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authorDave Parks <davep@lindenlab.com>2013-05-07 17:21:32 -0500
committerDave Parks <davep@lindenlab.com>2013-05-07 17:21:32 -0500
commit592586052c9f0b4a189e5ebdeecb737ecd2eed9c (patch)
tree5cac6cd846b20b7d0282277c2ae6ef01a2660f0b /indra/newview
parent2a59fef6beff7144085ea98ede4a3b4300248d7f (diff)
parentdbfcd6c9c5709b74365c2538ba312685b09d22bf (diff)
Automated merge with https://bitbucket.org/lindenlab/viewer-cat
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/lldrawpoolalpha.cpp3
-rw-r--r--indra/newview/llspatialpartition.cpp3
-rw-r--r--indra/newview/llspatialpartition.h5
-rw-r--r--indra/newview/llviewerpartsim.cpp2
-rw-r--r--indra/newview/llviewerpartsource.cpp2
-rw-r--r--indra/newview/llvopartgroup.cpp70
6 files changed, 56 insertions, 29 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 6fa16825df..331744acb7 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -515,7 +515,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
// If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha.
if (current_shader &&
draw_glow_for_this_partition &&
- params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE))
+ params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE) &&
+ (!params.mParticle || params.mHasGlow))
{
static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GLOW("Alpha Glow");
LLFastTimer t(FTM_RENDER_ALPHA_GLOW);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 9e07cedf18..59333613b6 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -4652,7 +4652,8 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
mDistance(0.f),
mDrawMode(LLRender::TRIANGLES),
mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA),
- mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA)
+ mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA),
+ mHasGlow(FALSE)
{
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 08e77855c4..e9be93ce98 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -70,12 +70,12 @@ protected:
public:
void* operator new(size_t size)
{
- return ll_aligned_malloc_16(size);
+ return ll_aligned_malloc(size,64);
}
void operator delete(void* ptr)
{
- ll_aligned_free_16(ptr);
+ ll_aligned_free(ptr);
}
@@ -121,6 +121,7 @@ public:
U32 mDrawMode;
U32 mBlendFuncSrc;
U32 mBlendFuncDst;
+ BOOL mHasGlow;
struct CompareTexture
{
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index 21f1d2619c..96cd43a8ab 100644
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -387,7 +387,7 @@ void LLViewerPartGroup::updateParticles(const F32 lastdt)
}
// Do glow interpolation
- part->mGlow.mV[3] = (U8) (lerp(part->mStartGlow, part->mEndGlow, frac)*255.f);
+ part->mGlow.mV[3] = (U8) llround(lerp(part->mStartGlow, part->mEndGlow, frac)*255.f);
// Set the last update time to now.
part->mLastUpdateTime = cur_time;
diff --git a/indra/newview/llviewerpartsource.cpp b/indra/newview/llviewerpartsource.cpp
index 8c49ce646d..b6bbd6140d 100644
--- a/indra/newview/llviewerpartsource.cpp
+++ b/indra/newview/llviewerpartsource.cpp
@@ -313,7 +313,7 @@ void LLViewerPartSourceScript::update(const F32 dt)
part->mStartGlow = mPartSysData.mPartData.mStartGlow;
part->mEndGlow = mPartSysData.mPartData.mEndGlow;
- part->mGlow = LLColor4U(0, 0, 0, (U8) (part->mStartGlow*255.f));
+ part->mGlow = LLColor4U(0, 0, 0, (U8) llround(part->mStartGlow*255.f));
if (mPartSysData.mPattern & LLPartSysData::LL_PART_SRC_PATTERN_DROP)
{
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 99b3accda8..e2d1d2b45c 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -273,6 +273,10 @@ void LLVOPartGroup::getBlendFunc(S32 idx, U32& src, U32& dst)
src = part->mBlendFuncSource;
dst = part->mBlendFuncDest;
}
+ else
+ {
+ llerrs << "WTF?" << llendl;
+ }
}
LLVector3 LLVOPartGroup::getCameraPosition() const
@@ -670,7 +674,7 @@ void LLVOPartGroup::getGeometry(S32 idx,
}
else
{
- pglow = LLColor4U(0, 0, 0, (U8) (255.f*part.mStartGlow));
+ pglow = LLColor4U(0, 0, 0, (U8) llround(255.f*part.mStartGlow));
pcolor = part.mStartColor;
}
}
@@ -685,10 +689,13 @@ void LLVOPartGroup::getGeometry(S32 idx,
*colorsp++ = color;
*colorsp++ = color;
- *emissivep++ = pglow;
- *emissivep++ = pglow;
- *emissivep++ = part.mGlow;
- *emissivep++ = part.mGlow;
+ //if (pglow.mV[3] || part.mGlow.mV[3])
+ { //only write glow if it is not zero
+ *emissivep++ = pglow;
+ *emissivep++ = pglow;
+ *emissivep++ = part.mGlow;
+ *emissivep++ = part.mGlow;
+ }
if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK))
@@ -873,8 +880,17 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLStrider<LLColor4U> cur_col = colorsp + geom_idx;
LLStrider<LLColor4U> cur_glow = emissivep + geom_idx;
+ LLColor4U* start_glow = cur_glow.get();
+
object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_glow, cur_idx);
+ BOOL has_glow = FALSE;
+
+ if (cur_glow.get() != start_glow)
+ {
+ has_glow = TRUE;
+ }
+
llassert(facep->getGeomCount() == 4);
llassert(facep->getIndicesCount() == 6);
@@ -894,26 +910,32 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
object->getBlendFunc(facep->getTEOffset(), bf_src, bf_dst);
- if (idx >= 0 &&
- draw_vec[idx]->mTexture == facep->getTexture() &&
- draw_vec[idx]->mFullbright == fullbright &&
- draw_vec[idx]->mBlendFuncDst == bf_dst &&
- draw_vec[idx]->mBlendFuncSrc == bf_src)
+
+ if (idx >= 0)
{
- if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1)
- {
- batched = true;
- draw_vec[idx]->mCount += facep->getIndicesCount();
- draw_vec[idx]->mEnd += facep->getGeomCount();
- draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize);
- }
- else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1)
+ LLDrawInfo* info = draw_vec[idx];
+
+ if (info->mTexture == facep->getTexture() &&
+ info->mHasGlow == has_glow &&
+ info->mFullbright == fullbright &&
+ info->mBlendFuncDst == bf_dst &&
+ info->mBlendFuncSrc == bf_src)
{
- batched = true;
- draw_vec[idx]->mCount += facep->getIndicesCount();
- draw_vec[idx]->mStart -= facep->getGeomCount();
- draw_vec[idx]->mOffset = facep->getIndicesStart();
- draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize);
+ if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1)
+ {
+ batched = true;
+ info->mCount += facep->getIndicesCount();
+ info->mEnd += facep->getGeomCount();
+ info->mVSize = llmax(draw_vec[idx]->mVSize, vsize);
+ }
+ else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1)
+ {
+ batched = true;
+ info->mCount += facep->getIndicesCount();
+ info->mStart -= facep->getGeomCount();
+ info->mOffset = facep->getIndicesStart();
+ info->mVSize = llmax(draw_vec[idx]->mVSize, vsize);
+ }
}
}
@@ -932,6 +954,8 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
info->mVSize = vsize;
info->mBlendFuncDst = bf_dst;
info->mBlendFuncSrc = bf_src;
+ info->mHasGlow = has_glow;
+ info->mParticle = TRUE;
draw_vec.push_back(info);
//for alpha sorting
facep->setDrawInfo(info);