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authorGraham Linden <graham@lindenlab.com>2013-07-15 11:49:31 -0700
committerGraham Linden <graham@lindenlab.com>2013-07-15 11:49:31 -0700
commita09d1ac79ab2172de11d6a3e08965ee6e2f5537a (patch)
treefbc40a8d5e0af7cc9e64ad29cf8cb8ee00fa8d28 /indra/newview/pipeline.h
parentfccc4149c320bbef8e9fe780369f89531918bee9 (diff)
NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime setting
Diffstat (limited to 'indra/newview/pipeline.h')
-rwxr-xr-xindra/newview/pipeline.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 8764616fba..36b293b998 100755
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -281,10 +281,9 @@ public:
void renderGeom(LLCamera& camera, BOOL forceVBOUpdate = FALSE);
void renderGeomDeferred(LLCamera& camera);
- void renderGeomDeferredToRT(LLCamera& camera);
void renderGeomPostDeferred(LLCamera& camera, bool do_occlusion=true);
void renderGeomShadow(LLCamera& camera);
- void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, LLRenderTarget* alternative_target = NULL, U32 noise_map = 0xFFFFFFFF);
+ void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, U32 noise_map = 0xFFFFFFFF);
void setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep);
void unbindDeferredShader(LLGLSLShader& shader);