diff options
author | Dave Parks <davep@lindenlab.com> | 2022-03-11 10:21:08 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-03-11 10:21:08 -0600 |
commit | 34e79c8f4e251200496651f9ae2b5126a6f7faa3 (patch) | |
tree | de6ca82dc8faf4c7292b1923a944e10f25d64a7c /indra/newview/pipeline.cpp | |
parent | 6835574363192dc0af8c8abe7f25e5c920202b02 (diff) |
SL-17005 WIP Simplify what feeds texture loading bias to only pay attention to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming).
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 34c4e2ddb9..2aff3de29b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3712,7 +3712,7 @@ void LLPipeline::touchTexture(LLViewerTexture* tex, F32 vsize) if (tex) { LLImageGL* gl_tex = tex->getGLTexture(); - if (gl_tex && gl_tex->updateBindStats(gl_tex->mTextureMemory)) + if (gl_tex && gl_tex->updateBindStats()) { tex->setActive(); tex->addTextureStats(vsize); |