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authorRunitaiLinden <davep@lindenlab.com>2023-05-17 18:09:36 -0500
committerRunitaiLinden <davep@lindenlab.com>2023-05-17 18:09:36 -0500
commitc827d32ebedeaa46ed75a91ae779f6547fc0d090 (patch)
tree0196248e4d7a2e42b36ab1189408ac3ea99c43e9 /indra/newview/pipeline.h
parenta2e418f250c49de9aba943a62f92189fcef6220a (diff)
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 3b6a11b378..6b367d3d73 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -599,7 +599,6 @@ public:
RENDER_DEBUG_SCULPTED = 0x00080000,
RENDER_DEBUG_AVATAR_VOLUME = 0x00100000,
RENDER_DEBUG_AVATAR_JOINTS = 0x00200000,
- RENDER_DEBUG_BUILD_QUEUE = 0x00400000,
RENDER_DEBUG_AGENT_TARGET = 0x00800000,
RENDER_DEBUG_UPDATE_TYPE = 0x01000000,
RENDER_DEBUG_PHYSICS_SHAPES = 0x02000000,
@@ -821,9 +820,7 @@ protected:
// Different queues of drawables being processed.
//
LLDrawable::drawable_list_t mBuildQ1; // priority
- LLDrawable::drawable_list_t mBuildQ2; // non-priority
LLSpatialGroup::sg_vector_t mGroupQ1; //priority
- LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority
LLSpatialGroup::sg_vector_t mGroupSaveQ1; // a place to save mGroupQ1 until it is safe to unref
@@ -832,7 +829,6 @@ protected:
LLDrawable::drawable_list_t mPartitionQ; //drawables that need to update their spatial partition radius
- bool mGroupQ2Locked;
bool mGroupQ1Locked;
bool mResetVertexBuffers; //if true, clear vertex buffers on next update