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author | Cosmic Linden <cosmic@lindenlab.com> | 2023-05-11 11:31:09 -0700 |
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committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-05-11 11:31:09 -0700 |
commit | 7d0903533c20a395e12c2d4c290fcde3ec6b2a53 (patch) | |
tree | 2f7ebdf065d34a7610560ef4c6c0282cae4c5865 /indra/newview/pipeline.h | |
parent | 69d444826d1feb58ae48f893083e22c01a50a93f (diff) |
SL-19236: Fix HUDs not rendering when transparent water graphics setting is off
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index e92fa32fc6..7eede30d8f 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -376,6 +376,8 @@ public: bool hasRenderType(const U32 type) const; bool hasAnyRenderType(const U32 type, ...) const; + static bool isWaterClip(); + void setRenderTypeMask(U32 type, ...); // This is equivalent to 'setRenderTypeMask' //void orRenderTypeMask(U32 type, ...); |