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authorNat Goodspeed <nat@lindenlab.com>2009-08-05 16:10:15 -0400
committerNat Goodspeed <nat@lindenlab.com>2009-08-05 16:10:15 -0400
commit07129bf928f79246849e66b396fab44a7a228216 (patch)
treee4e19b342540450ff84dad75f90d5acb5b3d6269 /indra/newview/pipeline.h
parent03ebc43132331b9a8dcb3c418ec9c319a6beddda (diff)
parentdc62495da6e5c153c0df57fdbce6b0f40c0208f2 (diff)
Merge recent changes
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 5358fce766..fc02e7dd88 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -46,7 +46,7 @@
#include "lldrawable.h"
#include "llrendertarget.h"
-class LLViewerImage;
+class LLViewerTexture;
class LLEdge;
class LLFace;
class LLViewerObject;
@@ -104,15 +104,15 @@ public:
/// @brief Get a draw pool from pool type (POOL_SIMPLE, POOL_MEDIA) and texture.
/// @return Draw pool, or NULL if not found.
- LLDrawPool *findPool(const U32 pool_type, LLViewerImage *tex0 = NULL);
+ LLDrawPool *findPool(const U32 pool_type, LLViewerTexture *tex0 = NULL);
/// @brief Get a draw pool for faces of the appropriate type and texture. Create if necessary.
/// @return Always returns a draw pool.
- LLDrawPool *getPool(const U32 pool_type, LLViewerImage *tex0 = NULL);
+ LLDrawPool *getPool(const U32 pool_type, LLViewerTexture *tex0 = NULL);
/// @brief Figures out draw pool type from texture entry. Creates pool if necessary.
- static LLDrawPool* getPoolFromTE(const LLTextureEntry* te, LLViewerImage* te_image);
- static U32 getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* imagep);
+ static LLDrawPool* getPoolFromTE(const LLTextureEntry* te, LLViewerTexture* te_image);
+ static U32 getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* imagep);
void addPool(LLDrawPool *poolp); // Only to be used by LLDrawPool classes for splitting pools!
void removePool( LLDrawPool* poolp );
@@ -150,7 +150,7 @@ public:
);
// Something about these textures has changed. Dirty them.
- void dirtyPoolObjectTextures(const std::set<LLViewerImage*>& textures);
+ void dirtyPoolObjectTextures(const std::set<LLViewerFetchedTexture*>& textures);
void resetDrawOrders();
@@ -561,9 +561,9 @@ public:
protected:
std::vector<LLFace*> mSelectedFaces;
- LLPointer<LLViewerImage> mFaceSelectImagep;
- LLPointer<LLViewerImage> mBloomImagep;
- LLPointer<LLViewerImage> mBloomImage2p;
+ LLPointer<LLViewerFetchedTexture> mFaceSelectImagep;
+ LLPointer<LLViewerTexture> mBloomImagep;
+ LLPointer<LLViewerTexture> mBloomImage2p;
U32 mLightMask;
U32 mLightMovingMask;