summaryrefslogtreecommitdiff
path: root/indra/newview
diff options
context:
space:
mode:
authorNyx Linden <nyx@lindenlab.com>2013-05-08 16:34:12 -0400
committerNyx Linden <nyx@lindenlab.com>2013-05-08 16:34:12 -0400
commit23c6016481ebc6de5433b9e9b9d07ebc4d5ae3cd (patch)
tree79020b4d35980d22bda4d8df0c7d84eb23199f21 /indra/newview
parente6bc0c5d695796c56bdc2a53f5db594e93e58aff (diff)
SH-4048 SH-4171 SH-4046 FIX avatar sinks into ground, updates sent to observers
Avatar preview code was triggering avatar size updates, which were causing the avatar's height above the ground to change when the previews were rendered. Also added code to suppress appearance updates being sent out while in appearance editing mode.
Diffstat (limited to 'indra/newview')
-rwxr-xr-xindra/newview/llagent.cpp2
-rw-r--r--indra/newview/lltoolmorph.cpp4
2 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 939d9398b2..883200c0f5 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -4296,7 +4296,7 @@ void LLAgent::sendAgentSetAppearance()
return;
}
- if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return;
+ if (!isAgentAvatarValid() || gAgentAvatarp->isEditingAppearance() || (getRegion() && getRegion()->getCentralBakeVersion())) return;
// At this point we have a complete appearance to send and are in a non-baking region.
// DRANO FIXME
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index f39b98dd31..fa94b52362 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -159,7 +159,9 @@ void LLVisualParamHint::preRender(BOOL clear_depth)
gAgentAvatarp->setVisualParamWeight("Blink_Left", 0.f);
gAgentAvatarp->setVisualParamWeight("Blink_Right", 0.f);
gAgentAvatarp->updateComposites();
- gAgentAvatarp->updateVisualParams();
+ // Calling LLCharacter version, as we don't want position/height changes to cause the avatar to jump
+ // up and down when we're doing preview renders. -Nyx
+ gAgentAvatarp->LLCharacter::updateVisualParams();
gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
gAgentAvatarp->updateLOD();