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authorBaker Linden <baker@lindenlab.com>2013-09-30 17:27:25 -0700
committerBaker Linden <baker@lindenlab.com>2013-09-30 17:27:25 -0700
commitce526d40638fcc78724913621ee5c12f792f1859 (patch)
tree735e03596926582d70d1609754d4e91fd6f49b77 /indra/newview/pipeline.h
parent34f561db55868185f0a946009f41f4f212366484 (diff)
parentad777b46d0fe5d790e43efb1771e9f64f3ad3dfb (diff)
Merge with voorhees (viewer-release)
Diffstat (limited to 'indra/newview/pipeline.h')
-rwxr-xr-xindra/newview/pipeline.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 70dcf80407..fbbcf8f06d 100755
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -58,6 +58,7 @@ class LLRenderFunc;
class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
+class LLVOPartGroup;
class LLGLSLShader;
class LLCurlRequest;
class LLDrawPoolAlpha;
@@ -202,6 +203,12 @@ public:
LLVector4a* normal = NULL, // return the surface normal at the intersection point
LLVector4a* tangent = NULL // return the surface tangent at the intersection point
);
+
+ //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index
+ LLVOPartGroup* lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection,
+ S32* face_hit);
+
+
LLViewerObject* lineSegmentIntersectInHUD(const LLVector4a& start, const LLVector4a& end,
BOOL pick_transparent,
S32* face_hit, // return the face hit
@@ -288,7 +295,8 @@ public:
void unbindDeferredShader(LLGLSLShader& shader);
void renderDeferredLighting();
-
+ void renderDeferredLightingToRT(LLRenderTarget* target);
+
void generateWaterReflection(LLCamera& camera);
void generateSunShadow(LLCamera& camera);
void generateHighlight(LLCamera& camera);
@@ -587,6 +595,7 @@ public:
static BOOL sPickAvatar;
static BOOL sReflectionRender;
static BOOL sImpostorRender;
+ static BOOL sImpostorRenderAlphaDepthPass;
static BOOL sUnderWaterRender;
static BOOL sRenderGlow;
static BOOL sTextureBindTest;
@@ -910,6 +919,7 @@ public:
static F32 RenderGlowWidth;
static F32 RenderGlowStrength;
static BOOL RenderDepthOfField;
+ static BOOL RenderDepthOfFieldInEditMode;
static F32 CameraFocusTransitionTime;
static F32 CameraFNumber;
static F32 CameraFocalLength;