diff options
author | Don Kjer <don@lindenlab.com> | 2011-02-19 00:17:12 +0000 |
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committer | Don Kjer <don@lindenlab.com> | 2011-02-19 00:17:12 +0000 |
commit | 8330a4d0fd046834a27a988102b439a6ec1f0aa2 (patch) | |
tree | 7fd2227522bf5c2377a45124cb50aad0afb90597 /indra/newview/pipeline.cpp | |
parent | 3f5760b5ee4e422e11f3416133b7a4c3a73b1d8c (diff) | |
parent | 18bf5f09b22a2c36ccf543104b1115a7b0b9db71 (diff) |
Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b4ea455318..90929b5aa1 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -5428,7 +5428,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.setColorMask(true, true); glClearColor(0,0,0,0); - if (for_snapshot) + /*if (for_snapshot) { gGL.getTexUnit(0)->bind(&mGlow[1]); { @@ -5439,14 +5439,21 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) // If the snapshot is constructed from tiles, calculate which // tile we're in. - const S32 num_horizontal_tiles = llceil(zoom_factor); - const LLVector2 tile(subfield % num_horizontal_tiles, - (S32)(subfield / num_horizontal_tiles)); - llassert(zoom_factor > 0.0); // Non-zero, non-negative. - const F32 tile_size = 1.0/zoom_factor; - - tc1 = tile*tile_size; // Top left texture coordinates - tc2 = (tile+LLVector2(1,1))*tile_size; // Bottom right texture coordinates + + //from LLViewerCamera::setPerpsective + if (zoom_factor > 1.f) + { + int pos_y = subfield / llceil(zoom_factor); + int pos_x = subfield - (pos_y*llceil(zoom_factor)); + F32 size = 1.f/zoom_factor; + + tc1.set(pos_x*size, pos_y*size); + tc2 = tc1 + LLVector2(size,size); + } + else + { + tc2.set(1,1); + } LLGLEnable blend(GL_BLEND); gGL.setSceneBlendType(LLRender::BT_ADD); @@ -5479,7 +5486,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) glPopMatrix(); return; - } + }*/ { { |