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authorVadim Savchuk <vsavchuk@productengine.com>2009-11-09 15:21:20 +0200
committerVadim Savchuk <vsavchuk@productengine.com>2009-11-09 15:21:20 +0200
commit29105b117db2da4607200629ae6767b129a51d8c (patch)
tree95a259dd91afa834d80bb30a14e696c3cbba07b5 /indra/newview/pipeline.cpp
parentb9bf48774899377ceee90d7e0538dc7dcbe86461 (diff)
parent90d985946ce167a313e2765728caf2652931dfdd (diff)
Merge from default branch.
--HG-- branch : product-engine
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 3390463aa6..2daaf77772 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1464,6 +1464,7 @@ F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera
F32 dist = lookAt.length();
//ramp down distance for nearby objects
+ //shrink dist by dist/16.
if (dist < 16.f)
{
dist /= 16.f;
@@ -3002,15 +3003,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO");
- //by bao
- //fake vertex buffer updating
- //to guaranttee at least updating one VBO buffer every frame
- //to walk around the bug caused by ATI card --> DEV-3855
- //
- if(forceVBOUpdate)
- gSky.mVOSkyp->updateDummyVertexBuffer() ;
-
-
// Initialize lots of GL state to "safe" values
glMatrixMode(GL_TEXTURE);
glLoadIdentity();