summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.cpp
diff options
context:
space:
mode:
authorGraham Linden <graham@lindenlab.com>2019-03-19 15:02:13 -0700
committerGraham Linden <graham@lindenlab.com>2019-03-19 15:02:13 -0700
commit1a6f54cb5ede03f7e7d0b24f7eb45081adf0464e (patch)
treeef652dfca9c93b1cd2411afdecebadccf4f85d75 /indra/newview/pipeline.cpp
parent30bdc6c7c5ea068d72c13f18ea550d86889892d4 (diff)
SL-10764
Fix lighting issues when using shaders, but not ALM. Shader code cleanup (remove do nothing functions only in one file). Fix obsolete comment to refer to correct storage for projector ambiance.
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c3bccfd19b..c4a644c7b6 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6346,7 +6346,7 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
light_state->setSpotExponent(0.f);
light_state->setSpotCutoff(180.f);
- // we use specular.w = 1.0 as a cheap hack for the shaders to know that this is omnidirectional rather than a spotlight
+ // we use specular.z = 1.0 as a cheap hack for the shaders to know that this is omnidirectional rather than a spotlight
const LLColor4 specular(0.f, 0.f, 1.f, 0.f);
light_state->setSpecular(specular);
}