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authorDave Parks <davep@lindenlab.com>2023-02-27 10:42:53 -0600
committerDave Parks <davep@lindenlab.com>2023-02-27 10:42:53 -0600
commit4ec8844f012f27ddd0ab9aa6a3098273c7bb0ac1 (patch)
tree2c92393df0209ba5203d0d5d9da105834ecf5820 /indra/newview/pipeline.h
parent61a6054e3ae4a9e63b6d96901ed8b4720205c3ed (diff)
DRTVWR-559 Fix for occlusion culling going off the rails when settings change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available".
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 29dd42e4ec..483fe08559 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -97,9 +97,7 @@ public:
void destroyGL();
void restoreGL();
- void resetVertexBuffers();
- void doResetVertexBuffers(bool forced = false);
- void requestResizeScreenTexture(); // set flag only, no work, safer for callbacks...
+ void requestResizeScreenTexture(); // set flag only, no work, safer for callbacks...
void requestResizeShadowTexture(); // set flag only, no work, safer for callbacks...
void resizeScreenTexture();