diff options
author | Richard Linden <none@none> | 2013-06-20 16:46:23 -0700 |
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committer | Richard Linden <none@none> | 2013-06-20 16:46:23 -0700 |
commit | a2a6bf20d71f923e9a5e43f71213fffbfea5a2a6 (patch) | |
tree | 7e2711d256f98872db24e1f9de4449d47e75ed88 /indra/newview/pipeline.h | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) | |
parent | e2e6963677657e4f5c417edc8d60e8b2a37ad204 (diff) |
merge with release
Diffstat (limited to 'indra/newview/pipeline.h')
-rwxr-xr-x | indra/newview/pipeline.h | 27 |
1 files changed, 3 insertions, 24 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 2c023a6f70..ef05205844 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -29,8 +29,6 @@ #include "llcamera.h" #include "llerror.h" -#include "lldarrayptr.h" -#include "lldqueueptr.h" #include "lldrawpool.h" #include "llspatialpartition.h" #include "m4math.h" @@ -43,27 +41,15 @@ #include <stack> -#include <stack> - -#include <stack> - class LLViewerTexture; -class LLEdge; class LLFace; class LLViewerObject; -class LLAgent; -class LLDisplayPrimitive; class LLTextureEntry; -class LLRenderFunc; -class LLCubeMap; class LLCullResult; class LLVOAvatar; class LLGLSLShader; -class LLCurlRequest; class LLDrawPoolAlpha; -class LLMeshResponder; - typedef enum e_avatar_skinning_method { SKIN_METHOD_SOFTWARE, @@ -542,23 +528,14 @@ public: LLQuaternion mFlyCamRotation; BOOL mBackfaceCull; - S32 mBatchCount; S32 mMatrixOpCount; S32 mTextureMatrixOps; - S32 mMaxBatchSize; - S32 mMinBatchSize; - S32 mMeanBatchSize; - S32 mTrianglesDrawn; S32 mNumVisibleNodes; - S32 mVerticesRelit; S32 mDebugTextureUploadCost; S32 mDebugSculptUploadCost; S32 mDebugMeshUploadCost; - S32 mLightingChanges; - S32 mGeometryChanges; - S32 mNumVisibleFaces; static S32 sCompiles; @@ -590,9 +567,11 @@ public: static BOOL sRenderDeferred; static BOOL sMemAllocationThrottled; static S32 sVisibleLightCount; - static F32 sMinRenderSize; + static F32 sMinRenderSize; static BOOL sRenderingHUDs; + static LLTrace::EventStatHandle<S64> sStatBatchSize; + //screen texture U32 mScreenWidth; U32 mScreenHeight; |