this)); + + bool center_on_target = (key.asString() == "center"); mIsClosing = FALSE; @@ -1566,6 +1577,13 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) } } +void LLFloaterWorldMap::onTeleportFinished() +{ + if(isInVisibleChain()) + { + LLWorldMapView::setPan(0, 0, TRUE); + } +} void LLFloaterWorldMap::onCommitSearchResult() { @@ -1642,3 +1660,103 @@ void LLFloaterWorldMap::onFocusLost() LLWorldMapView* map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel; map_panel->mPanning = FALSE; } + +LLPanelHideBeacon::LLPanelHideBeacon() : + mHideButton(NULL) +{ +} + +// static +LLPanelHideBeacon* LLPanelHideBeacon::getInstance() +{ + static LLPanelHideBeacon* panel = getPanelHideBeacon(); + return panel; +} + + +BOOL LLPanelHideBeacon::postBuild() +{ + mHideButton = getChild<LLButton>("hide_beacon_btn"); + mHideButton->setCommitCallback(boost::bind(&LLPanelHideBeacon::onHideButtonClick, this)); + + gViewerWindow->setOnWorldViewRectUpdated(boost::bind(&LLPanelHideBeacon::updatePosition, this)); + + return TRUE; +} + +//virtual +void LLPanelHideBeacon::draw() +{ + if (!LLTracker::isTracking(NULL)) + { + mHideButton->setVisible(false); + return; + } + mHideButton->setVisible(true); + updatePosition(); + LLPanel::draw(); +} + +//virtual +void LLPanelHideBeacon::setVisible(BOOL visible) +{ + if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) visible = false; + + if (visible) + { + updatePosition(); + } + + LLPanel::setVisible(visible); +} + + +//static +LLPanelHideBeacon* LLPanelHideBeacon::getPanelHideBeacon() +{ + LLPanelHideBeacon* panel = new LLPanelHideBeacon(); + panel->buildFromFile("panel_hide_beacon.xml"); + + LL_INFOS() << "Build LLPanelHideBeacon panel" << LL_ENDL; + + panel->updatePosition(); + return panel; +} + +void LLPanelHideBeacon::onHideButtonClick() +{ + LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); + if (instance) + { + instance->onClearBtn(); + } +} + +/** +* Updates position of the panel (similar to Stand & Stop Flying panel). +*/ +void LLPanelHideBeacon::updatePosition() +{ + S32 bottom_tb_center = 0; + if (LLToolBar* toolbar_bottom = gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_BOTTOM)) + { + bottom_tb_center = toolbar_bottom->getRect().getCenterX(); + } + + S32 left_tb_width = 0; + if (LLToolBar* toolbar_left = gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_LEFT)) + { + left_tb_width = toolbar_left->getRect().getWidth(); + } + + if (gToolBarView != NULL && gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_LEFT)->hasButtons()) + { + S32 x_pos = bottom_tb_center - getRect().getWidth() / 2 - left_tb_width; + setOrigin( x_pos + HIDE_BEACON_PAD, 0); + } + else + { + S32 x_pos = bottom_tb_center - getRect().getWidth() / 2; + setOrigin( x_pos + HIDE_BEACON_PAD, 0); + } +} diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h index 97e99297cf..14a9c26fb9 100644 --- a/indra/newview/llfloaterworldmap.h +++ b/indra/newview/llfloaterworldmap.h @@ -107,7 +107,8 @@ public: // teleport to the tracked item, if there is one void teleport(); void onChangeMaturity(); - + + void onClearBtn(); //Slapp instigated avatar tracking void avatarTrackFromSlapp( const LLUUID& id ); @@ -124,7 +125,6 @@ protected: void onComboTextEntry( ); void onSearchTextEntry( ); - void onClearBtn(); void onClickTeleportBtn(); void onShowTargetBtn(); void onShowAgentBtn(); @@ -151,7 +151,7 @@ protected: void onCoordinatesCommit(); void onCommitSearchResult(); - void cacheLandmarkPosition(); + void onTeleportFinished(); private: LLPanel* mPanel; // Panel displaying the map @@ -195,9 +195,31 @@ private: LLCtrlListInterface * mListFriendCombo; LLCtrlListInterface * mListLandmarkCombo; LLCtrlListInterface * mListSearchResults; + + boost::signals2::connection mTeleportFinishConnection; }; extern LLFloaterWorldMap* gFloaterWorldMap; + +class LLPanelHideBeacon : public LLPanel +{ +public: + static LLPanelHideBeacon* getInstance(); + + LLPanelHideBeacon(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void setVisible(BOOL visible); + /*virtual*/ void draw(); + +private: + static LLPanelHideBeacon* getPanelHideBeacon(); + void onHideButtonClick(); + void updatePosition(); + + LLButton* mHideButton; + +}; + #endif diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp index 9f2119281d..489d34edca 100644 --- a/indra/newview/llgesturemgr.cpp +++ b/indra/newview/llgesturemgr.cpp @@ -483,8 +483,13 @@ void LLGestureMgr::replaceGesture(const LLUUID& item_id, LLMultiGesture* new_ges mActive[base_item_id] = new_gesture; - delete old_gesture; - old_gesture = NULL; + // replaceGesture(const LLUUID& item_id, const LLUUID& new_asset_id) + // replaces ids without repalcing gesture + if (old_gesture != new_gesture) + { + delete old_gesture; + old_gesture = NULL; + } if (asset_id.notNull()) { @@ -910,7 +915,7 @@ void LLGestureMgr::stepGesture(LLMultiGesture* gesture) else if (gesture->mWaitTimer.getElapsedTimeF32() > MAX_WAIT_ANIM_SECS) { // we've waited too long for an animation - LL_INFOS() << "Waited too long for animations to stop, continuing gesture." + LL_INFOS("GestureMgr") << "Waited too long for animations to stop, continuing gesture." << LL_ENDL; gesture->mWaitingAnimations = FALSE; gesture->mCurrentStep++; @@ -1097,6 +1102,34 @@ void LLGestureMgr::onLoadComplete(const LLUUID& asset_uuid, self.setFetchID(item_id); self.startFetch(); } + + item_map_t::iterator it = self.mActive.find(item_id); + if (it == self.mActive.end()) + { + // Gesture is supposed to be present, active, but NULL + LL_DEBUGS("GestureMgr") << "Gesture " << item_id << " not found in active list" << LL_ENDL; + } + else + { + LLMultiGesture* old_gesture = (*it).second; + if (old_gesture && old_gesture != gesture) + { + LL_DEBUGS("GestureMgr") << "Received dupplicate " << item_id << " callback" << LL_ENDL; + // In case somebody managest to activate, deactivate and + // then activate gesture again, before asset finishes loading. + // LLLoadInfo will have a different pointer, asset storage will + // see it as a different request, resulting in two callbacks. + + // deactivateSimilarGestures() did not turn this one off + // because of matching item_id + self.stopGesture(old_gesture); + + self.mActive.erase(item_id); + delete old_gesture; + old_gesture = NULL; + } + } + self.mActive[item_id] = gesture; // Everything has been successful. Add to the active list. @@ -1131,9 +1164,23 @@ void LLGestureMgr::onLoadComplete(const LLUUID& asset_uuid, } else { - LL_WARNS() << "Unable to load gesture" << LL_ENDL; - - self.mActive.erase(item_id); + LL_WARNS("GestureMgr") << "Unable to load gesture" << LL_ENDL; + + item_map_t::iterator it = self.mActive.find(item_id); + if (it != self.mActive.end()) + { + LLMultiGesture* old_gesture = (*it).second; + if (old_gesture) + { + // Shouldn't happen, just in case + LL_WARNS("GestureMgr") << "Gesture " << item_id << " existed when it shouldn't" << LL_ENDL; + + self.stopGesture(old_gesture); + delete old_gesture; + old_gesture = NULL; + } + self.mActive.erase(item_id); + } delete gesture; gesture = NULL; @@ -1151,9 +1198,23 @@ void LLGestureMgr::onLoadComplete(const LLUUID& asset_uuid, LLDelayedGestureError::gestureFailedToLoad( item_id ); } - LL_WARNS() << "Problem loading gesture: " << status << LL_ENDL; - - LLGestureMgr::instance().mActive.erase(item_id); + LL_WARNS("GestureMgr") << "Problem loading gesture: " << status << LL_ENDL; + + item_map_t::iterator it = self.mActive.find(item_id); + if (it != self.mActive.end()) + { + LLMultiGesture* old_gesture = (*it).second; + if (old_gesture) + { + // Shouldn't happen, just in case + LL_WARNS("GestureMgr") << "Gesture " << item_id << " existed when it shouldn't" << LL_ENDL; + + self.stopGesture(old_gesture); + delete old_gesture; + old_gesture = NULL; + } + self.mActive.erase(item_id); + } } } diff --git a/indra/newview/llgroupactions.cpp b/indra/newview/llgroupactions.cpp index 9dca509262..e7bc2a9268 100644 --- a/indra/newview/llgroupactions.cpp +++ b/indra/newview/llgroupactions.cpp @@ -196,7 +196,7 @@ LLFetchLeaveGroupData* gFetchLeaveGroupData = NULL; // static void LLGroupActions::search() { - LLFloaterReg::showInstance("search", LLSD().with("category", "groups")); + LLFloaterReg::showInstance("search"); } // static diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index b4fc832596..37500176ea 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -138,6 +138,8 @@ bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item) LLInventoryValidationInfo::LLInventoryValidationInfo(): mFatalErrorCount(0), mWarningCount(0), + mLoopCount(0), + mOrphanedCount(0), mInitialized(false), mFatalNoRootFolder(false), mFatalNoLibraryRootFolder(false), @@ -147,7 +149,10 @@ LLInventoryValidationInfo::LLInventoryValidationInfo(): void LLInventoryValidationInfo::toOstream(std::ostream& os) const { - os << "mFatalErrorCount " << mFatalErrorCount << " mWarningCount " << mWarningCount; + os << "mFatalErrorCount " << mFatalErrorCount + << " mWarningCount " << mWarningCount + << " mLoopCount " << mLoopCount + << " mOrphanedCount " << mOrphanedCount; } @@ -161,6 +166,8 @@ void LLInventoryValidationInfo::asLLSD(LLSD& sd) const { sd["fatal_error_count"] = mFatalErrorCount; sd["warning_count"] = mWarningCount; + sd["loop_count"] = mLoopCount; + sd["orphaned_count"] = mOrphanedCount; sd["initialized"] = mInitialized; sd["missing_system_folders_count"] = LLSD::Integer(mMissingRequiredSystemFolders.size()); sd["fatal_no_root_folder"] = mFatalNoRootFolder; @@ -337,21 +344,35 @@ const LLViewerInventoryCategory* LLInventoryModel::getFirstDescendantOf(const LL return NULL; } -bool LLInventoryModel::getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const +LLInventoryModel::EAnscestorResult LLInventoryModel::getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const { LLInventoryObject *object = getObject(object_id); - while (object && object->getParentUUID().notNull()) - { - LLInventoryObject *parent_object = getObject(object->getParentUUID()); + if (!object) + { + LL_WARNS(LOG_INV) << "Unable to trace topmost ancestor, initial object " << object_id << " does not exist" << LL_ENDL; + return ANSCESTOR_MISSING; + } + + std::set<LLUUID> object_ids{ object_id }; // loop protection + while (object->getParentUUID().notNull()) + { + LLUUID parent_id = object->getParentUUID(); + if (object_ids.find(parent_id) != object_ids.end()) + { + LL_WARNS(LOG_INV) << "Detected a loop on an object " << parent_id << " when searching for ancestor of " << object_id << LL_ENDL; + return ANSCESTOR_LOOP; + } + object_ids.insert(parent_id); + LLInventoryObject *parent_object = getObject(parent_id); if (!parent_object) { - LL_WARNS(LOG_INV) << "unable to trace topmost ancestor, missing item for uuid " << object->getParentUUID() << LL_ENDL; - return false; + LL_WARNS(LOG_INV) << "unable to trace topmost ancestor of " << object_id << ", missing item for uuid " << parent_id << LL_ENDL; + return ANSCESTOR_MISSING; } object = parent_object; } result = object->getUUID(); - return true; + return ANSCESTOR_OK; } // Get the object by id. Returns NULL if not found. @@ -2947,42 +2968,69 @@ bool LLInventoryModel::saveToFile(const std::string& filename, LL_INFOS(LOG_INV) << "saving inventory to: (" << filename << ")" << LL_ENDL; - llofstream fileXML(filename.c_str()); - if (!fileXML.is_open()) - { - LL_WARNS(LOG_INV) << "unable to save inventory to: " << filename << LL_ENDL; - return false; - } + try + { + llofstream fileXML(filename.c_str()); + if (!fileXML.is_open()) + { + LL_WARNS(LOG_INV) << "Failed to open file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } - LLSD cache_ver; - cache_ver["inv_cache_version"] = sCurrentInvCacheVersion; + LLSD cache_ver; + cache_ver["inv_cache_version"] = sCurrentInvCacheVersion; - fileXML << LLSDOStreamer<LLSDNotationFormatter>(cache_ver) << std::endl; + if (fileXML.fail()) + { + LL_WARNS(LOG_INV) << "Failed to write cache version to file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } - S32 count = categories.size(); - S32 cat_count = 0; - S32 i; - for(i = 0; i < count; ++i) - { - LLViewerInventoryCategory* cat = categories[i]; - if(cat->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - fileXML << LLSDOStreamer<LLSDNotationFormatter>(cat->exportLLSD()) << std::endl; - cat_count++; - } - } + fileXML << LLSDOStreamer<LLSDNotationFormatter>(cache_ver) << std::endl; - S32 it_count = items.size(); - for(i = 0; i < it_count; ++i) - { - fileXML << LLSDOStreamer<LLSDNotationFormatter>(items[i]->asLLSD()) << std::endl; - } + S32 count = categories.size(); + S32 cat_count = 0; + S32 i; + for (i = 0; i < count; ++i) + { + LLViewerInventoryCategory* cat = categories[i]; + if (cat->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + fileXML << LLSDOStreamer<LLSDNotationFormatter>(cat->exportLLSD()) << std::endl; + cat_count++; + } - fileXML.close(); + if (fileXML.fail()) + { + LL_WARNS(LOG_INV) << "Failed to write a folder to file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } + } - LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL; + S32 it_count = items.size(); + for (i = 