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authorTofu Linden <tofu.linden@lindenlab.com>2010-03-30 13:15:36 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-03-30 13:15:36 +0100
commit61774546f0b260c18c5308143a9c3d02a5e5245e (patch)
tree4566b4f91c2e02956143647067ae642570bb907a /indra/newview
parentccd5b9e2f3f1139814a63d9db03c3671c249930c (diff)
parente1517318c58d6796b5566d5cf96c02474fd7376e (diff)
HUGE merge from viewer-trunk. Many conflicts resolved.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/app_settings/settings.xml16
-rw-r--r--indra/newview/llagent.cpp2995
-rw-r--r--indra/newview/llagent.h332
-rw-r--r--indra/newview/llagentcamera.cpp2854
-rw-r--r--indra/newview/llagentcamera.h365
-rw-r--r--indra/newview/llagentui.cpp11
-rw-r--r--indra/newview/llagentwearables.cpp213
-rw-r--r--indra/newview/llagentwearables.h3
-rw-r--r--indra/newview/llappearancemgr.cpp158
-rw-r--r--indra/newview/llappearancemgr.h10
-rw-r--r--indra/newview/llappviewer.cpp66
-rw-r--r--indra/newview/llappviewerwin32.cpp2
-rw-r--r--indra/newview/llassetuploadresponders.cpp4
-rw-r--r--indra/newview/llaudiosourcevo.cpp4
-rw-r--r--indra/newview/llavataractions.cpp18
-rw-r--r--indra/newview/llavataractions.h8
-rw-r--r--indra/newview/llavatarlist.cpp22
-rw-r--r--indra/newview/llavatarlist.h8
-rw-r--r--indra/newview/llavatarlistitem.h2
-rw-r--r--indra/newview/llbottomtray.cpp4
-rw-r--r--indra/newview/llcallfloater.cpp20
-rw-r--r--indra/newview/llchatbar.cpp14
-rw-r--r--indra/newview/lldriverparam.cpp13
-rw-r--r--indra/newview/llfloateranimpreview.cpp13
-rw-r--r--indra/newview/llfloateravatarpicker.cpp8
-rw-r--r--indra/newview/llfloateravatarpicker.h4
-rw-r--r--indra/newview/llfloaterbeacons.cpp10
-rw-r--r--indra/newview/llfloatercamera.cpp20
-rw-r--r--indra/newview/llfloatergesture.cpp58
-rw-r--r--indra/newview/llfloatergesture.h2
-rw-r--r--indra/newview/llfloatergodtools.cpp2
-rw-r--r--indra/newview/llfloatergodtools.h2
-rw-r--r--indra/newview/llfloatergroupinvite.cpp2
-rw-r--r--indra/newview/llfloatergroupinvite.h2
-rw-r--r--indra/newview/llfloaterinventory.cpp4
-rw-r--r--indra/newview/llfloaterlagmeter.cpp2
-rw-r--r--indra/newview/llfloaterland.cpp4
-rw-r--r--indra/newview/llfloaterland.h6
-rw-r--r--indra/newview/llfloatermap.cpp4
-rw-r--r--indra/newview/llfloaternamedesc.cpp7
-rw-r--r--indra/newview/llfloaterregioninfo.cpp13
-rw-r--r--indra/newview/llfloaterregioninfo.h8
-rw-r--r--indra/newview/llfloaterreporter.cpp2
-rw-r--r--indra/newview/llfloaterreporter.h2
-rw-r--r--indra/newview/llfloaterscriptlimits.cpp2
-rw-r--r--indra/newview/llfloatersellland.cpp4
-rw-r--r--indra/newview/llfloatersnapshot.cpp638
-rw-r--r--indra/newview/llfloatersnapshot.h16
-rw-r--r--indra/newview/llfloatertools.cpp8
-rw-r--r--indra/newview/llfloatertopobjects.cpp2
-rw-r--r--indra/newview/llfloatertopobjects.h2
-rw-r--r--indra/newview/llfloaterworldmap.cpp5
-rw-r--r--indra/newview/llfolderview.cpp2
-rw-r--r--indra/newview/llfriendcard.cpp4
-rw-r--r--indra/newview/llfriendcard.h2
-rw-r--r--indra/newview/llgesturemgr.cpp91
-rw-r--r--indra/newview/llgesturemgr.h8
-rw-r--r--indra/newview/llglsandbox.cpp93
-rw-r--r--indra/newview/llgroupmgr.cpp12
-rw-r--r--indra/newview/llgroupmgr.h12
-rw-r--r--indra/newview/llhudeffectlookat.cpp5
-rw-r--r--indra/newview/llhudeffectpointat.cpp3
-rw-r--r--indra/newview/llimfloater.cpp6
-rw-r--r--indra/newview/llimfloater.h2
-rw-r--r--indra/newview/llimview.cpp14
-rw-r--r--indra/newview/llimview.h10
-rw-r--r--indra/newview/llinventorybridge.cpp158
-rw-r--r--indra/newview/llinventoryfunctions.cpp5
-rw-r--r--indra/newview/llinventorymodel.cpp18
-rw-r--r--indra/newview/llinventoryobserver.cpp26
-rw-r--r--indra/newview/llinventoryobserver.h35
-rw-r--r--indra/newview/llinventorypanel.cpp7
-rw-r--r--indra/newview/lljoystickbutton.cpp49
-rw-r--r--indra/newview/lllocationinputctrl.cpp2
-rw-r--r--indra/newview/llmanip.cpp19
-rw-r--r--indra/newview/llmaniprotate.cpp40
-rw-r--r--indra/newview/llmanipscale.cpp17
-rw-r--r--indra/newview/llmaniptranslate.cpp23
-rw-r--r--indra/newview/llmenucommands.cpp4
-rw-r--r--indra/newview/llmorphview.cpp33
-rw-r--r--indra/newview/llmoveview.cpp13
-rw-r--r--indra/newview/llnearbychatbar.cpp16
-rw-r--r--indra/newview/llnetmap.cpp13
-rw-r--r--indra/newview/llpanelblockedlist.cpp2
-rw-r--r--indra/newview/llpanelblockedlist.h2
-rw-r--r--indra/newview/llpaneleditwearable.cpp2
-rw-r--r--indra/newview/llpanelgroupinvite.cpp12
-rw-r--r--indra/newview/llpanelgroupinvite.h2
-rw-r--r--indra/newview/llpanelgrouproles.cpp22
-rw-r--r--indra/newview/llpanelgrouproles.h2
-rw-r--r--indra/newview/llpanelme.cpp3
-rw-r--r--indra/newview/llpaneloutfitsinventory.cpp2
-rw-r--r--indra/newview/llpanelpeople.cpp20
-rw-r--r--indra/newview/llpanelpeople.h6
-rw-r--r--indra/newview/llpanelpeoplemenus.cpp6
-rw-r--r--indra/newview/llpanelpeoplemenus.h4
-rw-r--r--indra/newview/llpanelplaces.cpp4
-rw-r--r--indra/newview/llpanelplaces.h2
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp6
-rw-r--r--indra/newview/llparticipantlist.cpp4
-rw-r--r--indra/newview/llparticipantlist.h2
-rw-r--r--indra/newview/llpreview.cpp5
-rw-r--r--indra/newview/llpreviewanim.cpp23
-rw-r--r--indra/newview/llpreviewgesture.cpp24
-rw-r--r--indra/newview/llpreviewscript.cpp3
-rw-r--r--indra/newview/llrecentpeople.cpp2
-rw-r--r--indra/newview/llrecentpeople.h2
-rw-r--r--indra/newview/llscrollingpanelparam.cpp7
-rw-r--r--indra/newview/llselectmgr.cpp80
-rw-r--r--indra/newview/llselectmgr.h4
-rw-r--r--indra/newview/llsidepanelappearance.cpp17
-rw-r--r--indra/newview/llsidetray.cpp4
-rw-r--r--indra/newview/llspeakers.cpp2
-rw-r--r--indra/newview/llstartup.cpp47
-rw-r--r--indra/newview/llstatusbar.cpp9
-rw-r--r--indra/newview/llsurface.cpp3
-rw-r--r--indra/newview/lltexlayer.cpp18
-rw-r--r--indra/newview/lltexlayerparams.cpp4
-rw-r--r--indra/newview/lltexturecache.cpp18
-rw-r--r--indra/newview/lltexturefetch.cpp23
-rw-r--r--indra/newview/lltoolcomp.cpp3
-rw-r--r--indra/newview/lltooldraganddrop.cpp211
-rw-r--r--indra/newview/lltooldraganddrop.h4
-rw-r--r--indra/newview/lltoolfocus.cpp55
-rw-r--r--indra/newview/lltoolgrab.cpp51
-rw-r--r--indra/newview/lltoolgun.cpp3
-rw-r--r--indra/newview/lltoolmgr.cpp19
-rw-r--r--indra/newview/lltoolmorph.cpp40
-rw-r--r--indra/newview/lltoolpie.cpp40
-rw-r--r--indra/newview/lltoolplacer.cpp6
-rw-r--r--indra/newview/lltoolselect.cpp7
-rw-r--r--indra/newview/lltracker.cpp5
-rw-r--r--indra/newview/llurldispatcher.cpp60
-rw-r--r--indra/newview/llvieweraudio.cpp7
-rw-r--r--indra/newview/llviewercamera.cpp3
-rw-r--r--indra/newview/llviewercontrol.cpp3
-rw-r--r--indra/newview/llviewerdisplay.cpp26
-rw-r--r--indra/newview/llviewerinventory.cpp11
-rw-r--r--indra/newview/llviewerjoystick.cpp7
-rw-r--r--indra/newview/llviewerkeyboard.cpp97
-rw-r--r--indra/newview/llviewermedia.cpp178
-rw-r--r--indra/newview/llviewermedia.h11
-rw-r--r--indra/newview/llviewermediafocus.cpp11
-rw-r--r--indra/newview/llviewermenu.cpp295
-rw-r--r--indra/newview/llviewermenufile.cpp9
-rw-r--r--indra/newview/llviewermessage.cpp83
-rw-r--r--indra/newview/llviewermessage.h4
-rw-r--r--indra/newview/llviewerobject.cpp23
-rw-r--r--indra/newview/llviewerobjectlist.cpp25
-rw-r--r--indra/newview/llviewerparceloverlay.cpp6
-rw-r--r--indra/newview/llviewerregion.cpp3
-rw-r--r--indra/newview/llviewerstats.cpp5
-rw-r--r--indra/newview/llviewertexture.cpp14
-rw-r--r--indra/newview/llviewerwindow.cpp46
-rw-r--r--indra/newview/llvoavatar.cpp66
-rw-r--r--indra/newview/llvoavatarself.cpp100
-rw-r--r--indra/newview/llvoavatarself.h8
-rw-r--r--indra/newview/llvograss.cpp4
-rw-r--r--indra/newview/llvoiceclient.cpp267
-rw-r--r--indra/newview/llvoiceclient.h11
-rw-r--r--indra/newview/llvopartgroup.cpp4
-rw-r--r--indra/newview/llvosky.cpp5
-rw-r--r--indra/newview/llvotree.cpp4
-rw-r--r--indra/newview/llvovolume.cpp2
-rw-r--r--indra/newview/llwaterparammanager.cpp3
-rw-r--r--indra/newview/llwearable.cpp112
-rw-r--r--indra/newview/llweb.cpp12
-rw-r--r--indra/newview/llweb.h4
-rw-r--r--indra/newview/llworld.cpp2
-rw-r--r--indra/newview/llworld.h2
-rw-r--r--indra/newview/llworldmapview.cpp9
-rw-r--r--indra/newview/pipeline.cpp63
-rw-r--r--indra/newview/skins/default/textures/arrow_down.tgabin1068 -> 0 bytes
-rw-r--r--indra/newview/skins/default/textures/locked_image.j2cbin6140 -> 0 bytes
-rw-r--r--indra/newview/skins/default/textures/map_infohub.tgabin1068 -> 0 bytes
-rw-r--r--indra/newview/skins/default/xui/en/floater_snapshot.xml484
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml7
-rw-r--r--indra/newview/skins/default/xui/en/panel_nearby_media.xml42
179 files changed, 5918 insertions, 5800 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index d2cddd39f7..953a51f35f 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -70,6 +70,7 @@ include_directories(
set(viewer_SOURCE_FILES
llagent.cpp
llagentaccess.cpp
+ llagentcamera.cpp
llagentdata.cpp
llagentlanguage.cpp
llagentlistener.cpp
@@ -572,6 +573,7 @@ set(viewer_HEADER_FILES
ViewerInstall.cmake
llagent.h
llagentaccess.h
+ llagentcamera.h
llagentdata.h
llagentlanguage.h
llagentlistener.h
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 06dbfec92d..c3e63cab73 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -5980,7 +5980,19 @@
<key>Value</key>
<integer>1</integer>
</map>
-
+
+ <key>RenderLightingDetail</key>
+ <map>
+ <key>Comment</key>
+ <string>Amount of detail for lighting objects/avatars/terrain (0=sun/moon only, 1=enable local lights)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+
<key>RenderShadowNearDist</key>
<map>
<key>Comment</key>
@@ -10403,7 +10415,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>1</integer>
+ <integer>0</integer>
</map>
<key>VivoxDebugLevel</key>
<map>
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index c5d7f6f118..3eeaacf93b 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -35,6 +35,7 @@
#include "pipeline.h"
+#include "llagentcamera.h"
#include "llagentlistener.h"
#include "llagentwearables.h"
#include "llagentui.h"
@@ -59,6 +60,7 @@
#include "llnearbychatbar.h"
#include "llnotificationsutil.h"
#include "llparcel.h"
+#include "llrendersphere.h"
#include "llsdutil.h"
#include "llsidetray.h"
#include "llsky.h"
@@ -106,56 +108,20 @@ const F32 AUTOPILOT_MAX_TIME_NO_PROGRESS = 1.5f; // seconds
const LLVector3d FACE_EDIT_CAMERA_OFFSET(0.4f, -0.05f, 0.07f);
const LLVector3d FACE_EDIT_TARGET_OFFSET(0.f, 0.f, 0.05f);
-// Mousewheel camera zoom
-const F32 MIN_ZOOM_FRACTION = 0.25f;
-const F32 INITIAL_ZOOM_FRACTION = 1.f;
-const F32 MAX_ZOOM_FRACTION = 8.f;
const F32 METERS_PER_WHEEL_CLICK = 1.f;
const F32 MAX_TIME_DELTA = 1.f;
-const F32 CAMERA_ZOOM_HALF_LIFE = 0.07f; // seconds
-const F32 FOV_ZOOM_HALF_LIFE = 0.07f; // seconds
-
-const F32 CAMERA_FOCUS_HALF_LIFE = 0.f;//0.02f;
-const F32 CAMERA_LAG_HALF_LIFE = 0.25f;
-const F32 MIN_CAMERA_LAG = 0.5f;
-const F32 MAX_CAMERA_LAG = 5.f;
-
-const F32 CAMERA_COLLIDE_EPSILON = 0.1f;
-const F32 MIN_CAMERA_DISTANCE = 0.1f;
-const F32 AVATAR_ZOOM_MIN_X_FACTOR = 0.55f;
-const F32 AVATAR_ZOOM_MIN_Y_FACTOR = 0.7f;
-const F32 AVATAR_ZOOM_MIN_Z_FACTOR = 1.15f;
-
-const F32 MAX_CAMERA_DISTANCE_FROM_AGENT = 50.f;
-
-const F32 MAX_CAMERA_SMOOTH_DISTANCE = 50.0f;
-
-const F32 HEAD_BUFFER_SIZE = 0.3f;
-const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.2f;
-
-const F32 LAND_MIN_ZOOM = 0.15f;
-const F32 AVATAR_MIN_ZOOM = 0.5f;
-const F32 OBJECT_MIN_ZOOM = 0.02f;
-
-const F32 APPEARANCE_MIN_ZOOM = 0.39f;
-const F32 APPEARANCE_MAX_ZOOM = 8.f;
-
// fidget constants
const F32 MIN_FIDGET_TIME = 8.f; // seconds
const F32 MAX_FIDGET_TIME = 20.f; // seconds
const S32 MAX_NUM_CHAT_POSITIONS = 10;
-const F32 GROUND_TO_AIR_CAMERA_TRANSITION_TIME = 0.5f;
-const F32 GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME = 0.5f;
const F32 MAX_VELOCITY_AUTO_LAND_SQUARED = 4.f * 4.f;
const F32 MAX_FOCUS_OFFSET = 20.f;
-const F32 OBJECT_EXTENTS_PADDING = 0.5f;
-
const F32 MIN_RADIUS_ALPHA_SIZZLE = 0.5f;
const F64 CHAT_AGE_FAST_RATE = 3.0;
@@ -193,11 +159,11 @@ bool handleSlowMotionAnimation(const LLSD& newvalue)
{
if (newvalue.asBoolean())
{
- gAgent.getAvatarObject()->setAnimTimeFactor(0.2f);
+ gAgentAvatarp->setAnimTimeFactor(0.2f);
}
else
{
- gAgent.getAvatarObject()->setAnimTimeFactor(1.0f);
+ gAgentAvatarp->setAnimTimeFactor(1.0f);
}
return true;
}
@@ -218,20 +184,12 @@ bool handleSlowMotionAnimation(const LLSD& newvalue)
// LLAgent()
//-----------------------------------------------------------------------------
LLAgent::LLAgent() :
- mDrawDistance( DEFAULT_FAR_PLANE ),
-
mGroupPowers(0),
mHideGroupTitle(FALSE),
mGroupID(),
- mLookAt(NULL),
- mPointAt(NULL),
-
- mHUDTargetZoom(1.f),
- mHUDCurZoom(1.f),
mInitialized(FALSE),
mListener(),
- mForceMouselook(FALSE),
mDoubleTapRunTimer(),
mDoubleTapRunMode(DOUBLETAP_NONE),
@@ -249,53 +207,13 @@ LLAgent::LLAgent() :
mDistanceTraveled(0.F),
mLastPositionGlobal(LLVector3d::zero),
- mAvatarObject(NULL),
-
mRenderState(0),
mTypingTimer(),
- mCameraMode( CAMERA_MODE_THIRD_PERSON ),
- mLastCameraMode( CAMERA_MODE_THIRD_PERSON ),
mViewsPushed(FALSE),
- mCameraPreset(CAMERA_PRESET_REAR_VIEW),
-
mCustomAnim(FALSE),
mShowAvatar(TRUE),
- mCameraAnimating( FALSE ),
- mAnimationCameraStartGlobal(),
- mAnimationFocusStartGlobal(),
- mAnimationTimer(),
- mAnimationDuration(0.33f),
-
- mCameraFOVZoomFactor(0.f),
- mCameraCurrentFOVZoomFactor(0.f),
- mCameraFocusOffset(),
- mCameraFOVDefault(DEFAULT_FIELD_OF_VIEW),
-
- mCameraCollidePlane(),
-
- mCurrentCameraDistance(2.f), // meters, set in init()
- mTargetCameraDistance(2.f),
- mCameraZoomFraction(1.f), // deprecated
- mThirdPersonHeadOffset(0.f, 0.f, 1.f),
- mSitCameraEnabled(FALSE),
- mCameraSmoothingLastPositionGlobal(),
- mCameraSmoothingLastPositionAgent(),
- mCameraSmoothingStop(FALSE),
-
- mCameraUpVector(LLVector3::z_axis), // default is straight up
-
- mFocusOnAvatar(TRUE),
- mFocusGlobal(),
- mFocusTargetGlobal(),
- mFocusObject(NULL),
- mFocusObjectDist(0.f),
- mFocusObjectOffset(),
- mFocusDotRadius( 0.1f ), // meters
- mTrackFocusObject(TRUE),
- mUIOffset(0.f),
-
mFrameAgent(),
mIsBusy(FALSE),
@@ -307,20 +225,6 @@ LLAgent::LLAgent() :
mYawKey(0.f),
mPitchKey(0.f),
- mOrbitLeftKey(0.f),
- mOrbitRightKey(0.f),
- mOrbitUpKey(0.f),
- mOrbitDownKey(0.f),
- mOrbitInKey(0.f),
- mOrbitOutKey(0.f),
-
- mPanUpKey(0.f),
- mPanDownKey(0.f),
- mPanLeftKey(0.f),
- mPanRightKey(0.f),
- mPanInKey(0.f),
- mPanOutKey(0.f),
-
mControlFlags(0x00000000),
mbFlagsDirty(FALSE),
mbFlagsNeedReset(FALSE),
@@ -358,7 +262,6 @@ LLAgent::LLAgent() :
mControlsTakenPassedOnCount[i] = 0;
}
- mFollowCam.setMaxCameraDistantFromSubject( MAX_CAMERA_DISTANCE_FROM_AGENT );
mListener.reset(new LLAgentListener(*this));
}
@@ -372,37 +275,10 @@ void LLAgent::init()
gSavedSettings.declareBOOL("SlowMotionAnimation", FALSE, "Declared in code", FALSE);
gSavedSettings.getControl("SlowMotionAnimation")->getSignal()->connect(boost::bind(&handleSlowMotionAnimation, _2));
- mDrawDistance = gSavedSettings.getF32("RenderFarClip");
-
// *Note: this is where LLViewerCamera::getInstance() used to be constructed.
- LLViewerCamera::getInstance()->setView(DEFAULT_FIELD_OF_VIEW);
- // Leave at 0.1 meters until we have real near clip management
- LLViewerCamera::getInstance()->setNear(0.1f);
- LLViewerCamera::getInstance()->setFar(mDrawDistance); // if you want to change camera settings, do so in camera.h
- LLViewerCamera::getInstance()->setAspect( gViewerWindow->getWorldViewAspectRatio() ); // default, overridden in LLViewerWindow::reshape
- LLViewerCamera::getInstance()->setViewHeightInPixels(768); // default, overridden in LLViewerWindow::reshape
-
setFlying( gSavedSettings.getBOOL("FlyingAtExit") );
- mCameraFocusOffsetTarget = LLVector4(gSavedSettings.getVector3("CameraOffsetBuild"));
-
- mCameraPreset = (ECameraPreset) gSavedSettings.getU32("CameraPreset");
-
- mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3("CameraOffsetRearView");
- mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3("CameraOffsetFrontView");
- mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3("CameraOffsetGroupView");
-
- mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3d("FocusOffsetRearView");
- mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3d("FocusOffsetFrontView");
- mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3d("FocusOffsetGroupView");
-
- mCameraCollidePlane.clearVec();
- mCurrentCameraDistance = getCameraOffsetInitial().magVec() * gSavedSettings.getF32("CameraOffsetScale");
- mTargetCameraDistance = mCurrentCameraDistance;
- mCameraZoomFraction = 1.f;
- mTrackFocusObject = gSavedSettings.getBOOL("TrackFocusObject");
-
mEffectColor = LLUIColorTable::instance().getColor("EffectColor");
gSavedSettings.getControl("PreferredMaturity")->getValidateSignal()->connect(boost::bind(&LLAgent::validateMaturity, this, _2));
@@ -416,22 +292,7 @@ void LLAgent::init()
//-----------------------------------------------------------------------------
void LLAgent::cleanup()
{
- setSitCamera(LLUUID::null);
-
- mAvatarObject = NULL;
-
- if(mLookAt)
- {
- mLookAt->markDead() ;
- mLookAt = NULL;
- }
- if(mPointAt)
- {
- mPointAt->markDead() ;
- mPointAt = NULL;
- }
mRegionp = NULL;
- setFocusObject(NULL);
}
//-----------------------------------------------------------------------------
@@ -444,83 +305,6 @@ LLAgent::~LLAgent()
// *Note: this is where LLViewerCamera::getInstance() used to be deleted.
}
-// Change camera back to third person, stop the autopilot,
-// deselect stuff, etc.
-//-----------------------------------------------------------------------------
-// resetView()
-//-----------------------------------------------------------------------------
-void LLAgent::resetView(BOOL reset_camera, BOOL change_camera)
-{
- if (mAutoPilot)
- {
- stopAutoPilot(TRUE);
- }
-
- if (!gNoRender)
- {
- LLSelectMgr::getInstance()->unhighlightAll();
-
- // By popular request, keep land selection while walking around. JC
- // LLViewerParcelMgr::getInstance()->deselectLand();
-
- // force deselect when walking and attachment is selected
- // this is so people don't wig out when their avatar moves without animating
- if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
- {
- LLSelectMgr::getInstance()->deselectAll();
- }
-
- // Hide all popup menus
- gMenuHolder->hideMenus();
- }
-
- if (change_camera && !gSavedSettings.getBOOL("FreezeTime"))
- {
- changeCameraToDefault();
-
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- handle_toggle_flycam();
- }
-
- // reset avatar mode from eventual residual motion
- if (LLToolMgr::getInstance()->inBuildMode())
- {
- LLViewerJoystick::getInstance()->moveAvatar(true);
- }
-
- //Camera Tool is needed for Free Camera Control Mode
- if (!LLFloaterCamera::inFreeCameraMode())
- {
- LLFloaterReg::hideInstance("build");
-
- // Switch back to basic toolset
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- }
-
- gViewerWindow->showCursor();
- }
-
-
- if (reset_camera && !gSavedSettings.getBOOL("FreezeTime"))
- {
- if (!gViewerWindow->getLeftMouseDown() && cameraThirdPerson())
- {
- // leaving mouse-steer mode
- LLVector3 agent_at_axis = getAtAxis();
- agent_at_axis -= projected_vec(agent_at_axis, getReferenceUpVector());
- agent_at_axis.normalize();
- gAgent.resetAxes(lerp(getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(0.3f)));
- }
-
- setFocusOnAvatar(TRUE, ANIMATE);
-
- mCameraFOVZoomFactor = 0.f;
- }
-
- mHUDTargetZoom = 1.f;
-}
-
// Handle any actions that need to be performed when the main app gains focus
// (such as through alt-tab).
//-----------------------------------------------------------------------------
@@ -528,9 +312,9 @@ void LLAgent::resetView(BOOL reset_camera, BOOL change_camera)
//-----------------------------------------------------------------------------
void LLAgent::onAppFocusGained()
{
- if (CAMERA_MODE_MOUSELOOK == mCameraMode)
+ if (CAMERA_MODE_MOUSELOOK == gAgentCamera.getCameraMode())
{
- changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
LLToolMgr::getInstance()->clearSavedTool();
}
}
@@ -538,32 +322,15 @@ void LLAgent::onAppFocusGained()
void LLAgent::ageChat()
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// get amount of time since I last chatted
- F64 elapsed_time = (F64)mAvatarObject->mChatTimer.getElapsedTimeF32();
+ F64 elapsed_time = (F64)gAgentAvatarp->mChatTimer.getElapsedTimeF32();
// add in frame time * 3 (so it ages 4x)
- mAvatarObject->mChatTimer.setAge(elapsed_time + (F64)gFrameDTClamped * (CHAT_AGE_FAST_RATE - 1.0));
- }
-}
-
-// Allow camera to be moved somewhere other than behind avatar.
-//-----------------------------------------------------------------------------
-// unlockView()
-//-----------------------------------------------------------------------------
-void LLAgent::unlockView()
-{
- if (getFocusOnAvatar())
- {
- if (mAvatarObject.notNull())
- {
- setFocusGlobal( LLVector3d::zero, mAvatarObject->mID );
- }
- setFocusOnAvatar(FALSE, FALSE); // no animation
+ gAgentAvatarp->mChatTimer.setAge(elapsed_time + (F64)gFrameDTClamped * (CHAT_AGE_FAST_RATE - 1.0));
}
}
-
//-----------------------------------------------------------------------------
// moveAt()
//-----------------------------------------------------------------------------
@@ -585,7 +352,7 @@ void LLAgent::moveAt(S32 direction, bool reset)
if (reset)
{
- resetView();
+ gAgentCamera.resetView();
}
}
@@ -608,7 +375,7 @@ void LLAgent::moveAtNudge(S32 direction)
setControlFlags(AGENT_CONTROL_NUDGE_AT_NEG);
}
- resetView();
+ gAgentCamera.resetView();
}
//-----------------------------------------------------------------------------
@@ -630,7 +397,7 @@ void LLAgent::moveLeft(S32 direction)
setControlFlags(AGENT_CONTROL_LEFT_NEG | AGENT_CONTROL_FAST_LEFT);
}
- resetView();
+ gAgentCamera.resetView();
}
//-----------------------------------------------------------------------------
@@ -652,7 +419,7 @@ void LLAgent::moveLeftNudge(S32 direction)
setControlFlags(AGENT_CONTROL_NUDGE_LEFT_NEG);
}
- resetView();
+ gAgentCamera.resetView();
}
//-----------------------------------------------------------------------------
@@ -674,7 +441,7 @@ void LLAgent::moveUp(S32 direction)
setControlFlags(AGENT_CONTROL_UP_NEG | AGENT_CONTROL_FAST_UP);
}
- resetView();
+ gAgentCamera.resetView();
}
//-----------------------------------------------------------------------------
@@ -695,7 +462,7 @@ void LLAgent::moveYaw(F32 mag, bool reset_view)
if (reset_view)
{
- resetView();
+ gAgentCamera.resetView();
}
}
@@ -747,20 +514,20 @@ BOOL LLAgent::getFlying() const
//-----------------------------------------------------------------------------
void LLAgent::setFlying(BOOL fly)
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// *HACK: Don't allow to start the flying mode if we got ANIM_AGENT_STANDUP signal
// because in this case we won't get a signal to start avatar flying animation and
// it will be walking with flying mode "ON" indication. However we allow to switch
// the flying mode off if we get ANIM_AGENT_STANDUP signal. See process_avatar_animation().
// See EXT-2781.
- if(fly && mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_STANDUP) != mAvatarObject->mSignaledAnimations.end())
+ if(fly && gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_STANDUP) != gAgentAvatarp->mSignaledAnimations.end())
{
return;
}
// don't allow taking off while sitting
- if (fly && mAvatarObject->isSitting())
+ if (fly && gAgentAvatarp->isSitting())
{
return;
}
@@ -806,16 +573,16 @@ void LLAgent::toggleFlying()
BOOL fly = !gAgent.getFlying();
gAgent.setFlying( fly );
- gAgent.resetView();
+ gAgentCamera.resetView();
}
// static
bool LLAgent::enableFlying()
{
BOOL sitting = FALSE;
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- sitting = gAgent.getAvatarObject()->isSitting();
+ sitting = gAgentAvatarp->isSitting();
}
return !sitting;
}
@@ -985,9 +752,9 @@ void LLAgent::sendReliableMessage()
//-----------------------------------------------------------------------------
LLVector3 LLAgent::getVelocity() const
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- return mAvatarObject->getVelocity();
+ return gAgentAvatarp->getVelocity();
}
else
{
@@ -1006,13 +773,13 @@ void LLAgent::setPositionAgent(const LLVector3 &pos_agent)
llerrs << "setPositionAgent is not a number" << llendl;
}
- if (mAvatarObject.notNull() && mAvatarObject->getParent())
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent())
{
LLVector3 pos_agent_sitting;
LLVector3d pos_agent_d;
- LLViewerObject *parent = (LLViewerObject*)mAvatarObject->getParent();
+ LLViewerObject *parent = (LLViewerObject*)gAgentAvatarp->getParent();
- pos_agent_sitting = mAvatarObject->getPosition() * parent->getRotation() + parent->getPositionAgent();
+ pos_agent_sitting = gAgentAvatarp->getPosition() * parent->getRotation() + parent->getPositionAgent();
pos_agent_d.setVec(pos_agent_sitting);
mFrameAgent.setOrigin(pos_agent_sitting);
@@ -1029,24 +796,13 @@ void LLAgent::setPositionAgent(const LLVector3 &pos_agent)
}
//-----------------------------------------------------------------------------
-// slamLookAt()
-//-----------------------------------------------------------------------------
-void LLAgent::slamLookAt(const LLVector3 &look_at)
-{
- LLVector3 look_at_norm = look_at;
- look_at_norm.mV[VZ] = 0.f;
- look_at_norm.normalize();
- resetAxes(look_at_norm);
-}
-
-//-----------------------------------------------------------------------------
// getPositionGlobal()
//-----------------------------------------------------------------------------
const LLVector3d &LLAgent::getPositionGlobal() const
{
- if (mAvatarObject.notNull() && !mAvatarObject->mDrawable.isNull())
+ if (isAgentAvatarValid() && !gAgentAvatarp->mDrawable.isNull())
{
- mPositionGlobal = getPosGlobalFromAgent(mAvatarObject->getRenderPosition());
+ mPositionGlobal = getPosGlobalFromAgent(gAgentAvatarp->getRenderPosition());
}
else
{
@@ -1061,9 +817,9 @@ const LLVector3d &LLAgent::getPositionGlobal() const
//-----------------------------------------------------------------------------
const LLVector3 &LLAgent::getPositionAgent()
{
- if(mAvatarObject.notNull() && !mAvatarObject->mDrawable.isNull())
+ if (isAgentAvatarValid() && !gAgentAvatarp->mDrawable.isNull())
{
- mFrameAgent.setOrigin(mAvatarObject->getRenderPosition());
+ mFrameAgent.setOrigin(gAgentAvatarp->getRenderPosition());
}
return mFrameAgent.getOrigin();
@@ -1189,21 +945,21 @@ LLVector3 LLAgent::getReferenceUpVector()
{
// this vector is in the coordinate frame of the avatar's parent object, or the world if none
LLVector3 up_vector = LLVector3::z_axis;
- if (mAvatarObject.notNull() &&
- mAvatarObject->getParent() &&
- mAvatarObject->mDrawable.notNull())
+ if (isAgentAvatarValid() &&
+ gAgentAvatarp->getParent() &&
+ gAgentAvatarp->mDrawable.notNull())
{
- U32 camera_mode = mCameraAnimating ? mLastCameraMode : mCameraMode;
+ U32 camera_mode = gAgentCamera.getCameraAnimating() ? gAgentCamera.getLastCameraMode() : gAgentCamera.getCameraMode();
// and in third person...
if (camera_mode == CAMERA_MODE_THIRD_PERSON)
{
// make the up vector point to the absolute +z axis
- up_vector = up_vector * ~((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation();
+ up_vector = up_vector * ~((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation();
}
else if (camera_mode == CAMERA_MODE_MOUSELOOK)
{
// make the up vector point to the avatar's +z axis
- up_vector = up_vector * mAvatarObject->mDrawable->getRotation();
+ up_vector = up_vector * gAgentAvatarp->mDrawable->getRotation();
}
}
@@ -1239,7 +995,7 @@ F32 LLAgent::clampPitchToLimits(F32 angle)
F32 angle_from_skyward = acos( mFrameAgent.getAtAxis() * skyward );
- if (mAvatarObject.notNull() && mAvatarObject->isSitting())
+ if (isAgentAvatarValid() && gAgentAvatarp->isSitting())
{
look_down_limit = 130.f * DEG_TO_RAD;
}
@@ -1292,700 +1048,6 @@ LLQuaternion LLAgent::getQuat() const
return mFrameAgent.getQuaternion();
}
-
-//-----------------------------------------------------------------------------
-// calcFocusOffset()
-//-----------------------------------------------------------------------------
-LLVector3 LLAgent::calcFocusOffset(LLViewerObject *object, LLVector3 original_focus_point, S32 x, S32 y)
-{
- LLMatrix4 obj_matrix = object->getRenderMatrix();
- LLQuaternion obj_rot = object->getRenderRotation();
- LLVector3 obj_pos = object->getRenderPosition();
-
- BOOL is_avatar = object->isAvatar();
- // if is avatar - don't do any funk heuristics to position the focal point
- // see DEV-30589
- if (is_avatar)
- {
- return original_focus_point - obj_pos;
- }
-
-
- LLQuaternion inv_obj_rot = ~obj_rot; // get inverse of rotation
- LLVector3 object_extents = object->getScale();
- // make sure they object extents are non-zero
- object_extents.clamp(0.001f, F32_MAX);
-
- // obj_to_cam_ray is unit vector pointing from object center to camera, in the coordinate frame of the object
- LLVector3 obj_to_cam_ray = obj_pos - LLViewerCamera::getInstance()->getOrigin();
- obj_to_cam_ray.rotVec(inv_obj_rot);
- obj_to_cam_ray.normalize();
-
- // obj_to_cam_ray_proportions are the (positive) ratios of
- // the obj_to_cam_ray x,y,z components with the x,y,z object dimensions.
- LLVector3 obj_to_cam_ray_proportions;
- obj_to_cam_ray_proportions.mV[VX] = llabs(obj_to_cam_ray.mV[VX] / object_extents.mV[VX]);
- obj_to_cam_ray_proportions.mV[VY] = llabs(obj_to_cam_ray.mV[VY] / object_extents.mV[VY]);
- obj_to_cam_ray_proportions.mV[VZ] = llabs(obj_to_cam_ray.mV[VZ] / object_extents.mV[VZ]);
-
- // find the largest ratio stored in obj_to_cam_ray_proportions
- // this corresponds to the object's local axial plane (XY, YZ, XZ) that is *most* facing the camera
- LLVector3 longest_object_axis;
- // is x-axis longest?
- if (obj_to_cam_ray_proportions.mV[VX] > obj_to_cam_ray_proportions.mV[VY]
- && obj_to_cam_ray_proportions.mV[VX] > obj_to_cam_ray_proportions.mV[VZ])
- {
- // then grab it
- longest_object_axis.setVec(obj_matrix.getFwdRow4());
- }
- // is y-axis longest?
- else if (obj_to_cam_ray_proportions.mV[VY] > obj_to_cam_ray_proportions.mV[VZ])
- {
- // then grab it
- longest_object_axis.setVec(obj_matrix.getLeftRow4());
- }
- // otherwise, use z axis
- else
- {
- longest_object_axis.setVec(obj_matrix.getUpRow4());
- }
-
- // Use this axis as the normal to project mouse click on to plane with that normal, at the object center.
- // This generates a point behind the mouse cursor that is approximately in the middle of the object in
- // terms of depth.
- // We do this to allow the camera rotation tool to "tumble" the object by rotating the camera.
- // If the focus point were the object surface under the mouse, camera rotation would introduce an undesirable
- // eccentricity to the object orientation
- LLVector3 focus_plane_normal(longest_object_axis);
- focus_plane_normal.normalize();
-
- LLVector3d focus_pt_global;
- gViewerWindow->mousePointOnPlaneGlobal(focus_pt_global, x, y, gAgent.getPosGlobalFromAgent(obj_pos), focus_plane_normal);
- LLVector3 focus_pt = gAgent.getPosAgentFromGlobal(focus_pt_global);
-
- // find vector from camera to focus point in object space
- LLVector3 camera_to_focus_vec = focus_pt - LLViewerCamera::getInstance()->getOrigin();
- camera_to_focus_vec.rotVec(inv_obj_rot);
-
- // find vector from object origin to focus point in object coordinates
- LLVector3 focus_offset_from_object_center = focus_pt - obj_pos;
- // convert to object-local space
- focus_offset_from_object_center.rotVec(inv_obj_rot);
-
- // We need to project the focus point back into the bounding box of the focused object.
- // Do this by calculating the XYZ scale factors needed to get focus offset back in bounds along the camera_focus axis
- LLVector3 clip_fraction;
-
- // for each axis...
- for (U32 axis = VX; axis <= VZ; axis++)
- {
- //...calculate distance that focus offset sits outside of bounding box along that axis...
- //NOTE: dist_out_of_bounds keeps the sign of focus_offset_from_object_center
- F32 dist_out_of_bounds;
- if (focus_offset_from_object_center.mV[axis] > 0.f)
- {
- dist_out_of_bounds = llmax(0.f, focus_offset_from_object_center.mV[axis] - (object_extents.mV[axis] * 0.5f));
- }
- else
- {
- dist_out_of_bounds = llmin(0.f, focus_offset_from_object_center.mV[axis] + (object_extents.mV[axis] * 0.5f));
- }
-
- //...then calculate the scale factor needed to push camera_to_focus_vec back in bounds along current axis
- if (llabs(camera_to_focus_vec.mV[axis]) < 0.0001f)
- {
- // don't divide by very small number
- clip_fraction.mV[axis] = 0.f;
- }
- else
- {
- clip_fraction.mV[axis] = dist_out_of_bounds / camera_to_focus_vec.mV[axis];
- }
- }
-
- LLVector3 abs_clip_fraction = clip_fraction;
- abs_clip_fraction.abs();
-
- // find axis of focus offset that is *most* outside the bounding box and use that to
- // rescale focus offset to inside object extents
- if (abs_clip_fraction.mV[VX] > abs_clip_fraction.mV[VY]
- && abs_clip_fraction.mV[VX] > abs_clip_fraction.mV[VZ])
- {
- focus_offset_from_object_center -= clip_fraction.mV[VX] * camera_to_focus_vec;
- }
- else if (abs_clip_fraction.mV[VY] > abs_clip_fraction.mV[VZ])
- {
- focus_offset_from_object_center -= clip_fraction.mV[VY] * camera_to_focus_vec;
- }
- else
- {
- focus_offset_from_object_center -= clip_fraction.mV[VZ] * camera_to_focus_vec;
- }
-
- // convert back to world space
- focus_offset_from_object_center.rotVec(obj_rot);
-
- // now, based on distance of camera from object relative to object size
- // push the focus point towards the near surface of the object when (relatively) close to the objcet
- // or keep the focus point in the object middle when (relatively) far
- // NOTE: leave focus point in middle of avatars, since the behavior you want when alt-zooming on avatars
- // is almost always "tumble about middle" and not "spin around surface point"
- if (!is_avatar)
- {
- LLVector3 obj_rel = original_focus_point - object->getRenderPosition();
-
- //now that we have the object relative position, we should bias toward the center of the object
- //based on the distance of the camera to the focus point vs. the distance of the camera to the focus
-
- F32 relDist = llabs(obj_rel * LLViewerCamera::getInstance()->getAtAxis());
- F32 viewDist = dist_vec(obj_pos + obj_rel, LLViewerCamera::getInstance()->getOrigin());
-
-
- LLBBox obj_bbox = object->getBoundingBoxAgent();
- F32 bias = 0.f;
-
- // virtual_camera_pos is the camera position we are simulating by backing the camera off
- // and adjusting the FOV
- LLVector3 virtual_camera_pos = gAgent.getPosAgentFromGlobal(mFocusTargetGlobal + (getCameraPositionGlobal() - mFocusTargetGlobal) / (1.f + mCameraFOVZoomFactor));
-
- // if the camera is inside the object (large, hollow objects, for example)
- // leave focus point all the way to destination depth, away from object center
- if(!obj_bbox.containsPointAgent(virtual_camera_pos))
- {
- // perform magic number biasing of focus point towards surface vs. planar center
- bias = clamp_rescale(relDist/viewDist, 0.1f, 0.7f, 0.0f, 1.0f);
- obj_rel = lerp(focus_offset_from_object_center, obj_rel, bias);
- }
-
- focus_offset_from_object_center = obj_rel;
- }
-
- return focus_offset_from_object_center;
-}
-
-//-----------------------------------------------------------------------------
-// calcCameraMinDistance()
-//-----------------------------------------------------------------------------
-BOOL LLAgent::calcCameraMinDistance(F32 &obj_min_distance)
-{
- BOOL soft_limit = FALSE; // is the bounding box to be treated literally (volumes) or as an approximation (avatars)
-
- if (!mFocusObject || mFocusObject->isDead())
- {
- obj_min_distance = 0.f;
- return TRUE;
- }
-
- if (mFocusObject->mDrawable.isNull())
- {
-#ifdef LL_RELEASE_FOR_DOWNLOAD
- llwarns << "Focus object with no drawable!" << llendl;
-#else
- mFocusObject->dump();
- llerrs << "Focus object with no drawable!" << llendl;
-#endif
- obj_min_distance = 0.f;
- return TRUE;
- }
-
- LLQuaternion inv_object_rot = ~mFocusObject->getRenderRotation();
- LLVector3 target_offset_origin = mFocusObjectOffset;
- LLVector3 camera_offset_target(getCameraPositionAgent() - getPosAgentFromGlobal(mFocusTargetGlobal));
-
- // convert offsets into object local space
- camera_offset_target.rotVec(inv_object_rot);
- target_offset_origin.rotVec(inv_object_rot);
-
- // push around object extents based on target offset
- LLVector3 object_extents = mFocusObject->getScale();
- if (mFocusObject->isAvatar())
- {
- // fudge factors that lets you zoom in on avatars a bit more (which don't do FOV zoom)
- object_extents.mV[VX] *= AVATAR_ZOOM_MIN_X_FACTOR;
- object_extents.mV[VY] *= AVATAR_ZOOM_MIN_Y_FACTOR;
- object_extents.mV[VZ] *= AVATAR_ZOOM_MIN_Z_FACTOR;
- soft_limit = TRUE;
- }
- LLVector3 abs_target_offset = target_offset_origin;
- abs_target_offset.abs();
-
- LLVector3 target_offset_dir = target_offset_origin;
- F32 object_radius = mFocusObject->getVObjRadius();
-
- BOOL target_outside_object_extents = FALSE;
-
- for (U32 i = VX; i <= VZ; i++)
- {
- if (abs_target_offset.mV[i] * 2.f > object_extents.mV[i] + OBJECT_EXTENTS_PADDING)
- {
- target_outside_object_extents = TRUE;
- }
- if (camera_offset_target.mV[i] > 0.f)
- {
- object_extents.mV[i] -= target_offset_origin.mV[i] * 2.f;
- }
- else
- {
- object_extents.mV[i] += target_offset_origin.mV[i] * 2.f;
- }
- }
-
- // don't shrink the object extents so far that the object inverts
- object_extents.clamp(0.001f, F32_MAX);
-
- // move into first octant
- LLVector3 camera_offset_target_abs_norm = camera_offset_target;
- camera_offset_target_abs_norm.abs();
- // make sure offset is non-zero
- camera_offset_target_abs_norm.clamp(0.001f, F32_MAX);
- camera_offset_target_abs_norm.normalize();
-
- // find camera position relative to normalized object extents
- LLVector3 camera_offset_target_scaled = camera_offset_target_abs_norm;
- camera_offset_target_scaled.mV[VX] /= object_extents.mV[VX];
- camera_offset_target_scaled.mV[VY] /= object_extents.mV[VY];
- camera_offset_target_scaled.mV[VZ] /= object_extents.mV[VZ];
-
- if (camera_offset_target_scaled.mV[VX] > camera_offset_target_scaled.mV[VY] &&
- camera_offset_target_scaled.mV[VX] > camera_offset_target_scaled.mV[VZ])
- {
- if (camera_offset_target_abs_norm.mV[VX] < 0.001f)
- {
- obj_min_distance = object_extents.mV[VX] * 0.5f;
- }
- else
- {
- obj_min_distance = object_extents.mV[VX] * 0.5f / camera_offset_target_abs_norm.mV[VX];
- }
- }
- else if (camera_offset_target_scaled.mV[VY] > camera_offset_target_scaled.mV[VZ])
- {
- if (camera_offset_target_abs_norm.mV[VY] < 0.001f)
- {
- obj_min_distance = object_extents.mV[VY] * 0.5f;
- }
- else
- {
- obj_min_distance = object_extents.mV[VY] * 0.5f / camera_offset_target_abs_norm.mV[VY];
- }
- }
- else
- {
- if (camera_offset_target_abs_norm.mV[VZ] < 0.001f)
- {
- obj_min_distance = object_extents.mV[VZ] * 0.5f;
- }
- else
- {
- obj_min_distance = object_extents.mV[VZ] * 0.5f / camera_offset_target_abs_norm.mV[VZ];
- }
- }
-
- LLVector3 object_split_axis;
- LLVector3 target_offset_scaled = target_offset_origin;
- target_offset_scaled.abs();
- target_offset_scaled.normalize();
- target_offset_scaled.mV[VX] /= object_extents.mV[VX];
- target_offset_scaled.mV[VY] /= object_extents.mV[VY];
- target_offset_scaled.mV[VZ] /= object_extents.mV[VZ];
-
- if (target_offset_scaled.mV[VX] > target_offset_scaled.mV[VY] &&
- target_offset_scaled.mV[VX] > target_offset_scaled.mV[VZ])
- {
- object_split_axis = LLVector3::x_axis;
- }
- else if (target_offset_scaled.mV[VY] > target_offset_scaled.mV[VZ])
- {
- object_split_axis = LLVector3::y_axis;
- }
- else
- {
- object_split_axis = LLVector3::z_axis;
- }
-
- LLVector3 camera_offset_object(getCameraPositionAgent() - mFocusObject->getPositionAgent());
-
- // length projected orthogonal to target offset
- F32 camera_offset_dist = (camera_offset_object - target_offset_dir * (camera_offset_object * target_offset_dir)).magVec();
-
- // calculate whether the target point would be "visible" if it were outside the bounding box
- // on the opposite of the splitting plane defined by object_split_axis;
- BOOL exterior_target_visible = FALSE;
- if (camera_offset_dist > object_radius)
- {
- // target is visible from camera, so turn off fov zoom
- exterior_target_visible = TRUE;
- }
-
- F32 camera_offset_clip = camera_offset_object * object_split_axis;
- F32 target_offset_clip = target_offset_dir * object_split_axis;
-
- // target has moved outside of object extents
- // check to see if camera and target are on same side
- if (target_outside_object_extents)
- {
- if (camera_offset_clip > 0.f && target_offset_clip > 0.f)
- {
- return FALSE;
- }
- else if (camera_offset_clip < 0.f && target_offset_clip < 0.f)
- {
- return FALSE;
- }
- }
-
- // clamp obj distance to diagonal of 10 by 10 cube
- obj_min_distance = llmin(obj_min_distance, 10.f * F_SQRT3);
-
- obj_min_distance += LLViewerCamera::getInstance()->getNear() + (soft_limit ? 0.1f : 0.2f);
-
- return TRUE;
-}
-
-F32 LLAgent::getCameraZoomFraction()
-{
- // 0.f -> camera zoomed all the way out
- // 1.f -> camera zoomed all the way in
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
- {
- // already [0,1]
- return mHUDTargetZoom;
- }
- else if (mFocusOnAvatar && cameraThirdPerson())
- {
- return clamp_rescale(mCameraZoomFraction, MIN_ZOOM_FRACTION, MAX_ZOOM_FRACTION, 1.f, 0.f);
- }
- else if (cameraCustomizeAvatar())
- {
- F32 distance = (F32)mCameraFocusOffsetTarget.magVec();
- return clamp_rescale(distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM, 1.f, 0.f );
- }
- else
- {
- F32 min_zoom;
- const F32 DIST_FUDGE = 16.f; // meters
- F32 max_zoom = llmin(mDrawDistance - DIST_FUDGE,
- LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE,
- MAX_CAMERA_DISTANCE_FROM_AGENT);
-
- F32 distance = (F32)mCameraFocusOffsetTarget.magVec();
- if (mFocusObject.notNull())
- {
- if (mFocusObject->isAvatar())
- {
- min_zoom = AVATAR_MIN_ZOOM;
- }
- else
- {
- min_zoom = OBJECT_MIN_ZOOM;
- }
- }
- else
- {
- min_zoom = LAND_MIN_ZOOM;
- }
-
- return clamp_rescale(distance, min_zoom, max_zoom, 1.f, 0.f);
- }
-}
-
-void LLAgent::setCameraZoomFraction(F32 fraction)
-{
- // 0.f -> camera zoomed all the way out
- // 1.f -> camera zoomed all the way in
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-
- if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
- {
- mHUDTargetZoom = fraction;
- }
- else if (mFocusOnAvatar && cameraThirdPerson())
- {
- mCameraZoomFraction = rescale(fraction, 0.f, 1.f, MAX_ZOOM_FRACTION, MIN_ZOOM_FRACTION);
- }
- else if (cameraCustomizeAvatar())
- {
- LLVector3d camera_offset_dir = mCameraFocusOffsetTarget;
- camera_offset_dir.normalize();
- mCameraFocusOffsetTarget = camera_offset_dir * rescale(fraction, 0.f, 1.f, APPEARANCE_MAX_ZOOM, APPEARANCE_MIN_ZOOM);
- }
- else
- {
- F32 min_zoom = LAND_MIN_ZOOM;
- const F32 DIST_FUDGE = 16.f; // meters
- F32 max_zoom = llmin(mDrawDistance - DIST_FUDGE,
- LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE,
- MAX_CAMERA_DISTANCE_FROM_AGENT);
-
- if (mFocusObject.notNull())
- {
- if (mFocusObject.notNull())
- {
- if (mFocusObject->isAvatar())
- {
- min_zoom = AVATAR_MIN_ZOOM;
- }
- else
- {
- min_zoom = OBJECT_MIN_ZOOM;
- }
- }
- }
-
- LLVector3d camera_offset_dir = mCameraFocusOffsetTarget;
- camera_offset_dir.normalize();
- mCameraFocusOffsetTarget = camera_offset_dir * rescale(fraction, 0.f, 1.f, max_zoom, min_zoom);
- }
- startCameraAnimation();
-}
-
-
-//-----------------------------------------------------------------------------
-// cameraOrbitAround()
-//-----------------------------------------------------------------------------
-void LLAgent::cameraOrbitAround(const F32 radians)
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
- {
- // do nothing for hud selection
- }
- else if (mFocusOnAvatar && (mCameraMode == CAMERA_MODE_THIRD_PERSON || mCameraMode == CAMERA_MODE_FOLLOW))
- {
- mFrameAgent.rotate(radians, getReferenceUpVector());
- }
- else
- {
- mCameraFocusOffsetTarget.rotVec(radians, 0.f, 0.f, 1.f);
-
- cameraZoomIn(1.f);
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// cameraOrbitOver()
-//-----------------------------------------------------------------------------
-void LLAgent::cameraOrbitOver(const F32 angle)
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
- {
- // do nothing for hud selection
- }
- else if (mFocusOnAvatar && mCameraMode == CAMERA_MODE_THIRD_PERSON)
- {
- pitch(angle);
- }
- else
- {
- LLVector3 camera_offset_unit(mCameraFocusOffsetTarget);
- camera_offset_unit.normalize();
-
- F32 angle_from_up = acos( camera_offset_unit * getReferenceUpVector() );
-
- LLVector3d left_axis;
- left_axis.setVec(LLViewerCamera::getInstance()->getLeftAxis());
- F32 new_angle = llclamp(angle_from_up - angle, 1.f * DEG_TO_RAD, 179.f * DEG_TO_RAD);
- mCameraFocusOffsetTarget.rotVec(angle_from_up - new_angle, left_axis);
-
- cameraZoomIn(1.f);
- }
-}
-
-//-----------------------------------------------------------------------------
-// cameraZoomIn()
-//-----------------------------------------------------------------------------
-void LLAgent::cameraZoomIn(const F32 fraction)
-{
- if (gDisconnected)
- {
- return;
- }
-
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
- {
- // just update hud zoom level
- mHUDTargetZoom /= fraction;
- return;
- }
-
-
- LLVector3d camera_offset(mCameraFocusOffsetTarget);
- LLVector3d camera_offset_unit(mCameraFocusOffsetTarget);
- F32 min_zoom = LAND_MIN_ZOOM;
- F32 current_distance = (F32)camera_offset_unit.normalize();
- F32 new_distance = current_distance * fraction;
-
- // Don't move through focus point
- if (mFocusObject)
- {
- LLVector3 camera_offset_dir((F32)camera_offset_unit.mdV[VX], (F32)camera_offset_unit.mdV[VY], (F32)camera_offset_unit.mdV[VZ]);
-
- if (mFocusObject->isAvatar())
- {
- calcCameraMinDistance(min_zoom);
- }
- else
- {
- min_zoom = OBJECT_MIN_ZOOM;
- }
- }
-
- new_distance = llmax(new_distance, min_zoom);
-
- // Don't zoom too far back
- const F32 DIST_FUDGE = 16.f; // meters
- F32 max_distance = llmin(mDrawDistance - DIST_FUDGE,
- LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE );
-
- if (new_distance > max_distance)
- {
- new_distance = max_distance;
-
- /*
- // Unless camera is unlocked
- if (!LLViewerCamera::sDisableCameraConstraints)
- {
- return;
- }
- */
- }
-
- if( cameraCustomizeAvatar() )
- {
- new_distance = llclamp( new_distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM );
- }
-
- mCameraFocusOffsetTarget = new_distance * camera_offset_unit;
-}
-
-//-----------------------------------------------------------------------------
-// cameraOrbitIn()
-//-----------------------------------------------------------------------------
-void LLAgent::cameraOrbitIn(const F32 meters)
-{
- if (mFocusOnAvatar && mCameraMode == CAMERA_MODE_THIRD_PERSON)
- {
- F32 camera_offset_dist = llmax(0.001f, getCameraOffsetInitial().magVec() * gSavedSettings.getF32("CameraOffsetScale"));
-
- mCameraZoomFraction = (mTargetCameraDistance - meters) / camera_offset_dist;
-
- if (!gSavedSettings.getBOOL("FreezeTime") && mCameraZoomFraction < MIN_ZOOM_FRACTION && meters > 0.f)
- {
- // No need to animate, camera is already there.
- changeCameraToMouselook(FALSE);
- }
-
- mCameraZoomFraction = llclamp(mCameraZoomFraction, MIN_ZOOM_FRACTION, MAX_ZOOM_FRACTION);
- }
- else
- {
- LLVector3d camera_offset(mCameraFocusOffsetTarget);
- LLVector3d camera_offset_unit(mCameraFocusOffsetTarget);
- F32 current_distance = (F32)camera_offset_unit.normalize();
- F32 new_distance = current_distance - meters;
- F32 min_zoom = LAND_MIN_ZOOM;
-
- // Don't move through focus point
- if (mFocusObject.notNull())
- {
- if (mFocusObject->isAvatar())
- {
- min_zoom = AVATAR_MIN_ZOOM;
- }
- else
- {
- min_zoom = OBJECT_MIN_ZOOM;
- }
- }
-
- new_distance = llmax(new_distance, min_zoom);
-
- // Don't zoom too far back
- const F32 DIST_FUDGE = 16.f; // meters
- F32 max_distance = llmin(mDrawDistance - DIST_FUDGE,
- LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE );
-
- if (new_distance > max_distance)
- {
- // Unless camera is unlocked
- if (!gSavedSettings.getBOOL("DisableCameraConstraints"))
- {
- return;
- }
- }
-
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == getCameraMode() )
- {
- new_distance = llclamp( new_distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM );
- }
-
- // Compute new camera offset
- mCameraFocusOffsetTarget = new_distance * camera_offset_unit;
- cameraZoomIn(1.f);
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// cameraPanIn()
-//-----------------------------------------------------------------------------
-void LLAgent::cameraPanIn(F32 meters)
-{
- LLVector3d at_axis;
- at_axis.setVec(LLViewerCamera::getInstance()->getAtAxis());
-
- mFocusTargetGlobal += meters * at_axis;
- mFocusGlobal = mFocusTargetGlobal;
- // don't enforce zoom constraints as this is the only way for users to get past them easily
- updateFocusOffset();
- // NOTE: panning movements expect the camera to move exactly with the focus target, not animated behind -Nyx
- mCameraSmoothingLastPositionGlobal = calcCameraPositionTargetGlobal();
-}
-
-//-----------------------------------------------------------------------------
-// cameraPanLeft()
-//-----------------------------------------------------------------------------
-void LLAgent::cameraPanLeft(F32 meters)
-{
- LLVector3d left_axis;
- left_axis.setVec(LLViewerCamera::getInstance()->getLeftAxis());
-
- mFocusTargetGlobal += meters * left_axis;
- mFocusGlobal = mFocusTargetGlobal;
-
- // disable smoothing for camera pan, which causes some residents unhappiness
- mCameraSmoothingStop = TRUE;
-
- cameraZoomIn(1.f);
- updateFocusOffset();
- // NOTE: panning movements expect the camera to move exactly with the focus target, not animated behind - Nyx
- mCameraSmoothingLastPositionGlobal = calcCameraPositionTargetGlobal();
-}
-
-//-----------------------------------------------------------------------------
-// cameraPanUp()
-//-----------------------------------------------------------------------------
-void LLAgent::cameraPanUp(F32 meters)
-{
- LLVector3d up_axis;
- up_axis.setVec(LLViewerCamera::getInstance()->getUpAxis());
-
- mFocusTargetGlobal += meters * up_axis;
- mFocusGlobal = mFocusTargetGlobal;
-
- // disable smoothing for camera pan, which causes some residents unhappiness
- mCameraSmoothingStop = TRUE;
-
- cameraZoomIn(1.f);
- updateFocusOffset();
- // NOTE: panning movements expect the camera to move exactly with the focus target, not animated behind -Nyx
- mCameraSmoothingLastPositionGlobal = calcCameraPositionTargetGlobal();
-}
-
//-----------------------------------------------------------------------------
// setKey()
//-----------------------------------------------------------------------------
@@ -2011,17 +1073,6 @@ void LLAgent::setKey(const S32 direction, S32 &key)
//-----------------------------------------------------------------------------
U32 LLAgent::getControlFlags()
{
-/*
- // HACK -- avoids maintenance of control flags when camera mode is turned on or off,
- // only worries about it when the flags are measured
- if (mCameraMode == CAMERA_MODE_MOUSELOOK)
- {
- if ( !(mControlFlags & AGENT_CONTROL_MOUSELOOK) )
- {
- mControlFlags |= AGENT_CONTROL_MOUSELOOK;
- }
- }
-*/
return mControlFlags;
}
@@ -2117,10 +1168,9 @@ void LLAgent::clearAFK()
// Gods can sometimes get into away state (via gestures)
// without setting the appropriate control flag. JC
- LLVOAvatar* av = mAvatarObject;
if (mControlFlags & AGENT_CONTROL_AWAY
- || (av
- && (av->mSignaledAnimations.find(ANIM_AGENT_AWAY) != av->mSignaledAnimations.end())))
+ || (isAgentAvatarValid()
+ && (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_AWAY) != gAgentAvatarp->mSignaledAnimations.end())))
{
sendAnimationRequest(ANIM_AGENT_AWAY, ANIM_REQUEST_STOP);
clearControlFlags(AGENT_CONTROL_AWAY);
@@ -2181,7 +1231,7 @@ BOOL LLAgent::getBusy() const
//-----------------------------------------------------------------------------
void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::string& behavior_name, const LLQuaternion *target_rotation, void (*finish_callback)(BOOL, void *), void *callback_data, F32 stop_distance, F32 rot_threshold)
{
- if (!gAgent.getAvatarObject())
+ if (!isAgentAvatarValid())
{
return;
}
@@ -2242,7 +1292,7 @@ void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::s
LLViewerObject *obj;
LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj);
- F64 target_height = llmax((F64)gAgent.getAvatarObject()->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]);
+ F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]);
// clamp z value of target to minimum height above ground
mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height;
@@ -2342,12 +1392,9 @@ void LLAgent::autoPilot(F32 *delta_yaw)
mAutoPilotTargetGlobal = object->getPositionGlobal();
}
- if (mAvatarObject.isNull())
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
- if (mAvatarObject->mInAir)
+ if (gAgentAvatarp->mInAir)
{
setFlying(TRUE);
}
@@ -2423,9 +1470,9 @@ void LLAgent::autoPilot(F32 *delta_yaw)
// If we're flying, handle autopilot points above or below you.
if (getFlying() && xy_distance < AUTOPILOT_HEIGHT_ADJUST_DISTANCE)
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- F64 current_height = mAvatarObject->getPositionGlobal().mdV[VZ];
+ F64 current_height = gAgentAvatarp->getPositionGlobal().mdV[VZ];
F32 delta_z = (F32)(mAutoPilotTargetGlobal.mdV[VZ] - current_height);
F32 slope = delta_z / xy_distance;
if (slope > 0.45f && delta_z > 6.f)
@@ -2506,9 +1553,9 @@ void LLAgent::propagate(const F32 dt)
pitch(PITCH_RATE * mPitchKey * dt);
// handle auto-land behavior
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- BOOL in_air = mAvatarObject->mInAir;
+ BOOL in_air = gAgentAvatarp->mInAir;
LLVector3 land_vel = getVelocity();
land_vel.mV[VZ] = 0.f;
@@ -2546,79 +1593,7 @@ void LLAgent::updateAgentPosition(const F32 dt, const F32 yaw_radians, const S32
// Check for water and land collision, set underwater flag
//
- updateLookAt(mouse_x, mouse_y);
-}
-
-//-----------------------------------------------------------------------------
-// updateLookAt()
-//-----------------------------------------------------------------------------
-void LLAgent::updateLookAt(const S32 mouse_x, const S32 mouse_y)
-{
- static LLVector3 last_at_axis;
-
-
- if (mAvatarObject.isNull())
- {
- return;
- }
-
- LLQuaternion av_inv_rot = ~mAvatarObject->mRoot.getWorldRotation();
- LLVector3 root_at = LLVector3::x_axis * mAvatarObject->mRoot.getWorldRotation();
-
- if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) &&
- (root_at * last_at_axis > 0.95f ))
- {
- LLVector3 vel = mAvatarObject->getVelocity();
- if (vel.magVecSquared() > 4.f)
- {
- setLookAt(LOOKAT_TARGET_IDLE, mAvatarObject, vel * av_inv_rot);
- }
- else
- {
- // *FIX: rotate mframeagent by sit object's rotation?
- LLQuaternion look_rotation = mAvatarObject->isSitting() ? mAvatarObject->getRenderRotation() : mFrameAgent.getQuaternion(); // use camera's current rotation
- LLVector3 look_offset = LLVector3(2.f, 0.f, 0.f) * look_rotation * av_inv_rot;
- setLookAt(LOOKAT_TARGET_IDLE, mAvatarObject, look_offset);
- }
- last_at_axis = root_at;
- return;
- }
-
- last_at_axis = root_at;
-
- if (CAMERA_MODE_CUSTOMIZE_AVATAR == getCameraMode())
- {
- setLookAt(LOOKAT_TARGET_NONE, mAvatarObject, LLVector3(-2.f, 0.f, 0.f));
- }
- else
- {
- // Move head based on cursor position
- ELookAtType lookAtType = LOOKAT_TARGET_NONE;
- LLVector3 headLookAxis;
- LLCoordFrame frameCamera = *((LLCoordFrame*)LLViewerCamera::getInstance());
-
- if (cameraMouselook())
- {
- lookAtType = LOOKAT_TARGET_MOUSELOOK;
- }
- else if (cameraThirdPerson())
- {
- // range from -.5 to .5
- F32 x_from_center =
- ((F32) mouse_x / (F32) gViewerWindow->getWindowWidthScaled() ) - 0.5f;
- F32 y_from_center =
- ((F32) mouse_y / (F32) gViewerWindow->getWindowHeightScaled() ) - 0.5f;
-
- frameCamera.yaw( - x_from_center * gSavedSettings.getF32("YawFromMousePosition") * DEG_TO_RAD);
- frameCamera.pitch( - y_from_center * gSavedSettings.getF32("PitchFromMousePosition") * DEG_TO_RAD);
- lookAtType = LOOKAT_TARGET_FREELOOK;
- }
-
- headLookAxis = frameCamera.getAtAxis();
- // RN: we use world-space offset for mouselook and freelook
- //headLookAxis = headLookAxis * av_inv_rot;
- setLookAt(lookAtType, mAvatarObject, headLookAxis);
- }
+ gAgentCamera.updateLookAt(mouse_x, mouse_y);
}
// friends and operators
@@ -2633,44 +1608,6 @@ std::ostream& operator<<(std::ostream &s, const LLAgent &agent)
return s;
}
-
-// ------------------- Beginning of legacy LLCamera hack ----------------------
-// This section is included for legacy LLCamera support until
-// it is no longer needed. Some legacy code must exist in
-// non-legacy functions, and is labeled with "// legacy" comments.
-
-//-----------------------------------------------------------------------------
-// setAvatarObject()
-//-----------------------------------------------------------------------------
-void LLAgent::setAvatarObject(LLVOAvatarSelf *avatar)
-{
- mAvatarObject = avatar;
-
- if (!avatar)
- {
- llinfos << "Setting LLAgent::mAvatarObject to NULL" << llendl;
- return;
- }
-
- if (!mLookAt)
- {
- mLookAt = (LLHUDEffectLookAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_LOOKAT);
- }
- if (!mPointAt)
- {
- mPointAt = (LLHUDEffectPointAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINTAT);
- }
-
- if (!mLookAt.isNull())
- {
- mLookAt->setSourceObject(avatar);
- }
- if (!mPointAt.isNull())
- {
- mPointAt->setSourceObject(avatar);
- }
-}
-
// TRUE if your own avatar needs to be rendered. Usually only
// in third person and build.
//-----------------------------------------------------------------------------
@@ -2678,7 +1615,7 @@ void LLAgent::setAvatarObject(LLVOAvatarSelf *avatar)
//-----------------------------------------------------------------------------
BOOL LLAgent::needsRenderAvatar()
{
- if (cameraMouselook() && !LLVOAvatar::sVisibleInFirstPerson)
+ if (gAgentCamera.cameraMouselook() && !LLVOAvatar::sVisibleInFirstPerson)
{
return FALSE;
}
@@ -2689,7 +1626,7 @@ BOOL LLAgent::needsRenderAvatar()
// TRUE if we need to render your own avatar's head.
BOOL LLAgent::needsRenderHead()
{
- return (LLVOAvatar::sVisibleInFirstPerson && LLPipeline::sReflectionRender) || (mShowAvatar && !cameraMouselook());
+ return (LLVOAvatar::sVisibleInFirstPerson && LLPipeline::sReflectionRender) || (mShowAvatar && !gAgentCamera.cameraMouselook());
}
//-----------------------------------------------------------------------------
@@ -2711,7 +1648,7 @@ void LLAgent::startTyping()
LLViewerObject* chatter = gObjectList.findObject(mLastChatterID);
if (chatter && chatter->isAvatar())
{
- gAgent.setLookAt(LOOKAT_TARGET_RESPOND, chatter, LLVector3::zero);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_RESPOND, chatter, LLVector3::zero);
}
}
@@ -2790,14 +1727,14 @@ U8 LLAgent::getRenderState()
//-----------------------------------------------------------------------------
void LLAgent::endAnimationUpdateUI()
{
- if (mCameraMode == mLastCameraMode)
+ if (gAgentCamera.getCameraMode() == gAgentCamera.getLastCameraMode())
{
// We're already done endAnimationUpdateUI for this transition.
return;
}
// clean up UI from mode we're leaving
- if ( mLastCameraMode == CAMERA_MODE_MOUSELOOK )
+ if (gAgentCamera.getLastCameraMode() == CAMERA_MODE_MOUSELOOK )
{
// show mouse cursor
gViewerWindow->showCursor();
@@ -2835,33 +1772,33 @@ void LLAgent::endAnimationUpdateUI()
}
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
if( gMorphView )
{
gMorphView->setVisible( FALSE );
}
// Disable mouselook-specific animations
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- if( mAvatarObject->isAnyAnimationSignaled(AGENT_GUN_AIM_ANIMS, NUM_AGENT_GUN_AIM_ANIMS) )
+ if( gAgentAvatarp->isAnyAnimationSignaled(AGENT_GUN_AIM_ANIMS, NUM_AGENT_GUN_AIM_ANIMS) )
{
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_RIFLE_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_AIM_RIFLE_R) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_RIFLE_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_RIFLE_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_HANDGUN_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_AIM_HANDGUN_R) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_HANDGUN_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_HANDGUN_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_BAZOOKA_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_AIM_BAZOOKA_R) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_BAZOOKA_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_BAZOOKA_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_BOW_L) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_AIM_BOW_L) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_BOW_L, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_BOW_L, ANIM_REQUEST_START);
@@ -2869,8 +1806,7 @@ void LLAgent::endAnimationUpdateUI()
}
}
}
- else
- if( mLastCameraMode == CAMERA_MODE_CUSTOMIZE_AVATAR )
+ else if (gAgentCamera.getLastCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR)
{
// make sure we ask to save changes
@@ -2881,7 +1817,7 @@ void LLAgent::endAnimationUpdateUI()
gMorphView->setVisible( FALSE );
}
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
if(mCustomAnim)
{
@@ -2892,13 +1828,13 @@ void LLAgent::endAnimationUpdateUI()
}
}
- setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
//---------------------------------------------------------------------
// Set up UI for mode we're entering
//---------------------------------------------------------------------
- if (mCameraMode == CAMERA_MODE_MOUSELOOK)
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
// hide menus
gMenuBarView->setVisible(FALSE);
@@ -2913,7 +1849,7 @@ void LLAgent::endAnimationUpdateUI()
LLPanelStandStopFlying::getInstance()->setVisible(FALSE);
// clear out camera lag effect
- mCameraLag.clearVec();
+ gAgentCamera.clearCameraLag();
// JC - Added for always chat in third person option
gFocusMgr.setKeyboardFocus(NULL);
@@ -2941,49 +1877,49 @@ void LLAgent::endAnimationUpdateUI()
gConsole->setVisible( TRUE );
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// Trigger mouselook-specific animations
- if( mAvatarObject->isAnyAnimationSignaled(AGENT_GUN_HOLD_ANIMS, NUM_AGENT_GUN_HOLD_ANIMS) )
+ if( gAgentAvatarp->isAnyAnimationSignaled(AGENT_GUN_HOLD_ANIMS, NUM_AGENT_GUN_HOLD_ANIMS) )
{
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_RIFLE_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_HOLD_RIFLE_R) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_RIFLE_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_RIFLE_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_HANDGUN_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_HOLD_HANDGUN_R) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_HANDGUN_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_HANDGUN_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_BAZOOKA_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_HOLD_BAZOOKA_R) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_BAZOOKA_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_BAZOOKA_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_BOW_L) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatarp->mSignaledAnimations.find(ANIM_AGENT_HOLD_BOW_L) != gAgentAvatarp->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_BOW_L, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_BOW_L, ANIM_REQUEST_START);
}
}
- if (mAvatarObject->getParent())
+ if (gAgentAvatarp->getParent())
{
LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis();
- LLViewerObject* root_object = (LLViewerObject*)mAvatarObject->getRoot();
+ LLViewerObject* root_object = (LLViewerObject*)gAgentAvatarp->getRoot();
if (root_object->flagCameraDecoupled())
{
resetAxes(at_axis);
}
else
{
- resetAxes(at_axis * ~((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation());
+ resetAxes(at_axis * ~((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation());
}
}
}
}
- else if (mCameraMode == CAMERA_MODE_CUSTOMIZE_AVATAR)
+ else if (gAgentCamera.getCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR)
{
LLToolMgr::getInstance()->setCurrentToolset(gFaceEditToolset);
@@ -2993,1588 +1929,22 @@ void LLAgent::endAnimationUpdateUI()
}
// freeze avatar
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- mPauseRequest = mAvatarObject->requestPause();
+ mPauseRequest = gAgentAvatarp->requestPause();
}
}
- if (getAvatarObject())
+ if (isAgentAvatarValid())
{
- getAvatarObject()->updateAttachmentVisibility(mCameraMode);
+ gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
}
gFloaterTools->dirty();
// Don't let this be called more than once if the camera
// mode hasn't changed. --JC
- mLastCameraMode = mCameraMode;
-
-}
-
-
-//-----------------------------------------------------------------------------
-// updateCamera()
-//-----------------------------------------------------------------------------
-void LLAgent::updateCamera()
-{
- static LLFastTimer::DeclareTimer ftm("Camera");
- LLFastTimer t(ftm);
-
- //Ventrella - changed camera_skyward to the new global "mCameraUpVector"
- mCameraUpVector = LLVector3::z_axis;
- //LLVector3 camera_skyward(0.f, 0.f, 1.f);
- //end Ventrella
-
- U32 camera_mode = mCameraAnimating ? mLastCameraMode : mCameraMode;
-
- validateFocusObject();
-
- if (mAvatarObject.notNull() &&
- mAvatarObject->isSitting() &&
- camera_mode == CAMERA_MODE_MOUSELOOK)
- {
- //Ventrella
- //changed camera_skyward to the new global "mCameraUpVector"
- mCameraUpVector = mCameraUpVector * mAvatarObject->getRenderRotation();
- //end Ventrella
- }
-
- if (cameraThirdPerson() && mFocusOnAvatar && LLFollowCamMgr::getActiveFollowCamParams())
- {
- changeCameraToFollow();
- }
-
- //Ventrella
- //NOTE - this needs to be integrated into a general upVector system here within llAgent.
- if ( camera_mode == CAMERA_MODE_FOLLOW && mFocusOnAvatar )
- {
- mCameraUpVector = mFollowCam.getUpVector();
- }
- //end Ventrella
-
- if (mSitCameraEnabled)
- {
- if (mSitCameraReferenceObject->isDead())
- {
- setSitCamera(LLUUID::null);
- }
- }
-
- // Update UI with our camera inputs
- LLFloaterCamera* camera_floater = LLFloaterReg::findTypedInstance<LLFloaterCamera>("camera");
- if (camera_floater)
- {
- camera_floater->mRotate->setToggleState(
- mOrbitRightKey > 0.f, // left
- mOrbitUpKey > 0.f, // top
- mOrbitLeftKey > 0.f, // right
- mOrbitDownKey > 0.f); // bottom
-
- camera_floater->mTrack->setToggleState(
- mPanLeftKey > 0.f, // left
- mPanUpKey > 0.f, // top
- mPanRightKey > 0.f, // right
- mPanDownKey > 0.f); // bottom
- }
-
- // Handle camera movement based on keyboard.
- const F32 ORBIT_OVER_RATE = 90.f * DEG_TO_RAD; // radians per second
- const F32 ORBIT_AROUND_RATE = 90.f * DEG_TO_RAD; // radians per second
- const F32 PAN_RATE = 5.f; // meters per second
-
- if( mOrbitUpKey || mOrbitDownKey )
- {
- F32 input_rate = mOrbitUpKey - mOrbitDownKey;
- cameraOrbitOver( input_rate * ORBIT_OVER_RATE / gFPSClamped );
- }
-
- if( mOrbitLeftKey || mOrbitRightKey)
- {
- F32 input_rate = mOrbitLeftKey - mOrbitRightKey;
- cameraOrbitAround( input_rate * ORBIT_AROUND_RATE / gFPSClamped );
- }
-
- if( mOrbitInKey || mOrbitOutKey )
- {
- F32 input_rate = mOrbitInKey - mOrbitOutKey;
-
- LLVector3d to_focus = gAgent.getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin()) - calcFocusPositionTargetGlobal();
- F32 distance_to_focus = (F32)to_focus.magVec();
- // Move at distance (in meters) meters per second
- cameraOrbitIn( input_rate * distance_to_focus / gFPSClamped );
- }
-
- if( mPanInKey || mPanOutKey )
- {
- F32 input_rate = mPanInKey - mPanOutKey;
- cameraPanIn( input_rate * PAN_RATE / gFPSClamped );
- }
-
- if( mPanRightKey || mPanLeftKey )
- {
- F32 input_rate = mPanRightKey - mPanLeftKey;
- cameraPanLeft( input_rate * -PAN_RATE / gFPSClamped );
- }
-
- if( mPanUpKey || mPanDownKey )
- {
- F32 input_rate = mPanUpKey - mPanDownKey;
- cameraPanUp( input_rate * PAN_RATE / gFPSClamped );
- }
-
- // Clear camera keyboard keys.
- mOrbitLeftKey = 0.f;
- mOrbitRightKey = 0.f;
- mOrbitUpKey = 0.f;
- mOrbitDownKey = 0.f;
- mOrbitInKey = 0.f;
- mOrbitOutKey = 0.f;
-
- mPanRightKey = 0.f;
- mPanLeftKey = 0.f;
- mPanUpKey = 0.f;
- mPanDownKey = 0.f;
- mPanInKey = 0.f;
- mPanOutKey = 0.f;
-
- // lerp camera focus offset
- mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE));
-
- //Ventrella
- if ( mCameraMode == CAMERA_MODE_FOLLOW )
- {
- if ( mAvatarObject.notNull() )
- {
- //--------------------------------------------------------------------------------
- // this is where the avatar's position and rotation are given to followCam, and
- // where it is updated. All three of its attributes are updated: (1) position,
- // (2) focus, and (3) upvector. They can then be queried elsewhere in llAgent.
- //--------------------------------------------------------------------------------
- // *TODO: use combined rotation of frameagent and sit object
- LLQuaternion avatarRotationForFollowCam = mAvatarObject->isSitting() ? mAvatarObject->getRenderRotation() : mFrameAgent.getQuaternion();
-
- LLFollowCamParams* current_cam = LLFollowCamMgr::getActiveFollowCamParams();
- if (current_cam)
- {
- mFollowCam.copyParams(*current_cam);
- mFollowCam.setSubjectPositionAndRotation( mAvatarObject->getRenderPosition(), avatarRotationForFollowCam );
- mFollowCam.update();
- LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
- }
- else
- {
- changeCameraToThirdPerson(TRUE);
- }
- }
- }
- // end Ventrella
-
- BOOL hit_limit;
- LLVector3d camera_pos_global;
- LLVector3d camera_target_global = calcCameraPositionTargetGlobal(&hit_limit);
- mCameraVirtualPositionAgent = getPosAgentFromGlobal(camera_target_global);
- LLVector3d focus_target_global = calcFocusPositionTargetGlobal();
-
- // perform field of view correction
- mCameraFOVZoomFactor = calcCameraFOVZoomFactor();
- camera_target_global = focus_target_global + (camera_target_global - focus_target_global) * (1.f + mCameraFOVZoomFactor);
-
- mShowAvatar = TRUE; // can see avatar by default
-
- // Adjust position for animation
- if (mCameraAnimating)
- {
- F32 time = mAnimationTimer.getElapsedTimeF32();
-
- // yet another instance of critically damped motion, hooray!
- // F32 fraction_of_animation = 1.f - pow(2.f, -time / CAMERA_ZOOM_HALF_LIFE);
-
- // linear interpolation
- F32 fraction_of_animation = time / mAnimationDuration;
-
- BOOL isfirstPerson = mCameraMode == CAMERA_MODE_MOUSELOOK;
- BOOL wasfirstPerson = mLastCameraMode == CAMERA_MODE_MOUSELOOK;
- F32 fraction_animation_to_skip;
-
- if (mAnimationCameraStartGlobal == camera_target_global)
- {
- fraction_animation_to_skip = 0.f;
- }
- else
- {
- LLVector3d cam_delta = mAnimationCameraStartGlobal - camera_target_global;
- fraction_animation_to_skip = HEAD_BUFFER_SIZE / (F32)cam_delta.magVec();
- }
- F32 animation_start_fraction = (wasfirstPerson) ? fraction_animation_to_skip : 0.f;
- F32 animation_finish_fraction = (isfirstPerson) ? (1.f - fraction_animation_to_skip) : 1.f;
-
- if (fraction_of_animation < animation_finish_fraction)
- {
- if (fraction_of_animation < animation_start_fraction || fraction_of_animation > animation_finish_fraction )
- {
- mShowAvatar = FALSE;
- }
-
- // ...adjust position for animation
- F32 smooth_fraction_of_animation = llsmoothstep(0.0f, 1.0f, fraction_of_animation);
- camera_pos_global = lerp(mAnimationCameraStartGlobal, camera_target_global, smooth_fraction_of_animation);
- mFocusGlobal = lerp(mAnimationFocusStartGlobal, focus_target_global, smooth_fraction_of_animation);
- }
- else
- {
- // ...animation complete
- mCameraAnimating = FALSE;
-
- camera_pos_global = camera_target_global;
- mFocusGlobal = focus_target_global;
-
- endAnimationUpdateUI();
- mShowAvatar = TRUE;
- }
-
- if (getAvatarObject() && mCameraMode != CAMERA_MODE_MOUSELOOK)
- {
- getAvatarObject()->updateAttachmentVisibility(mCameraMode);
- }
- }
- else
- {
- camera_pos_global = camera_target_global;
- mFocusGlobal = focus_target_global;
- mShowAvatar = TRUE;
- }
-
- // smoothing
- if (TRUE)
- {
- LLVector3d agent_pos = getPositionGlobal();
- LLVector3d camera_pos_agent = camera_pos_global - agent_pos;
- // Sitting on what you're manipulating can cause camera jitter with smoothing.
- // This turns off smoothing while editing. -MG
- mCameraSmoothingStop |= (BOOL)LLToolMgr::getInstance()->inBuildMode();
-
- if (cameraThirdPerson() && !mCameraSmoothingStop)
- {
- const F32 SMOOTHING_HALF_LIFE = 0.02f;
-
- F32 smoothing = LLCriticalDamp::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE);
-
- if (!mFocusObject) // we differentiate on avatar mode
- {
- // for avatar-relative focus, we smooth in avatar space -
- // the avatar moves too jerkily w/r/t global space to smooth there.
-
- LLVector3d delta = camera_pos_agent - mCameraSmoothingLastPositionAgent;
- if (delta.magVec() < MAX_CAMERA_SMOOTH_DISTANCE) // only smooth over short distances please
- {
- camera_pos_agent = lerp(mCameraSmoothingLastPositionAgent, camera_pos_agent, smoothing);
- camera_pos_global = camera_pos_agent + agent_pos;
- }
- }
- else
- {
- LLVector3d delta = camera_pos_global - mCameraSmoothingLastPositionGlobal;
- if (delta.magVec() < MAX_CAMERA_SMOOTH_DISTANCE) // only smooth over short distances please
- {
- camera_pos_global = lerp(mCameraSmoothingLastPositionGlobal, camera_pos_global, smoothing);
- }
- }
- }
-
- mCameraSmoothingLastPositionGlobal = camera_pos_global;
- mCameraSmoothingLastPositionAgent = camera_pos_agent;
- mCameraSmoothingStop = FALSE;
- }
-
-
- mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(FOV_ZOOM_HALF_LIFE));
-
-// llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl;
-
- F32 ui_offset = 0.f;
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode )
- {
- ui_offset = calcCustomizeAvatarUIOffset( camera_pos_global );
- }
-
-
- LLVector3 focus_agent = getPosAgentFromGlobal(mFocusGlobal);
-
- mCameraPositionAgent = getPosAgentFromGlobal(camera_pos_global);
-
- // Move the camera
-
- //Ventrella
- LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, mCameraUpVector, focus_agent);
- //LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, camera_skyward, focus_agent);
- //end Ventrella
-
- //RN: translate UI offset after camera is oriented properly
- LLViewerCamera::getInstance()->translate(LLViewerCamera::getInstance()->getLeftAxis() * ui_offset);
-
- // Change FOV
- LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / (1.f + mCameraCurrentFOVZoomFactor));
-
- // follow camera when in customize mode
- if (cameraCustomizeAvatar())
- {
- setLookAt(LOOKAT_TARGET_FOCUS, NULL, mCameraPositionAgent);
- }
-
- // update the travel distance stat
- // this isn't directly related to the camera
- // but this seemed like the best place to do this
- LLVector3d global_pos = getPositionGlobal();
- if (! mLastPositionGlobal.isExactlyZero())
- {
- LLVector3d delta = global_pos - mLastPositionGlobal;
- mDistanceTraveled += delta.magVec();
- }
- mLastPositionGlobal = global_pos;
-
- if (LLVOAvatar::sVisibleInFirstPerson && mAvatarObject.notNull() && !mAvatarObject->isSitting() && cameraMouselook())
- {
- LLVector3 head_pos = mAvatarObject->mHeadp->getWorldPosition() +
- LLVector3(0.08f, 0.f, 0.05f) * mAvatarObject->mHeadp->getWorldRotation() +
- LLVector3(0.1f, 0.f, 0.f) * mAvatarObject->mPelvisp->getWorldRotation();
- LLVector3 diff = mCameraPositionAgent - head_pos;
- diff = diff * ~mAvatarObject->mRoot.getWorldRotation();
-
- LLJoint* torso_joint = mAvatarObject->mTorsop;
- LLJoint* chest_joint = mAvatarObject->mChestp;
- LLVector3 torso_scale = torso_joint->getScale();
- LLVector3 chest_scale = chest_joint->getScale();
-
- // shorten avatar skeleton to avoid foot interpenetration
- if (!mAvatarObject->mInAir)
- {
- LLVector3 chest_offset = LLVector3(0.f, 0.f, chest_joint->getPosition().mV[VZ]) * torso_joint->getWorldRotation();
- F32 z_compensate = llclamp(-diff.mV[VZ], -0.2f, 1.f);
- F32 scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / chest_offset.mV[VZ]), 0.5f, 1.2f);
- torso_joint->setScale(LLVector3(1.f, 1.f, scale_factor));
-
- LLJoint* neck_joint = mAvatarObject->mNeckp;
- LLVector3 neck_offset = LLVector3(0.f, 0.f, neck_joint->getPosition().mV[VZ]) * chest_joint->getWorldRotation();
- scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / neck_offset.mV[VZ]), 0.5f, 1.2f);
- chest_joint->setScale(LLVector3(1.f, 1.f, scale_factor));
- diff.mV[VZ] = 0.f;
- }
-
- mAvatarObject->mPelvisp->setPosition(mAvatarObject->mPelvisp->getPosition() + diff);
-
- mAvatarObject->mRoot.updateWorldMatrixChildren();
-
- for (LLVOAvatar::attachment_map_t::iterator iter = mAvatarObject->mAttachmentPoints.begin();
- iter != mAvatarObject->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *attached_object = (*attachment_iter);
- if (attached_object && !attached_object->isDead() && attached_object->mDrawable.notNull())
- {
- // clear any existing "early" movements of attachment
- attached_object->mDrawable->clearState(LLDrawable::EARLY_MOVE);
- gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
- attached_object->updateText();
- }
- }
- }
-
- torso_joint->setScale(torso_scale);
- chest_joint->setScale(chest_scale);
- }
-}
-
-void LLAgent::updateFocusOffset()
-{
- validateFocusObject();
- if (mFocusObject.notNull())
- {
- LLVector3d obj_pos = getPosGlobalFromAgent(mFocusObject->getRenderPosition());
- mFocusObjectOffset.setVec(mFocusTargetGlobal - obj_pos);
- }
-}
-
-void LLAgent::validateFocusObject()
-{
- if (mFocusObject.notNull() &&
- (mFocusObject->isDead()))
- {
- mFocusObjectOffset.clearVec();
- clearFocusObject();
- mCameraFOVZoomFactor = 0.f;
- }
-}
-
-//-----------------------------------------------------------------------------
-// calcCustomizeAvatarUIOffset()
-//-----------------------------------------------------------------------------
-F32 LLAgent::calcCustomizeAvatarUIOffset( const LLVector3d& camera_pos_global )
-{
- F32 ui_offset = 0.f;
-
- if( gFloaterCustomize )
- {
- const LLRect& rect = gFloaterCustomize->getRect();
-
- // Move the camera so that the avatar isn't covered up by this floater.
