diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2017-10-04 21:15:49 +0100 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2017-10-04 21:15:49 +0100 |
commit | 5cbb440344b54388b5d9f73270f38bba8666d27f (patch) | |
tree | c84b1dda8ce1201b67ca9c4dab8e6794041ef7ee /indra/newview | |
parent | 20b7f4684c8182a02422160ad3c5b6102dc8f997 (diff) |
SL-811 - make reset skeleton logic smarter. Should fix this bug and also allow animesh skeletons to be reset, although there's no way currently to exercise the latter capability.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 516cf79fbe..874f20afe4 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5699,7 +5699,18 @@ void LLVOAvatar::rebuildAttachmentOverrides() { LLScopedContextString str("rebuildAttachmentOverrides " + getFullname()); - // Attachment points + // Handle the case that we're resetting the skeleton of an animated object. + LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); + if (control_av) + { + LLVOVolume *volp = control_av->mRootVolp; + if (volp) + { + addAttachmentOverridesForObject(volp); + } + } + + // Attached objects for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -5710,11 +5721,18 @@ void LLVOAvatar::rebuildAttachmentOverrides() for (LLViewerJointAttachment::attachedobjs_vec_t::iterator at_it = attachment_pt->mAttachedObjects.begin(); at_it != attachment_pt->mAttachedObjects.end(); ++at_it) { - addAttachmentOverridesForObject(*at_it); + LLViewerObject *vo = *at_it; + // Attached animated objects affect joints in their control + // avs, not the avs to which they are attached. + if (!vo->isAnimatedObject()) + { + addAttachmentOverridesForObject(vo); + } } } } } + //----------------------------------------------------------------------------- // addAttachmentPosOverridesForObject //----------------------------------------------------------------------------- |