0; i < it_count; ++i) + { + fileXML << LLSDOStreamer<LLSDNotationFormatter>(items[i]->asLLSD()) << std::endl; - return true; + if (fileXML.fail()) + { + LL_WARNS(LOG_INV) << "Failed to write an item to file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } + } + + fileXML.close(); + + LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL; + } + catch (...) + { + LOG_UNHANDLED_EXCEPTION(""); + LL_INFOS(LOG_INV) << "Failed to save inventory to: (" << filename << ")" << LL_ENDL; + return false; + } + + return true; } // message handling functionality @@ -3850,20 +3898,23 @@ void LLInventoryModel::dumpInventory() const LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const { LLPointer<LLInventoryValidationInfo> validation_info = new LLInventoryValidationInfo; - S32 fatalities = 0; + S32 fatal_errs = 0; S32 warnings = 0; + S32 loops = 0; + S32 orphaned = 0; if (getRootFolderID().isNull()) { LL_WARNS("Inventory") << "Fatal inventory corruption: no root folder id" << LL_ENDL; validation_info->mFatalNoRootFolder = true; - fatalities++; + fatal_errs++; } if (getLibraryRootFolderID().isNull()) { + // Probably shouldn't be a fatality, inventory can function without a library LL_WARNS("Inventory") << "Fatal inventory corruption: no library root folder id" << LL_ENDL; validation_info->mFatalNoLibraryRootFolder = true; - fatalities++; + fatal_errs++; } if (mCategoryMap.size() + 1 != mParentChildCategoryTree.size()) @@ -3895,7 +3946,23 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const } LLUUID topmost_ancestor_id; // Will leave as null uuid on failure - getObjectTopmostAncestor(cat_id, topmost_ancestor_id); + EAnscestorResult res = getObjectTopmostAncestor(cat_id, topmost_ancestor_id); + switch (res) + { + case ANSCESTOR_MISSING: + orphaned++; + break; + case ANSCESTOR_LOOP: + loops++; + break; + case ANSCESTOR_OK: + break; + default: + LL_WARNS("Inventory") << "Unknown ancestor error for " << cat_id << LL_ENDL; + warnings++; + break; + } + if (cat_id != cat->getUUID()) { LL_WARNS("Inventory") << "cat id/index mismatch " << cat_id << " " << cat->getUUID() << LL_ENDL; @@ -3995,8 +4062,8 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const // Topmost ancestor should be root or library. LLUUID topmost_ancestor_id; - bool found = getObjectTopmostAncestor(item_id, topmost_ancestor_id); - if (!found) + EAnscestorResult found = getObjectTopmostAncestor(item_id, topmost_ancestor_id); + if (found != ANSCESTOR_OK) { LL_WARNS("Inventory") << "unable to find topmost ancestor for " << item_id << LL_ENDL; warnings++; @@ -4026,7 +4093,7 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const { LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName() << "] orphaned - no child cat array for alleged parent " << parent_id << LL_ENDL; - warnings++; + orphaned++; } else { @@ -4044,6 +4111,7 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const { LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName() << "] orphaned - not found in child cat array of alleged parent " << parent_id << LL_ENDL; + orphaned++; } } } @@ -4052,7 +4120,7 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const LLFolderType::EType folder_type = cat->getPreferredType(); bool cat_is_in_library = false; LLUUID topmost_id; - if (getObjectTopmostAncestor(cat->getUUID(),topmost_id) && topmost_id == getLibraryRootFolderID()) + if (getObjectTopmostAncestor(cat->getUUID(),topmost_id) == ANSCESTOR_OK && topmost_id == getLibraryRootFolderID()) { cat_is_in_library = true; } @@ -4092,6 +4160,7 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const if (parent_id.isNull()) { LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() << "] has null parent id!" << LL_ENDL; + orphaned++; } else { @@ -4102,6 +4171,7 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const { LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() << "] orphaned - alleged parent has no child items list " << parent_id << LL_ENDL; + orphaned++; } else { @@ -4118,6 +4188,7 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const { LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() << "] orphaned - not found as child of alleged parent " << parent_id << LL_ENDL; + orphaned++; } } @@ -4135,15 +4206,18 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const LL_WARNS("Inventory") << "link " << item->getUUID() << " type " << item->getActualType() << " missing backlink info at target_id " << target_id << LL_ENDL; + orphaned++; } // Links should have referents. if (item->getActualType() == LLAssetType::AT_LINK && !target_item) { LL_WARNS("Inventory") << "broken item link " << item->getName() << " id " << item->getUUID() << LL_ENDL; + orphaned++; } else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER && !target_cat) { LL_WARNS("Inventory") << "broken folder link " << item->getName() << " id " << item->getUUID() << LL_ENDL; + orphaned++; } if (target_item && target_item->getIsLinkType()) { @@ -4215,8 +4289,8 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const if (is_automatic) { LL_WARNS("Inventory") << "Fatal inventory corruption: cannot create system folder of type " << ft << LL_ENDL; - fatalities++; - validation_info->mMissingRequiredSystemFolders.insert(LLFolderType::EType(ft)); + fatal_errs++; + validation_info->mMissingRequiredSystemFolders.insert(folder_type); } else { @@ -4227,8 +4301,20 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const else if (count_under_root > 1) { LL_WARNS("Inventory") << "Fatal inventory corruption: system folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL; - validation_info->mDuplicateRequiredSystemFolders.insert(LLFolderType::EType(ft)); - fatalities++; + validation_info->mDuplicateRequiredSystemFolders.insert(folder_type); + if (!is_automatic && folder_type != LLFolderType::FT_SETTINGS) + { + // It is a fatal problem or can lead to fatal problems for COF, + // outfits, trash and other non-automatic folders. + fatal_errs++; + } + else + { + // For automatic folders it's not a fatal issue and shouldn't + // break inventory or other functionality further + // Exception: FT_SETTINGS is not automatic, but only deserves a warning. + warnings++; + } } if (count_elsewhere > 0) { @@ -4254,11 +4340,13 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const } // FIXME need to fail login and tell user to retry, contact support if problem persists. - bool valid = (fatalities == 0); - LL_INFOS("Inventory") << "Validate done, fatal errors: " << fatalities << ", warnings: " << warnings << ", valid: " << valid << LL_ENDL; + bool valid = (fatal_errs == 0); + LL_INFOS("Inventory") << "Validate done, fatal errors: " << fatal_errs << ", warnings: " << warnings << ", valid: " << valid << LL_ENDL; - validation_info->mFatalErrorCount = fatalities; + validation_info->mFatalErrorCount = fatal_errs; validation_info->mWarningCount = warnings; + validation_info->mLoopCount = loops; + validation_info->mOrphanedCount = orphaned; return validation_info; } diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index e81652820f..eeec89bfb0 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -68,6 +68,8 @@ public: S32 mFatalErrorCount; S32 mWarningCount; + S32 mLoopCount; // Presence of folders whose ansestors loop onto themselves + S32 mOrphanedCount; // Missing or orphaned items, links and folders bool mInitialized; bool mFatalNoRootFolder; bool mFatalNoLibraryRootFolder; @@ -283,9 +285,14 @@ public: // Check if one object has a parent chain up to the category specified by UUID. BOOL isObjectDescendentOf(const LLUUID& obj_id, const LLUUID& cat_id) const; - + + enum EAnscestorResult{ + ANSCESTOR_OK = 0, + ANSCESTOR_MISSING = 1, + ANSCESTOR_LOOP = 2, + }; // Follow parent chain to the top. - bool getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const; + EAnscestorResult getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const; //-------------------------------------------------------------------- // Find diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp index c1e5e5faed..d3ba18525b 100644 --- a/indra/newview/llkeyconflict.cpp +++ b/indra/newview/llkeyconflict.cpp @@ -411,8 +411,16 @@ void LLKeyConflictHandler::loadFromSettings(ESourceMode load_mode) filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_default); if (!gDirUtilp->fileExists(filename) || !loadFromSettings(load_mode, filename, &mControlsMap)) { - // mind placeholders - mControlsMap.insert(mDefaultsMap.begin(), mDefaultsMap.end()); + // Mind placeholders + // Do not use mControlsMap.insert(mDefaultsMap) since mControlsMap has + // placeholders that won't be added over(to) by insert. + // Or instead move generatePlaceholders call to be after copying + control_map_t::iterator iter = mDefaultsMap.begin(); + while (iter != mDefaultsMap.end()) + { + mControlsMap[iter->first].mKeyBind = iter->second.mKeyBind; + iter++; + } } } mLoadMode = load_mode; @@ -575,6 +583,8 @@ void LLKeyConflictHandler::saveToSettings(bool temporary) break; } + keys.xml_version.set(keybindings_xml_version, true); + if (temporary) { // write to temporary xml and use it for gViewerInput @@ -736,9 +746,9 @@ void LLKeyConflictHandler::resetToDefault(const std::string &control_name) resetToDefaultAndResolve(control_name, false); } -void LLKeyConflictHandler::resetToDefaults(ESourceMode mode) +void LLKeyConflictHandler::resetToDefaultsAndResolve() { - if (mode == MODE_SAVED_SETTINGS) + if (mLoadMode == MODE_SAVED_SETTINGS) { control_map_t::iterator iter = mControlsMap.begin(); control_map_t::iterator end = mControlsMap.end(); @@ -751,8 +761,16 @@ void LLKeyConflictHandler::resetToDefaults(ESourceMode mode) else { mControlsMap.clear(); - generatePlaceholders(mode); + + // Set key combinations. + // Copy from mDefaultsMap before doing generatePlaceholders, otherwise + // insert() will fail to add some keys into pre-existing values from + // generatePlaceholders() mControlsMap.insert(mDefaultsMap.begin(), mDefaultsMap.end()); + + // Set conflict masks and mark functions (un)assignable + generatePlaceholders(mLoadMode); + } mHasUnsavedChanges = true; @@ -762,7 +780,7 @@ void LLKeyConflictHandler::resetToDefaults() { if (!empty()) { - resetToDefaults(mLoadMode); + resetToDefaultsAndResolve(); } else { @@ -772,7 +790,7 @@ void LLKeyConflictHandler::resetToDefaults() // 3. We are loading 'current' only to replace it // but it is reliable and works Todo: consider optimizing. loadFromSettings(mLoadMode); - resetToDefaults(mLoadMode); + resetToDefaultsAndResolve(); } } @@ -805,7 +823,7 @@ void LLKeyConflictHandler::resetKeyboardBindings() void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode) { - // These controls are meant to cause conflicts when user tries to assign same control somewhere else + // These placeholders are meant to cause conflict resolution when user tries to assign same control somewhere else // also this can be used to pre-record controls that should not conflict or to assign conflict groups/masks if (load_mode == MODE_FIRST_PERSON) @@ -865,24 +883,60 @@ void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode) registerTemporaryControl("spin_around_ccw_sitting"); registerTemporaryControl("spin_around_cw_sitting"); } + + + // Special case, mouse clicks passed to scripts have 'lowest' piority + // thus do not conflict, everything else has a chance before them + // also in ML they have highest priority, but only when script-grabbed, + // thus do not conflict + // (see AGENT_CONTROL_ML_LBUTTON_DOWN and CONTROL_LBUTTON_DOWN_INDEX) + LLKeyConflict *type_data = &mControlsMap[script_mouse_handler_name]; + type_data->mAssignable = true; + type_data->mConflictMask = U32_MAX - CONFLICT_LMOUSE; } -bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, const U32 &conlict_mask) +bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, U32 conlict_mask) { if (conlict_mask == CONFLICT_NOTHING) { // Can't conflict return true; } + + if (data.mMouse == CLICK_LEFT + && data.mMask == MASK_NONE + && data.mKey == KEY_NONE) + { + if ((conlict_mask & CONFLICT_LMOUSE) == 0) + { + // Can't conflict + return true; + } + else + { + // simplify conflict mask + conlict_mask = CONFLICT_LMOUSE; + } + } + else + { + // simplify conflict mask + conlict_mask &= ~CONFLICT_LMOUSE; + } + std::map<std::string, S32> conflict_list; control_map_t::iterator cntrl_iter = mControlsMap.begin(); control_map_t::iterator cntrl_end = mControlsMap.end(); for (; cntrl_iter != cntrl_end; ++cntrl_iter) { + const U32 cmp_mask = cntrl_iter->second.mConflictMask; + if ((cmp_mask & conlict_mask) == 0) + { + // can't conflict + continue; + } S32 index = cntrl_iter->second.mKeyBind.findKeyData(data); - if (index >= 0 - && cntrl_iter->second.mConflictMask != CONFLICT_NOTHING - && (cntrl_iter->second.mConflictMask & conlict_mask) != 0) + if (index >= 0) { if (cntrl_iter->second.mAssignable) { diff --git a/indra/newview/llkeyconflict.h b/indra/newview/llkeyconflict.h index 2926ca3aeb..23c1adf1e4 100644 --- a/indra/newview/llkeyconflict.h +++ b/indra/newview/llkeyconflict.h @@ -66,6 +66,7 @@ public: }; const U32 CONFLICT_NOTHING = 0; + const