diff options
author | Kelly Washington <kelly@lindenlab.com> | 2012-06-27 14:43:10 -0700 |
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committer | Kelly Washington <kelly@lindenlab.com> | 2012-06-27 14:43:10 -0700 |
commit | a68c7c27f9980a130af5eaf65c6731271a27b060 (patch) | |
tree | fa2d9a9444cfe742d1db3166079fd6631a26ddbd /indra/newview/pipeline.h | |
parent | 14ebeffe8776562c0ac9711a44b7ebe3dec49c47 (diff) | |
parent | 8a7fa77f23b94f9ba2cb6da1942e4f86da314b5a (diff) |
Merge pulled in lindenlab/viewer-beta to kelly_linden/maint-1078
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 5c623fc9f2..6ae482fa06 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -163,6 +163,7 @@ public: void markRebuild(LLSpatialGroup* group, BOOL priority = FALSE); void markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag = LLDrawable::REBUILD_ALL, BOOL priority = FALSE); void markPartitionMove(LLDrawable* drawablep); + void markMeshDirty(LLSpatialGroup* group); //get the object between start and end that's closest to start. LLViewerObject* lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end, @@ -544,6 +545,9 @@ public: //utility buffer for rendering post effects, gets abused by renderDeferredLighting LLPointer<LLVertexBuffer> mDeferredVB; + //utility buffer for rendering cubes, 8 vertices are corners of a cube [-1, 1] + LLPointer<LLVertexBuffer> mCubeVB; + //sun shadow map LLRenderTarget mShadow[6]; std::vector<LLVector3> mShadowFrustPoints[4]; @@ -595,6 +599,7 @@ public: BOOL mVertexShadersEnabled; S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed + U32 mTransformFeedbackPrimitives; //number of primitives expected to be generated by transform feedback protected: BOOL mRenderTypeEnabled[NUM_RENDER_TYPES]; std::stack<std::string> mRenderTypeEnableStack; @@ -652,6 +657,9 @@ protected: LLSpatialGroup::sg_vector_t mGroupQ1; //priority LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority + LLSpatialGroup::sg_vector_t mMeshDirtyGroup; //groups that need rebuildMesh called + U32 mMeshDirtyQueryObject; + LLDrawable::drawable_list_t mPartitionQ; //drawables that need to update their spatial partition radius bool mGroupQ2Locked; |