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authormobserveur <mobserveur@gmail.com>2024-05-27 05:08:01 +0200
committermobserveur <mobserveur@gmail.com>2024-05-27 05:27:11 +0200
commit6dc9f92daf3d27dfb90d0afb6a121a846438eb3e (patch)
treeb6d46f7504b4b82870d5052d6601549d99cfe238 /indra/newview
parent9760b960c503d8f1742aab514212bc571e532164 (diff)
fixed tracker beacon performance issue on apple silicon macs
tracking beacon was causing extreme lag on apple silicon macs
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/lltracker.cpp106
1 files changed, 64 insertions, 42 deletions
diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp
index caa91d204b..f6cfdf6a4f 100644
--- a/indra/newview/lltracker.cpp
+++ b/indra/newview/lltracker.cpp
@@ -489,11 +489,22 @@ void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color)
gGL.end();
}
+
void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4 fogged_color, F32 dist)
{
+#if LL_DARWIN
+ const U32 BEACON_VERTS = 16;
+#else
const U32 BEACON_VERTS = 256;
+#endif
+
F32 step;
+ LLColor4 c_col = LLColor4(1, 1, 1, 1);
+ LLColor4 col_next = LLColor4(1, 1, 1, 1);
+ LLColor4 col_edge = LLColor4(1, 1, 1, 0);
+ LLColor4 col_edge_next = LLColor4(1, 1, 1, 0);
+
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
@@ -509,51 +520,62 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
step = pos_agent.mV[2] / BEACON_VERTS;
}
- gGL.color4fv(fogged_color.mV);
+ gGL.color4fv(fogged_color.mV);
- LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
- F32 t = gRenderStartTime.getElapsedTimeF32();
+ LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
+ F32 t = gRenderStartTime.getElapsedTimeF32();
- for (U32 i = 0; i < BEACON_VERTS; i++)
- {
- F32 x = x_axis.mV[0];
- F32 y = x_axis.mV[1];
-
- F32 z = i * step;
- F32 z_next = (i+1)*step;
-
- bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
- F32 a = pulse_func(t, z, tracking_avatar, direction);
- F32 an = pulse_func(t, z_next, tracking_avatar, direction);
-
- LLColor4 c_col = fogged_color + LLColor4(a,a,a,a);
- LLColor4 col_next = fogged_color + LLColor4(an,an,an,an);
- LLColor4 col_edge = fogged_color * LLColor4(a,a,a,0.0f);
- LLColor4 col_edge_next = fogged_color * LLColor4(an,an,an,0.0f);
-
- a *= 2.f;
- a += 1.0f;
-
- an *= 2.f;
- an += 1.0f;
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.color4fv(col_edge.mV);
- gGL.vertex3f(-x*a, -y*a, z);
- gGL.color4fv(col_edge_next.mV);
- gGL.vertex3f(-x*an, -y*an, z_next);
-
- gGL.color4fv(c_col.mV);
- gGL.vertex3f(0, 0, z);
- gGL.color4fv(col_next.mV);
- gGL.vertex3f(0, 0, z_next);
-
- gGL.color4fv(col_edge.mV);
- gGL.vertex3f(x*a,y*a,z);
- gGL.color4fv(col_edge_next.mV);
- gGL.vertex3f(x*an,y*an,z_next);
- gGL.end();
+ F32 x = x_axis.mV[0];
+ F32 y = x_axis.mV[1];
+ F32 z = 0.0f;
+ F32 z_next;
+
+ F32 a,an;
+ F32 xa,ya;
+ F32 xan,yan;
+
+ bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+
+ for (U32 i = 0; i < BEACON_VERTS; i++)
+ {
+ z = i * step;
+ z_next = z + step;
+
+ a = pulse_func(t, z, tracking_avatar, direction);
+ an = pulse_func(t, z_next, tracking_avatar, direction);
+
+ c_col = fogged_color + LLColor4(a, a, a, a);
+ col_next = fogged_color + LLColor4(an, an, an, an);
+ col_edge = fogged_color * LLColor4(a, a, a, 0.0f);
+ col_edge_next = fogged_color * LLColor4(an, an, an, 0.0f);
+
+ a = a + a + 1.f;
+ an = an + an + 1.0f;
+
+ xa = x*a;
+ ya = y*a;
+ xan = x*an;
+ yan = y*an;
+
+ gGL.color4fv(col_edge.mV);
+ gGL.vertex3f(-xa, -ya, z);
+ gGL.color4fv(col_edge_next.mV);
+ gGL.vertex3f(-xan, -yan, z_next);
+
+ gGL.color4fv(c_col.mV);
+ gGL.vertex3f(0, 0, z);
+ gGL.color4fv(col_next.mV);
+ gGL.vertex3f(0, 0, z_next);
+
+ gGL.color4fv(col_edge.mV);
+ gGL.vertex3f(xa, ya, z);
+ gGL.color4fv(col_edge_next.mV);
+ gGL.vertex3f(xan, yan, z_next);
}
+
+ gGL.end();
gGL.popMatrix();
}