U32 CONFLICT_LMOUSE = 0x1 << 1; // at the moment this just means that key will conflict with everything that is identical const U32 CONFLICT_ANY = U32_MAX; @@ -128,23 +129,24 @@ public: // resets current mode to defaults void resetToDefaults(); - bool empty() { return mControlsMap.empty(); } + bool empty() const { return mControlsMap.empty(); } void clear(); // reloads bindings from last valid user's xml or from default xml // to keyboard's handler static void resetKeyboardBindings(); - bool hasUnsavedChanges() { return mHasUnsavedChanges; } + bool hasUnsavedChanges() const { return mHasUnsavedChanges; } void setLoadMode(ESourceMode mode) { mLoadMode = mode; } - ESourceMode getLoadMode() { return mLoadMode; } + ESourceMode getLoadMode() const { return mLoadMode; } private: void resetToDefaultAndResolve(const std::string &control_name, bool ignore_conflicts); - void resetToDefaults(ESourceMode mode); + void resetToDefaultsAndResolve(); // at the moment these kind of control is not savable, but takes part in conflict resolution void registerTemporaryControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask, U32 conflict_mask); + // conflict mask 0 means that any conflicts will be ignored void registerTemporaryControl(const std::string &control_name, U32 conflict_mask = 0); typedef std::map<std::string, LLKeyConflict> control_map_t; @@ -152,7 +154,7 @@ private: bool loadFromSettings(const ESourceMode &load_mode, const std::string &filename, control_map_t *destination); void generatePlaceholders(ESourceMode load_mode); //E.x. non-assignable values // returns false in case user is trying to reuse control that can't be reassigned - bool removeConflicts(const LLKeyData &data, const U32 &conlict_mask); + bool removeConflicts(const LLKeyData &data, U32 conlict_mask); // removes flags and removes temporary file, returns 'true' if file was removed bool clearUnsavedChanges(); diff --git a/indra/newview/lllogininstance.cpp b/indra/newview/lllogininstance.cpp index e81d2cc082..531f0b172d 100644 --- a/indra/newview/lllogininstance.cpp +++ b/indra/newview/lllogininstance.cpp @@ -165,13 +165,12 @@ void LLLoginInstance::constructAuthParams(LLPointer<LLCredential> user_credentia //requested_options.append("inventory-meat"); //requested_options.append("inventory-skel-targets"); #if (!defined LL_MINIMIAL_REQUESTED_OPTIONS) - if(FALSE == gSavedSettings.getBOOL("NoInventoryLibrary")) - { - requested_options.append("inventory-lib-root"); - requested_options.append("inventory-lib-owner"); - requested_options.append("inventory-skel-lib"); + + // Not requesting library will trigger mFatalNoLibraryRootFolder + requested_options.append("inventory-lib-root"); + requested_options.append("inventory-lib-owner"); + requested_options.append("inventory-skel-lib"); // requested_options.append("inventory-meat-lib"); - } requested_options.append("initial-outfit"); requested_options.append("gestures"); diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 5393d0b0b7..9142aadab9 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -1146,6 +1146,11 @@ void LLMediaCtrl::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event) } else { + // Media might be blocked, waiting for a file, + // send an empty response to unblock it + const std::vector<std::string> empty_response; + self->sendPickFileResponse(empty_response); + LLNotificationsUtil::add("MediaFileDownloadUnsupported"); } }; diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index d3eb2dd4d4..859d987fc3 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -180,7 +180,6 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mPreviewLOD = 0; mModelLoader = NULL; mMaxTriangleLimit = 0; - mMinTriangleLimit = 0; mDirty = false; mGenLOD = false; mLoading = false; @@ -1287,7 +1286,14 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe F32 result_error = 0; // how far from original the model is, 1 == 100% S32 new_indices = 0; - target_indices = llclamp(llfloor(size_indices / indices_decimator), 3, (S32)size_indices); // leave at least one triangle + if (indices_decimator > 0) + { + target_indices = llclamp(llfloor(size_indices / indices_decimator), 3, (S32)size_indices); // leave at least one triangle + } + else // indices_decimator can be zero for error_threshold based calculations + { + target_indices = 3; + } new_indices = LLMeshOptimizer::simplifyU32( output_indices, combined_indices, @@ -1377,7 +1383,28 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe << " original count: " << size_indices << " error treshold: " << error_threshold << LL_ENDL; - return -1; + + // U16 vertices overflow shouldn't happen, but just in case + new_indices = 0; + valid_faces = 0; + for (U32 face_idx = 0; face_idx < base_model->getNumVolumeFaces(); ++face_idx) + { + genMeshOptimizerPerFace(base_model, target_model, face_idx, indices_decimator, error_threshold, false); + const LLVolumeFace &face = target_model->getVolumeFace(face_idx); + new_indices += face.mNumIndices; + if (face.mNumIndices >= 3) + { + valid_faces++; + } + } + if (valid_faces) + { + return (F32)size_indices / (F32)new_indices; + } + else + { + return -1; + } } // Copy vertice, normals, tcs @@ -1447,20 +1474,6 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe if (new_indices < 3 || valid_faces == 0) { // Model should have at least one visible triangle - - if (!sloppy) - { - // Should only happen with sloppy - // non sloppy shouldn't be capable of optimizing mesh away - LL_WARNS() << "Failed to generate triangles" - << " model " << target_model->mLabel - << " target Indices: " << target_indices - << " new Indices: " << new_indices - << " original count: " << size_indices - << " error treshold: " << error_threshold - << LL_ENDL; - } - return -1; } @@ -1484,7 +1497,14 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target F32 result_error = 0; // how far from original the model is, 1 == 100% S32 new_indices = 0; - target_indices = llclamp(llfloor(size_indices / indices_decimator), 3, (S32)size_indices); // leave at least one triangle + if (indices_decimator > 0) + { + target_indices = llclamp(llfloor(size_indices / indices_decimator), 3, (S32)size_indices); // leave at least one triangle + } + else + { + target_indices = 3; + } new_indices = LLMeshOptimizer::simplify( output, face.mIndices, @@ -1621,11 +1641,13 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d } // meshoptimizer doesn't use triangle limit, it uses indices limit, so convert it to aproximate ratio - indices_decimator = (F32)base_triangle_count / triangle_limit; + // triangle_limit can be 0. + indices_decimator = (F32)base_triangle_count / llmax(triangle_limit, 1.f); } else { - lod_error_threshold = mFMP->childGetValue("lod_error_threshold_" + lod_name[which_lod]).asReal(); + // UI shows 0 to 100%, but meshoptimizer works with 0 to 1 + lod_error_threshold = mFMP->childGetValue("lod_error_threshold_" + lod_name[which_lod]).asReal() / 100.f; } } else @@ -1636,7 +1658,6 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d } mMaxTriangleLimit = base_triangle_count; - mMinTriangleLimit = mBaseModel.size(); // Build models @@ -1661,8 +1682,8 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d } } - mRequestedTriangleCount[lod] = llmax(mMinTriangleLimit, (S32)triangle_limit); - mRequestedErrorThreshold[lod] = lod_error_threshold; + mRequestedTriangleCount[lod] = triangle_limit; + mRequestedErrorThreshold[lod] = lod_error_threshold * 100; mRequestedLoDMode[lod] = lod_mode; mModel[lod].clear(); @@ -1699,11 +1720,7 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d F32 res = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); if (res < 0) { - // U16 vertices overflow, shouldn't happen, but just in case - for (U32 face_idx = 0; face_idx < base->getNumVolumeFaces(); ++face_idx) - { - genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, false); - } + target_model->copyVolumeFaces(base); } } @@ -1726,15 +1743,7 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d F32 allowed_ratio_drift = 2.f; F32 precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); - if (precise_ratio < 0) - { - // U16 vertices overflow, shouldn't happen, but just in case - for (U32 face_idx = 0; face_idx < base->getNumVolumeFaces(); ++face_idx) - { - genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, false); - } - } - else if (precise_ratio * allowed_ratio_drift < indices_decimator) + if (precise_ratio < 0 || (precise_ratio * allowed_ratio_drift < indices_decimator)) { // Try sloppy variant if normal one failed to simplify model enough. // Sloppy variant can fail entirely and has issues with precision, @@ -1815,9 +1824,18 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d { // Sloppy variant failed to generate triangles or is worse. // Can happen with models that are too simple as is. - // Fallback to normal method - precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); + if (precise_ratio < 0) + { + // Precise method failed as well, just copy face over + target_model->copyVolumeFaces(base); + precise_ratio = 1.f; + } + else + { + // Fallback to normal method + precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); + } LL_INFOS() << "Model " << target_model->getName() << " lod " << which_lod @@ -1999,7 +2017,6 @@ void LLModelPreview::updateStatusMessages() if (mMaxTriangleLimit == 0) { mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH]; - mMinTriangleLimit = mUploadData.size(); } mHasDegenerate = false; @@ -2502,7 +2519,6 @@ void LLModelPreview::updateLodControls(S32 lod) LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit_" + lod_name[lod]); limit->setMaxValue(mMaxTriangleLimit); - limit->setMinValue(mMinTriangleLimit); limit->forceSetValue(mRequestedTriangleCount[lod]); threshold->forceSetValue(mRequestedErrorThreshold[lod]); @@ -2515,7 +2531,6 @@ void LLModelPreview::updateLodControls(S32 lod) threshold->setVisible(false); limit->setMaxValue(mMaxTriangleLimit); - limit->setMinValue(mMinTriangleLimit); limit->setIncrement(llmax((U32)1, mMaxTriangleLimit / 32)); } else @@ -2798,7 +2813,9 @@ void LLModelPreview::lookupLODModelFiles(S32 lod) std::string lod_filename = mLODFile[LLModel::LOD_HIGH]; std::string ext = ".dae"; - std::string::size_type i = lod_filename.rfind(ext); + std::string lod_filename_lower(lod_filename); + LLStringUtil::toLower(lod_filename_lower); + std::string::size_type i = lod_filename_lower.rfind(ext); if (i != std::string::npos) { lod_filename.replace(i, lod_filename.size() - ext.size(), getLodSuffix(next_lod) + ext); @@ -3281,6 +3298,14 @@ BOOL LLModelPreview::render() if (!physics.mMesh.empty()) { //render hull instead of mesh + // SL-16993 physics.mMesh[i].mNormals were being used to light the exploded + // analyzed physics shape but the drawArrays() interface changed + // causing normal data <0,0,0> to be passed to the shader. + // The Phyics Preview shader uses plain vertex coloring so the physics hull is full lit. + // We could also use interface/ui shaders. + gObjectPreviewProgram.unbind(); + gPhysicsPreviewProgram.bind(); + for (U32 i = 0; i < physics.mMesh.size(); ++i) { if (explode > 0.f) @@ -3308,6 +3333,9 @@ BOOL LLModelPreview::render() gGL.popMatrix(); } } + + gPhysicsPreviewProgram.unbind(); + gObjectPreviewProgram.bind(); } } } @@ -3730,6 +3758,7 @@ void LLModelPreview::onLODMeshOptimizerParamCommit(S32 requested_lod, bool enfor { genMeshOptimizerLODs(requested_lod, mode, 3, enforce_tri_limit); refresh(); + mDirty = true; } } diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h index f78f476810..9e32215e6a 100644 --- a/indra/newview/llmodelpreview.h +++ b/indra/newview/llmodelpreview.h @@ -290,10 +290,6 @@ protected: // Amount of triangles in original(base) model U32 mMaxTriangleLimit; - // Minimum amount of allowed triangles in lod for spin cntrl. - // Leave at least one triangle per model. - S32 mMinTriangleLimit; - LLMeshUploadThread::instance_list mUploadData; std::set<LLViewerFetchedTexture * > mTextureSet; diff --git a/indra/newview/llpathfindingmanager.cpp b/indra/newview/llpathfindingmanager.cpp index cb4c07a417..852b39f442 100644 --- a/indra/newview/llpathfindingmanager.cpp +++ b/indra/newview/llpathfindingmanager.cpp @@ -61,7 +61,7 @@ #define CAP_SERVICE_NAVMESH_STATUS "NavMeshGenerationStatus" -#define CAP_SERVICE_OBJECT_LINKSETS "ObjectNavMeshProperties" +#define CAP_SERVICE_OBJECT_LINKSETS "RegionObjects" #define CAP_SERVICE_TERRAIN_LINKSETS "TerrainNavMeshProperties" #define CAP_SERVICE_CHARACTERS "CharacterProperties" diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp index 061ecad099..39cdb6fb04 100644 --- a/indra/newview/llpreviewgesture.cpp +++ b/indra/newview/llpreviewgesture.cpp @@ -1029,7 +1029,6 @@ void LLPreviewGesture::finishInventoryUpload(LLUUID itemId, LLUUID newAssetId) // active map with the new pointer. if (LLGestureMgr::instance().isGestureActive(itemId)) { - //*TODO: This is crashing for some reason. Fix it. // Active gesture edited from menu. LLGestureMgr::instance().replaceGesture(itemId, newAssetId); gInventory.notifyObservers(); diff --git a/indra/newview/llsearchableui.cpp