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authorsimon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com>2013-01-30 15:26:12 -0800
committersimon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com>2013-01-30 15:26:12 -0800
commit799728b935fa4796d57a161e363c5164176d62da (patch)
treebc407778d3f062c68e5277d7b044a6cdfb9fce3f /indra/newview/pipeline.h
parentee87ef23037f5e2904dfea3da061a9548cc113f5 (diff)
parent4dfd99069f4f44c2ef970eb41f9e1b66e9bb564d (diff)
Pull in viewer-cat
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 9e113289fc..4d32e47433 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -57,6 +57,7 @@ class LLRenderFunc;
class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
+class LLVOPartGroup;
class LLGLSLShader;
class LLCurlRequest;
@@ -193,6 +194,12 @@ public:
LLVector3* normal = NULL, // return the surface normal at the intersection point
LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point
);
+
+ //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index
+ LLVOPartGroup* lineSegmentIntersectParticle(const LLVector3& start, const LLVector3& end, LLVector3* intersection,
+ S32* face_hit);
+
+
LLViewerObject* lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end,
BOOL pick_transparent,
S32* face_hit, // return the face hit