- F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidthScaled()))));
- F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); // radians
- F32 offset = tan(apparent_angle);
-
- if( rect.mLeft < (gViewerWindow->getWindowWidthScaled() - rect.mRight) )
- {
- // Move the avatar to the right (camera to the left)
- ui_offset = offset;
- }
- else
- {
- // Move the avatar to the left (camera to the right)
- ui_offset = -offset;
- }
- }
- F32 range = (F32)dist_vec(camera_pos_global, gAgent.getFocusGlobal());
- mUIOffset = lerp(mUIOffset, ui_offset, LLCriticalDamp::getInterpolant(0.05f));
- return mUIOffset * range;
-}
-
-//-----------------------------------------------------------------------------
-// calcFocusPositionTargetGlobal()
-//-----------------------------------------------------------------------------
-LLVector3d LLAgent::calcFocusPositionTargetGlobal()
-{
- if (mFocusObject.notNull() && mFocusObject->isDead())
- {
- clearFocusObject();
- }
-
- // Ventrella
- if ( mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar )
- {
- mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedFocus());
- return mFocusTargetGlobal;
- }// End Ventrella
- else if (mCameraMode == CAMERA_MODE_MOUSELOOK)
- {
- LLVector3d at_axis(1.0, 0.0, 0.0);
- LLQuaternion agent_rot = mFrameAgent.getQuaternion();
- if (mAvatarObject.notNull() && mAvatarObject->getParent())
- {
- LLViewerObject* root_object = (LLViewerObject*)mAvatarObject->getRoot();
- if (!root_object->flagCameraDecoupled())
- {
- agent_rot *= ((LLViewerObject*)(mAvatarObject->getParent()))->getRenderRotation();
- }
- }
- at_axis = at_axis * agent_rot;
- mFocusTargetGlobal = calcCameraPositionTargetGlobal() + at_axis;
- return mFocusTargetGlobal;
- }
- else if (mCameraMode == CAMERA_MODE_CUSTOMIZE_AVATAR)
- {
- return mFocusTargetGlobal;
- }
- else if (!mFocusOnAvatar)
- {
- if (mFocusObject.notNull() && !mFocusObject->isDead() && mFocusObject->mDrawable.notNull())
- {
- LLDrawable* drawablep = mFocusObject->mDrawable;
-
- if (mTrackFocusObject &&
- drawablep &&
- drawablep->isActive())
- {
- if (!mFocusObject->isAvatar())
- {
- if (mFocusObject->isSelected())
- {
- gPipeline.updateMoveNormalAsync(drawablep);
- }
- else
- {
- if (drawablep->isState(LLDrawable::MOVE_UNDAMPED))
- {
- gPipeline.updateMoveNormalAsync(drawablep);
- }
- else
- {
- gPipeline.updateMoveDampedAsync(drawablep);
- }
- }
- }
- }
- // if not tracking object, update offset based on new object position
- else
- {
- updateFocusOffset();
- }
- LLVector3 focus_agent = mFocusObject->getRenderPosition() + mFocusObjectOffset;
- mFocusTargetGlobal.setVec(getPosGlobalFromAgent(focus_agent));
- }
- return mFocusTargetGlobal;
- }
- else if (mSitCameraEnabled && mAvatarObject.notNull() && mAvatarObject->isSitting() && mSitCameraReferenceObject.notNull())
- {
- // sit camera
- LLVector3 object_pos = mSitCameraReferenceObject->getRenderPosition();
- LLQuaternion object_rot = mSitCameraReferenceObject->getRenderRotation();
-
- LLVector3 target_pos = object_pos + (mSitCameraFocus * object_rot);
- return getPosGlobalFromAgent(target_pos);
- }
- else
- {
- return getPositionGlobal() + calcThirdPersonFocusOffset();
- }
-}
-
-LLVector3d LLAgent::calcThirdPersonFocusOffset()
-{
- // ...offset from avatar
- LLVector3d focus_offset;
-
- LLQuaternion agent_rot = mFrameAgent.getQuaternion();
- if (!mAvatarObject.isNull() && mAvatarObject->getParent())
- {
- agent_rot *= ((LLViewerObject*)(mAvatarObject->getParent()))->getRenderRotation();
- }
-
- focus_offset = mFocusOffsetInitial[mCameraPreset] * agent_rot;
- return focus_offset;
-}
-
-void LLAgent::setupSitCamera()
-{
- // agent frame entering this function is in world coordinates
- if (mAvatarObject.notNull() && mAvatarObject->getParent())
- {
- LLQuaternion parent_rot = ((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation();
- // slam agent coordinate frame to proper parent local version
- LLVector3 at_axis = mFrameAgent.getAtAxis();
- at_axis.mV[VZ] = 0.f;
- at_axis.normalize();
- resetAxes(at_axis * ~parent_rot);
- }
-}
-
-//-----------------------------------------------------------------------------
-// getCameraPositionAgent()
-//-----------------------------------------------------------------------------
-const LLVector3 &LLAgent::getCameraPositionAgent() const
-{
- return LLViewerCamera::getInstance()->getOrigin();
-}
-
-//-----------------------------------------------------------------------------
-// getCameraPositionGlobal()
-//-----------------------------------------------------------------------------
-LLVector3d LLAgent::getCameraPositionGlobal() const
-{
- return getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin());
-}
-
-//-----------------------------------------------------------------------------
-// calcCameraFOVZoomFactor()
-//-----------------------------------------------------------------------------
-F32 LLAgent::calcCameraFOVZoomFactor()
-{
- LLVector3 camera_offset_dir;
- camera_offset_dir.setVec(mCameraFocusOffset);
-
- if (mCameraMode == CAMERA_MODE_MOUSELOOK)
- {
- return 0.f;
- }
- else if (mFocusObject.notNull() && !mFocusObject->isAvatar() && !mFocusOnAvatar)
- {
- // don't FOV zoom on mostly transparent objects
- LLVector3 focus_offset = mFocusObjectOffset;
- F32 obj_min_dist = 0.f;
- calcCameraMinDistance(obj_min_dist);
- F32 current_distance = llmax(0.001f, camera_offset_dir.magVec());
-
- mFocusObjectDist = obj_min_dist - current_distance;
-
- F32 new_fov_zoom = llclamp(mFocusObjectDist / current_distance, 0.f, 1000.f);
- return new_fov_zoom;
- }
- else // focusing on land or avatar
- {
- // keep old field of view until user changes focus explicitly
- return mCameraFOVZoomFactor;
- //return 0.f;
- }
-}
-
-//-----------------------------------------------------------------------------
-// calcCameraPositionTargetGlobal()
-//-----------------------------------------------------------------------------
-LLVector3d LLAgent::calcCameraPositionTargetGlobal(BOOL *hit_limit)
-{
- // Compute base camera position and look-at points.
- F32 camera_land_height;
- LLVector3d frame_center_global = mAvatarObject.isNull() ? getPositionGlobal()
- : getPosGlobalFromAgent(mAvatarObject->mRoot.getWorldPosition());
-
- BOOL isConstrained = FALSE;
- LLVector3d head_offset;
- head_offset.setVec(mThirdPersonHeadOffset);
-
- LLVector3d camera_position_global;
-
- // Ventrella
- if ( mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar )
- {
- camera_position_global = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedPosition());
- }// End Ventrella
- else if (mCameraMode == CAMERA_MODE_MOUSELOOK)
- {
- if (mAvatarObject.isNull() || mAvatarObject->mDrawable.isNull())
- {
- llwarns << "Null avatar drawable!" << llendl;
- return LLVector3d::zero;
- }
- head_offset.clearVec();
- if (mAvatarObject->isSitting() && mAvatarObject->getParent())
- {
- mAvatarObject->updateHeadOffset();
- head_offset.mdV[VX] = mAvatarObject->mHeadOffset.mV[VX];
- head_offset.mdV[VY] = mAvatarObject->mHeadOffset.mV[VY];
- head_offset.mdV[VZ] = mAvatarObject->mHeadOffset.mV[VZ] + 0.1f;
- const LLMatrix4& mat = ((LLViewerObject*) mAvatarObject->getParent())->getRenderMatrix();
- camera_position_global = getPosGlobalFromAgent
- ((mAvatarObject->getPosition()+
- LLVector3(head_offset)*mAvatarObject->getRotation()) * mat);
- }
- else
- {
- head_offset.mdV[VZ] = mAvatarObject->mHeadOffset.mV[VZ];
- if (mAvatarObject->isSitting())
- {
- head_offset.mdV[VZ] += 0.1;
- }
- camera_position_global = getPosGlobalFromAgent(mAvatarObject->getRenderPosition());//frame_center_global;
- head_offset = head_offset * mAvatarObject->getRenderRotation();
- camera_position_global = camera_position_global + head_offset;
- }
- }
- else if (mCameraMode == CAMERA_MODE_THIRD_PERSON && mFocusOnAvatar)
- {
- LLVector3 local_camera_offset;
- F32 camera_distance = 0.f;
-
- if (mSitCameraEnabled
- && mAvatarObject.notNull()
- && mAvatarObject->isSitting()
- && mSitCameraReferenceObject.notNull())
- {
- // sit camera
- LLVector3 object_pos = mSitCameraReferenceObject->getRenderPosition();
- LLQuaternion object_rot = mSitCameraReferenceObject->getRenderRotation();
-
- LLVector3 target_pos = object_pos + (mSitCameraPos * object_rot);
-
- camera_position_global = getPosGlobalFromAgent(target_pos);
- }
- else
- {
- local_camera_offset = mCameraZoomFraction * getCameraOffsetInitial() * gSavedSettings.getF32("CameraOffsetScale");
-
- // are we sitting down?
- if (mAvatarObject.notNull() && mAvatarObject->getParent())
- {
- LLQuaternion parent_rot = ((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation();
- // slam agent coordinate frame to proper parent local version
- LLVector3 at_axis = mFrameAgent.getAtAxis() * parent_rot;
- at_axis.mV[VZ] = 0.f;
- at_axis.normalize();
- resetAxes(at_axis * ~parent_rot);
-
- local_camera_offset = local_camera_offset * mFrameAgent.getQuaternion() * parent_rot;
- }
- else
- {
- local_camera_offset = mFrameAgent.rotateToAbsolute( local_camera_offset );
- }
-
- if (!mCameraCollidePlane.isExactlyZero() && (mAvatarObject.isNull() || !mAvatarObject->isSitting()))
- {
- LLVector3 plane_normal;
- plane_normal.setVec(mCameraCollidePlane.mV);
-
- F32 offset_dot_norm = local_camera_offset * plane_normal;
- if (llabs(offset_dot_norm) < 0.001f)
- {
- offset_dot_norm = 0.001f;
- }
-
- camera_distance = local_camera_offset.normalize();
-
- F32 pos_dot_norm = getPosAgentFromGlobal(frame_center_global + head_offset) * plane_normal;
-
- // if agent is outside the colliding half-plane
- if (pos_dot_norm > mCameraCollidePlane.mV[VW])
- {
- // check to see if camera is on the opposite side (inside) the half-plane
- if (offset_dot_norm + pos_dot_norm < mCameraCollidePlane.mV[VW])
- {
- // diminish offset by factor to push it back outside the half-plane
- camera_distance *= (pos_dot_norm - mCameraCollidePlane.mV[VW] - CAMERA_COLLIDE_EPSILON) / -offset_dot_norm;
- }
- }
- else
- {
- if (offset_dot_norm + pos_dot_norm > mCameraCollidePlane.mV[VW])
- {
- camera_distance *= (mCameraCollidePlane.mV[VW] - pos_dot_norm - CAMERA_COLLIDE_EPSILON) / offset_dot_norm;
- }
- }
- }
- else
- {
- camera_distance = local_camera_offset.normalize();
- }
-
- mTargetCameraDistance = llmax(camera_distance, MIN_CAMERA_DISTANCE);
-
- if (mTargetCameraDistance != mCurrentCameraDistance)
- {
- F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(CAMERA_ZOOM_HALF_LIFE);
-
- mCurrentCameraDistance = lerp(mCurrentCameraDistance, mTargetCameraDistance, camera_lerp_amt);
- }
-
- // Make the camera distance current
- local_camera_offset *= mCurrentCameraDistance;
-
- // set the global camera position
- LLVector3d camera_offset;
-
- LLVector3 av_pos = mAvatarObject.isNull() ? LLVector3::zero : mAvatarObject->getRenderPosition();
- camera_offset.setVec( local_camera_offset );
- camera_position_global = frame_center_global + head_offset + camera_offset;
-
- if (mAvatarObject.notNull())
- {
- LLVector3d camera_lag_d;
- F32 lag_interp = LLCriticalDamp::getInterpolant(CAMERA_LAG_HALF_LIFE);
- LLVector3 target_lag;
- LLVector3 vel = getVelocity();
-
- // lag by appropriate amount for flying
- F32 time_in_air = mAvatarObject->mTimeInAir.getElapsedTimeF32();
- if(!mCameraAnimating && mAvatarObject->mInAir && time_in_air > GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME)
- {
- LLVector3 frame_at_axis = mFrameAgent.getAtAxis();
- frame_at_axis -= projected_vec(frame_at_axis, getReferenceUpVector());
- frame_at_axis.normalize();
-
- //transition smoothly in air mode, to avoid camera pop
- F32 u = (time_in_air - GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME) / GROUND_TO_AIR_CAMERA_TRANSITION_TIME;
- u = llclamp(u, 0.f, 1.f);
-
- lag_interp *= u;
-
- if (gViewerWindow->getLeftMouseDown() && gViewerWindow->getLastPick().mObjectID == mAvatarObject->getID())
- {
- // disable camera lag when using mouse-directed steering
- target_lag.clearVec();
- }
- else
- {
- target_lag = vel * gSavedSettings.getF32("DynamicCameraStrength") / 30.f;
- }
-
- mCameraLag = lerp(mCameraLag, target_lag, lag_interp);
-
- F32 lag_dist = mCameraLag.magVec();
- if (lag_dist > MAX_CAMERA_LAG)
- {
- mCameraLag = mCameraLag * MAX_CAMERA_LAG / lag_dist;
- }
-
- // clamp camera lag so that avatar is always in front
- F32 dot = (mCameraLag - (frame_at_axis * (MIN_CAMERA_LAG * u))) * frame_at_axis;
- if (dot < -(MIN_CAMERA_LAG * u))
- {
- mCameraLag -= (dot + (MIN_CAMERA_LAG * u)) * frame_at_axis;
- }
- }
- else
- {
- mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(0.15f));
- }
-
- camera_lag_d.setVec(mCameraLag);
- camera_position_global = camera_position_global - camera_lag_d;
- }
- }
- }
- else
- {
- LLVector3d focusPosGlobal = calcFocusPositionTargetGlobal();
- // camera gets pushed out later wrt mCameraFOVZoomFactor...this is "raw" value
- camera_position_global = focusPosGlobal + mCameraFocusOffset;
- }
-
- if (!gSavedSettings.getBOOL("DisableCameraConstraints") && !gAgent.isGodlike())
- {
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(
- camera_position_global);
- bool constrain = true;
- if(regionp && regionp->canManageEstate())
- {
- constrain = false;
- }
- if(constrain)
- {
- F32 max_dist = ( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode ) ?
- APPEARANCE_MAX_ZOOM : mDrawDistance;
-
- LLVector3d camera_offset = camera_position_global
- - gAgent.getPositionGlobal();
- F32 camera_distance = (F32)camera_offset.magVec();
-
- if(camera_distance > max_dist)
- {
- camera_position_global = gAgent.getPositionGlobal() +
- (max_dist / camera_distance) * camera_offset;
- isConstrained = TRUE;
- }
- }
-
-// JC - Could constrain camera based on parcel stuff here.
-// LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(camera_position_global);
-//
-// if (regionp && !regionp->mParcelOverlay->isBuildCameraAllowed(regionp->getPosRegionFromGlobal(camera_position_global)))
-// {
-// camera_position_global = last_position_global;
-//
-// isConstrained = TRUE;
-// }
- }
-
- // Don't let camera go underground
- F32 camera_min_off_ground = getCameraMinOffGround();
-
- camera_land_height = LLWorld::getInstance()->resolveLandHeightGlobal(camera_position_global);
-
- if (camera_position_global.mdV[VZ] < camera_land_height + camera_min_off_ground)
- {
- camera_position_global.mdV[VZ] = camera_land_height + camera_min_off_ground;
- isConstrained = TRUE;
- }
-
-
- if (hit_limit)
- {
- *hit_limit = isConstrained;
- }
-
- return camera_position_global;
-}
-
-
-LLVector3 LLAgent::getCameraOffsetInitial()
-{
- return mCameraOffsetInitial[mCameraPreset];
-}
-
-
-//-----------------------------------------------------------------------------
-// handleScrollWheel()
-//-----------------------------------------------------------------------------
-void LLAgent::handleScrollWheel(S32 clicks)
-{
- if ( mCameraMode == CAMERA_MODE_FOLLOW && gAgent.getFocusOnAvatar())
- {
- if ( ! mFollowCam.getPositionLocked() ) // not if the followCam position is locked in place
- {
- mFollowCam.zoom( clicks );
- if ( mFollowCam.isZoomedToMinimumDistance() )
- {
- changeCameraToMouselook(FALSE);
- }
- }
- }
- else
- {
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- const F32 ROOT_ROOT_TWO = sqrt(F_SQRT2);
-
- // Block if camera is animating
- if (mCameraAnimating)
- {
- return;
- }
-
- if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
- {
- F32 zoom_factor = (F32)pow(0.8, -clicks);
- cameraZoomIn(zoom_factor);
- }
- else if (mFocusOnAvatar && mCameraMode == CAMERA_MODE_THIRD_PERSON)
- {
- F32 camera_offset_initial_mag = getCameraOffsetInitial().magVec();
-
- F32 current_zoom_fraction = mTargetCameraDistance / (camera_offset_initial_mag * gSavedSettings.getF32("CameraOffsetScale"));
- current_zoom_fraction *= 1.f - pow(ROOT_ROOT_TWO, clicks);
-
- cameraOrbitIn(current_zoom_fraction * camera_offset_initial_mag * gSavedSettings.getF32("CameraOffsetScale"));
- }
- else
- {
- F32 current_zoom_fraction = (F32)mCameraFocusOffsetTarget.magVec();
- cameraOrbitIn(current_zoom_fraction * (1.f - pow(ROOT_ROOT_TWO, clicks)));
- }
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// getCameraMinOffGround()
-//-----------------------------------------------------------------------------
-F32 LLAgent::getCameraMinOffGround()
-{
- if (mCameraMode == CAMERA_MODE_MOUSELOOK)
- {
- return 0.f;
- }
- else
- {
- if (gSavedSettings.getBOOL("DisableCameraConstraints"))
- {
- return -1000.f;
- }
- else
- {
- return 0.5f;
- }
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// resetCamera()
-//-----------------------------------------------------------------------------
-void LLAgent::resetCamera()
-{
- // Remove any pitch from the avatar
- LLVector3 at = mFrameAgent.getAtAxis();
- at.mV[VZ] = 0.f;
- at.normalize();
- gAgent.resetAxes(at);
- // have to explicitly clear field of view zoom now
- mCameraFOVZoomFactor = 0.f;
-
- updateCamera();
-}
-
-//-----------------------------------------------------------------------------
-// changeCameraToMouselook()
-//-----------------------------------------------------------------------------
-void LLAgent::changeCameraToMouselook(BOOL animate)
-{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- return;
- }
-
- // visibility changes at end of animation
- gViewerWindow->getWindow()->resetBusyCount();
-
- // unpause avatar animation
- mPauseRequest = NULL;
-
- LLToolMgr::getInstance()->setCurrentToolset(gMouselookToolset);
-
- if (mAvatarObject.notNull())
- {
- mAvatarObject->stopMotion( ANIM_AGENT_BODY_NOISE );
- mAvatarObject->stopMotion( ANIM_AGENT_BREATHE_ROT );
- }
-
- //gViewerWindow->stopGrab();
- LLSelectMgr::getInstance()->deselectAll();
- gViewerWindow->hideCursor();
- gViewerWindow->moveCursorToCenter();
-
- if( mCameraMode != CAMERA_MODE_MOUSELOOK )
- {
- gFocusMgr.setKeyboardFocus( NULL );
-
- mLastCameraMode = mCameraMode;
- mCameraMode = CAMERA_MODE_MOUSELOOK;
- U32 old_flags = mControlFlags;
- setControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != mControlFlags)
- {
- mbFlagsDirty = TRUE;
- }
-
- if (animate)
- {
- startCameraAnimation();
- }
- else
- {
- mCameraAnimating = FALSE;
- endAnimationUpdateUI();
- }
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// changeCameraToDefault()
-//-----------------------------------------------------------------------------
-void LLAgent::changeCameraToDefault()
-{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- return;
- }
-
- if (LLFollowCamMgr::getActiveFollowCamParams())
- {
- changeCameraToFollow();
- }
- else
- {
- changeCameraToThirdPerson();
- }
-}
-
-
-// Ventrella
-//-----------------------------------------------------------------------------
-// changeCameraToFollow()
-//-----------------------------------------------------------------------------
-void LLAgent::changeCameraToFollow(BOOL animate)
-{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- return;
- }
-
- if( mCameraMode != CAMERA_MODE_FOLLOW )
- {
- if (mCameraMode == CAMERA_MODE_MOUSELOOK)
- {
- animate = FALSE;
- }
- startCameraAnimation();
-
- mLastCameraMode = mCameraMode;
- mCameraMode = CAMERA_MODE_FOLLOW;
-
- // bang-in the current focus, position, and up vector of the follow cam
- mFollowCam.reset( mCameraPositionAgent, LLViewerCamera::getInstance()->getPointOfInterest(), LLVector3::z_axis );
-
- if (gBasicToolset)
- {
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- }
-
- if (mAvatarObject.notNull())
- {
- mAvatarObject->mPelvisp->setPosition(LLVector3::zero);
- mAvatarObject->startMotion( ANIM_AGENT_BODY_NOISE );
- mAvatarObject->startMotion( ANIM_AGENT_BREATHE_ROT );
- }
-
- // unpause avatar animation
- mPauseRequest = NULL;
-
- U32 old_flags = mControlFlags;
- clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != mControlFlags)
- {
- mbFlagsDirty = TRUE;
- }
-
- if (animate)
- {
- startCameraAnimation();
- }
- else
- {
- mCameraAnimating = FALSE;
- endAnimationUpdateUI();
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// changeCameraToThirdPerson()
-//-----------------------------------------------------------------------------
-void LLAgent::changeCameraToThirdPerson(BOOL animate)
-{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- return;
- }
-
- gViewerWindow->getWindow()->resetBusyCount();
-
- mCameraZoomFraction = INITIAL_ZOOM_FRACTION;
-
- if (mAvatarObject.notNull())
- {
- if (!mAvatarObject->isSitting())
- {
- mAvatarObject->mPelvisp->setPosition(LLVector3::zero);
- }
- mAvatarObject->startMotion( ANIM_AGENT_BODY_NOISE );
- mAvatarObject->startMotion( ANIM_AGENT_BREATHE_ROT );
- }
-
- LLVector3 at_axis;
-
- // unpause avatar animation
- mPauseRequest = NULL;
-
- if( mCameraMode != CAMERA_MODE_THIRD_PERSON )
- {
- if (gBasicToolset)
- {
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- }
-
- mCameraLag.clearVec();
- if (mCameraMode == CAMERA_MODE_MOUSELOOK)
- {
- mCurrentCameraDistance = MIN_CAMERA_DISTANCE;
- mTargetCameraDistance = MIN_CAMERA_DISTANCE;
- animate = FALSE;
- }
- mLastCameraMode = mCameraMode;
- mCameraMode = CAMERA_MODE_THIRD_PERSON;
- U32 old_flags = mControlFlags;
- clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != mControlFlags)
- {
- mbFlagsDirty = TRUE;
- }
-
- }
-
- // Remove any pitch from the avatar
- if (mAvatarObject.notNull() && mAvatarObject->getParent())
- {
- LLQuaternion obj_rot = ((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation();
- at_axis = LLViewerCamera::getInstance()->getAtAxis();
- at_axis.mV[VZ] = 0.f;
- at_axis.normalize();
- resetAxes(at_axis * ~obj_rot);
- }
- else
- {
- at_axis = mFrameAgent.getAtAxis();
- at_axis.mV[VZ] = 0.f;
- at_axis.normalize();
- resetAxes(at_axis);
- }
-
-
- if (animate)
- {
- startCameraAnimation();
- }
- else
- {
- mCameraAnimating = FALSE;
- endAnimationUpdateUI();
- }
-}
-
-//-----------------------------------------------------------------------------
-// changeCameraToCustomizeAvatar()
-//-----------------------------------------------------------------------------
-void LLAgent::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL camera_animate)
-{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- return;
- }
-
- standUp(); // force stand up
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (gFaceEditToolset)
- {
- LLToolMgr::getInstance()->setCurrentToolset(gFaceEditToolset);
- }
-
- if (camera_animate)
- {
- startCameraAnimation();
- }
-
- // Remove any pitch from the avatar
- //LLVector3 at = mFrameAgent.getAtAxis();
- //at.mV[VZ] = 0.f;
- //at.normalize();
- //gAgent.resetAxes(at);
-
- if( mCameraMode != CAMERA_MODE_CUSTOMIZE_AVATAR )
- {
- mLastCameraMode = mCameraMode;
- mCameraMode = CAMERA_MODE_CUSTOMIZE_AVATAR;
- U32 old_flags = mControlFlags;
- clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != mControlFlags)
- {
- mbFlagsDirty = TRUE;
- }
-
- gFocusMgr.setKeyboardFocus( NULL );
- gFocusMgr.setMouseCapture( NULL );
-
- LLVOAvatarSelf::onCustomizeStart();
- }
-
- if (mAvatarObject.notNull())
- {
- if(avatar_animate)
- {
- // Remove any pitch from the avatar
- LLVector3 at = mFrameAgent.getAtAxis();
- at.mV[VZ] = 0.f;
- at.normalize();
- gAgent.resetAxes(at);
-
- sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
- mCustomAnim = TRUE ;
- mAvatarObject->startMotion(ANIM_AGENT_CUSTOMIZE);
- LLMotion* turn_motion = mAvatarObject->findMotion(ANIM_AGENT_CUSTOMIZE);
-
- if (turn_motion)
- {
- mAnimationDuration = turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP;
-
- }
- else
- {
- mAnimationDuration = gSavedSettings.getF32("ZoomTime");
- }
- }
-
-
-
- gAgent.setFocusGlobal(LLVector3d::zero);
- }
- else
- {
- mCameraAnimating = FALSE;
- endAnimationUpdateUI();
- }
-
-}
-
-
-void LLAgent::switchCameraPreset(ECameraPreset preset)
-{
- //zoom is supposed to be reset for the front and group views
- mCameraZoomFraction = 1.f;
-
- //focusing on avatar in that case means following him on movements
- mFocusOnAvatar = TRUE;
-
- mCameraPreset = preset;
-
- gSavedSettings.setU32("CameraPreset", mCameraPreset);
-}
-
-
-//
-// Focus point management
-//
-
-//-----------------------------------------------------------------------------
-// startCameraAnimation()
-//-----------------------------------------------------------------------------
-void LLAgent::startCameraAnimation()
-{
- mAnimationCameraStartGlobal = getCameraPositionGlobal();
- mAnimationFocusStartGlobal = mFocusGlobal;
- mAnimationTimer.reset();
- mCameraAnimating = TRUE;
- mAnimationDuration = gSavedSettings.getF32("ZoomTime");
-}
-
-//-----------------------------------------------------------------------------
-// stopCameraAnimation()
-//-----------------------------------------------------------------------------
-void LLAgent::stopCameraAnimation()
-{
- mCameraAnimating = FALSE;
-}
-
-void LLAgent::clearFocusObject()
-{
- if (mFocusObject.notNull())
- {
- startCameraAnimation();
-
- setFocusObject(NULL);
- mFocusObjectOffset.clearVec();
- }
-}
-
-void LLAgent::setFocusObject(LLViewerObject* object)
-{
- mFocusObject = object;
-}
-
-// Focus on a point, but try to keep camera position stable.
-//-----------------------------------------------------------------------------
-// setFocusGlobal()
-//-----------------------------------------------------------------------------
-void LLAgent::setFocusGlobal(const LLPickInfo& pick)
-{
- LLViewerObject* objectp = gObjectList.findObject(pick.mObjectID);
-
- if (objectp)
- {
- // focus on object plus designated offset
- // which may or may not be same as pick.mPosGlobal
- setFocusGlobal(objectp->getPositionGlobal() + LLVector3d(pick.mObjectOffset), pick.mObjectID);
- }
- else
- {
- // focus directly on point where user clicked
- setFocusGlobal(pick.mPosGlobal, pick.mObjectID);
- }
-}
-
-
-void LLAgent::setFocusGlobal(const LLVector3d& focus, const LLUUID &object_id)
-{
- setFocusObject(gObjectList.findObject(object_id));
- LLVector3d old_focus = mFocusTargetGlobal;
- LLViewerObject *focus_obj = mFocusObject;
-
- // if focus has changed
- if (old_focus != focus)
- {
- if (focus.isExactlyZero())
- {
- if (mAvatarObject.notNull())
- {
- mFocusTargetGlobal = getPosGlobalFromAgent(mAvatarObject->mHeadp->getWorldPosition());
- }
- else
- {
- mFocusTargetGlobal = getPositionGlobal();
- }
- mCameraFocusOffsetTarget = getCameraPositionGlobal() - mFocusTargetGlobal;
- mCameraFocusOffset = mCameraFocusOffsetTarget;
- setLookAt(LOOKAT_TARGET_CLEAR);
- }
- else
- {
- mFocusTargetGlobal = focus;
- if (!focus_obj)
- {
- mCameraFOVZoomFactor = 0.f;
- }
-
- mCameraFocusOffsetTarget = gAgent.getPosGlobalFromAgent(mCameraVirtualPositionAgent) - mFocusTargetGlobal;
-
- startCameraAnimation();
-
- if (focus_obj)
- {
- if (focus_obj->isAvatar())
- {
- setLookAt(LOOKAT_TARGET_FOCUS, focus_obj);
- }
- else
- {
- setLookAt(LOOKAT_TARGET_FOCUS, focus_obj, (getPosAgentFromGlobal(focus) - focus_obj->getRenderPosition()) * ~focus_obj->getRenderRotation());
- }
- }
- else
- {
- setLookAt(LOOKAT_TARGET_FOCUS, NULL, getPosAgentFromGlobal(mFocusTargetGlobal));
- }
- }
- }
- else // focus == mFocusTargetGlobal
- {
- if (focus.isExactlyZero())
- {
- if (mAvatarObject.notNull())
- {
- mFocusTargetGlobal = getPosGlobalFromAgent(mAvatarObject->mHeadp->getWorldPosition());
- }
- else
- {
- mFocusTargetGlobal = getPositionGlobal();
- }
- }
- mCameraFocusOffsetTarget = (getCameraPositionGlobal() - mFocusTargetGlobal) / (1.f + mCameraFOVZoomFactor);;
- mCameraFocusOffset = mCameraFocusOffsetTarget;
- }
-
- if (mFocusObject.notNull())
- {
- // for attachments, make offset relative to avatar, not the attachment
- if (mFocusObject->isAttachment())
- {
- while (mFocusObject.notNull() // DEV-29123 - can crash with a messed-up attachment
- && !mFocusObject->isAvatar())
- {
- mFocusObject = (LLViewerObject*) mFocusObject->getParent();
- }
- setFocusObject((LLViewerObject*)mFocusObject);
- }
- updateFocusOffset();
- }
-}
-
-// Used for avatar customization
-//-----------------------------------------------------------------------------
-// setCameraPosAndFocusGlobal()
-//-----------------------------------------------------------------------------
-void LLAgent::setCameraPosAndFocusGlobal(const LLVector3d& camera_pos, const LLVector3d& focus, const LLUUID &object_id)
-{
- LLVector3d old_focus = mFocusTargetGlobal;
-
- F64 focus_delta_squared = (old_focus - focus).magVecSquared();
- const F64 ANIM_EPSILON_SQUARED = 0.0001;
- if( focus_delta_squared > ANIM_EPSILON_SQUARED )
- {
- startCameraAnimation();
-
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode )
- {
- // Compensate for the fact that the camera has already been offset to make room for LLFloaterCustomize.
- mAnimationCameraStartGlobal -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * calcCustomizeAvatarUIOffset( mAnimationCameraStartGlobal ));
- }
- }
-
- //LLViewerCamera::getInstance()->setOrigin( gAgent.getPosAgentFromGlobal( camera_pos ) );
- setFocusObject(gObjectList.findObject(object_id));
- mFocusTargetGlobal = focus;
- mCameraFocusOffsetTarget = camera_pos - focus;
- mCameraFocusOffset = mCameraFocusOffsetTarget;
-
- if (mFocusObject)
- {
- if (mFocusObject->isAvatar())
- {
- setLookAt(LOOKAT_TARGET_FOCUS, mFocusObject);
- }
- else
- {
- setLookAt(LOOKAT_TARGET_FOCUS, mFocusObject, (getPosAgentFromGlobal(focus) - mFocusObject->getRenderPosition()) * ~mFocusObject->getRenderRotation());
- }
- }
- else
- {
- setLookAt(LOOKAT_TARGET_FOCUS, NULL, getPosAgentFromGlobal(mFocusTargetGlobal));
- }
-
- if( mCameraAnimating )
- {
- const F64 ANIM_METERS_PER_SECOND = 10.0;
- const F64 MIN_ANIM_SECONDS = 0.5;
- const F64 MAX_ANIM_SECONDS = 10.0;
- F64 anim_duration = llmax( MIN_ANIM_SECONDS, sqrt(focus_delta_squared) / ANIM_METERS_PER_SECOND );
- anim_duration = llmin( anim_duration, MAX_ANIM_SECONDS );
- setAnimationDuration( (F32)anim_duration );
- }
-
- updateFocusOffset();
-}
-
-//-----------------------------------------------------------------------------
-// setSitCamera()
-//-----------------------------------------------------------------------------
-void LLAgent::setSitCamera(const LLUUID &object_id, const LLVector3 &camera_pos, const LLVector3 &camera_focus)
-{
- BOOL camera_enabled = !object_id.isNull();
-
- if (camera_enabled)
- {
- LLViewerObject *reference_object = gObjectList.findObject(object_id);
- if (reference_object)
- {
- //convert to root object relative?
- mSitCameraPos = camera_pos;
- mSitCameraFocus = camera_focus;
- mSitCameraReferenceObject = reference_object;
- mSitCameraEnabled = TRUE;
- }
- }
- else
- {
- mSitCameraPos.clearVec();
- mSitCameraFocus.clearVec();
- mSitCameraReferenceObject = NULL;
- mSitCameraEnabled = FALSE;
- }
-}
-
-//-----------------------------------------------------------------------------
-// setFocusOnAvatar()
-//-----------------------------------------------------------------------------
-void LLAgent::setFocusOnAvatar(BOOL focus_on_avatar, BOOL animate)
-{
- if (focus_on_avatar != mFocusOnAvatar)
- {
- if (animate)
- {
- startCameraAnimation();
- }
- else
- {
- stopCameraAnimation();
- }
- }
-
- //RN: when focused on the avatar, we're not "looking" at it
- // looking implies intent while focusing on avatar means
- // you're just walking around with a camera on you...eesh.
- if (!mFocusOnAvatar && focus_on_avatar)
- {
- setFocusGlobal(LLVector3d::zero);
- mCameraFOVZoomFactor = 0.f;
- if (mCameraMode == CAMERA_MODE_THIRD_PERSON)
- {
- LLVector3 at_axis;
- if (mAvatarObject.notNull() && mAvatarObject->getParent())
- {
- LLQuaternion obj_rot = ((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation();
- at_axis = LLViewerCamera::getInstance()->getAtAxis();
- at_axis.mV[VZ] = 0.f;
- at_axis.normalize();
- resetAxes(at_axis * ~obj_rot);
- }
- else
- {
- at_axis = LLViewerCamera::getInstance()->getAtAxis();
- at_axis.mV[VZ] = 0.f;
- at_axis.normalize();
- resetAxes(at_axis);
- }
- }
- }
- // unlocking camera from avatar
- else if (mFocusOnAvatar && !focus_on_avatar)
- {
- // keep camera focus point consistent, even though it is now unlocked
- setFocusGlobal(getPositionGlobal() + calcThirdPersonFocusOffset(), gAgent.getID());
- }
-
- mFocusOnAvatar = focus_on_avatar;
+ gAgentCamera.updateLastCamera();
}
//-----------------------------------------------------------------------------
@@ -4592,90 +1962,13 @@ void LLAgent::heardChat(const LLUUID& id)
if (ll_rand(2) == 0)
{
LLViewerObject *chatter = gObjectList.findObject(mLastChatterID);
- setLookAt(LOOKAT_TARGET_AUTO_LISTEN, chatter, LLVector3::zero);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_AUTO_LISTEN, chatter, LLVector3::zero);
}
mLastChatterID = id;
mChatTimer.reset();
}
-//-----------------------------------------------------------------------------
-// lookAtLastChat()
-//-----------------------------------------------------------------------------
-void LLAgent::lookAtLastChat()
-{
- // Block if camera is animating or not in normal third person camera mode
- if (mCameraAnimating || !cameraThirdPerson())
- {
- return;
- }
-
- LLViewerObject *chatter = gObjectList.findObject(mLastChatterID);
- if (chatter)
- {
- LLVector3 delta_pos;
- if (chatter->isAvatar())
- {
- LLVOAvatar *chatter_av = (LLVOAvatar*)chatter;
- if (mAvatarObject.notNull() && chatter_av->mHeadp)
- {
- delta_pos = chatter_av->mHeadp->getWorldPosition() - mAvatarObject->mHeadp->getWorldPosition();
- }
- else
- {
- delta_pos = chatter->getPositionAgent() - getPositionAgent();
- }
- delta_pos.normalize();
-
- setControlFlags(AGENT_CONTROL_STOP);
-
- changeCameraToThirdPerson();
-
- LLVector3 new_camera_pos = mAvatarObject->mHeadp->getWorldPosition();
- LLVector3 left = delta_pos % LLVector3::z_axis;
- left.normalize();
- LLVector3 up = left % delta_pos;
- up.normalize();
- new_camera_pos -= delta_pos * 0.4f;
- new_camera_pos += left * 0.3f;
- new_camera_pos += up * 0.2f;
- if (chatter_av->mHeadp)
- {
- setFocusGlobal(getPosGlobalFromAgent(chatter_av->mHeadp->getWorldPosition()), mLastChatterID);
- mCameraFocusOffsetTarget = getPosGlobalFromAgent(new_camera_pos) - gAgent.getPosGlobalFromAgent(chatter_av->mHeadp->getWorldPosition());
- }
- else
- {
- setFocusGlobal(chatter->getPositionGlobal(), mLastChatterID);
- mCameraFocusOffsetTarget = getPosGlobalFromAgent(new_camera_pos) - chatter->getPositionGlobal();
- }
- setFocusOnAvatar(FALSE, TRUE);
- }
- else
- {
- delta_pos = chatter->getRenderPosition() - getPositionAgent();
- delta_pos.normalize();
-
- setControlFlags(AGENT_CONTROL_STOP);
-
- changeCameraToThirdPerson();
-
- LLVector3 new_camera_pos = mAvatarObject->mHeadp->getWorldPosition();
- LLVector3 left = delta_pos % LLVector3::z_axis;
- left.normalize();
- LLVector3 up = left % delta_pos;
- up.normalize();
- new_camera_pos -= delta_pos * 0.4f;
- new_camera_pos += left * 0.3f;
- new_camera_pos += up * 0.2f;
-
- setFocusGlobal(chatter->getPositionGlobal(), mLastChatterID);
- mCameraFocusOffsetTarget = getPosGlobalFromAgent(new_camera_pos) - chatter->getPositionGlobal();
- setFocusOnAvatar(FALSE, TRUE);
- }
- }
-}
-
const F32 SIT_POINT_EXTENTS = 0.2f;
LLSD ll_sdmap_from_vector3(const LLVector3& vec)
@@ -4720,10 +2013,10 @@ void LLAgent::setStartPosition( U32 location_id )
LLVector3 agent_pos = getPositionAgent();
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// the z height is at the agent's feet
- agent_pos.mV[VZ] -= 0.5f * mAvatarObject->mBodySize.mV[VZ];
+ agent_pos.mV[VZ] -= 0.5f * gAgentAvatarp->mBodySize.mV[VZ];
}
agent_pos.mV[VX] = llclamp( agent_pos.mV[VX], INSET, REGION_WIDTH - INSET );
@@ -4830,7 +2123,7 @@ void LLAgent::onAnimStop(const LLUUID& id)
setControlFlags(AGENT_CONTROL_FINISH_ANIM);
// now trigger dusting self off animation
- if (mAvatarObject.notNull() && !mAvatarObject->mBelowWater && rand() % 3 == 0)
+ if (isAgentAvatarValid() && !gAgentAvatarp->mBelowWater && rand() % 3 == 0)
sendAnimationRequest( ANIM_AGENT_BRUSH, ANIM_REQUEST_START );
}
else if (id == ANIM_AGENT_PRE_JUMP || id == ANIM_AGENT_LAND || id == ANIM_AGENT_MEDIUM_LAND)
@@ -5029,9 +2322,9 @@ void LLAgent::buildFullnameAndTitle(std::string& name) const
name.erase(0, name.length());
}
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- name += mAvatarObject->getFullname();
+ name += gAgentAvatarp->getFullname();
}
}
@@ -5177,14 +2470,14 @@ BOOL LLAgent::canJoinGroups() const
LLQuaternion LLAgent::getHeadRotation()
{
- if (mAvatarObject.isNull() || !mAvatarObject->mPelvisp || !mAvatarObject->mHeadp)
+ if (!isAgentAvatarValid() || !gAgentAvatarp->mPelvisp || !gAgentAvatarp->mHeadp)
{
return LLQuaternion::DEFAULT;
}
- if (!gAgent.cameraMouselook())
+ if (!gAgentCamera.cameraMouselook())
{
- return mAvatarObject->getRotation();
+ return gAgentAvatarp->getRotation();
}
// We must be in mouselook
@@ -5193,9 +2486,9 @@ LLQuaternion LLAgent::getHeadRotation()
LLVector3 left = up % look_dir;
LLQuaternion rot(look_dir, left, up);
- if (mAvatarObject->getParent())
+ if (gAgentAvatarp->getParent())
{
- rot = rot * ~mAvatarObject->getParent()->getRotation();
+ rot = rot * ~gAgentAvatarp->getParent()->getRotation();
}
return rot;
@@ -5353,10 +2646,11 @@ void LLAgent::initOriginGlobal(const LLVector3d &origin_global)
BOOL LLAgent::leftButtonGrabbed() const
{
- return (!cameraMouselook() && mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0)
- || (cameraMouselook() && mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0)
- || (!cameraMouselook() && mControlsTakenPassedOnCount[CONTROL_LBUTTON_DOWN_INDEX] > 0)
- || (cameraMouselook() && mControlsTakenPassedOnCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0);
+ const BOOL camera_mouse_look = gAgentCamera.cameraMouselook();
+ return (!camera_mouse_look && mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0)
+ || (camera_mouse_look && mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0)
+ || (!camera_mouse_look && mControlsTakenPassedOnCount[CONTROL_LBUTTON_DOWN_INDEX] > 0)
+ || (camera_mouse_look && mControlsTakenPassedOnCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0);
}
BOOL LLAgent::rotateGrabbed() const
@@ -5817,14 +3111,13 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
{
gAgentQueryManager.mNumPendingQueries--;
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- if (!avatarp || avatarp->isDead())
+ if (!isAgentAvatarValid() || gAgentAvatarp->isDead())
{
llwarns << "No avatar for user in cached texture update!" << llendl;
return;
}
- if (gAgent.cameraCustomizeAvatar())
+ if (gAgentCamera.cameraCustomizeAvatar())
{
// ignore baked textures when in customize mode
return;
@@ -5851,27 +3144,27 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
if (texture_id.notNull())
{
//llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl;
- avatarp->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id);
- //avatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id );
+ gAgentAvatarp->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id);
+ //gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id );
gAgentQueryManager.mActiveCacheQueries[texture_index] = 0;
num_results++;
}
else
{
// no cache of this bake. request upload.
- avatarp->requestLayerSetUpload((EBakedTextureIndex)texture_index);
+ gAgentAvatarp->requestLayerSetUpload((EBakedTextureIndex)texture_index);
}
}
}
llinfos << "Received cached texture response for " << num_results << " textures." << llendl;
- avatarp->updateMeshTextures();
+ gAgentAvatarp->updateMeshTextures();
if (gAgentQueryManager.mNumPendingQueries == 0)
{
// RN: not sure why composites are disabled at this point
- avatarp->setCompositeUpdatesEnabled(TRUE);
+ gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
gAgent.sendAgentSetAppearance();
}
}
@@ -5924,11 +3217,10 @@ BOOL LLAgent::getHomePosGlobal( LLVector3d* pos_global )
void LLAgent::clearVisualParams(void *data)
{
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
- avatarp->clearVisualParamWeights();
- avatarp->updateVisualParams();
+ gAgentAvatarp->clearVisualParamWeights();
+ gAgentAvatarp->updateVisualParams();
}
}
@@ -5952,16 +3244,15 @@ bool LLAgent::teleportCore(bool is_local)
// sync with other viewers. Discuss in DEV-14145/VWR-6744 before reenabling.
// Stop all animation before actual teleporting
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
- for ( LLVOAvatar::AnimIterator anim_it= avatarp->mPlayingAnimations.begin();
- anim_it != avatarp->mPlayingAnimations.end();
+ for ( LLVOAvatar::AnimIterator anim_it= gAgentAvatarp->mPlayingAnimations.begin();
+ anim_it != gAgentAvatarp->mPlayingAnimations.end();
++anim_it)
{
- avatarp->stopMotion(anim_it->first);
+ gAgentAvatarp->stopMotion(anim_it->first);
}
- avatarp->processAnimationStateChanges();
+ gAgentAvatarp->processAnimationStateChanges();
}
#endif
@@ -5981,7 +3272,7 @@ bool LLAgent::teleportCore(bool is_local)
// Close all pie menus, deselect land, etc.
// Don't change the camera until we know teleport succeeded. JC
- resetView(FALSE);
+ gAgentCamera.resetView(FALSE);
// local logic
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TELEPORT_COUNT);
@@ -6154,13 +3445,11 @@ void LLAgent::stopCurrentAnimations()
{
// This function stops all current overriding animations on this
// avatar, propagating this change back to the server.
-
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
for ( LLVOAvatar::AnimIterator anim_it =
- avatarp->mPlayingAnimations.begin();
- anim_it != avatarp->mPlayingAnimations.end();
+ gAgentAvatarp->mPlayingAnimations.begin();
+ anim_it != gAgentAvatarp->mPlayingAnimations.end();
anim_it++)
{
if (anim_it->first ==
@@ -6173,7 +3462,7 @@ void LLAgent::stopCurrentAnimations()
else
{
// stop this animation locally
- avatarp->stopMotion(anim_it->first, TRUE);
+ gAgentAvatarp->stopMotion(anim_it->first, TRUE);
// ...and tell the server to tell everyone.
sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP);
}
@@ -6280,15 +3569,15 @@ void LLAgent::requestLeaveGodMode()
//-----------------------------------------------------------------------------
void LLAgent::sendAgentSetAppearance()
{
- if (mAvatarObject.isNull()) return;
+ if (!isAgentAvatarValid()) return;
- if (gAgentQueryManager.mNumPendingQueries > 0 && !gAgent.cameraCustomizeAvatar())
+ if (gAgentQueryManager.mNumPendingQueries > 0 && !gAgentCamera.cameraCustomizeAvatar())
{
return;
}
- llinfos << "TAT: Sent AgentSetAppearance: " << mAvatarObject->getBakedStatusForPrintout() << llendl;
+ llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl;
//dumpAvatarTEs( "sendAgentSetAppearance()" );
LLMessageSystem* msg = gMessageSystem;
@@ -6302,7 +3591,7 @@ void LLAgent::sendAgentSetAppearance()
// NOTE -- when we start correcting all of the other Havok geometry
// to compensate for the COLLISION_TOLERANCE ugliness we will have
// to tweak this number again
- const LLVector3 body_size = mAvatarObject->mBodySize;
+ const LLVector3 body_size = gAgentAvatarp->mBodySize;
msg->addVector3Fast(_PREHASH_Size, body_size);
// To guard against out of order packets
@@ -6312,20 +3601,20 @@ void LLAgent::sendAgentSetAppearance()
// is texture data current relative to wearables?
// KLW - TAT this will probably need to check the local queue.
- BOOL textures_current = mAvatarObject->areTexturesCurrent();
+ BOOL textures_current = gAgentAvatarp->areTexturesCurrent();
for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ )
{
const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
// if we're not wearing a skirt, we don't need the texture to be baked
- if (texture_index == TEX_SKIRT_BAKED && !mAvatarObject->isWearingWearableType(WT_SKIRT))
+ if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(WT_SKIRT))
{
continue;
}
// IMG_DEFAULT_AVATAR means not baked. 0 index should be ignored for baked textures
- if (!mAvatarObject->isTextureDefined(texture_index, 0))
+ if (!gAgentAvatarp->isTextureDefined(texture_index, 0))
{
textures_current = FALSE;
break;
@@ -6363,7 +3652,7 @@ void LLAgent::sendAgentSetAppearance()
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
}
msg->nextBlockFast(_PREHASH_ObjectData);
- mAvatarObject->sendAppearanceMessage( gMessageSystem );
+ gAgentAvatarp->sendAppearanceMessage( gMessageSystem );
}
else
{
@@ -6376,9 +3665,9 @@ void LLAgent::sendAgentSetAppearance()
S32 transmitted_params = 0;
- for (LLViewerVisualParam* param = (LLViewerVisualParam*)mAvatarObject->getFirstVisualParam();
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*)gAgentAvatarp->getFirstVisualParam();
param;
- param = (LLViewerVisualParam*)mAvatarObject->getNextVisualParam())
+ param = (LLViewerVisualParam*)gAgentAvatarp->getNextVisualParam())
{
if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
{
@@ -6500,7 +3789,39 @@ void LLAgent::dumpGroupInfo()
//llinfos << "insig " << gAgent.mGroupInsigniaID << llendl;
}
+// Draw a representation of current autopilot target
+void LLAgent::renderAutoPilotTarget()
+{
+ if (mAutoPilot)
+ {
+ F32 height_meters;
+ LLVector3d target_global;
+
+ glMatrixMode(GL_MODELVIEW);
+ gGL.pushMatrix();
+
+ // not textured
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ // lovely green
+ glColor4f(0.f, 1.f, 1.f, 1.f);
+
+ target_global = mAutoPilotTargetGlobal;
+
+ gGL.translatef((F32)(target_global.mdV[VX]), (F32)(target_global.mdV[VY]), (F32)(target_global.mdV[VZ]));
+
+ height_meters = 1.f;
+
+ glScalef(height_meters, height_meters, height_meters);
+
+ gSphere.render(1500.f);
+
+ gGL.popMatrix();
+ }
+}
+
/********************************************************************************/
+
LLAgentQueryManager gAgentQueryManager;
LLAgentQueryManager::LLAgentQueryManager() :
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index f2df1992e7..55d9b292d7 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -51,7 +51,6 @@ extern const U8 AGENT_STATE_TYPING; // Typing indication
extern const U8 AGENT_STATE_EDITING; // Set when agent has objects selected
class LLChat;
-class LLVOAvatarSelf;
class LLViewerRegion;
class LLMotion;
class LLToolset;
@@ -66,26 +65,6 @@ class LLAgentDropGroupViewerNode;
//--------------------------------------------------------------------
// Types
//--------------------------------------------------------------------
-enum ECameraMode
-{
- CAMERA_MODE_THIRD_PERSON,
- CAMERA_MODE_MOUSELOOK,
- CAMERA_MODE_CUSTOMIZE_AVATAR,
- CAMERA_MODE_FOLLOW
-};
-
-/** Camera Presets for CAMERA_MODE_THIRD_PERSON */
-enum ECameraPreset
-{
- /** Default preset, what the Third Person Mode actually was */
- CAMERA_PRESET_REAR_VIEW,
-
- /** "Looking at the Avatar from the front" */
- CAMERA_PRESET_FRONT_VIEW,
-
- /** "Above and to the left, over the shoulder, pulled back a little on the zoom" */
- CAMERA_PRESET_GROUP_VIEW
-};
enum EAnimRequest
{
@@ -129,7 +108,6 @@ public:
virtual ~LLAgent();
void init();
void cleanup();
- void setAvatarObject(LLVOAvatarSelf *avatar);
//--------------------------------------------------------------------
// Login
@@ -139,11 +117,12 @@ public:
void setFirstLogin(BOOL b) { mFirstLogin = b; }
// Return TRUE if the database reported this login as the first for this particular user.
BOOL isFirstLogin() const { return mFirstLogin; }
+ BOOL isInitialized() const { return mInitialized; }
public:
- BOOL mInitialized;
- BOOL mFirstLogin;
std::string mMOTD; // Message of the day
private:
+ BOOL mInitialized;
+ BOOL mFirstLogin;
boost::shared_ptr<LLAgentListener> mListener;
//--------------------------------------------------------------------
@@ -192,20 +171,6 @@ private:
/********************************************************************************
** **
- ** GENERAL ACCESSORS
- **/
-
-public:
- LLVOAvatarSelf* getAvatarObject() const { return mAvatarObject; }
-private:
- LLPointer<LLVOAvatarSelf> mAvatarObject; // NULL until avatar object sent down from simulator
-
-/** General Accessors
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
** POSITION
**/
@@ -236,7 +201,7 @@ public:
// Coordinate System
//--------------------------------------------------------------------
public:
- LLCoordFrame getFrameAgent() const { return mFrameAgent; }
+ const LLCoordFrame& getFrameAgent() const { return mFrameAgent; }
void initOriginGlobal(const LLVector3d &origin_global); // Only to be used in ONE place
void resetAxes();
void resetAxes(const LLVector3 &look_at); // Makes reasonable left and up
@@ -279,6 +244,10 @@ private:
public:
S32 getRegionsVisited() const;
F64 getDistanceTraveled() const;
+ void setDistanceTraveled(F64 dist) { mDistanceTraveled = dist; }
+
+ const LLVector3d &getLastPositionGlobal() const { return mLastPositionGlobal; }
+ void setLastPositionGlobal(const LLVector3d &pos) { mLastPositionGlobal = pos; }
private:
std::set<U64> mRegionsVisited; // Stat - what distinct regions has the avatar been to?
F64 mDistanceTraveled; // Stat - how far has the avatar moved?
@@ -321,7 +290,6 @@ public:
//--------------------------------------------------------------------
public:
void heardChat(const LLUUID& id);
- void lookAtLastChat();
F32 getTypingTime() { return mTypingTimer.getElapsedTimeF32(); }
LLUUID getLastChatter() const { return mLastChatterID; }
F32 getNearChatRadius() { return mNearChatRadius; }
@@ -430,6 +398,8 @@ public:
// Send message to simulator to force grabbed controls to be
// released, in case of a poorly written script.
void forceReleaseControls();
+ void setFlagsDirty() { mbFlagsDirty = TRUE; }
+
private:
S32 mControlsTakenCount[TOTAL_CONTROLS];
S32 mControlsTakenPassedOnCount[TOTAL_CONTROLS];
@@ -447,9 +417,11 @@ public:
void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request);
void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request);
void endAnimationUpdateUI();
+ void unpauseAnimation() { mPauseRequest = NULL; }
+ BOOL getCustomAnim() const { return mCustomAnim; }
+ void setCustomAnim(BOOL anim) { mCustomAnim = anim; }
+
private:
- LLFrameTimer mAnimationTimer; // Seconds that transition animation has been active
- F32 mAnimationDuration; // In seconds
BOOL mCustomAnim; // Current animation is ANIM_AGENT_CUSTOMIZE ?
LLAnimPauseRequest mPauseRequest;
BOOL mViewsPushed; // Keep track of whether or not we have pushed views
@@ -492,42 +464,6 @@ public:
void movePitch(F32 mag);
//--------------------------------------------------------------------
- // Orbit
- //--------------------------------------------------------------------
-public:
- void setOrbitLeftKey(F32 mag) { mOrbitLeftKey = mag; }
- void setOrbitRightKey(F32 mag) { mOrbitRightKey = mag; }
- void setOrbitUpKey(F32 mag) { mOrbitUpKey = mag; }
- void setOrbitDownKey(F32 mag) { mOrbitDownKey = mag; }
- void setOrbitInKey(F32 mag) { mOrbitInKey = mag; }
- void setOrbitOutKey(F32 mag) { mOrbitOutKey = mag; }
-private:
- F32 mOrbitLeftKey;
- F32 mOrbitRightKey;
- F32 mOrbitUpKey;
- F32 mOrbitDownKey;
- F32 mOrbitInKey;
- F32 mOrbitOutKey;
-
- //--------------------------------------------------------------------
- // Pan
- //--------------------------------------------------------------------
-public:
- void setPanLeftKey(F32 mag) { mPanLeftKey = mag; }
- void setPanRightKey(F32 mag) { mPanRightKey = mag; }
- void setPanUpKey(F32 mag) { mPanUpKey = mag; }
- void setPanDownKey(F32 mag) { mPanDownKey = mag; }
- void setPanInKey(F32 mag) { mPanInKey = mag; }
- void setPanOutKey(F32 mag) { mPanOutKey = mag; }
-private:
- F32 mPanUpKey;
- F32 mPanDownKey;
- F32 mPanLeftKey;
- F32 mPanRightKey;
- F32 mPanInKey;
- F32 mPanOutKey;
-
- //--------------------------------------------------------------------
// Move the avatar's frame
//--------------------------------------------------------------------
public:
@@ -640,232 +576,6 @@ private:
/********************************************************************************
** **
- ** CAMERA
- **/
-
- //--------------------------------------------------------------------
- // Mode
- //--------------------------------------------------------------------
-public:
- void changeCameraToDefault();
- void changeCameraToMouselook(BOOL animate = TRUE);
- void changeCameraToThirdPerson(BOOL animate = TRUE);
- void changeCameraToCustomizeAvatar(BOOL avatar_animate = TRUE, BOOL camera_animate = TRUE); // Trigger transition animation
- void changeCameraToFollow(BOOL animate = TRUE); // Ventrella
- BOOL cameraThirdPerson() const { return (mCameraMode == CAMERA_MODE_THIRD_PERSON && mLastCameraMode == CAMERA_MODE_THIRD_PERSON); }
- BOOL cameraMouselook() const { return (mCameraMode == CAMERA_MODE_MOUSELOOK && mLastCameraMode == CAMERA_MODE_MOUSELOOK); }
- BOOL cameraCustomizeAvatar() const { return (mCameraMode == CAMERA_MODE_CUSTOMIZE_AVATAR /*&& !mCameraAnimating*/); }
- BOOL cameraFollow() const { return (mCameraMode == CAMERA_MODE_FOLLOW && mLastCameraMode == CAMERA_MODE_FOLLOW); }
- ECameraMode getCameraMode() const { return mCameraMode; }
- void updateCamera(); // Call once per frame to update camera location/orientation
- void resetCamera(); // Slam camera into its default position
-private:
- ECameraMode mCameraMode; // Target mode after transition animation is done
- ECameraMode mLastCameraMode;
-
- //--------------------------------------------------------------------
- // Preset
- //--------------------------------------------------------------------
-public:
- void switchCameraPreset(ECameraPreset preset);
-
-private:
-
- /** Determines default camera offset depending on the current camera preset */
- LLVector3 getCameraOffsetInitial();
-
- /** Camera preset in Third Person Mode */
- ECameraPreset mCameraPreset;
-
- /** Initial camera offsets */
- std::map<ECameraPreset, LLVector3> mCameraOffsetInitial;
-
- /** Initial focus offsets */
- std::map<ECameraPreset, LLVector3d> mFocusOffsetInitial;
-
-
- //--------------------------------------------------------------------
- // Position
- //--------------------------------------------------------------------
-public:
- LLVector3d getCameraPositionGlobal() const;
- const LLVector3 &getCameraPositionAgent() const;
- LLVector3d calcCameraPositionTargetGlobal(BOOL *hit_limit = NULL); // Calculate the camera position target
- F32 getCameraMinOffGround(); // Minimum height off ground for this mode, meters
- void setCameraCollidePlane(const LLVector4 &plane) { mCameraCollidePlane = plane; }
- BOOL calcCameraMinDistance(F32 &obj_min_distance);
- F32 calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_global);
- F32 getCurrentCameraBuildOffset() { return (F32)mCameraFocusOffset.length(); }
-private:
- F32 mCurrentCameraDistance; // Current camera offset from avatar
- F32 mTargetCameraDistance; // Target camera offset from avatar
- F32 mCameraFOVZoomFactor; // Amount of fov zoom applied to camera when zeroing in on an object
- F32 mCameraCurrentFOVZoomFactor; // Interpolated fov zoom
- F32 mCameraFOVDefault; // Default field of view that is basis for FOV zoom effect
- LLVector4 mCameraCollidePlane; // Colliding plane for camera
- F32 mCameraZoomFraction; // Mousewheel driven fraction of zoom
- LLVector3 mCameraPositionAgent; // Camera position in agent coordinates
- LLVector3 mCameraVirtualPositionAgent; // Camera virtual position (target) before performing FOV zoom
- LLVector3d mCameraSmoothingLastPositionGlobal;
- LLVector3d mCameraSmoothingLastPositionAgent;
- BOOL mCameraSmoothingStop;
- LLVector3 mCameraLag; // Third person camera lag
- LLVector3 mCameraUpVector; // Camera's up direction in world coordinates (determines the 'roll' of the view)
-
- //--------------------------------------------------------------------
- // Follow
- //--------------------------------------------------------------------
-public:
- void setUsingFollowCam(bool using_follow_cam);
-private:
- LLFollowCam mFollowCam; // Ventrella
-
- //--------------------------------------------------------------------
- // Sit
- //--------------------------------------------------------------------
-public:
- void setupSitCamera();
- BOOL sitCameraEnabled() { return mSitCameraEnabled; }
- void setSitCamera(const LLUUID &object_id,
- const LLVector3 &camera_pos = LLVector3::zero, const LLVector3 &camera_focus = LLVector3::zero);
-private:
- LLPointer<LLViewerObject> mSitCameraReferenceObject; // Object to which camera is related when sitting
- BOOL mSitCameraEnabled; // Use provided camera information when sitting?
- LLVector3 mSitCameraPos; // Root relative camera pos when sitting
- LLVector3 mSitCameraFocus; // Root relative camera target when sitting
-
- //--------------------------------------------------------------------
- // Animation
- //--------------------------------------------------------------------
-public:
- void setCameraAnimating(BOOL b) { mCameraAnimating = b; }
- BOOL getCameraAnimating() { return mCameraAnimating; }
- void setAnimationDuration(F32 seconds) { mAnimationDuration = seconds; }
- void startCameraAnimation();
- void stopCameraAnimation();
-private:
- BOOL mCameraAnimating; // Camera is transitioning from one mode to another
- LLVector3d mAnimationCameraStartGlobal; // Camera start position, global coords
- LLVector3d mAnimationFocusStartGlobal; // Camera focus point, global coords
-
- //--------------------------------------------------------------------
- // Focus
- //--------------------------------------------------------------------
-public:
- LLVector3d calcFocusPositionTargetGlobal();
- LLVector3 calcFocusOffset(LLViewerObject *object, LLVector3 pos_agent, S32 x, S32 y);
- BOOL getFocusOnAvatar() const { return mFocusOnAvatar; }
- LLPointer<LLViewerObject>& getFocusObject() { return mFocusObject; }
- F32 getFocusObjectDist() const { return mFocusObjectDist; }
- void updateFocusOffset();
- void validateFocusObject();
- void setFocusGlobal(const LLPickInfo& pick);
- void setFocusGlobal(const LLVector3d &focus, const LLUUID &object_id = LLUUID::null);
- void setFocusOnAvatar(BOOL focus, BOOL animate);
- void setCameraPosAndFocusGlobal(const LLVector3d& pos, const LLVector3d& focus, const LLUUID &object_id);
- void clearFocusObject();
- void setFocusObject(LLViewerObject* object);
- void setObjectTracking(BOOL track) { mTrackFocusObject = track; }
- const LLVector3d &getFocusGlobal() const { return mFocusGlobal; }
- const LLVector3d &getFocusTargetGlobal() const { return mFocusTargetGlobal; }
-private:
- LLVector3d mCameraFocusOffset; // Offset from focus point in build mode
- LLVector3d mCameraFocusOffsetTarget; // Target towards which we are lerping the camera's focus offset
- BOOL mFocusOnAvatar;
- LLVector3d mFocusGlobal;
- LLVector3d mFocusTargetGlobal;
- LLPointer<LLViewerObject> mFocusObject;
- F32 mFocusObjectDist;
- LLVector3 mFocusObjectOffset;
- F32 mFocusDotRadius; // Meters
- BOOL mTrackFocusObject;
- F32 mUIOffset;
-
- //--------------------------------------------------------------------
- // Lookat / Pointat
- //--------------------------------------------------------------------
-public:
- void updateLookAt(const S32 mouse_x, const S32 mouse_y);
- BOOL setLookAt(ELookAtType target_type, LLViewerObject *object = NULL, LLVector3 position = LLVector3::zero);
- ELookAtType getLookAtType();
- void slamLookAt(const LLVector3 &look_at); // Set the physics data
- BOOL setPointAt(EPointAtType target_type, LLViewerObject *object = NULL, LLVector3 position = LLVector3::zero);
- EPointAtType getPointAtType();
-public:
- LLPointer<LLHUDEffectLookAt> mLookAt;
- LLPointer<LLHUDEffectPointAt> mPointAt;
-
- //--------------------------------------------------------------------
- // Third person
- //--------------------------------------------------------------------
-public:
- LLVector3d calcThirdPersonFocusOffset();
- void setThirdPersonHeadOffset(LLVector3 offset) { mThirdPersonHeadOffset = offset; }
-private:
- LLVector3 mThirdPersonHeadOffset; // Head offset for third person camera position
-
- //--------------------------------------------------------------------
- // Orbit
- //--------------------------------------------------------------------
-public:
- void cameraOrbitAround(const F32 radians); // Rotate camera CCW radians about build focus point
- void cameraOrbitOver(const F32 radians); // Rotate camera forward radians over build focus point
- void cameraOrbitIn(const F32 meters); // Move camera in toward build focus point
-
- //--------------------------------------------------------------------
- // Zoom
- //--------------------------------------------------------------------
-public:
- void handleScrollWheel(S32 clicks); // Mousewheel driven zoom
- void cameraZoomIn(const F32 factor); // Zoom in by fraction of current distance
- F32 getCameraZoomFraction(); // Get camera zoom as fraction of minimum and maximum zoom
- void setCameraZoomFraction(F32 fraction); // Set camera zoom as fraction of minimum and maximum zoom
- F32 calcCameraFOVZoomFactor();
-
- //--------------------------------------------------------------------
- // Pan
- //--------------------------------------------------------------------
-public:
- void cameraPanIn(const F32 meters);
- void cameraPanLeft(const F32 meters);
- void cameraPanUp(const F32 meters);
-
- //--------------------------------------------------------------------
- // View
- //--------------------------------------------------------------------
-public:
- // Called whenever the agent moves. Puts camera back in default position, deselects items, etc.
- void resetView(BOOL reset_camera = TRUE, BOOL change_camera = FALSE);
- // Called on camera movement. Unlocks camera from the default position behind the avatar.
- void unlockView();
-
- //--------------------------------------------------------------------
- // Mouselook
- //--------------------------------------------------------------------
-public:
- BOOL getForceMouselook() const { return mForceMouselook; }
- void setForceMouselook(BOOL mouselook) { mForceMouselook = mouselook; }
-private:
- BOOL mForceMouselook;
-
- //--------------------------------------------------------------------
- // HUD
- //--------------------------------------------------------------------
-public:
- const LLColor4 &getEffectColor();
- void setEffectColor(const LLColor4 &color);
-public:
- F32 mHUDTargetZoom; // Target zoom level for HUD objects (used when editing)
- F32 mHUDCurZoom; // Current animated zoom level for HUD objects
-private:
- LLUIColor mEffectColor;
-
-/** Camera
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
** ACCESS
**/
@@ -938,8 +648,9 @@ public:
LLQuaternion getHeadRotation();
BOOL needsRenderAvatar(); // TRUE when camera mode is such that your own avatar should draw
BOOL needsRenderHead();
-public:
- F32 mDrawDistance;
+ void setShowAvatar(BOOL show) { mShowAvatar = show; }
+ BOOL getShowAvatar() const { return mShowAvatar; }
+
private:
BOOL mShowAvatar; // Should we render the avatar?
U32 mAppearanceSerialNum;
@@ -954,6 +665,15 @@ public:
private:
U8 mRenderState; // Current behavior state of agent
+ //--------------------------------------------------------------------
+ // HUD
+ //--------------------------------------------------------------------
+public:
+ const LLColor4 &getEffectColor();
+ void setEffectColor(const LLColor4 &color);
+private:
+ LLUIColor mEffectColor;
+
/** Rendering
** **
*******************************************************************************/
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
new file mode 100644
index 0000000000..8ff55cafca
--- /dev/null
+++ b/indra/newview/llagentcamera.cpp
@@ -0,0 +1,2854 @@
+/**
+ * @file llagentcamera.cpp
+ * @brief LLAgent class implementation
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llagentcamera.h"
+
+#include "pipeline.h"
+
+#include "llagentlistener.h"
+#include "llagentwearables.h"
+#include "llagentui.h"
+#include "llanimationstates.h"
+#include "llbottomtray.h"
+#include "llcallingcard.h"
+#include "llchannelmanager.h"
+#include "llconsole.h"
+//#include "llfirstuse.h"
+#include "llfloatercamera.h"
+#include "llfloatercustomize.h"
+#include "llfloaterreg.h"
+#include "llfloatertools.h"
+#include "llgroupactions.h"
+#include "llgroupmgr.h"
+#include "llhomelocationresponder.h"
+#include "llhudmanager.h"
+#include "lljoystickbutton.h"
+#include "llmorphview.h"
+#include "llmoveview.h"
+#include "llnavigationbar.h" // to show/hide navigation bar when changing mouse look state
+#include "llnearbychatbar.h"
+#include "llnotificationsutil.h"
+#include "llparcel.h"
+#include "llsdutil.h"
+#include "llsidetray.h"
+#include "llsky.h"
+#include "llsmoothstep.h"
+#include "llstatusbar.h"
+#include "llteleportflags.h"
+#include "lltool.h"
+#include "lltoolmgr.h"
+#include "lltrans.h"
+#include "llviewercontrol.h"
+#include "llviewerdisplay.h"
+#include "llviewerjoystick.h"
+#include "llviewermediafocus.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerstats.h"
+#include "llvoavatarself.h"
+#include "llwindow.h"
+#include "llworld.h"
+#include "llworldmap.h"
+
+using namespace LLVOAvatarDefines;
+
+extern LLMenuBarGL* gMenuBarView;
+
+// Mousewheel camera zoom
+const F32 MIN_ZOOM_FRACTION = 0.25f;
+const F32 INITIAL_ZOOM_FRACTION = 1.f;
+const F32 MAX_ZOOM_FRACTION = 8.f;
+
+const F32 CAMERA_ZOOM_HALF_LIFE = 0.07f; // seconds
+const F32 FOV_ZOOM_HALF_LIFE = 0.07f; // seconds
+
+const F32 CAMERA_FOCUS_HALF_LIFE = 0.f;//0.02f;
+const F32 CAMERA_LAG_HALF_LIFE = 0.25f;
+const F32 MIN_CAMERA_LAG = 0.5f;
+const F32 MAX_CAMERA_LAG = 5.f;
+
+const F32 CAMERA_COLLIDE_EPSILON = 0.1f;
+const F32 MIN_CAMERA_DISTANCE = 0.1f;
+
+const F32 AVATAR_ZOOM_MIN_X_FACTOR = 0.55f;
+const F32 AVATAR_ZOOM_MIN_Y_FACTOR = 0.7f;
+const F32 AVATAR_ZOOM_MIN_Z_FACTOR = 1.15f;
+
+const F32 MAX_CAMERA_DISTANCE_FROM_AGENT = 50.f;
+
+const F32 MAX_CAMERA_SMOOTH_DISTANCE = 50.0f;
+
+const F32 HEAD_BUFFER_SIZE = 0.3f;
+
+const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.2f;
+
+const F32 LAND_MIN_ZOOM = 0.15f;
+
+const F32 AVATAR_MIN_ZOOM = 0.5f;
+const F32 OBJECT_MIN_ZOOM = 0.02f;
+
+const F32 APPEARANCE_MIN_ZOOM = 0.39f;
+const F32 APPEARANCE_MAX_ZOOM = 8.f;
+
+const F32 GROUND_TO_AIR_CAMERA_TRANSITION_TIME = 0.5f;
+const F32 GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME = 0.5f;
+
+const F32 OBJECT_EXTENTS_PADDING = 0.5f;
+
+// The agent instance.
+LLAgentCamera gAgentCamera;
+
+//-----------------------------------------------------------------------------
+// LLAgentCamera()
+//-----------------------------------------------------------------------------
+LLAgentCamera::LLAgentCamera() :
+ mDrawDistance( DEFAULT_FAR_PLANE ),
+
+ mLookAt(NULL),
+ mPointAt(NULL),
+
+ mHUDTargetZoom(1.f),
+ mHUDCurZoom(1.f),
+
+ mForceMouselook(FALSE),
+
+ mCameraMode( CAMERA_MODE_THIRD_PERSON ),
+ mLastCameraMode( CAMERA_MODE_THIRD_PERSON ),
+
+ mCameraPreset(CAMERA_PRESET_REAR_VIEW),
+
+ mCameraAnimating( FALSE ),
+ mAnimationCameraStartGlobal(),
+ mAnimationFocusStartGlobal(),
+ mAnimationTimer(),
+ mAnimationDuration(0.33f),
+
+ mCameraFOVZoomFactor(0.f),
+ mCameraCurrentFOVZoomFactor(0.f),
+ mCameraFocusOffset(),
+ mCameraFOVDefault(DEFAULT_FIELD_OF_VIEW),
+
+ mCameraCollidePlane(),
+
+ mCurrentCameraDistance(2.f), // meters, set in init()
+ mTargetCameraDistance(2.f),
+ mCameraZoomFraction(1.f), // deprecated
+ mThirdPersonHeadOffset(0.f, 0.f, 1.f),
+ mSitCameraEnabled(FALSE),
+ mCameraSmoothingLastPositionGlobal(),
+ mCameraSmoothingLastPositionAgent(),
+ mCameraSmoothingStop(FALSE),
+
+ mCameraUpVector(LLVector3::z_axis), // default is straight up
+
+ mFocusOnAvatar(TRUE),
+ mFocusGlobal(),
+ mFocusTargetGlobal(),
+ mFocusObject(NULL),
+ mFocusObjectDist(0.f),
+ mFocusObjectOffset(),
+ mFocusDotRadius( 0.1f ), // meters
+ mTrackFocusObject(TRUE),
+ mUIOffset(0.f),
+
+ mOrbitLeftKey(0.f),
+ mOrbitRightKey(0.f),
+ mOrbitUpKey(0.f),
+ mOrbitDownKey(0.f),
+ mOrbitInKey(0.f),
+ mOrbitOutKey(0.f),
+
+ mPanUpKey(0.f),
+ mPanDownKey(0.f),
+ mPanLeftKey(0.f),
+ mPanRightKey(0.f),
+ mPanInKey(0.f),
+ mPanOutKey(0.f)
+{
+ mFollowCam.setMaxCameraDistantFromSubject( MAX_CAMERA_DISTANCE_FROM_AGENT );
+}
+
+// Requires gSavedSettings to be initialized.
+//-----------------------------------------------------------------------------
+// init()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::init()
+{
+ // *Note: this is where LLViewerCamera::getInstance() used to be constructed.
+
+ mDrawDistance = gSavedSettings.getF32("RenderFarClip");
+
+ LLViewerCamera::getInstance()->setView(DEFAULT_FIELD_OF_VIEW);
+ // Leave at 0.1 meters until we have real near clip management
+ LLViewerCamera::getInstance()->setNear(0.1f);
+ LLViewerCamera::getInstance()->setFar(mDrawDistance); // if you want to change camera settings, do so in camera.h
+ LLViewerCamera::getInstance()->setAspect( gViewerWindow->getWorldViewAspectRatio() ); // default, overridden in LLViewerWindow::reshape
+ LLViewerCamera::getInstance()->setViewHeightInPixels(768); // default, overridden in LLViewerWindow::reshape
+
+ mCameraFocusOffsetTarget = LLVector4(gSavedSettings.getVector3("CameraOffsetBuild"));
+
+ mCameraPreset = (ECameraPreset) gSavedSettings.getU32("CameraPreset");
+
+ mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3("CameraOffsetRearView");
+ mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3("CameraOffsetFrontView");
+ mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3("CameraOffsetGroupView");
+
+ mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3d("FocusOffsetRearView");
+ mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3d("FocusOffsetFrontView");
+ mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3d("FocusOffsetGroupView");
+
+ mCameraCollidePlane.clearVec();
+ mCurrentCameraDistance = getCameraOffsetInitial().magVec() * gSavedSettings.getF32("CameraOffsetScale");
+ mTargetCameraDistance = mCurrentCameraDistance;
+ mCameraZoomFraction = 1.f;
+ mTrackFocusObject = gSavedSettings.getBOOL("TrackFocusObject");
+
+ mInitialized = TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// cleanup()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cleanup()
+{
+ setSitCamera(LLUUID::null);
+
+ if(mLookAt)
+ {
+ mLookAt->markDead() ;
+ mLookAt = NULL;
+ }
+ if(mPointAt)
+ {
+ mPointAt->markDead() ;
+ mPointAt = NULL;
+ }
+ setFocusObject(NULL);
+}
+
+void LLAgentCamera::setAvatarObject(LLVOAvatarSelf* avatar)
+{
+ if (!mLookAt)
+ {
+ mLookAt = (LLHUDEffectLookAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_LOOKAT);
+ }
+ if (!mPointAt)
+ {
+ mPointAt = (LLHUDEffectPointAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINTAT);
+ }
+
+ if (!mLookAt.isNull())
+ {
+ mLookAt->setSourceObject(avatar);
+ }
+ if (!mPointAt.isNull())
+ {
+ mPointAt->setSourceObject(avatar);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLAgent()
+//-----------------------------------------------------------------------------
+LLAgentCamera::~LLAgentCamera()
+{
+ cleanup();
+
+ // *Note: this is where LLViewerCamera::getInstance() used to be deleted.
+}
+
+// Change camera back to third person, stop the autopilot,
+// deselect stuff, etc.
+//-----------------------------------------------------------------------------
+// resetView()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera)
+{
+ if (gAgent.getAutoPilot())
+ {
+ gAgent.stopAutoPilot(TRUE);
+ }
+
+ if (!gNoRender)
+ {
+ LLSelectMgr::getInstance()->unhighlightAll();
+
+ // By popular request, keep land selection while walking around. JC
+ // LLViewerParcelMgr::getInstance()->deselectLand();
+
+ // force deselect when walking and attachment is selected
+ // this is so people don't wig out when their avatar moves without animating
+ if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+
+ // Hide all popup menus
+ gMenuHolder->hideMenus();
+ }
+
+ if (change_camera && !gSavedSettings.getBOOL("FreezeTime"))
+ {
+ changeCameraToDefault();
+
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ handle_toggle_flycam();
+ }
+
+ // reset avatar mode from eventual residual motion
+ if (LLToolMgr::getInstance()->inBuildMode())
+ {
+ LLViewerJoystick::getInstance()->moveAvatar(true);
+ }
+
+ //Camera Tool is needed for Free Camera Control Mode
+ if (!LLFloaterCamera::inFreeCameraMode())
+ {
+ LLFloaterReg::hideInstance("build");
+
+ // Switch back to basic toolset
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ }
+
+ gViewerWindow->showCursor();
+ }
+
+
+ if (reset_camera && !gSavedSettings.getBOOL("FreezeTime"))
+ {
+ if (!gViewerWindow->getLeftMouseDown() && cameraThirdPerson())
+ {
+ // leaving mouse-steer mode
+ LLVector3 agent_at_axis = gAgent.getAtAxis();
+ agent_at_axis -= projected_vec(agent_at_axis, gAgent.getReferenceUpVector());
+ agent_at_axis.normalize();
+ gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(0.3f)));
+ }
+
+ setFocusOnAvatar(TRUE, ANIMATE);
+
+ mCameraFOVZoomFactor = 0.f;
+ }
+
+ mHUDTargetZoom = 1.f;
+}
+
+// Allow camera to be moved somewhere other than behind avatar.
+//-----------------------------------------------------------------------------
+// unlockView()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::unlockView()
+{
+ if (getFocusOnAvatar())
+ {
+ if (isAgentAvatarValid())
+ {
+ setFocusGlobal(LLVector3d::zero, gAgentAvatarp->mID);
+ }
+ setFocusOnAvatar(FALSE, FALSE); // no animation
+ }
+}
+
+//-----------------------------------------------------------------------------
+// slamLookAt()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::slamLookAt(const LLVector3 &look_at)
+{
+ LLVector3 look_at_norm = look_at;
+ look_at_norm.mV[VZ] = 0.f;
+ look_at_norm.normalize();
+ gAgent.resetAxes(look_at_norm);
+}
+
+//-----------------------------------------------------------------------------
+// calcFocusOffset()
+//-----------------------------------------------------------------------------
+LLVector3 LLAgentCamera::calcFocusOffset(LLViewerObject *object, LLVector3 original_focus_point, S32 x, S32 y)
+{
+ LLMatrix4 obj_matrix = object->getRenderMatrix();
+ LLQuaternion obj_rot = object->getRenderRotation();
+ LLVector3 obj_pos = object->getRenderPosition();
+
+ BOOL is_avatar = object->isAvatar();
+ // if is avatar - don't do any funk heuristics to position the focal point
+ // see DEV-30589
+ if (is_avatar)
+ {
+ return original_focus_point - obj_pos;
+ }
+
+
+ LLQuaternion inv_obj_rot = ~obj_rot; // get inverse of rotation
+ LLVector3 object_extents = object->getScale();
+ // make sure they object extents are non-zero
+ object_extents.clamp(0.001f, F32_MAX);
+
+ // obj_to_cam_ray is unit vector pointing from object center to camera, in the coordinate frame of the object
+ LLVector3 obj_to_cam_ray = obj_pos - LLViewerCamera::getInstance()->getOrigin();
+ obj_to_cam_ray.rotVec(inv_obj_rot);
+ obj_to_cam_ray.normalize();
+
+ // obj_to_cam_ray_proportions are the (positive) ratios of
+ // the obj_to_cam_ray x,y,z components with the x,y,z object dimensions.
+ LLVector3 obj_to_cam_ray_proportions;
+ obj_to_cam_ray_proportions.mV[VX] = llabs(obj_to_cam_ray.mV[VX] / object_extents.mV[VX]);
+ obj_to_cam_ray_proportions.mV[VY] = llabs(obj_to_cam_ray.mV[VY] / object_extents.mV[VY]);
+ obj_to_cam_ray_proportions.mV[VZ] = llabs(obj_to_cam_ray.mV[VZ] / object_extents.mV[VZ]);
+
+ // find the largest ratio stored in obj_to_cam_ray_proportions
+ // this corresponds to the object's local axial plane (XY, YZ, XZ) that is *most* facing the camera
+ LLVector3 longest_object_axis;
+ // is x-axis longest?
+ if (obj_to_cam_ray_proportions.mV[VX] > obj_to_cam_ray_proportions.mV[VY]
+ && obj_to_cam_ray_proportions.mV[VX] > obj_to_cam_ray_proportions.mV[VZ])
+ {
+ // then grab it
+ longest_object_axis.setVec(obj_matrix.getFwdRow4());
+ }
+ // is y-axis longest?
+ else if (obj_to_cam_ray_proportions.mV[VY] > obj_to_cam_ray_proportions.mV[VZ])
+ {
+ // then grab it
+ longest_object_axis.setVec(obj_matrix.getLeftRow4());
+ }
+ // otherwise, use z axis
+ else
+ {
+ longest_object_axis.setVec(obj_matrix.getUpRow4());
+ }
+
+ // Use this axis as the normal to project mouse click on to plane with that normal, at the object center.
+ // This generates a point behind the mouse cursor that is approximately in the middle of the object in
+ // terms of depth.
+ // We do this to allow the camera rotation tool to "tumble" the object by rotating the camera.
+ // If the focus point were the object surface under the mouse, camera rotation would introduce an undesirable
+ // eccentricity to the object orientation
+ LLVector3 focus_plane_normal(longest_object_axis);
+ focus_plane_normal.normalize();
+
+ LLVector3d focus_pt_global;
+ gViewerWindow->mousePointOnPlaneGlobal(focus_pt_global, x, y, gAgent.getPosGlobalFromAgent(obj_pos), focus_plane_normal);
+ LLVector3 focus_pt = gAgent.getPosAgentFromGlobal(focus_pt_global);
+
+ // find vector from camera to focus point in object space
+ LLVector3 camera_to_focus_vec = focus_pt - LLViewerCamera::getInstance()->getOrigin();
+ camera_to_focus_vec.rotVec(inv_obj_rot);
+
+ // find vector from object origin to focus point in object coordinates
+ LLVector3 focus_offset_from_object_center = focus_pt - obj_pos;
+ // convert to object-local space
+ focus_offset_from_object_center.rotVec(inv_obj_rot);
+
+ // We need to project the focus point back into the bounding box of the focused object.
+ // Do this by calculating the XYZ scale factors needed to get focus offset back in bounds along the camera_focus axis
+ LLVector3 clip_fraction;
+
+ // for each axis...
+ for (U32 axis = VX; axis <= VZ; axis++)
+ {
+ //...calculate distance that focus offset sits outside of bounding box along that axis...