b/indra/newview/llsearchableui.cpp index 1119e80005..620bbdfcdf 100644 --- a/indra/newview/llsearchableui.cpp +++ b/indra/newview/llsearchableui.cpp @@ -132,8 +132,11 @@ void ll::statusbar::SearchableItem::setNotHighlighted( ) { mCtrl->setHighlighted( false ); - if( mWasHiddenBySearch ) - mMenu->setVisible( TRUE ); + if (mWasHiddenBySearch) + { + mMenu->setVisible(TRUE); + mWasHiddenBySearch = false; + } } } diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 537b431ea2..a42b6562b8 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -310,6 +310,12 @@ void update_texture_fetch() LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread gTextureList.updateImages(0.10f); + + if (LLImageGLThread::sEnabled) + { + std::shared_ptr<LL::WorkQueue> main_queue = LL::WorkQueue::getInstance("mainloop"); + main_queue->runFor(std::chrono::milliseconds(1)); + } } void set_flags_and_update_appearance() @@ -1490,19 +1496,7 @@ bool idle_startup() display_startup(); // start up the ThreadPool we'll use for textures et al. - { - LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") }; - LLSD sizeSpec{ poolSizes["General"] }; - LLSD::Integer poolSize{ sizeSpec.isInteger()? sizeSpec.asInteger() : 3 }; - LL_DEBUGS("ThreadPool") << "Instantiating General pool with " - << poolSize << " threads" << LL_ENDL; - // We don't want anyone, especially the main thread, to have to block - // due to this ThreadPool being full. - auto pool = new LL::ThreadPool("General", poolSize, 1024*1024); - pool->start(); - // Once we start shutting down, destroy this ThreadPool. - LLAppViewer::instance()->onCleanup([pool](){ delete pool; }); - } + LLAppViewer::instance()->initGeneralThread(); // Initialize global class data needed for surfaces (i.e. textures) LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; @@ -1518,7 +1512,11 @@ bool idle_startup() display_startup(); LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL; - // For all images pre-loaded into viewer cache, decode them. + // For all images pre-loaded into viewer cache, init + // priorities and fetching using decodeAllImages. + // Most of the fetching and decoding likely to be done + // by update_texture_fetch() later, while viewer waits. + // // Need to do this AFTER we init the sky const S32 DECODE_TIME_SEC = 2; for (int i = 0; i < DECODE_TIME_SEC; i++) @@ -2242,10 +2240,6 @@ bool idle_startup() // Have the agent start watching the friends list so we can update proxies gAgent.observeFriends(); - if (gSavedSettings.getBOOL("LoginAsGod")) - { - gAgent.requestEnterGodMode(); - } // Start automatic replay if the flag is set. if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession()) @@ -2726,19 +2720,34 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, gAgentAvatarp->setSex(gender); - // try to find the outfit - if not there, create some default - // wearables. + // try to find the requested outfit or folder + + // -- check for existing outfit in My Outfits + bool do_copy = false; LLUUID cat_id = findDescendentCategoryIDByName( - gInventory.getLibraryRootFolderID(), + gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS), outfit_folder_name); + + // -- check for existing folder in Library if (cat_id.isNull()) { + cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + outfit_folder_name); + if (!cat_id.isNull()) + { + do_copy = true; + } + } + + if (cat_id.isNull()) + { + // -- final fallback: create standard wearables LL_DEBUGS() << "standard wearables" << LL_ENDL; gAgentWearables.createStandardWearables(); } else { - bool do_copy = true; bool do_append = false; LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); // Need to fetch cof contents before we can wear. @@ -2836,7 +2845,7 @@ void reset_login() gAgentWearables.cleanup(); gAgentCamera.cleanup(); gAgent.cleanup(); - LLWorld::getInstance()->destroyClass(); + LLWorld::getInstance()->resetClass(); if ( gViewerWindow ) { // Hide menus and normal buttons @@ -3613,6 +3622,19 @@ bool process_login_success_response() } } + std::string fake_initial_outfit_name = gSavedSettings.getString("FakeInitialOutfitName"); + if (!fake_initial_outfit_name.empty()) + { + gAgent.setFirstLogin(TRUE); + sInitialOutfit = fake_initial_outfit_name; + if (sInitialOutfitGender.empty()) + { + sInitialOutfitGender = "female"; // just guess, will get overridden when outfit is worn anyway. + } + + LL_WARNS() << "Faking first-time login with initial outfit " << sInitialOutfit << LL_ENDL; + } + // set the location of the Agent Appearance service, from which we can request // avatar baked textures if they are supported by the current region std::string agent_appearance_url = response["agent_appearance_service"]; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 7a0f69fed5..b74577315e 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -549,9 +549,11 @@ void LLGLTexMemBar::draw() U32 texFetchLatMed = U32(recording.getMean(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); U32 texFetchLatMax = U32(recording.getMax(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); - text = llformat("GL Tot: %d/%d MB Bound: %4d/%4d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", + text = llformat("GL Tot: %d/%d MB GL Free: %d Sys Free: %d MB Bound: %4d/%4d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", total_mem.value(), max_total_mem.value(), + LLImageGLThread::getFreeVRAMMegabytes(), + LLMemory::getAvailableMemKB()/1024, bound_mem.value(), max_bound_mem.value(), LLRenderTarget::sBytesAllocated/(1024*1024), diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp index ba328f27c4..6d54a3770c 100644 --- a/indra/newview/lltoolcomp.cpp +++ b/indra/newview/lltoolcomp.cpp @@ -44,6 +44,7 @@ #include "lltoolmgr.h" #include "lltoolselectrect.h" #include "lltoolplacer.h" +#include "llviewerinput.h" #include "llviewermenu.h" #include "llviewerobject.h" #include "llviewerwindow.h" @@ -745,7 +746,7 @@ BOOL LLToolCompGun::handleHover(S32 x, S32 y, MASK mask) BOOL LLToolCompGun::handleMouseDown(S32 x, S32 y, MASK mask) { // if the left button is grabbed, don't put up the pie menu - if (gAgent.leftButtonGrabbed()) + if (gAgent.leftButtonGrabbed() && gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON)) { gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); return FALSE; @@ -762,7 +763,7 @@ BOOL LLToolCompGun::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolCompGun::handleDoubleClick(S32 x, S32 y, MASK mask) { // if the left button is grabbed, don't put up the pie menu - if (gAgent.leftButtonGrabbed()) + if (gAgent.leftButtonGrabbed() && gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON)) { gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); return FALSE; @@ -796,7 +797,10 @@ BOOL LLToolCompGun::handleRightMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolCompGun::handleMouseUp(S32 x, S32 y, MASK mask) { - gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP); + if (gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON)) + { + gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP); + } setCurrentTool( (LLTool*) mGun ); return TRUE; } diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp index 6216899dc6..897f8c1e5f 100644 --- a/indra/newview/lltoolgrab.cpp +++ b/indra/newview/lltoolgrab.cpp @@ -51,6 +51,7 @@ #include "lltoolmgr.h" #include "lltoolpie.h" #include "llviewercamera.h" +#include "llviewerinput.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" @@ -140,7 +141,6 @@ BOOL LLToolGrabBase::handleMouseDown(S32 x, S32 y, MASK mask) LL_INFOS() << "LLToolGrab handleMouseDown" << LL_ENDL; } - // call the base class to propogate info to sim LLTool::handleMouseDown(x, y, mask); // leftButtonGrabbed() checks if controls are reserved by scripts, but does not take masks into account @@ -150,6 +150,19 @@ BOOL LLToolGrabBase::handleMouseDown(S32 x, S32 y, MASK mask) gViewerWindow->pickAsync(x, y, mask, pickCallback, /*BOOL pick_transparent*/ TRUE); } mClickedInMouselook = gAgentCamera.cameraMouselook(); + + if (mClickedInMouselook && gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON)) + { + // LLToolCompGun::handleMouseDown handles the event if ML controls are grabed, + // but LLToolGrabBase is often the end point for mouselook clicks if ML controls + // are not grabbed and LLToolGrabBase::handleMouseDown consumes the event, + // so send clicks from here. + // We are sending specifically CONTROL_LBUTTON_DOWN instead of _ML_ version. + gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_DOWN); + + // Todo: LLToolGrabBase probably shouldn't consume the event if there is nothing + // to grab in Mouselook, it intercepts handling in scanMouse + } return TRUE; } @@ -953,9 +966,18 @@ void LLToolGrabBase::handleHoverFailed(S32 x, S32 y, MASK mask) BOOL LLToolGrabBase::handleMouseUp(S32 x, S32 y, MASK mask) { - // call the base class to propogate info to sim LLTool::handleMouseUp(x, y, mask); + if (gAgentCamera.cameraMouselook() && gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON)) + { + // LLToolCompGun::handleMouseUp handles the event if ML controls are grabed, + // but LLToolGrabBase is often the end point for mouselook clicks if ML controls + // are not grabbed and LToolGrabBase::handleMouseUp consumes the event, + // so send clicks from here. + // We are sending specifically CONTROL_LBUTTON_UP instead of _ML_ version. + gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_UP); + } + if( hasMouseCapture() ) { setMouseCapture( FALSE ); diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index b5eb2880ae..d99c0ba2a6 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -239,7 +239,15 @@ BOOL LLVisualParamHint::render() LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); - gPipeline.previewAvatar(gAgentAvatarp); + if (gAgentAvatarp->mDrawable.notNull()) + { + LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + gPipeline.generateImpostor(gAgentAvatarp, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + gGL.flush(); + } gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight); mWearablePtr->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight); diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index b4736841d6..43deac60d9 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -394,8 +394,9 @@ BOOL LLToolPie::handleLeftClickPick() gFocusMgr.setKeyboardFocus(NULL); } - BOOL touchable = (object && object->flagHandleTouch()) - || (parent && parent->flagHandleTouch()); + bool touchable = object + && (object->getClickAction() != CLICK_ACTION_DISABLED) + && (object->flagHandleTouch() || (parent && parent->flagHandleTouch())); // Switch to grab tool if physical or triggerable if (object && @@ -656,6 +657,12 @@ bool LLToolPie::teleportToClickedLocation() LLViewerObject* objp = mHoverPick.getObject(); LLViewerObject* parentp = objp ? objp->getRootEdit() : NULL; + if (objp && (objp->getAvatar() == gAgentAvatarp || objp == gAgentAvatarp)) // ex: nametag + { + // Don't teleport to self, teleporting to other avatars is fine + return false; + } + bool is_in_world = mHoverPick.mObjectID.notNull() && objp && !objp->isHUDAttachment(); bool is_land = mHoverPick.mPickType == LLPickInfo::PICK_LAND; bool pos_non_zero = !mHoverPick.mPosGlobal.isExactlyZero(); @@ -750,7 +757,7 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask) else if (!mMouseOutsideSlop && mMouseButtonDown // disable camera steering if click on land is not used for moving - && gViewerInput.isMouseBindUsed(CLICK_LEFT)) + && gViewerInput.isMouseBindUsed(CLICK_LEFT, MASK_NONE, MODE_THIRD_PERSON)) { S32 delta_x = x - mMouseDownX; S32 delta_y = y - mMouseDownY; diff --git a/indra/newview/llviewerassetstorage.cpp b/indra/newview/llviewerassetstorage.cpp index 6aa1273174..70065cb5a0 100644 --- a/indra/newview/llviewerassetstorage.cpp +++ b/indra/newview/llviewerassetstorage.cpp @@ -353,7 +353,7 @@ void LLViewerAssetStorage::checkForTimeouts() // Restore requests LLCoprocedureManager* manager = LLCoprocedureManager::getInstance(); while (mCoroWaitList.size() > 0 - && manager->count(VIEWER_ASSET_STORAGE_CORO_POOL) < LLCoprocedureManager::DEFAULT_QUEUE_SIZE) + && manager->count(VIEWER_ASSET_STORAGE_CORO_POOL) < (LLCoprocedureManager::DEFAULT_QUEUE_SIZE - 1)) { CoroWaitList &request = mCoroWaitList.front(); @@ -425,13 +425,14 @@ void LLViewerAssetStorage::queueRequestHttp( if (!duplicate) { // Coroutine buffer has fixed size (synchronization buffer, so we have no alternatives), so buffer any request above limit - if (LLCoprocedureManager::instance().count(VIEWER_ASSET_STORAGE_CORO_POOL) < LLCoprocedureManager::DEFAULT_QUEUE_SIZE) + LLCoprocedureManager* manager = LLCoprocedureManager::getInstance(); + if (manager->count(VIEWER_ASSET_STORAGE_CORO_POOL) < (LLCoprocedureManager::DEFAULT_QUEUE_SIZE - 1)) { bool with_http = true; bool is_temp = false; LLViewerAssetStatsFF::record_enqueue(atype, with_http, is_temp); - LLCoprocedureManager::instance().enqueueCoprocedure(VIEWER_ASSET_STORAGE_CORO_POOL, "LLViewerAssetStorage::assetRequestCoro", + manager->enqueueCoprocedure(VIEWER_ASSET_STORAGE_CORO_POOL, "LLViewerAssetStorage::assetRequestCoro", boost::bind(&LLViewerAssetStorage::assetRequestCoro, this, req, uuid, atype, callback, user_data)); } else