diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-28 16:20:06 -0800 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-28 16:20:06 -0800 |
commit | c3b37faba3cba425d749345a978ddec16bbd1338 (patch) | |
tree | c27fe118f517f0f3de8781e23c30cdecd6d45dc9 /indra/newview/pipeline.cpp | |
parent | 5a34cf1af83314774f11b0d24279794794bc9147 (diff) |
first dribble of directional lights for shaderless path.
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d66662ed49..bced8a8e07 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4596,8 +4596,22 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f); glLightf (gllight, GL_LINEAR_ATTENUATION, atten); glLightf (gllight, GL_QUADRATIC_ATTENUATION, quad); - glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); - glLightf (gllight, GL_SPOT_CUTOFF, 180.0f); + if (light->getLightTexture()) // directional (spot-)light + { + LLVector3 spotparams = light->getSpotLightParams(); + LLQuaternion quat = light->getRenderRotation(); + LLVector3 at_axis(0,0,-1); // todo: verify against deferred + at_axis *= quat; + llinfos << "SPOT!!!!!!! fov: " << spotparams.mV[0] << " focus: " << spotparams.mV[1] << " dir: " << at_axis << llendl; + glLightfv(gllight, GL_SPOT_DIRECTION, at_axis.mV); + glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); // fixme - focus + glLightf (gllight, GL_SPOT_CUTOFF, 22.0f); // fixme - fov + } + else // omnidirectional (point) light + { + glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); + glLightf (gllight, GL_SPOT_CUTOFF, 180.0f); + } cur_light++; if (cur_light >= 8) { @@ -4613,7 +4627,6 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV); glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV); } - if (gAgent.getAvatarObject() && gAgent.getAvatarObject()->mSpecialRenderMode == 3) { |