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authorNat Goodspeed <nat@lindenlab.com>2024-02-09 09:55:48 -0500
committerNat Goodspeed <nat@lindenlab.com>2024-02-09 09:55:48 -0500
commit372fcad7f5b9acf7bb8c8748df3c5d88f308930b (patch)
tree3decd8016a06ac972e51200a529f96634e3effe9 /indra/newview/roles_constants.h
parent24b6059620698744c035474db93975ebac28e45b (diff)
Change the LuaFunction subclass instance name suffix to _lua.
We add a suffix to let us publish a Lua foo() function that wraps a C++ foo() function. Of course the lua_CFunction must accept lua_State* and extract its parameters from the Lua stack, so it must invoke different C++ code than the C++ foo() function it's trying to reach. So the lua_CFunction is a method of the LuaFunction subclass instance named foo_lua. The suffix was _luadecl, but since the class name shows up in log messages, make it the more streamlined _lua instead.
Diffstat (limited to 'indra/newview/roles_constants.h')
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