diff --git a/indra/newview/llviewerinput.cpp b/indra/newview/llviewerinput.cpp index 94ec534732..43b9cd90bd 100644 --- a/indra/newview/llviewerinput.cpp +++ b/indra/newview/llviewerinput.cpp @@ -816,13 +816,20 @@ bool toggle_enable_media(EKeystate s) bool walk_to(EKeystate s) { - if (KEYSTATE_DOWN != s) return true; + if (KEYSTATE_DOWN != s) + { + // teleport/walk is usually on mouseclick, mouseclick needs + // to let AGENT_CONTROL_LBUTTON_UP happen if teleport didn't, + // so return false, but if it causes issues, do some kind of + // "return !has_teleported" + return false; + } return LLToolPie::getInstance()->walkToClickedLocation(); } bool teleport_to(EKeystate s) { - if (KEYSTATE_DOWN != s) return true; + if (KEYSTATE_DOWN != s) return false; return LLToolPie::getInstance()->teleportToClickedLocation(); } @@ -850,7 +857,47 @@ bool voice_follow_key(EKeystate s) return false; } -bool agen_control_lbutton_handle(EKeystate s) +bool script_trigger_lbutton(EKeystate s) +{ + // Check for script overriding/expecting left mouse button. + // Note that this does not pass event further and depends onto mouselook. + // Checks CONTROL_ML_LBUTTON_DOWN_INDEX for mouselook, + // CONTROL_LBUTTON_DOWN_INDEX for normal camera + if (gAgent.leftButtonGrabbed()) + { + bool mouselook = gAgentCamera.cameraMouselook(); + switch (s) + { + case KEYSTATE_DOWN: + if (mouselook) + { + gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); + } + else + { + gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_DOWN); + } + return true; + case KEYSTATE_UP: + if (mouselook) + { + gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP); + } + else + { + gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_UP); + } + return true; + default: + break; + } + } + return false; +} + +// Used by scripts, for overriding/handling left mouse button +// see mControlsTakenCount +bool agent_control_lbutton_handle(EKeystate s) { switch (s) { @@ -922,6 +969,7 @@ REGISTER_KEYBOARD_ACTION("teleport_to", teleport_to); REGISTER_KEYBOARD_ACTION("walk_to", walk_to); REGISTER_KEYBOARD_GLOBAL_ACTION("toggle_voice", toggle_voice); REGISTER_KEYBOARD_GLOBAL_ACTION("voice_follow_key", voice_follow_key); +REGISTER_KEYBOARD_ACTION(script_mouse_handler_name, script_trigger_lbutton); #undef REGISTER_KEYBOARD_ACTION LLViewerInput::LLViewerInput() @@ -1193,6 +1241,20 @@ BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const typedef boost::function<bool(EKeystate)> function_t; function_t function = NULL; + if (mouse == CLICK_LEFT + && mask == MASK_NONE + && function_name == script_mouse_handler_name) + { + // Special case + // Left click has script overrides and by default + // is handled via agent_control_lbutton as last option + // In case of mouselook and present overrides it has highest + // priority even over UI and is handled in LLToolCompGun::handleMouseDown + // so just mark it as having default handler + mLMouseDefaultHandling[mode] = true; + return TRUE; + } + LLKeybindFunctionData* result = LLKeyboardActionRegistry::getValue(function_name); if (result) { @@ -1269,7 +1331,8 @@ LLViewerInput::Keys::Keys() : first_person("first_person"), third_person("third_person"), sitting("sitting"), - edit_avatar("edit_avatar") + edit_avatar("edit_avatar"), + xml_version("xml_version", 0) {} void LLViewerInput::resetBindings() @@ -1280,6 +1343,7 @@ void LLViewerInput::resetBindings() mGlobalMouseBindings[i].clear(); mKeyBindings[i].clear(); mMouseBindings[i].clear(); + mLMouseDefaultHandling[i] = false; } } @@ -1298,6 +1362,65 @@ S32 LLViewerInput::loadBindingsXML(const std::string& filename) binding_count += loadBindingMode(keys.third_person, MODE_THIRD_PERSON); binding_count += loadBindingMode(keys.sitting, MODE_SITTING); binding_count += loadBindingMode(keys.edit_avatar, MODE_EDIT_AVATAR); + + // verify version + if (keys.xml_version < 1) + { + // updating from a version that was not aware of LMouse bindings + for (S32 i = 0; i < MODE_COUNT; i++) + { + mLMouseDefaultHandling[i] = true; + } + + // fix missing values + KeyBinding mouse_binding; + mouse_binding.key = ""; + mouse_binding.mask = "NONE"; + mouse_binding.mouse = "LMB"; + mouse_binding.command = script_mouse_handler_name; + + if (keys.third_person.isProvided()) + { + keys.third_person.bindings.add(mouse_binding); + } + + if (keys.first_person.isProvided()) + { + keys.first_person.bindings.add(mouse_binding); + } + + if (keys.sitting.isProvided()) + { + keys.sitting.bindings.add(mouse_binding); + } + + if (keys.edit_avatar.isProvided()) + { + keys.edit_avatar.bindings.add(mouse_binding); + } + + // fix version + keys.xml_version.set(keybindings_xml_version, true); + + // Write the resulting XML to file + LLXMLNodePtr output_node = new LLXMLNode("keys", false); + LLXUIParser write_parser; + write_parser.writeXUI(output_node, keys); + + if (!output_node->isNull()) + { + // file in app_settings is supposed to be up to date + // this is only for the file from user_settings + LL_INFOS("ViewerInput") << "Updating file " << filename << " to a newer version" << LL_ENDL; + LLFILE *fp = LLFile::fopen(filename, "w"); + if (fp != NULL) + { + LLXMLNode::writeHeaderToFile(fp); + output_node->writeToFile(fp); + fclose(fp); + } + } + } } return binding_count; } @@ -1469,17 +1592,6 @@ bool LLViewerInput::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level) bool res = scanKey(mKeyBindings[mode], mKeyBindings[mode].size(), key, mask, key_down, key_up, key_level, repeat); - if (!res && agent_control_lbutton.canHandle(CLICK_NONE, key, mask)) - { - if (key_down && !repeat) - { - res = agen_control_lbutton_handle(KEYSTATE_DOWN); - } - if (key_up) - { - res = agen_control_lbutton_handle(KEYSTATE_UP); - } - } return res; } @@ -1603,29 +1715,36 @@ bool LLViewerInput::scanMouse(EMouseClickType click, EMouseState state) const bool res = false; S32 mode = getMode(); MASK mask = gKeyboard->currentMask(TRUE); - - // By default mouse clicks require exact mask - // Todo: support for mIgnoreMasks because some functions like teleports - // expect to be canceled, but for voice it's prefered to ignore mask. res = scanMouse(mMouseBindings[mode], mMouseBindings[mode].size(), click, mask, state, false); - // no user defined actions found or those actions can't handle the key/button, handle control if nessesary - if (!res && agent_control_lbutton.canHandle(click, KEY_NONE, mask)) + + // No user defined actions found or those actions can't handle the key/button, + // so handle CONTROL_LBUTTON if nessesary. + // + // Default handling for MODE_FIRST_PERSON is in LLToolCompGun::handleMouseDown, + // and sends AGENT_CONTROL_ML_LBUTTON_DOWN, but it only applies if ML controls + // are leftButtonGrabbed(), send a normal click otherwise. + + if (!res + && mLMouseDefaultHandling[mode] + && (mode != MODE_FIRST_PERSON || !gAgent.leftButtonGrabbed()) + && (click == CLICK_LEFT || click == CLICK_DOUBLELEFT) + ) { switch (state) { case MOUSE_STATE_DOWN: - agen_control_lbutton_handle(KEYSTATE_DOWN); + agent_control_lbutton_handle(KEYSTATE_DOWN); res = true; break; case MOUSE_STATE_CLICK: // might not work best with some functions, // but some function need specific states too specifically - agen_control_lbutton_handle(KEYSTATE_DOWN); - agen_control_lbutton_handle(KEYSTATE_UP); + agent_control_lbutton_handle(KEYSTATE_DOWN); + agent_control_lbutton_handle(KEYSTATE_UP); res = true; break; case MOUSE_STATE_UP: - agen_control_lbutton_handle(KEYSTATE_UP); + agent_control_lbutton_handle(KEYSTATE_UP); res = true; break; default: @@ -1655,7 +1774,7 @@ void LLViewerInput::scanMouse() } } -bool LLViewerInput::isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode) +bool LLViewerInput::isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode) const { S32 size = mMouseBindings[mode].size(); for (S32 index = 0; index < size; index++) diff --git a/indra/newview/llviewerinput.h b/indra/newview/llviewerinput.h index ca70ac76bf..52e95e2168 100644 --- a/indra/newview/llviewerinput.h +++ b/indra/newview/llviewerinput.h @@ -31,6 +31,8 @@ #include "llinitparam.h" const S32 MAX_KEY_BINDINGS = 128; // was 60 +const S32 keybindings_xml_version = 1; +const std::string script_mouse_handler_name = "script_trigger_lbutton"; class LLNamedFunction { @@ -100,7 +102,7 @@ public: third_person, sitting, edit_avatar; - + Optional<S32> xml_version; // 'xml', because 'version' appears to be reserved Keys(); }; @@ -131,7 +133,8 @@ public: BOOL handleMouse(LLWindow *window_impl, LLCoordGL pos, MASK mask, EMouseClickType clicktype, BOOL down); void scanMouse(); - bool isMouseBindUsed(const EMouseClickType mouse, const MASK mask = MASK_NONE, const S32 mode = MODE_THIRD_PERSON); + bool isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode) const; + bool isLMouseHandlingDefault(const S32 mode) const { return mLMouseDefaultHandling[mode]; } private: bool scanKey(const std::vector<LLKeyboardBinding> &binding, @@ -171,6 +174,7 @@ private: // to send what we think function wants based on collection of bools (mKeyRepeated, mKeyLevel, mKeyDown) std::vector<LLKeyboardBinding> mKeyBindings[MODE_COUNT]; std::vector<LLMouseBinding> mMouseBindings[MODE_COUNT]; + bool mLMouseDefaultHandling[MODE_COUNT]; // Due to having special priority // keybindings that do not consume event and are handled earlier, before floaters std::vector<LLKeyboardBinding> mGlobalKeyBindings[MODE_COUNT]; diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 27d8df28c3..812f804ea9 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -3289,10 +3289,6 @@ void LLViewerMediaImpl::handleMediaEvent(LLPluginClassMedia* plugin, LLPluginCla case LLViewerMediaObserver::MEDIA_EVENT_FILE_DOWNLOAD: { LL_DEBUGS("Media") << "Media event - file download requested - filename is " << plugin->getFileDownloadFilename() << LL_ENDL; - - //unblock media plugin - const std::vector<std::string> empty_response; - plugin->sendPickFileResponse(empty_response); } break; diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a2d3f2c0cf..a95636ff23 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1278,6 +1278,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE); mTotalCRC = crc; + // Might need to update mSourceMuted here to properly pick up new radius mSoundCutOffRadius = cutoff; // Owner ID used for sound muting or particle system muting @@ -5884,7 +5885,7 @@ void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& ow else if (flags & LL_SOUND_FLAG_STOP) { // Just shut off the sound - mAudioSourcep->play(LLUUID::null); + mAudioSourcep->stop(); } return; } @@ -5923,7 +5924,7 @@ void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& ow mAudioSourcep->setQueueSounds(queue); if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG { - mAudioSourcep->play(LLUUID::null); + mAudioSourcep->stop(); } // Play this sound if region maturity permits diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 27fbf39673..67ad72e997 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -266,7 +266,14 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCoro(U64 regionHandle) return; } - regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + LLWorld *world_inst = LLWorld::getInstance(); // Not a singleton! + if (!world_inst) + { + LL_WARNS("AppInit", "Capabilities") << "Attempting to get capabilities, but world no longer exists!" << LL_ENDL; + return; + } + + regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) //region was removed { LL_WARNS("AppInit", "Capabilities") << "Attempting to get capabilities for region that no longer exists!" << LL_ENDL; @@ -314,6 +321,7 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCoro(U64 regionHandle) regionp = NULL; impl = NULL; + world_inst = NULL; result = httpAdapter->postAndSuspend(httpRequest, url, capabilityNames); if (STATE_WORLD_INIT > LLStartUp::getStartupState()) @@ -327,7 +335,14 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCoro(U64 regionHandle) return; } - regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + world_inst = LLWorld::getInstance(); + if (!world_inst) + { + LL_WARNS("AppInit", "Capabilities") << "Received capabilities, but world no longer exists!" << LL_ENDL; + return; + } + + regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) //region was removed { LL_WARNS("AppInit", "Capabilities") << "Received capabilities for region that no longer exists!" << LL_ENDL; @@ -411,7 +426,14 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCompleteCoro(U64 regionHandle) // This loop is used for retrying a capabilities request. do { - regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + LLWorld *world_inst = LLWorld::getInstance(); // Not a singleton! + if (!world_inst) + { + LL_WARNS("AppInit", "Capabilities") << "Attempting to get capabilities, but world no longer exists!" << LL_ENDL; + return; + } + + regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) //region was removed { LL_WARNS("AppInit", "Capabilities") << "Attempting to get capabilities for region that no longer