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| author | simon <simon@lindenlab.com> | 2024-01-09 20:22:37 +0000 |
|---|---|---|
| committer | simon <simon@lindenlab.com> | 2024-01-09 20:22:37 +0000 |
| commit | a9ef4d2ee8470e944b09402d0f796cb09cdb728d (patch) | |
| tree | 4a5b4299c352e671b7aa76eabbf00d546acbf670 /indra/newview/pipeline.h | |
| parent | eca0021b7dfd40d5b573ae5530cf44edbe3a0994 (diff) | |
| parent | 77395eddc911e0801e50fd693f7bbaee8046aa95 (diff) | |
Merge remote-tracking branch 'origin/main' into simon/sl-20635-new-data
Diffstat (limited to 'indra/newview/pipeline.h')
| -rw-r--r-- | indra/newview/pipeline.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 6e4c9c7a97..88a7eab813 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -306,7 +306,7 @@ public: // if setup is true, wil lset texture compare mode function and filtering options void bindShadowMaps(LLGLSLShader& shader); void bindDeferredShaderFast(LLGLSLShader& shader); - void bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_target = nullptr); + void bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_target = nullptr, LLRenderTarget* depth_target = nullptr); void setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep); void unbindDeferredShader(LLGLSLShader& shader); @@ -318,6 +318,16 @@ public: void unbindReflectionProbes(LLGLSLShader& shader); void renderDeferredLighting(); + + // apply atmospheric haze based on contents of color and depth buffer + // should be called just before rendering water when camera is under water + // and just before rendering alpha when camera is above water + void doAtmospherics(); + + // apply water haze based on contents of color and depth buffer + // should be called just before rendering pre-water alpha objects + void doWaterHaze(); + void postDeferredGammaCorrect(LLRenderTarget* screen_target); void generateSunShadow(LLCamera& camera); |
