diff options
author | Dave Parks <davep@lindenlab.com> | 2022-10-28 11:19:43 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-10-28 11:19:43 -0500 |
commit | 81553613551ffc7c8253d67a3fb3a24137d19d51 (patch) | |
tree | d143b41a68fe94757d6b0dd3cef63f599d383253 /indra/newview/pipeline.h | |
parent | 0451d51f4da9780e2f650b67672a29b3d07cb386 (diff) |
SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF specific shadow shader to multiply alpha.
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 3b41d60356..7bad1cbe87 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -475,6 +475,7 @@ public: RENDER_TYPE_INVISIBLE = LLDrawPool::POOL_INVISIBLE, RENDER_TYPE_VOIDWATER = LLDrawPool::POOL_VOIDWATER, RENDER_TYPE_WATER = LLDrawPool::POOL_WATER, + RENDER_TYPE_GLTF_PBR = LLDrawPool::POOL_GLTF_PBR, RENDER_TYPE_ALPHA = LLDrawPool::POOL_ALPHA, RENDER_TYPE_ALPHA_PRE_WATER = LLDrawPool::POOL_ALPHA_PRE_WATER, RENDER_TYPE_ALPHA_POST_WATER = LLDrawPool::POOL_ALPHA_POST_WATER, @@ -535,8 +536,8 @@ public: RENDER_TYPE_PASS_NORMSPEC_MASK_RIGGED = LLRenderPass::PASS_NORMSPEC_MASK_RIGGED, RENDER_TYPE_PASS_NORMSPEC_EMISSIVE = LLRenderPass::PASS_NORMSPEC_EMISSIVE, RENDER_TYPE_PASS_NORMSPEC_EMISSIVE_RIGGED = LLRenderPass::PASS_NORMSPEC_EMISSIVE_RIGGED, - RENDER_TYPE_PASS_PBR_OPAQUE = LLRenderPass::PASS_PBR_OPAQUE, - RENDER_TYPE_PASS_PBR_OPAQUE_RIGGED = LLRenderPass::PASS_PBR_OPAQUE_RIGGED, + RENDER_TYPE_PASS_GLTF_PBR = LLRenderPass::PASS_GLTF_PBR, + RENDER_TYPE_PASS_GLTF_PBR_RIGGED = LLRenderPass::PASS_GLTF_PBR_RIGGED, // Following are object types (only used in drawable mRenderType) RENDER_TYPE_HUD = LLRenderPass::NUM_RENDER_TYPES, RENDER_TYPE_VOLUME, |