diff options
author | Dave Parks <davep@lindenlab.com> | 2012-07-18 15:49:47 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-07-18 15:49:47 -0500 |
commit | cfc5236e643618822e66bfc77dc912036bcb57cb (patch) | |
tree | 7547cdb0bd8c9f514c09339f0cc65fd1b010393f /indra/newview/pipeline.h | |
parent | 407d227e25e292d37767bbf0406a0bd6846a2509 (diff) |
MAINT-628 Fix for seams in high res snapshots when lighting and shadows is enabled.
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index ecf6a5d262..d16d7d1169 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -119,8 +119,14 @@ public: void createGLBuffers(); void createLUTBuffers(); - void allocateScreenBuffer(U32 resX, U32 resY); + //allocate the largest screen buffer possible up to resX, resY + //returns true if full size buffer allocated, false if some other size is allocated + bool allocateScreenBuffer(U32 resX, U32 resY); + + //attempt to allocate screen buffers at resX, resY + //returns true if allocation successful, false otherwise bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples); + void allocatePhysicsBuffer(); void resetVertexBuffers(LLDrawable* drawable); |