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authorGraham Linden <graham@lindenlab.com>2019-06-05 08:58:28 -0700
committerGraham Linden <graham@lindenlab.com>2019-06-05 08:58:28 -0700
commit48401b224d778b21e4d8ae08365718591907d14b (patch)
tree0955de007d377e7c88d2d6db6d0e5859e0e18370 /indra/newview/skins/default
parent42ddf24b8e206029f3fc9a4b3c1bd7138c1a849b (diff)
SL-9989
Clamp fog distance multiplier to >= 0.05 and adjust min range on control as well. Make sky shaders use dist mul consistently.
Diffstat (limited to 'indra/newview/skins/default')
-rw-r--r--indra/newview/skins/default/xui/en/panel_settings_sky_atmos.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_settings_sky_atmos.xml b/indra/newview/skins/default/xui/en/panel_settings_sky_atmos.xml
index e6fdc76de1..bec793bbee 100644
--- a/indra/newview/skins/default/xui/en/panel_settings_sky_atmos.xml
+++ b/indra/newview/skins/default/xui/en/panel_settings_sky_atmos.xml
@@ -283,10 +283,10 @@
follows="left|top"
height="16"
increment="0.01"
- initial_value="0"
+ initial_value="0.8"
layout="topleft"
left_delta="5"
- min_val="0"
+ min_val="0.05"
max_val="1000"
name="distance_multip"
top_delta="20"