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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-10-21 16:40:22 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-10-21 18:19:27 +0300
commit24fb2f83362f3aaffed42360f750bc4c82037c39 (patch)
tree59fe52d1791350c66b9e9b1d5d5c2cea6e29558e /indra/newview/pipeline.cpp
parentfd751f4e99557f4d1ef9cbdc4ab7b7a765b563d1 (diff)
parente45b6159666b3aa271eaaa366fb4bcade2c2a28b (diff)
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index b6d9e5fd36..b2ca84f846 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7338,6 +7338,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
mResetVertexBuffers = false;
mCubeVB = NULL;
+ mDeferredVB = NULL;
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
@@ -7371,10 +7372,11 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPathingLib::getInstance()->cleanupVBOManager();
}
LLVOPartGroup::destroyGL();
+ gGL.resetVertexBuffer();
SUBSYSTEM_CLEANUP(LLVertexBuffer);
- if (LLVertexBuffer::sGLCount > 0)
+ if (LLVertexBuffer::sGLCount != 0)
{
LL_WARNS() << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << LL_ENDL;
}
@@ -7395,6 +7397,10 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping);
+ gGL.initVertexBuffer();
+
+ mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0);
+ mDeferredVB->allocateBuffer(8, 0, true);
LLVOPartGroup::restoreGL();
}