diff options
author | Graham Linden <graham@lindenlab.com> | 2018-11-15 13:13:11 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-11-15 13:13:11 -0800 |
commit | 5a8e633ece6bcab3b5c2a01b8e31b49ba12714a8 (patch) | |
tree | 058478dc902264b6aabe1f38bdf3272c8249266c /indra/newview | |
parent | 429bef3cf6361c10c99418d419939279747ceb24 (diff) |
SL-10066 and SL-10067
Fix fullbright transport transposed args and use display gamma for post-deferred gamma correction.
Diffstat (limited to 'indra/newview')
5 files changed, 9 insertions, 13 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl index cbc19bbba3..8791469675 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl @@ -45,7 +45,7 @@ vec3 linear_to_srgb(vec3 cl); void main() { vec4 diff = texture2DRect(diffuseRect, vary_fragcoord); - diff.rgb = linear_to_srgb(diff.rgb); + diff.rgb = pow(diff.rgb, vec3(display_gamma)); frag_color = diff; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 308a85d2d9..541122fb18 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -153,10 +153,9 @@ void main() ambient *= ambient; ambient = (1.0-ambient); - col.rgb = ambient * ((col * 0.5) + amblit); - - col += sunlit * max(min(da, scol), 0.0); - + col.rgb = amblit; + col.rgb *= ambient; + col += sunlit * min(da, scol); col *= diffuse.rgb; vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl index 9653e0809e..3f33eeb8d8 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl @@ -52,8 +52,8 @@ vec3 atmosFragLighting(vec3 light, vec3 additive, vec3 atten) return light; } light *= atten.r; - light += additive * 2.0; - return light; + light += additive; + return light * 2.0; } vec3 atmosLighting(vec3 light) diff --git a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl index 359fea3073..1ef345d79b 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl @@ -53,7 +53,7 @@ vec3 fullbrightAtmosTransportFrag(vec3 light, vec3 additive, vec3 atten) return mix(atmosTransportFrag(light.rgb, additive, atten), light.rgb + additive.rgb, brightness * brightness); } -vec3 fullbrightShinyAtmosTransportFrag(vec3 light, vec3 atten, vec3 additive) { +vec3 fullbrightShinyAtmosTransportFrag(vec3 light, vec3 additive, vec3 atten) { if (no_atmo == 1) { return light; diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index b890e21e41..f5aa003417 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -1000,11 +1000,8 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex { LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); - LLUUID moon_tex = moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture; - LLUUID moon_tex_next = moon_texture_next.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture_next; - - mMoonTexturep[0] = moon_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mMoonTexturep[1] = moon_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mMoonTexturep[0] = moon_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mMoonTexturep[1] = moon_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); if (mFace[FACE_MOON]) { |