diff options
author | RunitaiLinden <davep@lindenlab.com> | 2023-06-14 17:26:30 -0500 |
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committer | RunitaiLinden <davep@lindenlab.com> | 2023-06-14 17:26:30 -0500 |
commit | 3305fbe1cf5fe3faa6dc5479aa29e6c891ee943f (patch) | |
tree | 9cf7cfa1150bd9b0efec0d236f83d7e2c42dc404 /indra/newview/pipeline.cpp | |
parent | 7fb024cfc24222df63a0f3335d2266260c7e6a42 (diff) |
SL-19838 Fix for transparent PBR materials always casting shadows.
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a41bed9186..c88b8b42ff 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6514,7 +6514,7 @@ void LLPipeline::renderAlphaObjects(bool rigged) { if (pparams->mGLTFMaterial) { - gDeferredShadowGLTFAlphaMaskProgram.bind(rigged); + gDeferredShadowGLTFAlphaBlendProgram.bind(rigged); LLGLSLShader::sCurBoundShaderPtr->uniform1i(LLShaderMgr::SUN_UP_FACTOR, sun_up); LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width); LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(ALPHA_BLEND_CUTOFF); @@ -6540,7 +6540,7 @@ void LLPipeline::renderAlphaObjects(bool rigged) { if (pparams->mGLTFMaterial) { - gDeferredShadowGLTFAlphaMaskProgram.bind(rigged); + gDeferredShadowGLTFAlphaBlendProgram.bind(rigged); LLGLSLShader::sCurBoundShaderPtr->uniform1i(LLShaderMgr::SUN_UP_FACTOR, sun_up); LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width); LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(ALPHA_BLEND_CUTOFF); |