+ //NOTE: dist_out_of_bounds keeps the sign of focus_offset_from_object_center
+ F32 dist_out_of_bounds;
+ if (focus_offset_from_object_center.mV[axis] > 0.f)
+ {
+ dist_out_of_bounds = llmax(0.f, focus_offset_from_object_center.mV[axis] - (object_extents.mV[axis] * 0.5f));
+ }
+ else
+ {
+ dist_out_of_bounds = llmin(0.f, focus_offset_from_object_center.mV[axis] + (object_extents.mV[axis] * 0.5f));
+ }
+
+ //...then calculate the scale factor needed to push camera_to_focus_vec back in bounds along current axis
+ if (llabs(camera_to_focus_vec.mV[axis]) < 0.0001f)
+ {
+ // don't divide by very small number
+ clip_fraction.mV[axis] = 0.f;
+ }
+ else
+ {
+ clip_fraction.mV[axis] = dist_out_of_bounds / camera_to_focus_vec.mV[axis];
+ }
+ }
+
+ LLVector3 abs_clip_fraction = clip_fraction;
+ abs_clip_fraction.abs();
+
+ // find axis of focus offset that is *most* outside the bounding box and use that to
+ // rescale focus offset to inside object extents
+ if (abs_clip_fraction.mV[VX] > abs_clip_fraction.mV[VY]
+ && abs_clip_fraction.mV[VX] > abs_clip_fraction.mV[VZ])
+ {
+ focus_offset_from_object_center -= clip_fraction.mV[VX] * camera_to_focus_vec;
+ }
+ else if (abs_clip_fraction.mV[VY] > abs_clip_fraction.mV[VZ])
+ {
+ focus_offset_from_object_center -= clip_fraction.mV[VY] * camera_to_focus_vec;
+ }
+ else
+ {
+ focus_offset_from_object_center -= clip_fraction.mV[VZ] * camera_to_focus_vec;
+ }
+
+ // convert back to world space
+ focus_offset_from_object_center.rotVec(obj_rot);
+
+ // now, based on distance of camera from object relative to object size
+ // push the focus point towards the near surface of the object when (relatively) close to the objcet
+ // or keep the focus point in the object middle when (relatively) far
+ // NOTE: leave focus point in middle of avatars, since the behavior you want when alt-zooming on avatars
+ // is almost always "tumble about middle" and not "spin around surface point"
+ if (!is_avatar)
+ {
+ LLVector3 obj_rel = original_focus_point - object->getRenderPosition();
+
+ //now that we have the object relative position, we should bias toward the center of the object
+ //based on the distance of the camera to the focus point vs. the distance of the camera to the focus
+
+ F32 relDist = llabs(obj_rel * LLViewerCamera::getInstance()->getAtAxis());
+ F32 viewDist = dist_vec(obj_pos + obj_rel, LLViewerCamera::getInstance()->getOrigin());
+
+
+ LLBBox obj_bbox = object->getBoundingBoxAgent();
+ F32 bias = 0.f;
+
+ // virtual_camera_pos is the camera position we are simulating by backing the camera off
+ // and adjusting the FOV
+ LLVector3 virtual_camera_pos = gAgent.getPosAgentFromGlobal(mFocusTargetGlobal + (getCameraPositionGlobal() - mFocusTargetGlobal) / (1.f + mCameraFOVZoomFactor));
+
+ // if the camera is inside the object (large, hollow objects, for example)
+ // leave focus point all the way to destination depth, away from object center
+ if(!obj_bbox.containsPointAgent(virtual_camera_pos))
+ {
+ // perform magic number biasing of focus point towards surface vs. planar center
+ bias = clamp_rescale(relDist/viewDist, 0.1f, 0.7f, 0.0f, 1.0f);
+ obj_rel = lerp(focus_offset_from_object_center, obj_rel, bias);
+ }
+
+ focus_offset_from_object_center = obj_rel;
+ }
+
+ return focus_offset_from_object_center;
+}
+
+//-----------------------------------------------------------------------------
+// calcCameraMinDistance()
+//-----------------------------------------------------------------------------
+BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
+{
+ BOOL soft_limit = FALSE; // is the bounding box to be treated literally (volumes) or as an approximation (avatars)
+
+ if (!mFocusObject || mFocusObject->isDead())
+ {
+ obj_min_distance = 0.f;
+ return TRUE;
+ }
+
+ if (mFocusObject->mDrawable.isNull())
+ {
+#ifdef LL_RELEASE_FOR_DOWNLOAD
+ llwarns << "Focus object with no drawable!" << llendl;
+#else
+ mFocusObject->dump();
+ llerrs << "Focus object with no drawable!" << llendl;
+#endif
+ obj_min_distance = 0.f;
+ return TRUE;
+ }
+
+ LLQuaternion inv_object_rot = ~mFocusObject->getRenderRotation();
+ LLVector3 target_offset_origin = mFocusObjectOffset;
+ LLVector3 camera_offset_target(getCameraPositionAgent() - gAgent.getPosAgentFromGlobal(mFocusTargetGlobal));
+
+ // convert offsets into object local space
+ camera_offset_target.rotVec(inv_object_rot);
+ target_offset_origin.rotVec(inv_object_rot);
+
+ // push around object extents based on target offset
+ LLVector3 object_extents = mFocusObject->getScale();
+ if (mFocusObject->isAvatar())
+ {
+ // fudge factors that lets you zoom in on avatars a bit more (which don't do FOV zoom)
+ object_extents.mV[VX] *= AVATAR_ZOOM_MIN_X_FACTOR;
+ object_extents.mV[VY] *= AVATAR_ZOOM_MIN_Y_FACTOR;
+ object_extents.mV[VZ] *= AVATAR_ZOOM_MIN_Z_FACTOR;
+ soft_limit = TRUE;
+ }
+ LLVector3 abs_target_offset = target_offset_origin;
+ abs_target_offset.abs();
+
+ LLVector3 target_offset_dir = target_offset_origin;
+ F32 object_radius = mFocusObject->getVObjRadius();
+
+ BOOL target_outside_object_extents = FALSE;
+
+ for (U32 i = VX; i <= VZ; i++)
+ {
+ if (abs_target_offset.mV[i] * 2.f > object_extents.mV[i] + OBJECT_EXTENTS_PADDING)
+ {
+ target_outside_object_extents = TRUE;
+ }
+ if (camera_offset_target.mV[i] > 0.f)
+ {
+ object_extents.mV[i] -= target_offset_origin.mV[i] * 2.f;
+ }
+ else
+ {
+ object_extents.mV[i] += target_offset_origin.mV[i] * 2.f;
+ }
+ }
+
+ // don't shrink the object extents so far that the object inverts
+ object_extents.clamp(0.001f, F32_MAX);
+
+ // move into first octant
+ LLVector3 camera_offset_target_abs_norm = camera_offset_target;
+ camera_offset_target_abs_norm.abs();
+ // make sure offset is non-zero
+ camera_offset_target_abs_norm.clamp(0.001f, F32_MAX);
+ camera_offset_target_abs_norm.normalize();
+
+ // find camera position relative to normalized object extents
+ LLVector3 camera_offset_target_scaled = camera_offset_target_abs_norm;
+ camera_offset_target_scaled.mV[VX] /= object_extents.mV[VX];
+ camera_offset_target_scaled.mV[VY] /= object_extents.mV[VY];
+ camera_offset_target_scaled.mV[VZ] /= object_extents.mV[VZ];
+
+ if (camera_offset_target_scaled.mV[VX] > camera_offset_target_scaled.mV[VY] &&
+ camera_offset_target_scaled.mV[VX] > camera_offset_target_scaled.mV[VZ])
+ {
+ if (camera_offset_target_abs_norm.mV[VX] < 0.001f)
+ {
+ obj_min_distance = object_extents.mV[VX] * 0.5f;
+ }
+ else
+ {
+ obj_min_distance = object_extents.mV[VX] * 0.5f / camera_offset_target_abs_norm.mV[VX];
+ }
+ }
+ else if (camera_offset_target_scaled.mV[VY] > camera_offset_target_scaled.mV[VZ])
+ {
+ if (camera_offset_target_abs_norm.mV[VY] < 0.001f)
+ {
+ obj_min_distance = object_extents.mV[VY] * 0.5f;
+ }
+ else
+ {
+ obj_min_distance = object_extents.mV[VY] * 0.5f / camera_offset_target_abs_norm.mV[VY];
+ }
+ }
+ else
+ {
+ if (camera_offset_target_abs_norm.mV[VZ] < 0.001f)
+ {
+ obj_min_distance = object_extents.mV[VZ] * 0.5f;
+ }
+ else
+ {
+ obj_min_distance = object_extents.mV[VZ] * 0.5f / camera_offset_target_abs_norm.mV[VZ];
+ }
+ }
+
+ LLVector3 object_split_axis;
+ LLVector3 target_offset_scaled = target_offset_origin;
+ target_offset_scaled.abs();
+ target_offset_scaled.normalize();
+ target_offset_scaled.mV[VX] /= object_extents.mV[VX];
+ target_offset_scaled.mV[VY] /= object_extents.mV[VY];
+ target_offset_scaled.mV[VZ] /= object_extents.mV[VZ];
+
+ if (target_offset_scaled.mV[VX] > target_offset_scaled.mV[VY] &&
+ target_offset_scaled.mV[VX] > target_offset_scaled.mV[VZ])
+ {
+ object_split_axis = LLVector3::x_axis;
+ }
+ else if (target_offset_scaled.mV[VY] > target_offset_scaled.mV[VZ])
+ {
+ object_split_axis = LLVector3::y_axis;
+ }
+ else
+ {
+ object_split_axis = LLVector3::z_axis;
+ }
+
+ LLVector3 camera_offset_object(getCameraPositionAgent() - mFocusObject->getPositionAgent());
+
+ // length projected orthogonal to target offset
+ F32 camera_offset_dist = (camera_offset_object - target_offset_dir * (camera_offset_object * target_offset_dir)).magVec();
+
+ // calculate whether the target point would be "visible" if it were outside the bounding box
+ // on the opposite of the splitting plane defined by object_split_axis;
+ BOOL exterior_target_visible = FALSE;
+ if (camera_offset_dist > object_radius)
+ {
+ // target is visible from camera, so turn off fov zoom
+ exterior_target_visible = TRUE;
+ }
+
+ F32 camera_offset_clip = camera_offset_object * object_split_axis;
+ F32 target_offset_clip = target_offset_dir * object_split_axis;
+
+ // target has moved outside of object extents
+ // check to see if camera and target are on same side
+ if (target_outside_object_extents)
+ {
+ if (camera_offset_clip > 0.f && target_offset_clip > 0.f)
+ {
+ return FALSE;
+ }
+ else if (camera_offset_clip < 0.f && target_offset_clip < 0.f)
+ {
+ return FALSE;
+ }
+ }
+
+ // clamp obj distance to diagonal of 10 by 10 cube
+ obj_min_distance = llmin(obj_min_distance, 10.f * F_SQRT3);
+
+ obj_min_distance += LLViewerCamera::getInstance()->getNear() + (soft_limit ? 0.1f : 0.2f);
+
+ return TRUE;
+}
+
+F32 LLAgentCamera::getCameraZoomFraction()
+{
+ // 0.f -> camera zoomed all the way out
+ // 1.f -> camera zoomed all the way in
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ // already [0,1]
+ return mHUDTargetZoom;
+ }
+ else if (mFocusOnAvatar && cameraThirdPerson())
+ {
+ return clamp_rescale(mCameraZoomFraction, MIN_ZOOM_FRACTION, MAX_ZOOM_FRACTION, 1.f, 0.f);
+ }
+ else if (cameraCustomizeAvatar())
+ {
+ F32 distance = (F32)mCameraFocusOffsetTarget.magVec();
+ return clamp_rescale(distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM, 1.f, 0.f );
+ }
+ else
+ {
+ F32 min_zoom;
+ const F32 DIST_FUDGE = 16.f; // meters
+ F32 max_zoom = llmin(mDrawDistance - DIST_FUDGE,
+ LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE,
+ MAX_CAMERA_DISTANCE_FROM_AGENT);
+
+ F32 distance = (F32)mCameraFocusOffsetTarget.magVec();
+ if (mFocusObject.notNull())
+ {
+ if (mFocusObject->isAvatar())
+ {
+ min_zoom = AVATAR_MIN_ZOOM;
+ }
+ else
+ {
+ min_zoom = OBJECT_MIN_ZOOM;
+ }
+ }
+ else
+ {
+ min_zoom = LAND_MIN_ZOOM;
+ }
+
+ return clamp_rescale(distance, min_zoom, max_zoom, 1.f, 0.f);
+ }
+}
+
+void LLAgentCamera::setCameraZoomFraction(F32 fraction)
+{
+ // 0.f -> camera zoomed all the way out
+ // 1.f -> camera zoomed all the way in
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+
+ if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ mHUDTargetZoom = fraction;
+ }
+ else if (mFocusOnAvatar && cameraThirdPerson())
+ {
+ mCameraZoomFraction = rescale(fraction, 0.f, 1.f, MAX_ZOOM_FRACTION, MIN_ZOOM_FRACTION);
+ }
+ else if (cameraCustomizeAvatar())
+ {
+ LLVector3d camera_offset_dir = mCameraFocusOffsetTarget;
+ camera_offset_dir.normalize();
+ mCameraFocusOffsetTarget = camera_offset_dir * rescale(fraction, 0.f, 1.f, APPEARANCE_MAX_ZOOM, APPEARANCE_MIN_ZOOM);
+ }
+ else
+ {
+ F32 min_zoom = LAND_MIN_ZOOM;
+ const F32 DIST_FUDGE = 16.f; // meters
+ F32 max_zoom = llmin(mDrawDistance - DIST_FUDGE,
+ LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE,
+ MAX_CAMERA_DISTANCE_FROM_AGENT);
+
+ if (mFocusObject.notNull())
+ {
+ if (mFocusObject.notNull())
+ {
+ if (mFocusObject->isAvatar())
+ {
+ min_zoom = AVATAR_MIN_ZOOM;
+ }
+ else
+ {
+ min_zoom = OBJECT_MIN_ZOOM;
+ }
+ }
+ }
+
+ LLVector3d camera_offset_dir = mCameraFocusOffsetTarget;
+ camera_offset_dir.normalize();
+ mCameraFocusOffsetTarget = camera_offset_dir * rescale(fraction, 0.f, 1.f, max_zoom, min_zoom);
+ }
+ startCameraAnimation();
+}
+
+
+//-----------------------------------------------------------------------------
+// cameraOrbitAround()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cameraOrbitAround(const F32 radians)
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ // do nothing for hud selection
+ }
+ else if (mFocusOnAvatar && (mCameraMode == CAMERA_MODE_THIRD_PERSON || mCameraMode == CAMERA_MODE_FOLLOW))
+ {
+ gAgent.yaw(radians);
+ }
+ else
+ {
+ mCameraFocusOffsetTarget.rotVec(radians, 0.f, 0.f, 1.f);
+
+ cameraZoomIn(1.f);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// cameraOrbitOver()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cameraOrbitOver(const F32 angle)
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ // do nothing for hud selection
+ }
+ else if (mFocusOnAvatar && mCameraMode == CAMERA_MODE_THIRD_PERSON)
+ {
+ gAgent.pitch(angle);
+ }
+ else
+ {
+ LLVector3 camera_offset_unit(mCameraFocusOffsetTarget);
+ camera_offset_unit.normalize();
+
+ F32 angle_from_up = acos( camera_offset_unit * gAgent.getReferenceUpVector() );
+
+ LLVector3d left_axis;
+ left_axis.setVec(LLViewerCamera::getInstance()->getLeftAxis());
+ F32 new_angle = llclamp(angle_from_up - angle, 1.f * DEG_TO_RAD, 179.f * DEG_TO_RAD);
+ mCameraFocusOffsetTarget.rotVec(angle_from_up - new_angle, left_axis);
+
+ cameraZoomIn(1.f);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// cameraZoomIn()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cameraZoomIn(const F32 fraction)
+{
+ if (gDisconnected)
+ {
+ return;
+ }
+
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ // just update hud zoom level
+ mHUDTargetZoom /= fraction;
+ return;
+ }
+
+
+ LLVector3d camera_offset(mCameraFocusOffsetTarget);
+ LLVector3d camera_offset_unit(mCameraFocusOffsetTarget);
+ F32 min_zoom = LAND_MIN_ZOOM;
+ F32 current_distance = (F32)camera_offset_unit.normalize();
+ F32 new_distance = current_distance * fraction;
+
+ // Don't move through focus point
+ if (mFocusObject)
+ {
+ LLVector3 camera_offset_dir((F32)camera_offset_unit.mdV[VX], (F32)camera_offset_unit.mdV[VY], (F32)camera_offset_unit.mdV[VZ]);
+
+ if (mFocusObject->isAvatar())
+ {
+ calcCameraMinDistance(min_zoom);
+ }
+ else
+ {
+ min_zoom = OBJECT_MIN_ZOOM;
+ }
+ }
+
+ new_distance = llmax(new_distance, min_zoom);
+
+ // Don't zoom too far back
+ const F32 DIST_FUDGE = 16.f; // meters
+ F32 max_distance = llmin(mDrawDistance - DIST_FUDGE,
+ LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE );
+
+ if (new_distance > max_distance)
+ {
+ new_distance = max_distance;
+
+ /*
+ // Unless camera is unlocked
+ if (!LLViewerCamera::sDisableCameraConstraints)
+ {
+ return;
+ }
+ */
+ }
+
+ if( cameraCustomizeAvatar() )
+ {
+ new_distance = llclamp( new_distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM );
+ }
+
+ mCameraFocusOffsetTarget = new_distance * camera_offset_unit;
+}
+
+//-----------------------------------------------------------------------------
+// cameraOrbitIn()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cameraOrbitIn(const F32 meters)
+{
+ if (mFocusOnAvatar && mCameraMode == CAMERA_MODE_THIRD_PERSON)
+ {
+ F32 camera_offset_dist = llmax(0.001f, getCameraOffsetInitial().magVec() * gSavedSettings.getF32("CameraOffsetScale"));
+
+ mCameraZoomFraction = (mTargetCameraDistance - meters) / camera_offset_dist;
+
+ if (!gSavedSettings.getBOOL("FreezeTime") && mCameraZoomFraction < MIN_ZOOM_FRACTION && meters > 0.f)
+ {
+ // No need to animate, camera is already there.
+ changeCameraToMouselook(FALSE);
+ }
+
+ mCameraZoomFraction = llclamp(mCameraZoomFraction, MIN_ZOOM_FRACTION, MAX_ZOOM_FRACTION);
+ }
+ else
+ {
+ LLVector3d camera_offset(mCameraFocusOffsetTarget);
+ LLVector3d camera_offset_unit(mCameraFocusOffsetTarget);
+ F32 current_distance = (F32)camera_offset_unit.normalize();
+ F32 new_distance = current_distance - meters;
+ F32 min_zoom = LAND_MIN_ZOOM;
+
+ // Don't move through focus point
+ if (mFocusObject.notNull())
+ {
+ if (mFocusObject->isAvatar())
+ {
+ min_zoom = AVATAR_MIN_ZOOM;
+ }
+ else
+ {
+ min_zoom = OBJECT_MIN_ZOOM;
+ }
+ }
+
+ new_distance = llmax(new_distance, min_zoom);
+
+ // Don't zoom too far back
+ const F32 DIST_FUDGE = 16.f; // meters
+ F32 max_distance = llmin(mDrawDistance - DIST_FUDGE,
+ LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE );
+
+ if (new_distance > max_distance)
+ {
+ // Unless camera is unlocked
+ if (!gSavedSettings.getBOOL("DisableCameraConstraints"))
+ {
+ return;
+ }
+ }
+
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR == getCameraMode() )
+ {
+ new_distance = llclamp( new_distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM );
+ }
+
+ // Compute new camera offset
+ mCameraFocusOffsetTarget = new_distance * camera_offset_unit;
+ cameraZoomIn(1.f);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// cameraPanIn()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cameraPanIn(F32 meters)
+{
+ LLVector3d at_axis;
+ at_axis.setVec(LLViewerCamera::getInstance()->getAtAxis());
+
+ mFocusTargetGlobal += meters * at_axis;
+ mFocusGlobal = mFocusTargetGlobal;
+ // don't enforce zoom constraints as this is the only way for users to get past them easily
+ updateFocusOffset();
+ // NOTE: panning movements expect the camera to move exactly with the focus target, not animated behind -Nyx
+ mCameraSmoothingLastPositionGlobal = calcCameraPositionTargetGlobal();
+}
+
+//-----------------------------------------------------------------------------
+// cameraPanLeft()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cameraPanLeft(F32 meters)
+{
+ LLVector3d left_axis;
+ left_axis.setVec(LLViewerCamera::getInstance()->getLeftAxis());
+
+ mFocusTargetGlobal += meters * left_axis;
+ mFocusGlobal = mFocusTargetGlobal;
+
+ // disable smoothing for camera pan, which causes some residents unhappiness
+ mCameraSmoothingStop = TRUE;
+
+ cameraZoomIn(1.f);
+ updateFocusOffset();
+ // NOTE: panning movements expect the camera to move exactly with the focus target, not animated behind - Nyx
+ mCameraSmoothingLastPositionGlobal = calcCameraPositionTargetGlobal();
+}
+
+//-----------------------------------------------------------------------------
+// cameraPanUp()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::cameraPanUp(F32 meters)
+{
+ LLVector3d up_axis;
+ up_axis.setVec(LLViewerCamera::getInstance()->getUpAxis());
+
+ mFocusTargetGlobal += meters * up_axis;
+ mFocusGlobal = mFocusTargetGlobal;
+
+ // disable smoothing for camera pan, which causes some residents unhappiness
+ mCameraSmoothingStop = TRUE;
+
+ cameraZoomIn(1.f);
+ updateFocusOffset();
+ // NOTE: panning movements expect the camera to move exactly with the focus target, not animated behind -Nyx
+ mCameraSmoothingLastPositionGlobal = calcCameraPositionTargetGlobal();
+}
+
+//-----------------------------------------------------------------------------
+// updateLookAt()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y)
+{
+ static LLVector3 last_at_axis;
+
+ if (!isAgentAvatarValid()) return;
+
+ LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation();
+ LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation();
+
+ if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) &&
+ (root_at * last_at_axis > 0.95f))
+ {
+ LLVector3 vel = gAgentAvatarp->getVelocity();
+ if (vel.magVecSquared() > 4.f)
+ {
+ setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatarp, vel * av_inv_rot);
+ }
+ else
+ {
+ // *FIX: rotate mframeagent by sit object's rotation?
+ LLQuaternion look_rotation = gAgentAvatarp->isSitting() ? gAgentAvatarp->getRenderRotation() : gAgent.getFrameAgent().getQuaternion(); // use camera's current rotation
+ LLVector3 look_offset = LLVector3(2.f, 0.f, 0.f) * look_rotation * av_inv_rot;
+ setLookAt(LOOKAT_TARGET_IDLE, gAgentAvatarp, look_offset);
+ }
+ last_at_axis = root_at;
+ return;
+ }
+
+ last_at_axis = root_at;
+
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR == getCameraMode())
+ {
+ setLookAt(LOOKAT_TARGET_NONE, gAgentAvatarp, LLVector3(-2.f, 0.f, 0.f));
+ }
+ else
+ {
+ // Move head based on cursor position
+ ELookAtType lookAtType = LOOKAT_TARGET_NONE;
+ LLVector3 headLookAxis;
+ LLCoordFrame frameCamera = *((LLCoordFrame*)LLViewerCamera::getInstance());
+
+ if (cameraMouselook())
+ {
+ lookAtType = LOOKAT_TARGET_MOUSELOOK;
+ }
+ else if (cameraThirdPerson())
+ {
+ // range from -.5 to .5
+ F32 x_from_center =
+ ((F32) mouse_x / (F32) gViewerWindow->getWindowWidthScaled() ) - 0.5f;
+ F32 y_from_center =
+ ((F32) mouse_y / (F32) gViewerWindow->getWindowHeightScaled() ) - 0.5f;
+
+ frameCamera.yaw( - x_from_center * gSavedSettings.getF32("YawFromMousePosition") * DEG_TO_RAD);
+ frameCamera.pitch( - y_from_center * gSavedSettings.getF32("PitchFromMousePosition") * DEG_TO_RAD);
+ lookAtType = LOOKAT_TARGET_FREELOOK;
+ }
+
+ headLookAxis = frameCamera.getAtAxis();
+ // RN: we use world-space offset for mouselook and freelook
+ //headLookAxis = headLookAxis * av_inv_rot;
+ setLookAt(lookAtType, gAgentAvatarp, headLookAxis);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// updateCamera()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::updateCamera()
+{
+ static LLFastTimer::DeclareTimer ftm("Camera");
+ LLFastTimer t(ftm);
+
+ //Ventrella - changed camera_skyward to the new global "mCameraUpVector"
+ mCameraUpVector = LLVector3::z_axis;
+ //LLVector3 camera_skyward(0.f, 0.f, 1.f);
+ //end Ventrella
+
+ U32 camera_mode = mCameraAnimating ? mLastCameraMode : mCameraMode;
+
+ validateFocusObject();
+
+ if (isAgentAvatarValid() &&
+ gAgentAvatarp->isSitting() &&
+ camera_mode == CAMERA_MODE_MOUSELOOK)
+ {
+ //Ventrella
+ //changed camera_skyward to the new global "mCameraUpVector"
+ mCameraUpVector = mCameraUpVector * gAgentAvatarp->getRenderRotation();
+ //end Ventrella
+ }
+
+ if (cameraThirdPerson() && mFocusOnAvatar && LLFollowCamMgr::getActiveFollowCamParams())
+ {
+ changeCameraToFollow();
+ }
+
+ //Ventrella
+ //NOTE - this needs to be integrated into a general upVector system here within llAgent.
+ if ( camera_mode == CAMERA_MODE_FOLLOW && mFocusOnAvatar )
+ {
+ mCameraUpVector = mFollowCam.getUpVector();
+ }
+ //end Ventrella
+
+ if (mSitCameraEnabled)
+ {
+ if (mSitCameraReferenceObject->isDead())
+ {
+ setSitCamera(LLUUID::null);
+ }
+ }
+
+ // Update UI with our camera inputs
+ LLFloaterCamera* camera_floater = LLFloaterReg::findTypedInstance<LLFloaterCamera>("camera");
+ if (camera_floater)
+ {
+ camera_floater->mRotate->setToggleState(
+ mOrbitRightKey > 0.f, // left
+ mOrbitUpKey > 0.f, // top
+ mOrbitLeftKey > 0.f, // right
+ mOrbitDownKey > 0.f); // bottom
+
+ camera_floater->mTrack->setToggleState(
+ mPanLeftKey > 0.f, // left
+ mPanUpKey > 0.f, // top
+ mPanRightKey > 0.f, // right
+ mPanDownKey > 0.f); // bottom
+ }
+
+ // Handle camera movement based on keyboard.
+ const F32 ORBIT_OVER_RATE = 90.f * DEG_TO_RAD; // radians per second
+ const F32 ORBIT_AROUND_RATE = 90.f * DEG_TO_RAD; // radians per second
+ const F32 PAN_RATE = 5.f; // meters per second
+
+ if( mOrbitUpKey || mOrbitDownKey )
+ {
+ F32 input_rate = mOrbitUpKey - mOrbitDownKey;
+ cameraOrbitOver( input_rate * ORBIT_OVER_RATE / gFPSClamped );
+ }
+
+ if( mOrbitLeftKey || mOrbitRightKey)
+ {
+ F32 input_rate = mOrbitLeftKey - mOrbitRightKey;
+ cameraOrbitAround( input_rate * ORBIT_AROUND_RATE / gFPSClamped );
+ }
+
+ if( mOrbitInKey || mOrbitOutKey )
+ {
+ F32 input_rate = mOrbitInKey - mOrbitOutKey;
+
+ LLVector3d to_focus = gAgent.getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin()) - calcFocusPositionTargetGlobal();
+ F32 distance_to_focus = (F32)to_focus.magVec();
+ // Move at distance (in meters) meters per second
+ cameraOrbitIn( input_rate * distance_to_focus / gFPSClamped );
+ }
+
+ if( mPanInKey || mPanOutKey )
+ {
+ F32 input_rate = mPanInKey - mPanOutKey;
+ cameraPanIn( input_rate * PAN_RATE / gFPSClamped );
+ }
+
+ if( mPanRightKey || mPanLeftKey )
+ {
+ F32 input_rate = mPanRightKey - mPanLeftKey;
+ cameraPanLeft( input_rate * -PAN_RATE / gFPSClamped );
+ }
+
+ if( mPanUpKey || mPanDownKey )
+ {
+ F32 input_rate = mPanUpKey - mPanDownKey;
+ cameraPanUp( input_rate * PAN_RATE / gFPSClamped );
+ }
+
+ // Clear camera keyboard keys.
+ mOrbitLeftKey = 0.f;
+ mOrbitRightKey = 0.f;
+ mOrbitUpKey = 0.f;
+ mOrbitDownKey = 0.f;
+ mOrbitInKey = 0.f;
+ mOrbitOutKey = 0.f;
+
+ mPanRightKey = 0.f;
+ mPanLeftKey = 0.f;
+ mPanUpKey = 0.f;
+ mPanDownKey = 0.f;
+ mPanInKey = 0.f;
+ mPanOutKey = 0.f;
+
+ // lerp camera focus offset
+ mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE));
+
+ //Ventrella
+ if ( mCameraMode == CAMERA_MODE_FOLLOW )
+ {
+ if (isAgentAvatarValid())
+ {
+ //--------------------------------------------------------------------------------
+ // this is where the avatar's position and rotation are given to followCam, and
+ // where it is updated. All three of its attributes are updated: (1) position,
+ // (2) focus, and (3) upvector. They can then be queried elsewhere in llAgent.
+ //--------------------------------------------------------------------------------
+ // *TODO: use combined rotation of frameagent and sit object
+ LLQuaternion avatarRotationForFollowCam = gAgentAvatarp->isSitting() ? gAgentAvatarp->getRenderRotation() : gAgent.getFrameAgent().getQuaternion();
+
+ LLFollowCamParams* current_cam = LLFollowCamMgr::getActiveFollowCamParams();
+ if (current_cam)
+ {
+ mFollowCam.copyParams(*current_cam);
+ mFollowCam.setSubjectPositionAndRotation( gAgentAvatarp->getRenderPosition(), avatarRotationForFollowCam );
+ mFollowCam.update();
+ LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
+ }
+ else
+ {
+ changeCameraToThirdPerson(TRUE);
+ }
+ }
+ }
+ // end Ventrella
+
+ BOOL hit_limit;
+ LLVector3d camera_pos_global;
+ LLVector3d camera_target_global = calcCameraPositionTargetGlobal(&hit_limit);
+ mCameraVirtualPositionAgent = gAgent.getPosAgentFromGlobal(camera_target_global);
+ LLVector3d focus_target_global = calcFocusPositionTargetGlobal();
+
+ // perform field of view correction
+ mCameraFOVZoomFactor = calcCameraFOVZoomFactor();
+ camera_target_global = focus_target_global + (camera_target_global - focus_target_global) * (1.f + mCameraFOVZoomFactor);
+
+ gAgent.setShowAvatar(TRUE); // can see avatar by default
+
+ // Adjust position for animation
+ if (mCameraAnimating)
+ {
+ F32 time = mAnimationTimer.getElapsedTimeF32();
+
+ // yet another instance of critically damped motion, hooray!
+ // F32 fraction_of_animation = 1.f - pow(2.f, -time / CAMERA_ZOOM_HALF_LIFE);
+
+ // linear interpolation
+ F32 fraction_of_animation = time / mAnimationDuration;
+
+ BOOL isfirstPerson = mCameraMode == CAMERA_MODE_MOUSELOOK;
+ BOOL wasfirstPerson = mLastCameraMode == CAMERA_MODE_MOUSELOOK;
+ F32 fraction_animation_to_skip;
+
+ if (mAnimationCameraStartGlobal == camera_target_global)
+ {
+ fraction_animation_to_skip = 0.f;
+ }
+ else
+ {
+ LLVector3d cam_delta = mAnimationCameraStartGlobal - camera_target_global;
+ fraction_animation_to_skip = HEAD_BUFFER_SIZE / (F32)cam_delta.magVec();
+ }
+ F32 animation_start_fraction = (wasfirstPerson) ? fraction_animation_to_skip : 0.f;
+ F32 animation_finish_fraction = (isfirstPerson) ? (1.f - fraction_animation_to_skip) : 1.f;
+
+ if (fraction_of_animation < animation_finish_fraction)
+ {
+ if (fraction_of_animation < animation_start_fraction || fraction_of_animation > animation_finish_fraction )
+ {
+ gAgent.setShowAvatar(FALSE);
+ }
+
+ // ...adjust position for animation
+ F32 smooth_fraction_of_animation = llsmoothstep(0.0f, 1.0f, fraction_of_animation);
+ camera_pos_global = lerp(mAnimationCameraStartGlobal, camera_target_global, smooth_fraction_of_animation);
+ mFocusGlobal = lerp(mAnimationFocusStartGlobal, focus_target_global, smooth_fraction_of_animation);
+ }
+ else
+ {
+ // ...animation complete
+ mCameraAnimating = FALSE;
+
+ camera_pos_global = camera_target_global;
+ mFocusGlobal = focus_target_global;
+
+ gAgent.endAnimationUpdateUI();
+ gAgent.setShowAvatar(TRUE);
+ }
+
+ if (isAgentAvatarValid() && (mCameraMode != CAMERA_MODE_MOUSELOOK))
+ {
+ gAgentAvatarp->updateAttachmentVisibility(mCameraMode);
+ }
+ }
+ else
+ {
+ camera_pos_global = camera_target_global;
+ mFocusGlobal = focus_target_global;
+ gAgent.setShowAvatar(TRUE);
+ }
+
+ // smoothing
+ if (TRUE)
+ {
+ LLVector3d agent_pos = gAgent.getPositionGlobal();
+ LLVector3d camera_pos_agent = camera_pos_global - agent_pos;
+ // Sitting on what you're manipulating can cause camera jitter with smoothing.
+ // This turns off smoothing while editing. -MG
+ mCameraSmoothingStop |= (BOOL)LLToolMgr::getInstance()->inBuildMode();
+
+ if (cameraThirdPerson() && !mCameraSmoothingStop)
+ {
+ const F32 SMOOTHING_HALF_LIFE = 0.02f;
+
+ F32 smoothing = LLCriticalDamp::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE);
+
+ if (!mFocusObject) // we differentiate on avatar mode
+ {
+ // for avatar-relative focus, we smooth in avatar space -
+ // the avatar moves too jerkily w/r/t global space to smooth there.
+
+ LLVector3d delta = camera_pos_agent - mCameraSmoothingLastPositionAgent;
+ if (delta.magVec() < MAX_CAMERA_SMOOTH_DISTANCE) // only smooth over short distances please
+ {
+ camera_pos_agent = lerp(mCameraSmoothingLastPositionAgent, camera_pos_agent, smoothing);
+ camera_pos_global = camera_pos_agent + agent_pos;
+ }
+ }
+ else
+ {
+ LLVector3d delta = camera_pos_global - mCameraSmoothingLastPositionGlobal;
+ if (delta.magVec() < MAX_CAMERA_SMOOTH_DISTANCE) // only smooth over short distances please
+ {
+ camera_pos_global = lerp(mCameraSmoothingLastPositionGlobal, camera_pos_global, smoothing);
+ }
+ }
+ }
+
+ mCameraSmoothingLastPositionGlobal = camera_pos_global;
+ mCameraSmoothingLastPositionAgent = camera_pos_agent;
+ mCameraSmoothingStop = FALSE;
+ }
+
+
+ mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(FOV_ZOOM_HALF_LIFE));
+
+// llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl;
+
+ F32 ui_offset = 0.f;
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode )
+ {
+ ui_offset = calcCustomizeAvatarUIOffset( camera_pos_global );
+ }
+
+
+ LLVector3 focus_agent = gAgent.getPosAgentFromGlobal(mFocusGlobal);
+
+ mCameraPositionAgent = gAgent.getPosAgentFromGlobal(camera_pos_global);
+
+ // Move the camera
+
+ //Ventrella
+ LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, mCameraUpVector, focus_agent);
+ //LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, camera_skyward, focus_agent);
+ //end Ventrella
+
+ //RN: translate UI offset after camera is oriented properly
+ LLViewerCamera::getInstance()->translate(LLViewerCamera::getInstance()->getLeftAxis() * ui_offset);
+
+ // Change FOV
+ LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / (1.f + mCameraCurrentFOVZoomFactor));
+
+ // follow camera when in customize mode
+ if (cameraCustomizeAvatar())
+ {
+ setLookAt(LOOKAT_TARGET_FOCUS, NULL, mCameraPositionAgent);
+ }
+
+ // update the travel distance stat
+ // this isn't directly related to the camera
+ // but this seemed like the best place to do this
+ LLVector3d global_pos = gAgent.getPositionGlobal();
+ if (!gAgent.getLastPositionGlobal().isExactlyZero())
+ {
+ LLVector3d delta = global_pos - gAgent.getLastPositionGlobal();
+ gAgent.setDistanceTraveled(gAgent.getDistanceTraveled() + delta.magVec());
+ }
+ gAgent.setLastPositionGlobal(global_pos);
+
+ if (LLVOAvatar::sVisibleInFirstPerson && isAgentAvatarValid() && !gAgentAvatarp->isSitting() && cameraMouselook())
+ {
+ LLVector3 head_pos = gAgentAvatarp->mHeadp->getWorldPosition() +
+ LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() +
+ LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation();
+ LLVector3 diff = mCameraPositionAgent - head_pos;
+ diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation();
+
+ LLJoint* torso_joint = gAgentAvatarp->mTorsop;
+ LLJoint* chest_joint = gAgentAvatarp->mChestp;
+ LLVector3 torso_scale = torso_joint->getScale();
+ LLVector3 chest_scale = chest_joint->getScale();
+
+ // shorten avatar skeleton to avoid foot interpenetration
+ if (!gAgentAvatarp->mInAir)
+ {
+ LLVector3 chest_offset = LLVector3(0.f, 0.f, chest_joint->getPosition().mV[VZ]) * torso_joint->getWorldRotation();
+ F32 z_compensate = llclamp(-diff.mV[VZ], -0.2f, 1.f);
+ F32 scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / chest_offset.mV[VZ]), 0.5f, 1.2f);
+ torso_joint->setScale(LLVector3(1.f, 1.f, scale_factor));
+
+ LLJoint* neck_joint = gAgentAvatarp->mNeckp;
+ LLVector3 neck_offset = LLVector3(0.f, 0.f, neck_joint->getPosition().mV[VZ]) * chest_joint->getWorldRotation();
+ scale_factor = llclamp(1.f - ((z_compensate * 0.5f) / neck_offset.mV[VZ]), 0.5f, 1.2f);
+ chest_joint->setScale(LLVector3(1.f, 1.f, scale_factor));
+ diff.mV[VZ] = 0.f;
+ }
+
+ gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff);
+
+ gAgentAvatarp->mRoot.updateWorldMatrixChildren();
+
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject *attached_object = (*attachment_iter);
+ if (attached_object && !attached_object->isDead() && attached_object->mDrawable.notNull())
+ {
+ // clear any existing "early" movements of attachment
+ attached_object->mDrawable->clearState(LLDrawable::EARLY_MOVE);
+ gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
+ attached_object->updateText();
+ }
+ }
+ }
+
+ torso_joint->setScale(torso_scale);
+ chest_joint->setScale(chest_scale);
+ }
+}
+
+void LLAgentCamera::updateLastCamera()
+{
+ mLastCameraMode = mCameraMode;
+}
+
+void LLAgentCamera::updateFocusOffset()
+{
+ validateFocusObject();
+ if (mFocusObject.notNull())
+ {
+ LLVector3d obj_pos = gAgent.getPosGlobalFromAgent(mFocusObject->getRenderPosition());
+ mFocusObjectOffset.setVec(mFocusTargetGlobal - obj_pos);
+ }
+}
+
+void LLAgentCamera::validateFocusObject()
+{
+ if (mFocusObject.notNull() &&
+ mFocusObject->isDead())
+ {
+ mFocusObjectOffset.clearVec();
+ clearFocusObject();
+ mCameraFOVZoomFactor = 0.f;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// calcCustomizeAvatarUIOffset()
+//-----------------------------------------------------------------------------
+F32 LLAgentCamera::calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_global)
+{
+ F32 ui_offset = 0.f;
+
+ if (gFloaterCustomize)
+ {
+ const LLRect& rect = gFloaterCustomize->getRect();
+
+ // Move the camera so that the avatar isn't covered up by this floater.
+ F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidthScaled()))));
+ F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); // radians
+ F32 offset = tan(apparent_angle);
+
+ if( rect.mLeft < (gViewerWindow->getWindowWidthScaled() - rect.mRight) )
+ {
+ // Move the avatar to the right (camera to the left)
+ ui_offset = offset;
+ }
+ else
+ {
+ // Move the avatar to the left (camera to the right)
+ ui_offset = -offset;
+ }
+ }
+ F32 range = (F32)dist_vec(camera_pos_global, getFocusGlobal());
+ mUIOffset = lerp(mUIOffset, ui_offset, LLCriticalDamp::getInterpolant(0.05f));
+ return mUIOffset * range;
+}
+
+//-----------------------------------------------------------------------------
+// calcFocusPositionTargetGlobal()
+//-----------------------------------------------------------------------------
+LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal()
+{
+ if (mFocusObject.notNull() && mFocusObject->isDead())
+ {
+ clearFocusObject();
+ }
+
+ // Ventrella
+ if (mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar)
+ {
+ mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedFocus());
+ return mFocusTargetGlobal;
+ }// End Ventrella
+ else if (mCameraMode == CAMERA_MODE_MOUSELOOK)
+ {
+ LLVector3d at_axis(1.0, 0.0, 0.0);
+ LLQuaternion agent_rot = gAgent.getFrameAgent().getQuaternion();
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent())
+ {
+ LLViewerObject* root_object = (LLViewerObject*)gAgentAvatarp->getRoot();
+ if (!root_object->flagCameraDecoupled())
+ {
+ agent_rot *= ((LLViewerObject*)(gAgentAvatarp->getParent()))->getRenderRotation();
+ }
+ }
+ at_axis = at_axis * agent_rot;
+ mFocusTargetGlobal = calcCameraPositionTargetGlobal() + at_axis;
+ return mFocusTargetGlobal;
+ }
+ else if (mCameraMode == CAMERA_MODE_CUSTOMIZE_AVATAR)
+ {
+ return mFocusTargetGlobal;
+ }
+ else if (!mFocusOnAvatar)
+ {
+ if (mFocusObject.notNull() && !mFocusObject->isDead() && mFocusObject->mDrawable.notNull())
+ {
+ LLDrawable* drawablep = mFocusObject->mDrawable;
+
+ if (mTrackFocusObject &&
+ drawablep &&
+ drawablep->isActive())
+ {
+ if (!mFocusObject->isAvatar())
+ {
+ if (mFocusObject->isSelected())
+ {
+ gPipeline.updateMoveNormalAsync(drawablep);
+ }
+ else
+ {
+ if (drawablep->isState(LLDrawable::MOVE_UNDAMPED))
+ {
+ gPipeline.updateMoveNormalAsync(drawablep);
+ }
+ else
+ {
+ gPipeline.updateMoveDampedAsync(drawablep);
+ }
+ }
+ }
+ }
+ // if not tracking object, update offset based on new object position
+ else
+ {
+ updateFocusOffset();
+ }
+ LLVector3 focus_agent = mFocusObject->getRenderPosition() + mFocusObjectOffset;
+ mFocusTargetGlobal.setVec(gAgent.getPosGlobalFromAgent(focus_agent));
+ }
+ return mFocusTargetGlobal;
+ }
+ else if (mSitCameraEnabled && isAgentAvatarValid() && gAgentAvatarp->isSitting() && mSitCameraReferenceObject.notNull())
+ {
+ // sit camera
+ LLVector3 object_pos = mSitCameraReferenceObject->getRenderPosition();
+ LLQuaternion object_rot = mSitCameraReferenceObject->getRenderRotation();
+
+ LLVector3 target_pos = object_pos + (mSitCameraFocus * object_rot);
+ return gAgent.getPosGlobalFromAgent(target_pos);
+ }
+ else
+ {
+ return gAgent.getPositionGlobal() + calcThirdPersonFocusOffset();
+ }
+}
+
+LLVector3d LLAgentCamera::calcThirdPersonFocusOffset()
+{
+ // ...offset from avatar
+ LLVector3d focus_offset;
+ LLQuaternion agent_rot = gAgent.getFrameAgent().getQuaternion();
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent())
+ {
+ agent_rot *= ((LLViewerObject*)(gAgentAvatarp->getParent()))->getRenderRotation();
+ }
+
+ focus_offset = mFocusOffsetInitial[mCameraPreset] * agent_rot;
+ return focus_offset;
+}
+
+void LLAgentCamera::setupSitCamera()
+{
+ // agent frame entering this function is in world coordinates
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent())
+ {
+ LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation();
+ // slam agent coordinate frame to proper parent local version
+ LLVector3 at_axis = gAgent.getFrameAgent().getAtAxis();
+ at_axis.mV[VZ] = 0.f;
+ at_axis.normalize();
+ gAgent.resetAxes(at_axis * ~parent_rot);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// getCameraPositionAgent()
+//-----------------------------------------------------------------------------
+const LLVector3 &LLAgentCamera::getCameraPositionAgent() const
+{
+ return LLViewerCamera::getInstance()->getOrigin();
+}
+
+//-----------------------------------------------------------------------------
+// getCameraPositionGlobal()
+//-----------------------------------------------------------------------------
+LLVector3d LLAgentCamera::getCameraPositionGlobal() const
+{
+ return gAgent.getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin());
+}
+
+//-----------------------------------------------------------------------------
+// calcCameraFOVZoomFactor()
+//-----------------------------------------------------------------------------
+F32 LLAgentCamera::calcCameraFOVZoomFactor()
+{
+ LLVector3 camera_offset_dir;
+ camera_offset_dir.setVec(mCameraFocusOffset);
+
+ if (mCameraMode == CAMERA_MODE_MOUSELOOK)
+ {
+ return 0.f;
+ }
+ else if (mFocusObject.notNull() && !mFocusObject->isAvatar() && !mFocusOnAvatar)
+ {
+ // don't FOV zoom on mostly transparent objects
+ LLVector3 focus_offset = mFocusObjectOffset;
+ F32 obj_min_dist = 0.f;
+ calcCameraMinDistance(obj_min_dist);
+ F32 current_distance = llmax(0.001f, camera_offset_dir.magVec());
+
+ mFocusObjectDist = obj_min_dist - current_distance;
+
+ F32 new_fov_zoom = llclamp(mFocusObjectDist / current_distance, 0.f, 1000.f);
+ return new_fov_zoom;
+ }
+ else // focusing on land or avatar
+ {
+ // keep old field of view until user changes focus explicitly
+ return mCameraFOVZoomFactor;
+ //return 0.f;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// calcCameraPositionTargetGlobal()
+//-----------------------------------------------------------------------------
+LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
+{
+ // Compute base camera position and look-at points.
+ F32 camera_land_height;
+ LLVector3d frame_center_global = !isAgentAvatarValid() ?
+ gAgent.getPositionGlobal() :
+ gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+
+ BOOL isConstrained = FALSE;
+ LLVector3d head_offset;
+ head_offset.setVec(mThirdPersonHeadOffset);
+
+ LLVector3d camera_position_global;
+
+ // Ventrella
+ if (mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar)
+ {
+ camera_position_global = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedPosition());
+ }// End Ventrella
+ else if (mCameraMode == CAMERA_MODE_MOUSELOOK)
+ {
+ if (!isAgentAvatarValid() || gAgentAvatarp->mDrawable.isNull())
+ {
+ llwarns << "Null avatar drawable!" << llendl;
+ return LLVector3d::zero;
+ }
+ head_offset.clearVec();
+ if (gAgentAvatarp->isSitting() && gAgentAvatarp->getParent())
+ {
+ gAgentAvatarp->updateHeadOffset();
+ head_offset.mdV[VX] = gAgentAvatarp->mHeadOffset.mV[VX];
+ head_offset.mdV[VY] = gAgentAvatarp->mHeadOffset.mV[VY];
+ head_offset.mdV[VZ] = gAgentAvatarp->mHeadOffset.mV[VZ] + 0.1f;
+ const LLMatrix4& mat = ((LLViewerObject*) gAgentAvatarp->getParent())->getRenderMatrix();
+ camera_position_global = gAgent.getPosGlobalFromAgent
+ ((gAgentAvatarp->getPosition()+
+ LLVector3(head_offset)*gAgentAvatarp->getRotation()) * mat);
+ }
+ else
+ {
+ head_offset.mdV[VZ] = gAgentAvatarp->mHeadOffset.mV[VZ];
+ if (gAgentAvatarp->isSitting())
+ {
+ head_offset.mdV[VZ] += 0.1;
+ }
+ camera_position_global = gAgent.getPosGlobalFromAgent(gAgentAvatarp->getRenderPosition());//frame_center_global;
+ head_offset = head_offset * gAgentAvatarp->getRenderRotation();
+ camera_position_global = camera_position_global + head_offset;
+ }
+ }
+ else if (mCameraMode == CAMERA_MODE_THIRD_PERSON && mFocusOnAvatar)
+ {
+ LLVector3 local_camera_offset;
+ F32 camera_distance = 0.f;
+
+ if (mSitCameraEnabled
+ && isAgentAvatarValid()
+ && gAgentAvatarp->isSitting()
+ && mSitCameraReferenceObject.notNull())
+ {
+ // sit camera
+ LLVector3 object_pos = mSitCameraReferenceObject->getRenderPosition();
+ LLQuaternion object_rot = mSitCameraReferenceObject->getRenderRotation();
+
+ LLVector3 target_pos = object_pos + (mSitCameraPos * object_rot);
+
+ camera_position_global = gAgent.getPosGlobalFromAgent(target_pos);
+ }
+ else
+ {
+ local_camera_offset = mCameraZoomFraction * getCameraOffsetInitial() * gSavedSettings.getF32("CameraOffsetScale");
+
+ // are we sitting down?
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent())
+ {
+ LLQuaternion parent_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation();
+ // slam agent coordinate frame to proper parent local version
+ LLVector3 at_axis = gAgent.getFrameAgent().getAtAxis() * parent_rot;
+ at_axis.mV[VZ] = 0.f;
+ at_axis.normalize();
+ gAgent.resetAxes(at_axis * ~parent_rot);
+
+ local_camera_offset = local_camera_offset * gAgent.getFrameAgent().getQuaternion() * parent_rot;
+ }
+ else
+ {
+ local_camera_offset = gAgent.getFrameAgent().rotateToAbsolute( local_camera_offset );
+ }
+
+ if (!mCameraCollidePlane.isExactlyZero() && (!isAgentAvatarValid() || !gAgentAvatarp->isSitting()))
+ {
+ LLVector3 plane_normal;
+ plane_normal.setVec(mCameraCollidePlane.mV);
+
+ F32 offset_dot_norm = local_camera_offset * plane_normal;
+ if (llabs(offset_dot_norm) < 0.001f)
+ {
+ offset_dot_norm = 0.001f;
+ }
+
+ camera_distance = local_camera_offset.normalize();
+
+ F32 pos_dot_norm = gAgent.getPosAgentFromGlobal(frame_center_global + head_offset) * plane_normal;
+
+ // if agent is outside the colliding half-plane
+ if (pos_dot_norm > mCameraCollidePlane.mV[VW])
+ {
+ // check to see if camera is on the opposite side (inside) the half-plane
+ if (offset_dot_norm + pos_dot_norm < mCameraCollidePlane.mV[VW])
+ {
+ // diminish offset by factor to push it back outside the half-plane
+ camera_distance *= (pos_dot_norm - mCameraCollidePlane.mV[VW] - CAMERA_COLLIDE_EPSILON) / -offset_dot_norm;
+ }
+ }
+ else
+ {
+ if (offset_dot_norm + pos_dot_norm > mCameraCollidePlane.mV[VW])
+ {
+ camera_distance *= (mCameraCollidePlane.mV[VW] - pos_dot_norm - CAMERA_COLLIDE_EPSILON) / offset_dot_norm;
+ }
+ }
+ }
+ else
+ {
+ camera_distance = local_camera_offset.normalize();
+ }
+
+ mTargetCameraDistance = llmax(camera_distance, MIN_CAMERA_DISTANCE);
+
+ if (mTargetCameraDistance != mCurrentCameraDistance)
+ {
+ F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(CAMERA_ZOOM_HALF_LIFE);
+
+ mCurrentCameraDistance = lerp(mCurrentCameraDistance, mTargetCameraDistance, camera_lerp_amt);
+ }
+
+ // Make the camera distance current
+ local_camera_offset *= mCurrentCameraDistance;
+
+ // set the global camera position
+ LLVector3d camera_offset;
+
+ LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatarp->getRenderPosition();
+ camera_offset.setVec( local_camera_offset );
+ camera_position_global = frame_center_global + head_offset + camera_offset;
+
+ if (isAgentAvatarValid())
+ {
+ LLVector3d camera_lag_d;
+ F32 lag_interp = LLCriticalDamp::getInterpolant(CAMERA_LAG_HALF_LIFE);
+ LLVector3 target_lag;
+ LLVector3 vel = gAgent.getVelocity();
+
+ // lag by appropriate amount for flying
+ F32 time_in_air = gAgentAvatarp->mTimeInAir.getElapsedTimeF32();
+ if(!mCameraAnimating && gAgentAvatarp->mInAir && time_in_air > GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME)
+ {
+ LLVector3 frame_at_axis = gAgent.getFrameAgent().getAtAxis();
+ frame_at_axis -= projected_vec(frame_at_axis, gAgent.getReferenceUpVector());
+ frame_at_axis.normalize();
+
+ //transition smoothly in air mode, to avoid camera pop
+ F32 u = (time_in_air - GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME) / GROUND_TO_AIR_CAMERA_TRANSITION_TIME;
+ u = llclamp(u, 0.f, 1.f);
+
+ lag_interp *= u;
+
+ if (gViewerWindow->getLeftMouseDown() && gViewerWindow->getLastPick().mObjectID == gAgentAvatarp->getID())
+ {
+ // disable camera lag when using mouse-directed steering
+ target_lag.clearVec();
+ }
+ else
+ {
+ target_lag = vel * gSavedSettings.getF32("DynamicCameraStrength") / 30.f;
+ }
+
+ mCameraLag = lerp(mCameraLag, target_lag, lag_interp);
+
+ F32 lag_dist = mCameraLag.magVec();
+ if (lag_dist > MAX_CAMERA_LAG)
+ {
+ mCameraLag = mCameraLag * MAX_CAMERA_LAG / lag_dist;
+ }
+
+ // clamp camera lag so that avatar is always in front
+ F32 dot = (mCameraLag - (frame_at_axis * (MIN_CAMERA_LAG * u))) * frame_at_axis;
+ if (dot < -(MIN_CAMERA_LAG * u))
+ {
+ mCameraLag -= (dot + (MIN_CAMERA_LAG * u)) * frame_at_axis;
+ }
+ }
+ else
+ {
+ mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(0.15f));
+ }
+
+ camera_lag_d.setVec(mCameraLag);
+ camera_position_global = camera_position_global - camera_lag_d;
+ }
+ }
+ }
+ else
+ {
+ LLVector3d focusPosGlobal = calcFocusPositionTargetGlobal();
+ // camera gets pushed out later wrt mCameraFOVZoomFactor...this is "raw" value
+ camera_position_global = focusPosGlobal + mCameraFocusOffset;
+ }
+
+ if (!gSavedSettings.getBOOL("DisableCameraConstraints") && !gAgent.isGodlike())
+ {
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(camera_position_global);
+ bool constrain = true;
+ if(regionp && regionp->canManageEstate())
+ {
+ constrain = false;
+ }
+ if(constrain)
+ {
+ F32 max_dist = (CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode) ? APPEARANCE_MAX_ZOOM : mDrawDistance;
+
+ LLVector3d camera_offset = camera_position_global - gAgent.getPositionGlobal();
+ F32 camera_distance = (F32)camera_offset.magVec();
+
+ if(camera_distance > max_dist)
+ {
+ camera_position_global = gAgent.getPositionGlobal() + (max_dist/camera_distance)*camera_offset;
+ isConstrained = TRUE;
+ }
+ }
+
+// JC - Could constrain camera based on parcel stuff here.
+// LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(camera_position_global);
+//
+// if (regionp && !regionp->mParcelOverlay->isBuildCameraAllowed(regionp->getPosRegionFromGlobal(camera_position_global)))
+// {
+// camera_position_global = last_position_global;
+//
+// isConstrained = TRUE;
+// }
+ }
+
+ // Don't let camera go underground
+ F32 camera_min_off_ground = getCameraMinOffGround();
+
+ camera_land_height = LLWorld::getInstance()->resolveLandHeightGlobal(camera_position_global);
+
+ if (camera_position_global.mdV[VZ] < camera_land_height + camera_min_off_ground)
+ {
+ camera_position_global.mdV[VZ] = camera_land_height + camera_min_off_ground;
+ isConstrained = TRUE;
+ }
+
+
+ if (hit_limit)
+ {
+ *hit_limit = isConstrained;
+ }
+
+ return camera_position_global;
+}
+
+
+LLVector3 LLAgentCamera::getCameraOffsetInitial()
+{
+ return mCameraOffsetInitial[mCameraPreset];
+}
+
+
+//-----------------------------------------------------------------------------
+// handleScrollWheel()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::handleScrollWheel(S32 clicks)
+{
+ if (mCameraMode == CAMERA_MODE_FOLLOW && getFocusOnAvatar())
+ {
+ if (!mFollowCam.getPositionLocked()) // not if the followCam position is locked in place
+ {
+ mFollowCam.zoom(clicks);
+ if (mFollowCam.isZoomedToMinimumDistance())
+ {
+ changeCameraToMouselook(FALSE);
+ }
+ }
+ }
+ else
+ {
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ const F32 ROOT_ROOT_TWO = sqrt(F_SQRT2);
+
+ // Block if camera is animating
+ if (mCameraAnimating)
+ {
+ return;
+ }
+
+ if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ F32 zoom_factor = (F32)pow(0.8, -clicks);
+ cameraZoomIn(zoom_factor);
+ }
+ else if (mFocusOnAvatar && (mCameraMode == CAMERA_MODE_THIRD_PERSON))
+ {
+ F32 camera_offset_initial_mag = getCameraOffsetInitial().magVec();
+
+ F32 current_zoom_fraction = mTargetCameraDistance / (camera_offset_initial_mag * gSavedSettings.getF32("CameraOffsetScale"));
+ current_zoom_fraction *= 1.f - pow(ROOT_ROOT_TWO, clicks);
+
+ cameraOrbitIn(current_zoom_fraction * camera_offset_initial_mag * gSavedSettings.getF32("CameraOffsetScale"));
+ }
+ else
+ {
+ F32 current_zoom_fraction = (F32)mCameraFocusOffsetTarget.magVec();
+ cameraOrbitIn(current_zoom_fraction * (1.f - pow(ROOT_ROOT_TWO, clicks)));
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// getCameraMinOffGround()
+//-----------------------------------------------------------------------------
+F32 LLAgentCamera::getCameraMinOffGround()
+{
+ if (mCameraMode == CAMERA_MODE_MOUSELOOK)
+ {
+ return 0.f;
+ }
+ else
+ {
+ if (gSavedSettings.getBOOL("DisableCameraConstraints"))
+ {
+ return -1000.f;
+ }
+ else
+ {
+ return 0.5f;
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// resetCamera()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::resetCamera()
+{
+ // Remove any pitch from the avatar
+ LLVector3 at = gAgent.getFrameAgent().getAtAxis();
+ at.mV[VZ] = 0.f;
+ at.normalize();
+ gAgent.resetAxes(at);
+ // have to explicitly clear field of view zoom now
+ mCameraFOVZoomFactor = 0.f;
+
+ updateCamera();
+}
+
+//-----------------------------------------------------------------------------
+// changeCameraToMouselook()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::changeCameraToMouselook(BOOL animate)
+{
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ return;
+ }
+
+ // visibility changes at end of animation
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ // unpause avatar animation
+ gAgent.unpauseAnimation();
+
+ LLToolMgr::getInstance()->setCurrentToolset(gMouselookToolset);
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->stopMotion(ANIM_AGENT_BODY_NOISE);
+ gAgentAvatarp->stopMotion(ANIM_AGENT_BREATHE_ROT);
+ }
+
+ //gViewerWindow->stopGrab();
+ LLSelectMgr::getInstance()->deselectAll();
+ gViewerWindow->hideCursor();
+ gViewerWindow->moveCursorToCenter();
+
+ if (mCameraMode != CAMERA_MODE_MOUSELOOK)
+ {
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ updateLastCamera();
+ mCameraMode = CAMERA_MODE_MOUSELOOK;
+ const U32 old_flags = gAgent.getControlFlags();
+ gAgent.setControlFlags(AGENT_CONTROL_MOUSELOOK);
+ if (old_flags != gAgent.getControlFlags())
+ {
+ gAgent.setFlagsDirty();
+ }
+
+ if (animate)
+ {
+ startCameraAnimation();
+ }
+ else
+ {
+ mCameraAnimating = FALSE;
+ gAgent.endAnimationUpdateUI();
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// changeCameraToDefault()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::changeCameraToDefault()
+{
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ return;
+ }
+
+ if (LLFollowCamMgr::getActiveFollowCamParams())
+ {
+ changeCameraToFollow();
+ }
+ else
+ {
+ changeCameraToThirdPerson();
+ }
+}
+
+
+// Ventrella
+//-----------------------------------------------------------------------------
+// changeCameraToFollow()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::changeCameraToFollow(BOOL animate)
+{
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ return;
+ }
+
+ if(mCameraMode != CAMERA_MODE_FOLLOW)
+ {
+ if (mCameraMode == CAMERA_MODE_MOUSELOOK)
+ {
+ animate = FALSE;
+ }
+ startCameraAnimation();
+
+ updateLastCamera();
+ mCameraMode = CAMERA_MODE_FOLLOW;
+
+ // bang-in the current focus, position, and up vector of the follow cam
+ mFollowCam.reset(mCameraPositionAgent, LLViewerCamera::getInstance()->getPointOfInterest(), LLVector3::z_axis);
+
+ if (gBasicToolset)
+ {
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ }
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero);
+ gAgentAvatarp->startMotion( ANIM_AGENT_BODY_NOISE );
+ gAgentAvatarp->startMotion( ANIM_AGENT_BREATHE_ROT );
+ }
+
+ // unpause avatar animation
+ gAgent.unpauseAnimation();
+
+ const U32 old_flags = gAgent.getControlFlags();
+ gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
+ if (old_flags != gAgent.getControlFlags())
+ {
+ gAgent.setFlagsDirty();
+ }
+
+ if (animate)
+ {
+ startCameraAnimation();
+ }
+ else
+ {
+ mCameraAnimating = FALSE;
+ gAgent.endAnimationUpdateUI();
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// changeCameraToThirdPerson()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
+{
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ return;
+ }
+
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ mCameraZoomFraction = INITIAL_ZOOM_FRACTION;
+
+ if (isAgentAvatarValid())
+ {
+ if (!gAgentAvatarp->isSitting())
+ {
+ gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero);
+ }
+ gAgentAvatarp->startMotion(ANIM_AGENT_BODY_NOISE);
+ gAgentAvatarp->startMotion(ANIM_AGENT_BREATHE_ROT);
+ }
+
+ LLVector3 at_axis;
+
+ // unpause avatar animation
+ gAgent.unpauseAnimation();
+
+ if (mCameraMode != CAMERA_MODE_THIRD_PERSON)
+ {
+ if (gBasicToolset)
+ {
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ }
+
+ mCameraLag.clearVec();
+ if (mCameraMode == CAMERA_MODE_MOUSELOOK)
+ {
+ mCurrentCameraDistance = MIN_CAMERA_DISTANCE;
+ mTargetCameraDistance = MIN_CAMERA_DISTANCE;
+ animate = FALSE;
+ }
+ updateLastCamera();
+ mCameraMode = CAMERA_MODE_THIRD_PERSON;
+ const U32 old_flags = gAgent.getControlFlags();
+ gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
+ if (old_flags != gAgent.getControlFlags())
+ {
+ gAgent.setFlagsDirty();
+ }
+
+ }
+
+ // Remove any pitch from the avatar
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent())
+ {
+ LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation();
+ at_axis = LLViewerCamera::getInstance()->getAtAxis();
+ at_axis.mV[VZ] = 0.f;
+ at_axis.normalize();
+ gAgent.resetAxes(at_axis * ~obj_rot);
+ }
+ else
+ {
+ at_axis = gAgent.getFrameAgent().getAtAxis();
+ at_axis.mV[VZ] = 0.f;
+ at_axis.normalize();
+ gAgent.resetAxes(at_axis);
+ }
+
+
+ if (animate)
+ {
+ startCameraAnimation();
+ }
+ else
+ {
+ mCameraAnimating = FALSE;
+ gAgent.endAnimationUpdateUI();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// changeCameraToCustomizeAvatar()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL camera_animate)
+{
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ return;
+ }
+
+ gAgent.standUp(); // force stand up
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (gFaceEditToolset)
+ {
+ LLToolMgr::getInstance()->setCurrentToolset(gFaceEditToolset);
+ }
+
+ if (camera_animate)
+ {
+ startCameraAnimation();
+ }
+
+ // Remove any pitch from the avatar
+ //LLVector3 at = gAgent.getFrameAgent().getAtAxis();
+ //at.mV[VZ] = 0.f;
+ //at.normalize();
+ //gAgent.resetAxes(at);
+
+ if (mCameraMode != CAMERA_MODE_CUSTOMIZE_AVATAR)
+ {
+ updateLastCamera();
+ mCameraMode = CAMERA_MODE_CUSTOMIZE_AVATAR;
+ const U32 old_flags = gAgent.getControlFlags();
+ gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
+ if (old_flags != gAgent.getControlFlags())
+ {
+ gAgent.setFlagsDirty();
+ }
+
+ gFocusMgr.setKeyboardFocus( NULL );
+ gFocusMgr.setMouseCapture( NULL );
+
+ LLVOAvatarSelf::onCustomizeStart();
+ }
+
+ if (isAgentAvatarValid())
+ {
+ if(avatar_animate)
+ {
+ // Remove any pitch from the avatar
+ LLVector3 at = gAgent.getFrameAgent().getAtAxis();
+ at.mV[VZ] = 0.f;
+ at.normalize();
+ gAgent.resetAxes(at);
+
+ gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
+ gAgent.setCustomAnim(TRUE);
+ gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
+ LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
+
+ if (turn_motion)
+ {
+ mAnimationDuration = turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP;
+
+ }
+ else
+ {
+ mAnimationDuration = gSavedSettings.getF32("ZoomTime");
+ }
+ }
+ setFocusGlobal(LLVector3d::zero);
+ }
+ else
+ {
+ mCameraAnimating = FALSE;
+ gAgent.endAnimationUpdateUI();
+ }
+}
+
+
+void LLAgentCamera::switchCameraPreset(ECameraPreset preset)
+{
+ //zoom is supposed to be reset for the front and group views
+ mCameraZoomFraction = 1.f;
+
+ //focusing on avatar in that case means following him on movements
+ mFocusOnAvatar = TRUE;
+
+ mCameraPreset = preset;
+
+ gSavedSettings.setU32("CameraPreset", mCameraPreset);
+}
+
+
+//
+// Focus point management
+//
+
+//-----------------------------------------------------------------------------
+// startCameraAnimation()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::startCameraAnimation()
+{
+ mAnimationCameraStartGlobal = getCameraPositionGlobal();
+ mAnimationFocusStartGlobal = mFocusGlobal;
+ mAnimationTimer.reset();
+ mCameraAnimating = TRUE;
+ mAnimationDuration = gSavedSettings.getF32("ZoomTime");
+}
+
+//-----------------------------------------------------------------------------
+// stopCameraAnimation()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::stopCameraAnimation()
+{
+ mCameraAnimating = FALSE;
+}
+
+void LLAgentCamera::clearFocusObject()
+{
+ if (mFocusObject.notNull())
+ {
+ startCameraAnimation();
+
+ setFocusObject(NULL);
+ mFocusObjectOffset.clearVec();
+ }
+}
+
+void LLAgentCamera::setFocusObject(LLViewerObject* object)
+{
+ mFocusObject = object;
+}
+
+// Focus on a point, but try to keep camera position stable.
+//-----------------------------------------------------------------------------
+// setFocusGlobal()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::setFocusGlobal(const LLPickInfo& pick)
+{
+ LLViewerObject* objectp = gObjectList.findObject(pick.mObjectID);
+
+ if (objectp)
+ {
+ // focus on object plus designated offset
+ // which may or may not be same as pick.mPosGlobal
+ setFocusGlobal(objectp->getPositionGlobal() + LLVector3d(pick.mObjectOffset), pick.mObjectID);
+ }
+ else
+ {
+ // focus directly on point where user clicked
+ setFocusGlobal(pick.mPosGlobal, pick.mObjectID);
+ }
+}
+
+
+void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object_id)
+{
+ setFocusObject(gObjectList.findObject(object_id));
+ LLVector3d old_focus = mFocusTargetGlobal;
+ LLViewerObject *focus_obj = mFocusObject;
+
+ // if focus has changed
+ if (old_focus != focus)
+ {
+ if (focus.isExactlyZero())
+ {
+ if (isAgentAvatarValid())
+ {
+ mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mHeadp->getWorldPosition());
+ }
+ else
+ {
+ mFocusTargetGlobal = gAgent.getPositionGlobal();
+ }
+ mCameraFocusOffsetTarget = getCameraPositionGlobal() - mFocusTargetGlobal;
+ mCameraFocusOffset = mCameraFocusOffsetTarget;
+ setLookAt(LOOKAT_TARGET_CLEAR);
+ }
+ else
+ {
+ mFocusTargetGlobal = focus;
+ if (!focus_obj)
+ {
+ mCameraFOVZoomFactor = 0.f;
+ }
+
+ mCameraFocusOffsetTarget = gAgent.getPosGlobalFromAgent(mCameraVirtualPositionAgent) - mFocusTargetGlobal;
+
+ startCameraAnimation();
+
+ if (focus_obj)
+ {
+ if (focus_obj->isAvatar())
+ {
+ setLookAt(LOOKAT_TARGET_FOCUS, focus_obj);
+ }
+ else
+ {
+ setLookAt(LOOKAT_TARGET_FOCUS, focus_obj, (gAgent.getPosAgentFromGlobal(focus) - focus_obj->getRenderPosition()) * ~focus_obj->getRenderRotation());
+ }
+ }
+ else
+ {
+ setLookAt(LOOKAT_TARGET_FOCUS, NULL, gAgent.getPosAgentFromGlobal(mFocusTargetGlobal));
+ }
+ }
+ }
+ else // focus == mFocusTargetGlobal
+ {
+ if (focus.isExactlyZero())
+ {
+ if (isAgentAvatarValid())
+ {
+ mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mHeadp->getWorldPosition());
+ }
+ else
+ {
+ mFocusTargetGlobal = gAgent.getPositionGlobal();
+ }
+ }
+ mCameraFocusOffsetTarget = (getCameraPositionGlobal() - mFocusTargetGlobal) / (1.f + mCameraFOVZoomFactor);;
+ mCameraFocusOffset = mCameraFocusOffsetTarget;
+ }
+
+ if (mFocusObject.notNull())
+ {
+ // for attachments, make offset relative to avatar, not the attachment
+ if (mFocusObject->isAttachment())
+ {
+ while (mFocusObject.notNull() && !mFocusObject->isAvatar())
+ {
+ mFocusObject = (LLViewerObject*) mFocusObject->getParent();
+ }
+ setFocusObject((LLViewerObject*)mFocusObject);
+ }
+ updateFocusOffset();
+ }
+}
+
+// Used for avatar customization
+//-----------------------------------------------------------------------------
+// setCameraPosAndFocusGlobal()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::setCameraPosAndFocusGlobal(const LLVector3d& camera_pos, const LLVector3d& focus, const LLUUID &object_id)
+{
+ LLVector3d old_focus = mFocusTargetGlobal;
+
+ F64 focus_delta_squared = (old_focus - focus).magVecSquared();
+ const F64 ANIM_EPSILON_SQUARED = 0.0001;
+ if (focus_delta_squared > ANIM_EPSILON_SQUARED)
+ {
+ startCameraAnimation();
+
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode)
+ {
+ // Compensate for the fact that the camera has already been offset to make room for LLFloaterCustomize.
+ mAnimationCameraStartGlobal -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * calcCustomizeAvatarUIOffset( mAnimationCameraStartGlobal ));
+ }
+ }
+
+ //LLViewerCamera::getInstance()->setOrigin( gAgent.getPosAgentFromGlobal( camera_pos ) );
+ setFocusObject(gObjectList.findObject(object_id));
+ mFocusTargetGlobal = focus;
+ mCameraFocusOffsetTarget = camera_pos - focus;
+ mCameraFocusOffset = mCameraFocusOffsetTarget;
+
+ if (mFocusObject)
+ {
+ if (mFocusObject->isAvatar())
+ {
+ setLookAt(LOOKAT_TARGET_FOCUS, mFocusObject);
+ }
+ else
+ {
+ setLookAt(LOOKAT_TARGET_FOCUS, mFocusObject, (gAgent.getPosAgentFromGlobal(focus) - mFocusObject->getRenderPosition()) * ~mFocusObject->getRenderRotation());
+ }
+ }
+ else
+ {
+ setLookAt(LOOKAT_TARGET_FOCUS, NULL, gAgent.getPosAgentFromGlobal(mFocusTargetGlobal));
+ }
+
+ if (mCameraAnimating)
+ {
+ const F64 ANIM_METERS_PER_SECOND = 10.0;
+ const F64 MIN_ANIM_SECONDS = 0.5;
+ const F64 MAX_ANIM_SECONDS = 10.0;
+ F64 anim_duration = llmax( MIN_ANIM_SECONDS, sqrt(focus_delta_squared) / ANIM_METERS_PER_SECOND );
+ anim_duration = llmin( anim_duration, MAX_ANIM_SECONDS );
+ setAnimationDuration( (F32)anim_duration );
+ }
+
+ updateFocusOffset();
+}
+
+//-----------------------------------------------------------------------------
+// setSitCamera()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::setSitCamera(const LLUUID &object_id, const LLVector3 &camera_pos, const LLVector3 &camera_focus)
+{
+ BOOL camera_enabled = !object_id.isNull();
+
+ if (camera_enabled)
+ {
+ LLViewerObject *reference_object = gObjectList.findObject(object_id);
+ if (reference_object)
+ {
+ //convert to root object relative?
+ mSitCameraPos = camera_pos;
+ mSitCameraFocus = camera_focus;
+ mSitCameraReferenceObject = reference_object;
+ mSitCameraEnabled = TRUE;
+ }
+ }
+ else
+ {
+ mSitCameraPos.clearVec();
+ mSitCameraFocus.clearVec();
+ mSitCameraReferenceObject = NULL;
+ mSitCameraEnabled = FALSE;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// setFocusOnAvatar()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::setFocusOnAvatar(BOOL focus_on_avatar, BOOL animate)
+{
+ if (focus_on_avatar != mFocusOnAvatar)
+ {
+ if (animate)
+ {
+ startCameraAnimation();
+ }
+ else
+ {
+ stopCameraAnimation();
+ }
+ }
+
+ //RN: when focused on the avatar, we're not "looking" at it
+ // looking implies intent while focusing on avatar means
+ // you're just walking around with a camera on you...eesh.
+ if (!mFocusOnAvatar && focus_on_avatar)
+ {
+ setFocusGlobal(LLVector3d::zero);
+ mCameraFOVZoomFactor = 0.f;
+ if (mCameraMode == CAMERA_MODE_THIRD_PERSON)
+ {
+ LLVector3 at_axis;
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent())
+ {
+ LLQuaternion obj_rot = ((LLViewerObject*)gAgentAvatarp->getParent())->getRenderRotation();
+ at_axis = LLViewerCamera::getInstance()->getAtAxis();
+ at_axis.mV[VZ] = 0.f;
+ at_axis.normalize();
+ gAgent.resetAxes(at_axis * ~obj_rot);
+ }
+ else
+ {
+ at_axis = LLViewerCamera::getInstance()->getAtAxis();
+ at_axis.mV[VZ] = 0.f;
+ at_axis.normalize();
+ gAgent.resetAxes(at_axis);
+ }
+ }
+ }
+ // unlocking camera from avatar
+ else if (mFocusOnAvatar && !focus_on_avatar)
+ {
+ // keep camera focus point consistent, even though it is now unlocked
+ setFocusGlobal(gAgent.getPositionGlobal() + calcThirdPersonFocusOffset(), gAgent.getID());
+ }
+
+ mFocusOnAvatar = focus_on_avatar;
+}
+
+
+BOOL LLAgentCamera::setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position)
+{
+ if(object && object->isAttachment())
+ {
+ LLViewerObject* parent = object;
+ while(parent)
+ {
+ if (parent == gAgentAvatarp)
+ {
+ // looking at an attachment on ourselves, which we don't want to do
+ object = gAgentAvatarp;
+ position.clearVec();
+ }
+ parent = (LLViewerObject*)parent->getParent();
+ }
+ }
+ if(!mLookAt || mLookAt->isDead())
+ {
+ mLookAt = (LLHUDEffectLookAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_LOOKAT);
+ mLookAt->setSourceObject(gAgentAvatarp);
+ }
+
+ return mLookAt->setLookAt(target_type, object, position);
+}
+
+//-----------------------------------------------------------------------------
+// lookAtLastChat()
+//-----------------------------------------------------------------------------
+void LLAgentCamera::lookAtLastChat()
+{
+ // Block if camera is animating or not in normal third person camera mode
+ if (mCameraAnimating || !cameraThirdPerson())
+ {
+ return;
+ }
+
+ LLViewerObject *chatter = gObjectList.findObject(gAgent.getLastChatter());
+ if (!chatter)
+ {
+ return;
+ }
+
+ LLVector3 delta_pos;
+ if (chatter->isAvatar())
+ {
+ LLVOAvatar *chatter_av = (LLVOAvatar*)chatter;
+ if (isAgentAvatarValid() && chatter_av->mHeadp)
+ {
+ delta_pos = chatter_av->mHeadp->getWorldPosition() - gAgentAvatarp->mHeadp->getWorldPosition();
+ }
+ else
+ {
+ delta_pos = chatter->getPositionAgent() - gAgent.getPositionAgent();
+ }
+ delta_pos.normalize();
+
+ gAgent.setControlFlags(AGENT_CONTROL_STOP);
+
+ changeCameraToThirdPerson();
+
+ LLVector3 new_camera_pos = gAgentAvatarp->mHeadp->getWorldPosition();
+ LLVector3 left = delta_pos % LLVector3::z_axis;
+ left.normalize();
+ LLVector3 up = left % delta_pos;
+ up.normalize();
+ new_camera_pos -= delta_pos * 0.4f;
+ new_camera_pos += left * 0.3f;
+ new_camera_pos += up * 0.2f;
+ if (chatter_av->mHeadp)
+ {
+ setFocusGlobal(gAgent.getPosGlobalFromAgent(chatter_av->mHeadp->getWorldPosition()), gAgent.getLastChatter());
+ mCameraFocusOffsetTarget = gAgent.getPosGlobalFromAgent(new_camera_pos) - gAgent.getPosGlobalFromAgent(chatter_av->mHeadp->getWorldPosition());
+ }
+ else
+ {
+ setFocusGlobal(chatter->getPositionGlobal(), gAgent.getLastChatter());
+ mCameraFocusOffsetTarget = gAgent.getPosGlobalFromAgent(new_camera_pos) - chatter->getPositionGlobal();
+ }
+ setFocusOnAvatar(FALSE, TRUE);
+ }
+ else
+ {
+ delta_pos = chatter->getRenderPosition() - gAgent.getPositionAgent();
+ delta_pos.normalize();
+
+ gAgent.setControlFlags(AGENT_CONTROL_STOP);
+
+ changeCameraToThirdPerson();
+
+ LLVector3 new_camera_pos = gAgentAvatarp->mHeadp->getWorldPosition();
+ LLVector3 left = delta_pos % LLVector3::z_axis;
+ left.normalize();
+ LLVector3 up = left % delta_pos;
+ up.normalize();
+ new_camera_pos -= delta_pos * 0.4f;
+ new_camera_pos += left * 0.3f;
+ new_camera_pos += up * 0.2f;
+
+ setFocusGlobal(chatter->getPositionGlobal(), gAgent.getLastChatter());
+ mCameraFocusOffsetTarget = gAgent.getPosGlobalFromAgent(new_camera_pos) - chatter->getPositionGlobal();
+ setFocusOnAvatar(FALSE, TRUE);
+ }
+}
+
+BOOL LLAgentCamera::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
+{
+ // disallow pointing at attachments and avatars
+ if (object && (object->isAttachment() || object->isAvatar()))
+ {
+ return FALSE;
+ }
+ if (!mPointAt || mPointAt->isDead())
+ {
+ mPointAt = (LLHUDEffectPointAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINTAT);
+ mPointAt->setSourceObject(gAgentAvatarp);
+ }
+ return mPointAt->setPointAt(target_type, object, position);
+}
+
+ELookAtType LLAgentCamera::getLookAtType()
+{
+ if (mLookAt)
+ {
+ return mLookAt->getLookAtType();
+ }
+ return LOOKAT_TARGET_NONE;
+}
+
+EPointAtType LLAgentCamera::getPointAtType()
+{
+ if (mPointAt)
+ {
+ return mPointAt->getPointAtType();
+ }
+ return POINTAT_TARGET_NONE;
+}
+
+// EOF
+
diff --git a/indra/newview/llagentcamera.h b/indra/newview/llagentcamera.h
new file mode 100644
index 0000000000..2074864336
--- /dev/null
+++ b/indra/newview/llagentcamera.h
@@ -0,0 +1,365 @@
+/**
+ * @file llagent.h
+ * @brief LLAgent class header file
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAGENTCAMERA_H
+#define LL_LLAGENTCAMERA_H
+
+#include "indra_constants.h"
+#include "llevent.h" // LLObservable base class
+#include "llagent.h"
+#include "llagentaccess.h"
+#include "llagentconstants.h"
+#include "llagentdata.h" // gAgentID, gAgentSessionID
+#include "llcharacter.h" // LLAnimPauseRequest
+#include "llfollowcam.h" // Ventrella
+#include "llhudeffectlookat.h" // EPointAtType
+#include "llhudeffectpointat.h" // ELookAtType
+#include "llpointer.h"
+#include "lluicolor.h"
+#include "llvoavatardefines.h"
+
+class LLChat;
+class LLVOAvatarSelf;
+class LLViewerRegion;
+class LLMotion;
+class LLToolset;
+class LLMessageSystem;
+class LLPermissions;
+class LLHost;
+class LLFriendObserver;
+class LLPickInfo;
+class LLViewerObject;
+class LLAgentDropGroupViewerNode;
+
+//--------------------------------------------------------------------
+// Types
+//--------------------------------------------------------------------
+enum ECameraMode
+{
+ CAMERA_MODE_THIRD_PERSON,
+ CAMERA_MODE_MOUSELOOK,
+ CAMERA_MODE_CUSTOMIZE_AVATAR,
+ CAMERA_MODE_FOLLOW
+};
+
+/** Camera Presets for CAMERA_MODE_THIRD_PERSON */
+enum ECameraPreset
+{
+ /** Default preset, what the Third Person Mode actually was */
+ CAMERA_PRESET_REAR_VIEW,
+
+ /** "Looking at the Avatar from the front" */
+ CAMERA_PRESET_FRONT_VIEW,
+
+ /** "Above and to the left, over the shoulder, pulled back a little on the zoom" */
+ CAMERA_PRESET_GROUP_VIEW
+};
+
+//------------------------------------------------------------------------
+// LLAgentCamera
+//------------------------------------------------------------------------
+class LLAgentCamera
+{
+ LOG_CLASS(LLAgentCamera);
+
+public:
+ //--------------------------------------------------------------------
+ // Constructors / Destructors
+ //--------------------------------------------------------------------
+public:
+ LLAgentCamera();
+ virtual ~LLAgentCamera();
+ void init();
+ void cleanup();
+ void setAvatarObject(LLVOAvatarSelf* avatar);
+private:
+ BOOL mInitialized;
+
+
+ //--------------------------------------------------------------------
+ // Mode
+ //--------------------------------------------------------------------
+public:
+ void changeCameraToDefault();
+ void changeCameraToMouselook(BOOL animate = TRUE);
+ void changeCameraToThirdPerson(BOOL animate = TRUE);
+ void changeCameraToCustomizeAvatar(BOOL avatar_animate = TRUE, BOOL camera_animate = TRUE); // Trigger transition animation
+ void changeCameraToFollow(BOOL animate = TRUE); // Ventrella
+ BOOL cameraThirdPerson() const { return (mCameraMode == CAMERA_MODE_THIRD_PERSON && mLastCameraMode == CAMERA_MODE_THIRD_PERSON); }
+ BOOL cameraMouselook() const { return (mCameraMode == CAMERA_MODE_MOUSELOOK && mLastCameraMode == CAMERA_MODE_MOUSELOOK); }
+ BOOL cameraCustomizeAvatar() const { return (mCameraMode == CAMERA_MODE_CUSTOMIZE_AVATAR /*&& !mCameraAnimating*/); }
+ BOOL cameraFollow() const { return (mCameraMode == CAMERA_MODE_FOLLOW && mLastCameraMode == CAMERA_MODE_FOLLOW); }
+ ECameraMode getCameraMode() const { return mCameraMode; }
+ ECameraMode getLastCameraMode() const { return mLastCameraMode; }
+ void updateCamera(); // Call once per frame to update camera location/orientation
+ void resetCamera(); // Slam camera into its default position
+ void updateLastCamera(); // Set last camera to current camera
+
+private:
+ ECameraMode mCameraMode; // Target mode after transition animation is done
+ ECameraMode mLastCameraMode;
+
+ //--------------------------------------------------------------------
+ // Preset
+ //--------------------------------------------------------------------
+public:
+ void switchCameraPreset(ECameraPreset preset);
+private:
+ /** Determines default camera offset depending on the current camera preset */
+ LLVector3 getCameraOffsetInitial();
+
+ /** Camera preset in Third Person Mode */
+ ECameraPreset mCameraPreset;
+
+ /** Initial camera offsets */
+ std::map<ECameraPreset, LLVector3> mCameraOffsetInitial;
+
+ /** Initial focus offsets */
+ std::map<ECameraPreset, LLVector3d> mFocusOffsetInitial;
+
+ //--------------------------------------------------------------------
+ // Position
+ //--------------------------------------------------------------------
+public:
+ LLVector3d getCameraPositionGlobal() const;
+ const LLVector3 &getCameraPositionAgent() const;
+ LLVector3d calcCameraPositionTargetGlobal(BOOL *hit_limit = NULL); // Calculate the camera position target
+ F32 getCameraMinOffGround(); // Minimum height off ground for this mode, meters
+ void setCameraCollidePlane(const LLVector4 &plane) { mCameraCollidePlane = plane; }
+ BOOL calcCameraMinDistance(F32 &obj_min_distance);
+ F32 calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_global);
+ F32 getCurrentCameraBuildOffset() { return (F32)mCameraFocusOffset.length(); }
+ void clearCameraLag() { mCameraLag.clearVec(); }
+private:
+ F32 mCurrentCameraDistance; // Current camera offset from avatar
+ F32 mTargetCameraDistance; // Target camera offset from avatar
+ F32 mCameraFOVZoomFactor; // Amount of fov zoom applied to camera when zeroing in on an object
+ F32 mCameraCurrentFOVZoomFactor; // Interpolated fov zoom
+ F32 mCameraFOVDefault; // Default field of view that is basis for FOV zoom effect
+ LLVector4 mCameraCollidePlane; // Colliding plane for camera
+ F32 mCameraZoomFraction; // Mousewheel driven fraction of zoom
+ LLVector3 mCameraPositionAgent; // Camera position in agent coordinates
+ LLVector3 mCameraVirtualPositionAgent; // Camera virtual position (target) before performing FOV zoom
+ LLVector3d mCameraSmoothingLastPositionGlobal;
+ LLVector3d mCameraSmoothingLastPositionAgent;
+ BOOL mCameraSmoothingStop;
+ LLVector3 mCameraLag; // Third person camera lag
+ LLVector3 mCameraUpVector; // Camera's up direction in world coordinates (determines the 'roll' of the view)
+
+ //--------------------------------------------------------------------
+ // Orbit
+ //--------------------------------------------------------------------
+public:
+ void setOrbitLeftKey(F32 mag) { mOrbitLeftKey = mag; }
+ void setOrbitRightKey(F32 mag) { mOrbitRightKey = mag; }
+ void setOrbitUpKey(F32 mag) { mOrbitUpKey = mag; }
+ void setOrbitDownKey(F32 mag) { mOrbitDownKey = mag; }
+ void setOrbitInKey(F32 mag) { mOrbitInKey = mag; }
+ void setOrbitOutKey(F32 mag) { mOrbitOutKey = mag; }
+private:
+ F32 mOrbitLeftKey;
+ F32 mOrbitRightKey;
+ F32 mOrbitUpKey;
+ F32 mOrbitDownKey;
+ F32 mOrbitInKey;
+ F32 mOrbitOutKey;
+
+ //--------------------------------------------------------------------
+ // Pan
+ //--------------------------------------------------------------------
+public:
+ void setPanLeftKey(F32 mag) { mPanLeftKey = mag; }
+ void setPanRightKey(F32 mag) { mPanRightKey = mag; }
+ void setPanUpKey(F32 mag) { mPanUpKey = mag; }
+ void setPanDownKey(F32 mag) { mPanDownKey = mag; }
+ void setPanInKey(F32 mag) { mPanInKey = mag; }
+ void setPanOutKey(F32 mag) { mPanOutKey = mag; }
+private:
+ F32 mPanUpKey;
+ F32 mPanDownKey;
+ F32 mPanLeftKey;
+ F32 mPanRightKey;
+ F32 mPanInKey;
+ F32 mPanOutKey;
+
+ //--------------------------------------------------------------------
+ // Follow
+ //--------------------------------------------------------------------
+public:
+ void setUsingFollowCam(bool using_follow_cam);
+private:
+ LLFollowCam mFollowCam; // Ventrella
+
+ //--------------------------------------------------------------------
+ // Sit
+ //--------------------------------------------------------------------
+public:
+ void setupSitCamera();
+ BOOL sitCameraEnabled() { return mSitCameraEnabled; }
+ void setSitCamera(const LLUUID &object_id,
+ const LLVector3 &camera_pos = LLVector3::zero, const LLVector3 &camera_focus = LLVector3::zero);
+private:
+ LLPointer<LLViewerObject> mSitCameraReferenceObject; // Object to which camera is related when sitting
+ BOOL mSitCameraEnabled; // Use provided camera information when sitting?
+ LLVector3 mSitCameraPos; // Root relative camera pos when sitting
+ LLVector3 mSitCameraFocus; // Root relative camera target when sitting
+
+ //--------------------------------------------------------------------
+ // Animation
+ //--------------------------------------------------------------------
+public:
+ void setCameraAnimating(BOOL b) { mCameraAnimating = b; }
+ BOOL getCameraAnimating() { return mCameraAnimating; }
+ void setAnimationDuration(F32 seconds) { mAnimationDuration = seconds; }
+ void startCameraAnimation();
+ void stopCameraAnimation();
+private:
+ LLFrameTimer mAnimationTimer; // Seconds that transition animation has been active
+ F32 mAnimationDuration; // In seconds
+ BOOL mCameraAnimating; // Camera is transitioning from one mode to another
+ LLVector3d mAnimationCameraStartGlobal; // Camera start position, global coords
+ LLVector3d mAnimationFocusStartGlobal; // Camera focus point, global coords
+
+ //--------------------------------------------------------------------
+ // Focus
+ //--------------------------------------------------------------------
+public:
+ LLVector3d calcFocusPositionTargetGlobal();
+ LLVector3 calcFocusOffset(LLViewerObject *object, LLVector3 pos_agent, S32 x, S32 y);
+ BOOL getFocusOnAvatar() const { return mFocusOnAvatar; }
+ LLPointer<LLViewerObject>& getFocusObject() { return mFocusObject; }
+ F32 getFocusObjectDist() const { return mFocusObjectDist; }
+ void updateFocusOffset();
+ void validateFocusObject();
+ void setFocusGlobal(const LLPickInfo& pick);
+ void setFocusGlobal(const LLVector3d &focus, const LLUUID &object_id = LLUUID::null);
+ void setFocusOnAvatar(BOOL focus, BOOL animate);
+ void setCameraPosAndFocusGlobal(const LLVector3d& pos, const LLVector3d& focus, const LLUUID &object_id);
+ void clearFocusObject();
+ void setFocusObject(LLViewerObject* object);
+ void setObjectTracking(BOOL track) { mTrackFocusObject = track; }
+ const LLVector3d &getFocusGlobal() const { return mFocusGlobal; }
+ const LLVector3d &getFocusTargetGlobal() const { return mFocusTargetGlobal; }
+private:
+ LLVector3d mCameraFocusOffset; // Offset from focus point in build mode
+ LLVector3d mCameraFocusOffsetTarget; // Target towards which we are lerping the camera's focus offset
+ BOOL mFocusOnAvatar;
+ LLVector3d mFocusGlobal;
+ LLVector3d mFocusTargetGlobal;
+ LLPointer<LLViewerObject> mFocusObject;
+ F32 mFocusObjectDist;
+ LLVector3 mFocusObjectOffset;
+ F32 mFocusDotRadius; // Meters
+ BOOL mTrackFocusObject;
+ F32 mUIOffset;
+
+ //--------------------------------------------------------------------
+ // Lookat / Pointat
+ //--------------------------------------------------------------------
+public:
+ void updateLookAt(const S32 mouse_x, const S32 mouse_y);
+ BOOL setLookAt(ELookAtType target_type, LLViewerObject *object = NULL, LLVector3 position = LLVector3::zero);
+ ELookAtType getLookAtType();
+ void lookAtLastChat();
+ void slamLookAt(const LLVector3 &look_at); // Set the physics data
+ BOOL setPointAt(EPointAtType target_type, LLViewerObject *object = NULL, LLVector3 position = LLVector3::zero);
+ EPointAtType getPointAtType();
+public:
+ LLPointer<LLHUDEffectLookAt> mLookAt;
+ LLPointer<LLHUDEffectPointAt> mPointAt;
+
+ //--------------------------------------------------------------------
+ // Third person
+ //--------------------------------------------------------------------
+public:
+ LLVector3d calcThirdPersonFocusOffset();
+ void setThirdPersonHeadOffset(LLVector3 offset) { mThirdPersonHeadOffset = offset; }
+private:
+ LLVector3 mThirdPersonHeadOffset; // Head offset for third person camera position
+
+ //--------------------------------------------------------------------
+ // Orbit
+ //--------------------------------------------------------------------
+public:
+ void cameraOrbitAround(const F32 radians); // Rotate camera CCW radians about build focus point
+ void cameraOrbitOver(const F32 radians); // Rotate camera forward radians over build focus point
+ void cameraOrbitIn(const F32 meters); // Move camera in toward build focus point
+
+ //--------------------------------------------------------------------
+ // Zoom
+ //--------------------------------------------------------------------
+public:
+ void handleScrollWheel(S32 clicks); // Mousewheel driven zoom
+ void cameraZoomIn(const F32 factor); // Zoom in by fraction of current distance
+ F32 getCameraZoomFraction(); // Get camera zoom as fraction of minimum and maximum zoom
+ void setCameraZoomFraction(F32 fraction); // Set camera zoom as fraction of minimum and maximum zoom
+ F32 calcCameraFOVZoomFactor();
+
+ //--------------------------------------------------------------------
+ // Pan
+ //--------------------------------------------------------------------
+public:
+ void cameraPanIn(const F32 meters);
+ void cameraPanLeft(const F32 meters);
+ void cameraPanUp(const F32 meters);
+
+ //--------------------------------------------------------------------
+ // View
+ //--------------------------------------------------------------------
+public:
+ // Called whenever the agent moves. Puts camera back in default position, deselects items, etc.
+ void resetView(BOOL reset_camera = TRUE, BOOL change_camera = FALSE);
+ // Called on camera movement. Unlocks camera from the default position behind the avatar.
+ void unlockView();
+public:
+ F32 mDrawDistance;
+
+ //--------------------------------------------------------------------
+ // Mouselook
+ //--------------------------------------------------------------------
+public:
+ BOOL getForceMouselook() const { return mForceMouselook; }
+ void setForceMouselook(BOOL mouselook) { mForceMouselook = mouselook; }
+private:
+ BOOL mForceMouselook;
+
+ //--------------------------------------------------------------------
+ // HUD
+ //--------------------------------------------------------------------
+public:
+ F32 mHUDTargetZoom; // Target zoom level for HUD objects (used when editing)
+ F32 mHUDCurZoom; // Current animated zoom level for HUD objects
+};
+
+extern LLAgentCamera gAgentCamera;
+
+#endif
diff --git a/indra/newview/llagentui.cpp b/indra/newview/llagentui.cpp
index 72ab9235cf..c4597ad6f8 100644
--- a/indra/newview/llagentui.cpp
+++ b/indra/newview/llagentui.cpp
@@ -49,12 +49,10 @@
void LLAgentUI::buildName(std::string& name)
{
name.clear();
-
- LLVOAvatarSelf* avatar_object = gAgent.getAvatarObject();
- if (avatar_object)
+ if (isAgentAvatarValid())
{
- LLNameValue *first_nv = avatar_object->getNVPair("FirstName");
- LLNameValue *last_nv = avatar_object->getNVPair("LastName");
+ LLNameValue *first_nv = gAgentAvatarp->getNVPair("FirstName");
+ LLNameValue *last_nv = gAgentAvatarp->getNVPair("LastName");
if (first_nv && last_nv)
{
name = first_nv->printData() + " " + last_nv->printData();
@@ -73,7 +71,8 @@ void LLAgentUI::buildName(std::string& name)
//static
void LLAgentUI::buildFullname(std::string& name)
{
- if (gAgent.getAvatarObject()) name = gAgent.getAvatarObject()->getFullname();
+ if (isAgentAvatarValid())
+ name = gAgentAvatarp->getFullname();
}
//static
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index ebadd8a165..1fb4cff31a 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -32,7 +32,8 @@
#include "llviewerprecompiledheaders.h"
-#include "llagent.h"
+#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llcallbacklist.h"
@@ -55,8 +56,6 @@
#include <boost/scoped_ptr.hpp>
-#define USE_CURRENT_OUTFIT_FOLDER
-
//--------------------------------------------------------------------
// Classes for fetching initial wearables data
//--------------------------------------------------------------------
@@ -119,9 +118,8 @@ protected:
void importedFolderDone(void);
void contentsDone(void);
enum ELibraryOutfitFetchStep mCurrFetchStep;
- typedef std::vector<LLUUID> clothing_folder_vec_t;
- clothing_folder_vec_t mLibraryClothingFolders;
- clothing_folder_vec_t mImportedClothingFolders;
+ uuid_vec_t mLibraryClothingFolders;
+ uuid_vec_t mImportedClothingFolders;
bool mOutfitsPopulated;
LLUUID mClothingID;
LLUUID mLibraryClothingID;
@@ -218,8 +216,7 @@ struct LLAgentDumper
};
LLAgentWearables::LLAgentWearables() :
- mWearablesLoaded(FALSE),
- mAvatarObject(NULL)
+ mWearablesLoaded(FALSE)
{
}
@@ -230,12 +227,10 @@ LLAgentWearables::~LLAgentWearables()
void LLAgentWearables::cleanup()
{
- mAvatarObject = NULL;
}
void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
{
- mAvatarObject = avatar;
if (avatar)
{
sendAgentWearablesRequest();
@@ -293,7 +288,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i
}
if (mTodo & CALL_RECOVERDONE)
{
- LLAppearanceManager::instance().addCOFItemLink(inv_item,false);
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item,false);
gAgentWearables.recoverMissingWearableDone();
}
/*
@@ -301,7 +296,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i
*/
if (mTodo & CALL_CREATESTANDARDDONE)
{
- LLAppearanceManager::instance().addCOFItemLink(inv_item,false);
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item,false);
gAgentWearables.createStandardWearablesDone(mType, mIndex);
}
if (mTodo & CALL_MAKENEWOUTFITDONE)
@@ -310,7 +305,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i
}
if (mTodo & CALL_WEARITEM)
{
- LLAppearanceManager::instance().addCOFItemLink(inv_item, true);
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item, true);
}
}
@@ -487,7 +482,7 @@ void LLAgentWearables::saveWearable(const EWearableType type, const U32 index, B
return;
}
- gAgent.getAvatarObject()->wearableUpdated( type, TRUE );
+ gAgentAvatarp->wearableUpdated( type, TRUE );
if (send_update)
{
@@ -686,13 +681,13 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
return NULL;
}
-const LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) const
+LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
{
for (S32 i=0; i < WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((EWearableType)i); j++)
{
- const LLWearable * curr_wearable = getWearable((EWearableType)i, j);
+ LLWearable * curr_wearable = getWearable((EWearableType)i, j);
if (curr_wearable && (curr_wearable->getAssetID() == asset_id))
{
return curr_wearable;
@@ -785,7 +780,7 @@ U32 LLAgentWearables::pushWearable(const EWearableType type, LLWearable *wearabl
void LLAgentWearables::wearableUpdated(LLWearable *wearable)
{
- mAvatarObject->wearableUpdated(wearable->getType(), TRUE);
+ gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE);
wearable->refreshName();
wearable->setLabelUpdated();
@@ -829,7 +824,7 @@ void LLAgentWearables::popWearable(const EWearableType type, U32 index)
if (wearable)
{
mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
- mAvatarObject->wearableUpdated(wearable->getType(), TRUE);
+ gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE);
wearable->setLabelUpdated();
}
}
@@ -961,8 +956,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
LLUUID agent_id;
gMessageSystem->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if (avatar && (agent_id == avatar->getID()))
+ if (isAgentAvatarValid() && (agent_id == gAgentAvatarp->getID()))
{
gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, gAgentQueryManager.mUpdateSerialNum);
@@ -1028,7 +1022,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
// Get the complete information on the items in the inventory and set up an observer
// that will trigger when the complete information is fetched.
