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authorLeviathan Linden <leviathan@lindenlab.com>2023-09-19 09:40:08 -0700
committerAndrew Meadows <andrew.l.meadows@gmail.com>2024-10-03 09:01:06 -0700
commit13221f67c465017f44ca46aeca23b0d820935825 (patch)
treea38de052ac3adb3160cfca76abbadf77b321cc71 /indra/newview/tests/llgamecontrol_stub.cpp
parent49c661f6cf9ae0a75b93c870a00edba59df54189 (diff)
add GameControl feature and SDL2 dependency
Diffstat (limited to 'indra/newview/tests/llgamecontrol_stub.cpp')
-rw-r--r--indra/newview/tests/llgamecontrol_stub.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/indra/newview/tests/llgamecontrol_stub.cpp b/indra/newview/tests/llgamecontrol_stub.cpp
new file mode 100644
index 0000000000..0872f647d7
--- /dev/null
+++ b/indra/newview/tests/llgamecontrol_stub.cpp
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+/**
+ * @file llgamecontrol_stub.h
+ * @brief Stubbery for LLGameControl
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llgamecontrol.h"
+
+#include "SDL2/SDL_events.h"
+
+
+void LLGameControl::addKeyButtonMap(U16 key, U8 button)
+{
+}
+
+void LLGameControl::removeKeyButtonMap(U16 key)
+{
+}
+
+void LLGameControl::addKeyAxisMap(U16 key, U8 axis, bool positive)
+{
+}
+
+void LLGameControl::removeKeyAxisMap(U16 key)
+{
+}
+
+void LLGameControl::onKeyDown(U16 key, U32 mask)
+{
+}
+
+void LLGameControl::onKeyUp(U16 key, U32 mask)
+{
+}
+
+// static
+bool LLGameControl::isInitialized()
+{
+ return false;
+}
+
+// static
+void LLGameControl::init()
+{
+}
+
+// static
+void LLGameControl::terminate()
+{
+}
+
+// static
+void LLGameControl::processEvents(bool app_has_focus)
+{
+}
+