diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-11-04 16:00:19 -0400 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2010-11-04 16:00:19 -0400 |
commit | 94a40569aaa7dbf9a9474b465e818eed798bd3fd (patch) | |
tree | b5798a19e2ae0810b34c3cdcef3be04fa556d0d5 /indra/newview/skins/default/xui/en | |
parent | 3bbaac0b9d246939a2255ca8b06abf9568694370 (diff) |
Indentation / formatting changes to panel_preferences_graphics. No functionality change.
Diffstat (limited to 'indra/newview/skins/default/xui/en')
-rw-r--r-- | indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml | 947 |
1 files changed, 473 insertions, 474 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 7d49a671e6..aae373ed33 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -163,536 +163,536 @@ top="76" width="485"> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="5" - name="ShadersText" - top="3" - width="128"> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="5" + name="ShadersText" + top="3" + width="128"> Shaders: </text> <check_box - control_name="RenderObjectBump" - height="16" - initial_value="true" - label="Bump mapping and shiny" - layout="topleft" - left_delta="0" - name="BumpShiny" - top_pad="7" - width="256" /> + control_name="RenderObjectBump" + height="16" + initial_value="true" + label="Bump mapping and shiny" + layout="topleft" + left_delta="0" + name="BumpShiny" + top_pad="7" + width="256" /> <check_box - control_name="VertexShaderEnable" - height="16" - initial_value="true" - label="Basic shaders" - layout="topleft" - left_delta="0" - name="BasicShaders" - tool_tip="Disabling this option may prevent some graphics card drivers from crashing" - top_pad="1" - width="315"> + control_name="VertexShaderEnable" + height="16" + initial_value="true" + label="Basic shaders" + layout="topleft" + left_delta="0" + name="BasicShaders" + tool_tip="Disabling this option may prevent some graphics card drivers from crashing" + top_pad="1" + width="315"> <check_box.commit_callback - function="Pref.VertexShaderEnable" /> + function="Pref.VertexShaderEnable" /> </check_box> <check_box - control_name="WindLightUseAtmosShaders" - height="16" - initial_value="true" - label="Atmospheric shaders" - layout="topleft" - left_delta="0" - name="WindLightUseAtmosShaders" - top_pad="1" - width="256"> + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left_delta="0" + name="WindLightUseAtmosShaders" + top_pad="1" + width="256"> <check_box.commit_callback - function="Pref.VertexShaderEnable" /> + function="Pref.VertexShaderEnable" /> </check_box> <!-- DISABLED UNTIL WE REALLY WANT TO SUPPORT THIS - <check_box - control_name="RenderDeferred" - height="16" - initial_value="true" - label="Lighting and Shadows" - layout="topleft" - left_delta="0" - name="UseLightShaders" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderDeferredSSAO" - height="16" - initial_value="true" - label="Ambient Occlusion" - layout="topleft" - left_delta="0" - name="UseSSAO" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> + <check_box + control_name="RenderDeferred" + height="16" + initial_value="true" + label="Lighting and Shadows" + layout="topleft" + left_delta="0" + name="UseLightShaders" + top_pad="1" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + <check_box + control_name="RenderDeferredSSAO" + height="16" + initial_value="true" + label="Ambient Occlusion" + layout="topleft" + left_delta="0" + name="UseSSAO" + top_pad="1" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> - <text - type="string" - length="1" - top_pad="8" - follows="top|left" - height="23" - width="110" - word_wrap="true" - layout="topleft" - left="10" - name="shadows_label"> - Shadows: - </text> - <combo_box - control_name="RenderShadowDetail" - height="23" - layout="topleft" - left="10" - top_pad="0" - name="ShadowDetail" - width="150"> - <combo_box.item - label="None" - name="0" - value="0"/> - <combo_box.item - label="Sun/Moon" - name="1" - value="1"/> - <combo_box.item - label="Sun/Moon + Projectors" - name="2" - value="2"/> - </combo_box> + <text + type="string" + length="1" + top_pad="8" + follows="top|left" + height="23" + width="110" + word_wrap="true" + layout="topleft" + left="10" + name="shadows_label"> + Shadows: + </text> + <combo_box + control_name="RenderShadowDetail" + height="23" + layout="topleft" + left="10" + top_pad="0" + name="ShadowDetail" + width="150"> + <combo_box.item + label="None" + name="0" + value="0"/> + <combo_box.item + label="Sun/Moon" + name="1" + value="1"/> + <combo_box.item + label="Sun/Moon + Projectors" + name="2" + value="2"/> + </combo_box> --> - <text - type="string" - length="1" - top_pad="8" - follows="top|left" - height="23" - width="110" - word_wrap="true" - layout="topleft" - left="10" - name="reflection_label"> - Water Reflections: - </text> - <combo_box - control_name="RenderReflectionDetail" - height="23" - layout="topleft" - left_delta="10" - top_pad ="0" - name="Reflections" - width="150"> - <combo_box.item - label="Minimal" - name="0" - value="0"/> - <combo_box.item - label="Terrain and trees" - name="1" - value="1"/> - <combo_box.item - label="All static objects" - name="2" - value="2"/> - <combo_box.item - label="All avatars and objects" - name="3" - value="3"/> - <combo_box.item - label="Everything" - name="4" - value="4"/> - </combo_box> + <text + type="string" + length="1" + top_pad="8" + follows="top|left" + height="23" + width="110" + word_wrap="true" + layout="topleft" + left="05" + name="reflection_label"> + Water Reflections: + </text> + <combo_box + control_name="RenderReflectionDetail" + height="23" + layout="topleft" + left_delta="10" + top_pad ="0" + name="Reflections" + width="150"> + <combo_box.item + label="Minimal" + name="0" + value="0"/> + <combo_box.item + label="Terrain and trees" + name="1" + value="1"/> + <combo_box.item + label="All static objects" + name="2" + value="2"/> + <combo_box.item + label="All avatars and objects" + name="3" + value="3"/> + <combo_box.item + label="Everything" + name="4" + value="4"/> + </combo_box> <slider - control_name="RenderFarClip" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label="Draw distance:" - label_width="185" - layout="topleft" - left="200" - max_val="512" - min_val="64" - name="DrawDistance" - top="3" - width="296" /> + control_name="RenderFarClip" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="185" + layout="topleft" + left="200" + max_val="512" + min_val="64" + name="DrawDistance" + top="3" + width="296" /> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="291" - name="DrawDistanceMeterText2" - top_delta="0" - width="128"> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="291" + name="DrawDistanceMeterText2" + top_delta="0" + width="128"> m </text> <slider - control_name="RenderMaxPartCount" - decimal_digits="0" - follows="left|top" - height="16" - increment="256" - initial_value="4096" - label="Max. particle count:" - label_width="185" - layout="topleft" - left="200" - max_val="8192" - name="MaxParticleCount" - top_pad="7" - width="303" /> - <slider - control_name="RenderAvatarMaxVisible" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="12" - label="Max. # of non-impostor avatars:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="65" - min_val="1" - name="MaxNumberAvatarDrawn" - top_pad="4" - width="290" /> + control_name="RenderMaxPartCount" + decimal_digits="0" + follows="left|top" + height="16" + increment="256" + initial_value="4096" + label="Max. particle count:" + label_width="185" + layout="topleft" + left="200" + max_val="8192" + name="MaxParticleCount" + top_pad="7" + width="303" /> + <slider + control_name="RenderAvatarMaxVisible" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="12" + label="Max. # of non-impostor avatars:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="65" + min_val="1" + name="MaxNumberAvatarDrawn" + top_pad="4" + width="290" /> <slider - control_name="RenderGlowResolutionPow" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="8" - label="Post process quality:" - label_width="185" - layout="topleft" - left="200" - max_val="9" - min_val="8" - name="RenderPostProcess" - show_text="false" - top_pad="4" - width="264"> + control_name="RenderGlowResolutionPow" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="8" + label="Post process quality:" + label_width="185" + layout="topleft" + left="200" + max_val="9" + min_val="8" + name="RenderPostProcess" + show_text="false" + top_pad="4" + width="264"> <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="PostProcessText" /> + function="Pref.UpdateSliderText" + parameter="PostProcessText" /> </slider> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="MeshDetailText" - top_pad="5" - width="128"> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="MeshDetailText" + top_pad="5" + width="128"> Mesh detail: </text> <slider - control_name="RenderVolumeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Objects:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="2" - name="ObjectMeshDetail" - show_text="false" - top_pad="6" - width="264"> + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Objects:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_pad="6" + width="264"> <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="ObjectMeshDetailText" /> + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> </slider> <slider - control_name="RenderFlexTimeFactor" - follows="left|top" - height="16" - initial_value="160" - label=" Flexiprims:" - label_width="185" - layout="topleft" - left_delta="0" - name="FlexibleMeshDetail" - show_text="false" - top_pad="4" - width="264"> + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label=" Flexiprims:" + label_width="185" + layout="topleft" + left_delta="0" + name="FlexibleMeshDetail" + show_text="false" + top_pad="4" + width="264"> <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="FlexibleMeshDetailText" /> + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> </slider> <slider - control_name="RenderTreeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Trees:" - label_width="185" - layout="topleft" - left_delta="0" - name="TreeMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TreeMeshDetailText" /> - </slider> + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Trees:" + label_width="185" + layout="topleft" + left_delta="0" + name="TreeMeshDetail" + show_text="false" + top_pad="4" + width="264"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TreeMeshDetailText" /> + </slider> <slider - control_name="RenderAvatarLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Avatars:" - label_width="185" - layout="topleft" - left_delta="0" - name="AvatarMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarMeshDetailText" /> + control_name="RenderAvatarLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Avatars:" + label_width="185" + layout="topleft" + left_delta="0" + name="AvatarMeshDetail" + show_text="false" + top_pad="4" + width="264"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarMeshDetailText" /> </slider> <slider - control_name="RenderTerrainLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Terrain:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="2" - min_val="1" - name="TerrainMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TerrainMeshDetailText" /> + control_name="RenderTerrainLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Terrain:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="2" + min_val="1" + name="TerrainMeshDetail" + show_text="false" + top_pad="4" + width="264"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainMeshDetailText" /> </slider> <slider - control_name="WLSkyDetail" - enabled_control="WindLightUseAtmosShaders" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label=" Sky:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="128" - min_val="16" - name="SkyMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="SkyMeshDetailText" /> + control_name="WLSkyDetail" + enabled_control="WindLightUseAtmosShaders" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label=" Sky:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="128" + min_val="16" + name="SkyMeshDetail" + show_text="false" + top_pad="4" + width="264"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="SkyMeshDetailText" /> </slider> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="469" - name="PostProcessText" - top="60" - width="128"> - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="469" + name="PostProcessText" + top="60" + width="128"> + Low </text> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="ObjectMeshDetailText" - top_pad="26" - width="128"> - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="ObjectMeshDetailText" + top_pad="26" + width="128"> + Low </text> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="FlexibleMeshDetailText" - top_pad="8" - width="128"> - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="FlexibleMeshDetailText" + top_pad="8" + width="128"> + Low </text> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="TreeMeshDetailText" - top_pad="8" - width="128"> - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="TreeMeshDetailText" + top_pad="8" + width="128"> + Low </text> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="AvatarMeshDetailText" - top_pad="8" - width="128"> - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="AvatarMeshDetailText" + top_pad="8" + width="128"> + Low </text> <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="TerrainMeshDetailText" - top_pad="8" - width="128"> - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="TerrainMeshDetailText" + top_pad="8" + width="128"> + Low </text> <text - enabled_control="WindLightUseAtmosShaders" - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="SkyMeshDetailText" - top_pad="8" - width="128"> - Low + enabled_control="WindLightUseAtmosShaders" + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="SkyMeshDetailText" + top_pad="8" + width="128"> + Low </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="-260" - name="AvatarRenderingText" - top_pad="18" - width="128"> - Avatar rendering: + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="-260" + name="AvatarRenderingText" + top_pad="18" + width="128"> + Avatar rendering: </text> <check_box - control_name="RenderUseImpostors" - height="16" - initial_value="true" - label="Avatar impostors" - layout="topleft" - left_delta="0" - name="AvatarImpostors" - top_pad="7" - width="256" /> + control_name="RenderUseImpostors" + height="16" + initial_value="true" + label="Avatar impostors" + layout="topleft" + left_delta="0" + name="AvatarImpostors" + top_pad="7" + width="256" /> <check_box - control_name="RenderAvatarVP" - height="16" - initial_value="true" - label="Hardware skinning" - layout="topleft" - left_delta="0" - name="AvatarVertexProgram" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Hardware skinning" + layout="topleft" + left_delta="0" + name="AvatarVertexProgram" + top_pad="1" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> </check_box> <check_box - control_name="RenderAvatarCloth" - height="16" - initial_value="true" - label="Avatar cloth" - layout="topleft" - left_delta="0" - name="AvatarCloth" - top_pad="1" - width="256" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="358" - left_pad="-30" - name="TerrainDetailText" - top="226" - width="155"> - Terrain detail: - </text> - <radio_group - control_name="RenderTerrainDetail" - draw_border="false" - height="38" - layout="topleft" - left_delta="0" - name="TerrainDetailRadio" - top_pad="5" - width="70"> - <radio_item - height="16" - label="Low" - layout="topleft" - name="0" - top="3" - width="50" /> - <radio_item - height="16" - label="High" - layout="topleft" - name="2" - top_delta="16" - width="50" /> - </radio_group> --> + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left_delta="0" + name="AvatarCloth" + top_pad="1" + width="256" /> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="358" + left_pad="-30" + name="TerrainDetailText" + top="226" + width="155"> + Terrain detail: + </text> + <radio_group + control_name="RenderTerrainDetail" + draw_border="false" + height="38" + layout="topleft" + left_delta="0" + name="TerrainDetailRadio" + top_pad="5" + width="70"> + <radio_item + height="16" + label="Low" + layout="topleft" + name="0" + top="3" + width="50" /> + <radio_item + height="16" + label="High" + layout="topleft" + name="2" + top_delta="16" + width="50" /> + </radio_group> --> </panel> - <button + <button follows="left|bottom" height="23" label="Apply" @@ -701,8 +701,7 @@ left="10" name="Apply" top="383" - width="115" - > + width="115"> <button.commit_callback function="Pref.Apply" /> </button> |