exists!" << LL_ENDL; @@ -434,6 +456,7 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCompleteCoro(U64 regionHandle) LL_INFOS("AppInit", "Capabilities") << "Requesting second Seed from " << url << " for region " << regionp->getRegionID() << LL_ENDL; regionp = NULL; + world_inst = NULL; result = httpAdapter->postAndSuspend(httpRequest, url, capabilityNames); LLSD httpResults = result["http_result"]; @@ -449,7 +472,14 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCompleteCoro(U64 regionHandle) break; } - regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + world_inst = LLWorld::getInstance(); + if (!world_inst) + { + LL_WARNS("AppInit", "Capabilities") << "Received capabilities, but world no longer exists!" << LL_ENDL; + return; + } + + regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) //region was removed { LL_WARNS("AppInit", "Capabilities") << "Received capabilities for region that no longer exists!" << LL_ENDL; @@ -533,7 +563,14 @@ void LLViewerRegionImpl::requestSimulatorFeatureCoro(std::string url, U64 region break; } - regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + LLWorld *world_inst = LLWorld::getInstance(); // Not a singleton! + if (!world_inst) + { + LL_WARNS("AppInit", "Capabilities") << "Attempting to request Sim Feature, but world no longer exists!" << LL_ENDL; + return; + } + + regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) //region was removed { LL_WARNS("AppInit", "SimulatorFeatures") << "Attempting to request Sim Feature for region that no longer exists!" << LL_ENDL; @@ -541,6 +578,7 @@ void LLViewerRegionImpl::requestSimulatorFeatureCoro(std::string url, U64 region } regionp = NULL; + world_inst = NULL; LLSD result = httpAdapter->getAndSuspend(httpRequest, url); LLSD httpResults = result["http_result"]; @@ -559,7 +597,14 @@ void LLViewerRegionImpl::requestSimulatorFeatureCoro(std::string url, U64 region // remove the http_result from the llsd result.erase("http_result"); - regionp = LLWorld::getInstance()->getRegionFromHandle(regionHandle); + world_inst = LLWorld::getInstance(); + if (!world_inst) + { + LL_WARNS("AppInit", "Capabilities") << "Attempting to request Sim Feature, but world no longer exists!" << LL_ENDL; + return; + } + + regionp = world_inst->getRegionFromHandle(regionHandle); if (!regionp) //region was removed { LL_WARNS("AppInit", "SimulatorFeatures") << "Attempting to set Sim Feature for region that no longer exists!" << LL_ENDL; @@ -2092,7 +2137,14 @@ public: const LLSD& input) const { LLHost host(input["sender"].asString()); - LLViewerRegion* region = LLWorld::getInstance()->getRegion(host); + + LLWorld *world_inst = LLWorld::getInstance(); // Not a singleton! + if (!world_inst) + { + return; + } + + LLViewerRegion* region = world_inst->getRegion(host); if( !region ) { return; @@ -3008,12 +3060,12 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("ObjectAnimation"); capabilityNames.append("ObjectMedia"); capabilityNames.append("ObjectMediaNavigate"); - capabilityNames.append("ObjectNavMeshProperties"); capabilityNames.append("ParcelPropertiesUpdate"); capabilityNames.append("ParcelVoiceInfoRequest"); capabilityNames.append("ProductInfoRequest"); capabilityNames.append("ProvisionVoiceAccountRequest"); capabilityNames.append("ReadOfflineMsgs"); // Requires to respond reliably: AcceptFriendship, AcceptGroupInvite, DeclineFriendship, DeclineGroupInvite + capabilityNames.append("RegionObjects"); capabilityNames.append("RemoteParcelRequest"); capabilityNames.append("RenderMaterials"); capabilityNames.append("RequestTextureDownload"); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index c97b1d914b..1cb2c6b9ee 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -102,6 +102,7 @@ LLGLSLShader gSkinnedObjectSimpleProgram; LLGLSLShader gObjectSimpleImpostorProgram; LLGLSLShader gSkinnedObjectSimpleImpostorProgram; LLGLSLShader gObjectPreviewProgram; +LLGLSLShader gPhysicsPreviewProgram; LLGLSLShader gObjectSimpleWaterProgram; LLGLSLShader gSkinnedObjectSimpleWaterProgram; LLGLSLShader gObjectSimpleAlphaMaskProgram; @@ -758,6 +759,7 @@ void LLViewerShaderMgr::unloadShaders() gObjectSimpleImpostorProgram.unload(); gSkinnedObjectSimpleImpostorProgram.unload(); gObjectPreviewProgram.unload(); + gPhysicsPreviewProgram.unload(); gImpostorProgram.unload(); gObjectSimpleAlphaMaskProgram.unload(); gSkinnedObjectSimpleAlphaMaskProgram.unload(); @@ -1874,6 +1876,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() shader->clearPermutations(); shader->addPermutation("USE_VERTEX_COLOR", "1"); + shader->addPermutation("HAS_ALPHA_MASK", "1"); shader->addPermutation("USE_INDEXED_TEX", "1"); if (use_sun_shadow) { @@ -1950,6 +1953,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() shader->clearPermutations(); shader->addPermutation("USE_INDEXED_TEX", "1"); shader->addPermutation("FOR_IMPOSTOR", "1"); + shader->addPermutation("HAS_ALPHA_MASK", "1"); shader->addPermutation("USE_VERTEX_COLOR", "1"); if (rigged) { @@ -2021,6 +2025,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() shader[i]->addPermutation("USE_INDEXED_TEX", "1"); shader[i]->addPermutation("WATER_FOG", "1"); shader[i]->addPermutation("USE_VERTEX_COLOR", "1"); + shader[i]->addPermutation("HAS_ALPHA_MASK", "1"); if (use_sun_shadow) { shader[i]->addPermutation("HAS_SHADOW", "1"); @@ -3023,6 +3028,24 @@ BOOL LLViewerShaderMgr::loadShadersObject() if (success) { + gPhysicsPreviewProgram.mName = "Preview Physics Shader"; + gPhysicsPreviewProgram.mFeatures.calculatesLighting = false; + gPhysicsPreviewProgram.mFeatures.calculatesAtmospherics = false; + gPhysicsPreviewProgram.mFeatures.hasGamma = false; + gPhysicsPreviewProgram.mFeatures.hasAtmospherics = false; + gPhysicsPreviewProgram.mFeatures.hasLighting = false; + gPhysicsPreviewProgram.mFeatures.mIndexedTextureChannels = 0; + gPhysicsPreviewProgram.mFeatures.disableTextureIndex = true; + gPhysicsPreviewProgram.mShaderFiles.clear(); + gPhysicsPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewPhysicsV.glsl", GL_VERTEX_SHADER_ARB)); + gPhysicsPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewPhysicsF.glsl", GL_FRAGMENT_SHADER_ARB)); + gPhysicsPreviewProgram.mShaderLevel = mShaderLevel[SHADER_OBJECT]; + success = gPhysicsPreviewProgram.createShader(NULL, NULL); + gPhysicsPreviewProgram.mFeatures.hasLighting = false; + } + + if (success) + { gObjectSimpleProgram.mName = "Simple Shader"; gObjectSimpleProgram.mFeatures.calculatesLighting = true; gObjectSimpleProgram.mFeatures.calculatesAtmospherics = true; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 297cfb6e68..93bb29a355 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -181,6 +181,7 @@ extern LLGLSLShader gOneTextureNoColorProgram; extern LLGLSLShader gObjectSimpleProgram; extern LLGLSLShader gObjectSimpleImpostorProgram; extern LLGLSLShader gObjectPreviewProgram; +extern LLGLSLShader gPhysicsPreviewProgram; extern LLGLSLShader gObjectSimpleAlphaMaskProgram; extern LLGLSLShader gObjectSimpleWaterProgram; extern LLGLSLShader gObjectSimpleWaterAlphaMaskProgram; diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 5484d43b8d..3befac73b3 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -392,8 +392,12 @@ void update_statistics() gTransferManager.resetTransferBitsIn(LLTCT_ASSET); sample(LLStatViewer::VISIBLE_AVATARS, LLVOAvatar::sNumVisibleAvatars); - LLWorld::getInstance()->updateNetStats(); - LLWorld::getInstance()->requestCacheMisses(); + LLWorld *world = LLWorld::getInstance(); // not LLSingleton + if (world) + { + world->updateNetStats(); + world->requestCacheMisses(); + } // Reset all of these values. gVLManager.resetBitCounts(); diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index f9fd0f85e3..19797a2f54 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1222,6 +1222,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) LLViewerFetchedTexture* imagep = *iter++; imagep->updateFetch(); } + std::shared_ptr<LL::WorkQueue> main_queue = LLImageGLThread::sEnabled ? LL::WorkQueue::getInstance("mainloop") : NULL; // Run threads S32 fetch_pending = 0; while (1) @@ -1229,6 +1230,13 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread + + if (LLImageGLThread::sEnabled) + { + main_queue->runFor(std::chrono::milliseconds(1)); + fetch_pending += main_queue->size(); + } + if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time) { break; @@ -1968,9 +1976,18 @@ bool LLUIImageList::initFromFile() preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip, image.scale_type); } - if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload")) + if (!gSavedSettings.getBOOL("NoPreload")) { - gTextureList.decodeAllImages(10.f); // decode preloaded images + if (cur_pass == PASS_DECODE_NOW) + { + // init fetching and decoding of preloaded images + gTextureList.decodeAllImages(9.f); + } + else + { + // decodeAllImages needs two passes to refresh stats and priorities on second pass + gTextureList.decodeAllImages(1.f); + } } } return true; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index a54c29a404..42e21f7130 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2282,6 +2282,9 @@ void LLViewerWindow::initWorldUI() LLPanelStandStopFlying* panel_stand_stop_flying = LLPanelStandStopFlying::getInstance(); panel_ssf_container->addChild(panel_stand_stop_flying); + LLPanelHideBeacon* panel_hide_beacon = LLPanelHideBeacon::getInstance(); + panel_ssf_container->addChild(panel_hide_beacon); + panel_ssf_container->setVisible(TRUE); LLMenuOptionPathfindingRebakeNavmesh::getInstance()->initialize(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 6a5cd6eabc..87aff6ca98 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1334,7 +1334,8 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - S32 box_detail = gSavedSettings.getS32("AvatarBoundingBoxComplexity"); + static LLCachedControl<S32> box_detail_cache(gSavedSettings, "AvatarBoundingBoxComplexity"); + S32 box_detail = box_detail_cache; if (getOverallAppearance() != AOA_NORMAL) { if (isControlAvatar()) @@ -2539,16 +2540,13 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) { LL_INFOS() << "Warning! Idle on dead avatar" << LL_ENDL; return; - } + } + static LLCachedControl<bool> disable_all_render_types(gSavedSettings, "DisableAllRenderTypes"); if (!(gPipeline.hasRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR)) - && !(gSavedSettings.getBOOL("DisableAllRenderTypes")) && !isSelf()) + && !disable_all_render_types && !isSelf()) { - if (!mIsControlAvatar) - { - idleUpdateNameTag( mLastRootPos ); - } - return; + return; } // Update should be happening max once per frame. @@ -2684,7 +2682,8 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) // Don't render the user's own voice visualizer when in mouselook, or when opening the mic is disabled. if(isSelf()) { - if(gAgentCamera.cameraMouselook() || gSavedSettings.getBOOL("VoiceDisableMic")) + static LLCachedControl<bool> voice_disable_mic(gSavedSettings, "VoiceDisableMic"); + if(gAgentCamera.cameraMouselook() || voice_disable_mic) { render_visualizer = false; } @@ -2821,11 +2820,15 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) ++attachment_iter) { LLViewerObject* attached_object = attachment_iter->get(); - BOOL visibleAttachment = visible || (attached_object && + BOOL visibleAttachment = visible || (attached_object && attached_object->mDrawable.notNull() && !