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
folders.push_back(current_outfit_id);
outfit->fetchDescendents(folders);
if(outfit->isEverythingComplete())
@@ -1046,64 +1040,6 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
}
}
-// A single wearable that the avatar was wearing on start-up has arrived from the database.
-// static
-void LLAgentWearables::onInitialWearableAssetArrived(LLWearable* wearable, void* userdata)
-{
- boost::scoped_ptr<LLInitialWearablesFetch::InitialWearableData> wear_data((LLInitialWearablesFetch::InitialWearableData*)userdata);
- const EWearableType type = wear_data->mType;
- U32 index = 0;
-
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if (!avatar)
- {
- return;
- }
-
- if (wearable)
- {
- llassert(type == wearable->getType());
- wearable->setItemID(wear_data->mItemID);
- index = gAgentWearables.pushWearable(type, wearable);
- gAgentWearables.mItemsAwaitingWearableUpdate.erase(wear_data->mItemID);
-
- // disable composites if initial textures are baked
- avatar->setupComposites();
-
- avatar->setCompositeUpdatesEnabled(TRUE);
- gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable->getItemID());
- }
- else
- {
- // Somehow the asset doesn't exist in the database.
- gAgentWearables.recoverMissingWearable(type,index);
- }
-
-
- gInventory.notifyObservers();
-
- // Have all the wearables that the avatar was wearing at log-in arrived?
- // MULTI-WEARABLE: update when multiple wearables can arrive per type.
-
- gAgentWearables.updateWearablesLoaded();
- if (gAgentWearables.areWearablesLoaded())
- {
-
- // Can't query cache until all wearables have arrived, so calling this earlier is a no-op.
- gAgentWearables.queryWearableCache();
-
- // Make sure that the server's idea of the avatar's wearables actually match the wearables.
- gAgent.sendAgentSetAppearance();
-
- // Check to see if there are any baked textures that we hadn't uploaded before we logged off last time.
- // If there are any, schedule them to be uploaded as soon as the layer textures they depend on arrive.
- if (gAgent.cameraCustomizeAvatar())
- {
- avatar->requestLayerSetUploads();
- }
- }
-}
-
// Normally, all wearables referred to "AgentWearablesUpdate" will correspond to actual assets in the
// database. If for some reason, we can't load one of those assets, we can try to reconstruct it so that
// the user isn't left without a shape, for example. (We can do that only after the inventory has loaded.)
@@ -1179,7 +1115,7 @@ public:
{
llinfos << "All items created" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
- LLAppearanceManager::instance().linkAll(LLAppearanceManager::instance().getCOF(),
+ LLAppearanceMgr::instance().linkAll(LLAppearanceMgr::instance().getCOF(),
mItemsToLink,
link_waiter);
}
@@ -1239,12 +1175,9 @@ void LLAgentWearables::createStandardWearables(BOOL female)
llwarns << "Creating Standard " << (female ? "female" : "male")
<< " Wearables" << llendl;
- if (mAvatarObject.isNull())
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
- mAvatarObject->setSex(female ? SEX_FEMALE : SEX_MALE);
+ gAgentAvatarp->setSex(female ? SEX_FEMALE : SEX_MALE);
const BOOL create[WT_COUNT] =
{
@@ -1291,10 +1224,9 @@ void LLAgentWearables::createStandardWearables(BOOL female)
void LLAgentWearables::createStandardWearablesDone(S32 type, U32 index)
{
llinfos << "type " << type << " index " << index << llendl;
- if (mAvatarObject)
- {
- mAvatarObject->updateVisualParams();
- }
+
+ if (!isAgentAvatarValid()) return;
+ gAgentAvatarp->updateVisualParams();
}
void LLAgentWearables::createStandardWearablesAllDone()
@@ -1309,7 +1241,7 @@ void LLAgentWearables::createStandardWearablesAllDone()
updateServer();
// Treat this as the first texture entry message, if none received yet
- mAvatarObject->onFirstTEMessageReceived();
+ gAgentAvatarp->onFirstTEMessageReceived();
}
// MULTI-WEARABLE: Properly handle multiwearables later.
@@ -1331,10 +1263,7 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name,
const LLDynamicArray<S32>& attachments_to_include,
BOOL rename_clothing)
{
- if (mAvatarObject.isNull())
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
// First, make a folder in the Clothes directory.
LLUUID folder_id = gInventory.createNewCategory(
@@ -1432,7 +1361,7 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name,
for (S32 i = 0; i < attachments_to_include.count(); i++)
{
S32 attachment_pt = attachments_to_include[i];
- LLViewerJointAttachment* attachment = get_if_there(mAvatarObject->mAttachmentPoints, attachment_pt, (LLViewerJointAttachment*)NULL);
+ LLViewerJointAttachment* attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachment_pt, (LLViewerJointAttachment*)NULL);
if (!attachment) continue;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
@@ -1493,8 +1422,8 @@ public:
tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren());
}
- LLAppearanceManager::instance().updateIsDirty();
- LLAppearanceManager::instance().updatePanelOutfitName("");
+ LLAppearanceMgr::instance().updateIsDirty();
+ LLAppearanceMgr::instance().updatePanelOutfitName("");
}
virtual void fire(const LLUUID&)
@@ -1507,10 +1436,7 @@ private:
LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name)
{
- if (mAvatarObject.isNull())
- {
- return LLUUID::null;
- }
+ if (!isAgentAvatarValid()) return LLUUID::null;
// First, make a folder in the My Outfits directory.
const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
@@ -1520,8 +1446,8 @@ LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name)
new_folder_name);
LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id);
- LLAppearanceManager::instance().shallowCopyCategoryContents(LLAppearanceManager::instance().getCOF(),folder_id, cb);
- LLAppearanceManager::instance().createBaseOutfitLink(folder_id, cb);
+ LLAppearanceMgr::instance().shallowCopyCategoryContents(LLAppearanceMgr::instance().getCOF(),folder_id, cb);
+ LLAppearanceMgr::instance().createBaseOutfitLink(folder_id, cb);
return folder_id;
}
@@ -1777,11 +1703,11 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
}
}
- if (mAvatarObject)
+ if (isAgentAvatarValid())
{
- mAvatarObject->setCompositeUpdatesEnabled(TRUE);
- mAvatarObject->updateVisualParams();
- mAvatarObject->invalidateAll();
+ gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
+ gAgentAvatarp->updateVisualParams();
+ gAgentAvatarp->invalidateAll();
}
// Start rendering & update the server
@@ -2031,12 +1957,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj
// already wearing and in request set -> leave alone.
// not wearing and in request set -> put on.
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (!avatarp)
- {
- llwarns << "No avatar found." << llendl;
- return;
- }
+ if (!isAgentAvatarValid()) return;
std::set<LLUUID> requested_item_ids;
std::set<LLUUID> current_item_ids;
@@ -2045,8 +1966,8 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj
// Build up list of objects to be removed and items currently attached.
llvo_vec_t objects_to_remove;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end();)
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end();)
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -2102,12 +2023,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj
void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove)
{
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (!avatarp)
- {
- llwarns << "No avatar found." << llendl;
- return;
- }
+ if (!isAgentAvatarValid()) return;
if (objects_to_remove.empty())
return;
@@ -2130,17 +2046,12 @@ void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remo
void LLAgentWearables::userRemoveAllAttachments()
{
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (!avatarp)
- {
- llwarns << "No avatar found." << llendl;
- return;
- }
+ if (!isAgentAvatarValid()) return;
llvo_vec_t objects_to_remove;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end();)
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end();)
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -2267,7 +2178,7 @@ void LLAgentWearables::populateMyOutfitsFolder(void)
// Get the complete information on the items in the inventory and
// setup an observer that will wait for that to happen.
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
outfits->mMyOutfitsID = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
folders.push_back(outfits->mMyOutfitsID);
@@ -2358,7 +2269,7 @@ void LLLibraryOutfitsFetch::folderDone(void)
mCompleteFolders.clear();
// Get the complete information on the items in the inventory.
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
folders.push_back(mClothingID);
folders.push_back(mLibraryClothingID);
fetchDescendents(folders);
@@ -2372,7 +2283,7 @@ void LLLibraryOutfitsFetch::outfitsDone(void)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t wearable_array;
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
// Collect the contents of the Library's Clothing folder
gInventory.collectDescendents(mLibraryClothingID, cat_array, wearable_array,
@@ -2462,7 +2373,7 @@ void LLLibraryOutfitsFetch::libraryDone(void)
LLFolderType::FT_NONE,
mImportedClothingName);
// Copy each folder from library into clothing unless it already exists.
- for (clothing_folder_vec_t::const_iterator iter = mLibraryClothingFolders.begin();
+ for (uuid_vec_t::const_iterator iter = mLibraryClothingFolders.begin();
iter != mLibraryClothingFolders.end();
++iter)
{
@@ -2474,7 +2385,7 @@ void LLLibraryOutfitsFetch::libraryDone(void)
continue;
}
- if (!LLAppearanceManager::getInstance()->getCanMakeFolderIntoOutfit(src_folder_id))
+ if (!LLAppearanceMgr::getInstance()->getCanMakeFolderIntoOutfit(src_folder_id))
{
llinfos << "Skipping non-outfit folder name:" << cat->getName() << llendl;
continue;
@@ -2496,14 +2407,14 @@ void LLLibraryOutfitsFetch::libraryDone(void)
LLUUID dst_folder_id = gInventory.createNewCategory(mImportedClothingID,
LLFolderType::FT_NONE,
cat->getName());
- LLAppearanceManager::getInstance()->shallowCopyCategoryContents(src_folder_id, dst_folder_id, copy_waiter);
+ LLAppearanceMgr::getInstance()->shallowCopyCategoryContents(src_folder_id, dst_folder_id, copy_waiter);
}
}
void LLLibraryOutfitsFetch::importedFolderFetch(void)
{
// Fetch the contents of the Imported Clothing Folder
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
folders.push_back(mImportedClothingID);
mCompleteFolders.clear();
@@ -2519,7 +2430,7 @@ void LLLibraryOutfitsFetch::importedFolderDone(void)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t wearable_array;
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
// Collect the contents of the Imported Clothing folder
gInventory.collectDescendents(mImportedClothingID, cat_array, wearable_array,
@@ -2549,7 +2460,7 @@ void LLLibraryOutfitsFetch::contentsDone(void)
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t wearable_array;
- for (clothing_folder_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin();
+ for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin();
folder_iter != mImportedClothingFolders.end();
++folder_iter)
{
@@ -2618,15 +2529,15 @@ void LLInitialWearablesFetch::processContents()
gInventory.collectDescendentsIf(mCompleteFolders.front(), cat_array, wearable_array,
LLInventoryModel::EXCLUDE_TRASH, is_wearable);
- LLAppearanceManager::instance().setAttachmentInvLinkEnable(true);
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
if (wearable_array.count() > 0)
{
- LLAppearanceManager::instance().updateAppearanceFromCOF();
+ LLAppearanceMgr::instance().updateAppearanceFromCOF();
}
else
{
// if we're constructing the COF from the wearables message, we don't have a proper outfit link
- LLAppearanceManager::instance().setOutfitDirty(true);
+ LLAppearanceMgr::instance().setOutfitDirty(true);
processWearablesMessage();
}
delete this;
@@ -2663,7 +2574,7 @@ public:
link_inventory_item(gAgent.getID(),
item->getLinkedUUID(),
- LLAppearanceManager::instance().getCOF(),
+ LLAppearanceMgr::instance().getCOF(),
item->getName(),
LLAssetType::AT_LINK,
link_waiter);
@@ -2677,7 +2588,7 @@ void LLInitialWearablesFetch::processWearablesMessage()
{
if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead.
{
- const LLUUID current_outfit_id = LLAppearanceManager::instance().getCOF();
+ const LLUUID current_outfit_id = LLAppearanceMgr::instance().getCOF();
LLInventoryFetchObserver::item_ref_t ids;
for (U8 i = 0; i < mAgentInitialWearables.size(); ++i)
{
@@ -2686,16 +2597,7 @@ void LLInitialWearablesFetch::processWearablesMessage()
if (wearable_data->mAssetID.notNull())
{
-#ifdef USE_CURRENT_OUTFIT_FOLDER
ids.push_back(wearable_data->mItemID);
-#endif
-#if 0
-// // Fetch the wearables
-// LLWearableList::instance().getAsset(wearable_data->mAssetID,
-// LLStringUtil::null,
-// LLWearableDictionary::getAssetType(wearable_data->mType),
-// LLAgentWearables::onInitialWearableAssetArrived, (void*)(wearable_data));
-#endif
}
else
{
@@ -2706,11 +2608,10 @@ void LLInitialWearablesFetch::processWearablesMessage()
}
// Add all current attachments to the requested items as well.
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( avatar )
+ if (isAgentAvatarValid())
{
- for (LLVOAvatar::attachment_map_t::const_iterator iter = avatar->mAttachmentPoints.begin();
- iter != avatar->mAttachmentPoints.end(); ++iter)
+ for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
LLViewerJointAttachment* attachment = iter->second;
if (!attachment) continue;
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index 858540a5f5..652ffd4587 100644
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -89,7 +89,7 @@ public:
const LLUUID getWearableItemID(EWearableType type, U32 index /*= 0*/) const;
const LLUUID getWearableAssetID(EWearableType type, U32 index /*= 0*/) const;
const LLWearable* getWearableFromItemID(const LLUUID& item_id) const;
- const LLWearable* getWearableFromAssetID(const LLUUID& asset_id) const;
+ LLWearable* getWearableFromAssetID(const LLUUID& asset_id);
LLInventoryItem* getWearableInventoryItem(EWearableType type, U32 index /*= 0*/);
// MULTI-WEARABLE: assuming one per type.
static BOOL selfHasWearable(EWearableType type);
@@ -218,7 +218,6 @@ private:
static BOOL mInitialWearablesUpdateReceived;
BOOL mWearablesLoaded;
std::set<LLUUID> mItemsAwaitingWearableUpdate;
- LLPointer<LLVOAvatarSelf> mAvatarObject; // NULL until avatar object sent down from simulator
//--------------------------------------------------------------------------------
// Support classes
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index b3dfb8f141..80d24f75b9 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -119,7 +119,7 @@ protected:
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
{
- LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
+ LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
}
else
{
@@ -228,7 +228,7 @@ void LLOutfitObserver::doWearCategory()
else
{
// Wear the inventory category.
- LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
+ LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
}
delete this;
}
@@ -312,7 +312,7 @@ LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
if (!LLApp::isExiting())
{
- LLAppearanceManager::instance().updateAppearanceFromCOF();
+ LLAppearanceMgr::instance().updateAppearanceFromCOF();
}
}
@@ -368,6 +368,7 @@ public:
void recoverMissingWearable(EWearableType type);
void clearCOFLinksForMissingWearables();
+ void onWearableAssetFetch(LLWearable *wearable);
void onAllComplete();
typedef std::list<LLFoundData> found_list_t;
@@ -450,12 +451,12 @@ void LLWearableHoldingPattern::onAllComplete()
{
llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
- LLGestureManager::instance().activateGestures(mGestItems);
+ LLGestureMgr::instance().activateGestures(mGestItems);
// Update the inventory item labels to reflect the fact
// they are active.
LLViewerInventoryCategory* catp =
- gInventory.getCategory(LLAppearanceManager::instance().getCOF());
+ gInventory.getCategory(LLAppearanceMgr::instance().getCOF());
if (catp)
{
@@ -466,11 +467,10 @@ void LLWearableHoldingPattern::onAllComplete()
// Update wearables.
llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
- LLAppearanceManager::instance().updateAgentWearables(this, false);
+ LLAppearanceMgr::instance().updateAgentWearables(this, false);
// Update attachments to match those requested.
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( avatar )
+ if (isAgentAvatarValid())
{
llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
LLAgentWearables::userUpdateAttachments(mObjItems);
@@ -581,7 +581,7 @@ public:
{
link_inventory_item( gAgent.getID(),
item_id,
- LLAppearanceManager::instance().getCOF(),
+ LLAppearanceMgr::instance().getCOF(),
itemp->getName(),
LLAssetType::AT_LINK,
cb);
@@ -632,7 +632,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
{
// Wearable link that was never resolved; remove links to it from COF
llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
- LLAppearanceManager::instance().removeCOFItemLinks(data.mItemID,false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
}
}
}
@@ -657,11 +657,10 @@ bool LLWearableHoldingPattern::pollMissingWearables()
return done;
}
-static void onWearableAssetFetch(LLWearable* wearable, void* data)
+void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
{
- LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
- holder->mResolved += 1; // just counting callbacks, not successes.
- llinfos << "onWearableAssetFetch, resolved count " << holder->mResolved << " of requested " << holder->mFoundList.size() << llendl;
+ mResolved += 1; // just counting callbacks, not successes.
+ llinfos << "onWearableAssetFetch, resolved count " << mResolved << " of requested " << mFoundList.size() << llendl;
if (wearable)
{
llinfos << "wearable found, type " << wearable->getType() << " asset " << wearable->getAssetID() << llendl;
@@ -671,7 +670,7 @@ static void onWearableAssetFetch(LLWearable* wearable, void* data)
llwarns << "no wearable found" << llendl;
}
- if (holder->mFired)
+ if (mFired)
{
llwarns << "called after holder fired" << llendl;
return;
@@ -682,8 +681,8 @@ static void onWearableAssetFetch(LLWearable* wearable, void* data)
return;
}
- for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
- iter != holder->mFoundList.end(); ++iter)
+ for (LLWearableHoldingPattern::found_list_t::iterator iter = mFoundList.begin();
+ iter != mFoundList.end(); ++iter)
{
LLFoundData& data = *iter;
if(wearable->getAssetID() == data.mAssetID)
@@ -696,6 +695,12 @@ static void onWearableAssetFetch(LLWearable* wearable, void* data)
}
}
+static void onWearableAssetFetch(LLWearable* wearable, void* data)
+{
+ LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
+ holder->onWearableAssetFetch(wearable);
+}
+
static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
{
@@ -724,13 +729,13 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
items = new_items;
}
-const LLUUID LLAppearanceManager::getCOF() const
+const LLUUID LLAppearanceMgr::getCOF() const
{
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
}
-const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
+const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink()
{
const LLUUID& current_outfit_cat = getCOF();
LLInventoryModel::cat_array_t cat_array;
@@ -758,7 +763,7 @@ const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
return NULL;
}
-bool LLAppearanceManager::getBaseOutfitName(std::string& name)
+bool LLAppearanceMgr::getBaseOutfitName(std::string& name)
{
const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
if(outfit_link)
@@ -774,15 +779,15 @@ bool LLAppearanceManager::getBaseOutfitName(std::string& name)
}
// Update appearance from outfit folder.
-void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append)
+void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append)
{
if (!proceed)
return;
- LLAppearanceManager::instance().updateCOF(category,append);
+ LLAppearanceMgr::instance().updateCOF(category,append);
}
// Create a copy of src_id + contents as a subfolder of dst_id.
-void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
+void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
@@ -805,7 +810,7 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID
}
// Copy contents of src_id to dst_id.
-void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
+void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
LLInventoryModel::cat_array_t* cats;
@@ -861,7 +866,7 @@ void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, cons
}
}
-BOOL LLAppearanceManager::getCanMakeFolderIntoOutfit(const LLUUID& folder_id)
+BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id)
{
// These are the wearable items that are required for considering this
// folder as containing a complete outfit.
@@ -893,7 +898,7 @@ BOOL LLAppearanceManager::getCanMakeFolderIntoOutfit(const LLUUID& folder_id)
}
-void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category)
+void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -915,7 +920,7 @@ void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category)
}
}
-void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit_links)
+void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -935,7 +940,7 @@ void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit
// Keep the last N wearables of each type. For viewer 2.0, N is 1 for
// both body parts and clothing items.
-void LLAppearanceManager::filterWearableItems(
+void LLAppearanceMgr::filterWearableItems(
LLInventoryModel::item_array_t& items, S32 max_per_type)
{
// Divvy items into arrays by wearable type.
@@ -971,7 +976,7 @@ void LLAppearanceManager::filterWearableItems(
}
// Create links to all listed items.
-void LLAppearanceManager::linkAll(const LLUUID& category,
+void LLAppearanceMgr::linkAll(const LLUUID& category,
LLInventoryModel::item_array_t& items,
LLPointer<LLInventoryCallback> cb)
{
@@ -987,7 +992,7 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
}
}
-void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
+void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
@@ -1002,9 +1007,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
for(S32 i = 0; i < gest_items.count(); ++i)
{
LLViewerInventoryItem *gest_item = gest_items.get(i);
- if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) )
+ if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) )
{
- LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() );
+ LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
}
}
}
@@ -1065,7 +1070,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
-void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
+void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
{
LLSidepanelAppearance* panel_appearance =
dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance"));
@@ -1075,7 +1080,7 @@ void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
}
}
-void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
+void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
{
const LLUUID cof = getCOF();
LLViewerInventoryCategory* catp = gInventory.getCategory(category);
@@ -1093,7 +1098,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer
updatePanelOutfitName(new_outfit_name);
}
-void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
+void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
{
lldebugs << "updateAgentWearables()" << llendl;
LLInventoryItem::item_array_t items;
@@ -1146,7 +1151,7 @@ static void remove_non_link_items(LLInventoryModel::item_array_t &items)
items = pruned_items;
}
-void LLAppearanceManager::updateAppearanceFromCOF()
+void LLAppearanceMgr::updateAppearanceFromCOF()
{
// update dirty flag to see if the state of the COF matches
// the saved outfit stored as a folder link
@@ -1160,7 +1165,7 @@ void LLAppearanceManager::updateAppearanceFromCOF()
LLUUID current_outfit_id = getCOF();
// Find all the wearables that are in the COF's subtree.
- lldebugs << "LLAppearanceManager::updateFromCOF()" << llendl;
+ lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl;
LLInventoryModel::item_array_t wear_items;
LLInventoryModel::item_array_t obj_items;
LLInventoryModel::item_array_t gest_items;
@@ -1186,9 +1191,6 @@ void LLAppearanceManager::updateAppearanceFromCOF()
// callback will be called (and this object deleted)
// before the final getNextData().
- // BAP future cleanup - no point having found_container when
- // mFoundList already has all the info.
- LLDynamicArray<LLFoundData> found_container;
for(S32 i = 0; i < wear_items.count(); ++i)
{
LLViewerInventoryItem *item = wear_items.get(i);
@@ -1214,7 +1216,6 @@ void LLAppearanceManager::updateAppearanceFromCOF()
#endif
holder->mFoundList.push_front(found);
- found_container.put(found);
}
else
{
@@ -1229,9 +1230,10 @@ void LLAppearanceManager::updateAppearanceFromCOF()
}
}
- for(S32 i = 0; i < found_container.count(); ++i)
+ for (LLWearableHoldingPattern::found_list_t::iterator it = holder->mFoundList.begin();
+ it != holder->mFoundList.end(); ++it)
{
- LLFoundData& found = found_container.get(i);
+ LLFoundData& found = *it;
llinfos << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
@@ -1248,10 +1250,9 @@ void LLAppearanceManager::updateAppearanceFromCOF()
{
doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder));
}
-
}
-void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
+void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category,
LLInventoryModel::item_array_t& items,
LLAssetType::EType type,
bool follow_folder_links)
@@ -1266,7 +1267,7 @@ void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
follow_folder_links);
}
-void LLAppearanceManager::getUserDescendents(const LLUUID& category,
+void LLAppearanceMgr::getUserDescendents(const LLUUID& category,
LLInventoryModel::item_array_t& wear_items,
LLInventoryModel::item_array_t& obj_items,
LLInventoryModel::item_array_t& gest_items,
@@ -1301,7 +1302,7 @@ void LLAppearanceManager::getUserDescendents(const LLUUID& category,
follow_folder_links);
}
-void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
+void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
{
if(!category) return;
@@ -1312,7 +1313,7 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b
// the inventory, and set up an observer that will wait for that to
// happen.
LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append);
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
folders.push_back(category->getUUID());
outfit_fetcher->fetchDescendents(folders);
//inc_busy_count();
@@ -1330,7 +1331,7 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b
}
// *NOTE: hack to get from avatar inventory to avatar
-void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
+void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
{
// Avoid unintentionally overwriting old wearables. We have to do
// this up front to avoid having to deal with the case of multiple
@@ -1342,17 +1343,17 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca
if( gFloaterCustomize )
{
- gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceManager::changeOutfit,
- &LLAppearanceManager::instance(),
+ gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceMgr::changeOutfit,
+ &LLAppearanceMgr::instance(),
_1, category->getUUID(), append));
}
else
{
- LLAppearanceManager::changeOutfit(TRUE, category->getUUID(), append);
+ LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append);
}
}
-void LLAppearanceManager::wearOutfitByName(const std::string& name)
+void LLAppearanceMgr::wearOutfitByName(const std::string& name)
{
llinfos << "Wearing category " << name << llendl;
//inc_busy_count();
@@ -1388,7 +1389,7 @@ void LLAppearanceManager::wearOutfitByName(const std::string& name)
if(cat)
{
- LLAppearanceManager::wearInventoryCategory(cat, copy_items, false);
+ LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false);
}
else
{
@@ -1424,7 +1425,7 @@ public:
if (item)
{
gInventory.removeObserver(this);
- LLAppearanceManager::instance().addCOFItemLink(item,mDoUpdate);
+ LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate);
delete this;
}
}
@@ -1435,7 +1436,7 @@ private:
};
-void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update )
+void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update )
{
const LLInventoryItem *item = gInventory.getItem(item_id);
if (!item)
@@ -1449,7 +1450,7 @@ void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update )
}
}
-void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_update )
+void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update )
{
const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item);
if (!vitem)
@@ -1462,7 +1463,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(LLAppearanceManager::getCOF(),
+ gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH);
@@ -1490,7 +1491,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
{
if (do_update)
{
- LLAppearanceManager::updateAppearanceFromCOF();
+ LLAppearanceMgr::updateAppearanceFromCOF();
}
return;
}
@@ -1507,7 +1508,8 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
return;
}
-void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
+// BAP remove ensemble code for 2.1?
+void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
{
#if SUPPORT_ENSEMBLES
// BAP add check for already in COF.
@@ -1521,13 +1523,13 @@ void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_upd
#endif
}
-void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
+void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
{
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(LLAppearanceManager::getCOF(),
+ gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH);
@@ -1541,11 +1543,11 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda
}
if (do_update)
{
- LLAppearanceManager::updateAppearanceFromCOF();
+ LLAppearanceMgr::updateAppearanceFromCOF();
}
}
-void LLAppearanceManager::updateIsDirty()
+void LLAppearanceMgr::updateIsDirty()
{
LLUUID cof = getCOF();
LLUUID base_outfit;
@@ -1614,7 +1616,7 @@ void LLAppearanceManager::updateIsDirty()
}
}
-void LLAppearanceManager::onFirstFullyVisible()
+void LLAppearanceMgr::onFirstFullyVisible()
{
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
// then auto-populate outfits from the library into the My Outfits folder.
@@ -1633,7 +1635,7 @@ void LLAppearanceManager::onFirstFullyVisible()
//#define DUMP_CAT_VERBOSE
-void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
+void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -1654,7 +1656,7 @@ void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
llinfos << msg << " count " << items.count() << llendl;
}
-void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& items,
+void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
const std::string& msg)
{
llinfos << msg << llendl;
@@ -1666,17 +1668,17 @@ void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& it
llinfos << llendl;
}
-LLAppearanceManager::LLAppearanceManager():
+LLAppearanceMgr::LLAppearanceMgr():
mAttachmentInvLinkEnabled(false),
mOutfitIsDirty(false)
{
}
-LLAppearanceManager::~LLAppearanceManager()
+LLAppearanceMgr::~LLAppearanceMgr()
{
}
-void LLAppearanceManager::setAttachmentInvLinkEnable(bool val)
+void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val)
{
llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl;
mAttachmentInvLinkEnabled = val;
@@ -1699,7 +1701,7 @@ void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
llinfos << llendl;
}
-void LLAppearanceManager::registerAttachment(const LLUUID& item_id)
+void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
{
mRegisteredAttachments.insert(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
@@ -1707,7 +1709,7 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id)
if (mAttachmentInvLinkEnabled)
{
- LLAppearanceManager::addCOFItemLink(item_id, false); // Add COF link for item.
+ LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item.
}
else
{
@@ -1715,7 +1717,7 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id)
}
}
-void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id)
+void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
{
mRegisteredAttachments.erase(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
@@ -1724,8 +1726,8 @@ void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id)
if (mAttachmentInvLinkEnabled)
{
- //LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Removing attachment link:");
- LLAppearanceManager::removeCOFItemLinks(item_id, false);
+ //LLAppearanceMgr::dumpCat(LLAppearanceMgr::getCOF(),"Removing attachment link:");
+ LLAppearanceMgr::removeCOFItemLinks(item_id, false);
}
else
{
@@ -1733,7 +1735,7 @@ void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id)
}
}
-void LLAppearanceManager::linkRegisteredAttachments()
+void LLAppearanceMgr::linkRegisteredAttachments()
{
for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin();
it != mRegisteredAttachments.end();
@@ -1745,12 +1747,12 @@ void LLAppearanceManager::linkRegisteredAttachments()
mRegisteredAttachments.clear();
}
-BOOL LLAppearanceManager::getIsInCOF(const LLUUID& obj_id) const
+BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
{
return gInventory.isObjectDescendentOf(obj_id, getCOF());
}
-BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const
+BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
{
if (!getIsInCOF(obj_id)) return FALSE;
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index 9d6cd34ad7..2d6a0a10ed 100644
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -43,9 +43,9 @@ class LLWearable;
class LLWearableHoldingPattern;
class LLInventoryCallback;
-class LLAppearanceManager: public LLSingleton<LLAppearanceManager>
+class LLAppearanceMgr: public LLSingleton<LLAppearanceMgr>
{
- friend class LLSingleton<LLAppearanceManager>;
+ friend class LLSingleton<LLAppearanceMgr>;
public:
void updateAppearanceFromCOF();
@@ -120,8 +120,8 @@ public:
void onFirstFullyVisible();
protected:
- LLAppearanceManager();
- ~LLAppearanceManager();
+ LLAppearanceMgr();
+ ~LLAppearanceMgr();
private:
@@ -324,7 +324,7 @@ template <class T>
void callAfterCategoryFetch(const LLUUID& cat_id, T callable)
{
CallAfterCategoryFetchStage1<T> *stage1 = new CallAfterCategoryFetchStage1<T>(callable);
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
folders.push_back(cat_id);
stage1->fetchDescendents(folders);
if (stage1->isEverythingComplete())
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 57ca81a9f1..34e9497ed8 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -44,6 +44,7 @@
#include "llviewertexturelist.h"
#include "llgroupmgr.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llwindow.h"
#include "llviewerstats.h"
@@ -80,6 +81,7 @@
#include "llfasttimerview.h"
#include "llviewermenufile.h"
#include "llvoicechannel.h"
+#include "llvoavatarself.h"
#include "llsidetray.h"
@@ -357,7 +359,7 @@ void request_initial_instant_messages()
if (!requested
&& gMessageSystem
&& LLMuteList::getInstance()->isLoaded()
- && gAgent.getAvatarObject())
+ && isAgentAvatarValid())
{
// Auto-accepted inventory items may require the avatar object
// to build a correct name. Likewise, inventory offers from
@@ -1122,12 +1124,15 @@ bool LLAppViewer::mainLoop()
ms_sleep(500);
}
-
+ static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds
const F64 min_frame_time = 0.0; //(.0333 - .0010); // max video frame rate = 30 fps
const F64 min_idle_time = 0.0; //(.0010); // min idle time = 1 ms
const F64 max_idle_time = run_multiple_threads ? min_idle_time : llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second
idleTimer.reset();
- while(1)
+ bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ;
+ S32 total_work_pending = 0;
+ S32 total_io_pending = 0;
+ while(!is_slow)//do not unpause threads if the frame rates are very low.
{
S32 work_pending = 0;
S32 io_pending = 0;
@@ -1158,6 +1163,8 @@ bool LLAppViewer::mainLoop()
ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
}
+ total_work_pending += work_pending ;
+ total_io_pending += io_pending ;
F64 frame_time = frameTimer.getElapsedTimeF64();
F64 idle_time = idleTimer.getElapsedTimeF64();
if (frame_time >= min_frame_time &&
@@ -1167,25 +1174,32 @@ bool LLAppViewer::mainLoop()
break;
}
}
- if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
- (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
- {
- gFrameStalls++;
- }
- frameTimer.reset();
// Prevent the worker threads from running while rendering.
// if (LLThread::processorCount()==1) //pause() should only be required when on a single processor client...
if (run_multiple_threads == FALSE)
{
- LLFastTimer ftm(FTM_PAUSE_THREADS);
-
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- // LLAppViewer::getTextureFetch()->pause(); // Don't pause the fetch (IO) thread
+ //LLFastTimer ftm(FTM_PAUSE_THREADS); //not necessary.
+
+ if(!total_work_pending) //pause texture fetching threads if nothing to process.
+ {
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+ }
+ if(!total_io_pending) //pause file threads if nothing to process.
+ {
+ LLVFSThread::sLocal->pause();
+ LLLFSThread::sLocal->pause();
+ }
+ }
+
+ if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
+ (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
+ {
+ gFrameStalls++;
}
- //LLVFSThread::sLocal->pause(); // Prevent the VFS thread from running while rendering.
- //LLLFSThread::sLocal->pause(); // Prevent the LFS thread from running while rendering.
+ frameTimer.reset();
resumeMainloopTimeout();
@@ -1531,6 +1545,8 @@ bool LLAppViewer::cleanup()
LLLocationHistory::getInstance()->save();
LLAvatarIconIDCache::getInstance()->save();
+
+ LLViewerMedia::saveCookieFile();
llinfos << "Shutting down Threads" << llendflush;
@@ -1653,7 +1669,7 @@ bool LLAppViewer::cleanup()
// HACK: Attempt to wait until the screen res. switch is complete.
ms_sleep(1000);
- LLWeb::loadURLExternal( gLaunchFileOnQuit );
+ LLWeb::loadURLExternal( gLaunchFileOnQuit, false );
llinfos << "File launched." << llendflush;
}
@@ -2508,9 +2524,9 @@ void LLAppViewer::cleanupSavedSettings()
gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale );
// Some things are cached in LLAgent.
- if (gAgent.mInitialized)
+ if (gAgent.isInitialized())
{
- gSavedSettings.setF32("RenderFarClip", gAgent.mDrawDistance);
+ gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance);
}
}
@@ -3345,10 +3361,10 @@ void LLAppViewer::saveFinalSnapshot()
{
if (!mSavedFinalSnapshot && !gNoRender)
{
- gSavedSettings.setVector3d("FocusPosOnLogout", gAgent.calcFocusPositionTargetGlobal());
- gSavedSettings.setVector3d("CameraPosOnLogout", gAgent.calcCameraPositionTargetGlobal());
+ gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal());
+ gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal());
gViewerWindow->setCursor(UI_CURSOR_WAIT);
- gAgent.changeCameraToThirdPerson( FALSE ); // don't animate, need immediate switch
+ gAgentCamera.changeCameraToThirdPerson( FALSE ); // don't animate, need immediate switch
gSavedSettings.setBOOL("ShowParcelOwners", FALSE);
idle();
@@ -3640,7 +3656,7 @@ void LLAppViewer::idle()
// Handle pending gesture processing
static LLFastTimer::DeclareTimer ftm("Agent Position");
LLFastTimer t(ftm);
- LLGestureManager::instance().update();
+ LLGestureMgr::instance().update();
gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
}
@@ -3768,7 +3784,7 @@ void LLAppViewer::idle()
LLViewerJoystick::getInstance()->moveObjects();
}
- gAgent.updateCamera();
+ gAgentCamera.updateCamera();
}
// update media focus
@@ -4125,7 +4141,7 @@ void LLAppViewer::disconnectViewer()
LLFloaterInventory::cleanup();
gAgentWearables.cleanup();
-
+ gAgentCamera.cleanup();
// Also writes cached agent settings to gSavedSettings
gAgent.cleanup();
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index 63d9ed19ad..60a6d2f072 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -469,7 +469,7 @@ bool LLAppViewerWin32::initHardwareTest()
if (OSBTN_NO== button)
{
LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL;
- LLWeb::loadURLExternal(DIRECTX_9_URL);
+ LLWeb::loadURLExternal(DIRECTX_9_URL, false);
return false;
}
gWarningSettings.setBOOL("AboutDirectX9", FALSE);
diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp
index 3e98310882..c14d234890 100644
--- a/indra/newview/llassetuploadresponders.cpp
+++ b/indra/newview/llassetuploadresponders.cpp
@@ -562,10 +562,10 @@ void LLUpdateAgentInventoryResponder::uploadComplete(const LLSD& content)
{
// If this gesture is active, then we need to update the in-memory
// active map with the new pointer.
- if (LLGestureManager::instance().isGestureActive(item_id))
+ if (LLGestureMgr::instance().isGestureActive(item_id))
{
LLUUID asset_id = new_item->getAssetUUID();
- LLGestureManager::instance().replaceGesture(item_id, asset_id);
+ LLGestureMgr::instance().replaceGesture(item_id, asset_id);
gInventory.notifyObservers();
}
diff --git a/indra/newview/llaudiosourcevo.cpp b/indra/newview/llaudiosourcevo.cpp
index 5e71e64b2f..50363ea2e7 100644
--- a/indra/newview/llaudiosourcevo.cpp
+++ b/indra/newview/llaudiosourcevo.cpp
@@ -35,7 +35,7 @@
#include "llaudiosourcevo.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llmutelist.h"
#include "llviewerparcelmgr.h"
@@ -148,7 +148,7 @@ void LLAudioSourceVO::update()
updateGain();
if (mObjectp->isHUDAttachment())
{
- mPositionGlobal = gAgent.getCameraPositionGlobal();
+ mPositionGlobal = gAgentCamera.getCameraPositionGlobal();
}
else
{
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index e6666c7f83..4075ad8ee2 100644
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -113,13 +113,13 @@ void LLAvatarActions::removeFriendDialog(const LLUUID& id)
if (id.isNull())
return;
- std::vector<LLUUID> ids;
+ uuid_vec_t ids;
ids.push_back(id);
removeFriendsDialog(ids);
}
// static
-void LLAvatarActions::removeFriendsDialog(const std::vector<LLUUID>& ids)
+void LLAvatarActions::removeFriendsDialog(const uuid_vec_t& ids)
{
if(ids.size() == 0)
return;
@@ -144,7 +144,7 @@ void LLAvatarActions::removeFriendsDialog(const std::vector<LLUUID>& ids)
}
LLSD payload;
- for (std::vector<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it)
+ for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
{
payload["ids"].append(*it);
}
@@ -167,7 +167,7 @@ void LLAvatarActions::offerTeleport(const LLUUID& invitee)
}
// static
-void LLAvatarActions::offerTeleport(const std::vector<LLUUID>& ids)
+void LLAvatarActions::offerTeleport(const uuid_vec_t& ids)
{
if (ids.size() == 0)
return;
@@ -228,7 +228,7 @@ void LLAvatarActions::startCall(const LLUUID& id)
}
// static
-void LLAvatarActions::startAdhocCall(const std::vector<LLUUID>& ids)
+void LLAvatarActions::startAdhocCall(const uuid_vec_t& ids)
{
if (ids.size() == 0)
{
@@ -237,7 +237,7 @@ void LLAvatarActions::startAdhocCall(const std::vector<LLUUID>& ids)
// convert vector into LLDynamicArray for addSession
LLDynamicArray<LLUUID> id_array;
- for (std::vector<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it)
+ for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
{
id_array.push_back(*it);
}
@@ -278,11 +278,11 @@ bool LLAvatarActions::canCall()
}
// static
-void LLAvatarActions::startConference(const std::vector<LLUUID>& ids)
+void LLAvatarActions::startConference(const uuid_vec_t& ids)
{
// *HACK: Copy into dynamic array
LLDynamicArray<LLUUID> id_array;
- for (std::vector<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it)
+ for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
{
id_array.push_back(*it);
}
@@ -499,7 +499,7 @@ bool LLAvatarActions::handlePay(const LLSD& notification, const LLSD& response,
// static
void LLAvatarActions::callback_invite_to_group(LLUUID group_id, LLUUID id)
{
- std::vector<LLUUID> agent_ids;
+ uuid_vec_t agent_ids;
agent_ids.push_back(id);
LLFloaterGroupInvite::showForGroup(group_id, &agent_ids);
diff --git a/indra/newview/llavataractions.h b/indra/newview/llavataractions.h
index a7f3acad4f..c573144a33 100644
--- a/indra/newview/llavataractions.h
+++ b/indra/newview/llavataractions.h
@@ -60,13 +60,13 @@ public:
* Show a friend removal dialog.
*/
static void removeFriendDialog(const LLUUID& id);
- static void removeFriendsDialog(const std::vector<LLUUID>& ids);
+ static void removeFriendsDialog(const uuid_vec_t& ids);
/**
* Show teleport offer dialog.
*/
static void offerTeleport(const LLUUID& invitee);
- static void offerTeleport(const std::vector<LLUUID>& ids);
+ static void offerTeleport(const uuid_vec_t& ids);
/**
* Start instant messaging session.
@@ -86,12 +86,12 @@ public:
/**
* Start an ad-hoc conference voice call with multiple users
*/
- static void startAdhocCall(const std::vector<LLUUID>& ids);
+ static void startAdhocCall(const uuid_vec_t& ids);
/**
* Start conference chat with the given avatars.
*/
- static void startConference(const std::vector<LLUUID>& ids);
+ static void startConference(const uuid_vec_t& ids);
/**
* Show avatar profile.
diff --git a/indra/newview/llavatarlist.cpp b/indra/newview/llavatarlist.cpp
index 45c540b3a3..e8abdd32ec 100644
--- a/indra/newview/llavatarlist.cpp
+++ b/indra/newview/llavatarlist.cpp
@@ -204,17 +204,17 @@ void LLAvatarList::refresh()
bool have_filter = !mNameFilter.empty();
// Save selection.
- std::vector<LLUUID> selected_ids;
+ uuid_vec_t selected_ids;
getSelectedUUIDs(selected_ids);
LLUUID current_id = getSelectedUUID();
// Determine what to add and what to remove.
- std::vector<LLUUID> added, removed;
+ uuid_vec_t added, removed;
LLAvatarList::computeDifference(getIDs(), added, removed);
// Handle added items.
unsigned nadded = 0;
- for (std::vector<LLUUID>::const_iterator it=added.begin(); it != added.end(); it++)
+ for (uuid_vec_t::const_iterator it=added.begin(); it != added.end(); it++)
{
std::string name;
const LLUUID& buddy_id = *it;
@@ -236,7 +236,7 @@ void LLAvatarList::refresh()
}
// Handle removed items.
- for (std::vector<LLUUID>::const_iterator it=removed.begin(); it != removed.end(); it++)
+ for (uuid_vec_t::const_iterator it=removed.begin(); it != removed.end(); it++)
{
removeItemByUUID(*it);
modified = true;
@@ -358,7 +358,7 @@ BOOL LLAvatarList::handleRightMouseDown(S32 x, S32 y, MASK mask)
BOOL handled = LLUICtrl::handleRightMouseDown(x, y, mask);
if ( mContextMenu )
{
- std::vector<LLUUID> selected_uuids;
+ uuid_vec_t selected_uuids;
getSelectedUUIDs(selected_uuids);
mContextMenu->show(this, selected_uuids, x, y);
}
@@ -366,12 +366,12 @@ BOOL LLAvatarList::handleRightMouseDown(S32 x, S32 y, MASK mask)
}
void LLAvatarList::computeDifference(
- const std::vector<LLUUID>& vnew_unsorted,
- std::vector<LLUUID>& vadded,
- std::vector<LLUUID>& vremoved)
+ const uuid_vec_t& vnew_unsorted,
+ uuid_vec_t& vadded,
+ uuid_vec_t& vremoved)
{
- std::vector<LLUUID> vcur;
- std::vector<LLUUID> vnew = vnew_unsorted;
+ uuid_vec_t vcur;
+ uuid_vec_t vnew = vnew_unsorted;
// Convert LLSDs to LLUUIDs.
{
@@ -385,7 +385,7 @@ void LLAvatarList::computeDifference(
std::sort(vcur.begin(), vcur.end());
std::sort(vnew.begin(), vnew.end());
- std::vector<LLUUID>::iterator it;
+ uuid_vec_t::iterator it;
size_t maxsize = llmax(vcur.size(), vnew.size());
vadded.resize(maxsize);
vremoved.resize(maxsize);
diff --git a/indra/newview/llavatarlist.h b/indra/newview/llavatarlist.h
index 00c72f1f9d..c3f79dcb3a 100644
--- a/indra/newview/llavatarlist.h
+++ b/indra/newview/llavatarlist.h
@@ -53,7 +53,7 @@ class LLAvatarList : public LLFlatListView
{
LOG_CLASS(LLAvatarList);
public:
- typedef std::vector<LLUUID> uuid_vector_t;
+ typedef uuid_vec_t uuid_vector_t;
struct Params : public LLInitParam::Block<Params, LLFlatListView::Params>
{
@@ -101,9 +101,9 @@ protected:
void addNewItem(const LLUUID& id, const std::string& name, BOOL is_online, EAddPosition pos = ADD_BOTTOM);
void computeDifference(
- const std::vector<LLUUID>& vnew,
- std::vector<LLUUID>& vadded,
- std::vector<LLUUID>& vremoved);
+ const uuid_vec_t& vnew,
+ uuid_vec_t& vadded,
+ uuid_vec_t& vremoved);
void updateLastInteractionTimes();
void onItemDoucleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask);
diff --git a/indra/newview/llavatarlistitem.h b/indra/newview/llavatarlistitem.h
index cecb64add7..2db6484a30 100644
--- a/indra/newview/llavatarlistitem.h
+++ b/indra/newview/llavatarlistitem.h
@@ -70,7 +70,7 @@ public:
class ContextMenu
{
public:
- virtual void show(LLView* spawning_view, const std::vector<LLUUID>& selected_uuids, S32 x, S32 y) = 0;
+ virtual void show(LLView* spawning_view, const uuid_vec_t& selected_uuids, S32 x, S32 y) = 0;
};
/**
diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp
index b88be53d79..34cb6fd2eb 100644
--- a/indra/newview/llbottomtray.cpp
+++ b/indra/newview/llbottomtray.cpp
@@ -35,7 +35,7 @@
#define LLBOTTOMTRAY_CPP
#include "llbottomtray.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llchiclet.h"
#include "llfloaterreg.h"
#include "llflyoutbutton.h"
@@ -125,7 +125,7 @@ public:
void onFocusLost()
{
- if (gAgent.cameraMouselook())
+ if (gAgentCamera.cameraMouselook())
{
LLBottomTray::getInstance()->setVisible(FALSE);
}
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp
index c8552de66a..4ea3c61ab2 100644
--- a/indra/newview/llcallfloater.cpp
+++ b/indra/newview/llcallfloater.cpp
@@ -54,7 +54,7 @@
#include "llvoicechannel.h"
#include "llviewerparcelmgr.h"
-static void get_voice_participants_uuids(std::vector<LLUUID>& speakers_uuids);
+static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids);
void reshape_floater(LLCallFloater* floater, S32 delta_height);
class LLNonAvatarCaller : public LLAvatarListItem
@@ -213,9 +213,9 @@ void LLCallFloater::onChange()
updateParticipantsVoiceState();
// Add newly joined participants.
- std::vector<LLUUID> speakers_uuids;
+ uuid_vec_t speakers_uuids;
get_voice_participants_uuids(speakers_uuids);
- for (std::vector<LLUUID>::const_iterator it = speakers_uuids.begin(); it != speakers_uuids.end(); it++)
+ for (uuid_vec_t::const_iterator it = speakers_uuids.begin(); it != speakers_uuids.end(); it++)
{
mParticipants->addAvatarIDExceptAgent(*it);
}
@@ -469,7 +469,7 @@ void LLCallFloater::updateAgentModeratorState()
mAgentPanel->childSetValue("user_text", name);
}
-static void get_voice_participants_uuids(std::vector<LLUUID>& speakers_uuids)
+static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids)
{
// Get a list of participants from VoiceClient
LLVoiceClient::participantMap *voice_map = gVoiceClient->getParticipantList();
@@ -494,7 +494,7 @@ void LLCallFloater::initParticipantsVoiceState()
it_end = items.end();
- std::vector<LLUUID> speakers_uuids;
+ uuid_vec_t speakers_uuids;
get_voice_participants_uuids(speakers_uuids);
for(; it != it_end; ++it)
@@ -505,7 +505,7 @@ void LLCallFloater::initParticipantsVoiceState()
LLUUID speaker_id = item->getAvatarId();
- std::vector<LLUUID>::const_iterator speaker_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), speaker_id);
+ uuid_vec_t::const_iterator speaker_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), speaker_id);
// If an avatarID assigned to a panel is found in a speakers list
// obtained from VoiceClient we assign the JOINED status to the owner
@@ -534,10 +534,10 @@ void LLCallFloater::initParticipantsVoiceState()
void LLCallFloater::updateParticipantsVoiceState()
{
- std::vector<LLUUID> speakers_list;
+ uuid_vec_t speakers_list;
// Get a list of participants from VoiceClient
- std::vector<LLUUID> speakers_uuids;
+ uuid_vec_t speakers_uuids;
get_voice_participants_uuids(speakers_uuids);
// Updating the status for each participant already in list.
@@ -555,7 +555,7 @@ void LLCallFloater::updateParticipantsVoiceState()
const LLUUID participant_id = item->getAvatarId();
bool found = false;
- std::vector<LLUUID>::iterator speakers_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), participant_id);
+ uuid_vec_t::iterator speakers_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), participant_id);
lldebugs << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << llendl;
@@ -695,7 +695,7 @@ bool LLCallFloater::validateSpeaker(const LLUUID& speaker_id)
case VC_LOCAL_CHAT:
{
// A nearby chat speaker is considered valid it it's known to LLVoiceClient (i.e. has enabled voice).
- std::vector<LLUUID> speakers;
+ uuid_vec_t speakers;
get_voice_participants_uuids(speakers);
is_valid = std::find(speakers.begin(), speakers.end(), speaker_id) != speakers.end();
}
diff --git a/indra/newview/llchatbar.cpp b/indra/newview/llchatbar.cpp
index b32a955038..67d5d21b2a 100644
--- a/indra/newview/llchatbar.cpp
+++ b/indra/newview/llchatbar.cpp
@@ -107,7 +107,7 @@ LLChatBar::LLChatBar()
LLChatBar::~LLChatBar()
{
- LLGestureManager::instance().removeObserver(mObserver);
+ LLGestureMgr::instance().removeObserver(mObserver);
delete mObserver;
mObserver = NULL;
// LLView destructor cleans up children
@@ -209,8 +209,8 @@ void LLChatBar::refreshGestures()
// collect list of unique gestures
std::map <std::string, BOOL> unique;
- LLGestureManager::item_map_t::const_iterator it;
- const LLGestureManager::item_map_t& active_gestures = LLGestureManager::instance().getActiveGestures();
+ LLGestureMgr::item_map_t::const_iterator it;
+ const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures();
for (it = active_gestures.begin(); it != active_gestures.end(); ++it)
{
LLMultiGesture* gesture = (*it).second;
@@ -296,7 +296,7 @@ void LLChatBar::setGestureCombo(LLComboBox* combo)
// now register observer since we have a place to put the results
mObserver = new LLChatBarGestureObserver(this);
- LLGestureManager::instance().addObserver(mObserver);
+ LLGestureMgr::instance().addObserver(mObserver);
// refresh list from current active gestures
refreshGestures();
@@ -377,7 +377,7 @@ void LLChatBar::sendChat( EChatType type )
if (0 == channel)
{
// discard returned "found" boolean
- LLGestureManager::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
+ LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
}
else
{
@@ -516,7 +516,7 @@ void LLChatBar::onInputEditorKeystroke( LLLineEditor* caller, void* userdata )
std::string utf8_trigger = wstring_to_utf8str(raw_text);
std::string utf8_out_str(utf8_trigger);
- if (LLGestureManager::instance().matchPrefix(utf8_trigger, &utf8_out_str))
+ if (LLGestureMgr::instance().matchPrefix(utf8_trigger, &utf8_out_str))
{
if (self->mInputEditor)
{
@@ -653,7 +653,7 @@ void LLChatBar::onCommitGesture(LLUICtrl* ctrl)
// substitution and logging.
std::string text(trigger);
std::string revised_text;
- LLGestureManager::instance().triggerAndReviseString(text, &revised_text);
+ LLGestureMgr::instance().triggerAndReviseString(text, &revised_text);
revised_text = utf8str_trim(revised_text);
if (!revised_text.empty())
diff --git a/indra/newview/lldriverparam.cpp b/indra/newview/lldriverparam.cpp
index 830e975e8a..ebd767d654 100644
--- a/indra/newview/lldriverparam.cpp
+++ b/indra/newview/lldriverparam.cpp
@@ -118,13 +118,12 @@ void LLDriverParamInfo::toStream(std::ostream &out)
out << std::endl;
- LLVOAvatarSelf *avatar = gAgent.getAvatarObject();
- if(avatar)
+ if(isAgentAvatarValid())
{
for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++)
{
LLDrivenEntryInfo driven = *iter;
- LLViewerVisualParam *param = (LLViewerVisualParam*)avatar->getVisualParam(driven.mDrivenID);
+ LLViewerVisualParam *param = (LLViewerVisualParam*)gAgentAvatarp->getVisualParam(driven.mDrivenID);
if (param)
{
param->getInfo()->toStream(out);
@@ -146,7 +145,7 @@ void LLDriverParamInfo::toStream(std::ostream &out)
}
else
{
- llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << avatar << " for driver parameter " << getID() << llendl;
+ llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp << " for driver parameter " << getID() << llendl;
}
out << std::endl;
}
@@ -626,13 +625,13 @@ F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight
void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake)
{
- LLVOAvatarSelf *avatar_self = gAgent.getAvatarObject();
- if(mWearablep &&
+ if(isAgentAvatarValid() &&
+ mWearablep &&
driven->mParam->getCrossWearable() &&
mWearablep->isOnTop())
{
// call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values
- avatar_self->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake );
+ gAgentAvatarp->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake );
}
else
{
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp
index 5ec58c8dd6..7dcf4350aa 100644
--- a/indra/newview/llfloateranimpreview.cpp
+++ b/indra/newview/llfloateranimpreview.cpp
@@ -568,7 +568,7 @@ void LLFloaterAnimPreview::onBtnPlay(void* user_data)
{
LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- if(!avatarp->isMotionActive(previewp->mMotionID))
+ if (!avatarp->isMotionActive(previewp->mMotionID))
{
previewp->resetMotion();
previewp->mPauseRequest = NULL;
@@ -593,7 +593,7 @@ void LLFloaterAnimPreview::onBtnPause(void* user_data)
{
LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- if(avatarp->isMotionActive(previewp->mMotionID))
+ if (avatarp->isMotionActive(previewp->mMotionID))
{
if (!avatarp->areAnimationsPaused())
{
@@ -1001,9 +1001,7 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata)
{
std::string name = floaterp->childGetValue("name_form").asString();
std::string desc = floaterp->childGetValue("description_form").asString();
- LLAssetStorage::LLStoreAssetCallback callback = NULL;
S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
- void *userdata = NULL;
upload_new_resource(floaterp->mTransactionID, // tid
LLAssetType::AT_ANIMATION,
name,
@@ -1011,9 +1009,12 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata)
0,
LLFolderType::FT_NONE,
LLInventoryType::IT_ANIMATION,
- LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
+ LLFloaterPerms::getNextOwnerPerms(),
+ LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
name,
- callback, expected_upload_cost, userdata);
+ NULL,
+ expected_upload_cost,
+ NULL);
}
else
{
diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp
index a0b2de85f0..2cb0cdf368 100644
--- a/indra/newview/llfloateravatarpicker.cpp
+++ b/indra/newview/llfloateravatarpicker.cpp
@@ -157,7 +157,7 @@ void LLFloaterAvatarPicker::onBtnFind()
find();
}
-static void getSelectedAvatarData(const LLScrollListCtrl* from, std::vector<std::string>& avatar_names, std::vector<LLUUID>& avatar_ids)
+static void getSelectedAvatarData(const LLScrollListCtrl* from, std::vector<std::string>& avatar_names, uuid_vec_t& avatar_ids)
{
std::vector<LLScrollListItem*> items = from->getAllSelected();
for (std::vector<LLScrollListItem*>::iterator iter = items.begin(); iter != items.end(); ++iter)
@@ -203,7 +203,7 @@ void LLFloaterAvatarPicker::onBtnSelect()
if(list)
{
std::vector<std::string> avatar_names;
- std::vector<LLUUID> avatar_ids;
+ uuid_vec_t avatar_ids;
getSelectedAvatarData(list, avatar_names, avatar_ids);
mSelectionCallback(avatar_names, avatar_ids);
}
@@ -247,7 +247,7 @@ void LLFloaterAvatarPicker::populateNearMe()
LLScrollListCtrl* near_me_scroller = getChild<LLScrollListCtrl>("NearMe");
near_me_scroller->deleteAllItems();
- std::vector<LLUUID> avatar_ids;
+ uuid_vec_t avatar_ids;
LLWorld::getInstance()->getAvatars(&avatar_ids, NULL, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange"));
for(U32 i=0; i<avatar_ids.size(); i++)
{
@@ -499,7 +499,7 @@ bool LLFloaterAvatarPicker::isSelectBtnEnabled()
if(list)
{
- std::vector<LLUUID> avatar_ids;
+ uuid_vec_t avatar_ids;
std::vector<std::string> avatar_names;
getSelectedAvatarData(list, avatar_names, avatar_ids);
return mOkButtonValidateSignal(avatar_ids);
diff --git a/indra/newview/llfloateravatarpicker.h b/indra/newview/llfloateravatarpicker.h
index e35466cec8..860f3930ef 100644
--- a/indra/newview/llfloateravatarpicker.h
+++ b/indra/newview/llfloateravatarpicker.h
@@ -40,11 +40,11 @@
class LLFloaterAvatarPicker : public LLFloater
{
public:
- typedef boost::signals2::signal<bool(const std::vector<LLUUID>&), boost_boolean_combiner> validate_signal_t;
+ typedef boost::signals2::signal<bool(const uuid_vec_t&), boost_boolean_combiner> validate_signal_t;
typedef validate_signal_t::slot_type validate_callback_t;
// The callback function will be called with an avatar name and UUID.
- typedef boost::function<void (const std::vector<std::string>&, const std::vector<LLUUID>&)> select_callback_t;
+ typedef boost::function<void (const std::vector<std::string>&, const uuid_vec_t&)> select_callback_t;
// Call this to select an avatar.
static LLFloaterAvatarPicker* show(select_callback_t callback,
BOOL allow_multiple = FALSE,
diff --git a/indra/newview/llfloaterbeacons.cpp b/indra/newview/llfloaterbeacons.cpp
index 13a7888f60..975c888a2b 100644
--- a/indra/newview/llfloaterbeacons.cpp
+++ b/indra/newview/llfloaterbeacons.cpp
@@ -71,7 +71,7 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl)
{
LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl;
std::string name = check->getName();
- if( name == "touch_only")
+ if(name == "touch_only")
{
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
// Don't allow both to be ON at the same time. Toggle the other one off if both now on.
@@ -81,7 +81,9 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl)
{
LLPipeline::setRenderScriptedBeacons(FALSE);
getChild<LLCheckBoxCtrl>("scripted")->setControlValue(LLSD(FALSE));
+ getChild<LLCheckBoxCtrl>("scripted")->setValue(FALSE);
getChild<LLCheckBoxCtrl>("touch_only")->setControlValue(LLSD(TRUE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("touch_only")->setValue(TRUE);
}
}
else if(name == "scripted")
@@ -94,7 +96,9 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl)
{
LLPipeline::setRenderScriptedTouchBeacons(FALSE);
getChild<LLCheckBoxCtrl>("touch_only")->setControlValue(LLSD(FALSE));
+ getChild<LLCheckBoxCtrl>("touch_only")->setValue(FALSE);
getChild<LLCheckBoxCtrl>("scripted")->setControlValue(LLSD(TRUE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("scripted")->setValue(TRUE);
}
}
else if(name == "physical") LLPipeline::setRenderPhysicalBeacons(check->get());
@@ -110,7 +114,9 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl)
{
LLPipeline::setRenderBeacons(TRUE);
getChild<LLCheckBoxCtrl>("beacons")->setControlValue(LLSD(TRUE));
+ getChild<LLCheckBoxCtrl>("beacons")->setValue(TRUE);
getChild<LLCheckBoxCtrl>("highlights")->setControlValue(LLSD(FALSE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("highlights")->setValue(FALSE);
}
}
else if(name == "beacons")
@@ -123,7 +129,9 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl)
{
LLPipeline::setRenderHighlights(TRUE);
getChild<LLCheckBoxCtrl>("highlights")->setControlValue(LLSD(TRUE));
+ getChild<LLCheckBoxCtrl>("highlights")->setValue(TRUE);
getChild<LLCheckBoxCtrl>("beacons")->setControlValue(LLSD(FALSE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("beacons")->setValue(FALSE);
}
}
}
diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp
index d0188352c7..d84ebef1dd 100644
--- a/indra/newview/llfloatercamera.cpp
+++ b/indra/newview/llfloatercamera.cpp
@@ -38,11 +38,11 @@
#include "llfloaterreg.h"
// Viewer includes
+#include "llagentcamera.h"
#include "lljoystickbutton.h"
#include "llviewercontrol.h"
#include "llviewercamera.h"
#include "llbottomtray.h"
-#include "llagent.h"
#include "lltoolmgr.h"
#include "lltoolfocus.h"
#include "llslider.h"
@@ -104,7 +104,7 @@ BOOL LLPanelCameraZoom::postBuild()
void LLPanelCameraZoom::draw()
{
- mSlider->setValue(gAgent.getCameraZoomFraction());
+ mSlider->setValue(gAgentCamera.getCameraZoomFraction());
LLPanel::draw();
}
@@ -131,7 +131,7 @@ void LLPanelCameraZoom::onZoomMinusHeldDown()
void LLPanelCameraZoom::onSliderValueChanged()
{
F32 zoom_level = mSlider->getValueF32();
- gAgent.setCameraZoomFraction(zoom_level);
+ gAgentCamera.setCameraZoomFraction(zoom_level);
}
void activate_camera_tool()
@@ -146,7 +146,7 @@ void activate_camera_tool()
/*static*/ bool LLFloaterCamera::inFreeCameraMode()
{
LLFloaterCamera* floater_camera = LLFloaterCamera::findInstance();
- if (floater_camera && floater_camera->mCurrMode == CAMERA_CTRL_MODE_FREE_CAMERA && gAgent.getCameraMode() != CAMERA_MODE_MOUSELOOK)
+ if (floater_camera && floater_camera->mCurrMode == CAMERA_CTRL_MODE_FREE_CAMERA && gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
{
return true;
}
@@ -265,7 +265,7 @@ ECameraControlMode LLFloaterCamera::determineMode()
return CAMERA_CTRL_MODE_FREE_CAMERA;
}
- if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
return CAMERA_CTRL_MODE_AVATAR_VIEW;
}
@@ -421,7 +421,7 @@ void LLFloaterCamera::updateCameraPresetButtons()
childSetValue("rear_view", preset == CAMERA_PRESET_REAR_VIEW);
childSetValue("group_view", preset == CAMERA_PRESET_GROUP_VIEW);
childSetValue("front_view", preset == CAMERA_PRESET_FRONT_VIEW);
- childSetValue("mouselook_view", gAgent.cameraMouselook());
+ childSetValue("mouselook_view", gAgentCamera.cameraMouselook());
}
void LLFloaterCamera::onClickCameraPresets(const LLSD& param)
@@ -430,19 +430,19 @@ void LLFloaterCamera::onClickCameraPresets(const LLSD& param)
if ("rear_view" == name)
{
- gAgent.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
+ gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
}
else if ("group_view" == name)
{
- gAgent.switchCameraPreset(CAMERA_PRESET_GROUP_VIEW);
+ gAgentCamera.switchCameraPreset(CAMERA_PRESET_GROUP_VIEW);
}
else if ("front_view" == name)
{
- gAgent.switchCameraPreset(CAMERA_PRESET_FRONT_VIEW);
+ gAgentCamera.switchCameraPreset(CAMERA_PRESET_FRONT_VIEW);
}
else if ("mouselook_view" == name)
{
- gAgent.changeCameraToMouselook();
+ gAgentCamera.changeCameraToMouselook();
}
LLFloaterCamera* camera_floater = LLFloaterCamera::findInstance();
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index 9c1ac2631d..bf03412696 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -106,7 +106,7 @@ LLFloaterGesture::LLFloaterGesture(const LLSD& key)
: LLFloater(key)
{
mObserver = new LLFloaterGestureObserver(this);
- LLGestureManager::instance().addObserver(mObserver);
+ LLGestureMgr::instance().addObserver(mObserver);
mCommitCallbackRegistrar.add("Gesture.Action.ToogleActiveState", boost::bind(&LLFloaterGesture::onActivateBtnClick, this));
mCommitCallbackRegistrar.add("Gesture.Action.ShowPreview", boost::bind(&LLFloaterGesture::onClickEdit, this));
@@ -125,7 +125,7 @@ void LLFloaterGesture::done()
// we load only gesture folder without childred.
LLInventoryModel::cat_array_t* categories;
LLInventoryModel::item_array_t* items;
- LLInventoryFetchDescendentsObserver::folder_ref_t unloaded_folders;
+ uuid_vec_t unloaded_folders;
LL_DEBUGS("Gesture")<< "Get subdirs of Gesture Folder...." << LL_ENDL;
gInventory.getDirectDescendentsOf(mGestureFolderID, categories, items);
if (categories->empty())
@@ -165,7 +165,7 @@ void LLFloaterGesture::done()
// virtual
LLFloaterGesture::~LLFloaterGesture()
{
- LLGestureManager::instance().removeObserver(mObserver);
+ LLGestureMgr::instance().removeObserver(mObserver);
delete mObserver;
mObserver = NULL;
gInventory.removeObserver(this);
@@ -197,7 +197,7 @@ BOOL LLFloaterGesture::postBuild()
setDefaultBtn("play_btn");
mGestureFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE, false);
- folder_ref_t folders;
+ uuid_vec_t folders;
folders.push_back(mGestureFolderID);
//perform loading Gesture directory anyway to make sure that all subdirectory are loaded too. See method done() for details.
gInventory.addObserver(this);
@@ -246,13 +246,13 @@ void LLFloaterGesture::refreshAll()
void LLFloaterGesture::buildGestureList()
{
S32 scroll_pos = mGestureList->getScrollPos();
- std::vector<LLUUID> selected_items;
+ uuid_vec_t selected_items;
getSelectedIds(selected_items);
LL_DEBUGS("Gesture")<< "Rebuilding gesture list "<< LL_ENDL;
mGestureList->deleteAllItems();
- LLGestureManager::item_map_t::const_iterator it;
- const LLGestureManager::item_map_t& active_gestures = LLGestureManager::instance().getActiveGestures();
+ LLGestureMgr::item_map_t::const_iterator it;
+ const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures();
for (it = active_gestures.begin(); it != active_gestures.end(); ++it)
{
addGesture(it->first,it->second, mGestureList);
@@ -278,7 +278,7 @@ void LLFloaterGesture::buildGestureList()
// attempt to preserve scroll position through re-builds
// since we do re-build whenever something gets dirty
- for(std::vector<LLUUID>::iterator it = selected_items.begin(); it != selected_items.end(); it++)
+ for(uuid_vec_t::iterator it = selected_items.begin(); it != selected_items.end(); it++)
{
mGestureList->selectByID(*it);
}
@@ -371,13 +371,13 @@ void LLFloaterGesture::addGesture(const LLUUID& item_id , LLMultiGesture* gestur
LLScrollListItem* sl_item = list->addElement(element, ADD_BOTTOM);
if(sl_item)
{
- LLFontGL::StyleFlags style = LLGestureManager::getInstance()->isGestureActive(item_id) ? LLFontGL::BOLD : LLFontGL::NORMAL;
+ LLFontGL::StyleFlags style = LLGestureMgr::getInstance()->isGestureActive(item_id) ? LLFontGL::BOLD : LLFontGL::NORMAL;
// *TODO find out why ["font"]["style"] does not affect font style
((LLScrollListText*)sl_item->getColumn(0))->setFontStyle(style);
}
}
-void LLFloaterGesture::getSelectedIds(std::vector<LLUUID>& ids)
+void LLFloaterGesture::getSelectedIds(uuid_vec_t& ids)
{
std::vector<LLScrollListItem*> items = mGestureList->getAllSelected();
for(std::vector<LLScrollListItem*>::const_iterator it = items.begin(); it != items.end(); it++)
@@ -421,17 +421,17 @@ void LLFloaterGesture::onClickPlay()
if(item_id.isNull()) return;
LL_DEBUGS("Gesture")<<" Trying to play gesture id: "<< item_id <<LL_ENDL;
- if(!LLGestureManager::instance().isGestureActive(item_id))
+ if(!LLGestureMgr::instance().isGestureActive(item_id))
{
// we need to inform server about gesture activating to be consistent with LLPreviewGesture and LLGestureComboList.
BOOL inform_server = TRUE;
BOOL deactivate_similar = FALSE;
- LLGestureManager::instance().setGestureLoadedCallback(item_id, boost::bind(&LLFloaterGesture::playGesture, this, item_id));
+ LLGestureMgr::instance().setGestureLoadedCallback(item_id, boost::bind(&LLFloaterGesture::playGesture, this, item_id));
LLViewerInventoryItem *item = gInventory.getItem(item_id);
llassert(item);
if (item)
{
- LLGestureManager::instance().activateGestureWithAsset(item_id, item->getAssetUUID(), inform_server, deactivate_similar);
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, item->getAssetUUID(), inform_server, deactivate_similar);
LL_DEBUGS("Gesture")<< "Activating gesture with inventory ID: " << item_id <<LL_ENDL;
}
}
@@ -451,13 +451,13 @@ void LLFloaterGesture::onClickNew()
void LLFloaterGesture::onActivateBtnClick()
{
- std::vector<LLUUID> ids;
+ uuid_vec_t ids;
getSelectedIds(ids);
if(ids.empty())
return;
- LLGestureManager* gm = LLGestureManager::getInstance();
- std::vector<LLUUID>::const_iterator it = ids.begin();
+ LLGestureMgr* gm = LLGestureMgr::getInstance();
+ uuid_vec_t::const_iterator it = ids.begin();
BOOL first_gesture_state = gm->isGestureActive(*it);
BOOL is_mixed = FALSE;
while( ++it != ids.end() )
@@ -468,7 +468,7 @@ void LLFloaterGesture::onActivateBtnClick()
break;
}
}
- for(std::vector<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); it++)
+ for(uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); it++)
{
if(is_mixed)
{
@@ -494,11 +494,11 @@ void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
// since we select this comman inventory item had already arrived .
if("copy_gesture" == command_name)
{
- std::vector<LLUUID> ids;
+ uuid_vec_t ids;
getSelectedIds(ids);
// make sure that clopboard is empty
LLInventoryClipboard::instance().reset();
- for(std::vector<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++)
+ for(uuid_vec_t::iterator it = ids.begin(); it != ids.end(); it++)
{
LLInventoryItem* item = gInventory.getItem(*it);
if(item && item->getInventoryType() == LLInventoryType::IT_GESTURE)
@@ -558,7 +558,7 @@ void LLFloaterGesture::onCommitList()
const LLUUID& item_id = mGestureList->getCurrentID();
mSelectedID = item_id;
- if (LLGestureManager::instance().isGesturePlaying(item_id))
+ if (LLGestureMgr::instance().isGesturePlaying(item_id))
{
childSetVisible("play_btn", false);
childSetVisible("stop_btn", true);
@@ -572,14 +572,14 @@ void LLFloaterGesture::onCommitList()
void LLFloaterGesture::onDeleteSelected()
{
- std::vector<LLUUID> ids;
+ uuid_vec_t ids;
getSelectedIds(ids);
if(ids.empty())
return;
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- LLGestureManager* gm = LLGestureManager::getInstance();
- for(std::vector<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); it++)
+ LLGestureMgr* gm = LLGestureMgr::getInstance();
+ for(uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); it++)
{
const LLUUID& selected_item = *it;
LLInventoryItem* inv_item = gInventory.getItem(selected_item);
@@ -610,10 +610,10 @@ void LLFloaterGesture::onDeleteSelected()
void LLFloaterGesture::addToCurrentOutFit()
{
- std::vector<LLUUID> ids;
+ uuid_vec_t ids;
getSelectedIds(ids);
- LLAppearanceManager* am = LLAppearanceManager::getInstance();
- for(std::vector<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); it++)
+ LLAppearanceMgr* am = LLAppearanceMgr::getInstance();
+ for(uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); it++)
{
am->addCOFItemLink(*it);
}
@@ -623,12 +623,12 @@ void LLFloaterGesture::playGesture(LLUUID item_id)
{
LL_DEBUGS("Gesture")<<"Playing gesture "<< item_id<<LL_ENDL;
- if (LLGestureManager::instance().isGesturePlaying(item_id))
+ if (LLGestureMgr::instance().isGesturePlaying(item_id))
{
- LLGestureManager::instance().stopGesture(item_id);
+ LLGestureMgr::instance().stopGesture(item_id);
}
else
{
- LLGestureManager::instance().playGesture(item_id);
+ LLGestureMgr::instance().playGesture(item_id);
}
}
diff --git a/indra/newview/llfloatergesture.h b/indra/newview/llfloatergesture.h
index 629d77b949..1676542c77 100644
--- a/indra/newview/llfloatergesture.h
+++ b/indra/newview/llfloatergesture.h
@@ -85,7 +85,7 @@ private:
* Therefore we have to copy these items to avoid viewer crash.
* @see LLFloaterGesture::onActivateBtnClick
*/
- void getSelectedIds(std::vector<LLUUID>& ids);
+ void getSelectedIds(uuid_vec_t& ids);
bool isActionEnabled(const LLSD& command);
/**
* @brief Activation rules:
diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp
index eb56f387cd..fbd516ba7a 100644
--- a/indra/newview/llfloatergodtools.cpp
+++ b/indra/newview/llfloatergodtools.cpp
@@ -1191,7 +1191,7 @@ void LLPanelObjectTools::onClickSetBySelection(void* data)
panelp->childSetValue("target_avatar_name", name);
}
-void LLPanelObjectTools::callbackAvatarID(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLPanelObjectTools::callbackAvatarID(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (ids.empty() || names.empty()) return;
mTargetAvatar = ids[0];
diff --git a/indra/newview/llfloatergodtools.h b/indra/newview/llfloatergodtools.h
index ef5ce02749..4e97a1058e 100644
--- a/indra/newview/llfloatergodtools.h
+++ b/indra/newview/llfloatergodtools.h
@@ -234,7 +234,7 @@ public:
void onChangeAnything();
void onApplyChanges();
void onClickSet();
- void callbackAvatarID(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void callbackAvatarID(const std::vector<std::string>& names, const uuid_vec_t& ids);
void onClickDeletePublicOwnedBy();
void onClickDeleteAllScriptedOwnedBy();
void onClickDeleteAllOwnedBy();
diff --git a/indra/newview/llfloatergroupinvite.cpp b/indra/newview/llfloatergroupinvite.cpp
index bf484c6343..5d1864b4c8 100644
--- a/indra/newview/llfloatergroupinvite.cpp
+++ b/indra/newview/llfloatergroupinvite.cpp
@@ -112,7 +112,7 @@ LLFloaterGroupInvite::~LLFloaterGroupInvite()
}
// static
-void LLFloaterGroupInvite::showForGroup(const LLUUID& group_id, std::vector<LLUUID> *agent_ids)
+void LLFloaterGroupInvite::showForGroup(const LLUUID& group_id, uuid_vec_t *agent_ids)
{
const LLFloater::Params& floater_params = LLFloater::getDefaultParams();
S32 floater_header_size = floater_params.header_height;
diff --git a/indra/newview/llfloatergroupinvite.h b/indra/newview/llfloatergroupinvite.h
index b3f5d75ac1..68943724df 100644
--- a/indra/newview/llfloatergroupinvite.h
+++ b/indra/newview/llfloatergroupinvite.h
@@ -43,7 +43,7 @@ class LLFloaterGroupInvite
public:
virtual ~LLFloaterGroupInvite();
- static void showForGroup(const LLUUID &group_id, std::vector<LLUUID> *agent_ids = NULL);
+ static void showForGroup(const LLUUID &group_id, uuid_vec_t *agent_ids = NULL);
protected:
LLFloaterGroupInvite(const LLUUID& group_id = LLUUID::null);
diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp
index 6842d3dc74..4bffd41d29 100644
--- a/indra/newview/llfloaterinventory.cpp
+++ b/indra/newview/llfloaterinventory.cpp
@@ -34,7 +34,7 @@
#include "llfloaterinventory.h"
-#include "llagent.h"
+#include "llagentcamera.h"
//#include "llfirstuse.h"
#include "llfloaterreg.h"
#include "llinventorymodel.h"
@@ -79,7 +79,7 @@ LLFloaterInventory* LLFloaterInventory::showAgentInventory()
instance_num = (instance_num + 1) % S32_MAX;
LLFloaterInventory* iv = NULL;
- if (!gAgent.cameraMouselook())
+ if (!gAgentCamera.cameraMouselook())
{
iv = LLFloaterReg::showTypedInstance<LLFloaterInventory>("inventory", LLSD(instance_num));
}
diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp
index 85186cee6b..100cbdb217 100644
--- a/indra/newview/llfloaterlagmeter.cpp
+++ b/indra/newview/llfloaterlagmeter.cpp
@@ -206,7 +206,7 @@ void LLFloaterLagMeter::determineNetwork()
// *FIXME: We can't blame a large ping time on anything in
// particular if the frame rate is low, because a low frame
- // rate is a sure recipe for crappy ping times right now until
+ // rate is a sure recipe for bad ping times right now until
// the network handlers are de-synched from the rendering.
F32 client_frame_time_ms = 1000.0f * LLViewerStats::getInstance()->mFPSStat.getMeanDuration();
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 65003d9b5c..6467ee13b0 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -2774,7 +2774,7 @@ void LLPanelLandAccess::onClickAddAccess()
gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1,_2)) );
}
-void LLPanelLandAccess::callbackAvatarCBAccess(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLPanelLandAccess::callbackAvatarCBAccess(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (!names.empty() && !ids.empty())
{
@@ -2819,7 +2819,7 @@ void LLPanelLandAccess::onClickAddBanned()
}
// static
-void LLPanelLandAccess::callbackAvatarCBBanned(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLPanelLandAccess::callbackAvatarCBBanned(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (!names.empty() && !ids.empty())
{
diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h
index a4785e8f5b..fe80766a74 100644
--- a/indra/newview/llfloaterland.h
+++ b/indra/newview/llfloaterland.h
@@ -167,7 +167,7 @@ public:
static void onClickSet(void* data);
static void onClickClear(void* data);
static void onClickShow(void* data);
- static void callbackAvatarPick(const std::vector<std::string>& names, const std::vector<LLUUID>& ids, void* data);
+ static void callbackAvatarPick(const std::vector<std::string>& names, const uuid_vec_t& ids, void* data);
static void finalizeAvatarPick(void* data);
static void callbackHighlightTransferable(S32 option, void* userdata);
static void onClickStartAuction(void*);
@@ -374,8 +374,8 @@ public:
void onClickAddAccess();
void onClickAddBanned();
- void callbackAvatarCBBanned(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
- void callbackAvatarCBAccess(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void callbackAvatarCBBanned(const std::vector<std::string>& names, const uuid_vec_t& ids);
+ void callbackAvatarCBAccess(const std::vector<std::string>& names, const uuid_vec_t& ids);
protected:
LLNameListCtrl* mListAccess;
diff --git a/indra/newview/llfloatermap.cpp b/indra/newview/llfloatermap.cpp
index 051ab585e2..8894628788 100644
--- a/indra/newview/llfloatermap.cpp
+++ b/indra/newview/llfloatermap.cpp
@@ -41,7 +41,7 @@
#include "llglheaders.h"
// Viewer includes
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llnetmap.h"
#include "lltracker.h"
@@ -196,7 +196,7 @@ void LLFloaterMap::draw()
setDirectionPos( mTextBoxSouthEast, rotation + F_PI + F_PI_BY_TWO + F_PI_BY_TWO / 2);
// Note: we can't just gAgent.check cameraMouselook() because the transition states are wrong.
- if( gAgent.cameraMouselook())
+ if(gAgentCamera.cameraMouselook())
{
setMouseOpaque(FALSE);
getDragHandle()->setMouseOpaque(FALSE);
diff --git a/indra/newview/llfloaternamedesc.cpp b/indra/newview/llfloaternamedesc.cpp
index 159ce41b79..244b2f78c9 100644
--- a/indra/newview/llfloaternamedesc.cpp
+++ b/indra/newview/llfloaternamedesc.cpp
@@ -169,16 +169,15 @@ void LLFloaterNameDesc::onBtnOK( )
{
childDisable("ok_btn"); // don't allow inadvertent extra uploads
- LLAssetStorage::LLStoreAssetCallback callback = NULL;
S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); // kinda hack - assumes that unsubclassed LLFloaterNameDesc is only used for uploading chargeable assets, which it is right now (it's only used unsubclassed for the sound upload dialog, and THAT should be a subclass).
- void *nruserdata = NULL;
std::string display_name = LLStringUtil::null;
upload_new_resource(mFilenameAndPath, // file
childGetValue("name_form").asString(),
childGetValue("description_form").asString(),
- 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
+ 0,
+ LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
- display_name, callback, expected_upload_cost, nruserdata);
+ display_name, NULL, expected_upload_cost, NULL);
closeFloater(false);
}
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index d54736e942..3758cbe74f 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -610,7 +610,7 @@ void LLPanelRegionGeneralInfo::onClickKick()
parent_floater->addDependentFloater(child_floater);
}
-void LLPanelRegionGeneralInfo::onKickCommit(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLPanelRegionGeneralInfo::onKickCommit(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (names.empty() || ids.empty()) return;
if(ids[0].notNull())
@@ -848,7 +848,7 @@ void LLPanelRegionDebugInfo::onClickChooseAvatar()
}
-void LLPanelRegionDebugInfo::callbackAvatarID(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLPanelRegionDebugInfo::callbackAvatarID(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (ids.empty() || names.empty()) return;
mTargetAvatar = ids[0];
@@ -1531,7 +1531,7 @@ void LLPanelEstateInfo::onClickKickUser()
parent_floater->addDependentFloater(child_floater);
}
-void LLPanelEstateInfo::onKickUserCommit(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLPanelEstateInfo::onKickUserCommit(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (names.empty() || ids.empty()) return;
@@ -1616,7 +1616,6 @@ bool LLPanelEstateInfo::isLindenEstate()
return (estate_id <= ESTATE_LAST_LINDEN);
}
-typedef std::vector<LLUUID> AgentOrGroupIDsVector;
struct LLEstateAccessChangeInfo
{
LLEstateAccessChangeInfo(const LLSD& sd)
@@ -1637,7 +1636,7 @@ struct LLEstateAccessChangeInfo
LLSD sd;
sd["name"] = mDialogName;
sd["operation"] = (S32)mOperationFlag;
- for (AgentOrGroupIDsVector::const_iterator it = mAgentOrGroupIDs.begin();
+ for (uuid_vec_t::const_iterator it = mAgentOrGroupIDs.begin();
it != mAgentOrGroupIDs.end();
++it)
{
@@ -1648,7 +1647,7 @@ struct LLEstateAccessChangeInfo
U32 mOperationFlag; // ESTATE_ACCESS_BANNED_AGENT_ADD, _REMOVE, etc.
std::string mDialogName;
- AgentOrGroupIDsVector mAgentOrGroupIDs; // List of agent IDs to apply to this change
+ uuid_vec_t mAgentOrGroupIDs; // List of agent IDs to apply to this change
};
// Special case callback for groups, since it has different callback format than names
@@ -1716,7 +1715,7 @@ bool LLPanelEstateInfo::accessAddCore2(const LLSD& notification, const LLSD& res
}
// static
-void LLPanelEstateInfo::accessAddCore3(const std::vector<std::string>& names, const std::vector<LLUUID>& ids, void* data)
+void LLPanelEstateInfo::accessAddCore3(const std::vector<std::string>& names, const uuid_vec_t& ids, void* data)
{
LLEstateAccessChangeInfo* change_info = (LLEstateAccessChangeInfo*)data;
if (!change_info) return;
diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h
index 8d315bdb78..482ebb3303 100644
--- a/indra/newview/llfloaterregioninfo.h
+++ b/indra/newview/llfloaterregioninfo.h
@@ -168,7 +168,7 @@ public:
protected:
virtual BOOL sendUpdate();
void onClickKick();
- void onKickCommit(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void onKickCommit(const std::vector<std::string>& names, const uuid_vec_t& ids);
static void onClickKickAll(void* userdata);
bool onKickAllCommit(const LLSD& notification, const LLSD& response);
static void onClickMessage(void* userdata);
@@ -193,7 +193,7 @@ protected:
virtual BOOL sendUpdate();
void onClickChooseAvatar();
- void callbackAvatarID(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void callbackAvatarID(const std::vector<std::string>& names, const uuid_vec_t& ids);
static void onClickReturn(void *);
bool callbackReturn(const LLSD& notification, const LLSD& response);
static void onClickTopColliders(void*);
@@ -284,7 +284,7 @@ public:
// Core methods for all above add/remove button clicks
static void accessAddCore(U32 operation_flag, const std::string& dialog_name);
static bool accessAddCore2(const LLSD& notification, const LLSD& response);
- static void accessAddCore3(const std::vector<std::string>& names, const std::vector<LLUUID>& ids, void* data);
+ static void accessAddCore3(const std::vector<std::string>& names, const uuid_vec_t& ids, void* data);
static void accessRemoveCore(U32 operation_flag, const std::string& dialog_name, const std::string& list_ctrl_name);
static bool accessRemoveCore2(const LLSD& notification, const LLSD& response);
@@ -296,7 +296,7 @@ public:
// Send the actual EstateOwnerRequest "estateaccessdelta" message
static void sendEstateAccessDelta(U32 flags, const LLUUID& agent_id);
- void onKickUserCommit(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void onKickUserCommit(const std::vector<std::string>& names, const uuid_vec_t& ids);
static void onClickMessageEstate(void* data);
bool onMessageCommit(const LLSD& notification, const LLSD& response);
diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp
index 42a7eeff26..b42b34835d 100644
--- a/indra/newview/llfloaterreporter.cpp
+++ b/indra/newview/llfloaterreporter.cpp
@@ -308,7 +308,7 @@ void LLFloaterReporter::onClickSelectAbuser()
gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE ));
}
-void LLFloaterReporter::callbackAvatarID(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLFloaterReporter::callbackAvatarID(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (ids.empty() || names.empty()) return;
diff --git a/indra/newview/llfloaterreporter.h b/indra/newview/llfloaterreporter.h
index 7c6473f975..23784b7650 100644
--- a/indra/newview/llfloaterreporter.h
+++ b/indra/newview/llfloaterreporter.h
@@ -123,7 +123,7 @@ private:
void setPosBox(const LLVector3d &pos);
void enableControls(BOOL own_avatar);
void getObjectInfo(const LLUUID& object_id);
- void callbackAvatarID(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void callbackAvatarID(const std::vector<std::string>& names, const uuid_vec_t& ids);
void setFromAvatar(const LLUUID& avatar_id, const std::string& avatar_name = LLStringUtil::null);
private:
diff --git a/indra/newview/llfloaterscriptlimits.cpp b/indra/newview/llfloaterscriptlimits.cpp
index daba3d8460..4792d761d8 100644
--- a/indra/newview/llfloaterscriptlimits.cpp
+++ b/indra/newview/llfloaterscriptlimits.cpp
@@ -644,7 +644,7 @@ void LLPanelScriptLimitsRegionMemory::setRegionDetails(LLSD content)
std::string msg_parcels = LLTrans::getString("ScriptLimitsParcelsOwned", args_parcels);
childSetValue("parcels_listed", LLSD(msg_parcels));
- std::vector<LLUUID> names_requested;
+ uuid_vec_t names_requested;
// This makes the assumption that all objects will have the same set
// of attributes, ie they will all have, or none will have locations
diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp
index eae6121e79..980b456497 100644
--- a/indra/newview/llfloatersellland.cpp
+++ b/indra/newview/llfloatersellland.cpp
@@ -96,7 +96,7 @@ private:
static void doShowObjects(void *userdata);
static bool callbackHighlightTransferable(const LLSD& notification, const LLSD& response);
- void callbackAvatarPick(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void callbackAvatarPick(const std::vector<std::string>& names, const uuid_vec_t& ids);
public:
virtual BOOL postBuild();
@@ -391,7 +391,7 @@ void LLFloaterSellLandUI::doSelectAgent()
addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE));
}
-void LLFloaterSellLandUI::callbackAvatarPick(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLFloaterSellLandUI::callbackAvatarPick(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
LLParcel* parcel = mParcelSelection->getParcel();
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index a0031f0193..357c10c6b6 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -38,28 +38,34 @@
// Viewer includes
#include "llagent.h"
-#include "llcallbacklist.h"
-#include "llcriticaldamp.h"
-#include "llui.h"
-#include "llfocusmgr.h"
+#include "llagentcamera.h"
+#include "llagentui.h"
+#include "llavatarpropertiesprocessor.h"
+#include "llbottomtray.h"
#include "llbutton.h"
+#include "llcallbacklist.h"
+#include "llcheckboxctrl.h"
#include "llcombobox.h"
+#include "llcriticaldamp.h"
#include "lleconomy.h"
+#include "llfloaterpostcard.h"
+#include "llfocusmgr.h"
+#include "lllandmarkactions.h"
+#include "llradiogroup.h"
#include "llsliderctrl.h"
+#include "llslurl.h"
#include "llspinctrl.h"
-#include "llviewercontrol.h"
+#include "lltoolfocus.h"
+#include "lltoolmgr.h"
+#include "llui.h"
#include "lluictrlfactory.h"
-#include "llviewerstats.h"
#include "llviewercamera.h"
-#include "llviewerwindow.h"
+#include "llviewercontrol.h"
#include "llviewermenufile.h" // upload_new_resource()
-#include "llfloaterpostcard.h"
-#include "llcheckboxctrl.h"
-#include "llradiogroup.h"
-#include "lltoolfocus.h"
-#include "lltoolmgr.h"
+#include "llviewerstats.h"
+#include "llviewerwindow.h"
+#include "llweb.h"
#include "llworld.h"
-#include "llagentui.h"
// Linden library includes
#include "llfontgl.h"
@@ -113,6 +119,7 @@ public:
enum ESnapshotType
{
SNAPSHOT_POSTCARD,
+ SNAPSHOT_WEB,
SNAPSHOT_TEXTURE,
SNAPSHOT_LOCAL
};
@@ -161,8 +168,9 @@ public:
void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; }
void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f);
LLFloaterPostcard* savePostcard();
- void saveTexture();
+ void saveTexture(bool set_as_profile_pic = false);
BOOL saveLocal();
+ void saveWeb(std::string url);
BOOL setThumbnailImageSize() ;
void generateThumbnailImage(BOOL force_update = FALSE) ;
@@ -171,6 +179,9 @@ public:
// Returns TRUE when snapshot generated, FALSE otherwise.
static BOOL onIdle( void* snapshot_preview );
+
+ // callback for region name resolve
+ void regionNameCallback(std::string url, LLSD body, const std::string& name, S32 x, S32 y, S32 z);
private:
LLColor4 mColor;
@@ -292,7 +303,7 @@ F32 LLSnapshotLivePreview::getAspect()
F32 image_aspect_ratio = ((F32)mWidth[mCurImageIndex]) / ((F32)mHeight[mCurImageIndex]);
F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight());
- if (!mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot"))
+ if (!mKeepAspectRatio)
{
return image_aspect_ratio;
}
@@ -625,20 +636,20 @@ BOOL LLSnapshotLivePreview::setThumbnailImageSize()
F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height);
// UI size for thumbnail
- S32 max_width = LLFloaterSnapshot::getUIWinWidth() - 20;
- S32 max_height = 90;
+ LLFloater* floater = LLFloaterReg::getInstance("snapshot");
+ mThumbnailWidth = floater->getChild<LLView>("thumbnail_placeholder")->getRect().getWidth();
+ mThumbnailHeight = floater->getChild<LLView>("thumbnail_placeholder")->getRect().getHeight();
+
- if (window_aspect_ratio > (F32)max_width / max_height)
+ if (window_aspect_ratio > (F32)mThumbnailWidth / mThumbnailHeight)
{
// image too wide, shrink to width
- mThumbnailWidth = max_width;
- mThumbnailHeight = llround((F32)max_width / window_aspect_ratio);
+ mThumbnailHeight = llround((F32)mThumbnailWidth / window_aspect_ratio);
}
else
{
// image too tall, shrink to height
- mThumbnailHeight = max_height;
- mThumbnailWidth = llround((F32)max_height * window_aspect_ratio);
+ mThumbnailWidth = llround((F32)mThumbnailHeight * window_aspect_ratio);
}
if(mThumbnailWidth > window_width || mThumbnailHeight > window_height)
@@ -824,10 +835,21 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
{
// delete any existing image
previewp->mFormattedImage = NULL;
+
// now create the new one of the appropriate format.
