diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2024-02-21 12:53:10 -0800 |
---|---|---|
committer | Cosmic Linden <cosmic@lindenlab.com> | 2024-02-21 12:53:10 -0800 |
commit | 589910f445efa9690b543a37b9e2e14792a0e133 (patch) | |
tree | 1764a2b2f9e5e81e5101e6b59422f4a4e06868aa /indra/newview/pipeline.cpp | |
parent | bbc7d63a79b9744acaff51315e5e9a9d7299bd12 (diff) |
secondlife/viewer-issues#72: Fix material preview affecting exposure on main screen
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 71 |
1 files changed, 44 insertions, 27 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 9d90002eb9..6ceaca731b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6772,11 +6772,12 @@ void LLPipeline::generateLuminance(LLRenderTarget* src, LLRenderTarget* dst) } } -void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst) { +void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst, bool use_history) { // exposure sample { LL_PROFILE_GPU_ZONE("exposure sample"); + if (use_history) { // copy last frame's exposure into mLastExposure mLastExposure.bindTarget(); @@ -6793,51 +6794,67 @@ void LLPipeline::generateExposure(LLRenderTarget* src, LLRenderTarget* dst) { LLGLDepthTest depth(GL_FALSE, GL_FALSE); - gExposureProgram.bind(); + LLGLSLShader* shader; + if (use_history) + { + shader = &gExposureProgram; + } + else + { + shader = &gExposureProgramNoFade; + } + + shader->bind(); - S32 channel = gExposureProgram.enableTexture(LLShaderMgr::DEFERRED_EMISSIVE); + S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_EMISSIVE); if (channel > -1) { - mLuminanceMap.bindTexture(0, channel, LLTexUnit::TFO_TRILINEAR); + src->bindTexture(0, channel, LLTexUnit::TFO_TRILINEAR); } - channel = gExposureProgram.enableTexture(LLShaderMgr::EXPOSURE_MAP); - if (channel > -1) + if (use_history) { - mLastExposure.bindTexture(0, channel); + channel = shader->enableTexture(LLShaderMgr::EXPOSURE_MAP); + if (channel > -1) + { + mLastExposure.bindTexture(0, channel); + } } static LLStaticHashedString dt("dt"); static LLStaticHashedString noiseVec("noiseVec"); static LLStaticHashedString dynamic_exposure_params("dynamic_exposure_params"); static LLCachedControl<F32> dynamic_exposure_coefficient(gSavedSettings, "RenderDynamicExposureCoefficient", 0.175f); - static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); + static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); - LLSettingsSky::ptr_t sky = LLEnvironment::instance().getCurrentSky(); + LLSettingsSky::ptr_t sky = LLEnvironment::instance().getCurrentSky(); - F32 probe_ambiance = LLEnvironment::instance().getCurrentSky()->getReflectionProbeAmbiance(should_auto_adjust); - F32 exp_min = 1.f; - F32 exp_max = 1.f; - - if (probe_ambiance > 0.f) - { - F32 hdr_scale = sqrtf(LLEnvironment::instance().getCurrentSky()->getGamma())*2.f; + F32 probe_ambiance = LLEnvironment::instance().getCurrentSky()->getReflectionProbeAmbiance(should_auto_adjust); + F32 exp_min = 1.f; + F32 exp_max = 1.f; - if (hdr_scale > 1.f) - { - exp_min = 1.f / hdr_scale; - exp_max = hdr_scale; - } - } - gExposureProgram.uniform1f(dt, gFrameIntervalSeconds); - gExposureProgram.uniform2f(noiseVec, ll_frand() * 2.0 - 1.0, ll_frand() * 2.0 - 1.0); - gExposureProgram.uniform3f(dynamic_exposure_params, dynamic_exposure_coefficient, exp_min, exp_max); + if (probe_ambiance > 0.f) + { + F32 hdr_scale = sqrtf(LLEnvironment::instance().getCurrentSky()->getGamma()) * 2.f; + + if (hdr_scale > 1.f) + { + exp_min = 1.f / hdr_scale; + exp_max = hdr_scale; + } + } + shader->uniform1f(dt, gFrameIntervalSeconds); + shader->uniform2f(noiseVec, ll_frand() * 2.0 - 1.0, ll_frand() * 2.0 - 1.0); + shader->uniform3f(dynamic_exposure_params, dynamic_exposure_coefficient, exp_min, exp_max); mScreenTriangleVB->setBuffer(); mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3); - gGL.getTexUnit(channel)->unbind(mLastExposure.getUsage()); - gExposureProgram.unbind(); + if (use_history) + { + gGL.getTexUnit(channel)->unbind(mLastExposure.getUsage()); + } + shader->unbind(); dst->flush(); } } |