diff options
author | Geenz <geenz@lindenlab.com> | 2022-11-16 07:11:13 -0800 |
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committer | Geenz <geenz@lindenlab.com> | 2022-11-16 07:11:13 -0800 |
commit | 07ada65df1c72adff6e356011840ca262beb4be0 (patch) | |
tree | 808571ed2e8d2349fdd7c40d384229f624e03d0f /indra/newview/pipeline.cpp | |
parent | 911aba0c1c3ddaae61af487bb01bf689b7dd938f (diff) |
A few tweaks to SSR while I'm in the neighborhood.
Mostly just making it actually kind of work. Still needs a lot more tweaking - but can revisit later.
SL-18332
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index dff84bda0e..82194163b3 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7620,7 +7620,7 @@ void LLPipeline::renderFinalize() LLRenderTarget *screen_target = &mRT->screen; screen_target->bindTarget(); - S32 channel = gPostScreenSpaceReflectionProgram.enableTexture(LLShaderMgr::DIFFUSE_MAP, mRT->fxaaBuffer.getUsage()); + S32 channel = gPostScreenSpaceReflectionProgram.enableTexture(LLShaderMgr::DIFFUSE_MAP, screen_target->getUsage()); if (channel > -1) { screen_target->bindTexture(0, channel, LLTexUnit::TFO_POINT); @@ -7628,8 +7628,9 @@ void LLPipeline::renderFinalize() } { - LLGLDisable blend(GL_BLEND); + LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); + stop_glerror(); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); |