- // note: postcards hardcoded to use jpeg always.
- LLFloaterSnapshot::ESnapshotFormat format = previewp->getSnapshotType() == SNAPSHOT_POSTCARD
- ? LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG : previewp->getSnapshotFormat();
+ // note: postcards and web hardcoded to use jpeg always.
+ LLFloaterSnapshot::ESnapshotFormat format;
+
+ if (previewp->getSnapshotType() == SNAPSHOT_POSTCARD ||
+ previewp->getSnapshotType() == SNAPSHOT_WEB)
+ {
+ format = LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG;
+ }
+ else
+ {
+ format = previewp->getSnapshotFormat();
+ }
+
switch(format)
{
case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
@@ -892,7 +914,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->mSnapshotUpToDate = TRUE;
previewp->generateThumbnailImage(TRUE) ;
- previewp->mPosTakenGlobal = gAgent.getCameraPositionGlobal();
+ previewp->mPosTakenGlobal = gAgentCamera.getCameraPositionGlobal();
previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame
}
}
@@ -954,13 +976,21 @@ LLFloaterPostcard* LLSnapshotLivePreview::savePostcard()
return floater;
}
-void LLSnapshotLivePreview::saveTexture()
+// Callback for asset upload
+void profile_pic_upload_callback(const LLUUID& uuid, void *user_data, S32 status, LLExtStat ext_status)
+{
+ LLFloaterSnapshot* floater = LLFloaterReg::getTypedInstance<LLFloaterSnapshot>("snapshot");
+ floater->setAsProfilePic(uuid);
+}
+
+
+void LLSnapshotLivePreview::saveTexture(bool set_as_profile_pic)
{
// gen a new uuid for this asset
LLTransactionID tid;
tid.generate();
LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
-
+
LLPointer<LLImageJ2C> formatted = new LLImageJ2C;
LLPointer<LLImageRaw> scaled = new LLImageRaw(mPreviewImage->getData(),
mPreviewImage->getWidth(),
@@ -971,17 +1001,23 @@ void LLSnapshotLivePreview::saveTexture()
if (formatted->encode(scaled, 0.0f))
{
+ LLAssetStorage::LLStoreAssetCallback callback = NULL;
+
+ if (set_as_profile_pic)
+ {
+ callback = profile_pic_upload_callback;
+ }
+
LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE);
std::string pos_string;
LLAgentUI::buildLocationString(pos_string, LLAgentUI::LOCATION_FORMAT_FULL);
std::string who_took_it;
LLAgentUI::buildFullname(who_took_it);
- LLAssetStorage::LLStoreAssetCallback callback = NULL;
S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
- void *userdata = NULL;
+ std::string snapname = "Snapshot : " + pos_string;
upload_new_resource(tid, // tid
LLAssetType::AT_TEXTURE,
- "Snapshot : " + pos_string,
+ snapname,
"Taken by " + who_took_it + " at " + pos_string,
0,
LLFolderType::FT_SNAPSHOT_CATEGORY,
@@ -989,8 +1025,8 @@ void LLSnapshotLivePreview::saveTexture()
PERM_ALL, // Note: Snapshots to inventory is a special case of content upload
PERM_NONE, // that ignores the user's premissions preferences and continues to
PERM_NONE, // always use these fairly permissive hard-coded initial perms. - MG
- "Snapshot : " + pos_string,
- callback, expected_upload_cost, userdata);
+ snapname,
+ callback, expected_upload_cost, NULL);
gViewerWindow->playSnapshotAnimAndSound();
}
else
@@ -1020,6 +1056,81 @@ BOOL LLSnapshotLivePreview::saveLocal()
return success;
}
+
+class LLSendWebResponder : public LLHTTPClient::Responder
+{
+public:
+
+ virtual void error(U32 status, const std::string& reason)
+ {
+ llwarns << status << ": " << reason << llendl;
+ LLNotificationsUtil::add("ShareToWebFailed");
+ }
+
+ virtual void result(const LLSD& content)
+ {
+ std::string response_url = content["response_url"].asString();
+
+ if (!response_url.empty())
+ {
+ LLWeb::loadURLExternal(response_url);
+ }
+ else
+ {
+ LLNotificationsUtil::add("ShareToWebFailed");
+ }
+ }
+
+};
+
+void LLSnapshotLivePreview::saveWeb(std::string url)
+{
+ if (url.empty())
+ {
+ llwarns << "No share to web url" << llendl;
+ return;
+ }
+
+ LLImageJPEG* jpg = dynamic_cast<LLImageJPEG*>(mFormattedImage.get());
+ if(!jpg)
+ {
+ llwarns << "Formatted image not a JPEG" << llendl;
+ return;
+ }
+
+/* figure out if there's a better way to serialize */
+ LLSD body;
+ std::vector<U8> binary_image;
+ U8* data = jpg->getData();
+ for (int i = 0; i < jpg->getDataSize(); i++)
+ {
+ binary_image.push_back(data[i]);
+ }
+
+ body["image"] = binary_image;
+
+ body["description"] = getChild<LLLineEditor>("description")->getText();
+
+ std::string name;
+ LLAgentUI::buildFullname(name);
+
+ body["avatar_name"] = name;
+
+ LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(gAgentCamera.getCameraPositionGlobal(),
+ boost::bind(&LLSnapshotLivePreview::regionNameCallback, this, url, body, _1, _2, _3, _4));
+
+ gViewerWindow->playSnapshotAnimAndSound();
+}
+
+
+void LLSnapshotLivePreview::regionNameCallback(std::string url, LLSD body, const std::string& name, S32 x, S32 y, S32 z)
+{
+ body["slurl"] = LLSLURL::buildSLURL(name, x, y, z);
+
+ LLHTTPClient::post(url, body,
+ new LLSendWebResponder());
+}
+
///----------------------------------------------------------------------------
/// Class LLFloaterSnapshot::Impl
///----------------------------------------------------------------------------
@@ -1039,9 +1150,6 @@ public:
mAvatarPauseHandles.clear();
}
- static void onClickDiscard(void* data);
- static void onClickKeep(void* data);
- static void onCommitSave(LLUICtrl* ctrl, void* data);
static void onClickNewSnapshot(void* data);
static void onClickAutoSnap(LLUICtrl *ctrl, void* data);
//static void onClickAdvanceSnap(LLUICtrl *ctrl, void* data);
@@ -1056,9 +1164,11 @@ public:
static void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE);
static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data);
static void onCommitLayerTypes(LLUICtrl* ctrl, void*data);
- static void onCommitSnapshotType(LLUICtrl* ctrl, void* data);
static void onCommitSnapshotFormat(LLUICtrl* ctrl, void* data);
static void onCommitCustomResolution(LLUICtrl *ctrl, void* data);
+ static void onCommitSnapshot(LLFloaterSnapshot* view, LLSnapshotLivePreview::ESnapshotType type);
+ static void onCommitProfilePic(LLFloaterSnapshot* view);
+ static void onToggleAdvanced(LLUICtrl *ctrl, void* data);
static void resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) ;
static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value);
@@ -1066,10 +1176,8 @@ public:
static void setResolution(LLFloaterSnapshot* floater, const std::string& comboname);
static void updateControls(LLFloaterSnapshot* floater);
static void updateLayout(LLFloaterSnapshot* floater);
- static void updateResolutionTextEntry(LLFloaterSnapshot* floater);
private:
- static LLSnapshotLivePreview::ESnapshotType getTypeIndex(LLFloaterSnapshot* floater);
static ESnapshotFormat getFormatIndex(LLFloaterSnapshot* floater);
static LLViewerWindow::ESnapshotType getLayerType(LLFloaterSnapshot* floater);
static void comboSetCustom(LLFloaterSnapshot *floater, const std::string& comboname);
@@ -1092,22 +1200,6 @@ LLSnapshotLivePreview* LLFloaterSnapshot::Impl::getPreviewView(LLFloaterSnapshot
}
// static
-LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getTypeIndex(LLFloaterSnapshot* floater)
-{
- LLSnapshotLivePreview::ESnapshotType index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD;
- LLSD value = floater->childGetValue("snapshot_type_radio");
- const std::string id = value.asString();
- if (id == "postcard")
- index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD;
- else if (id == "texture")
- index = LLSnapshotLivePreview::SNAPSHOT_TEXTURE;
- else if (id == "local")
- index = LLSnapshotLivePreview::SNAPSHOT_LOCAL;
- return index;
-}
-
-
-// static
LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getFormatIndex(LLFloaterSnapshot* floater)
{
ESnapshotFormat index = SNAPSHOT_FORMAT_PNG;
@@ -1155,20 +1247,12 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
{
LLSnapshotLivePreview* previewp = getPreviewView(floaterp);
- S32 delta_height = gSavedSettings.getBOOL("AdvanceSnapshot") ? 0 : floaterp->getUIWinHeightShort() - floaterp->getUIWinHeightLong() ;
-
if(!gSavedSettings.getBOOL("AdvanceSnapshot")) //set to original window resolution
{
previewp->mKeepAspectRatio = TRUE;
- floaterp->getChild<LLComboBox>("postcard_size_combo")->setCurrentByIndex(0);
- gSavedSettings.setS32("SnapshotPostcardLastResolution", 0);
-
- floaterp->getChild<LLComboBox>("texture_size_combo")->setCurrentByIndex(0);
- gSavedSettings.setS32("SnapshotTextureLastResolution", 0);
-
- floaterp->getChild<LLComboBox>("local_size_combo")->setCurrentByIndex(0);
- gSavedSettings.setS32("SnapshotLocalLastResolution", 0);
+ floaterp->getChild<LLComboBox>("snapshot_size_combo")->setCurrentByIndex(0);
+ gSavedSettings.setS32("SnapshotLastResolution", 0);
LLSnapshotLivePreview* previewp = getPreviewView(floaterp);
previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
@@ -1181,9 +1265,6 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
// stop all mouse events at fullscreen preview layer
floaterp->getParent()->setMouseOpaque(TRUE);
- // shrink to smaller layout
- floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getUIWinHeightLong() + delta_height);
-
// can see and interact with fullscreen preview now
if (previewp)
{
@@ -1212,7 +1293,6 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
else // turning off freeze frame mode
{
floaterp->getParent()->setMouseOpaque(FALSE);
- floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getUIWinHeightLong() + delta_height);
if (previewp)
{
previewp->setVisible(FALSE);
@@ -1241,127 +1321,7 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
// static
void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
{
- LLRadioGroup* snapshot_type_radio = floater->getChild<LLRadioGroup>("snapshot_type_radio");
- snapshot_type_radio->setSelectedIndex(gSavedSettings.getS32("LastSnapshotType"));
- LLSnapshotLivePreview::ESnapshotType shot_type = getTypeIndex(floater);
- ESnapshotFormat shot_format = (ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); //getFormatIndex(floater); LLViewerWindow::ESnapshotType layer_type = getLayerType(floater);
- LLViewerWindow::ESnapshotType layer_type = getLayerType(floater);
-
- floater->childSetVisible("postcard_size_combo", FALSE);
- floater->childSetVisible("texture_size_combo", FALSE);
- floater->childSetVisible("local_size_combo", FALSE);
-
- floater->getChild<LLComboBox>("postcard_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotPostcardLastResolution"));
- floater->getChild<LLComboBox>("texture_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotTextureLastResolution"));
- floater->getChild<LLComboBox>("local_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotLocalLastResolution"));
- floater->getChild<LLComboBox>("local_format_combo")->selectNthItem(gSavedSettings.getS32("SnapshotFormat"));
-
- floater->childSetVisible("upload_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE);
- floater->childSetVisible("send_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD);
- floater->childSetVisible("save_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL);
- floater->childSetEnabled("keep_aspect_check", shot_type != LLSnapshotLivePreview::SNAPSHOT_TEXTURE && !floater->impl.mAspectRatioCheckOff);
- floater->childSetEnabled("layer_types", shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL);
-
- BOOL is_advance = gSavedSettings.getBOOL("AdvanceSnapshot");
- BOOL is_local = shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL;
- BOOL show_slider =
- shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD
- || (is_local && shot_format == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG);
-
- floater->childSetVisible("more_btn", !is_advance); // the only item hidden in advanced mode
- floater->childSetVisible("less_btn", is_advance);
- floater->childSetVisible("type_label2", is_advance);
- floater->childSetVisible("format_label", is_advance && is_local);
- floater->childSetVisible("local_format_combo", is_advance && is_local);
- floater->childSetVisible("layer_types", is_advance);
- floater->childSetVisible("layer_type_label", is_advance);
- floater->childSetVisible("snapshot_width", is_advance);
- floater->childSetVisible("snapshot_height", is_advance);
- floater->childSetVisible("keep_aspect_check", is_advance);
- floater->childSetVisible("ui_check", is_advance);
- floater->childSetVisible("hud_check", is_advance);
- floater->childSetVisible("keep_open_check", is_advance);
- floater->childSetVisible("freeze_frame_check", is_advance);
- floater->childSetVisible("auto_snapshot_check", is_advance);
- floater->childSetVisible("image_quality_slider", is_advance && show_slider);
-
- LLSnapshotLivePreview* previewp = getPreviewView(floater);
- BOOL got_bytes = previewp && previewp->getDataSize() > 0;
- BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
-
- floater->childSetEnabled("send_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD && got_snap && previewp->getDataSize() <= MAX_POSTCARD_DATASIZE);
- floater->childSetEnabled("upload_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE && got_snap);
- floater->childSetEnabled("save_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL && got_snap);
-
- LLLocale locale(LLLocale::USER_LOCALE);
- std::string bytes_string;
- if (got_snap)
- {
- LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 );
- }
- S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
- floater->childSetLabelArg("texture", "[AMOUNT]", llformat("%d",upload_cost));
- floater->childSetLabelArg("upload_btn", "[AMOUNT]", llformat("%d",upload_cost));
- floater->childSetTextArg("file_size_label", "[SIZE]", got_snap ? bytes_string : floater->getString("unknown"));
- floater->childSetColor("file_size_label",
- shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD
- && got_bytes
- && previewp->getDataSize() > MAX_POSTCARD_DATASIZE ? LLUIColor(LLColor4::red) : LLUIColorTable::instance().getColor( "LabelTextColor" ));
-
- switch(shot_type)
- {
- case LLSnapshotLivePreview::SNAPSHOT_POSTCARD:
- layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR;
- floater->childSetValue("layer_types", "colors");
- if(is_advance)
- {
- setResolution(floater, "postcard_size_combo");
- }
- break;
- case LLSnapshotLivePreview::SNAPSHOT_TEXTURE:
- layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR;
- floater->childSetValue("layer_types", "colors");
- if(is_advance)
- {
- setResolution(floater, "texture_size_combo");
- }
- break;
- case LLSnapshotLivePreview::SNAPSHOT_LOCAL:
- if(is_advance)
- {
- setResolution(floater, "local_size_combo");
- }
- break;
- default:
- break;
- }
-
- updateResolutionTextEntry(floater);
-
- if (previewp)
- {
- previewp->setSnapshotType(shot_type);
- previewp->setSnapshotFormat(shot_format);
- previewp->setSnapshotBufferType(layer_type);
- }
-}
-
-// static
-void LLFloaterSnapshot::Impl::updateResolutionTextEntry(LLFloaterSnapshot* floater)
-{
- LLSpinCtrl* width_spinner = floater->getChild<LLSpinCtrl>("snapshot_width");
- LLSpinCtrl* height_spinner = floater->getChild<LLSpinCtrl>("snapshot_height");
- if(getTypeIndex(floater) == LLSnapshotLivePreview::SNAPSHOT_TEXTURE)
- {
- width_spinner->setAllowEdit(FALSE);
- height_spinner->setAllowEdit(FALSE);
- }
- else
- {
- width_spinner->setAllowEdit(TRUE);
- height_spinner->setAllowEdit(TRUE);
- }
}
// static
@@ -1375,70 +1335,6 @@ void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp,
}
// static
-void LLFloaterSnapshot::Impl::onClickDiscard(void* data)
-{
- LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
-
- if (view)
- {
- view->closeFloater();
- }
-}
-
-
-// static
-void LLFloaterSnapshot::Impl::onCommitSave(LLUICtrl* ctrl, void* data)
-{
- if (ctrl->getValue().asString() == "save as")
- {
- gViewerWindow->resetSnapshotLoc();
- }
- onClickKeep(data);
-}
-
-// static
-void LLFloaterSnapshot::Impl::onClickKeep(void* data)
-{
- LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
- LLSnapshotLivePreview* previewp = getPreviewView(view);
-
- if (previewp)
- {
- if (previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_POSTCARD)
- {
- LLFloaterPostcard* floater = previewp->savePostcard();
- // if still in snapshot mode, put postcard floater in snapshot floaterview
- // and link it to snapshot floater
- if (floater && !gSavedSettings.getBOOL("CloseSnapshotOnKeep"))
- {
- gFloaterView->removeChild(floater);
- gSnapshotFloaterView->addChild(floater);
- view->addDependentFloater(floater, FALSE);
- }
- }
- else if (previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE)
- {
- previewp->saveTexture();
- }
- else
- {
- previewp->saveLocal();
- }
-
- if (gSavedSettings.getBOOL("CloseSnapshotOnKeep"))
- {
- view->closeFloater();
- }
- else
- {
- checkAutoSnapshot(previewp);
- }
-
- updateControls(view);
- }
-}
-
-// static
void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data)
{
LLSnapshotLivePreview* previewp = getPreviewView((LLFloaterSnapshot *)data);
@@ -1674,10 +1570,8 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
}
// save off all selected resolution values
- gSavedSettings.setS32("SnapshotPostcardLastResolution", view->getChild<LLComboBox>("postcard_size_combo")->getCurrentIndex());
- gSavedSettings.setS32("SnapshotTextureLastResolution", view->getChild<LLComboBox>("texture_size_combo")->getCurrentIndex());
- gSavedSettings.setS32("SnapshotLocalLastResolution", view->getChild<LLComboBox>("local_size_combo")->getCurrentIndex());
-
+ gSavedSettings.setS32("SnapshotLastResolution", view->getChild<LLComboBox>("snapshot_size_combo")->getCurrentIndex());
+
std::string sdstring = combobox->getSelectedValue();
LLSD sdres;
std::stringstream sstream(sdstring);
@@ -1757,17 +1651,130 @@ void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data)
}
//static
-void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data)
+void LLFloaterSnapshot::Impl::onToggleAdvanced(LLUICtrl* ctrl, void* data)
{
- LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
- if (view)
+ LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
+
+ LLPanel* advanced_panel = view->getChild<LLPanel>("snapshot_advanced");
+
+ if (advanced_panel->getVisible())
{
- gSavedSettings.setS32("LastSnapshotType", getTypeIndex(view));
- getPreviewView(view)->updateSnapshot(TRUE);
- updateControls(view);
+ advanced_panel->setVisible(false);
+
+ // shrink floater back to original size
+ view->reshape(view->getRect().getWidth() - advanced_panel->getRect().getWidth(), view->getRect().getHeight());
+
+ view->getChild<LLButton>("hide_advanced")->setVisible(false);
+ view->getChild<LLButton>("show_advanced")->setVisible(true);
+ }
+ else
+ {
+ advanced_panel->setVisible(true);
+ // stretch the floater so it can accommodate the advanced panel
+ view->reshape(view->getRect().getWidth() + advanced_panel->getRect().getWidth(), view->getRect().getHeight());
+
+ view->getChild<LLButton>("hide_advanced")->setVisible(true);
+ view->getChild<LLButton>("show_advanced")->setVisible(false);
}
}
+// This object represents a pending request for avatar properties information
+class LLAvatarDataRequest : public LLAvatarPropertiesObserver
+{
+public:
+ LLAvatarDataRequest(const LLUUID& avatar_id, const LLUUID& image_id, LLFloaterSnapshot* floater)
+ : mAvatarID(avatar_id),
+ mImageID(image_id),
+ mSnapshotFloater(floater)
+
+ {
+ }
+
+ ~LLAvatarDataRequest()
+ {
+ // remove ourselves as an observer
+ LLAvatarPropertiesProcessor::getInstance()->
+ removeObserver(mAvatarID, this);
+ }
+
+ void processProperties(void* data, EAvatarProcessorType type)
+ {
+ // route the data to the inspector
+ if (data
+ && type == APT_PROPERTIES)
+ {
+
+ LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data);
+
+ LLAvatarData new_data(*avatar_data);
+ new_data.image_id = mImageID;
+
+ LLAvatarPropertiesProcessor::getInstance()->sendAvatarPropertiesUpdate(&new_data);
+
+ delete this;
+ }
+ }
+
+ // Store avatar ID so we can un-register the observer on destruction
+ LLUUID mAvatarID;
+ LLUUID mImageID;
+ LLFloaterSnapshot* mSnapshotFloater;
+};
+
+void LLFloaterSnapshot::Impl::onCommitProfilePic(LLFloaterSnapshot* view)
+{
+ //first save to harddrive
+ LLSnapshotLivePreview* previewp = getPreviewView(view);
+
+ if(previewp)
+ {
+ previewp->saveTexture(true);
+ }
+}
+
+void LLFloaterSnapshot::Impl::onCommitSnapshot(LLFloaterSnapshot* view, LLSnapshotLivePreview::ESnapshotType type)
+{
+ LLSnapshotLivePreview* previewp = getPreviewView(view);
+
+ if (previewp)
+ {
+ previewp->setSnapshotType(type);
+
+ if (type == LLSnapshotLivePreview::SNAPSHOT_WEB)
+ {
+ previewp->saveWeb(view->getString("share_to_web_url"));
+ }
+ else if (type == LLSnapshotLivePreview::SNAPSHOT_LOCAL)
+ {
+ previewp->saveLocal();
+ }
+ else if (type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE)
+ {
+ previewp->saveTexture();
+ }
+ else if (type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD)
+ {
+ LLFloaterPostcard* floater = previewp->savePostcard();
+ // if still in snapshot mode, put postcard floater in snapshot floaterview
+ // and link it to snapshot floater
+ if (floater && !gSavedSettings.getBOOL("CloseSnapshotOnKeep"))
+ {
+ gFloaterView->removeChild(floater);
+ gSnapshotFloaterView->addChild(floater);
+ view->addDependentFloater(floater, FALSE);
+ }
+ }
+
+ if (gSavedSettings.getBOOL("CloseSnapshotOnKeep"))
+ {
+ view->closeFloater();
+ }
+ else
+ {
+ checkAutoSnapshot(previewp);
+ }
+ }
+}
//static
void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data)
@@ -1781,8 +1788,6 @@ void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data)
}
}
-
-
// Sets the named size combo to "custom" mode.
// static
void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const std::string& comboname)
@@ -1791,24 +1796,11 @@ void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const s
combo->setCurrentByIndex(combo->getItemCount() - 1); // "custom" is always the last index
- if(comboname == "postcard_size_combo")
- {
- gSavedSettings.setS32("SnapshotPostcardLastResolution", combo->getCurrentIndex());
- }
- else if(comboname == "texture_size_combo")
- {
- gSavedSettings.setS32("SnapshotTextureLastResolution", combo->getCurrentIndex());
- }
- else if(comboname == "local_size_combo")
- {
- gSavedSettings.setS32("SnapshotLocalLastResolution", combo->getCurrentIndex());
- }
+ gSavedSettings.setS32("SnapshotLastResolution", combo->getCurrentIndex());
checkAspectRatio(floater, -1); // -1 means custom
}
-
-
//static
BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value)
{
@@ -1949,9 +1941,7 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat
previewp->setSize(w,h);
checkAutoSnapshot(previewp, FALSE);
previewp->updateSnapshot(FALSE, TRUE);
- comboSetCustom(view, "postcard_size_combo");
- comboSetCustom(view, "texture_size_combo");
- comboSetCustom(view, "local_size_combo");
+ comboSetCustom(view, "snapshot_size_combo");
}
}
@@ -1968,7 +1958,7 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat
// Default constructor
LLFloaterSnapshot::LLFloaterSnapshot(const LLSD& key)
- : LLFloater(key),
+ : LLTransientDockableFloater(NULL, true, key),
impl (*(new Impl))
{
//Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_snapshot.xml", FALSE);
@@ -1993,7 +1983,20 @@ LLFloaterSnapshot::~LLFloaterSnapshot()
BOOL LLFloaterSnapshot::postBuild()
{
- childSetCommitCallback("snapshot_type_radio", Impl::onCommitSnapshotType, this);
+
+ getChild<LLButton>("share")->setCommitCallback(boost::bind(&LLFloaterSnapshot::updateButtons, this, SNAPSHOT_SHARE));
+ getChild<LLButton>("save")->setCommitCallback(boost::bind(&LLFloaterSnapshot::updateButtons, this, SNAPSHOT_SAVE));
+ getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterSnapshot::updateButtons, this, SNAPSHOT_MAIN));
+
+ getChild<LLButton>("share_to_web")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_WEB));
+ getChild<LLButton>("share_to_email")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_POSTCARD));
+ getChild<LLButton>("save_to_inventory")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_TEXTURE));
+ getChild<LLButton>("save_to_computer")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_LOCAL));
+ getChild<LLButton>("set_profile_pic")->setCommitCallback(boost::bind(&Impl::onCommitProfilePic, this));
+
+ childSetCommitCallback("show_advanced", Impl::onToggleAdvanced, this);
+ childSetCommitCallback("hide_advanced", Impl::onToggleAdvanced, this);
+
childSetCommitCallback("local_format_combo", Impl::onCommitSnapshotFormat, this);
childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this);
@@ -2001,11 +2004,6 @@ BOOL LLFloaterSnapshot::postBuild()
childSetAction("more_btn", Impl::onClickMore, this);
childSetAction("less_btn", Impl::onClickLess, this);
- childSetAction("upload_btn", Impl::onClickKeep, this);
- childSetAction("send_btn", Impl::onClickKeep, this);
- childSetCommitCallback("save_btn", Impl::onCommitSave, this);
- childSetAction("discard_btn", Impl::onClickDiscard, this);
-
childSetCommitCallback("image_quality_slider", Impl::onCommitQuality, this);
childSetValue("image_quality_slider", gSavedSettings.getS32("SnapshotQuality"));
@@ -2026,7 +2024,6 @@ BOOL LLFloaterSnapshot::postBuild()
childSetCommitCallback("layer_types", Impl::onCommitLayerTypes, this);
childSetValue("layer_types", "colors");
- childSetEnabled("layer_types", FALSE);
childSetValue("snapshot_width", gSavedSettings.getS32(lastSnapshotWidthName()));
childSetValue("snapshot_height", gSavedSettings.getS32(lastSnapshotHeightName()));
@@ -2037,9 +2034,7 @@ BOOL LLFloaterSnapshot::postBuild()
childSetValue("auto_snapshot_check", gSavedSettings.getBOOL("AutoSnapshot"));
childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this);
- childSetCommitCallback("postcard_size_combo", Impl::onCommitResolution, this);
- childSetCommitCallback("texture_size_combo", Impl::onCommitResolution, this);
- childSetCommitCallback("local_size_combo", Impl::onCommitResolution, this);
+ childSetCommitCallback("snapshot_size_combo", Impl::onCommitResolution, this);
// create preview window
LLRect full_screen_rect = getRootView()->getRect();
@@ -2060,8 +2055,14 @@ BOOL LLFloaterSnapshot::postBuild()
impl.mPreviewHandle = previewp->getHandle();
impl.updateControls(this);
impl.updateLayout(this);
+
+ //save off the refresh button's rectangle so we can apply offsets with thumbnail resize
+ mRefreshBtnRect = getChild<LLButton>("new_snapshot_btn")->getRect();
+
+ // make sure we share/hide the general buttons
+ updateButtons(SNAPSHOT_MAIN);
- return TRUE;
+ return LLDockableFloater::postBuild();
}
void LLFloaterSnapshot::draw()
@@ -2074,15 +2075,19 @@ void LLFloaterSnapshot::draw()
return;
}
- LLFloater::draw();
+ LLDockableFloater::draw();
+
+ LLButton* refresh_btn = getChild<LLButton>("new_snapshot_btn");
+ // revert the refresh button to original intended position
+ LLRect refresh_rect = mRefreshBtnRect;
if (previewp)
{
if(previewp->getThumbnailImage())
{
- LLRect thumbnail_rect = getChild<LLUICtrl>("thumbnail_placeholder")->getRect();
+ LLRect thumbnail_rect = getChild<LLView>("thumbnail_placeholder")->getRect();
- S32 offset_x = (getRect().getWidth() - previewp->getThumbnailWidth()) / 2 ;
+ S32 offset_x = (thumbnail_rect.getWidth() - previewp->getThumbnailWidth()) / 2 + thumbnail_rect.mLeft;
S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ;
glMatrixMode(GL_MODELVIEW);
@@ -2091,8 +2096,14 @@ void LLFloaterSnapshot::draw()
previewp->getThumbnailImage(), LLColor4::white);
previewp->drawPreviewRect(offset_x, offset_y) ;
+
+ refresh_rect.translate(offset_x - thumbnail_rect.mLeft, offset_y - thumbnail_rect.mBottom);
}
}
+
+ refresh_btn->setRect(refresh_rect);
+ drawChild(refresh_btn);
+
}
void LLFloaterSnapshot::onOpen(const LLSD& key)
@@ -2106,6 +2117,12 @@ void LLFloaterSnapshot::onOpen(const LLSD& key)
gSnapshotFloaterView->setEnabled(TRUE);
gSnapshotFloaterView->setVisible(TRUE);
gSnapshotFloaterView->adjustToFitScreen(this, FALSE);
+
+ LLButton *snapshots = LLBottomTray::getInstance()->getChild<LLButton>("snapshots");
+
+ setDockControl(new LLDockControl(
+ snapshots, this,
+ getDockTongue(), LLDockControl::TOP));
}
void LLFloaterSnapshot::onClose(bool app_quitting)
@@ -2133,6 +2150,33 @@ void LLFloaterSnapshot::update()
}
}
+bool LLFloaterSnapshot::updateButtons(ESnapshotMode mode)
+{
+ childSetVisible("share", mode == SNAPSHOT_MAIN);
+ childSetVisible("save", mode == SNAPSHOT_MAIN);
+ childSetVisible("set_profile_pic", mode == SNAPSHOT_MAIN);
+
+ childSetVisible("share_to_web", mode == SNAPSHOT_SHARE);
+ childSetVisible("share_to_email", mode == SNAPSHOT_SHARE);
+
+ childSetVisible("save_to_inventory", mode == SNAPSHOT_SAVE);
+ childSetVisible("save_to_computer", mode == SNAPSHOT_SAVE);
+
+ childSetVisible("cancel", mode != SNAPSHOT_MAIN);
+
+ return true;
+}
+
+void LLFloaterSnapshot::setAsProfilePic(const LLUUID& image_id)
+{
+ LLAvatarDataRequest* avatar_data_request = new LLAvatarDataRequest(gAgent.getID(), image_id, this);
+
+ LLAvatarPropertiesProcessor* processor =
+ LLAvatarPropertiesProcessor::getInstance();
+
+ processor->addObserver(gAgent.getID(), avatar_data_request);
+ processor->sendAvatarPropertiesRequest(gAgent.getID());
+}
///----------------------------------------------------------------------------
/// Class LLSnapshotFloaterView
diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h
index 1333497bd2..931d355748 100644
--- a/indra/newview/llfloatersnapshot.h
+++ b/indra/newview/llfloatersnapshot.h
@@ -34,9 +34,10 @@
#define LL_LLFLOATERSNAPSHOT_H
#include "llfloater.h"
+#include "lltransientdockablefloater.h"
-class LLFloaterSnapshot : public LLFloater
+class LLFloaterSnapshot : public LLTransientDockableFloater
{
public:
typedef enum e_snapshot_format
@@ -46,6 +47,13 @@ public:
SNAPSHOT_FORMAT_BMP
} ESnapshotFormat;
+ enum ESnapshotMode
+ {
+ SNAPSHOT_SHARE,
+ SNAPSHOT_SAVE,
+ SNAPSHOT_MAIN
+ };
+
LLFloaterSnapshot(const LLSD& key);
virtual ~LLFloaterSnapshot();
@@ -56,6 +64,10 @@ public:
static void update();
+ void setAsProfilePic(const LLUUID& image_id);
+
+ bool updateButtons(ESnapshotMode mode);
+
static S32 getUIWinHeightLong() {return sUIWinHeightLong ;}
static S32 getUIWinHeightShort() {return sUIWinHeightShort ;}
static S32 getUIWinWidth() {return sUIWinWidth ;}
@@ -67,6 +79,8 @@ private:
static S32 sUIWinHeightLong ;
static S32 sUIWinHeightShort ;
static S32 sUIWinWidth ;
+
+ LLRect mRefreshBtnRect;
};
class LLSnapshotFloaterView : public LLFloaterView
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp
index 65d4865f8f..a8172bbfae 100644
--- a/indra/newview/llfloatertools.cpp
+++ b/indra/newview/llfloatertools.cpp
@@ -38,7 +38,7 @@
#include "llcoord.h"
//#include "llgl.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
@@ -533,7 +533,7 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
}
// multiply by correction factor because volume sliders go [0, 0.5]
- childSetValue( "slider zoom", gAgent.getCameraZoomFraction() * 0.5f);
+ childSetValue( "slider zoom", gAgentCamera.getCameraZoomFraction() * 0.5f);
// Move buttons
BOOL move_visible = (tool == LLToolGrab::getInstance());
@@ -766,7 +766,7 @@ void LLFloaterTools::onClose(bool app_quitting)
// Different from handle_reset_view in that it doesn't actually
// move the camera if EditCameraMovement is not set.
- gAgent.resetView(gSavedSettings.getBOOL("EditCameraMovement"));
+ gAgentCamera.resetView(gSavedSettings.getBOOL("EditCameraMovement"));
// exit component selection mode
LLSelectMgr::getInstance()->promoteSelectionToRoot();
@@ -847,7 +847,7 @@ void commit_slider_zoom(LLUICtrl *ctrl)
{
// renormalize value, since max "volume" level is 0.5 for some reason
F32 zoom_level = (F32)ctrl->getValue().asReal() * 2.f; // / 0.5f;
- gAgent.setCameraZoomFraction(zoom_level);
+ gAgentCamera.setCameraZoomFraction(zoom_level);
}
void click_popup_rotate_left(void*)
diff --git a/indra/newview/llfloatertopobjects.cpp b/indra/newview/llfloatertopobjects.cpp
index 8ab050beaa..84ea353dab 100644
--- a/indra/newview/llfloatertopobjects.cpp
+++ b/indra/newview/llfloatertopobjects.cpp
@@ -315,7 +315,7 @@ void LLFloaterTopObjects::doToObjects(int action, bool all)
LLCtrlListInterface *list = childGetListInterface("objects_list");
if (!list || list->getItemCount() == 0) return;
- std::vector<LLUUID>::iterator id_itor;
+ uuid_vec_t::iterator id_itor;
bool start_message = true;
diff --git a/indra/newview/llfloatertopobjects.h b/indra/newview/llfloatertopobjects.h
index ee3c5d3cce..8fb89a3cc5 100644
--- a/indra/newview/llfloatertopobjects.h
+++ b/indra/newview/llfloatertopobjects.h
@@ -89,7 +89,7 @@ private:
std::string mMethod;
LLSD mObjectListData;
- std::vector<LLUUID> mObjectListIDs;
+ uuid_vec_t mObjectListIDs;
U32 mCurrentMode;
U32 mFlags;
diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp
index 67c0b530eb..391e63f730 100644
--- a/indra/newview/llfloaterworldmap.cpp
+++ b/indra/newview/llfloaterworldmap.cpp
@@ -41,6 +41,7 @@
#include "llfloaterworldmap.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llbutton.h"
#include "llcallingcard.h"
#include "llcombobox.h"
@@ -1220,12 +1221,12 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate)
{
// We've got the position finally, so we're no longer busy. JC
// getWindow()->decBusyCount();
- pos_global = LLTracker::getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal();
+ pos_global = LLTracker::getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
}
}
else if(LLWorldMap::getInstance()->isTracking())
{
- pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal();;
+ pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();;
}
else
{
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index f74d912842..149bbe805d 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -865,7 +865,7 @@ BOOL LLFolderView::getSelectionList(std::set<LLUUID> &selection) const
BOOL LLFolderView::startDrag(LLToolDragAndDrop::ESource source)
{
std::vector<EDragAndDropType> types;
- std::vector<LLUUID> cargo_ids;
+ uuid_vec_t cargo_ids;
selected_items_t::iterator item_it;
BOOL can_drag = TRUE;
if (!mSelectedItems.empty())
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp
index 18f81fe506..1a06bef6cb 100644
--- a/indra/newview/llfriendcard.cpp
+++ b/indra/newview/llfriendcard.cpp
@@ -322,7 +322,7 @@ void LLFriendCardsManager::collectFriendsLists(folderid_buddies_map_t& folderBud
if (NULL == items)
continue;
- std::vector<LLUUID> buddyUUIDs;
+ uuid_vec_t buddyUUIDs;
for (itBuddy = items->begin(); itBuddy != items->end(); ++itBuddy)
{
buddyUUIDs.push_back((*itBuddy)->getCreatorUUID());
@@ -409,7 +409,7 @@ void LLFriendCardsManager::fetchAndCheckFolderDescendents(const LLUUID& folder_i
// This instance will be deleted in LLInitialFriendCardsFetch::done().
LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(cb);
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
folders.push_back(folder_id);
fetch->fetchDescendents(folders);
diff --git a/indra/newview/llfriendcard.h b/indra/newview/llfriendcard.h
index 1cda52c1d7..638a1eca84 100644
--- a/indra/newview/llfriendcard.h
+++ b/indra/newview/llfriendcard.h
@@ -49,7 +49,7 @@ class LLFriendCardsManager
friend class CreateFriendCardCallback;
public:
- typedef std::map<LLUUID, std::vector<LLUUID> > folderid_buddies_map_t;
+ typedef std::map<LLUUID, uuid_vec_t > folderid_buddies_map_t;
// LLFriendObserver implementation
void changed(U32 mask)
diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp
index 0ba7bdf613..fbacbd704f 100644
--- a/indra/newview/llgesturemgr.cpp
+++ b/indra/newview/llgesturemgr.cpp
@@ -67,7 +67,7 @@ static const LLUUID& get_linked_uuid(const LLUUID& item_id);
// Lightweight constructor.
// init() does the heavy lifting.
-LLGestureManager::LLGestureManager()
+LLGestureMgr::LLGestureMgr()
: mValid(FALSE),
mPlaying(),
mActive(),
@@ -79,7 +79,7 @@ LLGestureManager::LLGestureManager()
// We own the data for gestures, so clean them up.
-LLGestureManager::~LLGestureManager()
+LLGestureMgr::~LLGestureMgr()
{
item_map_t::iterator it;
for (it = mActive.begin(); it != mActive.end(); ++it)
@@ -93,12 +93,12 @@ LLGestureManager::~LLGestureManager()
}
-void LLGestureManager::init()
+void LLGestureMgr::init()
{
// TODO
}
-void LLGestureManager::changed(U32 mask)
+void LLGestureMgr::changed(U32 mask)
{
LLInventoryFetchObserver::changed(mask);
@@ -136,7 +136,7 @@ void LLGestureManager::changed(U32 mask)
// Use this version when you have the item_id but not the asset_id,
// and you KNOW the inventory is loaded.
-void LLGestureManager::activateGesture(const LLUUID& item_id)
+void LLGestureMgr::activateGesture(const LLUUID& item_id)
{
LLViewerInventoryItem* item = gInventory.getItem(item_id);
if (!item) return;
@@ -152,7 +152,7 @@ void LLGestureManager::activateGesture(const LLUUID& item_id)
}
-void LLGestureManager::activateGestures(LLViewerInventoryItem::item_array_t& items)
+void LLGestureMgr::activateGestures(LLViewerInventoryItem::item_array_t& items)
{
// Load up the assets
S32 count = 0;
@@ -248,7 +248,7 @@ struct LLLoadInfo
/**
* It will load a gesture from remote storage
*/
-void LLGestureManager::activateGestureWithAsset(const LLUUID& item_id,
+void LLGestureMgr::activateGestureWithAsset(const LLUUID& item_id,
const LLUUID& asset_id,
BOOL inform_server,
BOOL deactivate_similar)
@@ -257,7 +257,7 @@ void LLGestureManager::activateGestureWithAsset(const LLUUID& item_id,
if( !gAssetStorage )
{
- llwarns << "LLGestureManager::activateGestureWithAsset without valid gAssetStorage" << llendl;
+ llwarns << "LLGestureMgr::activateGestureWithAsset without valid gAssetStorage" << llendl;
return;
}
// If gesture is already active, nothing to do.
@@ -299,7 +299,7 @@ void LLGestureManager::activateGestureWithAsset(const LLUUID& item_id,
}
-void LLGestureManager::deactivateGesture(const LLUUID& item_id)
+void LLGestureMgr::deactivateGesture(const LLUUID& item_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
item_map_t::iterator it = mActive.find(base_item_id);
@@ -338,16 +338,16 @@ void LLGestureManager::deactivateGesture(const LLUUID& item_id)
gAgent.sendReliableMessage();
- LLAppearanceManager::instance().removeCOFItemLinks(base_item_id, false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id, false);
notifyObservers();
}
-void LLGestureManager::deactivateSimilarGestures(LLMultiGesture* in, const LLUUID& in_item_id)
+void LLGestureMgr::deactivateSimilarGestures(LLMultiGesture* in, const LLUUID& in_item_id)
{
const LLUUID& base_in_item_id = get_linked_uuid(in_item_id);
- std::vector<LLUUID> gest_item_ids;
+ uuid_vec_t gest_item_ids;
// Deactivate all gestures that match
item_map_t::iterator it;
@@ -386,7 +386,7 @@ void LLGestureManager::deactivateSimilarGestures(LLMultiGesture* in, const LLUUI
// Inform database of the change
LLMessageSystem* msg = gMessageSystem;
BOOL start_message = TRUE;
- std::vector<LLUUID>::const_iterator vit = gest_item_ids.begin();
+ uuid_vec_t::const_iterator vit = gest_item_ids.begin();
while (vit != gest_item_ids.end())
{
if (start_message)
@@ -431,7 +431,7 @@ void LLGestureManager::deactivateSimilarGestures(LLMultiGesture* in, const LLUUI
}
-BOOL LLGestureManager::isGestureActive(const LLUUID& item_id)
+BOOL LLGestureMgr::isGestureActive(const LLUUID& item_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
item_map_t::iterator it = mActive.find(base_item_id);
@@ -439,7 +439,7 @@ BOOL LLGestureManager::isGestureActive(const LLUUID& item_id)
}
-BOOL LLGestureManager::isGesturePlaying(const LLUUID& item_id)
+BOOL LLGestureMgr::isGesturePlaying(const LLUUID& item_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
@@ -452,7 +452,7 @@ BOOL LLGestureManager::isGesturePlaying(const LLUUID& item_id)
return gesture->mPlaying;
}
-BOOL LLGestureManager::isGesturePlaying(LLMultiGesture* gesture)
+BOOL LLGestureMgr::isGesturePlaying(LLMultiGesture* gesture)
{
if(!gesture)
{
@@ -462,7 +462,7 @@ BOOL LLGestureManager::isGesturePlaying(LLMultiGesture* gesture)
return gesture->mPlaying;
}
-void LLGestureManager::replaceGesture(const LLUUID& item_id, LLMultiGesture* new_gesture, const LLUUID& asset_id)
+void LLGestureMgr::replaceGesture(const LLUUID& item_id, LLMultiGesture* new_gesture, const LLUUID& asset_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
@@ -504,11 +504,11 @@ void LLGestureManager::replaceGesture(const LLUUID& item_id, LLMultiGesture* new
notifyObservers();
}
-void LLGestureManager::replaceGesture(const LLUUID& item_id, const LLUUID& new_asset_id)
+void LLGestureMgr::replaceGesture(const LLUUID& item_id, const LLUUID& new_asset_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
- item_map_t::iterator it = LLGestureManager::instance().mActive.find(base_item_id);
+ item_map_t::iterator it = LLGestureMgr::instance().mActive.find(base_item_id);
if (it == mActive.end())
{
llwarns << "replaceGesture for inactive gesture " << base_item_id << llendl;
@@ -517,10 +517,10 @@ void LLGestureManager::replaceGesture(const LLUUID& item_id, const LLUUID& new_a
// mActive owns this gesture pointer, so clean up memory.
LLMultiGesture* gesture = (*it).second;
- LLGestureManager::instance().replaceGesture(base_item_id, gesture, new_asset_id);
+ LLGestureMgr::instance().replaceGesture(base_item_id, gesture, new_asset_id);
}
-void LLGestureManager::playGesture(LLMultiGesture* gesture)
+void LLGestureMgr::playGesture(LLMultiGesture* gesture)
{
if (!gesture) return;
@@ -539,7 +539,7 @@ void LLGestureManager::playGesture(LLMultiGesture* gesture)
// Convenience function that looks up the item_id for you.
-void LLGestureManager::playGesture(const LLUUID& item_id)
+void LLGestureMgr::playGesture(const LLUUID& item_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
@@ -556,7 +556,7 @@ void LLGestureManager::playGesture(const LLUUID& item_id)
// Iterates through space delimited tokens in string, triggering any gestures found.
// Generates a revised string that has the found tokens replaced by their replacement strings
// and (as a minor side effect) has multiple spaces in a row replaced by single spaces.
-BOOL LLGestureManager::triggerAndReviseString(const std::string &utf8str, std::string* revised_string)
+BOOL LLGestureMgr::triggerAndReviseString(const std::string &utf8str, std::string* revised_string)
{
std::string tokenized = utf8str;
@@ -649,7 +649,7 @@ BOOL LLGestureManager::triggerAndReviseString(const std::string &utf8str, std::s
}
-BOOL LLGestureManager::triggerGesture(KEY key, MASK mask)
+BOOL LLGestureMgr::triggerGesture(KEY key, MASK mask)
{
std::vector <LLMultiGesture *> matching;
item_map_t::iterator it;
@@ -683,7 +683,7 @@ BOOL LLGestureManager::triggerGesture(KEY key, MASK mask)
}
-S32 LLGestureManager::getPlayingCount() const
+S32 LLGestureMgr::getPlayingCount() const
{
return mPlaying.size();
}
@@ -697,7 +697,7 @@ struct IsGesturePlaying : public std::unary_function<LLMultiGesture*, bool>
}
};
-void LLGestureManager::update()
+void LLGestureMgr::update()
{
S32 i;
for (i = 0; i < (S32)mPlaying.size(); ++i)
@@ -740,14 +740,13 @@ void LLGestureManager::update()
// Run all steps until you're either done or hit a wait.
-void LLGestureManager::stepGesture(LLMultiGesture* gesture)
+void LLGestureMgr::stepGesture(LLMultiGesture* gesture)
{
if (!gesture)
{
return;
}
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if (!avatar) return;
+ if (!isAgentAvatarValid()) return;
// Of the ones that started playing, have any stopped?
@@ -758,8 +757,8 @@ void LLGestureManager::stepGesture(LLMultiGesture* gesture)
{
// look in signaled animations (simulator's view of what is
// currently playing.
- LLVOAvatar::AnimIterator play_it = avatar->mSignaledAnimations.find(*gest_it);
- if (play_it != avatar->mSignaledAnimations.end())
+ LLVOAvatar::AnimIterator play_it = gAgentAvatarp->mSignaledAnimations.find(*gest_it);
+ if (play_it != gAgentAvatarp->mSignaledAnimations.end())
{
++gest_it;
}
@@ -777,8 +776,8 @@ void LLGestureManager::stepGesture(LLMultiGesture* gesture)
gest_it != gesture->mRequestedAnimIDs.end();
)
{
- LLVOAvatar::AnimIterator play_it = avatar->mSignaledAnimations.find(*gest_it);
- if (play_it != avatar->mSignaledAnimations.end())
+ LLVOAvatar::AnimIterator play_it = gAgentAvatarp->mSignaledAnimations.find(*gest_it);
+ if (play_it != gAgentAvatarp->mSignaledAnimations.end())
{
// Hooray, this animation has started playing!
// Copy into playing.
@@ -888,7 +887,7 @@ void LLGestureManager::stepGesture(LLMultiGesture* gesture)
}
-void LLGestureManager::runStep(LLMultiGesture* gesture, LLGestureStep* step)
+void LLGestureMgr::runStep(LLMultiGesture* gesture, LLGestureStep* step)
{
switch(step->getType())
{
@@ -975,7 +974,7 @@ void LLGestureManager::runStep(LLMultiGesture* gesture, LLGestureStep* step)
// static
-void LLGestureManager::onLoadComplete(LLVFS *vfs,
+void LLGestureMgr::onLoadComplete(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
@@ -988,7 +987,7 @@ void LLGestureManager::onLoadComplete(LLVFS *vfs,
delete info;
info = NULL;
- LLGestureManager& self = LLGestureManager::instance();
+ LLGestureMgr& self = LLGestureMgr::instance();
self.mLoadingCount--;
if (0 == status)
@@ -1094,12 +1093,12 @@ void LLGestureManager::onLoadComplete(LLVFS *vfs,
llwarns << "Problem loading gesture: " << status << llendl;
- LLGestureManager::instance().mActive.erase(item_id);
+ LLGestureMgr::instance().mActive.erase(item_id);
}
}
-void LLGestureManager::stopGesture(LLMultiGesture* gesture)
+void LLGestureMgr::stopGesture(LLMultiGesture* gesture)
{
if (!gesture) return;
@@ -1139,7 +1138,7 @@ void LLGestureManager::stopGesture(LLMultiGesture* gesture)
}
-void LLGestureManager::stopGesture(const LLUUID& item_id)
+void LLGestureMgr::stopGesture(const LLUUID& item_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
@@ -1153,12 +1152,12 @@ void LLGestureManager::stopGesture(const LLUUID& item_id)
}
-void LLGestureManager::addObserver(LLGestureManagerObserver* observer)
+void LLGestureMgr::addObserver(LLGestureManagerObserver* observer)
{
mObservers.push_back(observer);
}
-void LLGestureManager::removeObserver(LLGestureManagerObserver* observer)
+void LLGestureMgr::removeObserver(LLGestureManagerObserver* observer)
{
std::vector<LLGestureManagerObserver*>::iterator it;
it = std::find(mObservers.begin(), mObservers.end(), observer);
@@ -1171,9 +1170,9 @@ void LLGestureManager::removeObserver(LLGestureManagerObserver* observer)
// Call this method when it's time to update everyone on a new state.
// Copy the list because an observer could respond by removing itself
// from the list.
-void LLGestureManager::notifyObservers()
+void LLGestureMgr::notifyObservers()
{
- lldebugs << "LLGestureManager::notifyObservers" << llendl;
+ lldebugs << "LLGestureMgr::notifyObservers" << llendl;
std::vector<LLGestureManagerObserver*> observers = mObservers;
@@ -1185,7 +1184,7 @@ void LLGestureManager::notifyObservers()
}
}
-BOOL LLGestureManager::matchPrefix(const std::string& in_str, std::string* out_str)
+BOOL LLGestureMgr::matchPrefix(const std::string& in_str, std::string* out_str)
{
S32 in_len = in_str.length();
@@ -1216,7 +1215,7 @@ BOOL LLGestureManager::matchPrefix(const std::string& in_str, std::string* out_s
}
-void LLGestureManager::getItemIDs(std::vector<LLUUID>* ids)
+void LLGestureMgr::getItemIDs(uuid_vec_t* ids)
{
item_map_t::const_iterator it;
for (it = mActive.begin(); it != mActive.end(); ++it)
@@ -1225,7 +1224,7 @@ void LLGestureManager::getItemIDs(std::vector<LLUUID>* ids)
}
}
-void LLGestureManager::done()
+void LLGestureMgr::done()
{
bool notify = false;
for(item_map_t::iterator it = mActive.begin(); it != mActive.end(); ++it)
diff --git a/indra/newview/llgesturemgr.h b/indra/newview/llgesturemgr.h
index 3dd184ddc7..081ca983a9 100644
--- a/indra/newview/llgesturemgr.h
+++ b/indra/newview/llgesturemgr.h
@@ -54,7 +54,7 @@ public:
virtual void changed() = 0;
};
-class LLGestureManager : public LLSingleton<LLGestureManager>, public LLInventoryFetchObserver
+class LLGestureMgr : public LLSingleton<LLGestureMgr>, public LLInventoryFetchObserver
{
public:
@@ -63,8 +63,8 @@ public:
typedef std::map<LLUUID, LLMultiGesture*> item_map_t;
typedef std::map<LLUUID, gesture_loaded_callback_t> callback_map_t;
- LLGestureManager();
- ~LLGestureManager();
+ LLGestureMgr();
+ ~LLGestureMgr();
void init();
@@ -146,7 +146,7 @@ public:
BOOL matchPrefix(const std::string& in_str, std::string* out_str);
// Copy item ids into the vector
- void getItemIDs(std::vector<LLUUID>* ids);
+ void getItemIDs(uuid_vec_t* ids);
protected:
// Handle the processing of a single gesture
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 8569e208eb..2aba0b5c09 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -71,99 +71,6 @@
// Height of the yellow selection highlight posts for land
const F32 PARCEL_POST_HEIGHT = 0.666f;
-BOOL LLAgent::setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position)
-{
- if(object && object->isAttachment())
- {
- LLViewerObject* parent = object;
- while(parent)
- {
- if (parent == mAvatarObject)
- {
- // looking at an attachment on ourselves, which we don't want to do
- object = mAvatarObject;
- position.clearVec();
- }
- parent = (LLViewerObject*)parent->getParent();
- }
- }
- if(!mLookAt || mLookAt->isDead())
- {
- mLookAt = (LLHUDEffectLookAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_LOOKAT);
- mLookAt->setSourceObject(mAvatarObject);
- }
-
- return mLookAt->setLookAt(target_type, object, position);
-}
-
-BOOL LLAgent::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
-{
- // disallow pointing at attachments and avatars
- if (object && (object->isAttachment() || object->isAvatar()))
- {
- return FALSE;
- }
-
- if(!mPointAt || mPointAt->isDead())
- {
- mPointAt = (LLHUDEffectPointAt *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINTAT);
- mPointAt->setSourceObject(mAvatarObject);
- }
-
- return mPointAt->setPointAt(target_type, object, position);
-}
-
-ELookAtType LLAgent::getLookAtType()
-{
- if (mLookAt)
- {
- return mLookAt->getLookAtType();
- }
-
- return LOOKAT_TARGET_NONE;
-}
-
-EPointAtType LLAgent::getPointAtType()
-{
- if (mPointAt)
- {
- return mPointAt->getPointAtType();
- }
-
- return POINTAT_TARGET_NONE;
-}
-
-// Draw a representation of current autopilot target
-void LLAgent::renderAutoPilotTarget()
-{
- if (mAutoPilot)
- {
- F32 height_meters;
- LLVector3d target_global;
-
- glMatrixMode(GL_MODELVIEW);
- gGL.pushMatrix();
-
- // not textured
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- // lovely green
- glColor4f(0.f, 1.f, 1.f, 1.f);
-
- target_global = mAutoPilotTargetGlobal;
-
- gGL.translatef((F32)(target_global.mdV[VX]), (F32)(target_global.mdV[VY]), (F32)(target_global.mdV[VZ]));
-
- height_meters = 1.f;
-
- glScalef(height_meters, height_meters, height_meters);
-
- gSphere.render(1500.f);
-
- gGL.popMatrix();
- }
-}
-
// Returns true if you got at least one object
void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
{
diff --git a/indra/newview/llgroupmgr.cpp b/indra/newview/llgroupmgr.cpp
index 7f93a357de..996553ccf7 100644
--- a/indra/newview/llgroupmgr.cpp
+++ b/indra/newview/llgroupmgr.cpp
@@ -160,7 +160,7 @@ LLGroupRoleData::~LLGroupRoleData()
{
}
-S32 LLGroupRoleData::getMembersInRole(std::vector<LLUUID> members,
+S32 LLGroupRoleData::getMembersInRole(uuid_vec_t members,
BOOL needs_sort)
{
if (mRoleID.isNull())
@@ -184,8 +184,8 @@ S32 LLGroupRoleData::getMembersInRole(std::vector<LLUUID> members,
// Return the number of members in the intersection.
S32 max_size = llmin( members.size(), mMemberIDs.size() );
- std::vector<LLUUID> in_role( max_size );
- std::vector<LLUUID>::iterator in_role_end;
+ uuid_vec_t in_role( max_size );
+ uuid_vec_t::iterator in_role_end;
in_role_end = std::set_intersection(mMemberIDs.begin(), mMemberIDs.end(),
members.begin(), members.end(),
in_role.begin());
@@ -200,7 +200,7 @@ void LLGroupRoleData::addMember(const LLUUID& member)
bool LLGroupRoleData::removeMember(const LLUUID& member)
{
- std::vector<LLUUID>::iterator it = std::find(mMemberIDs.begin(),mMemberIDs.end(),member);
+ uuid_vec_t::iterator it = std::find(mMemberIDs.begin(),mMemberIDs.end(),member);
if (it != mMemberIDs.end())
{
@@ -1736,7 +1736,7 @@ void LLGroupMgr::sendGroupMemberInvites(const LLUUID& group_id, std::map<LLUUID,
//static
void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id,
- std::vector<LLUUID>& member_ids)
+ uuid_vec_t& member_ids)
{
bool start_message = true;
LLMessageSystem* msg = gMessageSystem;
@@ -1746,7 +1746,7 @@ void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id,
LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id);
if (!group_datap) return;
- for (std::vector<LLUUID>::iterator it = member_ids.begin();
+ for (uuid_vec_t::iterator it = member_ids.begin();
it != member_ids.end(); ++it)
{
LLUUID& ejected_member_id = (*it);
diff --git a/indra/newview/llgroupmgr.h b/indra/newview/llgroupmgr.h
index 2c86de8b97..82df631b8c 100644
--- a/indra/newview/llgroupmgr.h
+++ b/indra/newview/llgroupmgr.h
@@ -139,8 +139,8 @@ public:
const LLUUID& getID() const { return mRoleID; }
- const std::vector<LLUUID>& getRoleMembers() const { return mMemberIDs; }
- S32 getMembersInRole(std::vector<LLUUID> members, BOOL needs_sort = TRUE);
+ const uuid_vec_t& getRoleMembers() const { return mMemberIDs; }
+ S32 getMembersInRole(uuid_vec_t members, BOOL needs_sort = TRUE);
S32 getTotalMembersInRole() { return mMemberIDs.size(); }
LLRoleData getRoleData() const { return mRoleData; }
@@ -150,10 +150,10 @@ public:
bool removeMember(const LLUUID& member);
void clearMembers();
- const std::vector<LLUUID>::const_iterator getMembersBegin() const
+ const uuid_vec_t::const_iterator getMembersBegin() const
{ return mMemberIDs.begin(); }
- const std::vector<LLUUID>::const_iterator getMembersEnd() const
+ const uuid_vec_t::const_iterator getMembersEnd() const
{ return mMemberIDs.end(); }
@@ -164,7 +164,7 @@ protected:
LLUUID mRoleID;
LLRoleData mRoleData;
- std::vector<LLUUID> mMemberIDs;
+ uuid_vec_t mMemberIDs;
S32 mMemberCount;
private:
@@ -340,7 +340,7 @@ public:
static void sendGroupMemberJoin(const LLUUID& group_id);
static void sendGroupMemberInvites(const LLUUID& group_id, std::map<LLUUID,LLUUID>& role_member_pairs);
static void sendGroupMemberEjects(const LLUUID& group_id,
- std::vector<LLUUID>& member_ids);
+ uuid_vec_t& member_ids);
void cancelGroupRoleChanges(const LLUUID& group_id);
diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp
index 07b81ef134..3be0fcbc5f 100644
--- a/indra/newview/llhudeffectlookat.cpp
+++ b/indra/newview/llhudeffectlookat.cpp
@@ -38,6 +38,7 @@
#include "message.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llvoavatar.h"
#include "lldrawable.h"
#include "llviewerobjectlist.h"
@@ -316,7 +317,7 @@ void LLHUDEffectLookAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
LLUUID dataId;
mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum);
- if (!gAgent.mLookAt.isNull() && dataId == gAgent.mLookAt->getID())
+ if (!gAgentCamera.mLookAt.isNull() && dataId == gAgentCamera.mLookAt->getID())
{
return;
}
@@ -637,7 +638,7 @@ bool LLHUDEffectLookAt::calcTargetPosition()
// mouselook and freelook target offsets are absolute
target_rot = LLQuaternion::DEFAULT;
}
- else if (looking_at_self && gAgent.cameraCustomizeAvatar())
+ else if (looking_at_self && gAgentCamera.cameraCustomizeAvatar())
{
// *NOTE: We have to do this because animation
// overrides do not set lookat behavior.
diff --git a/indra/newview/llhudeffectpointat.cpp b/indra/newview/llhudeffectpointat.cpp
index a13ee8572f..01dfb50b10 100644
--- a/indra/newview/llhudeffectpointat.cpp
+++ b/indra/newview/llhudeffectpointat.cpp
@@ -38,6 +38,7 @@
#include "llrender.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
@@ -152,7 +153,7 @@ void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum);
// ignore messages from ourselves
- if (!gAgent.mPointAt.isNull() && dataId == gAgent.mPointAt->getID())
+ if (!gAgentCamera.mPointAt.isNull() && dataId == gAgentCamera.mPointAt->getID())
{
return;
}
diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp
index 91f4f57e54..9c477791b3 100644
--- a/indra/newview/llimfloater.cpp
+++ b/indra/newview/llimfloater.cpp
@@ -922,7 +922,7 @@ BOOL LLIMFloater::dropCallingCard(LLInventoryItem* item, BOOL drop)
{
if(drop)
{
- std::vector<LLUUID> ids;
+ uuid_vec_t ids;
ids.push_back(item->getCreatorUUID());
inviteToSession(ids);
}
@@ -955,7 +955,7 @@ BOOL LLIMFloater::dropCategory(LLInventoryCategory* category, BOOL drop)
}
else if(drop)
{
- std::vector<LLUUID> ids;
+ uuid_vec_t ids;
ids.reserve(count);
for(S32 i = 0; i < count; ++i)
{
@@ -992,7 +992,7 @@ private:
LLUUID mSessionID;
};
-BOOL LLIMFloater::inviteToSession(const std::vector<LLUUID>& ids)
+BOOL LLIMFloater::inviteToSession(const uuid_vec_t& ids)
{
LLViewerRegion* region = gAgent.getRegion();
if (!region)
diff --git a/indra/newview/llimfloater.h b/indra/newview/llimfloater.h
index 2f034d02b8..763dd5655b 100644
--- a/indra/newview/llimfloater.h
+++ b/indra/newview/llimfloater.h
@@ -129,7 +129,7 @@ private:
BOOL dropCategory(LLInventoryCategory* category, BOOL drop);
BOOL isInviteAllowed() const;
- BOOL inviteToSession(const std::vector<LLUUID>& agent_ids);
+ BOOL inviteToSession(const uuid_vec_t& agent_ids);
static void onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata );
static void onInputEditorFocusLost(LLFocusableElement* caller, void* userdata);
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 7a4febec20..a8d876e8a3 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -146,7 +146,7 @@ LLIMModel::LLIMModel()
addNewMsgCallback(toast_callback);
}
-LLIMModel::LLIMSession::LLIMSession(const LLUUID& session_id, const std::string& name, const EInstantMessage& type, const LLUUID& other_participant_id, const std::vector<LLUUID>& ids, bool voice)
+LLIMModel::LLIMSession::LLIMSession(const LLUUID& session_id, const std::string& name, const EInstantMessage& type, const LLUUID& other_participant_id, const uuid_vec_t& ids, bool voice)
: mSessionID(session_id),
mName(name),
mType(type),
@@ -423,7 +423,7 @@ LLIMModel::LLIMSession* LLIMModel::findIMSession(const LLUUID& session_id) const
}
//*TODO consider switching to using std::set instead of std::list for holding LLUUIDs across the whole code
-LLIMModel::LLIMSession* LLIMModel::findAdHocIMSession(const std::vector<LLUUID>& ids)
+LLIMModel::LLIMSession* LLIMModel::findAdHocIMSession(const uuid_vec_t& ids)
{
S32 num = ids.size();
if (!num) return NULL;
@@ -440,7 +440,7 @@ LLIMModel::LLIMSession* LLIMModel::findAdHocIMSession(const std::vector<LLUUID>&
std::list<LLUUID> tmp_list(session->mInitialTargetIDs.begin(), session->mInitialTargetIDs.end());
- std::vector<LLUUID>::const_iterator iter = ids.begin();
+ uuid_vec_t::const_iterator iter = ids.begin();
while (iter != ids.end())
{
tmp_list.remove(*iter);
@@ -571,7 +571,7 @@ void LLIMModel::testMessages()
//session name should not be empty
bool LLIMModel::newSession(const LLUUID& session_id, const std::string& name, const EInstantMessage& type,
- const LLUUID& other_participant_id, const std::vector<LLUUID>& ids, bool voice)
+ const LLUUID& other_participant_id, const uuid_vec_t& ids, bool voice)
{
if (name.empty())
{
@@ -596,7 +596,7 @@ bool LLIMModel::newSession(const LLUUID& session_id, const std::string& name, co
bool LLIMModel::newSession(const LLUUID& session_id, const std::string& name, const EInstantMessage& type, const LLUUID& other_participant_id, bool voice)
{
- std::vector<LLUUID> no_ids;
+ uuid_vec_t no_ids;
return newSession(session_id, name, type, other_participant_id, no_ids, voice);
}
@@ -1002,7 +1002,7 @@ void LLIMModel::sendMessage(const std::string& utf8_text,
}
else
{
- for(std::vector<LLUUID>::iterator it = session->mInitialTargetIDs.begin();
+ for(uuid_vec_t::iterator it = session->mInitialTargetIDs.begin();
it!=session->mInitialTargetIDs.end();++it)
{
const LLUUID id = *it;
@@ -1134,7 +1134,7 @@ private:
bool LLIMModel::sendStartSession(
const LLUUID& temp_session_id,
const LLUUID& other_participant_id,
- const std::vector<LLUUID>& ids,
+ const uuid_vec_t& ids,
EInstantMessage dialog)
{
if ( dialog == IM_SESSION_GROUP_START )
diff --git a/indra/newview/llimview.h b/indra/newview/llimview.h
index f1693d0e17..0a23fda9d8 100644
--- a/indra/newview/llimview.h
+++ b/indra/newview/llimview.h
@@ -61,7 +61,7 @@ public:
} SType;
LLIMSession(const LLUUID& session_id, const std::string& name,
- const EInstantMessage& type, const LLUUID& other_participant_id, const std::vector<LLUUID>& ids, bool voice);
+ const EInstantMessage& type, const LLUUID& other_participant_id, const uuid_vec_t& ids, bool voice);
virtual ~LLIMSession();
void sessionInitReplyReceived(const LLUUID& new_session_id);
@@ -93,7 +93,7 @@ public:
EInstantMessage mType;
SType mSessionType;
LLUUID mOtherParticipantID;
- std::vector<LLUUID> mInitialTargetIDs;
+ uuid_vec_t mInitialTargetIDs;
std::string mHistoryFileName;
// connection to voice channel state change signal
@@ -152,7 +152,7 @@ public:
* Find an Ad-Hoc IM Session with specified participants
* @return first found Ad-Hoc session or NULL if the session does not exist
*/
- LLIMSession* findAdHocIMSession(const std::vector<LLUUID>& ids);
+ LLIMSession* findAdHocIMSession(const uuid_vec_t& ids);
/**
* Rebind session data to a new session id.
@@ -167,7 +167,7 @@ public:
* @param name session name should not be empty, will return false if empty
*/
bool newSession(const LLUUID& session_id, const std::string& name, const EInstantMessage& type, const LLUUID& other_participant_id,
- const std::vector<LLUUID>& ids, bool voice = false);
+ const uuid_vec_t& ids, bool voice = false);
bool newSession(const LLUUID& session_id, const std::string& name, const EInstantMessage& type,
const LLUUID& other_participant_id, bool voice = false);
@@ -255,7 +255,7 @@ public:
static void sendLeaveSession(const LLUUID& session_id, const LLUUID& other_participant_id);
static bool sendStartSession(const LLUUID& temp_session_id, const LLUUID& other_participant_id,
- const std::vector<LLUUID>& ids, EInstantMessage dialog);
+ const uuid_vec_t& ids, EInstantMessage dialog);
static void sendTypingState(LLUUID session_id, LLUUID other_participant_id, BOOL typing);
static void sendMessage(const std::string& utf8_text, const LLUUID& im_session_id,
const LLUUID& other_participant_id, EInstantMessage dialog);
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index b7eec5e30b..6c9e8b08e1 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -37,6 +37,7 @@
#include "llinventorybridge.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llavataractions.h"
@@ -194,7 +195,7 @@ BOOL LLInvFVBridge::isItemRemovable() const
}
// Disable delete from COF folder; have users explicitly choose "detach/take off".
- if (LLAppearanceManager::instance().getIsProtectedCOFItem(mUUID))
+ if (LLAppearanceMgr::instance().getIsProtectedCOFItem(mUUID))
{
return FALSE;
}
@@ -261,7 +262,7 @@ void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batc
{
if(LLAssetType::AT_GESTURE == item->getType())
{
- LLGestureManager::instance().deactivateGesture(item->getUUID());
+ LLGestureMgr::instance().deactivateGesture(item->getUUID());
}
}
}
@@ -277,7 +278,7 @@ void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batc
{
if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
{
- LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
+ LLGestureMgr::instance().deactivateGesture(descendent_items[j]->getUUID());
}
}
}
@@ -298,7 +299,7 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
LLMessageSystem* msg = gMessageSystem;
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
LLViewerInventoryItem* item = NULL;
- std::vector<LLUUID> move_ids;
+ uuid_vec_t move_ids;
LLInventoryModel::update_map_t update;
bool start_new_message = true;
S32 count = batch.count();
@@ -399,8 +400,8 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
}
// move everything.
- std::vector<LLUUID>::iterator it = move_ids.begin();
- std::vector<LLUUID>::iterator end = move_ids.end();
+ uuid_vec_t::iterator it = move_ids.begin();
+ uuid_vec_t::iterator end = move_ids.end();
for(; it != end; ++it)
{
gInventory.moveObject((*it), trash_id);
@@ -803,7 +804,7 @@ BOOL LLInvFVBridge::isAgentInventory() const
BOOL LLInvFVBridge::isCOFFolder() const
{
- return LLAppearanceManager::instance().getIsInCOF(mUUID);
+ return LLAppearanceMgr::instance().getIsInCOF(mUUID);
}
BOOL LLInvFVBridge::isItemPermissive() const
@@ -1515,14 +1516,10 @@ BOOL LLFolderBridge::isItemRemovable() const
return FALSE;
}
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( !avatar )
- {
- return FALSE;
- }
+ if (!isAgentAvatarValid()) return FALSE;
LLInventoryCategory* category = model->getCategory(mUUID);
- if( !category )
+ if(!category)
{
return FALSE;
}
@@ -1670,8 +1667,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if(!avatar) return FALSE;
+ if (!isAgentAvatarValid()) return FALSE;
// cannot drag categories into library
if(!isAgentInventory())
@@ -1757,9 +1753,9 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
{
LLInventoryItem* item = descendent_items[i];
if (item->getType() == LLAssetType::AT_GESTURE
- && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ && LLGestureMgr::instance().isGestureActive(item->getUUID()))
{
- LLGestureManager::instance().deactivateGesture(item->getUUID());
+ LLGestureMgr::instance().deactivateGesture(item->getUUID());
}
}
}
@@ -1772,7 +1768,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
{
// traverse category and add all contents to currently worn.
BOOL append = true;
- LLAppearanceManager::instance().wearInventoryCategory(inv_cat, false, append);
+ LLAppearanceMgr::instance().wearInventoryCategory(inv_cat, false, append);
}
else
{
@@ -1780,7 +1776,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH);
- LLAppearanceManager::instance().linkAll(mUUID,items,NULL);
+ LLAppearanceMgr::instance().linkAll(mUUID,items,NULL);
}
}
else
@@ -1789,7 +1785,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
// BAP - should skip if dup.
if (move_is_into_current_outfit)
{
- LLAppearanceManager::instance().addEnsembleLink(inv_cat);
+ LLAppearanceMgr::instance().addEnsembleLink(inv_cat);
}
else
{
@@ -2147,7 +2143,7 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask)
mContentsCount)
{
gInventory.removeObserver(this);
- LLAppearanceManager::instance().wearInventoryCategory(category, FALSE, TRUE);
+ LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, TRUE);
delete this;
}
}
@@ -2197,7 +2193,7 @@ void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model
if(!model) return;
LLViewerInventoryCategory* cat = getCategory();
if(!cat) return;
- LLAppearanceManager::instance().addEnsembleLink(cat,true);
+ LLAppearanceMgr::instance().addEnsembleLink(cat,true);
return;
}
#endif
@@ -2430,9 +2426,9 @@ bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& re
const LLViewerInventoryItem* item = (*iter);
const LLUUID& item_id = item->getUUID();
if (item->getType() == LLAssetType::AT_GESTURE
- && LLGestureManager::instance().isGestureActive(item_id))
+ && LLGestureMgr::instance().isGestureActive(item_id))
{
- LLGestureManager::instance().deactivateGesture(item_id);
+ LLGestureMgr::instance().deactivateGesture(item_id);
}
}
@@ -2735,7 +2731,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
addDeleteContextMenuOptions(mItems, mDisabledItems);
// EXT-4030: disallow deletion of currently worn outfit
- const LLViewerInventoryItem *base_outfit_link = LLAppearanceManager::instance().getBaseOutfitLink();
+ const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink();
if (base_outfit_link && (cat == base_outfit_link->getLinkedCategory()))
{
mDisabledItems.push_back(std::string("Delete"));
@@ -2767,7 +2763,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
sSelf = this;
LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
if (category)
{
@@ -2984,7 +2980,7 @@ void LLFolderBridge::modifyOutfit(BOOL append)
LLViewerInventoryCategory* cat = getCategory();
if(!cat) return;
- LLAppearanceManager::instance().wearInventoryCategory( cat, FALSE, append );
+ LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, append );
}
// helper stuff
@@ -3039,8 +3035,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
return FALSE;
}
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if(!avatar) return FALSE;
+ if (!isAgentAvatarValid()) return FALSE;
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
BOOL accept = FALSE;
@@ -3062,7 +3057,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
- const BOOL move_is_outof_current_outfit = LLAppearanceManager::instance().getIsInCOF(inv_item->getUUID());
+ const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID());
// Can't explicitly drag things out of the COF.
if (move_is_outof_current_outfit)
@@ -3094,9 +3089,9 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
if(accept && drop)
{
if (inv_item->getType() == LLAssetType::AT_GESTURE
- && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
+ && LLGestureMgr::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
{
- LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
+ LLGestureMgr::instance().deactivateGesture(inv_item->getUUID());
}
// If an item is being dragged between windows, unselect
// everything in the active window so that we don't follow
@@ -3149,7 +3144,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// BAP - should skip if dup.
if (move_is_into_current_outfit)
{
- LLAppearanceManager::instance().addCOFItemLink(inv_item);
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item);
}
else
{
@@ -3809,7 +3804,7 @@ LLUIImagePtr LLGestureBridge::getIcon() const
LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
{
- if( LLGestureManager::instance().isGestureActive(mUUID) )
+ if( LLGestureMgr::instance().isGestureActive(mUUID) )
{
return LLFontGL::BOLD;
}
@@ -3821,7 +3816,7 @@ LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
std::string LLGestureBridge::getLabelSuffix() const
{
- if( LLGestureManager::instance().isGestureActive(mUUID) )
+ if( LLGestureMgr::instance().isGestureActive(mUUID) )
{
LLStringUtil::format_map_t args;
args["[GESLABEL]"] = LLItemBridge::getLabelSuffix();
@@ -3838,7 +3833,7 @@ void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* mode
{
if (isAddAction(action))
{
- LLGestureManager::instance().activateGesture(mUUID);
+ LLGestureMgr::instance().activateGesture(mUUID);
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
if (!item) return;
@@ -3850,7 +3845,7 @@ void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* mode
}
else if (isRemoveAction(action))
{
- LLGestureManager::instance().deactivateGesture(mUUID);
+ LLGestureMgr::instance().deactivateGesture(mUUID);
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
if (!item) return;
@@ -3862,17 +3857,17 @@ void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* mode
}
else if("play" == action)
{
- if(!LLGestureManager::instance().isGestureActive(mUUID))
+ if(!LLGestureMgr::instance().isGestureActive(mUUID))
{
// we need to inform server about gesture activating to be consistent with LLPreviewGesture and LLGestureComboList.
BOOL inform_server = TRUE;
BOOL deactivate_similar = FALSE;
- LLGestureManager::instance().setGestureLoadedCallback(mUUID, boost::bind(&LLGestureBridge::playGesture, mUUID));
+ LLGestureMgr::instance().setGestureLoadedCallback(mUUID, boost::bind(&LLGestureBridge::playGesture, mUUID));
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
llassert(item);
if (item)
{
- LLGestureManager::instance().activateGestureWithAsset(mUUID, item->getAssetUUID(), inform_server, deactivate_similar);
+ LLGestureMgr::instance().activateGestureWithAsset(mUUID, item->getAssetUUID(), inform_server, deactivate_similar);
}
}
else
@@ -3914,7 +3909,7 @@ BOOL LLGestureBridge::removeItem()
// This will also force close the preview window, if it exists.
// This may actually delete *this, if mUUID is in the COF.
- LLGestureManager::instance().deactivateGesture(item_id);
+ LLGestureMgr::instance().deactivateGesture(item_id);
// If deactivateGesture deleted *this, then return out immediately.
if (!model->getObject(item_id))
@@ -3947,7 +3942,7 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
getClipboardEntries(true, items, disabled_items, flags);
items.push_back(std::string("Gesture Separator"));
- if (LLGestureManager::instance().isGestureActive(getUUID()))
+ if (LLGestureMgr::instance().isGestureActive(getUUID()))
{
items.push_back(std::string("Deactivate"));
}
@@ -3962,13 +3957,13 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// static
void LLGestureBridge::playGesture(const LLUUID& item_id)
{
- if (LLGestureManager::instance().isGesturePlaying(item_id))
+ if (LLGestureMgr::instance().isGesturePlaying(item_id))
{
- LLGestureManager::instance().stopGesture(item_id);
+ LLGestureMgr::instance().stopGesture(item_id);
}
else
{
- LLGestureManager::instance().playGesture(item_id);
+ LLGestureMgr::instance().playGesture(item_id);
}
}
@@ -4169,8 +4164,7 @@ std::string LLObjectBridge::getLabelSuffix() const
{
if (get_is_item_worn(mUUID))
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
+ std::string attachment_point_name = gAgentAvatarp->getAttachedPointName(mUUID);
// e.g. "(worn on ...)" / "(attached to ...)"
LLStringUtil::format_map_t args;
@@ -4189,10 +4183,10 @@ void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attach
payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
S32 attach_pt = 0;
- if (gAgent.getAvatarObject() && attachment)
+ if (isAgentAvatarValid() && attachment)
{
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
- iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
if (iter->second == attachment)
{
@@ -4218,9 +4212,7 @@ void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attach
bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
{
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
-
- if (!avatarp->canAttachMoreObjects())
+ if (!gAgentAvatarp->canAttachMoreObjects())
{
LLSD args;
args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
@@ -4282,11 +4274,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
LLInventoryItem *item = getItem();
if(item)
{
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- if( !avatarp )
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
if( get_is_item_worn( mUUID ) )
{
@@ -4302,7 +4290,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// commented out for DEV-32347
//items.push_back(std::string("Restore to Last Position"));
- if (!avatarp->canAttachMoreObjects())
+ if (!gAgentAvatarp->canAttachMoreObjects())
{
disabled_items.push_back(std::string("Object Wear"));
disabled_items.push_back(std::string("Attach To"));
@@ -4310,15 +4298,14 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
if (attach_menu
&& (attach_menu->getChildCount() == 0)
&& attach_hud_menu
&& (attach_hud_menu->getChildCount() == 0)
- && avatarp)
+ && isAgentAvatarValid())
{
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -4368,11 +4355,10 @@ BOOL LLObjectBridge::renameItem(const std::string& new_name)
model->notifyObservers();
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( avatar )
+ if (isAgentAvatarValid())
{
- LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
- if( obj )
+ LLViewerObject* obj = gAgentAvatarp->getWornAttachment( item->getUUID() );
+ if(obj)
{
LLSelectMgr::getInstance()->deselectAll();
LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
@@ -4424,7 +4410,7 @@ void wear_inventory_item_on_avatar( LLInventoryItem* item )
lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
<< " )" << llendl;
- LLAppearanceManager::instance().addCOFItemLink(item);
+ LLAppearanceMgr::instance().addCOFItemLink(item);
}
}
@@ -4561,7 +4547,7 @@ void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_
LLViewerInventoryItem *gest_item = gest_item_array.get(i);
if (get_is_item_worn(gest_item->getUUID()))
{
- LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() );
+ LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
gInventory.updateItem( gest_item );
gInventory.notifyObservers();
}
@@ -4921,10 +4907,10 @@ void LLWearableBridge::editOnAvatar()
if (gFloaterCustomize)
gFloaterCustomize->setCurrentWearableType( wearable->getType() );
- if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() )
{
// Start Avatar Customization
- gAgent.changeCameraToCustomizeAvatar();
+ gAgentCamera.changeCameraToCustomizeAvatar();
}
}
}
@@ -4983,20 +4969,7 @@ void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
}
// Find and remove this item from the COF.
- // FIXME 2.1 - call removeCOFItemLinks in llappearancemgr instead.
- LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::instance().getCOF());
- if (items.size() != 1)
- {
- llwarns << "Found " << items.size() << " COF links to " << item_id.asString() << ", expected 1" << llendl;
- }
- for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
- iter != items.end();
- ++iter)
- {
- const LLViewerInventoryItem *linked_item = (*iter);
- const LLUUID &item_id = linked_item->getUUID();
- gInventory.purgeObject(item_id);
- }
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id,false);
gInventory.notifyObservers();
delete on_remove_struct;
@@ -5022,20 +4995,7 @@ void LLWearableBridge::removeAllClothesFromAvatar()
continue;
// Find and remove this item from the COF.
- LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(
- item_id, LLAppearanceManager::instance().getCOF());
- if (items.size() != 1)
- {
- llwarns << "Found " << items.size() << " COF links to " << item_id.asString() << ", expected 1" << llendl;
- }
- for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
- iter != items.end();
- ++iter)
- {
- const LLViewerInventoryItem *linked_item = (*iter);
- const LLUUID &item_id = linked_item->getUUID();
- gInventory.purgeObject(item_id);
- }
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id,false);
}
gInventory.notifyObservers();
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index 0c080cc6cb..4cbc4e1a07 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -355,8 +355,7 @@ BOOL get_is_item_worn(const LLUUID& id)
{
case LLAssetType::AT_OBJECT:
{
- const LLVOAvatarSelf* my_avatar = gAgent.getAvatarObject();
- if(my_avatar && my_avatar->isWearingAttachment(item->getLinkedUUID()))
+ if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
return TRUE;
break;
}
@@ -366,7 +365,7 @@ BOOL get_is_item_worn(const LLUUID& id)
return TRUE;
break;
case LLAssetType::AT_GESTURE:
- if (LLGestureManager::instance().isGestureActive(item->getLinkedUUID()))
+ if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
return TRUE;
break;
default:
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 83a466a243..41f0b430e8 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -2595,7 +2595,7 @@ void LLInventoryModel::buildParentChildMap()
}
count = items.count();
lost = 0;
- std::vector<LLUUID> lost_item_ids;
+ uuid_vec_t lost_item_ids;
for(i = 0; i < count; ++i)
{
LLPointer<LLViewerInventoryItem> item;
@@ -2634,7 +2634,7 @@ void LLInventoryModel::buildParentChildMap()
LLMessageSystem* msg = gMessageSystem;
BOOL start_new_message = TRUE;
const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- for(std::vector<LLUUID>::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
{
if(start_new_message)
{
@@ -3094,7 +3094,7 @@ void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
return;
}
S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- std::vector<LLUUID> item_ids;
+ uuid_vec_t item_ids;
update_map_t update;
for(S32 i = 0; i < count; ++i)
{
@@ -3110,7 +3110,7 @@ void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
}
}
gInventory.accountForUpdate(update);
- for(std::vector<LLUUID>::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
{
gInventory.deleteObject(*it);
}
@@ -3190,7 +3190,7 @@ void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
<< llendl;
return;
}
- std::vector<LLUUID> folder_ids;
+ uuid_vec_t folder_ids;
update_map_t update;
S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
for(S32 i = 0; i < count; ++i)
@@ -3204,7 +3204,7 @@ void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
}
}
gInventory.accountForUpdate(update);
- for(std::vector<LLUUID>::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
{
gInventory.deleteObject(*it);
}
@@ -3317,7 +3317,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
- std::vector<LLUUID> wearable_ids;
+ uuid_vec_t wearable_ids;
item_array_t items;
std::list<InventoryCallbackInfo> cblist;
for(i = 0; i < count; ++i)
@@ -3774,7 +3774,6 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* ite
return false;
bool allowed = false;
- LLVOAvatarSelf* my_avatar = NULL;
switch(item->getType())
{
@@ -3783,8 +3782,7 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* ite
break;
case LLAssetType::AT_OBJECT:
- my_avatar = gAgent.getAvatarObject();
- if(my_avatar && !my_avatar->isWearingAttachment(item->getUUID()))
+ if (isAgentAvatarValid() && !gAgentAvatarp->isWearingAttachment(item->getUUID()))
{
allowed = true;
}
diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp
index 62c2d80609..9913be2e88 100644
--- a/indra/newview/llinventoryobserver.cpp
+++ b/indra/newview/llinventoryobserver.cpp
@@ -77,7 +77,7 @@ void LLInventoryCompletionObserver::changed(U32 mask)
// appropriate.
if(!mIncomplete.empty())
{
- for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
+ for(uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
{
LLViewerInventoryItem* item = gInventory.getItem(*it);
if(!item)
@@ -262,7 +262,7 @@ void LLInventoryFetchObserver::fetchItems(
// virtual
void LLInventoryFetchDescendentsObserver::changed(U32 mask)
{
- for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
+ for(uuid_vec_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
{
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
if(!cat)
@@ -285,9 +285,9 @@ void LLInventoryFetchDescendentsObserver::changed(U32 mask)
}
void LLInventoryFetchDescendentsObserver::fetchDescendents(
- const folder_ref_t& ids)
+ const uuid_vec_t& ids)
{
- for(folder_ref_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
+ for(uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
{
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
if(!cat) continue;
@@ -355,7 +355,7 @@ void LLInventoryFetchComboObserver::changed(U32 mask)
{
if(!mIncompleteItems.empty())
{
- for(item_ref_t::iterator it = mIncompleteItems.begin(); it < mIncompleteItems.end(); )
+ for(uuid_vec_t::iterator it = mIncompleteItems.begin(); it < mIncompleteItems.end(); )
{
LLViewerInventoryItem* item = gInventory.getItem(*it);
if(!item)
@@ -364,7 +364,7 @@ void LLInventoryFetchComboObserver::changed(U32 mask)
continue;
}
if(item->isComplete())
- {
+ {
mCompleteItems.push_back(*it);
it = mIncompleteItems.erase(it);
continue;
@@ -374,7 +374,7 @@ void LLInventoryFetchComboObserver::changed(U32 mask)
}
if(!mIncompleteFolders.empty())
{
- for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
+ for(uuid_vec_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
{
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
if(!cat)
@@ -399,11 +399,11 @@ void LLInventoryFetchComboObserver::changed(U32 mask)
}
void LLInventoryFetchComboObserver::fetch(
- const folder_ref_t& folder_ids,
- const item_ref_t& item_ids)
+ const uuid_vec_t& folder_ids,
+ const uuid_vec_t& item_ids)
{
lldebugs << "LLInventoryFetchComboObserver::fetch()" << llendl;
- for(folder_ref_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit)
+ for(uuid_vec_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit)
{
LLViewerInventoryCategory* cat = gInventory.getCategory(*fit);
if(!cat) continue;
@@ -426,7 +426,7 @@ void LLInventoryFetchComboObserver::fetch(
// have to fetch it individually.
