diff options
author | Roxie Linden <roxie@lindenlab.com> | 2024-05-06 16:40:12 -0700 |
---|---|---|
committer | Roxie Linden <roxie@lindenlab.com> | 2024-05-06 16:40:12 -0700 |
commit | 4af9128db1fb65ff99d1e8086352698f46e049b4 (patch) | |
tree | 4b98d8afb138a4a1ac9f2d4b01a7d83dce314d17 /indra/newview/pipeline.cpp | |
parent | 05b2dd913fcb1c5485ce19885e4e60f26752e6b0 (diff) | |
parent | 10aa7f4254fd04c24f15f507188705146f92ee60 (diff) |
Merge branch 'main' of https://github.com/secondlife/viewer into roxie/webrtc-voice
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 30 |
1 files changed, 18 insertions, 12 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3a1edb0d00..f5f2ba52bf 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1666,17 +1666,23 @@ void LLPipeline::unlinkDrawable(LLDrawable *drawable) void LLPipeline::removeMutedAVsLights(LLVOAvatar* muted_avatar) { LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; - for (light_set_t::iterator iter = gPipeline.mNearbyLights.begin(); - iter != gPipeline.mNearbyLights.end(); iter++) - { - const LLViewerObject *vobj = iter->drawable->getVObj(); - if (vobj && vobj->getAvatar() - && vobj->isAttachment() && vobj->getAvatar() == muted_avatar) - { - gPipeline.mLights.erase(iter->drawable); - gPipeline.mNearbyLights.erase(iter); - } - } + light_set_t::iterator iter = gPipeline.mNearbyLights.begin(); + while (iter != gPipeline.mNearbyLights.end()) + { + const LLViewerObject* vobj = iter->drawable->getVObj(); + if (vobj + && vobj->getAvatar() + && vobj->isAttachment() + && vobj->getAvatar() == muted_avatar) + { + gPipeline.mLights.erase(iter->drawable); + iter = gPipeline.mNearbyLights.erase(iter); + } + else + { + iter++; + } + } } U32 LLPipeline::addObject(LLViewerObject *vobj) @@ -8359,7 +8365,7 @@ void LLPipeline::doWaterHaze() else { //render water patches like LLDrawPoolWater does - LLGLDepthTest depth(GL_FALSE); + LLGLDepthTest depth(GL_TRUE, GL_FALSE); LLGLDisable cull(GL_CULL_FACE); gGLLastMatrix = NULL; |