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author | Merov Linden <merov@lindenlab.com> | 2010-10-06 19:57:45 -0700 |
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committer | Merov Linden <merov@lindenlab.com> | 2010-10-06 19:57:45 -0700 |
commit | 7d9ec365cc815fad03c31bfaf9acf5d871c2e11b (patch) | |
tree | 9f072a7adc7a534e5d08a66d9335ebfa20a170de /indra/newview/pipeline.cpp | |
parent | c40a1534d4ca061937e4ed80e64fbea6f4ffad10 (diff) |
STORM-306 : Fix black flickering of water on Mac when atm shading off
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 1ee3b84b5e..e69b0a2996 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4814,7 +4814,7 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color) void LLPipeline::disableLights() { enableLights(0); // no lighting (full bright) - //glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default + glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default } //============================================================================ |