LLSD items_llsd;
LLUUID owner_id;
- for(item_ref_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit)
+ for(uuid_vec_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit)
{
LLViewerInventoryItem* item = gInventory.getItem(*iit);
if(!item)
@@ -564,8 +564,8 @@ void LLInventoryTransactionObserver::changed(U32 mask)
if(id == mTransactionID)
{
// woo hoo, we found it
- folder_ref_t folders;
- item_ref_t items;
+ uuid_vec_t folders;
+ uuid_vec_t items;
S32 count;
count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
S32 i;
diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h
index d6dded52d4..e1c8bd3faf 100644
--- a/indra/newview/llinventoryobserver.h
+++ b/indra/newview/llinventoryobserver.h
@@ -93,9 +93,8 @@ public:
protected:
virtual void done() = 0;
- typedef std::vector<LLUUID> item_ref_t;
- item_ref_t mComplete;
- item_ref_t mIncomplete;
+ uuid_vec_t mComplete;
+ uuid_vec_t mIncomplete;
};
@@ -113,7 +112,7 @@ public:
LLInventoryFetchObserver(bool retry_if_missing = false): mRetryIfMissing(retry_if_missing) {}
virtual void changed(U32 mask);
- typedef std::vector<LLUUID> item_ref_t;
+ typedef uuid_vec_t item_ref_t;
bool isEverythingComplete() const;
void fetchItems(const item_ref_t& ids);
@@ -138,15 +137,14 @@ public:
LLInventoryFetchDescendentsObserver() {}
virtual void changed(U32 mask);
- typedef std::vector<LLUUID> folder_ref_t;
- void fetchDescendents(const folder_ref_t& ids);
+ void fetchDescendents(const uuid_vec_t& ids);
bool isEverythingComplete() const;
virtual void done() = 0;
protected:
bool isComplete(LLViewerInventoryCategory* cat);
- folder_ref_t mIncompleteFolders;
- folder_ref_t mCompleteFolders;
+ uuid_vec_t mIncompleteFolders;
+ uuid_vec_t mCompleteFolders;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -163,18 +161,16 @@ public:
LLInventoryFetchComboObserver() : mDone(false) {}
virtual void changed(U32 mask);
- typedef std::vector<LLUUID> folder_ref_t;
- typedef std::vector<LLUUID> item_ref_t;
- void fetch(const folder_ref_t& folder_ids, const item_ref_t& item_ids);
+ void fetch(const uuid_vec_t& folder_ids, const uuid_vec_t& item_ids);
virtual void done() = 0;
protected:
bool mDone;
- folder_ref_t mCompleteFolders;
- folder_ref_t mIncompleteFolders;
- item_ref_t mCompleteItems;
- item_ref_t mIncompleteItems;
+ uuid_vec_t mCompleteFolders;
+ uuid_vec_t mIncompleteFolders;
+ uuid_vec_t mCompleteItems;
+ uuid_vec_t mIncompleteItems;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -197,7 +193,7 @@ public:
protected:
virtual void done() = 0;
- typedef std::vector<LLUUID> item_ref_t;
+ typedef uuid_vec_t item_ref_t;
item_ref_t mExist;
item_ref_t mMIA;
};
@@ -221,8 +217,7 @@ public:
protected:
virtual void done() = 0;
- typedef std::vector<LLUUID> item_ref_t;
- item_ref_t mAdded;
+ uuid_vec_t mAdded;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -242,9 +237,7 @@ public:
virtual void changed(U32 mask);
protected:
- typedef std::vector<LLUUID> folder_ref_t;
- typedef std::vector<LLUUID> item_ref_t;
- virtual void done(const folder_ref_t& folders, const item_ref_t& items) = 0;
+ virtual void done(const uuid_vec_t& folders, const uuid_vec_t& items) = 0;
LLTransactionID mTransactionID;
};
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index d7720b735c..9a2d76e7e2 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -723,7 +723,7 @@ void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_foc
{
// Don't select objects in COF (e.g. to prevent refocus when items are worn).
const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (obj && obj->getParentUUID() == LLAppearanceManager::instance().getCOF())
+ if (obj && obj->getParentUUID() == LLAppearanceMgr::instance().getCOF())
{
return;
}
@@ -871,10 +871,9 @@ bool LLInventoryPanel::attachObject(const LLSD& userdata)
mFolders->getSelectionList(selected_items);
std::string joint_name = userdata.asString();
- LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
LLViewerJointAttachment* attachmentp = NULL;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
diff --git a/indra/newview/lljoystickbutton.cpp b/indra/newview/lljoystickbutton.cpp
index 2cc5c8335d..9e1dc3a4b0 100644
--- a/indra/newview/lljoystickbutton.cpp
+++ b/indra/newview/lljoystickbutton.cpp
@@ -42,6 +42,7 @@
// Project includes
#include "llui.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewertexture.h"
#include "llviewertexturelist.h"
#include "llviewerwindow.h"
@@ -482,25 +483,25 @@ void LLJoystickCameraRotate::onHeldDown()
// left-right rotation
if (dx > mHorizSlopNear)
{
- gAgent.unlockView();
- gAgent.setOrbitLeftKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitLeftKey(getOrbitRate());
}
else if (dx < -mHorizSlopNear)
{
- gAgent.unlockView();
- gAgent.setOrbitRightKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitRightKey(getOrbitRate());
}
// over/under rotation
if (dy > mVertSlopNear)
{
- gAgent.unlockView();
- gAgent.setOrbitUpKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitUpKey(getOrbitRate());
}
else if (dy < -mVertSlopNear)
{
- gAgent.unlockView();
- gAgent.setOrbitDownKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitDownKey(getOrbitRate());
}
}
@@ -625,25 +626,25 @@ void LLJoystickCameraTrack::onHeldDown()
if (dx > mVertSlopNear)
{
- gAgent.unlockView();
- gAgent.setPanRightKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanRightKey(getOrbitRate());
}
else if (dx < -mVertSlopNear)
{
- gAgent.unlockView();
- gAgent.setPanLeftKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanLeftKey(getOrbitRate());
}
// over/under rotation
if (dy > mVertSlopNear)
{
- gAgent.unlockView();
- gAgent.setPanUpKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanUpKey(getOrbitRate());
}
else if (dy < -mVertSlopNear)
{
- gAgent.unlockView();
- gAgent.setPanDownKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanDownKey(getOrbitRate());
}
}
@@ -692,26 +693,26 @@ void LLJoystickCameraZoom::onHeldDown()
if (dy > mVertSlopFar)
{
// Zoom in fast
- gAgent.unlockView();
- gAgent.setOrbitInKey(FAST_RATE);
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitInKey(FAST_RATE);
}
else if (dy > mVertSlopNear)
{
// Zoom in slow
- gAgent.unlockView();
- gAgent.setOrbitInKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitInKey(getOrbitRate());
}
else if (dy < -mVertSlopFar)
{
// Zoom out fast
- gAgent.unlockView();
- gAgent.setOrbitOutKey(FAST_RATE);
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitOutKey(FAST_RATE);
}
else if (dy < -mVertSlopNear)
{
// Zoom out slow
- gAgent.unlockView();
- gAgent.setOrbitOutKey(getOrbitRate());
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitOutKey(getOrbitRate());
}
}
diff --git a/indra/newview/lllocationinputctrl.cpp b/indra/newview/lllocationinputctrl.cpp
index 4100e2fc61..ba50287ebd 100644
--- a/indra/newview/lllocationinputctrl.cpp
+++ b/indra/newview/lllocationinputctrl.cpp
@@ -108,7 +108,7 @@ public:
private:
/*virtual*/ void done()
{
- std::vector<LLUUID>::const_iterator it = mAdded.begin(), end = mAdded.end();
+ uuid_vec_t::const_iterator it = mAdded.begin(), end = mAdded.end();
for(; it != end; ++it)
{
LLInventoryItem* item = gInventory.getItem(*it);
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp
index a96240e31c..957e88960d 100644
--- a/indra/newview/llmanip.cpp
+++ b/indra/newview/llmanip.cpp
@@ -43,6 +43,7 @@
#include "llviewertexturelist.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "lldrawable.h"
#include "llfontgl.h"
@@ -180,7 +181,7 @@ F32 LLManip::getSubdivisionLevel(const LLVector3 &reference_point, const LLVecto
LLVector3 cam_to_reference;
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- cam_to_reference = LLVector3(1.f / gAgent.mHUDCurZoom, 0.f, 0.f);
+ cam_to_reference = LLVector3(1.f / gAgentCamera.mHUDCurZoom, 0.f, 0.f);
}
else
{
@@ -265,8 +266,8 @@ BOOL LLManip::getMousePointOnPlaneGlobal(LLVector3d& point, S32 x, S32 y, LLVect
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
BOOL result = FALSE;
- F32 mouse_x = ((F32)x / gViewerWindow->getWorldViewWidthScaled() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
- F32 mouse_y = ((F32)y / gViewerWindow->getWorldViewHeightScaled() - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = ((F32)x / gViewerWindow->getWorldViewWidthScaled() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom;
+ F32 mouse_y = ((F32)y / gViewerWindow->getWorldViewHeightScaled() - 0.5f) / gAgentCamera.mHUDCurZoom;
LLVector3 origin_agent = gAgent.getPosAgentFromGlobal(origin);
LLVector3 mouse_pos = LLVector3(0.f, -mouse_x, mouse_y);
@@ -304,15 +305,15 @@ BOOL LLManip::nearestPointOnLineFromMouse( S32 x, S32 y, const LLVector3& b1, co
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidthScaled()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
- F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeightScaled()) - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidthScaled()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom;
+ F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeightScaled()) - 0.5f) / gAgentCamera.mHUDCurZoom;
a1 = LLVector3(llmin(b1.mV[VX] - 0.1f, b2.mV[VX] - 0.1f, 0.f), -mouse_x, mouse_y);
a2 = a1 + LLVector3(1.f, 0.f, 0.f);
}
else
{
- a1 = gAgent.getCameraPositionAgent();
- a2 = gAgent.getCameraPositionAgent() + LLVector3(gViewerWindow->mouseDirectionGlobal(x, y));
+ a1 = gAgentCamera.getCameraPositionAgent();
+ a2 = gAgentCamera.getCameraPositionAgent() + LLVector3(gViewerWindow->mouseDirectionGlobal(x, y));
}
BOOL parallel = TRUE;
@@ -491,7 +492,7 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons
LLVector3 render_pos = pos;
if (hud_selection)
{
- F32 zoom_amt = gAgent.mHUDCurZoom;
+ F32 zoom_amt = gAgentCamera.mHUDCurZoom;
F32 inv_zoom_amt = 1.f / zoom_amt;
// scale text back up to counter-act zoom level
render_pos = pos * zoom_amt;
@@ -549,7 +550,7 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string
LLVector3 render_pos = pos;
if (hud_selection)
{
- F32 zoom_amt = gAgent.mHUDCurZoom;
+ F32 zoom_amt = gAgentCamera.mHUDCurZoom;
F32 inv_zoom_amt = 1.f / zoom_amt;
// scale text back up to counter-act zoom level
render_pos = pos * zoom_amt;
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 8535d52015..6747bcb9c9 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -45,6 +45,7 @@
// viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llbox.h"
#include "llbutton.h"
#include "llviewercontrol.h"
@@ -64,6 +65,7 @@
#include "lldrawable.h"
#include "llglheaders.h"
#include "lltrans.h"
+#include "llvoavatarself.h"
const F32 RADIUS_PIXELS = 100.f; // size in screen space
const F32 SQ_RADIUS = RADIUS_PIXELS * RADIUS_PIXELS;
@@ -138,7 +140,7 @@ void LLManipRotate::render()
glPushMatrix();
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 zoom = gAgent.mHUDCurZoom;
+ F32 zoom = gAgentCamera.mHUDCurZoom;
glScalef(zoom, zoom, zoom);
}
@@ -690,7 +692,7 @@ void LLManipRotate::drag( S32 x, S32 y )
LLSelectMgr::getInstance()->updateSelectionCenter();
// RN: just clear focus so camera doesn't follow spurious object updates
- gAgent.clearFocusObject();
+ gAgentCamera.clearFocusObject();
dialog_refresh_all();
}
@@ -730,7 +732,7 @@ void LLManipRotate::renderSnapGuides()
}
else
{
- cam_at_axis = center - gAgent.getCameraPositionAgent();
+ cam_at_axis = center - gAgentCamera.getCameraPositionAgent();
cam_at_axis.normVec();
}
@@ -738,7 +740,7 @@ void LLManipRotate::renderSnapGuides()
LLVector3 test_axis = constraint_axis;
BOOL constrain_to_ref_object = FALSE;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject())
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid())
{
test_axis = test_axis * ~grid_rotation;
}
@@ -765,7 +767,7 @@ void LLManipRotate::renderSnapGuides()
}
LLVector3 projected_snap_axis = world_snap_axis;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject())
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid())
{
projected_snap_axis = projected_snap_axis * grid_rotation;
}
@@ -1097,12 +1099,12 @@ BOOL LLManipRotate::updateVisiblity()
LLVector3 center = gAgent.getPosAgentFromGlobal( mRotationCenter );
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- mCenterToCam = LLVector3(-1.f / gAgent.mHUDCurZoom, 0.f, 0.f);
+ mCenterToCam = LLVector3(-1.f / gAgentCamera.mHUDCurZoom, 0.f, 0.f);
mCenterToCamNorm = mCenterToCam;
mCenterToCamMag = mCenterToCamNorm.normVec();
mRadiusMeters = RADIUS_PIXELS / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
- mRadiusMeters /= gAgent.mHUDCurZoom;
+ mRadiusMeters /= gAgentCamera.mHUDCurZoom;
mCenterToProfilePlaneMag = mRadiusMeters * mRadiusMeters / mCenterToCamMag;
mCenterToProfilePlane = -mCenterToProfilePlaneMag * mCenterToCamNorm;
@@ -1110,8 +1112,8 @@ BOOL LLManipRotate::updateVisiblity()
// x axis range is (-aspect * 0.5f, +aspect * 0.5)
// y axis range is (-0.5, 0.5)
// so use getWorldViewHeightRaw as scale factor when converting to pixel coordinates
- mCenterScreen.set((S32)((0.5f - center.mV[VY]) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewHeightScaled()),
- (S32)((center.mV[VZ] + 0.5f) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewHeightScaled()));
+ mCenterScreen.set((S32)((0.5f - center.mV[VY]) / gAgentCamera.mHUDCurZoom * gViewerWindow->getWorldViewHeightScaled()),
+ (S32)((center.mV[VZ] + 0.5f) / gAgentCamera.mHUDCurZoom * gViewerWindow->getWorldViewHeightScaled()));
visible = TRUE;
}
else
@@ -1119,7 +1121,7 @@ BOOL LLManipRotate::updateVisiblity()
visible = LLViewerCamera::getInstance()->projectPosAgentToScreen(center, mCenterScreen );
if( visible )
{
- mCenterToCam = gAgent.getCameraPositionAgent() - center;
+ mCenterToCam = gAgentCamera.getCameraPositionAgent() - center;
mCenterToCamNorm = mCenterToCam;
mCenterToCamMag = mCenterToCamNorm.normVec();
LLVector3 cameraAtAxis = LLViewerCamera::getInstance()->getAtAxis();
@@ -1165,7 +1167,7 @@ BOOL LLManipRotate::updateVisiblity()
LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y )
{
- LLVector3 cam = gAgent.getCameraPositionAgent();
+ LLVector3 cam = gAgentCamera.getCameraPositionAgent();
LLVector3 center = gAgent.getPosAgentFromGlobal( mRotationCenter );
mMouseCur = intersectMouseWithSphere( x, y, center, mRadiusMeters);
@@ -1281,7 +1283,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
LLVector3 axis2;
LLVector3 test_axis = constraint_axis;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject())
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid())
{
test_axis = test_axis * ~grid_rotation;
}
@@ -1305,7 +1307,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
axis1 = LLVector3::x_axis;
}
- if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject())
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid())
{
axis1 = axis1 * grid_rotation;
}
@@ -1333,7 +1335,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
}
else
{
- cam_to_snap_plane = snap_plane_center - gAgent.getCameraPositionAgent();
+ cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent();
cam_to_snap_plane.normVec();
}
@@ -1383,7 +1385,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
}
else
{
- cam_to_snap_plane = snap_plane_center - gAgent.getCameraPositionAgent();
+ cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent();
cam_to_snap_plane.normVec();
}
@@ -1430,7 +1432,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
}
else
{
- cam_at_axis = snap_plane_center - gAgent.getCameraPositionAgent();
+ cam_at_axis = snap_plane_center - gAgentCamera.getCameraPositionAgent();
cam_at_axis.normVec();
}
@@ -1627,15 +1629,15 @@ void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_
{
if (LLSelectMgr::getInstance()->getSelection()->getSelectType() == SELECT_TYPE_HUD)
{
- F32 mouse_x = (((F32)x / gViewerWindow->getWorldViewRectScaled().getWidth()) - 0.5f) / gAgent.mHUDCurZoom;
- F32 mouse_y = ((((F32)y) / gViewerWindow->getWorldViewRectScaled().getHeight()) - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = (((F32)x / gViewerWindow->getWorldViewRectScaled().getWidth()) - 0.5f) / gAgentCamera.mHUDCurZoom;
+ F32 mouse_y = ((((F32)y) / gViewerWindow->getWorldViewRectScaled().getHeight()) - 0.5f) / gAgentCamera.mHUDCurZoom;
*ray_pt = LLVector3(-1.f, -mouse_x, mouse_y);
*ray_dir = LLVector3(1.f, 0.f, 0.f);
}
else
{
- *ray_pt = gAgent.getCameraPositionAgent();
+ *ray_pt = gAgentCamera.getCameraPositionAgent();
LLViewerCamera::getInstance()->projectScreenToPosAgent(x, y, ray_dir);
*ray_dir -= *ray_pt;
ray_dir->normVec();
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index ee3ffa2450..63643a7fc6 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -45,6 +45,7 @@
// viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llbbox.h"
#include "llbox.h"
#include "llviewercontrol.h"
@@ -210,7 +211,7 @@ void LLManipScale::render()
glPushMatrix();
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 zoom = gAgent.mHUDCurZoom;
+ F32 zoom = gAgentCamera.mHUDCurZoom;
glScalef(zoom, zoom, zoom);
}
@@ -227,11 +228,11 @@ void LLManipScale::render()
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
mBoxHandleSize = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
- mBoxHandleSize /= gAgent.mHUDCurZoom;
+ mBoxHandleSize /= gAgentCamera.mHUDCurZoom;
}
else
{
- range = dist_vec(gAgent.getCameraPositionAgent(), center_agent);
+ range = dist_vec(gAgentCamera.getCameraPositionAgent(), center_agent);
range_from_agent = dist_vec(gAgent.getPositionAgent(), center_agent);
// Don't draw manip if object too far away
@@ -438,7 +439,7 @@ void LLManipScale::highlightManipulators(S32 x, S32 y)
LLMatrix4 cfr(OGL_TO_CFR_ROTATION);
transform *= cfr;
LLMatrix4 window_scale;
- F32 zoom_level = 2.f * gAgent.mHUDCurZoom;
+ F32 zoom_level = 2.f * gAgentCamera.mHUDCurZoom;
window_scale.initAll(LLVector3(zoom_level / LLViewerCamera::getInstance()->getAspect(), zoom_level, 0.f),
LLQuaternion::DEFAULT,
LLVector3::zero);
@@ -635,7 +636,7 @@ void LLManipScale::renderFaces( const LLBBox& bbox )
}
// Find nearest vertex
- LLVector3 orientWRTHead = bbox.agentToLocalBasis( bbox.getCenterAgent() - gAgent.getCameraPositionAgent() );
+ LLVector3 orientWRTHead = bbox.agentToLocalBasis( bbox.getCenterAgent() - gAgentCamera.getCameraPositionAgent() );
U32 nearest =
(orientWRTHead.mV[0] < 0.0f ? 1 : 0) +
(orientWRTHead.mV[1] < 0.0f ? 2 : 0) +
@@ -825,7 +826,7 @@ void LLManipScale::drag( S32 x, S32 y )
}
LLSelectMgr::getInstance()->updateSelectionCenter();
- gAgent.clearFocusObject();
+ gAgentCamera.clearFocusObject();
}
// Scale around the
@@ -1364,7 +1365,7 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
if(mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- mSnapRegimeOffset = SNAP_GUIDE_SCREEN_OFFSET / gAgent.mHUDCurZoom;
+ mSnapRegimeOffset = SNAP_GUIDE_SCREEN_OFFSET / gAgentCamera.mHUDCurZoom;
}
else
@@ -1377,7 +1378,7 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
cam_at_axis.setVec(1.f, 0.f, 0.f);
- snap_guide_length = SNAP_GUIDE_SCREEN_LENGTH / gAgent.mHUDCurZoom;
+ snap_guide_length = SNAP_GUIDE_SCREEN_LENGTH / gAgentCamera.mHUDCurZoom;
}
else
{
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 52fe31fbba..5f0c5e1795 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -42,6 +42,7 @@
#include "llrender.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llbbox.h"
#include "llbox.h"
#include "llviewercontrol.h"
@@ -437,12 +438,12 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
{
if (x < ROTATE_H_MARGIN)
{
- gAgent.cameraOrbitAround(rotate_angle);
+ gAgentCamera.cameraOrbitAround(rotate_angle);
rotated = TRUE;
}
else if (x > world_rect.getWidth() - ROTATE_H_MARGIN)
{
- gAgent.cameraOrbitAround(-rotate_angle);
+ gAgentCamera.cameraOrbitAround(-rotate_angle);
rotated = TRUE;
}
}
@@ -713,7 +714,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
// in position changes even when the mouse moves
object->setPosition(new_position_local);
rebuild(object);
- gAgent.getAvatarObject()->clampAttachmentPositions();
+ gAgentAvatarp->clampAttachmentPositions();
new_position_local = object->getPosition();
if (selectNode->mIndividualSelection)
@@ -789,7 +790,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
}
LLSelectMgr::getInstance()->updateSelectionCenter();
- gAgent.clearFocusObject();
+ gAgentCamera.clearFocusObject();
dialog_refresh_all(); // ??? is this necessary?
lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipTranslate (active)" << llendl;
@@ -830,7 +831,7 @@ void LLManipTranslate::highlightManipulators(S32 x, S32 y)
LLMatrix4 cfr(OGL_TO_CFR_ROTATION);
transform *= cfr;
LLMatrix4 window_scale;
- F32 zoom_level = 2.f * gAgent.mHUDCurZoom;
+ F32 zoom_level = 2.f * gAgentCamera.mHUDCurZoom;
window_scale.initAll(LLVector3(zoom_level / LLViewerCamera::getInstance()->getAspect(), zoom_level, 0.f),
LLQuaternion::DEFAULT,
LLVector3::zero);
@@ -1075,7 +1076,7 @@ void LLManipTranslate::render()
gGL.pushMatrix();
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 zoom = gAgent.mHUDCurZoom;
+ F32 zoom = gAgentCamera.mHUDCurZoom;
glScalef(zoom, zoom, zoom);
}
{
@@ -1239,7 +1240,7 @@ void LLManipTranslate::renderSnapGuides()
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- guide_size_meters = 1.f / gAgent.mHUDCurZoom;
+ guide_size_meters = 1.f / gAgentCamera.mHUDCurZoom;
mSnapOffsetMeters = mArrowLengthMeters * 1.5f;
}
else
@@ -1822,11 +1823,11 @@ void LLManipTranslate::renderTranslationHandles()
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
mArrowLengthMeters = mAxisArrowLength / gViewerWindow->getWorldViewHeightRaw();
- mArrowLengthMeters /= gAgent.mHUDCurZoom;
+ mArrowLengthMeters /= gAgentCamera.mHUDCurZoom;
}
else
{
- LLVector3 camera_pos_agent = gAgent.getCameraPositionAgent();
+ LLVector3 camera_pos_agent = gAgentCamera.getCameraPositionAgent();
F32 range = dist_vec(camera_pos_agent, selection_center);
F32 range_from_agent = dist_vec(gAgent.getPositionAgent(), selection_center);
@@ -2108,7 +2109,7 @@ void LLManipTranslate::renderTranslationHandles()
// Copied from LLDrawable::updateGeometry
LLVector3 pos_agent = first_object->getPositionAgent();
- LLVector3 camera_agent = gAgent.getCameraPositionAgent();
+ LLVector3 camera_agent = gAgentCamera.getCameraPositionAgent();
LLVector3 headPos = pos_agent - camera_agent;
LLVector3 orientWRTHead = headPos * invRotation;
@@ -2150,7 +2151,7 @@ void LLManipTranslate::renderTranslationHandles()
}
else
{
- camera_axis.setVec(gAgent.getCameraPositionAgent() - first_object->getPositionAgent());
+ camera_axis.setVec(gAgentCamera.getCameraPositionAgent() - first_object->getPositionAgent());
}
for (U32 i = 0; i < NUM_AXES*2; i++)
diff --git a/indra/newview/llmenucommands.cpp b/indra/newview/llmenucommands.cpp
index 8d950f072d..e6ca0dabda 100644
--- a/indra/newview/llmenucommands.cpp
+++ b/indra/newview/llmenucommands.cpp
@@ -42,7 +42,7 @@
#include "llstring.h"
#include "message.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llviewercontrol.h"
//#include "llfirstuse.h"
@@ -66,7 +66,7 @@
void handle_mouselook(void*)
{
- gAgent.changeCameraToMouselook();
+ gAgentCamera.changeCameraToMouselook();
}
diff --git a/indra/newview/llmorphview.cpp b/indra/newview/llmorphview.cpp
index b95e8bd3a2..d670eb6ffd 100644
--- a/indra/newview/llmorphview.cpp
+++ b/indra/newview/llmorphview.cpp
@@ -37,6 +37,7 @@
#include "lljoint.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "lldrawpoolavatar.h"
#include "llface.h"
@@ -88,15 +89,14 @@ void LLMorphView::initialize()
mCameraYaw = 0.f;
mCameraDist = -1.f;
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
- if (!avatarp || avatarp->isDead())
+ if (!isAgentAvatarValid() || gAgentAvatarp->isDead())
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
return;
}
- avatarp->stopMotion( ANIM_AGENT_BODY_NOISE );
- avatarp->mSpecialRenderMode = 3;
+ gAgentAvatarp->stopMotion( ANIM_AGENT_BODY_NOISE );
+ gAgentAvatarp->mSpecialRenderMode = 3;
// set up camera for close look at avatar
mOldCameraNearClip = LLViewerCamera::getInstance()->getNear();
@@ -110,11 +110,10 @@ void LLMorphView::shutdown()
{
LLVOAvatarSelf::onCustomizeEnd();
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
- if(avatarp && !avatarp->isDead())
+ if (isAgentAvatarValid())
{
- avatarp->startMotion( ANIM_AGENT_BODY_NOISE );
- avatarp->mSpecialRenderMode = 0;
+ gAgentAvatarp->startMotion( ANIM_AGENT_BODY_NOISE );
+ gAgentAvatarp->mSpecialRenderMode = 0;
// reset camera
LLViewerCamera::getInstance()->setNear(mOldCameraNearClip);
}
@@ -163,15 +162,11 @@ void LLMorphView::updateCamera()
{
if (!mCameraTargetJoint)
{
- setCameraTargetJoint(gAgent.getAvatarObject()->getJoint("mHead"));
- }
-
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( !avatar )
- {
- return;
- }
- LLJoint* root_joint = avatar->getRootJoint();
+ setCameraTargetJoint(gAgentAvatarp->getJoint("mHead"));
+ }
+ if (!isAgentAvatarValid()) return;
+
+ LLJoint* root_joint = gAgentAvatarp->getRootJoint();
if( !root_joint )
{
return;
@@ -187,7 +182,7 @@ void LLMorphView::updateCamera()
LLVector3d camera_pos = joint_pos + mCameraOffset * camera_rot_pitch * camera_rot_yaw * avatar_rot;
- gAgent.setCameraPosAndFocusGlobal( camera_pos, target_pos, gAgent.getID() );
+ gAgentCamera.setCameraPosAndFocusGlobal( camera_pos, target_pos, gAgent.getID() );
}
void LLMorphView::setCameraDrivenByKeys(BOOL b)
diff --git a/indra/newview/llmoveview.cpp b/indra/newview/llmoveview.cpp
index 1853b511be..0f22a50093 100644
--- a/indra/newview/llmoveview.cpp
+++ b/indra/newview/llmoveview.cpp
@@ -41,7 +41,8 @@
// Viewer includes
#include "llagent.h"
-#include "llvoavatarself.h" // to check gAgent.getAvatarObject()->isSitting()
+#include "llagentcamera.h"
+#include "llvoavatarself.h" // to check gAgentAvatarp->isSitting()
#include "llbottomtray.h"
#include "llbutton.h"
#include "llfloaterreg.h"
@@ -331,7 +332,7 @@ void LLFloaterMove::setMovementMode(const EMovementMode mode)
updateButtonsWithMovementMode(mode);
bool bHideModeButtons = MM_FLY == mode
- || (gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting());
+ || (isAgentAvatarValid() && gAgentAvatarp->isSitting());
showModeButtons(!bHideModeButtons);
@@ -387,9 +388,9 @@ void LLFloaterMove::initMovementMode()
}
setMovementMode(initMovementMode);
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- setEnabled(!gAgent.getAvatarObject()->isSitting());
+ setEnabled(!gAgentAvatarp->isSitting());
}
}
@@ -490,7 +491,7 @@ void LLFloaterMove::onOpen(const LLSD& key)
showModeButtons(FALSE);
}
- if (gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting())
+ if (isAgentAvatarValid() && gAgentAvatarp->isSitting())
{
setSittingMode(TRUE);
showModeButtons(FALSE);
@@ -593,7 +594,7 @@ BOOL LLPanelStandStopFlying::postBuild()
void LLPanelStandStopFlying::setVisible(BOOL visible)
{
//we dont need to show the panel if these buttons are not activated
- if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK) visible = false;
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) visible = false;
if (visible)
{
diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp
index af711b6943..424b8c9a66 100644
--- a/indra/newview/llnearbychatbar.cpp
+++ b/indra/newview/llnearbychatbar.cpp
@@ -103,7 +103,7 @@ LLGestureComboList::LLGestureComboList(const LLGestureComboList::Params& p)
setCommitCallback(boost::bind(&LLGestureComboList::onCommitGesture, this));
// now register us as observer since we have a place to put the results
- LLGestureManager::instance().addObserver(this);
+ LLGestureMgr::instance().addObserver(this);
// refresh list from current active gestures
refreshGestures();
@@ -244,8 +244,8 @@ void LLGestureComboList::refreshGestures()
mList->clearRows();
mGestures.clear();
- LLGestureManager::item_map_t::const_iterator it;
- const LLGestureManager::item_map_t& active_gestures = LLGestureManager::instance().getActiveGestures();
+ LLGestureMgr::item_map_t::const_iterator it;
+ const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures();
LLSD::Integer idx(0);
for (it = active_gestures.begin(); it != active_gestures.end(); ++it)
{
@@ -289,7 +289,7 @@ void LLGestureComboList::refreshGestures()
gesture = mGestures.at(index);
}
- if(gesture && LLGestureManager::instance().isGesturePlaying(gesture))
+ if(gesture && LLGestureMgr::instance().isGesturePlaying(gesture))
{
return;
}
@@ -321,7 +321,7 @@ void LLGestureComboList::onCommitGesture()
LLMultiGesture* gesture = mGestures.at(index);
if(gesture)
{
- LLGestureManager::instance().playGesture(gesture);
+ LLGestureMgr::instance().playGesture(gesture);
if(!gesture->mReplaceText.empty())
{
LLNearbyChatBar::sendChatFromViewer(gesture->mReplaceText, CHAT_TYPE_NORMAL, FALSE);
@@ -332,7 +332,7 @@ void LLGestureComboList::onCommitGesture()
LLGestureComboList::~LLGestureComboList()
{
- LLGestureManager::instance().removeObserver(this);
+ LLGestureMgr::instance().removeObserver(this);
}
LLNearbyChatBar::LLNearbyChatBar()
@@ -476,7 +476,7 @@ void LLNearbyChatBar::onChatBoxKeystroke(LLLineEditor* caller, void* userdata)
std::string utf8_trigger = wstring_to_utf8str(raw_text);
std::string utf8_out_str(utf8_trigger);
- if (LLGestureManager::instance().matchPrefix(utf8_trigger, &utf8_out_str))
+ if (LLGestureMgr::instance().matchPrefix(utf8_trigger, &utf8_out_str))
{
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
self->mChatBox->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part
@@ -558,7 +558,7 @@ void LLNearbyChatBar::sendChat( EChatType type )
if (0 == channel)
{
// discard returned "found" boolean
- LLGestureManager::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
+ LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
}
else
{
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 05623198ab..a8dee8a24a 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -49,6 +49,7 @@
// Viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llappviewer.h" // for gDisconnected
#include "llcallingcard.h" // LLAvatarTracker
#include "lltracker.h"
@@ -87,7 +88,7 @@ LLNetMap::LLNetMap (const Params & p)
mCurPanX(0.f),
mCurPanY(0.f),
mUpdateNow(FALSE),
- mObjectImageCenterGlobal( gAgent.getCameraPositionGlobal() ),
+ mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ),
mObjectRawImagep(),
mObjectImagep(),
mClosestAgentToCursor(),
@@ -203,7 +204,7 @@ void LLNetMap::draw()
LLViewerRegion* regionp = *iter;
// Find x and y position relative to camera's center.
LLVector3 origin_agent = regionp->getOriginAgent();
- LLVector3 rel_region_pos = origin_agent - gAgent.getCameraPositionAgent();
+ LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale;
F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale;
@@ -264,7 +265,7 @@ void LLNetMap::draw()
LLVector3d old_center = mObjectImageCenterGlobal;
- LLVector3d new_center = gAgent.getCameraPositionGlobal();
+ LLVector3d new_center = gAgentCamera.getCameraPositionGlobal();
new_center.mdV[0] = (5.f/mObjectMapTPM)*floor(0.2f*mObjectMapTPM*new_center.mdV[0]);
new_center.mdV[1] = (5.f/mObjectMapTPM)*floor(0.2f*mObjectMapTPM*new_center.mdV[1]);
@@ -289,7 +290,7 @@ void LLNetMap::draw()
}
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
- map_center_agent -= gAgent.getCameraPositionAgent();
+ map_center_agent -= gAgentCamera.getCameraPositionAgent();
map_center_agent.mV[VX] *= mScale/region_width;
map_center_agent.mV[VY] *= mScale/region_width;
@@ -461,7 +462,7 @@ void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
{
- LLVector3d relative_pos_global = global_pos - gAgent.getCameraPositionGlobal();
+ LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
@@ -529,7 +530,7 @@ LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
LLVector3d pos_global;
pos_global.setVec( pos_local );
- pos_global += gAgent.getCameraPositionGlobal();
+ pos_global += gAgentCamera.getCameraPositionGlobal();
return pos_global;
}
diff --git a/indra/newview/llpanelblockedlist.cpp b/indra/newview/llpanelblockedlist.cpp
index a186bc926c..c72f0f8012 100644
--- a/indra/newview/llpanelblockedlist.cpp
+++ b/indra/newview/llpanelblockedlist.cpp
@@ -186,7 +186,7 @@ void LLPanelBlockedList::onBlockByNameClick()
LLFloaterGetBlockedObjectName::show(&LLPanelBlockedList::callbackBlockByName);
}
-void LLPanelBlockedList::callbackBlockPicked(const std::vector<std::string>& names, const std::vector<LLUUID>& ids)
+void LLPanelBlockedList::callbackBlockPicked(const std::vector<std::string>& names, const uuid_vec_t& ids)
{
if (names.empty() || ids.empty()) return;
LLMute mute(ids[0], names[0], LLMute::AGENT);
diff --git a/indra/newview/llpanelblockedlist.h b/indra/newview/llpanelblockedlist.h
index 1ef16a02f4..a100577e43 100644
--- a/indra/newview/llpanelblockedlist.h
+++ b/indra/newview/llpanelblockedlist.h
@@ -78,7 +78,7 @@ private:
void onPickBtnClick();
void onBlockByNameClick();
- void callbackBlockPicked(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
+ void callbackBlockPicked(const std::vector<std::string>& names, const uuid_vec_t& ids);
static void callbackBlockByName(const std::string& text);
private:
diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp
index e7acc68b93..805016f089 100644
--- a/indra/newview/llpaneleditwearable.cpp
+++ b/indra/newview/llpaneleditwearable.cpp
@@ -602,7 +602,7 @@ LLPanel* LLPanelEditWearable::getPanel(EWearableType type)
void LLPanelEditWearable::getSortedParams(value_map_t &sorted_params, const std::string &edit_group)
{
LLWearable::visual_param_vec_t param_list;
- ESex avatar_sex = gAgent.getAvatarObject()->getSex();
+ ESex avatar_sex = gAgentAvatarp->getSex();
mWearablePtr->getVisualParams(param_list);
diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp
index 05261a65de..11d3768a3d 100644
--- a/indra/newview/llpanelgroupinvite.cpp
+++ b/indra/newview/llpanelgroupinvite.cpp
@@ -57,7 +57,7 @@ public:
~impl();
void addUsers(const std::vector<std::string>& names,
- const std::vector<LLUUID>& agent_ids);
+ const uuid_vec_t& agent_ids);
void submitInvitations();
void addRoleNames(LLGroupMgrGroupData* gdatap);
void handleRemove();
@@ -69,7 +69,7 @@ public:
static void callbackClickRemove(void* userdata);
static void callbackSelect(LLUICtrl* ctrl, void* userdata);
static void callbackAddUsers(const std::vector<std::string>& names,
- const std::vector<LLUUID>& agent_ids,
+ const uuid_vec_t& agent_ids,
void* user_data);
bool inviteOwnerCallback(const LLSD& notification, const LLSD& response);
@@ -111,7 +111,7 @@ LLPanelGroupInvite::impl::~impl()
}
void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
- const std::vector<LLUUID>& agent_ids)
+ const uuid_vec_t& agent_ids)
{
std::string name;
LLUUID id;
@@ -361,7 +361,7 @@ void LLPanelGroupInvite::impl::callbackClickOK(void* userdata)
//static
void LLPanelGroupInvite::impl::callbackAddUsers(const std::vector<std::string>& names,
- const std::vector<LLUUID>& ids,
+ const uuid_vec_t& ids,
void* user_data)
{
impl* selfp = (impl*) user_data;
@@ -399,7 +399,7 @@ void LLPanelGroupInvite::clear()
mImplementation->mOKButton->setEnabled(FALSE);
}
-void LLPanelGroupInvite::addUsers(std::vector<LLUUID>& agent_ids)
+void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids)
{
std::vector<std::string> names;
for (S32 i = 0; i < (S32)agent_ids.size(); i++)
@@ -456,7 +456,7 @@ void LLPanelGroupInvite::addUsers(std::vector<LLUUID>& agent_ids)
void LLPanelGroupInvite::addUserCallback(const LLUUID& id, const std::string& first_name, const std::string& last_name)
{
std::vector<std::string> names;
- std::vector<LLUUID> agent_ids;
+ uuid_vec_t agent_ids;
std::string full_name = first_name + " " + last_name;
agent_ids.push_back(id);
names.push_back(first_name + " " + last_name);
diff --git a/indra/newview/llpanelgroupinvite.h b/indra/newview/llpanelgroupinvite.h
index b095dd2395..2ed443ed46 100644
--- a/indra/newview/llpanelgroupinvite.h
+++ b/indra/newview/llpanelgroupinvite.h
@@ -42,7 +42,7 @@ public:
LLPanelGroupInvite(const LLUUID& group_id);
~LLPanelGroupInvite();
- void addUsers(std::vector<LLUUID>& agent_ids);
+ void addUsers(uuid_vec_t& agent_ids);
/**
* this callback is being used to add a user whose fullname isn't been loaded before invoking of addUsers().
*/
diff --git a/indra/newview/llpanelgrouproles.cpp b/indra/newview/llpanelgrouproles.cpp
index c6287472fe..0c24e6ad22 100644
--- a/indra/newview/llpanelgrouproles.cpp
+++ b/indra/newview/llpanelgrouproles.cpp
@@ -859,7 +859,7 @@ void LLPanelGroupMembersSubTab::handleMemberSelect()
if (selection.empty()) return;
// Build a vector of all selected members, and gather allowed actions.
- std::vector<LLUUID> selected_members;
+ uuid_vec_t selected_members;
U64 allowed_by_all = 0xffffffffffffLL;
U64 allowed_by_some = 0;
@@ -925,8 +925,8 @@ void LLPanelGroupMembersSubTab::handleMemberSelect()
if (cb_enable && (count > 0) && role_id == gdatap->mOwnerRole)
{
// Check if any owners besides this agent are selected.
- std::vector<LLUUID>::const_iterator member_iter;
- std::vector<LLUUID>::const_iterator member_end =
+ uuid_vec_t::const_iterator member_iter;
+ uuid_vec_t::const_iterator member_end =
selected_members.end();
for (member_iter = selected_members.begin();
member_iter != member_end;
@@ -952,7 +952,7 @@ void LLPanelGroupMembersSubTab::handleMemberSelect()
//now see if there are any role changes for the selected
//members and remember to include them
- std::vector<LLUUID>::iterator sel_mem_iter = selected_members.begin();
+ uuid_vec_t::iterator sel_mem_iter = selected_members.begin();
for (; sel_mem_iter != selected_members.end(); sel_mem_iter++)
{
LLRoleMemberChangeType type;
@@ -1009,7 +1009,7 @@ void LLPanelGroupMembersSubTab::handleMemberSelect()
check->setTentative(
(0 != count)
&& (selected_members.size() !=
- (std::vector<LLUUID>::size_type)count));
+ (uuid_vec_t::size_type)count));
//NOTE: as of right now a user can break the group
//by removing himself from a role if he is the
@@ -1084,7 +1084,7 @@ void LLPanelGroupMembersSubTab::onEjectMembers(void *userdata)
void LLPanelGroupMembersSubTab::handleEjectMembers()
{
//send down an eject message
- std::vector<LLUUID> selected_members;
+ uuid_vec_t selected_members;
std::vector<LLScrollListItem*> selection = mMembersList->getAllSelected();
if (selection.empty()) return;
@@ -1105,13 +1105,13 @@ void LLPanelGroupMembersSubTab::handleEjectMembers()
selected_members);
}
-void LLPanelGroupMembersSubTab::sendEjectNotifications(const LLUUID& group_id, const std::vector<LLUUID>& selected_members)
+void LLPanelGroupMembersSubTab::sendEjectNotifications(const LLUUID& group_id, const uuid_vec_t& selected_members)
{
LLGroupMgrGroupData* group_data = LLGroupMgr::getInstance()->getGroupData(group_id);
if (group_data)
{
- for (std::vector<LLUUID>::const_iterator i = selected_members.begin(); i != selected_members.end(); ++i)
+ for (uuid_vec_t::const_iterator i = selected_members.begin(); i != selected_members.end(); ++i)
{
LLSD args;
std::string name;
@@ -1437,7 +1437,7 @@ U64 LLPanelGroupMembersSubTab::getAgentPowersBasedOnRoleChanges(const LLUUID& ag
if ( role_change_datap )
{
- std::vector<LLUUID> roles_to_be_removed;
+ uuid_vec_t roles_to_be_removed;
for (role_change_data_map_t::iterator role = role_change_datap->begin();
role != role_change_datap->end(); ++ role)
@@ -2086,8 +2086,8 @@ void LLPanelGroupRolesSubTab::buildMembersList()
LLGroupRoleData* rdatap = (*rit).second;
if (rdatap)
{
- std::vector<LLUUID>::const_iterator mit = rdatap->getMembersBegin();
- std::vector<LLUUID>::const_iterator end = rdatap->getMembersEnd();
+ uuid_vec_t::const_iterator mit = rdatap->getMembersBegin();
+ uuid_vec_t::const_iterator end = rdatap->getMembersEnd();
for ( ; mit != end; ++mit)
{
mAssignedMembersList->addNameItem((*mit));
diff --git a/indra/newview/llpanelgrouproles.h b/indra/newview/llpanelgrouproles.h
index eac22a6338..98cebe9882 100644
--- a/indra/newview/llpanelgrouproles.h
+++ b/indra/newview/llpanelgrouproles.h
@@ -173,7 +173,7 @@ public:
static void onEjectMembers(void*);
void handleEjectMembers();
- void sendEjectNotifications(const LLUUID& group_id, const std::vector<LLUUID>& selected_members);
+ void sendEjectNotifications(const LLUUID& group_id, const uuid_vec_t& selected_members);
static void onRoleCheck(LLUICtrl* check, void* user_data);
void handleRoleCheck(const LLUUID& role_id,
diff --git a/indra/newview/llpanelme.cpp b/indra/newview/llpanelme.cpp
index 3504cbd1ef..35acf8edcc 100644
--- a/indra/newview/llpanelme.cpp
+++ b/indra/newview/llpanelme.cpp
@@ -36,6 +36,7 @@
#include "llavatarconstants.h"
#include "llpanelme.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "lliconctrl.h"
#include "llsidetray.h"
@@ -144,7 +145,7 @@ void LLPanelMe::onEditAppearanceClicked()
{
if (gAgentWearables.areWearablesLoaded())
{
- gAgent.changeCameraToCustomizeAvatar();
+ gAgentCamera.changeCameraToCustomizeAvatar();
}
}
diff --git a/indra/newview/llpaneloutfitsinventory.cpp b/indra/newview/llpaneloutfitsinventory.cpp
index c2f2d32142..6bda7d1546 100644
--- a/indra/newview/llpaneloutfitsinventory.cpp
+++ b/indra/newview/llpaneloutfitsinventory.cpp
@@ -271,7 +271,7 @@ void LLPanelOutfitsInventory::onSave()
{
std::string outfit_name;
- if (!LLAppearanceManager::getInstance()->getBaseOutfitName(outfit_name))
+ if (!LLAppearanceMgr::getInstance()->getBaseOutfitName(outfit_name))
{
outfit_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_OUTFIT);
}
diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp
index 03e8ab644e..8a1be2706c 100644
--- a/indra/newview/llpanelpeople.cpp
+++ b/indra/newview/llpanelpeople.cpp
@@ -134,13 +134,13 @@ public:
typedef std::map < LLUUID, LLVector3d > id_to_pos_map_t;
LLAvatarItemDistanceComparator() {};
- void updateAvatarsPositions(std::vector<LLVector3d>& positions, std::vector<LLUUID>& uuids)
+ void updateAvatarsPositions(std::vector<LLVector3d>& positions, uuid_vec_t& uuids)
{
std::vector<LLVector3d>::const_iterator
pos_it = positions.begin(),
pos_end = positions.end();
- std::vector<LLUUID>::const_iterator
+ uuid_vec_t::const_iterator
id_it = uuids.begin(),
id_end = uuids.end();
@@ -756,7 +756,7 @@ void LLPanelPeople::updateButtons()
//bool recent_tab_active = (cur_tab == RECENT_TAB_NAME);
LLUUID selected_id;
- std::vector<LLUUID> selected_uuids;
+ uuid_vec_t selected_uuids;
getCurrentItemIDs(selected_uuids);
bool item_selected = (selected_uuids.size() == 1);
bool multiple_selected = (selected_uuids.size() >= 1);
@@ -852,7 +852,7 @@ LLUUID LLPanelPeople::getCurrentItemID() const
return LLUUID::null;
}
-void LLPanelPeople::getCurrentItemIDs(std::vector<LLUUID>& selected_uuids) const
+void LLPanelPeople::getCurrentItemIDs(uuid_vec_t& selected_uuids) const
{
std::string cur_tab = getActiveTabName();
@@ -1063,10 +1063,10 @@ void LLPanelPeople::onAddFriendButtonClicked()
}
}
-bool LLPanelPeople::isItemsFreeOfFriends(const std::vector<LLUUID>& uuids)
+bool LLPanelPeople::isItemsFreeOfFriends(const uuid_vec_t& uuids)
{
const LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
- for ( std::vector<LLUUID>::const_iterator
+ for ( uuid_vec_t::const_iterator
id = uuids.begin(),
id_end = uuids.end();
id != id_end; ++id )
@@ -1094,7 +1094,7 @@ void LLPanelPeople::onAddFriendWizButtonClicked()
void LLPanelPeople::onDeleteFriendButtonClicked()
{
- std::vector<LLUUID> selected_uuids;
+ uuid_vec_t selected_uuids;
getCurrentItemIDs(selected_uuids);
if (selected_uuids.size() == 1)
@@ -1121,7 +1121,7 @@ void LLPanelPeople::onChatButtonClicked()
void LLPanelPeople::onImButtonClicked()
{
- std::vector<LLUUID> selected_uuids;
+ uuid_vec_t selected_uuids;
getCurrentItemIDs(selected_uuids);
if ( selected_uuids.size() == 1 )
{
@@ -1143,7 +1143,7 @@ void LLPanelPeople::onActivateButtonClicked()
// static
void LLPanelPeople::onAvatarPicked(
const std::vector<std::string>& names,
- const std::vector<LLUUID>& ids)
+ const uuid_vec_t& ids)
{
if (!names.empty() && !ids.empty())
LLAvatarActions::requestFriendshipDialog(ids[0], names[0]);
@@ -1293,7 +1293,7 @@ bool LLPanelPeople::onRecentViewSortMenuItemCheck(const LLSD& userdata)
void LLPanelPeople::onCallButtonClicked()
{
- std::vector<LLUUID> selected_uuids;
+ uuid_vec_t selected_uuids;
getCurrentItemIDs(selected_uuids);
if (selected_uuids.size() == 1)
diff --git a/indra/newview/llpanelpeople.h b/indra/newview/llpanelpeople.h
index 6d3d436156..891381e2de 100644
--- a/indra/newview/llpanelpeople.h
+++ b/indra/newview/llpanelpeople.h
@@ -78,12 +78,12 @@ private:
void updateRecentList();
bool isFriendOnline(const LLUUID& id);
- bool isItemsFreeOfFriends(const std::vector<LLUUID>& uuids);
+ bool isItemsFreeOfFriends(const uuid_vec_t& uuids);
void updateButtons();
std::string getActiveTabName() const;
LLUUID getCurrentItemID() const;
- void getCurrentItemIDs(std::vector<LLUUID>& selected_uuids) const;
+ void getCurrentItemIDs(uuid_vec_t& selected_uuids) const;
void buttonSetVisible(std::string btn_name, BOOL visible);
void buttonSetEnabled(const std::string& btn_name, bool enabled);
void buttonSetAction(const std::string& btn_name, const commit_signal_t::slot_type& cb);
@@ -134,7 +134,7 @@ private:
// misc callbacks
static void onAvatarPicked(
const std::vector<std::string>& names,
- const std::vector<LLUUID>& ids);
+ const uuid_vec_t& ids);
void onFriendsAccordionExpandedCollapsed(LLUICtrl* ctrl, const LLSD& param, LLAvatarList* avatar_list);
diff --git a/indra/newview/llpanelpeoplemenus.cpp b/indra/newview/llpanelpeoplemenus.cpp
index 854651cd01..8b365c6433 100644
--- a/indra/newview/llpanelpeoplemenus.cpp
+++ b/indra/newview/llpanelpeoplemenus.cpp
@@ -72,7 +72,7 @@ ContextMenu::~ContextMenu()
}
}
-void ContextMenu::show(LLView* spawning_view, const std::vector<LLUUID>& uuids, S32 x, S32 y)
+void ContextMenu::show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y)
{
if (mMenu)
{
@@ -177,7 +177,7 @@ bool NearbyMenu::enableContextMenuItem(const LLSD& userdata)
bool result = (mUUIDs.size() > 0);
- std::vector<LLUUID>::const_iterator
+ uuid_vec_t::const_iterator
id = mUUIDs.begin(),
uuids_end = mUUIDs.end();
@@ -200,7 +200,7 @@ bool NearbyMenu::enableContextMenuItem(const LLSD& userdata)
bool result = (mUUIDs.size() > 0);
- std::vector<LLUUID>::const_iterator
+ uuid_vec_t::const_iterator
id = mUUIDs.begin(),
uuids_end = mUUIDs.end();
diff --git a/indra/newview/llpanelpeoplemenus.h b/indra/newview/llpanelpeoplemenus.h
index 913638d8c8..8e12710afc 100644
--- a/indra/newview/llpanelpeoplemenus.h
+++ b/indra/newview/llpanelpeoplemenus.h
@@ -52,7 +52,7 @@ public:
*
* @param uuids - an array of avatar or group ids
*/
- /*virtual*/ void show(LLView* spawning_view, const std::vector<LLUUID>& uuids, S32 x, S32 y);
+ /*virtual*/ void show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y);
virtual void hide();
@@ -60,7 +60,7 @@ protected:
virtual LLContextMenu* createMenu() = 0;
- std::vector<LLUUID> mUUIDs;
+ uuid_vec_t mUUIDs;
LLContextMenu* mMenu;
LLHandle<LLView> mMenuHandle;
};
diff --git a/indra/newview/llpanelplaces.cpp b/indra/newview/llpanelplaces.cpp
index f9ba6f625d..34cef1bee7 100644
--- a/indra/newview/llpanelplaces.cpp
+++ b/indra/newview/llpanelplaces.cpp
@@ -1006,9 +1006,9 @@ void LLPanelPlaces::changedGlobalPos(const LLVector3d &global_pos)
updateVerbs();
}
-void LLPanelPlaces::showAddedLandmarkInfo(const std::vector<LLUUID>& items)
+void LLPanelPlaces::showAddedLandmarkInfo(const uuid_vec_t& items)
{
- for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
+ for (uuid_vec_t::const_iterator item_iter = items.begin();
item_iter != items.end();
++item_iter)
{
diff --git a/indra/newview/llpanelplaces.h b/indra/newview/llpanelplaces.h
index 78fcbbb11d..97cf43d222 100644
--- a/indra/newview/llpanelplaces.h
+++ b/indra/newview/llpanelplaces.h
@@ -73,7 +73,7 @@ public:
void changedGlobalPos(const LLVector3d &global_pos);
// Opens landmark info panel when agent creates or receives landmark.
- void showAddedLandmarkInfo(const std::vector<LLUUID>& items);
+ void showAddedLandmarkInfo(const uuid_vec_t& items);
void setItem(LLInventoryItem* item);
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index a53a3ba1ad..a9ec01f33a 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -32,7 +32,7 @@
#include "llviewerprecompiledheaders.h"
//LLPanelPrimMediaControls
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llparcel.h"
#include "llpanel.h"
#include "llselectmgr.h"
@@ -1010,7 +1010,7 @@ void LLPanelPrimMediaControls::updateZoom()
{
case ZOOM_NONE:
{
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
break;
}
case ZOOM_FAR:
@@ -1030,7 +1030,7 @@ void LLPanelPrimMediaControls::updateZoom()
}
default:
{
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
break;
}
}
diff --git a/indra/newview/llparticipantlist.cpp b/indra/newview/llparticipantlist.cpp
index 2748daaffa..0a20ff6226 100644
--- a/indra/newview/llparticipantlist.cpp
+++ b/indra/newview/llparticipantlist.cpp
@@ -445,7 +445,7 @@ LLContextMenu* LLParticipantList::LLParticipantListMenu::createMenu()
return main_menu;
}
-void LLParticipantList::LLParticipantListMenu::show(LLView* spawning_view, const std::vector<LLUUID>& uuids, S32 x, S32 y)
+void LLParticipantList::LLParticipantListMenu::show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y)
{
LLPanelPeopleMenus::ContextMenu::show(spawning_view, uuids, x, y);
@@ -615,7 +615,7 @@ bool LLParticipantList::LLParticipantListMenu::enableContextMenuItem(const LLSD&
bool result = (mUUIDs.size() > 0);
- std::vector<LLUUID>::const_iterator
+ uuid_vec_t::const_iterator
id = mUUIDs.begin(),
uuids_end = mUUIDs.end();
diff --git a/indra/newview/llparticipantlist.h b/indra/newview/llparticipantlist.h
index e1b1b5af00..d9ca4230a9 100644
--- a/indra/newview/llparticipantlist.h
+++ b/indra/newview/llparticipantlist.h
@@ -152,7 +152,7 @@ class LLParticipantList
public:
LLParticipantListMenu(LLParticipantList& parent):mParent(parent){};
/*virtual*/ LLContextMenu* createMenu();
- /*virtual*/ void show(LLView* spawning_view, const std::vector<LLUUID>& uuids, S32 x, S32 y);
+ /*virtual*/ void show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y);
protected:
LLParticipantList& mParent;
private:
diff --git a/indra/newview/llpreview.cpp b/indra/newview/llpreview.cpp
index 0b0c03e9e9..d5ec3a36c3 100644
--- a/indra/newview/llpreview.cpp
+++ b/indra/newview/llpreview.cpp
@@ -179,10 +179,9 @@ void LLPreview::onCommit()
// update the object itself.
if( item->getType() == LLAssetType::AT_OBJECT )
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( avatar )
+ if (isAgentAvatarValid())
{
- LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
+ LLViewerObject* obj = gAgentAvatarp->getWornAttachment( item->getUUID() );
if( obj )
{
LLSelectMgr::getInstance()->deselectAll();
diff --git a/indra/newview/llpreviewanim.cpp b/indra/newview/llpreviewanim.cpp
index 0cc747f789..262961b73b 100644
--- a/indra/newview/llpreviewanim.cpp
+++ b/indra/newview/llpreviewanim.cpp
@@ -71,7 +71,7 @@ BOOL LLPreviewAnim::postBuild()
const LLInventoryItem* item = getItem();
if(item)
{
- gAgent.getAvatarObject()->createMotion(item->getAssetUUID()); // preload the animation
+ gAgentAvatarp->createMotion(item->getAssetUUID()); // preload the animation
childSetText("desc", item->getDescription());
}
@@ -125,10 +125,7 @@ void LLPreviewAnim::playAnim( void *userdata )
{
self->mPauseRequest = NULL;
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START);
-
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- LLMotion* motion = avatar->findMotion(itemID);
-
+ LLMotion* motion = gAgentAvatarp->findMotion(itemID);
if (motion)
{
motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLHandle<LLFloater>(self->getHandle())));
@@ -136,7 +133,7 @@ void LLPreviewAnim::playAnim( void *userdata )
}
else
{
- gAgent.getAvatarObject()->stopMotion(itemID);
+ gAgentAvatarp->stopMotion(itemID);
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
}
}
@@ -161,10 +158,8 @@ void LLPreviewAnim::auditionAnim( void *userdata )
if (self->childGetValue("Anim audition btn").asBoolean() )
{
self->mPauseRequest = NULL;
- gAgent.getAvatarObject()->startMotion(item->getAssetUUID());
-
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- LLMotion* motion = avatar->findMotion(itemID);
+ gAgentAvatarp->startMotion(item->getAssetUUID());
+ LLMotion* motion = gAgentAvatarp->findMotion(itemID);
if (motion)
{
@@ -173,7 +168,7 @@ void LLPreviewAnim::auditionAnim( void *userdata )
}
else
{
- gAgent.getAvatarObject()->stopMotion(itemID);
+ gAgentAvatarp->stopMotion(itemID);
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
}
}
@@ -186,11 +181,9 @@ void LLPreviewAnim::onClose(bool app_quitting)
if(item)
{
- gAgent.getAvatarObject()->stopMotion(item->getAssetUUID());
+ gAgentAvatarp->stopMotion(item->getAssetUUID());
gAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
-
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- LLMotion* motion = avatar->findMotion(item->getAssetUUID());
+ LLMotion* motion = gAgentAvatarp->findMotion(item->getAssetUUID());
if (motion)
{
diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp
index 57a8ca3d12..aa7b7b8636 100644
--- a/indra/newview/llpreviewgesture.cpp
+++ b/indra/newview/llpreviewgesture.cpp
@@ -97,7 +97,7 @@ protected:
void LLInventoryGestureAvailable::done()
{
- for(item_ref_t::iterator it = mComplete.begin(); it != mComplete.end(); ++it)
+ for(uuid_vec_t::iterator it = mComplete.begin(); it != mComplete.end(); ++it)
{
LLPreviewGesture* preview = LLFloaterReg::findTypedInstance<LLPreviewGesture>("preview_gesture", *it);
if(preview)
@@ -269,7 +269,7 @@ BOOL LLPreviewGesture::canClose()
// virtual
void LLPreviewGesture::onClose(bool app_quitting)
{
- LLGestureManager::instance().stopGesture(mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(mPreviewGesture);
}
// virtual
@@ -293,13 +293,13 @@ bool LLPreviewGesture::handleSaveChangesDialog(const LLSD& notification, const L
switch(option)
{
case 0: // "Yes"
- LLGestureManager::instance().stopGesture(mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(mPreviewGesture);
mCloseAfterSave = TRUE;
onClickSave(this);
break;
case 1: // "No"
- LLGestureManager::instance().stopGesture(mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(mPreviewGesture);
mDirty = FALSE; // Force the dirty flag because user has clicked NO on confirm save dialog...
closeFloater();
break;
@@ -784,7 +784,7 @@ void LLPreviewGesture::refresh()
mOptionsText->setText(optionstext);
- BOOL active = LLGestureManager::instance().isGestureActive(mItemUUID);
+ BOOL active = LLGestureMgr::instance().isGestureActive(mItemUUID);
mActiveCheck->set(active);
// Can only preview if there are steps
@@ -1138,10 +1138,10 @@ void LLPreviewGesture::saveIfNeeded()
// If this gesture is active, then we need to update the in-memory
// active map with the new pointer.
- if (!delayedUpload && LLGestureManager::instance().isGestureActive(mItemUUID))
+ if (!delayedUpload && LLGestureMgr::instance().isGestureActive(mItemUUID))
{
// gesture manager now owns the pointer
- LLGestureManager::instance().replaceGesture(mItemUUID, gesture, asset_id);
+ LLGestureMgr::instance().replaceGesture(mItemUUID, gesture, asset_id);
// replaceGesture may deactivate other gestures so let the
// inventory know.
@@ -1702,13 +1702,13 @@ void LLPreviewGesture::onClickDelete(void* data)
void LLPreviewGesture::onCommitActive(LLUICtrl* ctrl, void* data)
{
LLPreviewGesture* self = (LLPreviewGesture*)data;
- if (!LLGestureManager::instance().isGestureActive(self->mItemUUID))
+ if (!LLGestureMgr::instance().isGestureActive(self->mItemUUID))
{
- LLGestureManager::instance().activateGesture(self->mItemUUID);
+ LLGestureMgr::instance().activateGesture(self->mItemUUID);
}
else
{
- LLGestureManager::instance().deactivateGesture(self->mItemUUID);
+ LLGestureMgr::instance().deactivateGesture(self->mItemUUID);
}
// Make sure the (active) label in the inventory gets updated.
@@ -1747,14 +1747,14 @@ void LLPreviewGesture::onClickPreview(void* data)
self->mPreviewBtn->setLabel(self->getString("stop_txt"));
// play it, and delete when done
- LLGestureManager::instance().playGesture(self->mPreviewGesture);
+ LLGestureMgr::instance().playGesture(self->mPreviewGesture);
self->refresh();
}
else
{
// Will call onDonePreview() below
- LLGestureManager::instance().stopGesture(self->mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(self->mPreviewGesture);
self->refresh();
}
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index f5a9f82d50..4167408fc3 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -1090,8 +1090,7 @@ void LLPreviewLSL::onSave(void* userdata, BOOL close_after_save)
// Save needs to compile the text in the buffer. If the compile
// succeeds, then save both assets out to the database. If the compile
-// fails, go ahead and save the text anyway so that the user doesn't
-// get too fucked.
+// fails, go ahead and save the text anyway.
void LLPreviewLSL::saveIfNeeded()
{
// llinfos << "LLPreviewLSL::saveIfNeeded()" << llendl;
diff --git a/indra/newview/llrecentpeople.cpp b/indra/newview/llrecentpeople.cpp
index bd46b5b56a..62c2ddfd9f 100644
--- a/indra/newview/llrecentpeople.cpp
+++ b/indra/newview/llrecentpeople.cpp
@@ -63,7 +63,7 @@ bool LLRecentPeople::contains(const LLUUID& id) const
return mPeople.find(id) != mPeople.end();
}
-void LLRecentPeople::get(std::vector<LLUUID>& result) const
+void LLRecentPeople::get(uuid_vec_t& result) const
{
result.clear();
for (recent_people_t::const_iterator pos = mPeople.begin(); pos != mPeople.end(); ++pos)
diff --git a/indra/newview/llrecentpeople.h b/indra/newview/llrecentpeople.h
index e0f2faaec5..c718997f7e 100644
--- a/indra/newview/llrecentpeople.h
+++ b/indra/newview/llrecentpeople.h
@@ -79,7 +79,7 @@ public:
*
* @param result where to put the result.
*/
- void get(std::vector<LLUUID>& result) const;
+ void get(uuid_vec_t& result) const;
const LLDate& getDate(const LLUUID& id) const;
diff --git a/indra/newview/llscrollingpanelparam.cpp b/indra/newview/llscrollingpanelparam.cpp
index dc64296521..7980fe1945 100644
--- a/indra/newview/llscrollingpanelparam.cpp
+++ b/indra/newview/llscrollingpanelparam.cpp
@@ -209,7 +209,7 @@ void LLScrollingPanelParam::onSliderMoved(LLUICtrl* ctrl, void* userdata)
if (current_weight != new_weight )
{
self->mWearable->setVisualParamWeight( param->getID(), new_weight, FALSE );
- gAgent.getAvatarObject()->updateVisualParams();
+ gAgentAvatarp->updateVisualParams();
}
}
@@ -298,7 +298,7 @@ void LLScrollingPanelParam::onHintHeldDown( LLVisualParamHint* hint )
&& new_percent < slider->getMaxValue())
{
mWearable->setVisualParamWeight( hint->getVisualParam()->getID(), new_weight, FALSE);
- gAgent.getAvatarObject()->updateVisualParams();
+ gAgentAvatarp->updateVisualParams();
slider->setValue( weightToPercent( new_weight ) );
}
@@ -344,8 +344,7 @@ void LLScrollingPanelParam::onHintMaxMouseUp( void* userdata )
F32 elapsed_time = self->mMouseDownTimer.getElapsedTimeF32();
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if (avatar)
+ if (isAgentAvatarValid())
{
LLVisualParamHint* hint = self->mHintMax;
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 7b49d1adcc..f0c4559ad2 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -56,6 +56,7 @@
// viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewerwindow.h"
#include "lldrawable.h"
#include "llfloaterinspect.h"
@@ -1474,7 +1475,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
object->sendTEUpdate();
// 1 particle effect per object
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(object);
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -2872,7 +2873,7 @@ bool LLSelectMgr::confirmDelete(const LLSD& notification, const LLSD& response,
effectp->setDuration(duration);
}
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
// Keep track of how many objects have been deleted.
F64 obj_delete_count = LLViewerStats::getInstance()->getStat(LLViewerStats::ST_OBJECT_DELETE_COUNT);
@@ -3618,7 +3619,7 @@ void LLSelectMgr::sendAttach(U8 attachment_point)
{
LLViewerObject* attach_object = mSelectedObjects->getFirstRootObject();
- if (!attach_object || !gAgent.getAvatarObject() || mSelectedObjects->mSelectType != SELECT_TYPE_WORLD)
+ if (!attach_object || !isAgentAvatarValid() || mSelectedObjects->mSelectType != SELECT_TYPE_WORLD)
{
return;
}
@@ -3629,7 +3630,7 @@ void LLSelectMgr::sendAttach(U8 attachment_point)
BOOL build_mode = LLToolMgr::getInstance()->inEdit();
// Special case: Attach to default location for this object.
if (0 == attachment_point ||
- get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, (S32)attachment_point, (LLViewerJointAttachment*)NULL))
+ get_if_there(gAgentAvatarp->mAttachmentPoints, (S32)attachment_point, (LLViewerJointAttachment*)NULL))
{
sendListToRegions(
"ObjectAttach",
@@ -4391,7 +4392,7 @@ void LLSelectMgr::processObjectProperties(LLMessageSystem* msg, void** user_data
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_SitName, sit_name, i);
//unpack TE IDs
- std::vector<LLUUID> texture_ids;
+ uuid_vec_t texture_ids;
S32 size = msg->getSizeFast(_PREHASH_ObjectData, i, _PREHASH_TextureID);
if (size > 0)
{
@@ -4626,8 +4627,8 @@ void LLSelectMgr::updateSilhouettes()
{
S32 num_sils_genned = 0;
- LLVector3d cameraPos = gAgent.getCameraPositionGlobal();
- F32 currentCameraZoom = gAgent.getCurrentCameraBuildOffset();
+ LLVector3d cameraPos = gAgentCamera.getCameraPositionGlobal();
+ F32 currentCameraZoom = gAgentCamera.getCurrentCameraBuildOffset();
if (!mSilhouetteImagep)
{
@@ -4648,7 +4649,7 @@ void LLSelectMgr::updateSilhouettes()
} func;
getSelection()->applyToObjects(&func);
- mLastCameraPos = gAgent.getCameraPositionGlobal();
+ mLastCameraPos = gAgentCamera.getCameraPositionGlobal();
}
std::vector<LLViewerObject*> changed_objects;
@@ -4910,12 +4911,11 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
LLGLEnable blend(GL_BLEND);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if (for_hud && avatar)
+ if (isAgentAvatarValid() && for_hud)
{
- LLBBox hud_bbox = avatar->getHUDBBox();
+ LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
- F32 cur_zoom = gAgent.mHUDCurZoom;
+ F32 cur_zoom = gAgentCamera.mHUDCurZoom;
// set up transform to encompass bounding box of HUD
glMatrixMode(GL_PROJECTION);
@@ -5022,7 +5022,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
}
}
- if (for_hud && avatar)
+ if (isAgentAvatarValid() && for_hud)
{
glMatrixMode(GL_PROJECTION);
gGL.popMatrix();
@@ -5207,13 +5207,13 @@ void LLSelectNode::saveColors()
}
}
-void LLSelectNode::saveTextures(const std::vector<LLUUID>& textures)
+void LLSelectNode::saveTextures(const uuid_vec_t& textures)
{
if (mObject.notNull())
{
mSavedTextures.clear();
- for (std::vector<LLUUID>::const_iterator texture_it = textures.begin();
+ for (uuid_vec_t::const_iterator texture_it = textures.begin();
texture_it != textures.end(); ++texture_it)
{
mSavedTextures.push_back(*texture_it);
@@ -5386,7 +5386,7 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
LLGLEnable fog(GL_FOG);
glFogi(GL_FOG_MODE, GL_LINEAR);
float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec();
- LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgent.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
+ LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
glFogf(GL_FOG_START, d);
glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV())));
glFogfv(GL_FOG_COLOR, fogCol.mV);
@@ -5477,9 +5477,9 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
if (volume)
{
F32 silhouette_thickness;
- if (is_hud_object && gAgent.getAvatarObject())
+ if (isAgentAvatarValid() && is_hud_object)
{
- silhouette_thickness = LLSelectMgr::sHighlightThickness / gAgent.mHUDCurZoom;
+ silhouette_thickness = LLSelectMgr::sHighlightThickness / gAgentCamera.mHUDCurZoom;
}
else
{
@@ -5499,7 +5499,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
LLGLEnable fog(GL_FOG);
glFogi(GL_FOG_MODE, GL_LINEAR);
float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec();
- LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgent.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
+ LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
glFogf(GL_FOG_START, d);
glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV())));
glFogfv(GL_FOG_COLOR, fogCol.mV);
@@ -5687,20 +5687,20 @@ void LLSelectMgr::updateSelectionCenter()
{
mSelectedObjects->mSelectType = getSelectTypeForObject(object);
- if (mSelectedObjects->mSelectType == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject())
+ if (mSelectedObjects->mSelectType == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid())
{
- mPauseRequest = gAgent.getAvatarObject()->requestPause();
+ mPauseRequest = gAgentAvatarp->requestPause();
}
else
{
mPauseRequest = NULL;
}
- if (mSelectedObjects->mSelectType != SELECT_TYPE_HUD && gAgent.getAvatarObject())
+ if (mSelectedObjects->mSelectType != SELECT_TYPE_HUD && isAgentAvatarValid())
{
// reset hud ZOOM
- gAgent.mHUDTargetZoom = 1.f;
- gAgent.mHUDCurZoom = 1.f;
+ gAgentCamera.mHUDTargetZoom = 1.f;
+ gAgentCamera.mHUDCurZoom = 1.f;
}
mShowSelection = FALSE;
@@ -5719,10 +5719,10 @@ void LLSelectMgr::updateSelectionCenter()
LLViewerObject* object = node->getObject();
if (!object)
continue;
- LLViewerObject *myAvatar = gAgent.getAvatarObject();
+
LLViewerObject *root = object->getRootEdit();
if (mSelectedObjects->mSelectType == SELECT_TYPE_WORLD && // not an attachment
- !root->isChild(myAvatar) && // not the object you're sitting on
+ !root->isChild(gAgentAvatarp) && // not the object you're sitting on
!object->isAvatar()) // not another avatar
{
mShowSelection = TRUE;
@@ -5792,26 +5792,26 @@ void LLSelectMgr::updatePointAt()
select_offset.setVec(pick.mObjectOffset);
select_offset.rotVec(~click_object->getRenderRotation());
- gAgent.setPointAt(POINTAT_TARGET_SELECT, click_object, select_offset);
- gAgent.setLookAt(LOOKAT_TARGET_SELECT, click_object, select_offset);
+ gAgentCamera.setPointAt(POINTAT_TARGET_SELECT, click_object, select_offset);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, click_object, select_offset);
}
else
{
// didn't click on an object this time, revert to pointing at center of first object
- gAgent.setPointAt(POINTAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
- gAgent.setLookAt(LOOKAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
+ gAgentCamera.setPointAt(POINTAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
+ gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
}
}
else
{
- gAgent.setPointAt(POINTAT_TARGET_CLEAR);
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setPointAt(POINTAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
}
else
{
- gAgent.setPointAt(POINTAT_TARGET_CLEAR);
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setPointAt(POINTAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
}
@@ -6001,20 +6001,20 @@ BOOL LLSelectMgr::setForceSelection(BOOL force)
void LLSelectMgr::resetAgentHUDZoom()
{
- gAgent.mHUDTargetZoom = 1.f;
- gAgent.mHUDCurZoom = 1.f;
+ gAgentCamera.mHUDTargetZoom = 1.f;
+ gAgentCamera.mHUDCurZoom = 1.f;
}
void LLSelectMgr::getAgentHUDZoom(F32 &target_zoom, F32 &current_zoom) const
{
- target_zoom = gAgent.mHUDTargetZoom;
- current_zoom = gAgent.mHUDCurZoom;
+ target_zoom = gAgentCamera.mHUDTargetZoom;
+ current_zoom = gAgentCamera.mHUDCurZoom;
}
void LLSelectMgr::setAgentHUDZoom(F32 target_zoom, F32 current_zoom)
{
- gAgent.mHUDTargetZoom = target_zoom;
- gAgent.mHUDCurZoom = current_zoom;
+ gAgentCamera.mHUDTargetZoom = target_zoom;
+ gAgentCamera.mHUDCurZoom = current_zoom;
}
/////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 60b151f1c6..78b94a8efe 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -148,7 +148,7 @@ public:
void setObject(LLViewerObject* object);
// *NOTE: invalidate stored textures and colors when # faces change
void saveColors();
- void saveTextures(const std::vector<LLUUID>& textures);
+ void saveTextures(const uuid_vec_t& textures);
void saveTextureScaleRatios();
BOOL allowOperationOnNode(PermissionBit op, U64 group_proxy_power) const;
@@ -184,7 +184,7 @@ public:
std::string mSitName;
U64 mCreationDate;
std::vector<LLColor4> mSavedColors;
- std::vector<LLUUID> mSavedTextures;
+ uuid_vec_t mSavedTextures;
std::vector<LLVector3> mTextureScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object
diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp
index cd4a821774..8364eee09d 100644
--- a/indra/newview/llsidepanelappearance.cpp
+++ b/indra/newview/llsidepanelappearance.cpp
@@ -34,6 +34,7 @@
#include "llaccordionctrltab.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventorypanel.h"
@@ -205,7 +206,7 @@ void LLSidepanelAppearance::onFilterEdit(const std::string& search_string)
void LLSidepanelAppearance::onOpenOutfitButtonClicked()
{
- const LLViewerInventoryItem *outfit_link = LLAppearanceManager::getInstance()->getBaseOutfitLink();
+ const LLViewerInventoryItem *outfit_link = LLAppearanceMgr::getInstance()->getBaseOutfitLink();
if (!outfit_link)
return;
if (!outfit_link->getIsLinkType())
@@ -234,7 +235,7 @@ void LLSidepanelAppearance::onEditAppearanceButtonClicked()
{
if (gAgentWearables.areWearablesLoaded())
{
- gAgent.changeCameraToCustomizeAvatar();
+ gAgentCamera.changeCameraToCustomizeAvatar();
}
}
@@ -297,6 +298,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we
}
mEditWearable->setVisible(visible);
+ mEditWearable->setWearable(wearable);
mFilterEditor->setVisible(!visible);
mPanelOutfitsInventory->setVisible(!visible);
}
@@ -318,11 +320,11 @@ void LLSidepanelAppearance::updateVerbs()
void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name)
{
- mOutfitDirtyTag->setVisible(LLAppearanceManager::getInstance()->isOutfitDirty());
+ mOutfitDirtyTag->setVisible(LLAppearanceMgr::getInstance()->isOutfitDirty());
if (name == "")
{
std::string outfit_name;
- if (LLAppearanceManager::getInstance()->getBaseOutfitName(outfit_name))
+ if (LLAppearanceMgr::getInstance()->getBaseOutfitName(outfit_name))
{
mCurrentLookName->setText(outfit_name);
return;
@@ -364,11 +366,10 @@ void LLSidepanelAppearance::fetchInventory()
}
}
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( avatar )
+ if (isAgentAvatarValid())
{
- for (LLVOAvatar::attachment_map_t::const_iterator iter = avatar->mAttachmentPoints.begin();
- iter != avatar->mAttachmentPoints.end(); ++iter)
+ for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
LLViewerJointAttachment* attachment = iter->second;
if (!attachment) continue;
diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp
index fba1503b4a..3ec1855484 100644
--- a/indra/newview/llsidetray.cpp
+++ b/indra/newview/llsidetray.cpp
@@ -34,7 +34,7 @@
#include "lltextbox.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llbottomtray.h"
#include "llsidetray.h"
#include "llviewerwindow.h"
@@ -730,7 +730,7 @@ void LLSideTray::updateSidetrayVisibility()
// set visibility of parent container based on collapsed state
if (getParent())
{
- getParent()->setVisible(!mCollapsed && !gAgent.cameraMouselook());
+ getParent()->setVisible(!mCollapsed && !gAgentCamera.cameraMouselook());
}
}
diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp
index 6cf9c6b95d..4573520647 100644
--- a/indra/newview/llspeakers.cpp
+++ b/indra/newview/llspeakers.cpp
@@ -879,7 +879,7 @@ void LLLocalSpeakerMgr::updateSpeakerList()
}
// pick up non-voice speakers in chat range
- std::vector<LLUUID> avatar_ids;
+ uuid_vec_t avatar_ids;
std::vector<LLVector3d> positions;
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgent.getPositionGlobal(), CHAT_NORMAL_RADIUS);
for(U32 i=0; i<avatar_ids.size(); i++)
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index d4d6a74f0c..d75a1424d2 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -88,6 +88,7 @@
#include "v3math.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentpicksinfo.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
@@ -937,6 +938,9 @@ bool idle_startup()
// Load Avatars icons cache
LLAvatarIconIDCache::getInstance()->load();
+
+ // Load media plugin cookies
+ LLViewerMedia::loadCookieFile();
//-------------------------------------------------
// Handle startup progress screen
@@ -1134,6 +1138,7 @@ bool idle_startup()
// Finish agent initialization. (Requires gSavedSettings, builds camera)
gAgent.init();
+ gAgentCamera.init();
set_underclothes_menu_options();
// Since we connected, save off the settings so the user doesn't have to
@@ -1172,7 +1177,7 @@ bool idle_startup()
// World initialization must be done after above window init
// User might have overridden far clip
- LLWorld::getInstance()->setLandFarClip( gAgent.mDrawDistance );
+ LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
// Before we create the first region, we need to set the agent's mOriginGlobal
// This is necessary because creating objects before this is set will result in a
@@ -1336,8 +1341,8 @@ bool idle_startup()
gAgent.setPositionAgent(agent_start_position_region);
gAgent.resetAxes(gAgentStartLookAt);
- gAgent.stopCameraAnimation();
- gAgent.resetCamera();
+ gAgentCamera.stopCameraAnimation();
+ gAgentCamera.resetCamera();
// Initialize global class data needed for surfaces (i.e. textures)
if (!gNoRender)
@@ -1741,7 +1746,7 @@ bool idle_startup()
{
LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
<< LL_ENDL;
- std::vector<LLUUID> item_ids;
+ uuid_vec_t item_ids;
for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
end = gesture_options.endArray(); resp_it != end; ++resp_it)
{
@@ -1755,7 +1760,7 @@ bool idle_startup()
// Could schedule and delay these for later.
const BOOL no_inform_server = FALSE;
const BOOL no_deactivate_similar = FALSE;
- LLGestureManager::instance().activateGestureWithAsset(item_id, asset_id,
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
no_inform_server,
no_deactivate_similar);
// We need to fetch the inventory items for these gestures
@@ -1764,7 +1769,7 @@ bool idle_startup()
}
}
// no need to add gesture to inventory observer, it's already made in constructor
- LLGestureManager::instance().fetchItems(item_ids);
+ LLGestureMgr::instance().fetchItems(item_ids);
}
}
gDisplaySwapBuffers = TRUE;
@@ -1810,15 +1815,15 @@ bool idle_startup()
if (samename)
{
// restore old camera pos
- gAgent.setFocusOnAvatar(FALSE, FALSE);
- gAgent.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
+ gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
+ gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
BOOL limit_hit = FALSE;
- gAgent.calcCameraPositionTargetGlobal(&limit_hit);
+ gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
if (limit_hit)
{
- gAgent.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
}
- gAgent.stopCameraAnimation();
+ gAgentCamera.stopCameraAnimation();
}
}
else
@@ -1859,7 +1864,7 @@ bool idle_startup()
if (gAgent.isFirstLogin()
&& !sInitialOutfit.empty() // registration set up an outfit
&& !sInitialOutfitGender.empty() // and a gender
- && gAgent.getAvatarObject() // can't wear clothes without object
+ && isAgentAvatarValid() // can't wear clothes without object
&& !gAgent.isGenderChosen() ) // nothing already loading
{
// Start loading the wearables, textures, gestures
@@ -1867,7 +1872,7 @@ bool idle_startup()
}
// wait precache-delay and for agent's avatar or a lot longer.
- if(((timeout_frac > 1.f) && gAgent.getAvatarObject())
+ if(((timeout_frac > 1.f) && isAgentAvatarValid())
|| (timeout_frac > 3.f))
{
LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
@@ -1923,8 +1928,8 @@ bool idle_startup()
if (gAgent.isFirstLogin())
{
// wait for avatar to be completely loaded
- if (gAgent.getAvatarObject()
- && gAgent.getAvatarObject()->isFullyLoaded())
+ if (isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
{
//llinfos << "avatar fully loaded" << llendl;
LLStartUp::setStartupState( STATE_CLEANUP );
@@ -2531,7 +2536,7 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
llinfos << "starting" << llendl;
// Not going through the processAgentInitialWearables path, so need to set this here.
- LLAppearanceManager::instance().setAttachmentInvLinkEnable(true);
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
// Initiate creation of COF, since we're also bypassing that.
gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
@@ -2562,13 +2567,13 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
bool do_copy = true;
bool do_append = false;
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
- LLAppearanceManager::instance().wearInventoryCategory(cat, do_copy, do_append);
+ LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append);
}
// Copy gestures
LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
LLPointer<LLInventoryCallback> cb(NULL);
- LLAppearanceManager *app_mgr = &(LLAppearanceManager::instance());
+ LLAppearanceMgr *app_mgr = &(LLAppearanceMgr::instance());
// - Copy gender-specific gestures.
LLUUID gestures_cat_id = findDescendentCategoryIDByName(
@@ -2577,7 +2582,7 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
if (gestures_cat_id.notNull())
{
callAfterCategoryFetch(gestures_cat_id,
- boost::bind(&LLAppearanceManager::shallowCopyCategory,
+ boost::bind(&LLAppearanceMgr::shallowCopyCategory,
app_mgr,
gestures_cat_id,
dst_id,
@@ -2591,7 +2596,7 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
if (common_gestures_cat_id.notNull())
{
callAfterCategoryFetch(common_gestures_cat_id,
- boost::bind(&LLAppearanceManager::shallowCopyCategory,
+ boost::bind(&LLAppearanceMgr::shallowCopyCategory,
app_mgr,
common_gestures_cat_id,
dst_id,
@@ -2719,6 +2724,8 @@ void LLStartUp::postStartupState()
void reset_login()
{
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
gAgent.cleanup();
LLWorld::getInstance()->destroyClass();
diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp
index 9206b4a43a..58f64ff1f3 100644
--- a/indra/newview/llstatusbar.cpp
+++ b/indra/newview/llstatusbar.cpp
@@ -36,6 +36,7 @@
// viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llbutton.h"
#include "llcommandhandler.h"
#include "llviewercontrol.h"
@@ -313,7 +314,7 @@ void LLStatusBar::refresh()
childSetVisible("scriptout", false);
}
- if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK &&
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK &&
((region && region->getAllowDamage()) || (parcel && parcel->getAllowDamage())))
{
// set visibility based on flashing
@@ -444,11 +445,9 @@ void LLStatusBar::setHealth(S32 health)
{
if (mHealth > (health + gSavedSettings.getF32("UISndHealthReductionThreshold")))
{
- LLVOAvatar *me;
-
- if ((me = gAgent.getAvatarObject()))
+ if (isAgentAvatarValid())
{
- if (me->getSex() == SEX_FEMALE)
+ if (gAgentAvatarp->getSex() == SEX_FEMALE)
{
make_ui_sound("UISndHealthReductionF");
}
diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp
index 1d479bac8c..ddb5d08e07 100644
--- a/indra/newview/llsurface.cpp
+++ b/indra/newview/llsurface.cpp
@@ -44,6 +44,7 @@
#include "llviewerobjectlist.h"
#include "llregionhandle.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llappviewer.h"
#include "llworld.h"
#include "llviewercontrol.h"
@@ -606,7 +607,7 @@ void LLSurface::moveZ(const S32 x, const S32 y, const F32 delta)
void LLSurface::updatePatchVisibilities(LLAgent &agent)
{
- LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgent.getCameraPositionGlobal());
+ LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgentCamera.getCameraPositionGlobal());
LLSurfacePatch *patchp;
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 386b636367..3f4dab4fea 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -284,8 +284,6 @@ void LLTexLayerSetBuffer::readBackAndUpload()
llinfos << "Baked " << mTexLayerSet->getBodyRegion() << llendl;
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
- llassert( gAgent.getAvatarObject() == mTexLayerSet->getAvatar() );
-
// We won't need our caches since we're baked now. (Techically, we won't
// really be baked until this image is sent to the server and the Avatar
// Appearance message is received.)
@@ -352,7 +350,7 @@ void LLTexLayerSetBuffer::readBackAndUpload()
{
// baked_upload_data is owned by the responder and deleted after the request completes
LLBakedUploadData* baked_upload_data =
- new LLBakedUploadData(gAgent.getAvatarObject(), this->mTexLayerSet, asset_id);
+ new LLBakedUploadData(gAgentAvatarp, this->mTexLayerSet, asset_id);
mUploadID = asset_id;
// upload the image
@@ -409,12 +407,10 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
{
LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata;
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-
if (0 == result &&
- avatar &&
- !avatar->isDead() &&
- baked_upload_data->mAvatar == avatar && // Sanity check: only the user's avatar should be uploading textures.
+ isAgentAvatarValid() &&
+ !gAgentAvatarp->isDead() &&
+ baked_upload_data->mAvatar == gAgentAvatarp && // Sanity check: only the user's avatar should be uploading textures.
baked_upload_data->mTexLayerSet->hasComposite()
)
{
@@ -439,11 +435,11 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
if (result >= 0)
{
- LLVOAvatarDefines::ETextureIndex baked_te = avatar->getBakedTE(layerset_buffer->mTexLayerSet);
+ LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet);
// Update baked texture info with the new UUID
U64 now = LLFrameTimer::getTotalTime(); // Record starting time
llinfos << "Baked texture upload took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl;
- avatar->setNewBakedTexture(baked_te, uuid);
+ gAgentAvatarp->setNewBakedTexture(baked_te, uuid);
}
else
{
@@ -457,7 +453,7 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
llinfos << "Received baked texture out of date, ignored." << llendl;
}
- avatar->dirtyMesh();
+ gAgentAvatarp->dirtyMesh();
}
else
{
diff --git a/indra/newview/lltexlayerparams.cpp b/indra/newview/lltexlayerparams.cpp
index d55468841d..5e5d344461 100644
--- a/indra/newview/lltexlayerparams.cpp
+++ b/indra/newview/lltexlayerparams.cpp
@@ -33,7 +33,7 @@
#include "lltexlayerparams.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llimagetga.h"
#include "lltexlayer.h"
#include "llvoavatarself.h"
@@ -180,7 +180,7 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake)
if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
{
- if (gAgent.cameraCustomizeAvatar())
+ if (gAgentCamera.cameraCustomizeAvatar())
{
upload_bake = FALSE;
}
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index 7a0712f8aa..08bc8220d9 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -852,8 +852,8 @@ bool LLTextureCache::updateTextureEntryList(const LLUUID& id, S32 bodysize)
}
else if (oldbodysize != entry.mBodySize)
{
- // TODO: change to llwarns
- llerrs << "Entry mismatch in mTextureSizeMap / mHeaderIDMap"
+ // only happens to 64 bits systems, do not know why.
+ llwarns << "Entry mismatch in mTextureSizeMap / mHeaderIDMap"
<< " idx=" << idx << " oldsize=" << oldbodysize << " entrysize=" << entry.mBodySize << llendl;
}
updateEntry(idx, entry, entry.mImageSize, bodysize);
@@ -1221,9 +1221,17 @@ U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries)
mFreeList.clear();
mTexturesSizeTotal = 0;
- LLAPRFile* aprfile = openHeaderEntriesFile(true, 0);
- updatedHeaderEntriesFile() ;
- aprfile->seek(APR_SET, (S32)sizeof(EntriesInfo));
+ LLAPRFile* aprfile = NULL;
+ if(mUpdatedEntryMap.empty())
+ {
+ aprfile = openHeaderEntriesFile(true, (S32)sizeof(EntriesInfo));
+ }
+ else //update the header file first.
+ {
+ aprfile = openHeaderEntriesFile(false, 0);
+ updatedHeaderEntriesFile() ;
+ aprfile->seek(APR_SET, (S32)sizeof(EntriesInfo));
+ }
for (U32 idx=0; idx<num_entries; idx++)
{
Entry entry;
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 1c7b3a0fe0..2ea6e5936d 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -292,7 +292,10 @@ public:
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
- if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog");
+ static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator");
+
+ if (log_to_viewer_log || log_to_sim)
{
mFetcher->mTextureInfo.setRequestStartTime(mID, mStartTime);
U64 timeNow = LLTimer::getTotalTime();
@@ -715,10 +718,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mState == LOAD_FROM_NETWORK)
{
- bool get_url = gSavedSettings.getBOOL("ImagePipelineUseHTTP");
- if (!mUrl.empty()) get_url = false;
+ static LLCachedControl<bool> use_http(gSavedSettings,"ImagePipelineUseHTTP");
+
// if (mHost != LLHost::invalid) get_url = false;
- if ( get_url )
+ if ( use_http && mUrl.empty())//get http url.
{
LLViewerRegion* region = NULL;
if (mHost == LLHost::invalid)
@@ -1717,7 +1720,8 @@ S32 LLTextureFetch::update(U32 max_time_ms)
{
S32 res;
- mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
+ static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS");
+ mMaxBandwidth = band_width ;
res = LLWorkerThread::update(max_time_ms);
@@ -1923,7 +1927,9 @@ void LLTextureFetch::sendRequestListToSimulators()
// llinfos << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard
// << " Packet: " << packet << " Priority: " << req->mImagePriority << llendl;
- if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog");
+ static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator");
+ if (log_to_viewer_log || log_to_sim)
{
mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime());
mTextureInfo.setRequestOffset(req->mID, 0);
@@ -2144,7 +2150,10 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1
if(packet_num >= (worker->mTotalPackets - 1))
{
- if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog");
+ static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator");
+
+ if (log_to_viewer_log || log_to_sim)
{
U64 timeNow = LLTimer::getTotalTime();
mTextureInfo.setRequestSize(id, worker->mFileSize);
diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp
index fff18df442..d05bfc53e5 100644
--- a/indra/newview/lltoolcomp.cpp
+++ b/indra/newview/lltoolcomp.cpp
@@ -54,6 +54,7 @@
#include "llviewerobject.h"
#include "llviewerwindow.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llfloatertools.h"
#include "llviewercontrol.h"
@@ -784,7 +785,7 @@ BOOL LLToolCompGun::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
if (clicks > 0)
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
return TRUE;
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index 425b97f715..8928887684 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -37,6 +37,7 @@
#include "llnotificationsutil.h"
// project headers
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentui.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
@@ -79,7 +80,7 @@ public:
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
- if(cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
+ if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
{
return true;
}
@@ -95,8 +96,8 @@ public:
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
- if(item) return true;
- if(cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
+ if (item) return true;
+ if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
{
return true;
}
@@ -123,18 +124,18 @@ bool LLDroppableItem::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
bool allowed = false;
- if(item)
+ if (item)
{
allowed = itemTransferCommonlyAllowed(item);
- if(allowed
+ if (allowed
&& mIsTransfer
&& !item->getPermissions().allowOperationBy(PERM_TRANSFER,
gAgent.getID()))
{
allowed = false;
}
- if(allowed && !item->getPermissions().allowCopyBy(gAgent.getID()))
+ if (allowed && !item->getPermissions().allowCopyBy(gAgent.getID()))
{
++mCountLosing;
}
@@ -154,7 +155,7 @@ bool LLUncopyableItems::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
bool uncopyable = false;
- if(item)
+ if (item)
{
if (itemTransferCommonlyAllowed(item) &&
!item->getPermissions().allowCopyBy(gAgent.getID()))
@@ -179,10 +180,10 @@ bool LLDropCopyableItems::operator()(
LLInventoryItem* item)
{
bool allowed = false;
- if(item)
+ if (item)
{
allowed = itemTransferCommonlyAllowed(item);
- if(allowed &&
+ if (allowed &&
!item->getPermissions().allowCopyBy(gAgent.getID()))
{
// whoops, can't copy it - don't allow it.
