diff options
author | Dave Parks <davep@lindenlab.com> | 2013-01-29 16:10:58 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-01-29 16:10:58 -0600 |
commit | 4dfd99069f4f44c2ef970eb41f9e1b66e9bb564d (patch) | |
tree | 640f1bb8fce4a33d3e26032aaefb586416b23708 /indra/newview/pipeline.cpp | |
parent | f566cd861b1609957ad22c58dbda5561964d6727 (diff) |
MAINT-2288 Fix for physics shapes not showing up on "active" objects.
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a7e8fdc43c..4306b3da12 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4586,18 +4586,6 @@ void LLPipeline::renderPhysicsDisplay() } } - for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) - { - LLSpatialBridge* bridge = *i; - if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) - { - gGL.pushMatrix(); - gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); - bridge->renderPhysicsShapes(); - gGL.popMatrix(); - } - } - gGL.flush(); if (LLGLSLShader::sNoFixedFunction) |