diff options
author | Dave Parks <davep@lindenlab.com> | 2024-06-27 13:12:43 -0500 |
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committer | GitHub <noreply@github.com> | 2024-06-27 13:12:43 -0500 |
commit | ab87978cbc71cd4c83648627998055a010700f05 (patch) | |
tree | 1bf605af76de6f129b10c271517c33acae29fbaa /indra/newview/llworldmipmap.h | |
parent | e95df8a28436f6893dfe2f9e46e11fb18a0e1598 (diff) |
1836 dont store texture in system memory unless absolutely necessary (#1843)
* #1836 Texture memory usage overhaul. Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps
Diffstat (limited to 'indra/newview/llworldmipmap.h')
-rw-r--r-- | indra/newview/llworldmipmap.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/llworldmipmap.h b/indra/newview/llworldmipmap.h index ab98b55b72..907f24d1e7 100644 --- a/indra/newview/llworldmipmap.h +++ b/indra/newview/llworldmipmap.h @@ -74,11 +74,13 @@ public: // Convert world coordinates to mipmap grid coordinates at a given level static void globalToMipmap(F64 global_x, F64 global_y, S32 level, U32* grid_x, U32* grid_y); + // Load the relevant tile from S3 + static LLPointer<LLViewerFetchedTexture> loadObjectsTile(U32 grid_x, U32 grid_y, S32 level); + private: // Get a handle (key) from grid coordinates U64 convertGridToHandle(U32 grid_x, U32 grid_y) { return to_region_handle(grid_x * REGION_WIDTH_UNITS, grid_y * REGION_WIDTH_UNITS); } - // Load the relevant tile from S3 - LLPointer<LLViewerFetchedTexture> loadObjectsTile(U32 grid_x, U32 grid_y, S32 level); + // Clear a level from its "missing" tiles void cleanMissedTilesFromLevel(S32 level); |