diff options
author | Dave Parks <davep@lindenlab.com> | 2022-09-14 16:24:20 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2022-09-14 16:24:20 -0500 |
commit | 2ce39f3ad98fe855fb126dc29c82145751434421 (patch) | |
tree | b6cb724e100c20b94ea03f624b6fb8d30c54a288 /indra/newview/pipeline.cpp | |
parent | 47e039ce1fb30f0e44cd6a79c0655b94794bc577 (diff) |
SL-17701 Fix for shadow passes not respecting double sided and alpha parameters for PBR materials.
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 160a1680c1..858cc90d04 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -9753,9 +9753,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLRenderPass::PASS_NORMMAP, LLRenderPass::PASS_NORMMAP_EMISSIVE, LLRenderPass::PASS_NORMSPEC, - LLRenderPass::PASS_NORMSPEC_EMISSIVE, - LLRenderPass::PASS_PBR_OPAQUE, // NOTE: Assumes PASS_PBR_OPAQUE_RIGGED is consecutive - //LLRenderPass::PASS_PBR_OPAQUE_RIGGED, + LLRenderPass::PASS_NORMSPEC_EMISSIVE }; LLGLEnable cull(GL_CULL_FACE); @@ -9839,7 +9837,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera if (use_shader) { - LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow geom"); //LL_RECORD_BLOCK_TIME(FTM_SHADOW_GEOM); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow geom"); gDeferredShadowProgram.unbind(); renderGeomShadow(shadow_cam); @@ -9848,13 +9846,13 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera } else { - LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow geom"); //LL_RECORD_BLOCK_TIME(FTM_SHADOW_GEOM); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow geom"); renderGeomShadow(shadow_cam); } { - LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha"); //LL_RECORD_BLOCK_TIME(FTM_SHADOW_ALPHA); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha"); LL_PROFILE_GPU_ZONE("shadow alpha"); for (int i = 0; i < 2; ++i) { @@ -9870,19 +9868,19 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLVertexBuffer::MAP_TEXTURE_INDEX; { - LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha masked"); //LL_RECORD_BLOCK_TIME(FTM_SHADOW_ALPHA_MASKED); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha masked"); renderMaskedObjects(LLRenderPass::PASS_ALPHA_MASK, mask, TRUE, TRUE, rigged); } { - LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha blend"); //LL_RECORD_BLOCK_TIME(FTM_SHADOW_ALPHA_BLEND); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha blend"); LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(0.598f); renderAlphaObjects(mask, TRUE, TRUE, rigged); } { - LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow fullbright alpha masked"); //LL_RECORD_BLOCK_TIME(FTM_SHADOW_FULLBRIGHT_ALPHA_MASKED); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow fullbright alpha masked"); gDeferredShadowFullbrightAlphaMaskProgram.bind(rigged); LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width); LLGLSLShader::sCurBoundShaderPtr->uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0); @@ -9891,7 +9889,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera { - LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha grass"); //LL_RECORD_BLOCK_TIME(FTM_SHADOW_ALPHA_GRASS); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha grass"); gDeferredTreeShadowProgram.bind(rigged); if (i == 0) { @@ -9904,6 +9902,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera renderMaskedObjects(LLRenderPass::PASS_MATERIAL_ALPHA_MASK, no_idx_mask, true, false, rigged); renderMaskedObjects(LLRenderPass::PASS_SPECMAP_MASK, no_idx_mask, true, false, rigged); renderMaskedObjects(LLRenderPass::PASS_NORMMAP_MASK, no_idx_mask, true, false, rigged); + renderMaskedObjects(LLRenderPass::PASS_PBR_OPAQUE, no_idx_mask, true, false, rigged); } } } |