@@ -211,16 +212,16 @@ bool LLGiveable::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
return true;
bool allowed = false;
- if(item)
+ if (item)
{
allowed = itemTransferCommonlyAllowed(item);
- if(allowed &&
+ if (allowed &&
!item->getPermissions().allowOperationBy(PERM_TRANSFER,
gAgent.getID()))
{
allowed = FALSE;
}
- if(allowed &&
+ if (allowed &&
!item->getPermissions().allowCopyBy(gAgent.getID()))
{
++mCountLosing;
@@ -261,7 +262,7 @@ void LLCategoryDropObserver::done()
{
gInventory.removeObserver(this);
LLViewerObject* dst_obj = gObjectList.findObject(mObjectID);
- if(dst_obj)
+ if (dst_obj)
{
// *FIX: coalesce these...
LLInventoryItem* item = NULL;
@@ -270,7 +271,7 @@ void LLCategoryDropObserver::done()
for(; it < end; ++it)
{
item = gInventory.getItem(*it);
- if(item)
+ if (item)
{
LLToolDragAndDrop::dropInventory(
dst_obj,
@@ -303,8 +304,8 @@ void LLCategoryDropDescendentsObserver::done()
{
gInventory.removeObserver(this);
- folder_ref_t::iterator it = mCompleteFolders.begin();
- folder_ref_t::iterator end = mCompleteFolders.end();
+ uuid_vec_t::iterator it = mCompleteFolders.begin();
+ uuid_vec_t::iterator end = mCompleteFolders.end();
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
for(; it != end; ++it)
@@ -317,7 +318,7 @@ void LLCategoryDropDescendentsObserver::done()
}
S32 count = items.count();
- if(count)
+ if (count)
{
std::set<LLUUID> unique_ids;
for(S32 i = 0; i < count; ++i)
@@ -330,7 +331,7 @@ void LLCategoryDropDescendentsObserver::done()
LLCategoryDropObserver* dropper;
dropper = new LLCategoryDropObserver(mObjectID, mSource);
dropper->fetchItems(ids);
- if(dropper->isEverythingComplete())
+ if (dropper->isEverythingComplete())
{
dropper->done();
}
@@ -422,7 +423,7 @@ void LLToolDragAndDrop::beginDrag(EDragAndDropType type,
const LLUUID& source_id,
const LLUUID& object_id)
{
- if(type == DAD_NONE)
+ if (type == DAD_NONE)
{
llwarns << "Attempted to start drag without a cargo type" << llendl;
return;
@@ -438,20 +439,20 @@ void LLToolDragAndDrop::beginDrag(EDragAndDropType type,
setMouseCapture( TRUE );
LLToolMgr::getInstance()->setTransientTool( this );
mCursor = UI_CURSOR_NO;
- if((mCargoTypes[0] == DAD_CATEGORY)
+ if ((mCargoTypes[0] == DAD_CATEGORY)
&& ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)))
{
LLInventoryCategory* cat = gInventory.getCategory(cargo_id);
// go ahead and fire & forget the descendents if we are not
// dragging a protected folder.
- if(cat)
+ if (cat)
{
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLNoPreferredTypeOrItem is_not_preferred;
- LLInventoryFetchComboObserver::folder_ref_t folder_ids;
- LLInventoryFetchComboObserver::item_ref_t item_ids;
- if(is_not_preferred(cat, NULL))
+ uuid_vec_t folder_ids;
+ uuid_vec_t item_ids;
+ if (is_not_preferred(cat, NULL))
{
folder_ids.push_back(cargo_id);
}
@@ -472,7 +473,7 @@ void LLToolDragAndDrop::beginDrag(EDragAndDropType type,
{
item_ids.push_back(items.get(i)->getUUID());
}
- if(!folder_ids.empty() || !item_ids.empty())
+ if (!folder_ids.empty() || !item_ids.empty())
{
LLCategoryFireAndForget fetcher;
fetcher.fetch(folder_ids, item_ids);
@@ -483,7 +484,7 @@ void LLToolDragAndDrop::beginDrag(EDragAndDropType type,
void LLToolDragAndDrop::beginMultiDrag(
const std::vector<EDragAndDropType> types,
- const std::vector<LLUUID>& cargo_ids,
+ const uuid_vec_t& cargo_ids,
ESource source,
const LLUUID& source_id)
{
@@ -493,7 +494,7 @@ void LLToolDragAndDrop::beginMultiDrag(
std::vector<EDragAndDropType>::const_iterator types_it;
for (types_it = types.begin(); types_it != types.end(); ++types_it)
{
- if(DAD_NONE == *types_it)
+ if (DAD_NONE == *types_it)
{
llwarns << "Attempted to start drag without a cargo type" << llendl;
return;
@@ -507,7 +508,7 @@ void LLToolDragAndDrop::beginMultiDrag(
setMouseCapture( TRUE );
LLToolMgr::getInstance()->setTransientTool( this );
mCursor = UI_CURSOR_NO;
- if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
+ if ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
{
// find categories (i.e. inventory folders) in the cargo.
LLInventoryCategory* cat = NULL;
@@ -516,12 +517,12 @@ void LLToolDragAndDrop::beginMultiDrag(
for(S32 i = 0; i < count; ++i)
{
cat = gInventory.getCategory(cargo_ids[i]);
- if(cat)
+ if (cat)
{
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLNoPreferredType is_not_preferred;
- if(is_not_preferred(cat, NULL))
+ if (is_not_preferred(cat, NULL))
{
cat_ids.insert(cat->getUUID());
}
@@ -538,11 +539,11 @@ void LLToolDragAndDrop::beginMultiDrag(
}
}
}
- if(!cat_ids.empty())
+ if (!cat_ids.empty())
{
- LLInventoryFetchComboObserver::folder_ref_t folder_ids;
- LLInventoryFetchComboObserver::item_ref_t item_ids;
- std::back_insert_iterator<LLInventoryFetchDescendentsObserver::folder_ref_t> copier(folder_ids);
+ uuid_vec_t folder_ids;
+ uuid_vec_t item_ids;
+ std::back_insert_iterator<uuid_vec_t> copier(folder_ids);
std::copy(cat_ids.begin(), cat_ids.end(), copier);
LLCategoryFireAndForget fetcher;
fetcher.fetch(folder_ids, item_ids);
@@ -570,7 +571,7 @@ void LLToolDragAndDrop::onMouseCaptureLost()
BOOL LLToolDragAndDrop::handleMouseUp( S32 x, S32 y, MASK mask )
{
- if( hasMouseCapture() )
+ if (hasMouseCapture())
{
EAcceptance acceptance = ACCEPT_NO;
dragOrDrop( x, y, mask, TRUE, &acceptance );
@@ -581,7 +582,7 @@ BOOL LLToolDragAndDrop::handleMouseUp( S32 x, S32 y, MASK mask )
ECursorType LLToolDragAndDrop::acceptanceToCursor( EAcceptance acceptance )
{
- switch( acceptance )
+ switch (acceptance)
{
case ACCEPT_YES_MULTI:
if (mCargoIDs.size() > 1)
@@ -698,7 +699,7 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
mToolTipMsg.clear();
- if(top_view)
+ if (top_view)
{
handled = TRUE;
@@ -763,7 +764,7 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
}
}
- if(!handled)
+ if (!handled)
{
handled = TRUE;
@@ -821,7 +822,7 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
}
}
- if ( !handled )
+ if (!handled)
{
dragOrDrop3D( x, y, mask, drop, acceptance );
}
@@ -874,7 +875,7 @@ void LLToolDragAndDrop::pick(const LLPickInfo& pick_info)
if (hit_obj->isAttachment() && !hit_obj->isHUDAttachment())
{
LLVOAvatar* avatar = LLVOAvatar::findAvatarFromAttachment( hit_obj );
- if( !avatar )
+ if (!avatar)
{
mLastAccept = ACCEPT_NO;
mCursor = UI_CURSOR_NO;
@@ -886,7 +887,7 @@ void LLToolDragAndDrop::pick(const LLPickInfo& pick_info)
if (hit_obj->isAvatar())
{
- if(((LLVOAvatar*) hit_obj)->isSelf())
+ if (((LLVOAvatar*) hit_obj)->isSelf())
{
target = DT_SELF;
hit_face = -1;
@@ -960,7 +961,7 @@ void LLToolDragAndDrop::pick(const LLPickInfo& pick_info)
gViewerWindow->getWindow()->setCursor( cursor );
mLastHitPos = pick_info.mPosGlobal;
- mLastCameraPos = gAgent.getCameraPositionGlobal();
+ mLastCameraPos = gAgentCamera.getCameraPositionGlobal();
}
// static
@@ -972,7 +973,7 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj,
// Always succeed if....
// texture is from the library
// or already in the contents of the object
- if(SOURCE_LIBRARY == source)
+ if (SOURCE_LIBRARY == source)
{
// dropping a texture from the library always just works.
return TRUE;
@@ -1000,7 +1001,7 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj,
if (!item) return FALSE;
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- if(!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
+ if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
{
// Check that we can add the texture as inventory to the object
if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
@@ -1008,20 +1009,20 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj,
return FALSE;
}
// make sure the object has the texture in it's inventory.
- if(SOURCE_AGENT == source)
+ if (SOURCE_AGENT == source)
{
// Remove the texture from local inventory. The server
// will actually remove the item from agent inventory.
gInventory.deleteObject(item->getUUID());
gInventory.notifyObservers();
}
- else if(SOURCE_WORLD == source)
+ else if (SOURCE_WORLD == source)
{
// *FIX: if the objects are in different regions, and the
// source region has crashed, you can bypass these
// permissions.
LLViewerObject* src_obj = gObjectList.findObject(src_id);
- if(src_obj)
+ if (src_obj)
{
src_obj->removeInventory(item->getUUID());
}
@@ -1036,7 +1037,7 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj,
// TODO: Check to see if adding the item was successful; if not, then
// we should return false here.
}
- else if(!item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ else if (!item->getPermissions().allowOperationBy(PERM_TRANSFER,
gAgent.getID()))
{
// Check that we can add the texture as inventory to the object
@@ -1068,7 +1069,7 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
}
LLUUID asset_id = item->getAssetUUID();
BOOL success = handleDropTextureProtections(hit_obj, item, source, src_id);
- if(!success)
+ if (!success)
{
return;
}
@@ -1135,7 +1136,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
}
LLUUID asset_id = item->getAssetUUID();
BOOL success = handleDropTextureProtections(hit_obj, item, source, src_id);
- if(!success)
+ if (!success)
{
return;
}
@@ -1158,32 +1159,32 @@ void LLToolDragAndDrop::dropScript(LLViewerObject* hit_obj,
{
// *HACK: In order to resolve SL-22177, we need to block drags
// from notecards and objects onto other objects.
- if((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
+ if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
|| (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
{
llwarns << "Call to LLToolDragAndDrop::dropScript() from world"
<< " or notecard." << llendl;
return;
}
- if(hit_obj && item)
+ if (hit_obj && item)
{
LLPointer<LLViewerInventoryItem> new_script = new LLViewerInventoryItem(item);
- if(!item->getPermissions().allowCopyBy(gAgent.getID()))
+ if (!item->getPermissions().allowCopyBy(gAgent.getID()))
{
- if(SOURCE_AGENT == source)
+ if (SOURCE_AGENT == source)
{
// Remove the script from local inventory. The server
// will actually remove the item from agent inventory.
gInventory.deleteObject(item->getUUID());
gInventory.notifyObservers();
}
- else if(SOURCE_WORLD == source)
+ else if (SOURCE_WORLD == source)
{
// *FIX: if the objects are in different regions, and
// the source region has crashed, you can bypass
// these permissions.
LLViewerObject* src_obj = gObjectList.findObject(src_id);
- if(src_obj)
+ if (src_obj)
{
src_obj->removeInventory(item->getUUID());
}
@@ -1199,7 +1200,7 @@ void LLToolDragAndDrop::dropScript(LLViewerObject* hit_obj,
// VEFFECT: SetScript
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(hit_obj);
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -1207,9 +1208,9 @@ void LLToolDragAndDrop::dropScript(LLViewerObject* hit_obj,
}
void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
- BOOL bypass_sim_raycast,
- BOOL from_task_inventory,
- BOOL remove_from_inventory)
+ BOOL bypass_sim_raycast,
+ BOOL from_task_inventory,
+ BOOL remove_from_inventory)
{
LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(mLastHitPos);
if (!regionp)
@@ -1223,7 +1224,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
LLViewerInventoryItem* item;
LLViewerInventoryCategory* cat;
locateInventory(item, cat);
- if(!item || !item->isComplete()) return;
+ if (!item || !item->isComplete()) return;
//if (regionp
// && (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX))
@@ -1234,7 +1235,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
// this will remove the object from inventory after rez. Only
// bother with this check if we would not normally remove from
// inventory.
- if(!remove_from_inventory
+ if (!remove_from_inventory
&& !item->getPermissions().allowCopyBy(gAgent.getID()))
{
remove_from_inventory = TRUE;
@@ -1245,7 +1246,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
// hitting objects that were clipped by the near plane or culled
// on the viewer.
LLUUID ray_target_id;
- if( raycast_target )
+ if (raycast_target)
{
ray_target_id = raycast_target->getID();
}
@@ -1257,7 +1258,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
// Check if it's in the trash.
bool is_in_trash = false;
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
+ if (gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
{
is_in_trash = true;
remove_from_inventory = TRUE;
@@ -1315,7 +1316,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
LLUUID folder_id = item->getParentUUID();
- if((SOURCE_LIBRARY == mSource) || (is_in_trash))
+ if ((SOURCE_LIBRARY == mSource) || (is_in_trash))
{
// since it's coming from the library or trash, we want to not
// 'take' it back to the same place.
@@ -1349,7 +1350,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
gViewerWindow->getWindow()->incBusyCount();
}
- if(remove_from_inventory)
+ if (remove_from_inventory)
{
// Delete it from inventory immediately so that users cannot
// easily bypass copy protection in laggy situations. If the
@@ -1360,7 +1361,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
// VEFFECT: DropObject
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setPositionGlobal(mLastHitPos);
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -1375,7 +1376,7 @@ void LLToolDragAndDrop::dropInventory(LLViewerObject* hit_obj,
{
// *HACK: In order to resolve SL-22177, we need to block drags
// from notecards and objects onto other objects.
- if((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
+ if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
|| (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
{
llwarns << "Call to LLToolDragAndDrop::dropInventory() from world"
@@ -1387,9 +1388,9 @@ void LLToolDragAndDrop::dropInventory(LLViewerObject* hit_obj,
time_t creation_date = time_corrected();
new_item->setCreationDate(creation_date);
- if(!item->getPermissions().allowCopyBy(gAgent.getID()))
+ if (!item->getPermissions().allowCopyBy(gAgent.getID()))
{
- if(SOURCE_AGENT == source)
+ if (SOURCE_AGENT == source)
{
// Remove the inventory item from local inventory. The
// server will actually remove the item from agent
@@ -1397,13 +1398,13 @@ void LLToolDragAndDrop::dropInventory(LLViewerObject* hit_obj,
gInventory.deleteObject(item->getUUID());
gInventory.notifyObservers();
}
- else if(SOURCE_WORLD == source)
+ else if (SOURCE_WORLD == source)
{
// *FIX: if the objects are in different regions, and the
// source region has crashed, you can bypass these
// permissions.
LLViewerObject* src_obj = gObjectList.findObject(src_id);
- if(src_obj)
+ if (src_obj)
{
src_obj->removeInventory(item->getUUID());
}
@@ -1423,7 +1424,7 @@ void LLToolDragAndDrop::dropInventory(LLViewerObject* hit_obj,
// VEFFECT: AddToInventory
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(hit_obj);
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -1436,11 +1437,11 @@ void LLToolDragAndDrop::giveInventory(const LLUUID& to_agent,
{
llinfos << "LLToolDragAndDrop::giveInventory()" << llendl;
- if(!isInventoryGiveAcceptable(item))
+ if (!isInventoryGiveAcceptable(item))
{
return;
}
- if(item->getPermissions().allowCopyBy(gAgent.getID()))
+ if (item->getPermissions().allowCopyBy(gAgent.getID()))
{
// just give it away.
LLToolDragAndDrop::commitGiveInventoryItem(to_agent, item, im_session_id);
@@ -1464,7 +1465,7 @@ bool LLToolDragAndDrop::handleCopyProtectedItem(const LLSD& notification, const
{
case 0: // "Yes"
item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
- if(item)
+ if (item)
{
LLToolDragAndDrop::commitGiveInventoryItem(notification["payload"]["agent_id"].asUUID(),
item);
@@ -1491,7 +1492,7 @@ void LLToolDragAndDrop::commitGiveInventoryItem(const LLUUID& to_agent,
LLInventoryItem* item,
const LLUUID& im_session_id)
{
- if(!item) return;
+ if (!item) return;
std::string name;
LLAgentUI::buildFullname(name);
LLUUID transaction_id;
@@ -1521,7 +1522,7 @@ void LLToolDragAndDrop::commitGiveInventoryItem(const LLUUID& to_agent,
// VEFFECT: giveInventory
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(gObjectList.findObject(to_agent));
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -1568,11 +1569,11 @@ void LLToolDragAndDrop::giveInventoryCategory(const LLUUID& to_agent,
const LLUUID& im_session_id)
{
- if(!cat) return;
+ if (!cat) return;
llinfos << "LLToolDragAndDrop::giveInventoryCategory() - "
<< cat->getUUID() << llendl;
- LLVOAvatar* my_avatar = gAgent.getAvatarObject();
+ LLVOAvatar* my_avatar = gAgentAvatarp;
if( !my_avatar )
{
return;
@@ -1591,31 +1592,31 @@ void LLToolDragAndDrop::giveInventoryCategory(const LLUUID& to_agent,
bool complete = true;
for(S32 i = 0; i < count; ++i)
{
- if(!gInventory.isCategoryComplete(cats.get(i)->getUUID()))
+ if (!gInventory.isCategoryComplete(cats.get(i)->getUUID()))
{
complete = false;
break;
}
}
- if(!complete)
+ if (!complete)
{
LLNotificationsUtil::add("IncompleteInventory");
return;
}
count = items.count() + cats.count();
- if(count > MAX_ITEMS)
+ if (count > MAX_ITEMS)
{
LLNotificationsUtil::add("TooManyItems");
return;
}
- else if(count == 0)
+ else if (count == 0)
{
LLNotificationsUtil::add("NoItems");
return;
}
else
{
- if(0 == giveable.countNoCopy())
+ if (0 == giveable.countNoCopy())
{
LLToolDragAndDrop::commitGiveInventoryCategory(to_agent, cat, im_session_id);
}
@@ -1641,7 +1642,7 @@ bool LLToolDragAndDrop::handleCopyProtectedCategory(const LLSD& notification, co
{
case 0: // "Yes"
cat = gInventory.getCategory(notification["payload"]["folder_id"].asUUID());
- if(cat)
+ if (cat)
{
LLToolDragAndDrop::commitGiveInventoryCategory(notification["payload"]["agent_id"].asUUID(),
cat);
@@ -1679,7 +1680,7 @@ void LLToolDragAndDrop::commitGiveInventoryCategory(const LLUUID& to_agent,
const LLUUID& im_session_id)
{
- if(!cat) return;
+ if (!cat) return;
llinfos << "LLToolDragAndDrop::commitGiveInventoryCategory() - "
<< cat->getUUID() << llendl;
@@ -1700,12 +1701,12 @@ void LLToolDragAndDrop::commitGiveInventoryCategory(const LLUUID& to_agent,
// MTUBYTES or 18 * count < 1200 => count < 1200/18 =>
// 66. I've cut it down a bit from there to give some pad.
S32 count = items.count() + cats.count();
- if(count > MAX_ITEMS)
+ if (count > MAX_ITEMS)
{
LLNotificationsUtil::add("TooManyItems");
return;
}
- else if(count == 0)
+ else if (count == 0)
{
LLNotificationsUtil::add("NoItems");
return;
@@ -1764,7 +1765,7 @@ void LLToolDragAndDrop::commitGiveInventoryCategory(const LLUUID& to_agent,
// VEFFECT: giveInventoryCategory
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(gObjectList.findObject(to_agent));
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -1779,18 +1780,18 @@ void LLToolDragAndDrop::commitGiveInventoryCategory(const LLUUID& to_agent,
// static
BOOL LLToolDragAndDrop::isInventoryGiveAcceptable(LLInventoryItem* item)
{
- if(!item)
+ if (!item)
{
return FALSE;
}
- if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ if (!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
{
return FALSE;
}
BOOL copyable = FALSE;
- if(item->getPermissions().allowCopyBy(gAgent.getID())) copyable = TRUE;
+ if (item->getPermissions().allowCopyBy(gAgent.getID())) copyable = TRUE;
- LLVOAvatarSelf* my_avatar = gAgent.getAvatarObject();
+ LLVOAvatarSelf* my_avatar = gAgentAvatarp;
if(!my_avatar)
{
return FALSE;
@@ -1837,7 +1838,7 @@ BOOL LLToolDragAndDrop::isInventoryGroupGiveAcceptable(LLInventoryItem* item)
return FALSE;
}
- LLVOAvatarSelf* my_avatar = gAgent.getAvatarObject();
+ LLVOAvatarSelf* my_avatar = gAgentAvatarp;
if(!my_avatar)
{
return FALSE;
@@ -1886,7 +1887,7 @@ EAcceptance LLToolDragAndDrop::willObjectAcceptInventory(LLViewerObject* obj, LL
switch(item->getType())
{
case LLAssetType::AT_OBJECT:
- my_avatar = gAgent.getAvatarObject();
+ my_avatar = gAgentAvatarp;
if(my_avatar && my_avatar->isWearingAttachment(item->getUUID()))
{
worn = TRUE;
@@ -2039,7 +2040,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv(
}
// must not be already wearing it
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ LLVOAvatarSelf* avatar = gAgentAvatarp;
if( !avatar || avatar->isWearingAttachment(item->getUUID()) )
{
return ACCEPT_NO;
@@ -2081,7 +2082,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezObjectOnLand(
locateInventory(item, cat);
if(!item || !item->isComplete()) return ACCEPT_NO;
- LLVOAvatarSelf* my_avatar = gAgent.getAvatarObject();
+ LLVOAvatarSelf* my_avatar = gAgentAvatarp;
if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
{
return ACCEPT_NO;
@@ -2143,7 +2144,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezObjectOnObject(
LLViewerInventoryCategory* cat;
locateInventory(item, cat);
if(!item || !item->isComplete()) return ACCEPT_NO;
- LLVOAvatarSelf* my_avatar = gAgent.getAvatarObject();
+ LLVOAvatarSelf* my_avatar = gAgentAvatarp;
if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
{
return ACCEPT_NO;
@@ -2304,7 +2305,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
// VEFFECT: SetTexture
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(obj);
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -2437,7 +2438,7 @@ EAcceptance LLToolDragAndDrop::dad3dActivateGesture(
}
else
{
- LLGestureManager::instance().activateGesture(item->getUUID());
+ LLGestureMgr::instance().activateGesture(item->getUUID());
gInventory.updateItem(item);
gInventory.notifyObservers();
}
@@ -2480,8 +2481,8 @@ EAcceptance LLToolDragAndDrop::dad3dWearCategory(
if(drop)
{
- BOOL append = ( (mask & MASK_SHIFT) ? TRUE : FALSE );
- LLAppearanceManager::instance().wearInventoryCategory(category, false, append);
+ BOOL append = ( (mask & MASK_SHIFT) ? TRUE : FALSE );
+ LLAppearanceMgr::instance().wearInventoryCategory(category, false, append);
}
return ACCEPT_YES_MULTI;
}
@@ -2489,7 +2490,7 @@ EAcceptance LLToolDragAndDrop::dad3dWearCategory(
{
if(drop)
{
- LLAppearanceManager::instance().wearInventoryCategory(category, true, false);
+ LLAppearanceMgr::instance().wearInventoryCategory(category, true, false);
}
return ACCEPT_YES_MULTI;
}
@@ -2681,7 +2682,7 @@ EAcceptance LLToolDragAndDrop::dad3dGiveInventoryObject(
// cannot give away no-transfer objects
return ACCEPT_NO;
}
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ LLVOAvatarSelf* avatar = gAgentAvatarp;
if(avatar && avatar->isWearingAttachment( item->getUUID() ) )
{
// You can't give objects that are attached to you
diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h
index d9cc30db1c..27e235299c 100644
--- a/indra/newview/lltooldraganddrop.h
+++ b/indra/newview/lltooldraganddrop.h
@@ -81,7 +81,7 @@ public:
const LLUUID& source_id = LLUUID::null,
const LLUUID& object_id = LLUUID::null);
void beginMultiDrag(const std::vector<EDragAndDropType> types,
- const std::vector<LLUUID>& cargo_ids,
+ const uuid_vec_t& cargo_ids,
ESource source,
const LLUUID& source_id = LLUUID::null);
void endDrag();
@@ -125,7 +125,7 @@ protected:
std::vector<EDragAndDropType> mCargoTypes;
//void* mCargoData;
- std::vector<LLUUID> mCargoIDs;
+ uuid_vec_t mCargoIDs;
ESource mSource;
LLUUID mSourceID;
LLUUID mObjectID;
diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp
index 2320ae57df..032714cabf 100644
--- a/indra/newview/lltoolfocus.cpp
+++ b/indra/newview/lltoolfocus.cpp
@@ -42,6 +42,7 @@
// Viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llbutton.h"
#include "llviewercontrol.h"
#include "lldrawable.h"
@@ -167,19 +168,17 @@ void LLToolCamera::pickCallback(const LLPickInfo& pick_info)
}
}
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode() )
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
{
BOOL good_customize_avatar_hit = FALSE;
if( hit_obj )
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( hit_obj == avatar)
+ if (isAgentAvatarValid() && (hit_obj == gAgentAvatarp))
{
// It's you
good_customize_avatar_hit = TRUE;
}
- else
- if( hit_obj->isAttachment() && hit_obj->permYouOwner() )
+ else if (hit_obj->isAttachment() && hit_obj->permYouOwner())
{
// It's an attachment that you're wearing
good_customize_avatar_hit = TRUE;
@@ -207,23 +206,23 @@ void LLToolCamera::pickCallback(const LLPickInfo& pick_info)
// ...clicked on a world object, so focus at its position
if (!hit_obj->isHUDAttachment())
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(pick_info);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(pick_info);
}
}
else if (!pick_info.mPosGlobal.isExactlyZero())
{
// Hit the ground
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(pick_info);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(pick_info);
}
if (!(pick_info.mKeyMask & MASK_ALT) &&
- gAgent.cameraThirdPerson() &&
+ gAgentCamera.cameraThirdPerson() &&
gViewerWindow->getLeftMouseDown() &&
!gSavedSettings.getBOOL("FreezeTime") &&
- (hit_obj == gAgent.getAvatarObject() ||
- (hit_obj && hit_obj->isAttachment() && LLVOAvatar::findAvatarFromAttachment(hit_obj)->isSelf())))
+ (hit_obj == gAgentAvatarp ||
+ (hit_obj && hit_obj->isAttachment() && LLVOAvatar::findAvatarFromAttachment(hit_obj)->isSelf())))
{
LLToolCamera::getInstance()->mMouseSteering = TRUE;
}
@@ -232,14 +231,14 @@ void LLToolCamera::pickCallback(const LLPickInfo& pick_info)
LLToolCamera::getInstance()->mValidClickPoint = TRUE;
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode() )
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
{
- gAgent.setFocusOnAvatar(FALSE, FALSE);
+ gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
- LLVector3d cam_pos = gAgent.getCameraPositionGlobal();
- cam_pos -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * gAgent.calcCustomizeAvatarUIOffset( cam_pos ));
+ LLVector3d cam_pos = gAgentCamera.getCameraPositionGlobal();
+ cam_pos -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * gAgentCamera.calcCustomizeAvatarUIOffset( cam_pos ));
- gAgent.setCameraPosAndFocusGlobal( cam_pos, pick_info.mPosGlobal, pick_info.mObjectID);
+ gAgentCamera.setCameraPosAndFocusGlobal( cam_pos, pick_info.mPosGlobal, pick_info.mObjectID);
}
}
@@ -280,10 +279,10 @@ BOOL LLToolCamera::handleMouseUp(S32 x, S32 y, MASK mask)
{
if (mValidClickPoint)
{
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode() )
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
{
LLCoordGL mouse_pos;
- LLVector3 focus_pos = gAgent.getPosAgentFromGlobal(gAgent.getFocusGlobal());
+ LLVector3 focus_pos = gAgent.getPosAgentFromGlobal(gAgentCamera.getFocusGlobal());
BOOL success = LLViewerCamera::getInstance()->projectPosAgentToScreen(focus_pos, mouse_pos);
if (success)
{
@@ -369,12 +368,12 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
if (dx != 0)
{
- gAgent.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
+ gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
}
if (dy != 0)
{
- gAgent.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
+ gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
}
gViewerWindow->moveCursorToCenter();
@@ -388,8 +387,8 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
// Pan tool
if (hasMouseCapture())
{
- LLVector3d camera_to_focus = gAgent.getCameraPositionGlobal();
- camera_to_focus -= gAgent.getFocusGlobal();
+ LLVector3d camera_to_focus = gAgentCamera.getCameraPositionGlobal();
+ camera_to_focus -= gAgentCamera.getFocusGlobal();
F32 dist = (F32) camera_to_focus.normVec();
// Fudge factor for pan
@@ -397,12 +396,12 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
if (dx != 0)
{
- gAgent.cameraPanLeft( dx * meters_per_pixel );
+ gAgentCamera.cameraPanLeft( dx * meters_per_pixel );
}
if (dy != 0)
{
- gAgent.cameraPanUp( -dy * meters_per_pixel );
+ gAgentCamera.cameraPanUp( -dy * meters_per_pixel );
}
gViewerWindow->moveCursorToCenter();
@@ -419,7 +418,7 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
if (dx != 0)
{
- gAgent.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
+ gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
}
const F32 IN_FACTOR = 0.99f;
@@ -428,11 +427,11 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
{
if (mMouseSteering)
{
- gAgent.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
+ gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
}
else
{
- gAgent.cameraZoomIn( pow( IN_FACTOR, dy ) );
+ gAgentCamera.cameraZoomIn( pow( IN_FACTOR, dy ) );
}
}
diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp
index d837a334f1..04d873f91b 100644
--- a/indra/newview/lltoolgrab.cpp
+++ b/indra/newview/lltoolgrab.cpp
@@ -46,6 +46,7 @@
// newview headers
#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "llfloatertools.h"
#include "llhudeffect.h"
@@ -225,7 +226,7 @@ BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info)
// non-touchable objects. If it has a touch handler, we
// do grab it (so llDetectedGrab works), but movement is
// blocked on the server side. JC
- if (gAgent.cameraMouselook())
+ if (gAgentCamera.cameraMouselook())
{
mMode = GRAB_LOCKED;
}
@@ -285,8 +286,8 @@ BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info)
LLVector3 local_edit_point = gAgent.getPosAgentFromGlobal(info.mPosGlobal);
local_edit_point -= edit_object->getPositionAgent();
local_edit_point = local_edit_point * ~edit_object->getRenderRotation();
- gAgent.setPointAt(POINTAT_TARGET_GRAB, edit_object, local_edit_point );
- gAgent.setLookAt(LOOKAT_TARGET_SELECT, edit_object, local_edit_point );
+ gAgentCamera.setPointAt(POINTAT_TARGET_GRAB, edit_object, local_edit_point );
+ gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, edit_object, local_edit_point );
}
// on transient grabs (clicks on world objects), kill the grab immediately
@@ -390,7 +391,7 @@ void LLToolGrab::startGrab()
// This planar drag starts at the grab point
mDragStartPointGlobal = grab_start_global;
- mDragStartFromCamera = grab_start_global - gAgent.getCameraPositionGlobal();
+ mDragStartFromCamera = grab_start_global - gAgentCamera.getCameraPositionGlobal();
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectGrab);
@@ -502,7 +503,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
mVerticalDragging = FALSE;
mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
- mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
+ mDragStartFromCamera = mDragStartPointGlobal - gAgentCamera.getCameraPositionGlobal();
}
else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
{
@@ -510,7 +511,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
mVerticalDragging = TRUE;
mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
- mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
+ mDragStartFromCamera = mDragStartPointGlobal - gAgentCamera.getCameraPositionGlobal();
}
const F32 RADIANS_PER_PIXEL_X = 0.01f;
@@ -598,7 +599,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
// need to return offset from mGrabStartPoint
LLVector3d grab_point_global;
- grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
+ grab_point_global = gAgentCamera.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
/* Snap to grid disabled for grab tool - very confusing
// Handle snapping to grid, but only when the tool is formally selected.
@@ -632,7 +633,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
grab_point_global = LLWorld::getInstance()->clipToVisibleRegions(mDragStartPointGlobal, grab_point_global);
// propagate constrained grab point back to grab offset
- mGrabHiddenOffsetFromCamera = grab_point_global - gAgent.getCameraPositionGlobal();
+ mGrabHiddenOffsetFromCamera = grab_point_global - gAgentCamera.getCameraPositionGlobal();
// Handle auto-rotation at screen edge.
LLVector3 grab_pos_agent = gAgent.getPosAgentFromGlobal( grab_point_global );
@@ -646,24 +647,24 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
// ...build mode moves camera about focus point
if (grab_center_gl.mX < ROTATE_H_MARGIN)
{
- if (gAgent.getFocusOnAvatar())
+ if (gAgentCamera.getFocusOnAvatar())
{
gAgent.yaw(rotate_angle);
}
else
{
- gAgent.cameraOrbitAround(rotate_angle);
+ gAgentCamera.cameraOrbitAround(rotate_angle);
}
}
else if (grab_center_gl.mX > gViewerWindow->getWorldViewWidthScaled() - ROTATE_H_MARGIN)
{
- if (gAgent.getFocusOnAvatar())
+ if (gAgentCamera.getFocusOnAvatar())
{
gAgent.yaw(-rotate_angle);
}
else
{
- gAgent.cameraOrbitAround(-rotate_angle);
+ gAgentCamera.cameraOrbitAround(-rotate_angle);
}
}
@@ -705,17 +706,17 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
// once we've initiated a drag, lock the camera down
if (mHasMoved)
{
- if (!gAgent.cameraMouselook() &&
+ if (!gAgentCamera.cameraMouselook() &&
!objectp->isHUDAttachment() &&
- objectp->getRoot() == gAgent.getAvatarObject()->getRoot())
+ objectp->getRoot() == gAgentAvatarp->getRoot())
{
// force focus to point in space where we were looking previously
- gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
}
else
{
- gAgent.clearFocusObject();
+ gAgentCamera.clearFocusObject();
}
}
@@ -814,7 +815,7 @@ void LLToolGrab::handleHoverNonPhysical(S32 x, S32 y, MASK mask)
}
// need to return offset from mGrabStartPoint
- LLVector3d grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
+ LLVector3d grab_point_global = gAgentCamera.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );
}
@@ -872,8 +873,8 @@ void LLToolGrab::handleHoverNonPhysical(S32 x, S32 y, MASK mask)
LLVector3 local_edit_point = pick.mIntersection;
local_edit_point -= objectp->getPositionAgent();
local_edit_point = local_edit_point * ~objectp->getRenderRotation();
- gAgent.setPointAt(POINTAT_TARGET_GRAB, objectp, local_edit_point );
- gAgent.setLookAt(LOOKAT_TARGET_SELECT, objectp, local_edit_point );
+ gAgentCamera.setPointAt(POINTAT_TARGET_GRAB, objectp, local_edit_point );
+ gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, objectp, local_edit_point );
}
@@ -892,7 +893,7 @@ void LLToolGrab::handleHoverInactive(S32 x, S32 y, MASK mask)
// Only works in fullscreen
if (gSavedSettings.getBOOL("WindowFullScreen"))
{
- if (gAgent.cameraThirdPerson() )
+ if (gAgentCamera.cameraThirdPerson() )
{
if (x == 0)
{
@@ -994,7 +995,7 @@ void LLToolGrab::onMouseCaptureLost()
return;
}
// First, fix cursor placement
- if( !gAgent.cameraMouselook()
+ if( !gAgentCamera.cameraMouselook()
&& (GRAB_ACTIVE_CENTER == mMode))
{
if (objectp->isHUDAttachment())
@@ -1035,8 +1036,8 @@ void LLToolGrab::onMouseCaptureLost()
mGrabPick.mObjectID.setNull();
LLSelectMgr::getInstance()->updateSelectionCenter();
- gAgent.setPointAt(POINTAT_TARGET_CLEAR);
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setPointAt(POINTAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
dialog_refresh_all();
}
@@ -1128,7 +1129,7 @@ LLVector3d LLToolGrab::getGrabPointGlobal()
case GRAB_ACTIVE_CENTER:
case GRAB_NONPHYSICAL:
case GRAB_LOCKED:
- return gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
+ return gAgentCamera.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
case GRAB_NOOBJECT:
case GRAB_INACTIVE:
diff --git a/indra/newview/lltoolgun.cpp b/indra/newview/lltoolgun.cpp
index a441d653c7..c815f1e96a 100644
--- a/indra/newview/lltoolgun.cpp
+++ b/indra/newview/lltoolgun.cpp
@@ -36,6 +36,7 @@
#include "llviewerwindow.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llsky.h"
#include "llappviewer.h"
@@ -83,7 +84,7 @@ BOOL LLToolGun::handleMouseDown(S32 x, S32 y, MASK mask)
BOOL LLToolGun::handleHover(S32 x, S32 y, MASK mask)
{
- if( gAgent.cameraMouselook() && mIsSelected )
+ if( gAgentCamera.cameraMouselook() && mIsSelected )
{
const F32 NOMINAL_MOUSE_SENSITIVITY = 0.0025f;
diff --git a/indra/newview/lltoolmgr.cpp b/indra/newview/lltoolmgr.cpp
index fd12163fd3..a8696c22ef 100644
--- a/indra/newview/lltoolmgr.cpp
+++ b/indra/newview/lltoolmgr.cpp
@@ -56,6 +56,7 @@
#include "lltoolobjpicker.h"
#include "lltoolpipette.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llviewerjoystick.h"
#include "llviewermenu.h"
@@ -262,7 +263,7 @@ void LLToolMgr::toggleBuildMode()
else
{
// manually disable edit mode, but do not affect the camera
- gAgent.resetView(false);
+ gAgentCamera.resetView(false);
LLFloaterReg::hideInstance("build");
gViewerWindow->showCursor();
}
@@ -271,7 +272,7 @@ void LLToolMgr::toggleBuildMode()
}
else
{
- ECameraMode camMode = gAgent.getCameraMode();
+ ECameraMode camMode = gAgentCamera.getCameraMode();
if (CAMERA_MODE_MOUSELOOK == camMode || CAMERA_MODE_CUSTOMIZE_AVATAR == camMode)
{
// pull the user out of mouselook or appearance mode when entering build mode
@@ -286,13 +287,13 @@ void LLToolMgr::toggleBuildMode()
handle_toggle_flycam();
}
- if (gAgent.getFocusOnAvatar())
+ if (gAgentCamera.getFocusOnAvatar())
{
// zoom in if we're looking at the avatar
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(gAgent.getPositionGlobal() + 2.0 * LLVector3d(gAgent.getAtAxis()));
- gAgent.cameraZoomIn(0.666f);
- gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(gAgent.getPositionGlobal() + 2.0 * LLVector3d(gAgent.getAtAxis()));
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
}
}
@@ -303,7 +304,7 @@ void LLToolMgr::toggleBuildMode()
// Could be first use
//LLFirstUse::useBuild();
- gAgent.resetView(false);
+ gAgentCamera.resetView(false);
// avoid spurious avatar movements
LLViewerJoystick::getInstance()->setNeedsReset();
@@ -317,7 +318,7 @@ bool LLToolMgr::inBuildMode()
// cameraMouselook() actually starts returning true. Also, appearance edit
// sets build mode to true, so let's exclude that.
bool b=(inEdit()
- && !gAgent.cameraMouselook()
+ && !gAgentCamera.cameraMouselook()
&& mCurrentToolset != gFaceEditToolset);
return b;
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index 5f825b461e..969049ee65 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -139,22 +139,20 @@ void LLVisualParamHint::requestHintUpdates( LLVisualParamHint* exception1, LLVis
BOOL LLVisualParamHint::needsRender()
{
- return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgent.getAvatarObject()->mAppearanceAnimating && mAllowsUpdates;
+ return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgentAvatarp->mAppearanceAnimating && mAllowsUpdates;
}
void LLVisualParamHint::preRender(BOOL clear_depth)
{
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
-
mLastParamWeight = mVisualParam->getWeight();
mVisualParam->setWeight(mVisualParamWeight, FALSE);
- avatarp->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE);
- avatarp->setVisualParamWeight("Blink_Left", 0.f);
- avatarp->setVisualParamWeight("Blink_Right", 0.f);
- avatarp->updateComposites();
- avatarp->updateVisualParams();
- avatarp->updateGeometry(avatarp->mDrawable);
- avatarp->updateLOD();
+ gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE);
+ gAgentAvatarp->setVisualParamWeight("Blink_Left", 0.f);
+ gAgentAvatarp->setVisualParamWeight("Blink_Right", 0.f);
+ gAgentAvatarp->updateComposites();
+ gAgentAvatarp->updateVisualParams();
+ gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
+ gAgentAvatarp->updateLOD();
LLViewerDynamicTexture::preRender(clear_depth);
}
@@ -165,7 +163,6 @@ void LLVisualParamHint::preRender(BOOL clear_depth)
BOOL LLVisualParamHint::render()
{
LLVisualParamReset::sDirty = TRUE;
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
gGL.pushUIMatrix();
gGL.loadUIIdentity();
@@ -196,7 +193,7 @@ BOOL LLVisualParamHint::render()
const std::string& cam_target_mesh_name = mVisualParam->getCameraTargetName();
if( !cam_target_mesh_name.empty() )
{
- cam_target_joint = (LLViewerJointMesh*)avatarp->getJoint( cam_target_mesh_name );
+ cam_target_joint = (LLViewerJointMesh*)gAgentAvatarp->getJoint( cam_target_mesh_name );
}
if( !cam_target_joint )
{
@@ -204,11 +201,11 @@ BOOL LLVisualParamHint::render()
}
if( !cam_target_joint )
{
- cam_target_joint = (LLViewerJointMesh*)avatarp->getJoint("mHead");
+ cam_target_joint = (LLViewerJointMesh*)gAgentAvatarp->getJoint("mHead");
}
LLQuaternion avatar_rotation;
- LLJoint* root_joint = avatarp->getRootJoint();
+ LLJoint* root_joint = gAgentAvatarp->getRootJoint();
if( root_joint )
{
avatar_rotation = root_joint->getWorldRotation();
@@ -236,17 +233,17 @@ BOOL LLVisualParamHint::render()
LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
- if (avatarp->mDrawable.notNull())
+ if (gAgentAvatarp->mDrawable.notNull())
{
- LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool();
+ LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)gAgentAvatarp->mDrawable->getFace(0)->getPool();
LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE);
gGL.setAlphaRejectSettings(LLRender::CF_ALWAYS);
gGL.setSceneBlendType(LLRender::BT_REPLACE);
- avatarPoolp->renderAvatars(avatarp); // renders only one avatar
+ avatarPoolp->renderAvatars(gAgentAvatarp); // renders only one avatar
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
- avatarp->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight);
+ gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight);
mVisualParam->setWeight(mLastParamWeight, FALSE);
gGL.color4f(1,1,1,1);
mGLTexturep->setGLTextureCreated(true);
@@ -297,10 +294,9 @@ BOOL LLVisualParamReset::render()
{
if (sDirty)
{
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- avatarp->updateComposites();
- avatarp->updateVisualParams();
- avatarp->updateGeometry(avatarp->mDrawable);
+ gAgentAvatarp->updateComposites();
+ gAgentAvatarp->updateVisualParams();
+ gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
sDirty = FALSE;
}
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index d15db536e6..84c463495b 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -39,6 +39,7 @@
#include "llparcel.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llfocusmgr.h"
//#include "llfirstuse.h"
@@ -204,15 +205,15 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
// touch behavior down below...
break;
case CLICK_ACTION_SIT:
-
- if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->isSitting())) // agent not already sitting
{
- handle_object_sit_or_stand();
- // put focus in world when sitting on an object
- gFocusMgr.setKeyboardFocus(NULL);
- return TRUE;
- } // else nothing (fall through to touch)
-
+ if (isAgentAvatarValid() && !gAgentAvatarp->isSitting()) // agent not already sitting
+ {
+ handle_object_sit_or_stand();
+ // put focus in world when sitting on an object
+ gFocusMgr.setKeyboardFocus(NULL);
+ return TRUE;
+ } // else nothing (fall through to touch)
+ }
case CLICK_ACTION_PAY:
if ((object && object->flagTakesMoney())
|| (parent && parent->flagTakesMoney()))
@@ -263,7 +264,7 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
if (object)
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox bbox = object->getBoundingBoxAgent() ;
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
@@ -273,7 +274,7 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
obj_to_cam.normVec();
LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
- gAgent.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
+ gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
object_center_global,
mPick.mObjectID );
}
@@ -329,14 +330,14 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
}
object = (LLViewerObject*)object->getParent();
}
- if (object && object == gAgent.getAvatarObject())
+ if (object && object == gAgentAvatarp)
{
// we left clicked on avatar, switch to focus mode
LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
gViewerWindow->hideCursor();
LLToolCamera::getInstance()->setMouseCapture(TRUE);
LLToolCamera::getInstance()->pickCallback(mPick);
- gAgent.setFocusOnAvatar(TRUE, TRUE);
+ gAgentCamera.setFocusOnAvatar(TRUE, TRUE);
return TRUE;
}
@@ -410,9 +411,11 @@ ECursorType cursor_from_object(LLViewerObject* object)
switch(click_action)
{
case CLICK_ACTION_SIT:
- if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->isSitting())) // not already sitting?
{
- cursor = UI_CURSOR_TOOLSIT;
+ if (isAgentAvatarValid() && !gAgentAvatarp->isSitting()) // not already sitting?
+ {
+ cursor = UI_CURSOR_TOOLSIT;
+ }
}
break;
case CLICK_ACTION_BUY:
@@ -496,6 +499,8 @@ void LLToolPie::selectionPropertiesReceived()
BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
{
mHoverPick = gViewerWindow->pickImmediate(x, y, FALSE);
+ // perform a separate pick that detects transparent objects since they respond to 1-click actions
+ LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, TRUE);
// Show screen-space highlight glow effect
bool show_highlight = false;
@@ -507,10 +512,11 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
parent = object->getRootEdit();
}
- if (object && useClickAction(mask, object, parent))
+ LLViewerObject* click_action_object = click_action_pick.getObject();
+ if (click_action_object && useClickAction(mask, click_action_object, click_action_object->getRootEdit()))
{
show_highlight = true;
- ECursorType cursor = cursor_from_object(object);
+ ECursorType cursor = cursor_from_object(click_action_object);
gViewerWindow->setCursor(cursor);
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
@@ -592,7 +598,7 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
mGrabMouseButtonDown = FALSE;
LLToolMgr::getInstance()->clearTransientTool();
- gAgent.setLookAt(LOOKAT_TARGET_CONVERSATION, obj); // maybe look at object/person clicked on
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CONVERSATION, obj); // maybe look at object/person clicked on
return LLTool::handleMouseUp(x, y, mask);
}
diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp
index 612bcc03bd..91f01f0b36 100644
--- a/indra/newview/lltoolplacer.cpp
+++ b/indra/newview/lltoolplacer.cpp
@@ -56,11 +56,13 @@
#include "llvolumemessage.h"
#include "llhudmanager.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llaudioengine.h"
#include "llhudeffecttrail.h"
#include "llviewerobjectlist.h"
#include "llviewercamera.h"
#include "llviewerstats.h"
+#include "llvoavatarself.h"
// linden library headers
#include "llprimitive.h"
@@ -120,7 +122,7 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
}
// Make sure the surface isn't too far away.
- LLVector3d ray_start_global = gAgent.getCameraPositionGlobal();
+ LLVector3d ray_start_global = gAgentCamera.getCameraPositionGlobal();
F32 dist_to_surface_sq = (F32)((surface_pos_global - ray_start_global).magVecSquared());
if( dist_to_surface_sq > (max_dist_from_camera * max_dist_from_camera) )
{
@@ -432,7 +434,7 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
// VEFFECT: AddObject
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject((LLViewerObject*)gAgent.getAvatarObject());
+ effectp->setSourceObject((LLViewerObject*)gAgentAvatarp);
effectp->setPositionGlobal(regionp->getPosGlobalFromRegion(ray_end_region));
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
diff --git a/indra/newview/lltoolselect.cpp b/indra/newview/lltoolselect.cpp
index 97e2865179..2065ba1791 100644
--- a/indra/newview/lltoolselect.cpp
+++ b/indra/newview/lltoolselect.cpp
@@ -35,6 +35,7 @@
#include "lltoolselect.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "lldrawable.h"
#include "llmanip.h"
@@ -167,9 +168,9 @@ LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pi
LLSelectMgr::getInstance()->setAgentHUDZoom(target_zoom, current_zoom);
}
- if (!gAgent.getFocusOnAvatar() && // if camera not glued to avatar
- LLVOAvatar::findAvatarFromAttachment(object) != gAgent.getAvatarObject() && // and it's not one of your attachments
- object != gAgent.getAvatarObject()) // and it's not you
+ if (!gAgentCamera.getFocusOnAvatar() && // if camera not glued to avatar
+ LLVOAvatar::findAvatarFromAttachment(object) != gAgentAvatarp && // and it's not one of your attachments
+ object != gAgentAvatarp) // and it's not you
{
// have avatar turn to face the selected object(s)
LLVector3d selection_center = LLSelectMgr::getInstance()->getSelectionCenterGlobal();
diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp
index 407cc23d0d..9a69adae31 100644
--- a/indra/newview/lltracker.cpp
+++ b/indra/newview/lltracker.cpp
@@ -50,6 +50,7 @@
#include "llappviewer.h"
#include "lltracker.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llfloaterworldmap.h"
#include "llhudtext.h"
@@ -480,14 +481,14 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
const std::string& label )
{
sCheesyBeacon = gSavedSettings.getBOOL("CheesyBeacon");
- LLVector3d to_vec = pos_global - gAgent.getCameraPositionGlobal();
+ LLVector3d to_vec = pos_global - gAgentCamera.getCameraPositionGlobal();
F32 dist = (F32)to_vec.magVec();
F32 color_frac = 1.f;
if (dist > 0.99f * LLViewerCamera::getInstance()->getFar())
{
color_frac = 0.4f;
- // pos_global = gAgent.getCameraPositionGlobal() + 0.99f*(LLViewerCamera::getInstance()->getFar()/dist)*to_vec;
+ // pos_global = gAgentCamera.getCameraPositionGlobal() + 0.99f*(LLViewerCamera::getInstance()->getFar()/dist)*to_vec;
}
else
{
diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp
index 0b6bd4b401..b88069cd48 100644
--- a/indra/newview/llurldispatcher.cpp
+++ b/indra/newview/llurldispatcher.cpp
@@ -180,6 +180,16 @@ bool LLURLDispatcherImpl::dispatchRegion(const std::string& url, bool right_mous
return false;
}
+ std::string sim_string = LLSLURL::stripProtocol(url);
+ std::string region_name;
+ S32 x = 128;
+ S32 y = 128;
+ S32 z = 0;
+ if (! LLURLSimString::parse(sim_string, &region_name, &x, &y, &z))
+ {
+ return false;
+ }
+
// Before we're logged in, need to update the startup screen
// to tell the user where they are going.
if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP)
@@ -194,22 +204,15 @@ bool LLURLDispatcherImpl::dispatchRegion(const std::string& url, bool right_mous
return true;
}
- std::string sim_string = LLSLURL::stripProtocol(url);
- std::string region_name;
- S32 x = 128;
- S32 y = 128;
- S32 z = 0;
- LLURLSimString::parse(sim_string, &region_name, &x, &y, &z);
-
// LLFloaterURLDisplay functionality moved to LLPanelPlaces in Side Tray.
//LLFloaterURLDisplay* url_displayp = LLFloaterReg::getTypedInstance<LLFloaterURLDisplay>("preview_url",LLSD());
//if(url_displayp) url_displayp->setName(region_name);
// Request a region handle by name
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name,
- LLURLDispatcherImpl::regionNameCallback,
- url,
- false); // don't teleport
+ LLURLDispatcherImpl::regionNameCallback,
+ url,
+ false); // don't teleport
return true;
}
@@ -221,34 +224,11 @@ void LLURLDispatcherImpl::regionNameCallback(U64 region_handle, const std::strin
S32 x = 128;
S32 y = 128;
S32 z = 0;
- LLURLSimString::parse(sim_string, &region_name, &x, &y, &z);
-
- LLVector3 local_pos;
- local_pos.mV[VX] = (F32)x;
- local_pos.mV[VY] = (F32)y;
- local_pos.mV[VZ] = (F32)z;
-
- // determine whether the point is in this region
- if ((x >= 0) && (x < REGION_WIDTH_UNITS) &&
- (y >= 0) && (y < REGION_WIDTH_UNITS))
+ if (LLURLSimString::parse(sim_string, &region_name, &x, &y, &z))
{
- // if so, we're done
regionHandleCallback(region_handle, url, snapshot_id, teleport);
}
-
- else
- {
- // otherwise find the new region from the location
-
- // add the position to get the new region
- LLVector3d global_pos = from_region_handle(region_handle) + LLVector3d(local_pos);
-
- U64 new_region_handle = to_region_handle(global_pos);
- LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle,
- LLURLDispatcherImpl::regionHandleCallback,
- url, teleport);
- }
}
/* static */
@@ -261,17 +241,9 @@ void LLURLDispatcherImpl::regionHandleCallback(U64 region_handle, const std::str
S32 z = 0;
LLURLSimString::parse(sim_string, &region_name, &x, &y, &z);
- // remap x and y to local coordinates
- S32 local_x = x % REGION_WIDTH_UNITS;
- S32 local_y = y % REGION_WIDTH_UNITS;
- if (local_x < 0)
- local_x += REGION_WIDTH_UNITS;
- if (local_y < 0)
- local_y += REGION_WIDTH_UNITS;
-
LLVector3 local_pos;
- local_pos.mV[VX] = (F32)local_x;
- local_pos.mV[VY] = (F32)local_y;
+ local_pos.mV[VX] = (F32)x;
+ local_pos.mV[VY] = (F32)y;
local_pos.mV[VZ] = (F32)z;
LLVector3d global_pos = from_region_handle(region_handle);
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp
index 1d935f5ab8..2661c9f32b 100644
--- a/indra/newview/llvieweraudio.cpp
+++ b/indra/newview/llvieweraudio.cpp
@@ -34,6 +34,7 @@
#include "llaudioengine.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llappviewer.h"
#include "llvieweraudio.h"
#include "llviewercamera.h"
@@ -51,7 +52,7 @@ void init_audio()
llwarns << "Failed to create an appropriate Audio Engine" << llendl;
return;
}
- LLVector3d lpos_global = gAgent.getCameraPositionGlobal();
+ LLVector3d lpos_global = gAgentCamera.getCameraPositionGlobal();
LLVector3 lpos_global_f;
lpos_global_f.setVec(lpos_global);
@@ -180,7 +181,7 @@ void audio_update_listener()
if (gAudiop)
{
// update listener position because agent has moved
- LLVector3d lpos_global = gAgent.getCameraPositionGlobal();
+ LLVector3d lpos_global = gAgentCamera.getCameraPositionGlobal();
LLVector3 lpos_global_f;
lpos_global_f.setVec(lpos_global);
@@ -203,7 +204,7 @@ void audio_update_wind(bool force_update)
if (region)
{
static F32 last_camera_water_height = -1000.f;
- LLVector3 camera_pos = gAgent.getCameraPositionAgent();
+ LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent();
F32 camera_water_height = camera_pos.mV[VZ] - region->getWaterHeight();
//
diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp
index 0051f46716..aa82c216d9 100644
--- a/indra/newview/llviewercamera.cpp
+++ b/indra/newview/llviewercamera.cpp
@@ -37,6 +37,7 @@
// Viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
@@ -354,7 +355,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
}
else
{
- z_far = gAgent.mDrawDistance;
+ z_far = gAgentCamera.mDrawDistance;
}
}
else
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index e13411442d..87a29e5301 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -41,6 +41,7 @@
// For Listeners
#include "llaudioengine.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llconsole.h"
#include "lldrawpoolterrain.h"
#include "llflexibleobject.h"
@@ -102,7 +103,7 @@ static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue)
static bool handleRenderFarClipChanged(const LLSD& newvalue)
{
F32 draw_distance = (F32) newvalue.asReal();
- gAgent.mDrawDistance = draw_distance;
+ gAgentCamera.mDrawDistance = draw_distance;
LLWorld::getInstance()->setLandFarClip(draw_distance);
return true;
}
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 0a927cd5ea..5be5dc0444 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -38,6 +38,7 @@
#include "llrender.h"
#include "llglheaders.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llcoord.h"
#include "llcriticaldamp.h"
@@ -174,8 +175,8 @@ void display_update_camera()
// Cut draw distance in half when customizing avatar,
// but on the viewer only.
- F32 final_far = gAgent.mDrawDistance;
- if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode())
+ F32 final_far = gAgentCamera.mDrawDistance;
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode())
{
final_far *= 0.5f;
}
@@ -344,9 +345,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived.
S32 attach_count = 0;
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- attach_count = gAgent.getAvatarObject()->getAttachmentCount();
+ attach_count = gAgentAvatarp->getAttachmentCount();
}
F32 teleport_save_time = TELEPORT_EXPIRY + TELEPORT_EXPIRY_PER_ATTACHMENT * attach_count;
F32 teleport_elapsed = gTeleportDisplayTimer.getElapsedTimeF32();
@@ -393,7 +394,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gAgent.setTeleportMessage(
LLAgent::sTeleportProgressMessages["arriving"]);
gTextureList.mForceResetTextureStats = TRUE;
- gAgent.resetView(TRUE, TRUE);
+ gAgentCamera.resetView(TRUE, TRUE);
break;
case LLAgent::TELEPORT_ARRIVING:
@@ -930,9 +931,9 @@ void render_hud_attachments()
glh::matrix4f current_mod = glh_get_current_modelview();
// clamp target zoom level to reasonable values
- gAgent.mHUDTargetZoom = llclamp(gAgent.mHUDTargetZoom, 0.1f, 1.f);
+ gAgentCamera.mHUDTargetZoom = llclamp(gAgentCamera.mHUDTargetZoom, 0.1f, 1.f);
// smoothly interpolate current zoom level
- gAgent.mHUDCurZoom = lerp(gAgent.mHUDCurZoom, gAgent.mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f));
+ gAgentCamera.mHUDCurZoom = lerp(gAgentCamera.mHUDCurZoom, gAgentCamera.mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f));
if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices())
{
@@ -1041,11 +1042,10 @@ LLRect get_whole_screen_region()
bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::matrix4f &model)
{
- LLVOAvatar* my_avatarp = gAgent.getAvatarObject();
- if (my_avatarp && my_avatarp->hasHUDAttachment())
+ if (isAgentAvatarValid() && gAgentAvatarp->hasHUDAttachment())
{
- F32 zoom_level = gAgent.mHUDCurZoom;
- LLBBox hud_bbox = my_avatarp->getHUDBBox();
+ F32 zoom_level = gAgentCamera.mHUDCurZoom;
+ LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
F32 hud_depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
proj = gl_ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, hud_depth);
@@ -1309,14 +1309,14 @@ void render_ui_2d()
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
// render outline for HUD
- if (gAgent.getAvatarObject() && gAgent.mHUDCurZoom < 0.98f)
+ if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f)
{
glPushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
glTranslatef((F32)half_width, (F32)half_height, 0.f);
- F32 zoom = gAgent.mHUDCurZoom;
+ F32 zoom = gAgentCamera.mHUDCurZoom;
glScalef(zoom,zoom,1.f);
gGL.color4fv(LLColor4::white.mV);
gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE);
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index 80336e5c5a..75ec02f8ea 100644
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -39,6 +39,7 @@
#include "indra_constants.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewerfoldertype.h"
#include "llfolderview.h"
#include "llviewercontrol.h"
@@ -101,7 +102,7 @@ public:
const std::string verb = params[1].asString();
if (verb == "select")
{
- std::vector<LLUUID> items_to_open;
+ uuid_vec_t items_to_open;
items_to_open.push_back(inventory_id);
//inventory_handler is just a stub, because we don't know from who this offer
open_inventory_offer(items_to_open, "inventory_handler");
@@ -790,8 +791,8 @@ void WearOnAvatarCallback::fire(const LLUUID& inv_item)
void ModifiedCOFCallback::fire(const LLUUID& inv_item)
{
- LLAppearanceManager::instance().updateAppearanceFromCOF();
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode() )
+ LLAppearanceMgr::instance().updateAppearanceFromCOF();
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
{
// If we're in appearance editing mode, the current tab may need to be refreshed
if (gFloaterCustomize)
@@ -826,7 +827,7 @@ void ActivateGestureCallback::fire(const LLUUID& inv_item)
if (inv_item.isNull())
return;
- LLGestureManager::instance().activateGesture(inv_item);
+ LLGestureMgr::instance().activateGesture(inv_item);
}
void CreateGestureCallback::fire(const LLUUID& inv_item)
@@ -834,7 +835,7 @@ void CreateGestureCallback::fire(const LLUUID& inv_item)
if (inv_item.isNull())
return;
- LLGestureManager::instance().activateGesture(inv_item);
+ LLGestureMgr::instance().activateGesture(inv_item);
LLViewerInventoryItem* item = gInventory.getItem(inv_item);
if (!item) return;
diff --git a/indra/newview/llviewerjoystick.cpp b/indra/newview/llviewerjoystick.cpp
index b593fbfb00..b758f6c701 100644
--- a/indra/newview/llviewerjoystick.cpp
+++ b/indra/newview/llviewerjoystick.cpp
@@ -43,6 +43,7 @@
#include "llselectmgr.h"
#include "llviewermenu.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llfocusmgr.h"
@@ -106,7 +107,7 @@ void LLViewerJoystick::setOverrideCamera(bool val)
if (mOverrideCamera)
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
}
@@ -432,7 +433,7 @@ void LLViewerJoystick::agentPitch(F32 pitch_inc)
void LLViewerJoystick::agentYaw(F32 yaw_inc)
{
// Cannot steer some vehicles in mouselook if the script grabs the controls
- if (gAgent.cameraMouselook() && !gSavedSettings.getBOOL("JoystickMouselookYaw"))
+ if (gAgentCamera.cameraMouselook() && !gSavedSettings.getBOOL("JoystickMouselookYaw"))
{
gAgent.rotate(-yaw_inc, gAgent.getReferenceUpVector());
}
@@ -1005,7 +1006,7 @@ bool LLViewerJoystick::toggleFlycam()
if (!mOverrideCamera)
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp
index f757155b94..dd7390a907 100644
--- a/indra/newview/llviewerkeyboard.cpp
+++ b/indra/newview/llviewerkeyboard.cpp
@@ -36,6 +36,7 @@
#include "llviewerkeyboard.h"
#include "llmath.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llnearbychatbar.h"
#include "llviewercontrol.h"
#include "llfocusmgr.h"
@@ -279,22 +280,22 @@ F32 get_orbit_rate()
void camera_spin_around_ccw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitLeftKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitLeftKey( get_orbit_rate() );
}
void camera_spin_around_cw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitRightKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitRightKey( get_orbit_rate() );
}
void camera_spin_around_ccw_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.rotateGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.rotateGrabbed() || gAgentCamera.sitCameraEnabled())
{
//send keystrokes, but do not change camera
agent_turn_right(s);
@@ -302,7 +303,7 @@ void camera_spin_around_ccw_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitLeftKey( get_orbit_rate() );
+ gAgentCamera.setOrbitLeftKey( get_orbit_rate() );
}
}
@@ -310,7 +311,7 @@ void camera_spin_around_ccw_sitting( EKeystate s )
void camera_spin_around_cw_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.rotateGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.rotateGrabbed() || gAgentCamera.sitCameraEnabled())
{
//send keystrokes, but do not change camera
agent_turn_left(s);
@@ -318,7 +319,7 @@ void camera_spin_around_cw_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitRightKey( get_orbit_rate() );
+ gAgentCamera.setOrbitRightKey( get_orbit_rate() );
}
}
@@ -326,22 +327,22 @@ void camera_spin_around_cw_sitting( EKeystate s )
void camera_spin_over( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitUpKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitUpKey( get_orbit_rate() );
}
void camera_spin_under( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitDownKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitDownKey( get_orbit_rate() );
}
void camera_spin_over_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.upGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.upGrabbed() || gAgentCamera.sitCameraEnabled())
{
//send keystrokes, but do not change camera
agent_jump(s);
@@ -349,7 +350,7 @@ void camera_spin_over_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitUpKey( get_orbit_rate() );
+ gAgentCamera.setOrbitUpKey( get_orbit_rate() );
}
}
@@ -357,7 +358,7 @@ void camera_spin_over_sitting( EKeystate s )
void camera_spin_under_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.downGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.downGrabbed() || gAgentCamera.sitCameraEnabled())
{
//send keystrokes, but do not change camera
agent_push_down(s);
@@ -365,35 +366,35 @@ void camera_spin_under_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitDownKey( get_orbit_rate() );
+ gAgentCamera.setOrbitDownKey( get_orbit_rate() );
}
}
void camera_move_forward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitInKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitInKey( get_orbit_rate() );
}
void camera_move_backward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitOutKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitOutKey( get_orbit_rate() );
}
void camera_move_forward_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.forwardGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.forwardGrabbed() || gAgentCamera.sitCameraEnabled())
{
agent_push_forward(s);
}
else
{
- gAgent.setOrbitInKey( get_orbit_rate() );
+ gAgentCamera.setOrbitInKey( get_orbit_rate() );
}
}
@@ -402,70 +403,70 @@ void camera_move_backward_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.backwardGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.backwardGrabbed() || gAgentCamera.sitCameraEnabled())
{
agent_push_backward(s);
}
else
{
- gAgent.setOrbitOutKey( get_orbit_rate() );
+ gAgentCamera.setOrbitOutKey( get_orbit_rate() );
}
}
void camera_pan_up( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanUpKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanUpKey( get_orbit_rate() );
}
void camera_pan_down( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanDownKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanDownKey( get_orbit_rate() );
}
void camera_pan_left( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanLeftKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanLeftKey( get_orbit_rate() );
}
void camera_pan_right( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanRightKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanRightKey( get_orbit_rate() );
}
void camera_pan_in( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanInKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanInKey( get_orbit_rate() );
}
void camera_pan_out( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanOutKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanOutKey( get_orbit_rate() );
}
void camera_move_forward_fast( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitInKey(2.5f);
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitInKey(2.5f);
}
void camera_move_backward_fast( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitOutKey(2.5f);
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitOutKey(2.5f);
}
@@ -473,7 +474,7 @@ void edit_avatar_spin_ccw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitLeftKey( get_orbit_rate() );
+ gAgentCamera.setOrbitLeftKey( get_orbit_rate() );
//gMorphView->orbitLeft( get_orbit_rate() );
}
@@ -482,7 +483,7 @@ void edit_avatar_spin_cw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitRightKey( get_orbit_rate() );
+ gAgentCamera.setOrbitRightKey( get_orbit_rate() );
//gMorphView->orbitRight( get_orbit_rate() );
}
@@ -490,7 +491,7 @@ void edit_avatar_spin_over( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitUpKey( get_orbit_rate() );
+ gAgentCamera.setOrbitUpKey( get_orbit_rate() );
//gMorphView->orbitUp( get_orbit_rate() );
}
@@ -499,7 +500,7 @@ void edit_avatar_spin_under( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitDownKey( get_orbit_rate() );
+ gAgentCamera.setOrbitDownKey( get_orbit_rate() );
//gMorphView->orbitDown( get_orbit_rate() );
}
@@ -507,7 +508,7 @@ void edit_avatar_move_forward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitInKey( get_orbit_rate() );
+ gAgentCamera.setOrbitInKey( get_orbit_rate() );
//gMorphView->orbitIn();
}
@@ -516,7 +517,7 @@ void edit_avatar_move_backward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitOutKey( get_orbit_rate() );
+ gAgentCamera.setOrbitOutKey( get_orbit_rate() );
//gMorphView->orbitOut();
}
@@ -868,7 +869,7 @@ S32 LLViewerKeyboard::loadBindings(const std::string& filename)
EKeyboardMode LLViewerKeyboard::getMode()
{
- if ( gAgent.cameraMouselook() )
+ if ( gAgentCamera.cameraMouselook() )
{
return MODE_FIRST_PERSON;
}
@@ -876,7 +877,7 @@ EKeyboardMode LLViewerKeyboard::getMode()
{
return MODE_EDIT_AVATAR;
}
- else if (gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting())
+ else if (isAgentAvatarValid() && gAgentAvatarp->isSitting())
{
return MODE_SITTING;
}
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 2fcd3f1114..6f0d9cdd95 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -45,6 +45,7 @@
#include "llviewertexturelist.h"
#include "llvovolume.h"
#include "llpluginclassmedia.h"
+#include "llplugincookiestore.h"
#include "llviewerwindow.h"
#include "llfocusmgr.h"
#include "llcallbacklist.h"
@@ -256,6 +257,7 @@ public:
LLViewerMediaImpl *mMediaImpl;
bool mInitialized;
};
+LLPluginCookieStore *LLViewerMedia::sCookieStore = NULL;
static LLViewerMedia::impl_list sViewerMediaImplList;
static LLViewerMedia::impl_id_map sViewerMediaTextureIDMap;
static LLTimer sMediaCreateTimer;
@@ -264,6 +266,8 @@ static F32 sGlobalVolume = 1.0f;
static F64 sLowestLoadableImplInterest = 0.0f;
static bool sAnyMediaShowing = false;
static boost::signals2::connection sTeleportFinishConnection;
+static std::string sUpdatedCookies;
+static const char *PLUGIN_COOKIE_FILE_NAME = "plugin_cookies.txt";
//////////////////////////////////////////////////////////////////////////////////////////
static void add_media_impl(LLViewerMediaImpl* media)
@@ -399,7 +403,6 @@ viewer_media_t LLViewerMedia::updateMediaImpl(LLMediaEntry* media_entry, const s
media_impl->setHomeURL(media_entry->getHomeURL());
media_impl->mMediaAutoPlay = media_entry->getAutoPlay();
media_impl->mMediaEntryURL = media_entry->getCurrentURL();
-
if(media_impl->isAutoPlayable())
{
needs_navigate = true;
@@ -698,6 +701,13 @@ static bool proximity_comparitor(const LLViewerMediaImpl* i1, const LLViewerMedi
void LLViewerMedia::updateMedia(void *dummy_arg)
{
sAnyMediaShowing = false;
+ sUpdatedCookies = getCookieStore()->getChangedCookies();
+ if(!sUpdatedCookies.empty())
+ {
+ lldebugs << "updated cookies will be sent to all loaded plugins: " << llendl;
+ lldebugs << sUpdatedCookies << llendl;
+ }
+
impl_list::iterator iter = sViewerMediaImplList.begin();
impl_list::iterator end = sViewerMediaImplList.end();
@@ -998,6 +1008,9 @@ void LLViewerMedia::clearAllCookies()
}
}
+ // Clear all cookies from the cookie store
+ getCookieStore()->setAllCookies("");
+
// FIXME: this may not be sufficient, since the on-disk cookie file won't get written until some browser instance exits cleanly.
// It also won't clear cookies for other accounts, or for any account if we're not logged in, and won't do anything at all if there are no webkit plugins loaded.
// Until such time as we can centralize cookie storage, the following hack should cover these cases:
@@ -1008,6 +1021,7 @@ void LLViewerMedia::clearAllCookies()
// Places that cookie files can be:
// <getOSUserAppDir>/browser_profile/cookies
// <getOSUserAppDir>/first_last/browser_profile/cookies (note that there may be any number of these!)
+ // <getOSUserAppDir>/first_last/plugin_cookies.txt (note that there may be any number of these!)
std::string base_dir = gDirUtilp->getOSUserAppDir() + gDirUtilp->getDirDelimiter();
std::string target;
@@ -1040,6 +1054,17 @@ void LLViewerMedia::clearAllCookies()
{
LLFile::remove(target);
}
+
+ // Other accounts may have new-style cookie files too -- delete them as well
+ target = base_dir;
+ target += filename;
+ target += gDirUtilp->getDirDelimiter();
+ target += PLUGIN_COOKIE_FILE_NAME;
+ lldebugs << "target = " << target << llendl;
+ if(LLFile::isfile(target))
+ {
+ LLFile::remove(target);
+ }
}
@@ -1095,6 +1120,127 @@ void LLViewerMedia::setProxyConfig(bool enable, const std::string &host, int por
/////////////////////////////////////////////////////////////////////////////////////////
// static
+/////////////////////////////////////////////////////////////////////////////////////////
+// static
+LLPluginCookieStore *LLViewerMedia::getCookieStore()
+{
+ if(sCookieStore == NULL)
+ {
+ sCookieStore = new LLPluginCookieStore;
+ }
+
+ return sCookieStore;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////
+// static
+void LLViewerMedia::loadCookieFile()
+{
+ // build filename for each user
+ std::string resolved_filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, PLUGIN_COOKIE_FILE_NAME);
+
+ if (resolved_filename.empty())
+ {
+ llinfos << "can't get path to plugin cookie file - probably not logged in yet." << llendl;
+ return;
+ }
+
+ // open the file for reading
+ llifstream file(resolved_filename);
+ if (!file.is_open())
+ {
+ llwarns << "can't load plugin cookies from file \"" << PLUGIN_COOKIE_FILE_NAME << "\"" << llendl;
+ return;
+ }
+
+ getCookieStore()->readAllCookies(file, true);
+
+ file.close();
+
+ // send the clear_cookies message to all loaded plugins
+ impl_list::iterator iter = sViewerMediaImplList.begin();
+ impl_list::iterator end = sViewerMediaImplList.end();
+ for (; iter != end; iter++)
+ {
+ LLViewerMediaImpl* pimpl = *iter;
+ if(pimpl->mMediaSource)
+ {
+ pimpl->mMediaSource->clear_cookies();
+ }
+ }
+
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////
+// static
+void LLViewerMedia::saveCookieFile()
+{
+ // build filename for each user
+ std::string resolved_filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, PLUGIN_COOKIE_FILE_NAME);
+
+ if (resolved_filename.empty())
+ {
+ llinfos << "can't get path to plugin cookie file - probably not logged in yet." << llendl;
+ return;
+ }
+
+ // open a file for writing
+ llofstream file (resolved_filename);
+ if (!file.is_open())
+ {
+ llwarns << "can't open plugin cookie file \"" << PLUGIN_COOKIE_FILE_NAME << "\" for writing" << llendl;
+ return;
+ }
+
+ getCookieStore()->writePersistentCookies(file);
+
+ file.close();
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////
+// static
+void LLViewerMedia::addCookie(const std::string &name, const std::string &value, const std::string &domain, const LLDate &expires, const std::string &path, bool secure)
+{
+ std::stringstream cookie;
+
+ cookie << name << "=" << LLPluginCookieStore::quoteString(value);
+
+ if(expires.notNull())
+ {
+ cookie << "; expires=" << expires.asRFC1123();
+ }
+
+ cookie << "; domain=" << domain;
+
+ cookie << "; path=" << path;
+
+ if(secure)
+ {
+ cookie << "; secure";
+ }
+
+ getCookieStore()->setCookies(cookie.str());
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////
+// static
+void LLViewerMedia::addSessionCookie(const std::string &name, const std::string &value, const std::string &domain, const std::string &path, bool secure)
+{
+ // A session cookie just has a NULL date.
+ addCookie(name, value, domain, LLDate(), path, secure);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////
+// static
+void LLViewerMedia::removeCookie(const std::string &name, const std::string &domain, const std::string &path )
+{
+ // To remove a cookie, add one with the same name, domain, and path that expires in the past.
+
+ addCookie(name, "", domain, LLDate(LLDate::now().secondsSinceEpoch() - 1.0), path);
+}
+
+
bool LLViewerMedia::hasInWorldMedia()
{
if (sInWorldMediaDisabled) return false;
@@ -1455,6 +1601,17 @@ bool LLViewerMediaImpl::initializePlugin(const std::string& media_type)
media_source->clear_cache();
}
+ // TODO: Only send cookies to plugins that need them
+ // Ideally, the plugin should tell us whether it handles cookies or not -- either via the init response or through a separate message.
+ // Due to the ordering of messages, it's possible we wouldn't get that information back in time to send cookies before sending a navigate message,
+ // which could cause odd race conditions.
+ std::string all_cookies = LLViewerMedia::getCookieStore()->getAllCookies();
+ lldebugs << "setting cookies: " << all_cookies << llendl;
+ if(!all_cookies.empty())
+ {
+ media_source->set_cookies(all_cookies);
+ }
+
mMediaSource = media_source;
updateVolume();
@@ -2152,6 +2309,16 @@ void LLViewerMediaImpl::update()
}
}
}
+ else
+ {
+ // If we didn't just create the impl, it may need to get cookie updates.
+ if(!sUpdatedCookies.empty())
+ {
+ // TODO: Only send cookies to plugins that need them
+ mMediaSource->set_cookies(sUpdatedCookies);
+ }
+ }
+
if(mMediaSource == NULL)
{
@@ -2614,6 +2781,13 @@ void LLViewerMediaImpl::handleMediaEvent(LLPluginClassMedia* plugin, LLPluginCla
////////////////////////////////////////////////////////////////////////////////
// virtual
+void LLViewerMediaImpl::handleCookieSet(LLPluginClassMedia* self, const std::string &cookie)
+{
+ LLViewerMedia::getCookieStore()->setCookies(cookie);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// virtual
void
LLViewerMediaImpl::cut()
{
@@ -3025,7 +3199,7 @@ bool LLViewerMediaImpl::isObjectAttachedToAnotherAvatar(LLVOVolume *obj)
if (NULL != object)
{
LLVOAvatar *avatar = object->asAvatar();
- if (NULL != avatar && avatar != gAgent.getAvatarObject())
+ if ((NULL != avatar) && (avatar != gAgentAvatarp))
{
result = true;
break;
diff --git a/indra/newview/llviewermedia.h b/indra/newview/llviewermedia.h
index f9870fb3b9..10dacf9532 100644
--- a/indra/newview/llviewermedia.h
+++ b/indra/newview/llviewermedia.h
@@ -50,6 +50,7 @@ class LLViewerMediaTexture;
class LLMediaEntry;
class LLVOVolume;
class LLMimeDiscoveryResponder;
+class LLPluginCookieStore;
typedef LLPointer<LLViewerMediaImpl> viewer_media_t;
///////////////////////////////////////////////////////////////////////////////
@@ -145,8 +146,17 @@ public:
// Set the proxy config for all loaded plugins
static void setProxyConfig(bool enable, const std::string &host, int port);
+ static LLPluginCookieStore *getCookieStore();
+ static void loadCookieFile();
+ static void saveCookieFile();
+ static void addCookie(const std::string &name, const std::string &value, const std::string &domain, const LLDate &expires, const std::string &path = std::string("/"), bool secure = false );
+ static void addSessionCookie(const std::string &name, const std::string &value, const std::string &domain, const std::string &path = std::string("/"), bool secure = false );
+ static void removeCookie(const std::string &name, const std::string &domain, const std::string &path = std::string("/") );
+
private:
static void onTeleportFinished();
+
+ static LLPluginCookieStore *sCookieStore;
};
// Implementation functions not exported into header file
@@ -294,6 +304,7 @@ public:
// Inherited from LLPluginClassMediaOwner
/*virtual*/ void handleMediaEvent(LLPluginClassMedia* plugin, LLPluginClassMediaOwner::EMediaEvent);
+ /*virtual*/ void handleCookieSet(LLPluginClassMedia* self, const std::string &cookie);
// LLEditMenuHandler overrides
/*virtual*/ void cut();
diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp
index b8179f7fc2..c1e851350b 100644
--- a/indra/newview/llviewermediafocus.cpp
+++ b/indra/newview/llviewermediafocus.cpp
@@ -38,6 +38,7 @@
#include "llpanelprimmediacontrols.h"
#include "llpluginclassmedia.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "lltoolpie.h"
#include "llviewercamera.h"
#include "llviewermedia.h"
@@ -201,7 +202,7 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal,
{
if (object)
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox bbox = object->getBoundingBoxAgent();
LLVector3d center = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
@@ -260,7 +261,7 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal,
// orientation with respect to the face. In other words, if before zoom
// the media appears "upside down" from the camera, after zooming it will
// still be upside down, but at least it will not flip.
- LLVector3d cur_camera_pos = LLVector3d(gAgent.getCameraPositionGlobal());
+ LLVector3d cur_camera_pos = LLVector3d(gAgentCamera.getCameraPositionGlobal());
LLVector3d delta = (cur_camera_pos - camera_pos);
F64 len = delta.length();
delta.normalize();
@@ -271,18 +272,18 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal,
// If we are not allowing zooming out and the old camera position is closer to
// the center then the new intended camera position, don't move camera and return
if (zoom_in_only &&
- (dist_vec_squared(gAgent.getCameraPositionGlobal(), target_pos) < dist_vec_squared(camera_pos, target_pos)))
+ (dist_vec_squared(gAgentCamera.getCameraPositionGlobal(), target_pos) < dist_vec_squared(camera_pos, target_pos)))
{
return;
}
- gAgent.setCameraPosAndFocusGlobal(camera_pos, target_pos, object->getID() );
+ gAgentCamera.setCameraPosAndFocusGlobal(camera_pos, target_pos, object->getID() );
}
else
{
// If we have no object, focus back on the avatar.
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
}
}
void LLViewerMediaFocus::onFocusReceived()
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 576d6ab29c..7a23dc0358 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -42,6 +42,7 @@
// newview includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
#include "llbottomtray.h"
@@ -2481,18 +2482,18 @@ class LLObjectBuild : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if (gAgent.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgent.cameraZoomIn(0.666f);
- gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
@@ -2510,7 +2511,7 @@ void handle_object_edit()
{
LLViewerParcelMgr::getInstance()->deselectLand();
- if (gAgent.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
@@ -2518,19 +2519,19 @@ void handle_object_edit()
{
// always freeze camera in space, even if camera doesn't move
// so, for example, follow cam scripts can't affect you when in build mode
- gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
}
else
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLViewerObject* selected_objectp = selection->getFirstRootObject();
if (selected_objectp)
{
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
- gAgent.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
- gAgent.cameraZoomIn(0.666f);
- gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
}
@@ -2575,19 +2576,19 @@ class LLLandBuild : public view_listener_t
{
LLViewerParcelMgr::getInstance()->deselectLand();
- if (gAgent.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgent.cameraZoomIn(0.666f);
- gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
// otherwise just move focus
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
@@ -2690,11 +2691,10 @@ class LLSelfEnableRemoveAllAttachments : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
bool new_value = false;
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -2822,14 +2822,14 @@ bool handle_go_to()
LLViewerParcelMgr::getInstance()->deselectLand();
- if (gAgent.getAvatarObject() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
+ if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
{
- gAgent.setFocusGlobal(gAgent.getFocusTargetGlobal(), gAgent.getAvatarObject()->getID());
+ gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
}
else
{
// Snap camera back to behind avatar
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
}
// Could be first use
@@ -3363,7 +3363,7 @@ class LLSelfStandUp : public view_listener_t
bool enable_standup_self()
{
- bool new_value = gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting();
+ bool new_value = isAgentAvatarValid() && gAgentAvatarp->isSitting();
return new_value;
}
@@ -3692,9 +3692,9 @@ class LLLandSit : public view_listener_t
LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
LLQuaternion target_rot;
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- target_rot = gAgent.getAvatarObject()->getRotation();
+ target_rot = gAgentAvatarp->getRotation();
}
else
{
@@ -3716,14 +3716,14 @@ void reset_view_final( BOOL proceed );
void handle_reset_view()
{
- if( (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode()) && gFloaterCustomize )
+ if( (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode()) && gFloaterCustomize )
{
// Show dialog box if needed.
gFloaterCustomize->askToSaveIfDirty( reset_view_final );
}
else
{
- gAgent.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
+ gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
reset_view_final( TRUE );
LLFloaterCamera::resetCameraMode();
}
@@ -3746,15 +3746,15 @@ void reset_view_final( BOOL proceed )
return;
}
- gAgent.resetView(TRUE, TRUE);
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.resetView(TRUE, TRUE);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
class LLViewLookAtLastChatter : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- gAgent.lookAtLastChat();
+ gAgentCamera.lookAtLastChat();
return true;
}
};
@@ -3763,13 +3763,13 @@ class LLViewMouselook : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if (!gAgent.cameraMouselook())
+ if (!gAgentCamera.cameraMouselook())
{
- gAgent.changeCameraToMouselook();
+ gAgentCamera.changeCameraToMouselook();
}
else
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
return true;
}
@@ -3988,9 +3988,9 @@ void handle_god_request_avatar_geometry(void *)
void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
{
- if(gAgent.cameraMouselook())
+ if(gAgentCamera.cameraMouselook())
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
//gInventoryView->setPanelOpen(TRUE);
@@ -4585,13 +4585,9 @@ BOOL sitting_on_selection()
}
// Need to determine if avatar is sitting on this object
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if (!avatar)
- {
- return FALSE;
- }
+ if (!isAgentAvatarValid()) return FALSE;
- return (avatar->isSitting() && avatar->getRoot() == root_object);
+ return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
}
class LLToolsSaveToInventory : public view_listener_t
@@ -5033,7 +5029,7 @@ class LLViewEnableLastChatter : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
// *TODO: add check that last chatter is in range
- bool new_value = (gAgent.cameraThirdPerson() && gAgent.getLastChatter().notNull());
+ bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
return new_value;
}
};
@@ -5147,7 +5143,7 @@ void print_agent_nvpairs(void*)
llinfos << "Can't find agent object" << llendl;
}
- llinfos << "Camera at " << gAgent.getCameraPositionGlobal() << llendl;
+ llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
}
void show_debug_menus()
@@ -5338,7 +5334,7 @@ void handle_look_at_selection(const LLSD& param)
BOOL zoom = (param.asString() == "zoom");
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
@@ -5355,17 +5351,17 @@ void handle_look_at_selection(const LLSD& param)
if (zoom)
{
// Make sure we are not increasing the distance between the camera and object
- LLVector3d orig_distance = gAgent.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
+ LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
distance = llmin(distance, (F32) orig_distance.length());
- gAgent.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
+ gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
object_id );
}
else
{
- gAgent.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
+ gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
}
}
}
@@ -5378,7 +5374,7 @@ void handle_zoom_to_object(LLUUID object_id)
if (object)
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox bbox = object->getBoundingBoxAgent() ;
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
@@ -5390,7 +5386,7 @@ void handle_zoom_to_object(LLUUID object_id)
LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
- gAgent.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
+ gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
object_center_global,
object_id );
}
@@ -5588,7 +5584,7 @@ void handle_customize_avatar()
{
if (gAgentWearables.areWearablesLoaded())
{
- gAgent.changeCameraToCustomizeAvatar();
+ gAgentCamera.changeCameraToCustomizeAvatar();
}
}
@@ -5774,18 +5770,18 @@ class LLLandEdit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if (gAgent.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
+ if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgent.cameraOrbitOver( F_PI * 0.25f );
+ gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
@@ -5844,7 +5840,7 @@ private:
S32 index = userdata.asInteger();
LLViewerJointAttachment* attachment_point = NULL;
if (index > 0)
- attachment_point = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
+ attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
confirm_replace_attachment(0, attachment_point);
}
return true;
@@ -5865,8 +5861,8 @@ void near_attach_object(BOOL success, void *user_data)
U8 attachment_id = 0;
if (attachment)
{
- for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
- iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+ for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
if (iter->second == attachment)
{
@@ -5911,7 +5907,7 @@ void confirm_replace_attachment(S32 option, void* user_data)
walkToSpot -= delta;
gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, near_attach_object, user_data, stop_distance);
- gAgent.clearFocusObject();
+ gAgentCamera.clearFocusObject();
}
}
}
@@ -5991,7 +5987,7 @@ class LLAttachmentDetachFromPoint : public view_listener_t
{
bool handleEvent(const LLSD& user_data)
{
- const LLViewerJointAttachment *attachment = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment->getNumObjects() > 0)
{
gMessageSystem->newMessage("ObjectDetach");
@@ -6019,7 +6015,7 @@ static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
if (menu)
{
- const LLViewerJointAttachment *attachment = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment)
{
label = data["label"].asString();
@@ -6137,7 +6133,7 @@ class LLAttachmentEnableDrop : public view_listener_t
if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
- attachment = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
+ attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
if (attachment)
{
@@ -6269,8 +6265,8 @@ class LLAttachmentPointFilled : public view_listener_t
bool handleEvent(const LLSD& user_data)
{
bool enable = false;
- LLVOAvatar::attachment_map_t::iterator found_it = gAgent.getAvatarObject()->mAttachmentPoints.find(user_data.asInteger());
- if (found_it != gAgent.getAvatarObject()->mAttachmentPoints.end())
+ LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
+ if (found_it != gAgentAvatarp->mAttachmentPoints.end())
{
enable = found_it->second->getNumObjects() > 0;
}
@@ -6466,13 +6462,13 @@ void handle_selected_texture_info(void*)
void handle_test_male(void*)
{
- LLAppearanceManager::instance().wearOutfitByName("Male Shape & Outfit");
+ LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
//gGestureList.requestResetFromServer( TRUE );
}
void handle_test_female(void*)
{
- LLAppearanceManager::instance().wearOutfitByName("Female Shape & Outfit");
+ LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
//gGestureList.requestResetFromServer( FALSE );
}
@@ -6487,15 +6483,10 @@ void handle_toggle_pg(void*)
void handle_dump_attachments(void*)
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( !avatar )
- {
- llinfos << "NO AVATAR" << llendl;
- return;
- }
+ if(!isAgentAvatarValid()) return;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatar->mAttachmentPoints.begin();
- iter != avatar->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -6757,7 +6748,7 @@ class LLViewEnableMouselook : public view_listener_t
{
// You can't go directly from customize avatar to mouselook.
// TODO: write code with appropriate dialogs to handle this transition.
- bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
+ bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
return new_value;
}
};
@@ -6915,7 +6906,7 @@ void reload_vertex_shader(void *)
void handle_dump_avatar_local_textures(void*)
{
- gAgent.getAvatarObject()->dumpLocalTextures();
+ gAgentAvatarp->dumpLocalTextures();
}
void handle_dump_timers()
@@ -6935,86 +6926,83 @@ void handle_debug_avatar_textures(void*)
void handle_grab_texture(void* data)
{
ETextureIndex tex_index = (ETextureIndex)((intptr_t)data);
- const LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if ( avatar )
- {
- // MULTI-WEARABLE: change to support an index
- const LLUUID& asset_id = avatar->grabLocalTexture(tex_index, 0);
- LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
- LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
- LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
- const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
- if(folder_id.notNull())
- {
- std::string name = "Unknown";
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(tex_index);
- if (texture_dict->mIsBakedTexture)
- {
- EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mNameCapitalized;
- }
- name += " Texture";
-
- LLUUID item_id;
- item_id.generate();
- LLPermissions perm;
- perm.init(gAgentID,
- gAgentID,
- LLUUID::null,
- LLUUID::null);
- U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
- perm.initMasks(PERM_ALL,
- PERM_ALL,
- PERM_NONE,
- PERM_NONE,
- next_owner_perm);
- time_t creation_date_now = time_corrected();
- LLPointer<LLViewerInventoryItem> item
- = new LLViewerInventoryItem(item_id,
- folder_id,
- perm,
- asset_id,
- asset_type,
- inv_type,
- name,
- LLStringUtil::null,
- LLSaleInfo::DEFAULT,
- LLInventoryItem::II_FLAGS_NONE,
- creation_date_now);
-
- item->updateServer(TRUE);
- gInventory.updateItem(item);
- gInventory.notifyObservers();
-
- // Show the preview panel for textures to let
- // user know that the image is now in inventory.
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
- if(active_panel)
- {
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
-
- active_panel->setSelection(item_id, TAKE_FOCUS_NO);
- active_panel->openSelected();
- //LLFloaterInventory::dumpSelectionInformation((void*)view);
- // restore keyboard focus
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
- else
- {
- llwarns << "Can't find a folder to put it in" << llendl;
+ if (!isAgentAvatarValid()) return;
+
+ // MULTI-WEARABLE: change to support an index
+ const LLUUID& asset_id = gAgentAvatarp->grabLocalTexture(tex_index, 0);
+ LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
+ LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
+ LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
+ if(folder_id.notNull())
+ {
+ std::string name = "Unknown";
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(tex_index);
+ if (texture_dict->mIsBakedTexture)
+ {
+ EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mNameCapitalized;
+ }
+ name += " Texture";
+
+ LLUUID item_id;
+ item_id.generate();
+ LLPermissions perm;
+ perm.init(gAgentID,
+ gAgentID,
+ LLUUID::null,
+ LLUUID::null);
+ U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
+ perm.initMasks(PERM_ALL,
+ PERM_ALL,
+ PERM_NONE,
+ PERM_NONE,
+ next_owner_perm);
+ time_t creation_date_now = time_corrected();
+ LLPointer<LLViewerInventoryItem> item
+ = new LLViewerInventoryItem(item_id,
+ folder_id,
+ perm,
+ asset_id,
+ asset_type,
+ inv_type,
+ name,
+ LLStringUtil::null,
+ LLSaleInfo::DEFAULT,
+ LLInventoryItem::II_FLAGS_NONE,
+ creation_date_now);
+
+ item->updateServer(TRUE);
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+
+ // Show the preview panel for textures to let
+ // user know that the image is now in inventory.
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if(active_panel)
+ {
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
+ active_panel->openSelected();
+ //LLFloaterInventory::dumpSelectionInformation((void*)view);
+ // restore keyboard focus
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
}
}
+ else
+ {
+ llwarns << "Can't find a folder to put it in" << llendl;
+ }
}
BOOL enable_grab_texture(void* data)
{
ETextureIndex index = (ETextureIndex)((intptr_t)data);
- const LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if ( avatar )
+ if (isAgentAvatarValid())
{
// MULTI-WEARABLE:
- return avatar->canGrabLocalTexture(index,0);
+ return gAgentAvatarp->canGrabLocalTexture(index,0);
}
return FALSE;
}
@@ -7225,12 +7213,11 @@ void handle_buy_currency_test(void*)
void handle_rebake_textures(void*)
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if (!avatar) return;
+ if (!isAgentAvatarValid()) return;
// Slam pending upload count to "unstick" things
bool slam_for_debug = true;
- avatar->forceBakeAllTextures(slam_for_debug);
+ gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
}
void toggle_visibility(void* user_data)
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index bbdaf7a919..e436341b41 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -36,6 +36,7 @@
// project includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llfilepicker.h"
#include "llfloaterreg.h"
#include "llfloaterbuycurrency.h"
@@ -221,9 +222,9 @@ std::string build_extensions_string(LLFilePicker::ELoadFilter filter)
**/
const std::string upload_pick(void* data)
{
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() )
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
// This doesn't seem necessary. JC
// display();
}
@@ -397,9 +398,9 @@ class LLFileUploadBulk : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() )
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
// TODO:
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 0bfcfe1720..1901c6e959 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -51,6 +51,7 @@
#include "mean_collision_data.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llcallingcard.h"
//#include "llfirstuse.h"
#include "llfloaterbuycurrency.h"
@@ -869,9 +870,9 @@ bool check_offer_throttle(const std::string& from_name, bool check_only)
}
}
-void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& from_name)
+void open_inventory_offer(const uuid_vec_t& items, const std::string& from_name)
{
- for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
+ for (uuid_vec_t::const_iterator item_iter = items.begin();
item_iter != items.end();
++item_iter)
{
@@ -1262,8 +1263,8 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
// Disabled logging to old chat floater to fix crash in group notices - EXT-4149
// LLFloaterChat::addChatHistory(chat);
- LLInventoryFetchComboObserver::folder_ref_t folders;
- LLInventoryFetchComboObserver::item_ref_t items;
+ uuid_vec_t folders;
+ uuid_vec_t items;
items.push_back(mObjectID);
LLDiscardAgentOffer* discard_agent_offer;
discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
@@ -2843,8 +2844,8 @@ public:
LLInventoryModel::cat_array_t land_cats;
LLInventoryModel::item_array_t land_items;
- folder_ref_t::iterator it = mCompleteFolders.begin();
- folder_ref_t::iterator end = mCompleteFolders.end();
+ uuid_vec_t::iterator it = mCompleteFolders.begin();
+ uuid_vec_t::iterator end = mCompleteFolders.end();
for(; it != end; ++it)
{
gInventory.collectDescendentsIf(
@@ -2905,7 +2906,7 @@ BOOL LLPostTeleportNotifiers::tick()
if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
{
// get callingcards and landmarks available to the user arriving.
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
if(callingcard_id.notNull())
folders.push_back(callingcard_id);
@@ -2945,6 +2946,9 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
return;
}
+
+ // Teleport is finished; it can't be cancelled now.
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
// Do teleport effect for where you're leaving
// VEFFECT: TeleportStart
@@ -2990,18 +2994,18 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
/*
// send camera update to new region
- gAgent.updateCamera();
+ gAgentCamera.updateCamera();
// likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE);
+ gAgentCamera.resetView(TRUE);
LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
gAgent.setRegion(regionp);
gObjectList.shiftObjects(shift_vector);
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- gAgent.getAvatarObject()->clearChatText();
- gAgent.slamLookAt(look_at);
+ gAgentAvatarp->clearChatText();
+ gAgentCamera.slamLookAt(look_at);
}
gAgent.setPositionAgent(pos);
gAssetStorage->setUpstream(sim);
@@ -3080,8 +3084,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
std::string version_channel;
msg->getString("SimData", "ChannelVersion", version_channel);
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (!avatarp)
+ if (!isAgentAvatarValid())
{
// Could happen if you were immediately god-teleported away on login,
// maybe other cases. Continue, but warn.
@@ -3125,9 +3128,9 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
if( is_teleport )
{
// Force the camera back onto the agent, don't animate.
- gAgent.setFocusOnAvatar(TRUE, FALSE);
- gAgent.slamLookAt(look_at);
- gAgent.updateCamera();
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.slamLookAt(look_at);
+ gAgentCamera.updateCamera();
gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
@@ -3135,7 +3138,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
// know what you look like.
gAgent.sendAgentSetAppearance();
- if (avatarp)
+ if (isAgentAvatarValid())
{
// Chat the "back" SLURL. (DEV-4907)
@@ -3148,9 +3151,9 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
LLNotificationsUtil::add("SystemMessageTip", args);
// Set the new position
- avatarp->setPositionAgent(agent_pos);
- avatarp->clearChat();
- avatarp->slamPosition();
+ gAgentAvatarp->setPositionAgent(agent_pos);
+ gAgentAvatarp->clearChat();
+ gAgentAvatarp->slamPosition();
}
}
else
@@ -3176,7 +3179,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
global_agent_pos[1] += y;
look_at = (LLVector3)beacon_pos - global_agent_pos;
look_at.normVec();
- gAgent.slamLookAt(look_at);
+ gAgentCamera.slamLookAt(look_at);
}
}
@@ -3210,9 +3213,9 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
gAgent.clearBusy();
}
- if (avatarp)
+ if (isAgentAvatarValid())
{
- avatarp->mFootPlane.clearVec();
+ gAgentAvatarp->mFootPlane.clearVec();
}
// send walk-vs-run status
@@ -3354,7 +3357,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
LLQuaternion head_rotation = gAgent.getHeadRotation();
- camera_pos_agent = gAgent.getCameraPositionAgent();
+ camera_pos_agent = gAgentCamera.getCameraPositionAgent();
render_state = gAgent.getRenderState();
@@ -3478,7 +3481,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance);
+ msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
@@ -4029,7 +4032,7 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
//clear animation flags
avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if (!avatarp)
+ if (!isAgentAvatarValid())
{
// no agent by this ID...error?
LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
@@ -4115,7 +4118,7 @@ void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if( avatarp )
+ if (avatarp)
{
avatarp->processAvatarAppearance( mesgsys );
}
@@ -4130,7 +4133,7 @@ void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
LLVector4 cameraCollidePlane;
mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
- gAgent.setCameraCollidePlane(cameraCollidePlane);
+ gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
}
void near_sit_object(BOOL success, void *data)
@@ -4163,20 +4166,18 @@ void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
BOOL force_mouselook;
mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
- LLVOAvatar* avatar = gAgent.getAvatarObject();
-
- if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
+ if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
{
- gAgent.setSitCamera(sitObjectID, camera_eye, camera_at);
+ gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
}
- gAgent.setForceMouselook(force_mouselook);
+ gAgentCamera.setForceMouselook(force_mouselook);
LLViewerObject* object = gObjectList.findObject(sitObjectID);
if (object)
{
LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
- if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot()))
+ if (!use_autopilot || isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot())
{
//we're already sitting on this object, so don't autopilot
}
@@ -5221,9 +5222,9 @@ void container_inventory_arrived(LLViewerObject* object,
void* data)
{
LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() )
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
@@ -5448,13 +5449,13 @@ void process_teleport_local(LLMessageSystem *msg,void**)
}
gAgent.setPositionAgent(pos);
- gAgent.slamLookAt(look_at);
+ gAgentCamera.slamLookAt(look_at);
// likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE, TRUE);
+ gAgentCamera.resetView(TRUE, TRUE);
// send camera update to new region
- gAgent.updateCamera();
+ gAgentCamera.updateCamera();
send_agent_update(TRUE, TRUE);
@@ -5588,7 +5589,7 @@ void handle_lure(const LLUUID& invitee)
}
// Prompt for a message to the invited user.
-void handle_lure(const std::vector<LLUUID>& ids)
+void handle_lure(const uuid_vec_t& ids)
{
LLSD edit_args;
edit_args["REGION"] = gAgent.getRegion()->getName();
diff --git a/indra/newview/llviewermessage.h b/indra/newview/llviewermessage.h
index 88f9697037..0ba4ac0c8d 100644
--- a/indra/newview/llviewermessage.h
+++ b/indra/newview/llviewermessage.h
@@ -157,7 +157,7 @@ void send_group_notice(const LLUUID& group_id,
const LLInventoryItem* item);
void handle_lure(const LLUUID& invitee);
-void handle_lure(const std::vector<LLUUID>& ids);
+void handle_lure(const uuid_vec_t& ids);
// always from gAgent and
// routes through the gAgent's current simulator
@@ -201,7 +201,7 @@ void invalid_message_callback(LLMessageSystem*, void*, EMessageException);
void process_initiate_download(LLMessageSystem* msg, void**);
void start_new_inventory_observer();
-void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& from_name);
+void open_inventory_offer(const uuid_vec_t& items, const std::string& from_name);
// Returns true if item is not in certain "quiet" folder which don't need UI
// notification (e.g. trash, cof, lost-and-found) and agent is not AFK, false otherwise.
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index fdc63d5b76..6820ad42cd 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -60,6 +60,7 @@
#include "llaudiosourcevo.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llbbox.h"
#include "llbox.h"
#include "llcylinder.h"
@@ -133,7 +134,15 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco
{
if (id == gAgentID)
{
- res = new LLVOAvatarSelf(id, pcode, regionp);
+ if (!gAgentAvatarp)
+ {
+ gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp);
+ }
+ else
+ {
+ gAgentAvatarp->updateRegion(regionp);
+ }
+ res = gAgentAvatarp;
}
else
{
@@ -222,7 +231,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe
mClickAction(0),
mAttachmentItemID(LLUUID::null)
{
- if(!is_global)
+ if (!is_global)
{
llassert(mRegionp);
}
@@ -234,7 +243,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe
mPositionRegion = LLVector3(0.f, 0.f, 0.f);
- if(!is_global)
+ if (!is_global && mRegionp)
{
mPositionAgent = mRegionp->getOriginAgent();
}
@@ -376,11 +385,10 @@ void LLViewerObject::markDead()
if (flagAnimSource())
{
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp && !avatarp->isDead())
+ if (isAgentAvatarValid())
{
// stop motions associated with this object
- avatarp->stopMotionFromSource(mID);
+ gAgentAvatarp->stopMotionFromSource(mID);
}
}
@@ -2757,7 +2765,7 @@ void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent)
return;
}
- LLVector3 viewer_pos_agent = agent.getCameraPositionAgent();
+ LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent();
LLVector3 pos_agent = getRenderPosition();
F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX];
@@ -4919,7 +4927,6 @@ void LLViewerObject::setIncludeInSearch(bool include_in_search)
void LLViewerObject::setRegion(LLViewerRegion *regionp)
{
- llassert(regionp);
mLatestRecvPacketID = 0;
mRegionp = regionp;
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 7f147836a1..7ba28fef32 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -47,6 +47,7 @@
#include "llviewerwindow.h"
#include "llnetmap.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "pipeline.h"
#include "llspatialpartition.h"
#include "lltooltip.h"
@@ -288,7 +289,7 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
LLMemType mt(LLMemType::MTYPE_OBJECT_PROCESS_UPDATE);
LLFastTimer t(FTM_PROCESS_OBJECTS);
- LLVector3d camera_global = gAgent.getCameraPositionGlobal();
+ LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
LLViewerObject *objectp;
S32 num_objects;
U32 local_id;
@@ -473,7 +474,6 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
if (objectp->getRegion() != regionp)
{ // Object changed region, so update it
- objectp->setRegion(regionp);
objectp->updateRegion(regionp); // for LLVOAvatar
}
}
@@ -614,7 +614,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
}
// Focused
- objectp = gAgent.getFocusObject();
+ objectp = gAgentCamera.getFocusObject();
if (objectp)
{
objectp->boostTexturePriority();
@@ -898,6 +898,13 @@ void LLViewerObjectList::removeDrawable(LLDrawable* drawablep)
BOOL LLViewerObjectList::killObject(LLViewerObject *objectp)
{
+ // Don't ever kill gAgentAvatarp, just mark it as null region instead.
+ if (objectp == gAgentAvatarp)
+ {
+ objectp->setRegion(NULL);
+ return FALSE;
+ }
+
// When we're killing objects, all we do is mark them as dead.
// We clean up the dead objects later.
@@ -946,7 +953,8 @@ void LLViewerObjectList::killAllObjects()
{
objectp = *iter;
killObject(objectp);
- llassert(objectp->isDead());
+ // Object must be dead, or it's the LLVOAvatarSelf which never dies.
+ llassert((objectp == gAgentAvatarp) || objectp->isDead());
}
cleanDeadObjects(FALSE);
@@ -1213,11 +1221,10 @@ void LLViewerObjectList::generatePickList(LLCamera &camera)
}
// add all hud objects to pick list
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -1285,7 +1292,7 @@ void LLViewerObjectList::renderPickList(const LLRect& screen_rect, BOOL pick_par
gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE );
//fix for DEV-19335. Don't pick hud objects when customizing avatar (camera mode doesn't play nice with nametags).
- if (!gAgent.cameraCustomizeAvatar())
+ if (!gAgentCamera.cameraCustomizeAvatar())
{
// render pickable ui elements, like names, etc.
LLHUDObject::renderAllForSelect();
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index 9de1ef7190..2d17ea7bcd 100644
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -43,11 +43,11 @@
#include "v2math.h"
// newview includes
+#include "llagentcamera.h"
#include "llviewertexture.h"
#include "llviewercontrol.h"
#include "llsurface.h"
#include "llviewerregion.h"
-#include "llagent.h"
#include "llviewercamera.h"
#include "llviewertexturelist.h"
#include "llselectmgr.h"
@@ -760,7 +760,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
LLGLDepthTest mDepthTest(GL_TRUE);
// Find camera height off the ground (not from zero)
- F32 ground_height_at_camera = land.resolveHeightGlobal( gAgent.getCameraPositionGlobal() );
+ F32 ground_height_at_camera = land.resolveHeightGlobal( gAgentCamera.getCameraPositionGlobal() );
F32 camera_z = LLViewerCamera::getInstance()->getOrigin().mV[VZ];
F32 camera_height = camera_z - ground_height_at_camera;
@@ -791,7 +791,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
const S32 vertex_per_edge = 3 + 2 * (GRID_STEP-1) + 3;
// Stomp the camera into two dimensions
- LLVector3 camera_region = mRegion->getPosRegionFromGlobal( gAgent.getCameraPositionGlobal() );
+ LLVector3 camera_region = mRegion->getPosRegionFromGlobal( gAgentCamera.getCameraPositionGlobal() );
// Set up a cull plane 2 * PARCEL_GRID_STEP_METERS behind
// the camera. The cull plane normal is the camera's at axis.
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index dc1dfeb82b..524710f9e2 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -47,6 +47,7 @@
#include "v4math.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llcaphttpsender.h"
#include "llcommandhandler.h"
@@ -819,7 +820,7 @@ void LLViewerRegion::calculateCenterGlobal()
void LLViewerRegion::calculateCameraDistance()
{
- mCameraDistanceSquared = (F32)(gAgent.getCameraPositionGlobal() - getCenterGlobal()).magVecSquared();
+ mCameraDistanceSquared = (F32)(gAgentCamera.getCameraPositionGlobal() - getCenterGlobal()).magVecSquared();
}
std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region)
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index e3d8b6e95e..b0c4b6fc8a 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -52,6 +52,7 @@
#include "llsurface.h"
#include "llvlmanager.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llfloatertools.h"
#include "lldebugview.h"
@@ -577,11 +578,11 @@ void update_statistics(U32 frame_count)
// make sure we have a valid time delta for this frame
if (gFrameIntervalSeconds > 0.f)
{
- if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_MOUSELOOK_SECONDS, gFrameIntervalSeconds);
}
- else if (gAgent.getCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR)
+ else if (gAgentCamera.getCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR)
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_AVATAR_EDIT_SECONDS, gFrameIntervalSeconds);
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 78b7680c26..7d75d7a183 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1585,12 +1585,12 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
}
else if (!isJustBound() && mCachedRawImageReady)
{
- //if(mBoostLevel < BOOST_HIGH)
- //{
- // // We haven't rendered this in a while, de-prioritize it
- // desired_discard += 2;
- //}
- //else
+ if(mBoostLevel < BOOST_HIGH)
+ {
+ // We haven't rendered this in a while, de-prioritize it
+ desired_discard += 2;
+ }
+ else
{
// We haven't rendered this in the last half second, and we have a cached raw image, leave the desired discard as-is
desired_discard = cur_discard;
@@ -1598,7 +1598,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
}
S32 ddiscard = cur_discard - desired_discard;
- ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
+ ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
}
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index d7f7436077..88ba5c1907 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -43,6 +43,8 @@
#include <fstream>
#include <algorithm>
+#include "llagent.h"
+#include "llagentcamera.h"
#include "llfloaterreg.h"
#include "llmeshrepository.h"
#include "llpanellogin.h"
@@ -363,9 +365,9 @@ public:
agent_center_text = llformat("AgentCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- tvector = gAgent.getPosGlobalFromAgent(gAgent.getAvatarObject()->mRoot.getWorldPosition());
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
agent_root_center_text = llformat("AgentRootCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
}
@@ -383,7 +385,7 @@ public:
agent_left_text = llformat("AgentLeftAxis %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
- tvector = gAgent.getCameraPositionGlobal();
+ tvector = gAgentCamera.getCameraPositionGlobal();
camera_center_text = llformat("CameraCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
@@ -820,7 +822,7 @@ BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK
// *HACK: this should be rolled into the composite tool logic, not
// hardcoded at the top level.
- if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
{
// If the current tool didn't process the click, we should show
// the pie menu. This can be done by passing the event to the pie
@@ -1195,9 +1197,9 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
}
// SL-53351: Make sure we're not in mouselook when minimised, to prevent control issues
- if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
send_agent_pause();
@@ -1215,7 +1217,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating)
{
- //if (!activating) gAgent.changeCameraToDefault();
+ //if (!activating) gAgentCamera.changeCameraToDefault();
LLViewerJoystick::getInstance()->setNeedsReset(true);
return FALSE;
@@ -2132,7 +2134,7 @@ void LLViewerWindow::draw()
// Draw tool specific overlay on world
LLToolMgr::getInstance()->getCurrentTool()->draw();
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() )
{
drawMouselookInstructions();
stop_glerror();
@@ -2314,7 +2316,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
}
// Try for a new-format gesture
- if (LLGestureManager::instance().triggerGesture(key, mask))
+ if (LLGestureMgr::instance().triggerGesture(key, mask))
{
return TRUE;
}
@@ -2468,7 +2470,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks)
// Zoom the camera in and out behavior
if(top_ctrl == 0 && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) )
- gAgent.handleScrollWheel(clicks);
+ gAgentCamera.handleScrollWheel(clicks);
return;
}
@@ -3192,7 +3194,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
// setup HUD render
if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
{
- LLBBox hud_bbox = gAgent.getAvatarObject()->getHUDBBox();
+ LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
// set up transform to encompass bounding box of HUD
glMatrixMode(GL_PROJECTION);
@@ -3219,7 +3221,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
glPushMatrix();
if (selection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 zoom = gAgent.mHUDCurZoom;
+ F32 zoom = gAgentCamera.mHUDCurZoom;
glScalef(zoom, zoom, zoom);
}
@@ -3338,7 +3340,7 @@ LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLView
// world at the location of the mouse click
LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot );
- LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgent.getCameraPositionGlobal();
+ LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
// make mouse vector as long as object vector, so it touchs a point near
// where the user clicked on the object
@@ -3347,7 +3349,7 @@ LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLView
LLVector3d new_pos;
new_pos.setVec(mouse_direction_global);
// transform mouse vector back to world coords
- new_pos += gAgent.getCameraPositionGlobal();
+ new_pos += gAgentCamera.getCameraPositionGlobal();
return new_pos;
}
@@ -3614,7 +3616,7 @@ LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const
F32 hud_x = -((F32)x - center_x) / height;
F32 hud_y = ((F32)y - center_y) / height;
- return LLVector3(0.f, hud_x/gAgent.mHUDCurZoom, hud_y/gAgent.mHUDCurZoom);
+ return LLVector3(0.f, hud_x/gAgentCamera.mHUDCurZoom, hud_y/gAgentCamera.mHUDCurZoom);
}
// Returns unit vector relative to camera in camera space
@@ -3661,7 +3663,7 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con
LLVector3d plane_normal_global_d;
plane_normal_global_d.setVec(plane_normal_global);
F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d);
- LLVector3d plane_origin_camera_rel = plane_point_global - gAgent.getCameraPositionGlobal();
+ LLVector3d plane_origin_camera_rel = plane_point_global - gAgentCamera.getCameraPositionGlobal();
F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel)
/ plane_mouse_dot;
if (llabs(plane_mouse_dot) < 0.00001)
@@ -3675,7 +3677,7 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con
mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d);
}
- point = gAgent.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
+ point = gAgentCamera.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
return mouse_look_at_scale > 0.0;
}
@@ -3693,12 +3695,12 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d
const F32 SECOND_PASS_STEP = 0.1f; // meters
LLVector3d camera_pos_global;
- camera_pos_global = gAgent.getCameraPositionGlobal();
+ camera_pos_global = gAgentCamera.getCameraPositionGlobal();
LLVector3d probe_point_global;
LLVector3 probe_point_region;
// walk forwards to find the point
- for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgent.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
+ for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
{
LLVector3d mouse_direction_global_d;
mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
@@ -4950,9 +4952,9 @@ bool LLViewerWindow::onAlert(const LLSD& notify)
// If we're in mouselook, the mouse is hidden and so the user can't click
// the dialog buttons. In that case, change to First Person instead.
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() )
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
return false;
}
@@ -5064,7 +5066,7 @@ void LLPickInfo::fetchResults()
{
mPickType = PICK_OBJECT;
}
- mObjectOffset = gAgent.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
+ mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
mObjectID = objectp->mID;
mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index f5e83ed025..c400e8510e 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -48,6 +48,7 @@
#include "sound_ids.h"
#include "llagent.h" // Get state values from here
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llanimationstates.h"
#include "llavatarpropertiesprocessor.h"
@@ -754,11 +755,6 @@ LLVOAvatar::~LLVOAvatar()
{
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
- if (isSelf())
- {
- gAgent.setAvatarObject(NULL);
- }
-
mRoot.removeAllChildren();
deleteAndClearArray(mSkeleton);
@@ -885,7 +881,7 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars)
// static
void LLVOAvatar::dumpBakedStatus()
{
- LLVector3d camera_pos_global = gAgent.getCameraPositionGlobal();
+ LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal();
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
@@ -964,15 +960,14 @@ void LLVOAvatar::dumpBakedStatus()
//static
void LLVOAvatar::restoreGL()
{
- LLVOAvatar* self = gAgent.getAvatarObject();
- if (!self)
- return;
- self->setCompositeUpdatesEnabled(TRUE);
- for (U32 i = 0; i < self->mBakedTextureDatas.size(); i++)
+ if (!isAgentAvatarValid()) return;
+
+ gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
+ for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++)
{
- self->invalidateComposite(self->mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE);
}
- self->updateMeshTextures();
+ gAgentAvatarp->updateMeshTextures();
}
//static
@@ -2084,7 +2079,7 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
if(retval & LLViewerObject::INVALID_UPDATE)
{
- if(this == gAgent.getAvatarObject())
+ if (isSelf())
{
//tell sim to cancel this update
gAgent.teleportViaLocation(gAgent.getPositionGlobal());
@@ -2225,7 +2220,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
{
// disable voice visualizer when in mouselook
- mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(isSelf() && gAgent.cameraMouselook()) );
+ mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(isSelf() && gAgentCamera.cameraMouselook()) );
if ( voice_enabled )
{
//----------------------------------------------------------------
@@ -2253,7 +2248,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
else { llinfos << "oops - CurrentGesticulationLevel can be only 0, 1, or 2" << llendl; }
// this is the call that Karl S. created for triggering gestures from within the code.
- LLGestureManager::instance().triggerAndReviseString( gestureString );
+ LLGestureMgr::instance().triggerAndReviseString( gestureString );
}
}
@@ -2546,7 +2541,7 @@ void LLVOAvatar::idleUpdateLoadingEffect()
llinfos << "self isFullyLoaded, first_fully_visible" << llendl;
first_fully_visible = false;
- LLAppearanceManager::instance().onFirstFullyVisible();
+ LLAppearanceMgr::instance().onFirstFullyVisible();
}
}
if (isFullyLoaded())
@@ -2671,7 +2666,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
if (isSelf())
{
render_name = render_name
- && !gAgent.cameraMouselook()
+ && !gAgentCamera.cameraMouselook()
&& (visible_chat || (gSavedSettings.getBOOL("RenderNameShowSelf")
&& gSavedSettings.getS32("AvatarNameTagMode") ));
}
@@ -3235,7 +3230,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f));
- if (isSelf() && gAgent.cameraMouselook())
+ if (isSelf() && gAgentCamera.cameraMouselook())
{
// make sure fwdDir stays in same general direction as primdir
if (gAgent.getFlying())
@@ -3266,7 +3261,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// When moving very slow, the pelvis is allowed to deviate from the
// forward direction to allow it to hold it's position while the torso
// and head turn. Once in motion, it must conform however.
- BOOL self_in_mouselook = isSelf() && gAgent.cameraMouselook();
+ BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST);
@@ -5206,7 +5201,7 @@ BOOL LLVOAvatar::updateJointLODs()
{
if (isSelf())
{
- if(gAgent.cameraCustomizeAvatar() || gAgent.cameraMouselook())
+ if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook())
{
mAdjustedPixelArea = MAX_PIXEL_AREA;
}
@@ -5352,7 +5347,7 @@ void LLVOAvatar::updateShadowFaces()
// Render sprite
sprite.setNormal(normal);
- if (isSelf() && gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
sprite.setColor(0.f, 0.f, 0.f, 0.f);
}
@@ -5385,7 +5380,7 @@ void LLVOAvatar::updateShadowFaces()
// Render sprite
sprite.setNormal(normal);
- if (isSelf() && gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
sprite.setColor(0.f, 0.f, 0.f, 0.f);
}
@@ -5440,7 +5435,7 @@ BOOL LLVOAvatar::setParent(LLViewerObject* parent)
ret = LLViewerObject::setParent(parent);
if (isSelf())
{
- gAgent.resetCamera();
+ gAgentCamera.resetCamera();
}
}
else
@@ -5625,15 +5620,15 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
//LLFirstUse::useSit();
gAgent.setFlying(FALSE);
- gAgent.setThirdPersonHeadOffset(LLVector3::zero);
+ gAgentCamera.setThirdPersonHeadOffset(LLVector3::zero);
//interpolate to new camera position
- gAgent.startCameraAnimation();
+ gAgentCamera.startCameraAnimation();
// make sure we are not trying to autopilot
gAgent.stopAutoPilot();
- gAgent.setupSitCamera();
- if (gAgent.getForceMouselook())
+ gAgentCamera.setupSitCamera();
+ if (gAgentCamera.getForceMouselook())
{
- gAgent.changeCameraToMouselook();
+ gAgentCamera.changeCameraToMouselook();
}
}
@@ -5720,9 +5715,9 @@ void LLVOAvatar::getOffObject()
//reset orientation
// mRoot.setRotation(avWorldRot);
- gAgent.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f));
+ gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f));
- gAgent.setSitCamera(LLUUID::null);
+ gAgentCamera.setSitCamera(LLUUID::null);
}
}
@@ -5937,7 +5932,7 @@ void LLVOAvatar::updateMeshTextures()
}
}
- const BOOL self_customizing = isSelf() && gAgent.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures
+ const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures
const BOOL other_culled = !isSelf() && mCulled;
std::vector<BOOL> is_layer_baked;
@@ -6858,8 +6853,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
// static
void LLVOAvatar::dumpArchetypeXML( void* )
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- LLAPRFile outfile ;
+ LLAPRFile outfile;
outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB );
apr_file_t* file = outfile.getFileHandle() ;
if (!file)
@@ -6877,7 +6871,7 @@ void LLVOAvatar::dumpArchetypeXML( void* )
const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type);
apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
- for (LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam())
+ for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam())
{
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
if( (viewer_param->getWearableType() == type) &&
@@ -6893,7 +6887,7 @@ void LLVOAvatar::dumpArchetypeXML( void* )
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
- LLViewerTexture* te_image = avatar->getImage((ETextureIndex)te, 0);
+ LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0);
if( te_image )
{
std::string uuid_str;
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 98ca76ed01..9c2e5461b2 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -44,6 +44,7 @@
#include "pipeline.h"
#include "llagent.h" // Get state values from here
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
@@ -66,6 +67,14 @@
#include <boost/lexical_cast.hpp>
+LLVOAvatarSelf *gAgentAvatarp = NULL;
+BOOL isAgentAvatarValid()
+{
+ return (gAgentAvatarp &&
+ (gAgentAvatarp->getRegion() != NULL) &&
+ (!gAgentAvatarp->isDead()));
+}
+
using namespace LLVOAvatarDefines;
/*********************************************************************************
@@ -132,7 +141,6 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
mLastRegionHandle(0),
mRegionCrossingCount(0)
{
- gAgent.setAvatarObject(this);
gAgentWearables.setAvatarObject(this);
lldebugs << "Marking avatar as self " << id << llendl;
@@ -510,16 +518,17 @@ BOOL LLVOAvatarSelf::buildMenus()
return TRUE;
}
+void LLVOAvatarSelf::cleanup()
+{
+ markDead();
+ delete mScreenp;
+ mScreenp = NULL;
+ mRegionp = NULL;
+}
+
LLVOAvatarSelf::~LLVOAvatarSelf()
{
- // gAgents pointer might have been set to a different Avatar Self, don't get rid of it if so.
- if (gAgent.getAvatarObject() == this)
- {
- gAgent.setAvatarObject(NULL);
- gAgentWearables.setAvatarObject(NULL);
- }
- delete mScreenp;
- mScreenp = NULL;
+ cleanup();
}
/**
@@ -610,6 +619,17 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
}
// virtual
+BOOL LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
+{
+ if (!isAgentAvatarValid())
+ {
+ return TRUE;
+ }
+ LLVOAvatar::idleUpdate(agent, world, time);
+ return TRUE;
+}
+
+// virtual
LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
{
if (mScreenp)
@@ -620,7 +640,8 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
return LLVOAvatar::getJoint(name);
}
-/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake )
+// virtual
+BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake )
{
if (!which_param)
{
@@ -630,7 +651,8 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
return setParamWeight(param,weight,upload_bake);
}
-/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake )
+// virtual
+BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake )
{
if (!param_name)
{
@@ -640,7 +662,8 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
return setParamWeight(param,weight,upload_bake);
}
-/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake )
+// virtual
+BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake )
{
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index);
return setParamWeight(param,weight,upload_bake);
@@ -776,7 +799,8 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
//virtual
void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
{
- if (regionp->getHandle() != mLastRegionHandle)
+ setRegion(regionp);
+ if (!regionp || (regionp->getHandle() != mLastRegionHandle))
{
if (mLastRegionHandle != 0)
{
@@ -790,7 +814,10 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
max = llmax(delta, max);
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max);
}
- mLastRegionHandle = regionp->getHandle();
+ if (regionp)
+ {
+ mLastRegionHandle = regionp->getHandle();
+ }
}
mRegionCrossingTimer.reset();
}
@@ -819,10 +846,10 @@ void LLVOAvatarSelf::idleUpdateTractorBeam()
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- if (gAgent.mPointAt.notNull())
+ if (gAgentCamera.mPointAt.notNull())
{
// get point from pointat effect
- mBeam->setPositionGlobal(gAgent.mPointAt->getPointAtPosGlobal());
+ mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal());
mBeam->triggerLocal();
}
else if (selection->getFirstRootObject() &&
@@ -873,7 +900,7 @@ void LLVOAvatarSelf::restoreMeshData()
//llinfos << "Restoring" << llendl;
mMeshValid = TRUE;
updateJointLODs();
- updateAttachmentVisibility(gAgent.getCameraMode());
+ updateAttachmentVisibility(gAgentCamera.getCameraMode());
// force mesh update as LOD might not have changed to trigger this
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
@@ -938,7 +965,7 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type, BOOL upload_result )
// if we're editing our appearance, ensure that we're not using baked textures
// The baked texture for alpha masks is set explicitly when you hit "save"
- if (gAgent.cameraCustomizeAvatar())
+ if (gAgentCamera.cameraCustomizeAvatar())
{
setNewBakedTexture(index,IMG_DEFAULT_AVATAR);
}
@@ -1027,7 +1054,7 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view
return 0;
}
- updateAttachmentVisibility(gAgent.getCameraMode());
+ updateAttachmentVisibility(gAgentCamera.getCameraMode());
// Then make sure the inventory is in sync with the avatar.
@@ -1035,7 +1062,7 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view
if (attachment->isObjectAttached(viewer_object))
{
const LLUUID& attachment_id = viewer_object->getItemID();
- LLAppearanceManager::instance().registerAttachment(attachment_id);
+ LLAppearanceMgr::instance().registerAttachment(attachment_id);
}
return attachment;
@@ -1068,13 +1095,13 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
// Make sure the inventory is in sync with the avatar.
// Update COF contents, don't trigger appearance update.
- if (gAgent.getAvatarObject() == NULL)
+ if (!isAgentAvatarValid())
{
llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
}
else
{
- LLAppearanceManager::instance().unregisterAttachment(attachment_id);
+ LLAppearanceMgr::instance().unregisterAttachment(attachment_id);
}
return TRUE;
@@ -1115,11 +1142,11 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr
discard_level < local_tex_obj->getDiscard())
{
local_tex_obj->setDiscard(discard_level);
- if (!gAgent.cameraCustomizeAvatar())
+ if (!gAgentCamera.cameraCustomizeAvatar())
{
requestLayerSetUpdate(index);
}
- else if (gAgent.cameraCustomizeAvatar())
+ else if (gAgentCamera.cameraCustomizeAvatar())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -1523,11 +1550,11 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
if (tex_discard >= 0 && tex_discard <= desired_discard)
{
local_tex_obj->setDiscard(tex_discard);
- if (isSelf() && !gAgent.cameraCustomizeAvatar())
+ if (isSelf() && !gAgentCamera.cameraCustomizeAvatar())
{
requestLayerSetUpdate(type);
}
- else if (isSelf() && gAgent.cameraCustomizeAvatar())
+ else if (isSelf() && gAgentCamera.cameraCustomizeAvatar())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -1667,7 +1694,7 @@ void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *
void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
{
S32 gl_bytes = 0;
- gAgent.getAvatarObject()->getLocalTextureByteCount(&gl_bytes);
+ gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
}
@@ -1924,9 +1951,7 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
{
LLUUID texture_id;
msg->getUUID("TextureData", "TextureID", texture_id);
-
- LLVOAvatarSelf* self = gAgent.getAvatarObject();
- if (!self) return;
+ if (!isAgentAvatarValid()) return;
// If this is a texture corresponding to one of our baked entries,
// just rebake that layer set.
@@ -1943,13 +1968,13 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
- if (texture_id == self->getTEImage(index)->getID())
+ if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
{
- LLTexLayerSet* layer_set = self->getLayerSet(index);
+ LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
if (layer_set)
{
llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
- self->invalidateComposite(layer_set, TRUE);
+ gAgentAvatarp->invalidateComposite(layer_set, TRUE);
found = TRUE;
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
}
@@ -1960,12 +1985,12 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
// If texture not found, rebake all entries.
if (!found)
{
- self->forceBakeAllTextures();
+ gAgentAvatarp->forceBakeAllTextures();
}
else
{
// Not sure if this is necessary, but forceBakeAllTextures() does it.
- self->updateMeshTextures();
+ gAgentAvatarp->updateMeshTextures();
}
}
@@ -2045,10 +2070,9 @@ void LLVOAvatarSelf::onCustomizeStart()
// static
void LLVOAvatarSelf::onCustomizeEnd()
{
- LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
- avatarp->invalidateAll();
+ gAgentAvatarp->invalidateAll();
}
}
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 9514abc5bc..4960d4d103 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -55,7 +55,8 @@ public:
LLVOAvatarSelf(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
virtual ~LLVOAvatarSelf();
virtual void markDead();
- virtual void initInstance(); // Called after construction to initialize the class.
+ virtual void initInstance(); // Called after construction to initialize the class.
+ void cleanup();
protected:
/*virtual*/ BOOL loadAvatar();
BOOL loadAvatarSelf();
@@ -77,6 +78,7 @@ protected:
//--------------------------------------------------------------------
public:
/*virtual*/ void updateRegion(LLViewerRegion *regionp);
+ /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
//--------------------------------------------------------------------
// LLCharacter interface and related
@@ -333,4 +335,8 @@ public:
};
+extern LLVOAvatarSelf *gAgentAvatarp;
+
+BOOL isAgentAvatarValid();
+
#endif // LL_VO_AVATARSELF_H
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index e311f07912..a82afbeb76 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -37,7 +37,7 @@
#include "imageids.h"
#include "llviewercontrol.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "llnotificationsutil.h"
#include "lldrawable.h"
#include "llface.h"
@@ -306,7 +306,7 @@ BOOL LLVOGrass::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
void LLVOGrass::setPixelAreaAndAngle(LLAgent &agent)
{
// This should be the camera's center, as soon as we move to all region-local.
- LLVector3 relative_position = getPositionAgent() - agent.getCameraPositionAgent();
+ LLVector3 relative_position = getPositionAgent() - gAgentCamera.getCameraPositionAgent();
F32 range = relative_position.length();
F32 max_scale = getMaxScale();
diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp
index 9bb85d2bd5..2e5d4f1776 100644
--- a/indra/newview/llvoiceclient.cpp
+++ b/indra/newview/llvoiceclient.cpp
@@ -60,6 +60,7 @@
#include "llappviewer.h" // for gDisconnected, gDisableVoice
#include "llmutelist.h" // to check for muted avatars
#include "llagent.h"
+#include "llvoavatarself.h"
#include "llcachename.h"
#include "llimview.h" // for LLIMMgr
#include "llparcel.h"
@@ -86,6 +87,12 @@
static bool sConnectingToAgni = false;
F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f;
+const F32 LLVoiceClient::VOLUME_MIN = 0.f;
+const F32 LLVoiceClient::VOLUME_DEFAULT = 0.5f;
+const F32 LLVoiceClient::VOLUME_MAX = 1.0f;
+
+const F32 VOLUME_SCALE_VIVOX = 0.01f;
+
const F32 SPEAKING_TIMEOUT = 1.f;
const int VOICE_MAJOR_VERSION = 1;
@@ -1111,24 +1118,28 @@ class LLSpeakerVolumeStorage : public LLSingleton<LLSpeakerVolumeStorage>
public:
/**
- * Sets internal voluem level for specified user.
+ * Stores volume level for specified user.
*
- * @param[in] speaker_id - LLUUID of user to store volume level for
- * @param[in] volume - external (vivox) volume level to be stored for user.
+ * @param[in] speaker_id - LLUUID of user to store volume level for.
+ * @param[in] volume - volume level to be stored for user.
*/
void storeSpeakerVolume(const LLUUID& speaker_id, F32 volume);
/**
- * Gets stored external (vivox) volume level for specified speaker and
- * transforms it into internal (viewer) level.
+ * Gets stored volume level for specified speaker
*
- * If specified user is not found -1 will be returned.
- * Internal level is calculated as: internal = 400 * external^2
- * Maps 0.0 to 1.0 to internal values 0-400
+ * @param[in] speaker_id - LLUUID of user to retrieve volume level for.
+ * @param[out] volume - set to stored volume if found, otherwise unmodified.
+ * @return - true if a stored volume is found.
+ */
+ bool getSpeakerVolume(const LLUUID& speaker_id, F32& volume);
+
+ /**
+ * Removes stored volume level for specified user.
*
- * @param[in] speaker_id - LLUUID of user to get his volume level
+ * @param[in] speaker_id - LLUUID of user to remove.
*/
- S32 getSpeakerVolume(const LLUUID& speaker_id);
+ void removeSpeakerVolume(const LLUUID& speaker_id);
private:
friend class LLSingleton<LLSpeakerVolumeStorage>;
@@ -1140,6 +1151,9 @@ private:
void load();
void save();
+ static F32 transformFromLegacyVolume(F32 volume_in);
+ static F32 transformToLegacyVolume(F32 volume_in);
+
typedef std::map<LLUUID, F32> speaker_data_map_t;
speaker_data_map_t mSpeakersData;
};
@@ -1158,23 +1172,85 @@ LLSpeakerVolumeStorage::~LLSpeakerVolumeStorage()
void LLSpeakerVolumeStorage::storeSpeakerVolume(const LLUUID& speaker_id, F32 volume)
{
- mSpeakersData[speaker_id] = volume;
+ if ((volume >= LLVoiceClient::VOLUME_MIN) && (volume <= LLVoiceClient::VOLUME_MAX))
+ {
+ mSpeakersData[speaker_id] = volume;
+
+ // Enable this when debugging voice slider issues. It's way too spammy even for debug-level logging.
+ // LL_DEBUGS("Voice") << "Stored volume = " << volume << " for " << id << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Voice") << "Attempted to store out of range volume " << volume << " for " << speaker_id << LL_ENDL;
+ llassert(0);
+ }
}
-S32 LLSpeakerVolumeStorage::getSpeakerVolume(const LLUUID& speaker_id)
+bool LLSpeakerVolumeStorage::getSpeakerVolume(const LLUUID& speaker_id, F32& volume)
{
- // Return value of -1 indicates no level is stored for this speaker
- S32 ret_val = -1;
speaker_data_map_t::const_iterator it = mSpeakersData.find(speaker_id);
if (it != mSpeakersData.end())
{
- F32 f_val = it->second;
- // volume can amplify by as much as 4x!
- S32 ivol = (S32)(400.f * f_val * f_val);
- ret_val = llclamp(ivol, 0, 400);
+ volume = it->second;
+
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+ // LL_DEBUGS("Voice") << "Retrieved stored volume = " << volume << " for " << id << LL_ENDL;
+
+ return true;
+ }
+
+ return false;
+}
+
+void LLSpeakerVolumeStorage::removeSpeakerVolume(const LLUUID& speaker_id)
+{
+ mSpeakersData.erase(speaker_id);
+
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+ // LL_DEBUGS("Voice") << "Removing stored volume for " << id << LL_ENDL;
+}
+
+/* static */ F32 LLSpeakerVolumeStorage::transformFromLegacyVolume(F32 volume_in)
+{
+ // Convert to linear-logarithmic [0.0..1.0] with 0.5 = 0dB
+ // from legacy characteristic composed of two square-curves
+ // that intersect at volume_in = 0.5, volume_out = 0.56
+
+ F32 volume_out = 0.f;
+ volume_in = llclamp(volume_in, 0.f, 1.0f);
+
+ if (volume_in <= 0.5f)
+ {
+ volume_out = volume_in * volume_in * 4.f * 0.56f;
+ }
+ else
+ {
+ volume_out = (1.f - 0.56f) * (4.f * volume_in * volume_in - 1.f) / 3.f + 0.56f;
+ }
+
+ return volume_out;
+}
+
+/* static */ F32 LLSpeakerVolumeStorage::transformToLegacyVolume(F32 volume_in)
+{
+ // Convert from linear-logarithmic [0.0..1.0] with 0.5 = 0dB
+ // to legacy characteristic composed of two square-curves
+ // that intersect at volume_in = 0.56, volume_out = 0.5
+
+ F32 volume_out = 0.f;
+ volume_in = llclamp(volume_in, 0.f, 1.0f);
+
+ if (volume_in <= 0.56f)
+ {
+ volume_out = sqrt(volume_in / (4.f * 0.56f));
+ }
+ else
+ {
+ volume_out = sqrt((3.f * (volume_in - 0.56f) / (1.f - 0.56f) + 1.f) / 4.f);
}
- return ret_val;
+
+ return volume_out;
}
void LLSpeakerVolumeStorage::load()
@@ -1182,6 +1258,8 @@ void LLSpeakerVolumeStorage::load()
// load per-resident voice volume information
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME);
+ LL_INFOS("Voice") << "Loading stored speaker volumes from: " << filename << LL_ENDL;
+
LLSD settings_llsd;
llifstream file;
file.open(filename);
@@ -1193,7 +1271,10 @@ void LLSpeakerVolumeStorage::load()
for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
iter != settings_llsd.endMap(); ++iter)
{
- mSpeakersData.insert(std::make_pair(LLUUID(iter->first), (F32)iter->second.asReal()));
+ // Maintain compatibility with 1.23 non-linear saved volume levels
+ F32 volume = transformFromLegacyVolume((F32)iter->second.asReal());
+
+ storeSpeakerVolume(LLUUID(iter->first), volume);
}
}
@@ -1208,9 +1289,14 @@ void LLSpeakerVolumeStorage::save()
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME);
LLSD settings_llsd;
+ LL_INFOS("Voice") << "Saving stored speaker volumes to: " << filename << LL_ENDL;
+
for(speaker_data_map_t::const_iterator iter = mSpeakersData.begin(); iter != mSpeakersData.end(); ++iter)
{
- settings_llsd[iter->first.asString()] = iter->second;
+ // Maintain compatibility with 1.23 non-linear saved volume levels
+ F32 volume = transformToLegacyVolume(iter->second);
+
+ settings_llsd[iter->first.asString()] = volume;
}
llofstream file;
@@ -2419,9 +2505,10 @@ void LLVoiceClient::stateMachine()
enforceTether();
}
- // Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast)
- // or every 10hz, whichever is sooner.
- if((mAudioSession && mAudioSession->mVolumeDirty) || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired())
+ // Send an update only if the ptt or mute state has changed (which shouldn't be able to happen that often
+ // -- the user can only click so fast) or every 10hz, whichever is sooner.
+ // Sending for every volume update causes an excessive flood of messages whenever a volume slider is dragged.
+ if((mAudioSession && mAudioSession->mMuteDirty) || mPTTDirty || mUpdateTimer.hasExpired())
{
mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
sendPositionalUpdate();
@@ -3416,38 +3503,26 @@ void LLVoiceClient::sendPositionalUpdate(void)
stream << "</Request>\n\n\n";
}
- if(mAudioSession && mAudioSession->mVolumeDirty)
+ if(mAudioSession && (mAudioSession->mVolumeDirty || mAudioSession->mMuteDirty))
{
participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin();
mAudioSession->mVolumeDirty = false;
+ mAudioSession->mMuteDirty = false;
for(; iter != mAudioSession->mParticipantsByURI.end(); iter++)
{
participantState *p = iter->second;
-
+
if(p->mVolumeDirty)
{
// Can't set volume/mute for yourself
if(!p->mIsSelf)
{
- int volume = 56; // nominal default value
+ // scale from the range 0.0-1.0 to vivox volume in the range 0-100
+ S32 volume = llround(p->mVolume / VOLUME_SCALE_VIVOX);
+
bool mute = p->mOnMuteList;
-
- if(p->mUserVolume != -1)
- {
- // scale from user volume in the range 0-400 (with 100 as "normal") to vivox volume in the range 0-100 (with 56 as "normal")
- if(p->mUserVolume < 100)
- volume = (p->mUserVolume * 56) / 100;
- else
- volume = (((p->mUserVolume - 100) * (100 - 56)) / 300) + 56;
- }
- else if(p->mVolume != -1)
- {
- // Use the previously reported internal volume (comes in with a ParticipantUpdatedEvent)
- volume = p->mVolume;
- }
-
if(mute)
{
@@ -3455,10 +3530,16 @@ void LLVoiceClient::sendPositionalUpdate(void)
// If we want the user to be muted, set their volume to 0 as well.
// This isn't perfect, but it will at least reduce their volume to a minimum.
volume = 0;
+
+ // Mark the current volume level as set to prevent incoming events
+ // changing it to 0, so that we can return to it when unmuting.
+ p->mVolumeSet = true;
}
-
+
if(volume == 0)
+ {
mute = true;
+ }
LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL;
@@ -4599,16 +4680,13 @@ void LLVoiceClient::participantUpdatedEvent(
participant->mPower = 0.0f;
}
- // *HACK: Minimal hack to fix EXT-6508, ignore the incoming volume if it is zero.
- // This happens because we send volume zero to Vivox when someone is muted,
- // Vivox then send it back to us, overwriting the previous volume.
- // Remove this hack once volume refactoring from EXT-6031 is applied.
- if (volume != 0)
+ // Ignore incoming volume level if it has been explicitly set, or there
+ // is a volume or mute change pending.
+ if ( !participant->mVolumeSet && !participant->mVolumeDirty)
{
- participant->mVolume = volume;
+ participant->mVolume = (F32)volume * VOLUME_SCALE_VIVOX;
}
-
// *HACK: mantipov: added while working on EXT-3544
/*
Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE
@@ -4992,7 +5070,7 @@ void LLVoiceClient::muteListChanged()
// Check to see if this participant is on the mute list already
if(p->updateMuteState())
- mAudioSession->mVolumeDirty = true;
+ mAudioSession->mMuteDirty = true;
}
}
}
@@ -5015,10 +5093,10 @@ LLVoiceClient::participantState::participantState(const std::string &uri) :
mIsModeratorMuted(false),
mLastSpokeTimestamp(0.f),
mPower(0.f),
- mVolume(-1),
- mOnMuteList(false),
- mUserVolume(-1),
- mVolumeDirty(false),
+ mVolume(VOLUME_DEFAULT),
+ mOnMuteList(false),
+ mVolumeSet(false),
+ mVolumeDirty(false),
mAvatarIDValid(false),
mIsSelf(false)
{
@@ -5067,7 +5145,7 @@ LLVoiceClient::participantState *LLVoiceClient::sessionState::addParticipant(con
result->mAvatarID = id;
if(result->updateMuteState())
- mVolumeDirty = true;
+ mMuteDirty = true;
}
else
{
@@ -5079,8 +5157,7 @@ LLVoiceClient::participantState *LLVoiceClient::sessionState::addParticipant(con
mParticipantsByUUID.insert(participantUUIDMap::value_type(&(result->mAvatarID), result));
- result->mUserVolume = LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID);
- if (result->mUserVolume != -1)
+ if (LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID, result->mVolume))
{
result->mVolumeDirty = true;
mVolumeDirty = true;
@@ -5871,12 +5948,10 @@ void LLVoiceClient::enforceTether(void)
void LLVoiceClient::updatePosition(void)
{
-
if(gVoiceClient)
{
- LLVOAvatar *agent = gAgent.getAvatarObject();
LLViewerRegion *region = gAgent.getRegion();
- if(region && agent)
+ if(region && isAgentAvatarValid())
{
LLMatrix3 rot;
LLVector3d pos;
@@ -5894,9 +5969,9 @@ void LLVoiceClient::updatePosition(void)
rot); // rotation matrix
// Send the current avatar position to the voice code
- rot = agent->getRootJoint()->getWorldRotation().getMatrix3();
+ rot = gAgentAvatarp->getRootJoint()->getWorldRotation().getMatrix3();
- pos = agent->getPositionGlobal();
+ pos = gAgentAvatarp->getPositionGlobal();
// TODO: Can we get the head offset from outside the LLVOAvatar?
// pos += LLVector3d(mHeadOffset);
pos += LLVector3d(0.f, 0.f, 1.f);
@@ -6280,51 +6355,21 @@ BOOL LLVoiceClient::getOnMuteList(const LLUUID& id)
return result;
}
-// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100
-// internal = 400 * external^2
+// External accessors.
F32 LLVoiceClient::getUserVolume(const LLUUID& id)
{
- F32 result = 0.0f;
+ // Minimum volume will be returned for users with voice disabled
+ F32 result = VOLUME_MIN;
participantState *participant = findParticipantByID(id);
if(participant)
{
- S32 ires = 100; // nominal default volume
-
- if(participant->mIsSelf)
- {
- // Always make it look like the user's own volume is set at the default.
- }
- else if(participant->mUserVolume != -1)
- {
- // Use the internal volume
- ires = participant->mUserVolume;
-
- // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
-// LL_DEBUGS("Voice") << "mapping from mUserVolume " << ires << LL_ENDL;
- }
- else if(participant->mVolume != -1)
- {
- // Map backwards from vivox volume
-
- // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
-// LL_DEBUGS("Voice") << "mapping from mVolume " << participant->mVolume << LL_ENDL;
+ result = participant->mVolume;
- if(participant->mVolume < 56)
- {
- ires = (participant->mVolume * 100) / 56;
- }
- else
- {
- ires = (((participant->mVolume - 56) * 300) / (100 - 56)) + 100;
- }
- }
- result = sqrtf(((F32)ires) / 400.f);
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+ // LL_DEBUGS("Voice") << "mVolume = " << result << " for " << id << LL_ENDL;
}
- // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
-// LL_DEBUGS("Voice") << "returning " << result << LL_ENDL;
-
return result;
}
@@ -6333,16 +6378,23 @@ void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume)
if(mAudioSession)
{
participantState *participant = findParticipantByID(id);
- if (participant)
+ if (participant && !participant->mIsSelf)
{
- // store this volume setting for future sessions
- LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume);
+ if (!is_approx_equal(volume, VOLUME_DEFAULT))
+ {
+ // Store this volume setting for future sessions if it has been
+ // changed from the default
+ LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume);
+ }
+ else
+ {
+ // Remove stored volume setting if it is returned to the default
+ LLSpeakerVolumeStorage::getInstance()->removeSpeakerVolume(id);
+ }
- // volume can amplify by as much as 4x!
- S32 ivol = (S32)(400.f * volume * volume);
- participant->mUserVolume = llclamp(ivol, 0, 400);
- participant->mVolumeDirty = TRUE;
- mAudioSession->mVolumeDirty = TRUE;
+ participant->mVolume = llclamp(volume, VOLUME_MIN, VOLUME_MAX);
+ participant->mVolumeDirty = true;
+ mAudioSession->mVolumeDirty = true;
}
}
}
@@ -6483,6 +6535,7 @@ LLVoiceClient::sessionState::sessionState() :
mVoiceEnabled(false),
mReconnect(false),
mVolumeDirty(false),
+ mMuteDirty(false),
mParticipantsChanged(false)
{
}
diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h
index aaacab69e0..a29c386182 100644
--- a/indra/newview/llvoiceclient.h
+++ b/indra/newview/llvoiceclient.h
@@ -101,6 +101,10 @@ class LLVoiceClient: public LLSingleton<LLVoiceClient>
static F32 OVERDRIVEN_POWER_LEVEL;
+ static const F32 VOLUME_MIN;
+ static const F32 VOLUME_DEFAULT;
+ static const F32 VOLUME_MAX;
+
void updateSettings(); // call after loading settings and whenever they change
void getCaptureDevicesSendMessage();
@@ -269,7 +273,7 @@ static void updatePosition(void);
public:
participantState(const std::string &uri);
- bool updateMuteState();
+ bool updateMuteState(); // true if mute state has changed
bool isAvatar();
std::string mURI;
@@ -279,13 +283,13 @@ static void updatePosition(void);
LLFrameTimer mSpeakingTimeout;
F32 mLastSpokeTimestamp;
F32 mPower;
- int mVolume;
+ F32 mVolume;
std::string mGroupID;
- int mUserVolume;
bool mPTT;
bool mIsSpeaking;
bool mIsModeratorMuted;
bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted)
+ bool mVolumeSet; // true if incoming volume messages should not change the volume
bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed)
bool mAvatarIDValid;
bool mIsSelf;
@@ -349,6 +353,7 @@ static void updatePosition(void);
// Set to true when the mute state of someone in the participant list changes.
// The code will have to walk the list to find the changed participant(s).
bool mVolumeDirty;
+ bool mMuteDirty;
bool mParticipantsChanged;
participantMap mParticipantsByURI;
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 139d2fbd88..3ba4ecad0c 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -40,7 +40,7 @@
#include "message.h"
#include "v2math.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "llface.h"
#include "llsky.h"
@@ -136,7 +136,7 @@ F32 LLVOPartGroup::getPartSize(S32 idx)
LLVector3 LLVOPartGroup::getCameraPosition() const
{
- return gAgent.getCameraPositionAgent();
+ return gAgentCamera.getCameraPositionAgent();
}
static LLFastTimer::DeclareTimer FTM_UPDATE_PARTICLES("Update Particles");
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 0550ed770b..d73850cb49 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -41,6 +41,7 @@
#include "timing.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "llface.h"
#include "llcubemap.h"
@@ -357,7 +358,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
mFace[i] = NULL;
}
- mCameraPosAgent = gAgent.getCameraPositionAgent();
+ mCameraPosAgent = gAgentCamera.getCameraPositionAgent();
mAtmHeight = ATM_HEIGHT;
mEarthCenter = LLVector3(mCameraPosAgent.mV[0], mCameraPosAgent.mV[1], -EARTH_RADIUS);
@@ -2034,7 +2035,7 @@ void LLVOSky::updateFog(const F32 distance)
const F32 water_height = gAgent.getRegion() ? gAgent.getRegion()->getWaterHeight() : 0.f;
// LLWorld::getInstance()->getWaterHeight();
- F32 camera_height = gAgent.getCameraPositionAgent().mV[2];
+ F32 camera_height = gAgentCamera.getCameraPositionAgent().mV[2];
F32 near_clip_height = LLViewerCamera::getInstance()->getAtAxis().mV[VZ] * LLViewerCamera::getInstance()->getNear();
camera_height += near_clip_height;
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 55e2c58a52..b89c0cd638 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -44,7 +44,7 @@
#include "material_codes.h"
#include "object_flags.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "llface.h"
#include "llviewercamera.h"
@@ -444,7 +444,7 @@ void LLVOTree::setPixelAreaAndAngle(LLAgent &agent)
// Re-calculate mPixelArea accurately
// This should be the camera's center, as soon as we move to all region-local.
- LLVector3 relative_position = getPositionAgent() - agent.getCameraPositionAgent();
+ LLVector3 relative_position = getPositionAgent() - gAgentCamera.getCameraPositionAgent();
F32 range = relative_position.length(); // ugh, square root
F32 max_scale = mBillboardScale * getMaxScale();
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 47777b436a..bc83e11fd2 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -379,7 +379,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys,
S32 res2 = unpackTEMessage(*dp);
if (TEM_INVALID == res2)
{
- // Well, crap, there's something bogus in the data that we're unpacking.
+ // There's something bogus in the data that we're unpacking.
dp->dumpBufferToLog();
llwarns << "Flushing cache files" << llendl;
std::string mask;
diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp
index 8be8f494da..436cd478b4 100644
--- a/indra/newview/llwaterparammanager.cpp
+++ b/indra/newview/llwaterparammanager.cpp
@@ -54,6 +54,7 @@
#include "llviewercontrol.h"
#include "lldrawpoolwater.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewerregion.h"
#include "llwlparammanager.h"
@@ -434,7 +435,7 @@ F32 LLWaterParamManager::getFogDensity(void)
// modify if we're underwater
const F32 water_height = gAgent.getRegion() ? gAgent.getRegion()->getWaterHeight() : 0.f;
- F32 camera_height = gAgent.getCameraPositionAgent().mV[2];
+ F32 camera_height = gAgentCamera.getCameraPositionAgent().mV[2];
if(camera_height <= water_height)
{
// raise it to the underwater fog density modifier
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
index 3334c17a8f..63f99273fe 100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llwearable.cpp
@@ -62,13 +62,12 @@ class LLOverrideBakedTextureUpdate
public:
LLOverrideBakedTextureUpdate(bool temp_state)
{
- mAvatar = gAgent.getAvatarObject();
U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES;
for( U32 index = 0; index < num_bakes; ++index )
{
- composite_enabled[index] = mAvatar->isCompositeUpdateEnabled(index);
+ composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index);
}
- mAvatar->setCompositeUpdatesEnabled(temp_state);
+ gAgentAvatarp->setCompositeUpdatesEnabled(temp_state);
}
~LLOverrideBakedTextureUpdate()
@@ -76,13 +75,11 @@ public:
U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES;
for( U32 index = 0; index < num_bakes; ++index )
{
- mAvatar->setCompositeUpdatesEnabled(index, composite_enabled[index]);
- }
+ gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]);
+ }
}
-
private:
bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES];
- LLVOAvatarSelf *mAvatar;
};
// Private local functions
@@ -205,10 +202,9 @@ BOOL LLWearable::exportFile(LLFILE* file) const
void LLWearable::createVisualParams()
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam();
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
- param = (LLViewerVisualParam*) avatar->getNextVisualParam())
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
{
if (param->getWearableType() == mType)
{
@@ -228,7 +224,7 @@ void LLWearable::createVisualParams()
param->resetDrivenParams();
if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
{
- if( !param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatarSelf*)avatar,_1 ), true))
+ if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp,_1 ), true))
{
llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
continue;
@@ -464,12 +460,7 @@ BOOL LLWearable::importFile( LLFILE* file )
// since this wearable was created.
BOOL LLWearable::isOldVersion() const
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- llassert( avatar );
- if( !avatar )
- {
- return FALSE;
- }
+ if (!isAgentAvatarValid()) return FALSE;
if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion )
{
@@ -483,9 +474,9 @@ BOOL LLWearable::isOldVersion() const
}
S32 param_count = 0;
- for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam();
+ for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
- param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
{
if( (param->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
{
@@ -531,17 +522,11 @@ BOOL LLWearable::isOldVersion() const
// only if those values are the same as the defaults.
BOOL LLWearable::isDirty() const
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- llassert( avatar );
- if( !avatar )
- {
- return FALSE;
- }
-
+ if (!isAgentAvatarValid()) return FALSE;
- for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam();
+ for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
- param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
{
if( (param->getWearableType() == mType)
&& (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE )
@@ -602,14 +587,9 @@ BOOL LLWearable::isDirty() const
void LLWearable::setParamsToDefaults()
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- llassert( avatar );
- if( !avatar )
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
- for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
+ for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
{
if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
{
@@ -645,18 +625,12 @@ void LLWearable::setTexturesToDefaults()
// Updates the user's avatar's appearance
void LLWearable::writeToAvatar()
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- llassert( avatar );
- if( !avatar )
- {
- llerrs << "could not get avatar object to write to for wearable " << this->getName() << llendl;
- return;
- }
+ if (!isAgentAvatarValid()) return;
- ESex old_sex = avatar->getSex();
+ ESex old_sex = gAgentAvatarp->getSex();
// Pull params
- for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
+ for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
{
// cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
// avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
@@ -665,7 +639,7 @@ void LLWearable::writeToAvatar()
S32 param_id = param->getID();
F32 weight = getVisualParamWeight(param_id);
- avatar->setVisualParamWeight( param_id, weight, FALSE );
+ gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE );
}
}
@@ -686,14 +660,14 @@ void LLWearable::writeToAvatar()
}
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
// MULTI-WEARABLE: replace hard-coded 0
- avatar->setLocalTextureTE(te, image, 0);
+ gAgentAvatarp->setLocalTextureTE(te, image, 0);
}
}
- ESex new_sex = avatar->getSex();
+ ESex new_sex = gAgentAvatarp->getSex();
if( old_sex != new_sex )
{
- avatar->updateSexDependentLayerSets( FALSE );
+ gAgentAvatarp->updateSexDependentLayerSets( FALSE );
}
// if( upload_bake )
@@ -707,12 +681,7 @@ void LLWearable::writeToAvatar()
// static
void LLWearable::removeFromAvatar( EWearableType type, BOOL upload_bake )
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- llassert( avatar );
- if( !avatar )
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
// You can't just remove body parts.
if( (type == WT_SHAPE) ||
@@ -724,12 +693,12 @@ void LLWearable::removeFromAvatar( EWearableType type, BOOL upload_bake )
}
// Pull params
- for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
+ for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
{
if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
{
S32 param_id = param->getID();
- avatar->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
+ gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
}
}
@@ -738,8 +707,8 @@ void LLWearable::removeFromAvatar( EWearableType type, BOOL upload_bake )
gFloaterCustomize->setWearable(type, NULL, PERM_ALL, TRUE);
}
- avatar->updateVisualParams();
- avatar->wearableUpdated(type, TRUE);
+ gAgentAvatarp->updateVisualParams();
+ gAgentAvatarp->wearableUpdated(type, TRUE);
// if( upload_bake )
// {
@@ -751,12 +720,7 @@ void LLWearable::removeFromAvatar( EWearableType type, BOOL upload_bake )
// Definition version is current: removes obsolete enties and creates default values for new ones.
void LLWearable::copyDataFrom(const LLWearable* src)
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- llassert( avatar );
- if( !avatar )
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
@@ -769,9 +733,9 @@ void LLWearable::copyDataFrom(const LLWearable* src)
mSavedVisualParamMap.clear();
// Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
- for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam();
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
- param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
{
if( (param->getWearableType() == mType) )
{
@@ -783,7 +747,7 @@ void LLWearable::copyDataFrom(const LLWearable* src)
destroyTextures();
// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
- for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
+ for (S32 te = 0; te < TEX_NUM_INDICES; te++)
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
@@ -876,14 +840,12 @@ void LLWearable::addVisualParam(LLVisualParam *param)
void LLWearable::setVisualParams()
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++)
{
S32 id = iter->first;
LLVisualParam *wearable_param = iter->second;
F32 value = wearable_param->getWeight();
- avatar->setVisualParamWeight(id, value, FALSE);
+ gAgentAvatarp->setVisualParamWeight(id, value, FALSE);
}
}
@@ -1024,9 +986,8 @@ BOOL LLWearable::isOnTop() const
void LLWearable::createLayers(S32 te)
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- LLTexLayerSet *layer_set = avatar->getLayerSet((ETextureIndex)te);
- if( layer_set )
+ LLTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te);
+ if (layer_set)
{
layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
}
@@ -1123,10 +1084,9 @@ void LLWearable::destroyTextures()
void LLWearable::pullCrossWearableValues()
{
// scan through all of the avatar's visual parameters
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam();
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
- param = (LLViewerVisualParam*) avatar->getNextVisualParam())
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
{
if( param )
{
diff --git a/indra/newview/llweb.cpp b/indra/newview/llweb.cpp
index 3385b75c65..1a64f9d881 100644
--- a/indra/newview/llweb.cpp
+++ b/indra/newview/llweb.cpp
@@ -103,8 +103,18 @@ void LLWeb::loadURLInternal(const std::string &url)
// static
void LLWeb::loadURLExternal(const std::string& url)
{
+ loadURLExternal(url, true);
+}
+
+
+// static
+void LLWeb::loadURLExternal(const std::string& url, bool async)
+{
std::string escaped_url = escapeURL(url);
- gViewerWindow->getWindow()->spawnWebBrowser(escaped_url);
+ if (gViewerWindow)
+ {
+ gViewerWindow->getWindow()->spawnWebBrowser(escaped_url, async);
+ }
}
diff --git a/indra/newview/llweb.h b/indra/newview/llweb.h
index f4666c9280..1119b80bb4 100644
--- a/indra/newview/llweb.h
+++ b/indra/newview/llweb.h
@@ -54,8 +54,10 @@ public:
static void loadURL(const char* url) { loadURL( ll_safe_string(url) ); }
/// Load the given url in the Second Life internal web browser
static void loadURLInternal(const std::string &url);
- /// Load the given url in the operating system's web browser
+ /// Load the given url in the operating system's web browser, async if we want to return immediately
+ /// before browser has spawned
static void loadURLExternal(const std::string& url);
+ static void loadURLExternal(const std::string& url, bool async);
/// Returns escaped url (eg, " " to "%20") - used by all loadURL methods
static std::string escapeURL(const std::string& url);
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 63f0357ea0..c7148f8826 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -1211,7 +1211,7 @@ static LLVector3d unpackLocalToGlobalPosition(U32 compact_local, const LLVector3
return pos_global;
}
-void LLWorld::getAvatars(std::vector<LLUUID>* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const
+void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const
{
if(avatar_ids != NULL)
{
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h
index 48025c700b..502f7b0320 100644
--- a/indra/newview/llworld.h
+++ b/indra/newview/llworld.h
@@ -158,7 +158,7 @@ public:
// All arguments are optional. Given containers will be emptied and then filled.
// Not supplying origin or radius input returns data on all avatars in the known regions.
void getAvatars(
- std::vector<LLUUID>* avatar_ids = NULL,
+ uuid_vec_t* avatar_ids = NULL,
std::vector<LLVector3d>* positions = NULL,
const LLVector3d& relative_to = LLVector3d(), F32 radius = FLT_MAX) const;
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 27757d19e5..7afe81b436 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -44,6 +44,7 @@
#include "lltooltip.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llcommandhandler.h"
#include "llviewercontrol.h"
@@ -311,7 +312,7 @@ void LLWorldMapView::draw()
const S32 height = getRect().getHeight();
const F32 half_width = F32(width) / 2.0f;
const F32 half_height = F32(height) / 2.0f;
- LLVector3d camera_global = gAgent.getCameraPositionGlobal();
+ LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
S32 level = LLWorldMipmap::scaleToLevel(sMapScale);
@@ -913,7 +914,7 @@ void LLWorldMapView::drawFrustum()
LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos )
{
- LLVector3d relative_pos_global = global_pos - gAgent.getCameraPositionGlobal();
+ LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
@@ -1006,7 +1007,7 @@ LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y )
LLVector3d pos_global;
pos_global.setVec( pos_local );
- pos_global += gAgent.getCameraPositionGlobal();
+ pos_global += gAgentCamera.getCameraPositionGlobal();
if(gAgent.isGodlike())
{
pos_global.mdV[VZ] = GODLY_TELEPORT_HEIGHT; // Godly height should always be 200.
@@ -1638,7 +1639,7 @@ void LLWorldMapView::updateVisibleBlocks()
// Load the blocks visible in the current World Map view
// Get the World Map view coordinates and boundaries
- LLVector3d camera_global = gAgent.getCameraPositionGlobal();
+ LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
const S32 width = getRect().getWidth();
const S32 height = getRect().getHeight();
const F32 half_width = F32(width) / 2.0f;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 26670351c6..3778cae201 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -56,6 +56,7 @@
// newview includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "lldrawpoolalpha.h"
#include "lldrawpoolavatar.h"
@@ -907,18 +908,13 @@ S32 LLPipeline::setLightingDetail(S32 level)
if (level < 0)
{
- if (gSavedSettings.getBOOL("VertexShaderEnable"))
- {
- level = 1;
- }
- else
- {
- level = 0;
- }
+ level = gSavedSettings.getS32("RenderLightingDetail");
}
level = llclamp(level, 0, getMaxLightingDetail());
if (level != mLightingDetail)
{
+ gSavedSettings.setS32("RenderLightingDetail", level);
+
mLightingDetail = level;
if (mVertexShadersLoaded == 1)
@@ -3430,6 +3426,20 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
+ renderHighlights();
+ mHighlightFaces.clear();
+
+ renderDebug();
+
+ LLVertexBuffer::unbind();
+
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ // Render debugging beacons.
+ gObjectList.renderObjectBeacons();
+ gObjectList.resetObjectBeacons();
+ }
+
if (occlude)
{
occlude = FALSE;
@@ -3927,15 +3937,14 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render
}
// pick HUD objects
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (avatarp && sShowHUDAttachments)
+ if (isAgentAvatarValid() && sShowHUDAttachments)
{
glh::matrix4f save_proj(glh_get_current_projection());
glh::matrix4f save_model(glh_get_current_modelview());
setup_hud_matrices(screen_rect);
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -4035,9 +4044,9 @@ void LLPipeline::rebuildPools()
max_count--;
}
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- gAgent.getAvatarObject()->rebuildHUD();
+ gAgentAvatarp->rebuildHUD();
}
}
@@ -4677,8 +4686,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
}
- if (gAgent.getAvatarObject() &&
- gAgent.getAvatarObject()->mSpecialRenderMode == 3)
+ if (gAgentAvatarp &&
+ gAgentAvatarp->mSpecialRenderMode == 3)
{
LLColor4 light_color = LLColor4::white;
light_color.mV[3] = 0.0f;
@@ -4784,15 +4793,13 @@ void LLPipeline::enableLightsDynamic()
glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
}
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
-
- if (avatarp && getLightingDetail() <= 0)
+ if (isAgentAvatarValid() && getLightingDetail() <= 0)
{
- if (avatarp->mSpecialRenderMode == 0) // normal
+ if (gAgentAvatarp->mSpecialRenderMode == 0) // normal
{
gPipeline.enableLightsAvatar();
}
- else if (avatarp->mSpecialRenderMode >= 1) // anim preview
+ else if (gAgentAvatarp->mSpecialRenderMode >= 1) // anim preview
{
gPipeline.enableLightsAvatarEdit(LLColor4(0.7f, 0.6f, 0.3f, 1.f));
}
@@ -7205,15 +7212,15 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
{
if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if (gAgent.getCameraAnimating() || gAgent.getCameraMode() != CAMERA_MODE_MOUSELOOK)
+ BOOL skip_avatar_update = FALSE;
+ if (gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
{
- avatar = NULL;
+ skip_avatar_update = TRUE;
}
- if (avatar)
+ if (!skip_avatar_update)
{
- avatar->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
+ gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
}
LLVertexBuffer::unbind();
@@ -7436,9 +7443,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLState::checkTextureChannels();
LLGLState::checkClientArrays();
- if (avatar)
+ if (!skip_avatar_update)
{
- avatar->updateAttachmentVisibility(gAgent.getCameraMode());
+ gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
}
}
}
diff --git a/indra/newview/skins/default/textures/arrow_down.tga b/indra/newview/skins/default/textures/arrow_down.tga
deleted file mode 100644
index 81dc9d3b6c..0000000000
--- a/indra/newview/skins/default/textures/arrow_down.tga
+++ /dev/null
Binary files differ
diff --git a/indra/newview/skins/default/textures/locked_image.j2c b/indra/newview/skins/default/textures/locked_image.j2c
deleted file mode 100644
index 9e8998d675..0000000000
--- a/indra/newview/skins/default/textures/locked_image.j2c
+++ /dev/null
Binary files differ
diff --git a/indra/newview/skins/default/textures/map_infohub.tga b/indra/newview/skins/default/textures/map_infohub.tga
deleted file mode 100644
index 545b8e532c..0000000000
--- a/indra/newview/skins/default/textures/map_infohub.tga
+++ /dev/null
Binary files differ
diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml
index dda14f02ff..7dcf2aab99 100644
--- a/indra/newview/skins/default/xui/en/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml
@@ -1,395 +1,127 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
legacy_header_height="18"
- can_minimize="false"
- can_close="true"
+ can_minimize="true"
+ can_close="false"
follows="left|top"
- height="516"
+ height="340"
layout="topleft"
name="Snapshot"
help_topic="snapshot"
save_rect="true"
save_visibility="true"
- title="SNAPSHOT PREVIEW"
- width="215">
- <floater.string
- name="unknown">
- unknown
- </floater.string>
- <radio_group
- height="58"
- label="Snapshot type"
- layout="topleft"
- left="10"
- name="snapshot_type_radio"
- top="25"
- width="205">
- <radio_item
- bottom="19"
- height="16"
- label="Email"
- layout="topleft"
- name="postcard" />
- <radio_item
- bottom="38"
- height="16"
- label="My inventory (L$[AMOUNT])"
- layout="topleft"
- name="texture" />
- <radio_item
- bottom="57"
- height="16"
- label="Save to my computer"
- layout="topleft"
- name="local" />
- </radio_group>
- <ui_ctrl
- height="90"
- width="125"
+ can_dock="true"
+ title="Snapshot"
+ width="250">
+ <floater.string
+ name="unknown">
+ unknown
+ </floater.string>
+ <floater.string
+ name="share_to_web_url" translate="false">
+ http://pdp36.lindenlab.com:12777/
+ </floater.string>
+ <view
+ height="160"
+ width="230"
layout="topleft"
name="thumbnail_placeholder"
- top_pad="6"
+ top_pad="30"
follows="left|top"
left="10"
/>
- <text
- type="string"
- font="SansSerifSmall"
- length="1"
- follows="left|top"
- height="14"
- layout="topleft"
- right="-5"
- left_delta="0"
- halign="right"
- name="file_size_label"
- top_pad="10"
- width="195">
- [SIZE] KB
- </text>
- <button
- follows="left|top"
+ <button
+ follows="left|top"
+ height="22"
+ image_overlay="Refresh_Off"
+ layout="topleft"
+ left="20"
+ top_pad="-30"
+ name="new_snapshot_btn"
+ width="23" />
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top"
+ height="20"
+ layout="topleft"
+ left="10"
+ max_length="500"
+ name="description"
+ top_pad="15"
+ width="230"
+ label="Description"/>
+ <button
+ label="Share Snapshot"
+ name="share"
+ top_pad="20"
+ left="10"
+ width="130"/>
+ <button
+ label="Share to Web"
+ name="share_to_web"
+ top_delta="0"
+ left="10"
+ width="130"/>
+ <button
+ label="Save to My Inventory"
+ name="save_to_inventory"
+ top_delta="0"
+ left="10"
+ width="130"/>
+ <button
+ label="Save Snapshot"
+ name="save"
+ top_pad="7"
+ left="10"
+ width="130"/>
+ <button
+ label="Email Snapshot"
+ name="share_to_email"
+ top_delta="0"
+ left="10"
+ width="130"/>
+ <button
+ label="Save to My Computer"
+ name="save_to_computer"
+ top_delta="0"
+ left="10"
+ width="130"/>
+ <button
+ label="Set As Profile Pic"
+ name="set_profile_pic"
+ top_pad="7"
+ left="10"
+ width="130"/>
+ <button
+ label="Back"
+ name="cancel"
+ top_delta="0"
+ left="10"
+ width="130"/>
+ <button
+ follows="left"
height="22"
- image_overlay="Refresh_Off"
- layout="topleft"
- left="10"
- name="new_snapshot_btn"
- width="23" />
- <button
- follows="left|top"
- height="23"
- label="Send"
- layout="topleft"
- left_pad="5"
- right="-5"
- name="send_btn"
- width="100" />
- <button
- follows="left|top"
- height="23"
- label="Save (L$[AMOUNT])"
- layout="topleft"
- right="-5"
- name="upload_btn"
- top_delta="0"
- width="100" />
- <flyout_button
- follows="left|top"
- height="23"
- label="Save"
- layout="topleft"
- right="-5"
- name="save_btn"
- tool_tip="Save image to a file"
- top_delta="0"
- width="100">
- <flyout_button.item
- label="Save"
- name="save_item"
- value="save" />
- <flyout_button.item
- label="Save As..."
- name="saveas_item"
- value="save as" />
- </flyout_button>
- <button
- follows="left|top"
- height="23"
- label="More"
- layout="topleft"
- left="10"
- name="more_btn"
- tool_tip="Advanced options"
- width="80" />
- <button
- follows="left|top"
- height="23"
- label="Less"
- layout="topleft"
- left_delta="0"
- name="less_btn"
- tool_tip="Advanced options"
- top_delta="0"
- width="80" />
- <button
- follows="left|top"
- height="23"
- label="Cancel"
- layout="topleft"
- right="-5"
- left_pad="5"
- name="discard_btn"
- width="100" />
- <text
- type="string"
- length="1"
- follows="top|left"
- height="12"
- layout="topleft"
- left="10"
- name="type_label2"
- top_pad="5"
- width="127">
- Size
- </text>
- <text
- type="string"
- length="1"
- follows="top|left"
- height="12"
- layout="topleft"
- left_pad="5"
- name="format_label"
- top_delta="0"
- width="70">
- Format
- </text>
- <combo_box
- height="23"
- label="Resolution"
- layout="topleft"
- left="10"
- name="postcard_size_combo"
- width="120">
- <combo_box.item
- label="Current Window"
- name="CurrentWindow"
- value="[i0,i0]" />
- <combo_box.item
- label="640x480"
- name="640x480"
- value="[i640,i480]" />
- <combo_box.item
- label="800x600"
- name="800x600"
- value="[i800,i600]" />
- <combo_box.item
- label="1024x768"
- name="1024x768"
- value="[i1024,i768]" />
- <combo_box.item
- label="Custom"
- name="Custom"
- value="[i-1,i-1]" />
- </combo_box>
- <combo_box
- height="23"
- label="Resolution"
layout="topleft"
- left_delta="0"
- name="texture_size_combo"
- top_delta="0"
- width="127">
- <combo_box.item
- label="Current Window"
- name="CurrentWindow"
- value="[i0,i0]" />
- <combo_box.item
- label="Small (128x128)"
- name="Small(128x128)"
- value="[i128,i128]" />
- <combo_box.item
- label="Medium (256x256)"
- name="Medium(256x256)"
- value="[i256,i256]" />
- <combo_box.item
- label="Large (512x512)"
- name="Large(512x512)"
- value="[i512,i512]" />
- <combo_box.item
- label="Custom"
- name="Custom"
- value="[i-1,i-1]" />
- </combo_box>
- <combo_box
- height="23"
- label="Resolution"
- layout="topleft"
- left_delta="0"
- name="local_size_combo"
- top_delta="0"
- width="127">
- <combo_box.item
- label="Current Window"
- name="CurrentWindow"
- value="[i0,i0]" />
- <combo_box.item
- label="320x240"
- name="320x240"
- value="[i320,i240]" />
- <combo_box.item
- label="640x480"
- name="640x480"
- value="[i640,i480]" />
- <combo_box.item
- label="800x600"
- name="800x600"
- value="[i800,i600]" />
- <combo_box.item
- label="1024x768"
- name="1024x768"
- value="[i1024,i768]" />
- <combo_box.item
- label="1280x1024"
- name="1280x1024"
- value="[i1280,i1024]" />
- <combo_box.item
- label="1600x1200"
- name="1600x1200"
- value="[i1600,i1200]" />
- <combo_box.item
- label="Custom"
- name="Custom"
- value="[i-1,i-1]" />
- </combo_box>
- <combo_box
- height="23"
- label="Format"
- layout="topleft"
- left_pad="5"
- name="local_format_combo"
- width="70">
- <combo_box.item
- label="PNG"
- name="PNG" />
- <combo_box.item
- label="JPEG"
- name="JPEG" />
- <combo_box.item
- label="BMP"
- name="BMP" />
- </combo_box>
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Width"
- label_width="40"
- layout="topleft"
- left="10"
- max_val="6016"
- min_val="32"
- name="snapshot_width"
- top_pad="10"
- width="95" />
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Height"
- label_width="40"
+ left="210"
+ name="show_advanced"
+ image_overlay="TabIcon_Close_Off"
+ top_delta="1"
+ width="30"/>
+ <button
+ follows="left"
+ height="22"
layout="topleft"
- left_pad="5"
- max_val="6016"
- min_val="32"
- name="snapshot_height"
+ left="210"
+ visible="false"
+ name="hide_advanced"
+ image_overlay="TabIcon_Open_Off"
top_delta="0"
- width="95" />
- <check_box
- bottom_delta="20"
- label="Constrain proportions"
- layout="topleft"
- left="10"
- name="keep_aspect_check" />
- <slider
- decimal_digits="0"
- follows="left|top"
- height="15"
- increment="1"
- initial_value="75"
- label="Image quality"
- label_width="100"
- layout="topleft"
- left_delta="0"
- max_val="100"
- name="image_quality_slider"
- top_pad="5"
- width="205" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="13"
- layout="topleft"
- left="10"
- name="layer_type_label"
- top_pad="5"
- width="50">
- Capture:
- </text>
- <combo_box
- height="23"
- label="Image Layers"
- layout="topleft"
- left="30"
- name="layer_types"
- width="145">
- <combo_box.item
- label="Colors"
- name="Colors"
- value="colors" />
- <combo_box.item
- label="Depth"
- name="Depth"
- value="depth" />
- </combo_box>
- <check_box
- label="Interface"
- layout="topleft"
- left="30"
- top_pad="10"
- width="180"
- name="ui_check" />
- <check_box
- label="HUDs"
- layout="topleft"
- left="30"
- top_pad="10"
- width="180"
- name="hud_check" />
- <check_box
- label="Keep open after saving"
- layout="topleft"
- left="10"
- top_pad="8"
- width="180"
- name="keep_open_check" />
- <check_box
- label="Freeze frame (fullscreen)"
- layout="topleft"
- left="10"
- top_pad="8"
- width="180"
- name="freeze_frame_check" />
- <check_box
- label="Auto-refresh"
- layout="topleft"
- left="10"
- top_pad="8"
- width="180"
- name="auto_snapshot_check" />
+ width="30"/>
+ <panel
+ visible="false"
+ left="250"
+ top="17"
+ name="snapshot_advanced"
+ filename="panel_snapshot_advanced.xml"/>
</floater>
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index f204b8082a..f5e718e845 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -5294,6 +5294,13 @@ Failed to find [TYPE] named [DESC] in database.
<notification
icon="notify.tga"
+ name="ShareToWebFailed"
+ type="notify">
+ Failed to upload image to web.
+ </notification>
+
+ <notification
+ icon="notify.tga"
name="InvalidWearable"
type="notify">
The item you are trying to wear uses a feature that your Viewer can&apos;t read. Please upgrade your version of [APP_NAME] to wear this item.
diff --git a/indra/newview/skins/default/xui/en/panel_nearby_media.xml b/indra/newview/skins/default/xui/en/panel_nearby_media.xml
index d14712a7fa..53dda1927a 100644
--- a/indra/newview/skins/default/xui/en/panel_nearby_media.xml
+++ b/indra/newview/skins/default/xui/en/panel_nearby_media.xml
@@ -2,34 +2,34 @@
<panel
can_resize="true"
can_close="false"
- mouse_opaque="true"
- bg_opaque_image="Volume_Background"
- bg_alpha_image="Volume_Background"
- background_opaque="true"
+ bg_opaque_image="Volume_Background"
+ bg_alpha_image="Volume_Background"
+ background_opaque="true"
background_visible="true"
layout="topleft"
width="270"
- height="235"
+ height="230"
name="nearby_media"
help_topic="nearby_media">
+ <string name="media_item_count_format">(%ld media items)</string>
<string name="empty_item_text">&lt;empty&gt;</string>
<string name="parcel_media_name">Parcel Streaming Media</string>
<string name="parcel_audio_name">Parcel Streaming Audio</string>
<string name="playing_suffix">(playing)</string>
<panel
bevel_style="in"
- background_visible="false"
+ background_visible="false"
follows="left|right|top"
top="0"
- height="30"
+ height="35"
name="minimized_controls"
left="0">
<button
name="all_nearby_media_disable_btn"
follows="left"
tool_tip="Turn all nearby media off"
- left="15"
- width="60"
+ left="8"
+ width="66"
height="22"
label="Stop All">
<button.commit_callback
@@ -40,7 +40,7 @@
follows="left"
tool_tip="Turn all nearby media on"
left_pad="4"
- width="60"
+ width="66"
height="22"
label="Start All">
<button.commit_callback
@@ -68,8 +68,8 @@
follows="right"
tool_tip="Advanced Controls"
top_delta="0"
- right="-10"
- width="60"
+ right="-8"
+ width="66"
height="22"
toggle="true"
label="More &gt;&gt;"
@@ -95,7 +95,6 @@
follows="top|left"
font="SansSerif"
left="10"
- name="nearby_media"
width="100">
Nearby Media
</text>
@@ -106,7 +105,6 @@
font="SansSerif"
top_pad="15"
left="10"
- name="show"
width="40">
Show:
</text>
@@ -135,7 +133,6 @@
name="OnOthers" />
</combo_box>
<scroll_list
- name="media_list"
follows="left|top|bottom|right"
column_padding="0"
height="105"
@@ -144,7 +141,8 @@
bg_stripe_color="0.25 0.25 0.25 0.25"
top_pad="8"
left="10"
- right="-10">
+ right="-10"
+ name="media_list">
<scroll_list.columns
type="checkbox"
width="-1"
@@ -181,7 +179,6 @@
top_pad="5"
height="30"
left="10"
- name="media_controls_panel"
right="-10">
<layout_stack
name="media_controls"
@@ -190,12 +187,14 @@
height="26"
layout="topleft"
top="4"
- left="10"
+ left="8"
right="-10"
border_size="0"
+ mouse_opaque="false"
orientation="horizontal">
<layout_panel
name="stop"
+ mouse_opaque="false"
auto_resize="false"
user_resize="false"
layout="topleft"
@@ -223,6 +222,7 @@
</layout_panel>
<layout_panel
name="play"
+ mouse_opaque="false"
auto_resize="false"
user_resize="false"
layout="topleft"
@@ -250,6 +250,7 @@
</layout_panel>
<layout_panel
name="pause"
+ mouse_opaque="false"
auto_resize="false"
user_resize="false"
layout="topleft"
@@ -276,6 +277,7 @@
</layout_panel>
<layout_panel
name="volume_slider_ctrl"
+ mouse_opaque="false"
auto_resize="true"
user_resize="false"
follows="left|right"
@@ -300,6 +302,7 @@
</layout_panel>
<layout_panel
name="mute"
+ mouse_opaque="false"
auto_resize="false"
user_resize="false"
layout="topleft"
@@ -328,6 +331,7 @@
</layout_panel>
<layout_panel
name="zoom"
+ mouse_opaque="false"
auto_resize="false"
user_resize="false"
layout="topleft"
@@ -355,6 +359,7 @@
</layout_panel>
<layout_panel
name="unzoom"
+ mouse_opaque="false"
auto_resize="false"
user_resize="false"
layout="topleft"
@@ -383,6 +388,7 @@
<layout_panel
name="right_bookend"
width="0"
+ mouse_opaque="false"
user_resize="false" />
</layout_stack>
</panel>