(attached_object->mDrawable->getSpatialBridge() && attached_object->mDrawable->getSpatialBridge()->getRadius() < 2.0)); - if (visibleAttachment && attached_object && !attached_object->isDead() && attachment->getValid()) + if (visibleAttachment + && attached_object + && !attached_object->isDead() + && attachment->getValid() + && attached_object->mDrawable.notNull()) { //override rigged attachments' octree spatial extents with this avatar's bounding box @@ -3181,20 +3184,26 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) } const F32 time_visible = mTimeVisible.getElapsedTimeF32(); - const F32 NAME_SHOW_TIME = gSavedSettings.getF32("RenderNameShowTime"); // seconds - const F32 FADE_DURATION = gSavedSettings.getF32("RenderNameFadeDuration"); // seconds - BOOL visible_chat = gSavedSettings.getBOOL("UseChatBubbles") && (mChats.size() || mTyping); - BOOL render_name = visible_chat || - (((sRenderName == RENDER_NAME_ALWAYS) || + + static LLCachedControl<F32> NAME_SHOW_TIME(gSavedSettings, "RenderNameShowTime"); // seconds + static LLCachedControl<F32> FADE_DURATION(gSavedSettings, "RenderNameFadeDuration"); // seconds + static LLCachedControl<bool> use_chat_bubbles(gSavedSettings, "UseChatBubbles"); + + bool visible_avatar = isVisible() || mNeedsAnimUpdate; + bool visible_chat = use_chat_bubbles && (mChats.size() || mTyping); + bool render_name = visible_chat || + (visible_avatar && + ((sRenderName == RENDER_NAME_ALWAYS) || (sRenderName == RENDER_NAME_FADE && time_visible < NAME_SHOW_TIME))); // If it's your own avatar, don't draw in mouselook, and don't // draw if we're specifically hiding our own name. if (isSelf()) { + static LLCachedControl<bool> render_name_show_self(gSavedSettings, "RenderNameShowSelf"); + static LLCachedControl<S32> name_tag_mode(gSavedSettings, "AvatarNameTagMode"); render_name = render_name && !gAgentCamera.cameraMouselook() - && (visible_chat || (gSavedSettings.getBOOL("RenderNameShowSelf") - && gSavedSettings.getS32("AvatarNameTagMode") )); + && (visible_chat || (render_name_show_self && name_tag_mode)); } if ( !render_name ) @@ -3209,7 +3218,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - BOOL new_name = FALSE; + bool new_name = FALSE; if (visible_chat != mVisibleChat) { mVisibleChat = visible_chat; @@ -3274,7 +3283,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) idleUpdateNameTagAlpha(new_name, alpha); } -void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) +void LLVOAvatar::idleUpdateNameTagText(bool new_name) { LLNameValue *title = getNVPair("Title"); LLNameValue* firstname = getNVPair("FirstName"); @@ -3584,7 +3593,7 @@ void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) mNameText->setPositionAgent(name_position); } -void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) +void LLVOAvatar::idleUpdateNameTagAlpha(bool new_name, F32 alpha) { llassert(mNameText); @@ -3727,7 +3736,8 @@ void LLVOAvatar::updateAppearanceMessageDebugText() { debug_line += llformat(" - cof: %d req: %d rcv:%d", curr_cof_version, last_request_cof_version, last_received_cof_version); - if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + static LLCachedControl<bool> debug_force_failure(gSavedSettings, "DebugForceAppearanceRequestFailure"); + if (debug_force_failure) { debug_line += " FORCING ERRS"; } @@ -5943,7 +5953,8 @@ BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL //} //else { - LLUUID sound_id = LLUUID(gSavedSettings.getString("UISndTyping")); + static LLCachedControl<std::string> ui_snd_string(gSavedSettings, "UISndTyping"); + LLUUID sound_id = LLUUID(ui_snd_string); gAudiop->triggerSound(sound_id, getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_SFX, char_pos_global); } } @@ -6011,7 +6022,7 @@ void LLVOAvatar::resetAnimations() // animations. LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) { - BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun"); + static LLCachedControl<bool> use_new_walk_run(gSavedSettings, "UseNewWalkRun"); LLUUID result = id; // start special case female walk for female avatars @@ -8232,7 +8243,8 @@ BOOL LLVOAvatar::isFullyLoaded() const bool LLVOAvatar::isTooComplex() const { bool too_complex; - bool render_friend = (LLAvatarTracker::instance().isBuddy(getID()) && gSavedSettings.getBOOL("AlwaysRenderFriends")); + static LLCachedControl<bool> always_render_friends(gSavedSettings, "AlwaysRenderFriends"); + bool render_friend = (LLAvatarTracker::instance().isBuddy(getID()) && always_render_friends); if (isSelf() || render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER) { @@ -9089,7 +9101,8 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe // Parse visual params, if any. S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam); - bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing + static LLCachedControl<bool> block_some_avatars(gSavedSettings, "BlockSomeAvatarAppearanceVisualParams"); + bool drop_visual_params_debug = block_some_avatars && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing if( num_blocks > 1 && !drop_visual_params_debug) { //LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; @@ -9194,10 +9207,12 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32 void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) { LL_DEBUGS("Avatar") << "starts" << LL_ENDL; - - bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + + static LLCachedControl<bool> enable_verbose_dumps(gSavedSettings, "DebugAvatarAppearanceMessage"); + static LLCachedControl<bool> block_avatar_appearance_messages(gSavedSettings, "BlockAvatarAppearanceMessages"); + std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; - if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) + if (block_avatar_appearance_messages) { LL_WARNS() << "Blocking AvatarAppearance message" << LL_ENDL; return; @@ -10648,12 +10663,12 @@ void LLVOAvatar::accountRenderComplexityForObject( F32 attachment_volume_cost = 0; F32 attachment_texture_cost = 0; F32 attachment_children_cost = 0; - const F32 animated_object_attachment_surcharge = 1000; + const F32 animated_object_attachment_surcharge = 1000; - if (attached_object->isAnimatedObject()) - { - attachment_volume_cost += animated_object_attachment_surcharge; - } + if (attached_object->isAnimatedObject()) + { + attachment_volume_cost += animated_object_attachment_surcharge; + } attachment_volume_cost += volume->getRenderCost(textures); const_child_list_t children = volume->getChildren(); @@ -10901,13 +10916,13 @@ void LLVOAvatar::calculateUpdateRenderComplexity() mVisualComplexity = cost; mVisualComplexityStale = false; - if (isSelf()) + static LLCachedControl<U32> show_my_complexity_changes(gSavedSettings, "ShowMyComplexityChanges", 20); + + if (isSelf() && show_my_complexity_changes) { // Avatar complexity LLAvatarRenderNotifier::getInstance()->updateNotificationAgent(mVisualComplexity); - LLAvatarRenderNotifier::getInstance()->setObjectComplexityList(object_complexity_list); - // HUD complexity LLHUDRenderNotifier::getInstance()->updateNotificationHUD(hud_complexity_list); } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index acebbc1074..8a47895cf7 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -282,9 +282,9 @@ public: void idleUpdateLoadingEffect(); void idleUpdateWindEffect(); void idleUpdateNameTag(const LLVector3& root_pos_last); - void idleUpdateNameTagText(BOOL new_name); + void idleUpdateNameTagText(bool new_name); void idleUpdateNameTagPosition(const LLVector3& root_pos_last); - void idleUpdateNameTagAlpha(BOOL new_name, F32 alpha); + void idleUpdateNameTagAlpha(bool new_name, F32 alpha); LLColor4 getNameTagColor(bool is_friend); void clearNameTag(); static void invalidateNameTag(const LLUUID& agent_id); @@ -939,7 +939,7 @@ public: void startTyping() { mTyping = TRUE; mTypingTimer.reset(); } void stopTyping() { mTyping = FALSE; } private: - BOOL mVisibleChat; + bool mVisibleChat; //-------------------------------------------------------------------- // Lip synch morphs diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 1625dd5276..126a25115d 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -71,6 +71,8 @@ #include "llmediaentry.h" #include "llmediadataclient.h" #include "llmeshrepository.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" #include "llagent.h" #include "llviewermediafocus.h" #include "lldatapacker.h" @@ -2993,6 +2995,17 @@ void LLVOVolume::mediaEvent(LLViewerMediaImpl *impl, LLPluginClassMedia* plugin, } } break; + + case LLViewerMediaObserver::MEDIA_EVENT_FILE_DOWNLOAD: + { + // Media might be blocked, waiting for a file, + // send an empty response to unblock it + const std::vector<std::string> empty_response; + plugin->sendPickFileResponse(empty_response); + + LLNotificationsUtil::add("MediaFileDownloadUnsupported"); + } + break; default: break; @@ -5467,6 +5480,7 @@ static inline void add_face(T*** list, U32* count, T* face) { if (count[1] < MAX_FACE_COUNT) { + face->setDrawOrderIndex(count[1]); list[1][count[1]++] = face; } } @@ -5474,6 +5488,7 @@ static inline void add_face(T*** list, U32* count, T* face) { if (count[0] < MAX_FACE_COUNT) { + face->setDrawOrderIndex(count[0]); list[0][count[0]++] = face; } } @@ -5689,6 +5704,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) pool->removeFace(facep); } facep->clearState(LLFace::RIGGED); + facep->mAvatar = NULL; + facep->mSkinInfo = NULL; } } @@ -5926,7 +5943,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) // for rigged set, add weights and disable alpha sorting (rigged items use depth buffer) extra_mask |= LLVertexBuffer::MAP_WEIGHT4; - alpha_sort = FALSE; rigged = TRUE; } @@ -6086,7 +6102,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } } -struct CompareBatchBreakerModified +struct CompareBatchBreaker { bool operator()(const LLFace* const& lhs, const LLFace* const& rhs) { @@ -6101,18 +6117,23 @@ struct CompareBatchBreakerModified { return lte->getFullbright() < rte->getFullbright(); } - else if (LLPipeline::sRenderDeferred && lte->getMaterialParams() != rte->getMaterialParams()) - { - return lte->getMaterialParams() < rte->getMaterialParams(); - } - else if (LLPipeline::sRenderDeferred && (lte->getMaterialParams() == rte->getMaterialParams()) && (lte->getShiny() != rte->getShiny())) + else if (LLPipeline::sRenderDeferred && lte->getMaterialID() != rte->getMaterialID()) + { + return lte->getMaterialID() < rte->getMaterialID(); + } + else if (lte->getShiny() != rte->getShiny()) { return lte->getShiny() < rte->getShiny(); } - else + else if (lhs->getTexture() != rhs->getTexture()) { return lhs->getTexture() < rhs->getTexture(); } + else + { + // all else being equal, maintain consistent draw order + return lhs->getDrawOrderIndex() < rhs->getDrawOrderIndex(); + } } }; @@ -6120,9 +6141,6 @@ struct CompareBatchBreakerRigged { bool operator()(const LLFace* const& lhs, const LLFace* const& rhs) { - const LLTextureEntry* lte = lhs->getTextureEntry(); - const LLTextureEntry* rte = rhs->getTextureEntry(); - if (lhs->mAvatar != rhs->mAvatar) { return lhs->mAvatar < rhs->mAvatar; @@ -6131,23 +6149,12 @@ struct CompareBatchBreakerRigged { return lhs->mSkinInfo->mHash < rhs->mSkinInfo->mHash; } - else if (lhs->getTexture() != rhs->getTexture()) - { - return lhs->getTexture() < rhs->getTexture(); - } - else if (lte->getBumpmap() != rte->getBumpmap()) - { - return lte->getBumpmap() < rte->getBumpmap(); - } - else if (LLPipeline::sRenderDeferred && lte->getMaterialID() != rte->getMaterialID()) - { - return lte->getMaterialID() < rte->getMaterialID(); - } - else // if (LLPipeline::sRenderDeferred && (lte->getMaterialParams() == rte->getMaterialParams()) && (lte->getShiny() != rte->getShiny())) + else { - return lte->getShiny() < rte->getShiny(); + // "inherit" non-rigged behavior + CompareBatchBreaker comp; + return comp(lhs, rhs); } - } }; @@ -6190,13 +6197,16 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace if (rigged) { - //sort faces by things that break batches, including avatar and mesh id - std::sort(faces, faces + face_count, CompareBatchBreakerRigged()); + if (!distance_sort) // <--- alpha "sort" rigged faces by maintaining original draw order + { + //sort faces by things that break batches, including avatar and mesh id + std::sort(faces, faces + face_count, CompareBatchBreakerRigged()); + } } else if (!distance_sort) { //sort faces by things that break batches, not including avatar and mesh id - std::sort(faces, faces + face_count, CompareBatchBreakerModified()); + std::sort(faces, faces + face_count, CompareBatchBreaker()); } else { @@ -6226,11 +6236,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace texture_index_channels = gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels; } - if (rigged) - { //don't attempt distance sorting on rigged meshes, not likely to succeed and breaks batches - distance_sort = FALSE; - } - if (distance_sort) { buffer_index = -1; diff --git a/indra/newview/llweb.cpp b/indra/newview/llweb.cpp index b8f1ec35f6..c4d873dd22 100644 --- a/indra/newview/llweb.cpp +++ b/indra/newview/llweb.cpp @@ -199,19 +199,16 @@ std::string LLWeb::expandURLSubstitutions(const std::string &url, // find the grid std::string current_grid = LLGridManager::getInstance()->getGridId(); std::transform(current_grid.begin(), current_grid.end(), current_grid.begin(), ::tolower); - if (current_grid == "agni") + if (current_grid == "damballah") { - substitution["GRID"] = "secondlife.com"; - } - else if (current_grid == "damballah") - { - // Staging grid has its own naming scheme. - substitution["GRID"] = "secondlife-staging.com"; - } - else - { - substitution["GRID"] = llformat("%s.lindenlab.com", current_grid.c_str()); - } + // Staging grid has its own naming scheme. + substitution["GRID"] = "secondlife-staging.com"; + } + else + { + substitution["GRID"] = "secondlife.com"; + } + // expand all of the substitution strings and escape the url std::string expanded_url = url; LLStringUtil::format(expanded_url, substitution); diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 0a2ad82354..d79a25c1ad 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -114,7 +114,7 @@ LLWorld::LLWorld() : } -void LLWorld::destroyClass() +void LLWorld::resetClass() { mHoleWaterObjects.clear(); gObjectList.destroy(); @@ -136,7 +136,6 @@ void LLWorld::destroyClass() LLDrawable::incrementVisible(); LLSceneMonitor::deleteSingleton(); - LLWorld::deleteSingleton(); } @@ -1201,6 +1200,16 @@ public: return; } + if (gDisconnected) + { + return; + } + + if (!LLWorld::instanceExists()) + { + return; + } + if (!input["body"].has("agent-id") || !input["body"].has("sim-ip-and-port") || !input["body"].has("seed-capability")) @@ -1209,8 +1218,13 @@ public: return; } - LLHost sim(input["body"]["sim-ip-and-port"].asString()); - + LLHost sim(input["body"]["sim-ip-and-port"].asString()); + if (sim.isInvalid()) + { + LL_WARNS() << "Got