diff options
author | Dave Parks <davep@lindenlab.com> | 2013-05-06 15:44:44 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-05-06 15:44:44 -0500 |
commit | 18e3985120d53acdf07d43dce79312b78629e57a (patch) | |
tree | c4cf4cc69decbb3beeb910f8038d2d321e7f2d18 /indra/newview | |
parent | df6bb7ace2f2ca26f5fabf8305e190e7d0066cf1 (diff) |
NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.h | 2 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 25 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 7 |
5 files changed, 30 insertions, 7 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 1912ae0c16..d5de5d30b0 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -481,7 +481,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) if (!params.mFullbright && deferred_render && mat) { - U32 mask = mat->getShaderMask(); + U32 mask = params.mShaderMask; llassert(mask < LLMaterial::SHADER_COUNT); target_shader = &(gDeferredMaterialProgram[mask]); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 6bb9d5f201..252f129133 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4634,6 +4634,7 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, mDistance(0.f), mDrawMode(LLRender::TRIANGLES), mMaterial(NULL), + mShaderMask(0), mSpecColor(1.0f, 1.0f, 1.0f, 0.5f), mEnvIntensity(0.0f), mAlphaMaskCutoff(0.5f), diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 7c0be549df..bf32440848 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -119,8 +119,8 @@ public: LL_ALIGN_16(LLFace* mFace); //associated face F32 mDistance; U32 mDrawMode; - LLMaterialPtr mMaterial; // If this is null, the following parameters are unused. + U32 mShaderMask; LLPointer<LLViewerTexture> mSpecularMap; const LLMatrix4* mSpecularMapMatrix; LLPointer<LLViewerTexture> mNormalMap; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 9b940300f5..637d40c5b5 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4088,6 +4088,21 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, bool batchable = false; + U32 shader_mask = 0xFFFFFFFF; //no shader + + if (mat) + { + if (type == LLRenderPass::PASS_ALPHA) + { + shader_mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND); + } + else + { + shader_mask = mat->getShaderMask(); + } + } + + if (index < 255 && idx >= 0) { if (mat || draw_vec[idx]->mMaterial) @@ -4124,7 +4139,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec[idx]->mBump == bump && draw_vec[idx]->mTextureMatrix == tex_mat && draw_vec[idx]->mModelMatrix == model_mat && - draw_vec[idx]->mMaterial == mat) + draw_vec[idx]->mMaterial == mat && + draw_vec[idx]->mShaderMask == shader_mask) { draw_vec[idx]->mCount += facep->getIndicesCount(); draw_vec[idx]->mEnd += facep->getGeomCount(); @@ -4152,10 +4168,11 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec.push_back(draw_info); draw_info->mTextureMatrix = tex_mat; draw_info->mModelMatrix = model_mat; - if (mat && LLPipeline::sRenderBump && LLPipeline::sRenderDeferred) + if (mat) { // We have a material. Update our draw info accordingly. draw_info->mMaterial = mat; + draw_info->mShaderMask = shader_mask; LLVector4 specColor; specColor.mV[0] = mat->getSpecularLightColor().mV[0] * (1.f / 255.f); specColor.mV[1] = mat->getSpecularLightColor().mV[1] * (1.f / 255.f); @@ -5280,6 +5297,10 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } + else if (te->getColor().mV[3] < 0.999f) + { + registerFace(group, facep, LLRenderPass::PASS_ALPHA); + } else { U32 pass[] = diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 4cce654f47..fd4e9dfc05 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1660,7 +1660,8 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima return 0; } - bool alpha = te->getColor().mV[3] < 0.999f; + bool color_alpha = te->getColor().mV[3] < 0.999f; + bool alpha = color_alpha; if (imagep) { alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2); @@ -1675,10 +1676,10 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima break; case 0: //alpha mode set to none, never go to alpha pool case 3: //alpha mode set to emissive, never go to alpha pool - alpha = false; + alpha = color_alpha; break; default: //alpha mode set to "mask", go to alpha pool if fullbright - alpha = false; // Material's alpha mode is set to none, mask, or emissive. Toss it into the opaque material draw pool. + alpha = color_alpha; // Material's alpha mode is set to none, mask, or emissive. Toss it into the opaque material draw pool. break; } } |