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authorDave Parks <davep@lindenlab.com>2011-11-04 16:14:43 -0500
committerDave Parks <davep@lindenlab.com>2011-11-04 16:14:43 -0500
commite82c0561fa5fa157efec445362b09360346ed382 (patch)
tree861f8053fc3824e2d5eb5159f302684ec9b92d3b /indra/newview/pipeline.cpp
parentfa5a0a90f451c0be63bda4a6a61350c2edc639d8 (diff)
SH-2652 Faster depth of field
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp107
1 files changed, 84 insertions, 23 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 152f4728dd..85899b5ad6 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -443,7 +443,7 @@ void LLPipeline::init()
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
- LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseVAO");
+ LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
@@ -6136,7 +6136,7 @@ void LLPipeline::resetVertexBuffers()
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
- LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseVAO");
+ LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable");
LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ;
@@ -6487,7 +6487,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
}
LLGLDisable blend(GL_BLEND);
- bindDeferredShader(*shader);
+
if (dof_enabled)
{
@@ -6595,41 +6595,102 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
blur_constant /= 1000.f; //convert to meters for shader
F32 magnification = focal_length/(subject_distance-focal_length);
+ mDeferredLight.bindTarget();
+ shader = &gDeferredCoFProgram;
+
+ bindDeferredShader(*shader);
+
+ S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage());
+ if (channel > -1)
+ {
+ mScreen.bindTexture(0, channel);
+ }
+
+ if (multisample)
+ { //bloom has already been added, bind black
+ channel = shader->enableTexture(LLShaderMgr::DEFERRED_BLOOM);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sBlackImagep);
+ }
+ }
+
shader->uniform1f(LLShaderMgr::DOF_FOCAL_DISTANCE, -subject_distance/1000.f);
shader->uniform1f(LLShaderMgr::DOF_BLUR_CONSTANT, blur_constant);
shader->uniform1f(LLShaderMgr::DOF_TAN_PIXEL_ANGLE, tanf(1.f/LLDrawable::sCurPixelAngle));
shader->uniform1f(LLShaderMgr::DOF_MAGNIFICATION, magnification);
- }
- S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage());
- if (channel > -1)
- {
- mScreen.bindTexture(0, channel);
- }
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ unbindDeferredShader(*shader);
+ mDeferredLight.flush();
- if (multisample)
- { //bloom has already been added, bind black
- channel = shader->enableTexture(LLShaderMgr::DEFERRED_BLOOM);
+
+ shader = &gDeferredPostProgram;
+ bindDeferredShader(*shader);
+ channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredLight.getUsage());
if (channel > -1)
{
- gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sBlackImagep);
+ mDeferredLight.bindTexture(0, channel);
}
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ unbindDeferredShader(*shader);
}
+ else
+ {
+ bindDeferredShader(*shader);
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
+ S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage());
+ if (channel > -1)
+ {
+ mScreen.bindTexture(0, channel);
+ }
+
+ if (multisample)
+ { //bloom has already been added, bind black
+ channel = shader->enableTexture(LLShaderMgr::DEFERRED_BLOOM);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sBlackImagep);
+ }
+ }
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,3);
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(3,-1);
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
- gGL.end();
+ gGL.end();
- unbindDeferredShader(*shader);
+ unbindDeferredShader(*shader);
+ }
}
}
else