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authorRunitaiLinden <davep@lindenlab.com>2024-04-17 16:12:49 -0500
committerGitHub <noreply@github.com>2024-04-17 16:12:49 -0500
commitbc93177ea0788a245554882b6d721eae2e057206 (patch)
tree5b15cf6b55ff8e200e763ae720771f3f91ead8f3 /indra/newview/pipeline.cpp
parentd46811d60d8fca4a9908b4e989b14905345928bd (diff)
1176 integrate llgltfnode with selection manager and llmaniptranslate/rotate (#1258)
* #1176 Somewhat working GLTF Node support for translate tool * #1176 Missing file from last commit * #1176 Better translation for rotated nodes. * #1176 Fix for objects snapping back to original position * #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display * #1176 Clean out some unused and not working functions. * #1176 Fix for mac build, incidental cleanup * Mac build fix
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp32
1 files changed, 22 insertions, 10 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index ea40365c97..3adf2828f8 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6309,6 +6309,8 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start,
bool pick_unselectable,
bool pick_reflection_probe,
S32* face_hit,
+ S32* gltf_node_hit,
+ S32* gltf_primitive_hit,
LLVector4a* intersection, // return the intersection point
LLVector2* tex_coord, // return the texture coordinates of the intersection point
LLVector4a* normal, // return the surface normal at the intersection point
@@ -6352,15 +6354,6 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start,
}
}
- S32 node_hit = -1;
- S32 primitive_hit = -1;
- LLDrawable* hit = LL::GLTFSceneManager::instance().lineSegmentIntersect(start, local_end, pick_transparent, pick_rigged, pick_unselectable, pick_reflection_probe, &node_hit, &primitive_hit, &position, tex_coord, normal, tangent);
- if (hit)
- {
- drawable = hit;
- local_end = position;
- }
-
if (!sPickAvatar)
{
//save hit info in case we need to restore
@@ -6461,6 +6454,25 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start,
}
}
+ S32 node_hit = -1;
+ S32 primitive_hit = -1;
+ LLDrawable* hit = LL::GLTFSceneManager::instance().lineSegmentIntersect(start, local_end, pick_transparent, pick_rigged, pick_unselectable, pick_reflection_probe, &node_hit, &primitive_hit, &position, tex_coord, normal, tangent);
+ if (hit)
+ {
+ drawable = hit;
+ local_end = position;
+ }
+
+ if (gltf_node_hit)
+ {
+ *gltf_node_hit = node_hit;
+ }
+
+ if (gltf_primitive_hit)
+ {
+ *gltf_primitive_hit = primitive_hit;
+ }
+
if (intersection)
{
*intersection = position;
@@ -7269,7 +7281,7 @@ void LLPipeline::renderDoF(LLRenderTarget* src, LLRenderTarget* dst)
LLVector4a result;
result.clear();
- gViewerWindow->cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE, FALSE, TRUE, TRUE, NULL, &result);
+ gViewerWindow->cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE, FALSE, TRUE, TRUE, nullptr, nullptr, nullptr, &result);
focus_point.set(result.getF32ptr());
}