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authorcosmic-linden <111533034+cosmic-linden@users.noreply.github.com>2023-05-11 11:39:04 -0700
committerGitHub <noreply@github.com>2023-05-11 11:39:04 -0700
commit3914c4ce16cc84d399c244db66d3713a38cf239c (patch)
tree547d5cec3a863896a8a17386cd7caec2a45c3582 /indra/newview/pipeline.h
parentb8575bd1bd36a080300f47b004cb4bf054611000 (diff)
parent7d0903533c20a395e12c2d4c290fcde3ec6b2a53 (diff)
Merge pull request #212 from secondlife/SL-19236
SL-19236: Fix HUDs not rendering when transparent water graphics setting is off
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index e92fa32fc6..7eede30d8f 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -376,6 +376,8 @@ public:
bool hasRenderType(const U32 type) const;
bool hasAnyRenderType(const U32 type, ...) const;
+ static bool isWaterClip();
+
void setRenderTypeMask(U32 type, ...);
// This is equivalent to 'setRenderTypeMask'
//void orRenderTypeMask(U32 type, ...);