EstablishAgentCommunication with invalid host" << LL_ENDL; + return; + } + LLViewerRegion* regionp = LLWorld::getInstance()->getRegion(sim); if (!regionp) { @@ -1219,7 +1233,7 @@ public: return; } LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from LLEstablishAgentCommunication::post. Seed cap == " - << input["body"]["seed-capability"] << LL_ENDL; + << input["body"]["seed-capability"] << " for region " << regionp->getRegionID() << LL_ENDL; regionp->setSeedCapability(input["body"]["seed-capability"]); } }; diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index 1c12ad0e2c..68db2b8ccf 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -65,7 +65,9 @@ class LLWorld : public LLSimpleton<LLWorld> public: LLWorld(); - void destroyClass(); + // Clear any objects, regions + // Prepares class to be reused or destroyed + void resetClass(); LLViewerRegion* addRegion(const U64 ®ion_handle, const LLHost &host); // safe to call if already present, does the "right thing" if diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a3c971153c..545fe9642a 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -363,10 +363,12 @@ static LLCullResult* sCull = NULL; void validate_framebuffer_object(); - -bool addDeferredAttachments(LLRenderTarget& target) +// Add color attachments for deferred rendering +// target -- RenderTarget to add attachments to +// for_impostor -- whether or not these render targets are for an impostor (if true, avoids implicit sRGB conversions) +bool addDeferredAttachments(LLRenderTarget& target, bool for_impostor = false) { - return target.addColorAttachment(GL_SRGB8_ALPHA8) && //specular + return target.addColorAttachment(for_impostor ? GL_RGBA : GL_SRGB8_ALPHA8) && //specular target.addColorAttachment(GL_RGB10_A2); //normal+z } @@ -10818,7 +10820,7 @@ void LLPipeline::renderRiggedGroups(LLRenderPass* pass, U32 type, U32 mask, bool static LLTrace::BlockTimerStatHandle FTM_GENERATE_IMPOSTOR("Generate Impostor"); -void LLPipeline::generateImpostor(LLVOAvatar* avatar) +void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar) { LL_RECORD_BLOCK_TIME(FTM_GENERATE_IMPOSTOR); LLGLState::checkStates(); @@ -10837,11 +10839,12 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) assertInitialized(); - bool visually_muted = avatar->isVisuallyMuted(); + // previews can't be muted or impostered + bool visually_muted = !preview_avatar && avatar->isVisuallyMuted(); LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " is " << ( visually_muted ? "" : "not ") << "visually muted" << LL_ENDL; - bool too_complex = avatar->isTooComplex(); + bool too_complex = !preview_avatar && avatar->isTooComplex(); LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " is " << ( too_complex ? "" : "not ") << "too complex" << LL_ENDL; @@ -10915,6 +10918,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) U32 resY = 0; U32 resX = 0; + if (!preview_avatar) { const LLVector4a* ext = avatar->mDrawable->getSpatialExtents(); LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset()); @@ -10972,14 +10976,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) if (!avatar->mImpostor.isComplete()) { + avatar->mImpostor.allocate(resX, resY, GL_RGBA, TRUE, FALSE); + if (LLPipeline::sRenderDeferred) { - avatar->mImpostor.allocate(resX,resY,GL_SRGB8_ALPHA8,TRUE,FALSE); - addDeferredAttachments(avatar->mImpostor); - } - else - { - avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); + addDeferredAttachments(avatar->mImpostor, true); } gGL.getTexUnit(0)->bind(&avatar->mImpostor); @@ -11001,7 +11002,20 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLDrawPoolAvatar::sMinimumAlpha = 0.f; } - if (LLPipeline::sRenderDeferred) + if (preview_avatar) + { + // previews don't care about imposters + if (LLPipeline::sRenderDeferred) + { + renderGeomDeferred(camera); + renderGeomPostDeferred(camera); + } + else + { + renderGeom(camera); + } + } + else if (LLPipeline::sRenderDeferred) { avatar->mImpostor.clear(); renderGeomDeferred(camera); @@ -11089,7 +11103,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " MUTED set solid color " << muted_color << LL_ENDL; gGL.diffuseColor4fv( muted_color.mV ); } - else + else if (!preview_avatar) { //grey muted avatar LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " MUTED set grey" << LL_ENDL; gGL.diffuseColor4fv(LLColor4::pink.mV ); @@ -11110,9 +11124,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.popMatrix(); } - avatar->mImpostor.flush(); - - avatar->setImpostorDim(tdim); + if (!preview_avatar) + { + avatar->mImpostor.flush(); + avatar->setImpostorDim(tdim); + } sUseOcclusion = occlusion; sReflectionRender = false; @@ -11125,176 +11141,18 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); - avatar->mNeedsImpostorUpdate = FALSE; - avatar->cacheImpostorValues(); - avatar->mLastImpostorUpdateFrameTime = gFrameTimeSeconds; + if (!preview_avatar) + { + avatar->mNeedsImpostorUpdate = FALSE; + avatar->cacheImpostorValues(); + avatar->mLastImpostorUpdateFrameTime = gFrameTimeSeconds; + } LLVertexBuffer::unbind(); LLGLState::checkStates(); LLGLState::checkTextureChannels(); } -static LLTrace::BlockTimerStatHandle FTM_PREVIEW_AVATAR("Preview Avatar"); - -void LLPipeline::previewAvatar(LLVOAvatar* avatar) -{ - LL_RECORD_BLOCK_TIME(FTM_PREVIEW_AVATAR); - - LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - - static LLCullResult result; - result.clear(); - grabReferences(result); - - if (!avatar || !avatar->mDrawable) - { - LL_WARNS_ONCE("AvatarRenderPipeline") << "Avatar is " << (avatar ? "not drawable" : "null") << LL_ENDL; - return; - } - LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " is drawable" << LL_ENDL; - - assertInitialized(); - - pushRenderTypeMask(); - - { - //hide world geometry - clearRenderTypeMask( - RENDER_TYPE_SKY, - RENDER_TYPE_WL_SKY, - RENDER_TYPE_GROUND, - RENDER_TYPE_TERRAIN, - RENDER_TYPE_GRASS, - RENDER_TYPE_CONTROL_AV, // Animesh - RENDER_TYPE_TREE, - RENDER_TYPE_VOIDWATER, - RENDER_TYPE_WATER, - RENDER_TYPE_PASS_GRASS, - RENDER_TYPE_HUD, - RENDER_TYPE_PARTICLES, - RENDER_TYPE_CLOUDS, - RENDER_TYPE_HUD_PARTICLES, - END_RENDER_TYPES - ); - } - - S32 occlusion = sUseOcclusion; - sUseOcclusion = 0; - - sReflectionRender = !sRenderDeferred; - - sShadowRender = true; - sImpostorRender = true; // Likely not needed for previews - - LLViewerCamera* viewer_camera = LLViewerCamera::getInstance(); - - { - markVisible(avatar->mDrawable, *viewer_camera); - - LLVOAvatar::attachment_map_t::iterator iter; - for (iter = avatar->mAttachmentPoints.begin(); - iter != avatar->mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment *attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - if (LLViewerObject* attached_object = attachment_iter->get()) - { - markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera); - } - } - } - } - - stateSort(*LLViewerCamera::getInstance(), result); - - LLCamera camera = *viewer_camera; - - F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha; - - if (LLPipeline::sRenderDeferred) - { - renderGeomDeferred(camera); - - renderGeomPostDeferred(camera); - } - else - { - renderGeom(camera); - } - - LLDrawPoolAvatar::sMinimumAlpha = old_alpha; - - { //create alpha mask based on depth buffer - if (LLPipeline::sRenderDeferred) - { - GLuint buff = GL_COLOR_ATTACHMENT0; - LL_PROFILER_GPU_ZONEC("gl.DrawBuffersARB", 0x8000FF); - glDrawBuffersARB(1, &buff); - } - - LLGLDisable blend(GL_BLEND); - - gGL.setColorMask(false, true); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); - - gGL.flush(); - - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - - static const F32 clip_plane = 0.99999f; - - gDebugProgram.bind(); - - gGL.begin(LLRender::QUADS); - gGL.vertex3f(-1, -1, clip_plane); - gGL.vertex3f(1, -1, clip_plane); - gGL.vertex3f(1, 1, clip_plane); - gGL.vertex3f(-1, 1, clip_plane); - gGL.end(); - gGL.flush(); - - gDebugProgram.unbind(); - - gGL.popMatrix(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); - } - - sUseOcclusion = occlusion; - sReflectionRender = false; - sImpostorRender = false; - sShadowRender = false; - popRenderTypeMask(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); - - LLVertexBuffer::unbind(); - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - - gGL.setSceneBlendType(LLRender::BT_ALPHA); - gGL.flush(); -} - bool LLPipeline::hasRenderBatches(const U32 type) const { return sCull->getRenderMapSize(type) > 0; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 4946bac701..bdd498abff 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -134,8 +134,7 @@ public: void allocatePhysicsBuffer(); void resetVertexBuffers(LLDrawable* drawable); - void generateImpostor(LLVOAvatar* avatar); - void previewAvatar(LLVOAvatar* avatar); + void generateImpostor(LLVOAvatar* avatar, bool preview_avatar = false); void bindScreenToTexture(); void renderFinalize(); diff --git a/indra/newview/skins/default/xui/en/control_table_contents_media.xml b/indra/newview/skins/default/xui/en/control_table_contents_media.xml index ce5d3556b6..43e8d730cd 100644 --- a/indra/newview/skins/default/xui/en/control_table_contents_media.xml +++ b/indra/newview/skins/default/xui/en/control_table_contents_media.xml @@ -73,4 +73,14 @@ name="lst_action" value="Start Gesture" /> </rows> + <rows + name="script_trigger_lbutton" + value="script_trigger_lbutton"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="Interact (Script LMB)" /> + </rows> </contents> diff --git a/indra/newview/skins/default/xui/en/floater_associate_listing.xml b/indra/newview/skins/default/xui/en/floater_associate_listing.xml index e019ed58dd..0f7ed24103 100644 --- a/indra/newview/skins/default/xui/en/floater_associate_listing.xml +++ b/indra/newview/skins/default/xui/en/floater_associate_listing.xml @@ -20,9 +20,10 @@ name="message"> Listing ID: </text> + <!--listing_id is a positive S32--> <line_editor type="string" - length="1" + max_length_bytes="10" follows="top|right" font="SansSerif" height="20" diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index ca3e40465c..e499ddbc2f 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -34,7 +34,7 @@ <string name="mesh_status_missing_lod">Missing required level of detail.</string> <string name="mesh_status_invalid_material_list">LOD materials are not a subset of reference model.</string> <string name="phys_status_vertex_limit_exceeded">Some physical hulls exceed vertex limitations.</string> - <string name="phys_status_degenerate_triangles">The physics mesh too dense remove the small thin triangles (see preview)</string> + <string name="phys_status_degenerate_triangles">The physics mesh is too dense or contains degenerate triangles. Use Analyze/Simplify to resolve.</string> <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" --> <string name="decomposing">Analyzing...</string> <string name="simplifying">Simplifying...</string> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 1b9df53ad2..ed6683ce2a 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -2344,6 +2344,7 @@ Please try again later. <notification icon="notifytip.tga" name="LandmarkCreated" + log_to_chat="false" type="notifytip"> You have added "[LANDMARK_NAME]" to your [FOLDER_NAME] folder. </notification> diff --git a/indra/newview/skins/default/xui/en/panel_hide_beacon.xml b/indra/newview/skins/default/xui/en/panel_hide_beacon.xml new file mode 100644 index 0000000000..7cab285f77 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_hide_beacon.xml @@ -0,0 +1,20 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel + height="25" + layout="topleft" + name="panel_hide_beacon" + mouse_opaque="false" + visible="true" + width="133"> + <button + follows="left|bottom" + height="19" + label="Hide beacon" + layout="topleft" + left="10" + name="hide_beacon_btn" + tool_tip="Stop tracking and hide beacon" + top="2" + visible="false" + width="113" /> +</panel> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml index 2ea20570b1..42a34d171a 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml @@ -28,7 +28,7 @@ height="15" increment="0.025" initial_value="0.5" - label="Master volume" + label="All volume" label_width="120" layout="topleft" left="0" @@ -386,7 +386,7 @@ left="25" name="voice_chat_settings" width="200" - top_pad="7"> + top_pad="16"> Voice Chat Settings </text> <text diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index f5c559fe1d..a3348f28c7 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -95,7 +95,7 @@ tab_stop="false" name="state_management_buttons_container" visible="false" - width="200"/> + width="350"/> </layout_panel> <layout_panel name="right_toolbar_panel" auto_resize="false" diff --git a/indra/newview/skins/default/xui/en/panel_volume_pulldown.xml b/indra/newview/skins/default/xui/en/panel_volume_pulldown.xml index 2034409111..b4eb1ade94 100644 --- a/indra/newview/skins/default/xui/en/panel_volume_pulldown.xml +++ b/indra/newview/skins/default/xui/en/panel_volume_pulldown.xml @@ -19,7 +19,7 @@ height="15" increment="0.025" initial_value="0.5" - label="Master" + label="All" label_width="60" left="10" width="160" |