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author | Dave Parks <davep@lindenlab.com> | 2011-08-11 14:19:58 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-08-11 14:19:58 -0500 |
commit | 2dd8ce53e4e0d14f2bc20796eb6bdf1ef12a65df (patch) | |
tree | 6adee912e10da8b54754edaaac7ed1d3f7a691d0 /indra/newview/pipeline.h | |
parent | 364f8771ed6b7a4fabaf2ec1e547aafb8227c876 (diff) |
SH-2242 FXAA support instead of unreliable multisample textures (done here because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses.
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r-- | indra/newview/pipeline.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 61ab84588d..159ec612d3 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -527,6 +527,7 @@ public: LLRenderTarget mScreen; LLRenderTarget mUIScreen; LLRenderTarget mDeferredScreen; + LLRenderTarget mFXAABuffer; LLRenderTarget mEdgeMap; LLRenderTarget mDeferredDepth; LLRenderTarget mDeferredLight[3]; |