diff options
author | Vadim Savchuk <vsavchuk@productengine.com> | 2009-11-09 15:21:20 +0200 |
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committer | Vadim Savchuk <vsavchuk@productengine.com> | 2009-11-09 15:21:20 +0200 |
commit | 29105b117db2da4607200629ae6767b129a51d8c (patch) | |
tree | 95a259dd91afa834d80bb30a14e696c3cbba07b5 /indra/newview/llworldmapmessage.h | |
parent | b9bf48774899377ceee90d7e0538dc7dcbe86461 (diff) | |
parent | 90d985946ce167a313e2765728caf2652931dfdd (diff) |
Merge from default branch.
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/llworldmapmessage.h')
-rw-r--r-- | indra/newview/llworldmapmessage.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/indra/newview/llworldmapmessage.h b/indra/newview/llworldmapmessage.h new file mode 100644 index 0000000000..2c8fedcb10 --- /dev/null +++ b/indra/newview/llworldmapmessage.h @@ -0,0 +1,83 @@ +/** + * @file llworldmapmessage.h + * @brief Handling of the messages to the DB made by and for the world map. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLWORLDMAPMESSAGE_H +#define LL_LLWORLDMAPMESSAGE_H + +// Handling of messages (send and process) as well as SLURL callback if necessary +class LLMessageSystem; + +class LLWorldMapMessage : public LLSingleton<LLWorldMapMessage> +{ +public: + typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)> + url_callback_t; + + LLWorldMapMessage(); + ~LLWorldMapMessage(); + + // Process incoming answers to map stuff requests + static void processMapBlockReply(LLMessageSystem*, void**); + static void processMapItemReply(LLMessageSystem*, void**); + + // Request data for all regions in a rectangular area. Coordinates in grids (i.e. meters / 256). + void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false); + + // Various methods to request LLSimInfo data to the simulator and asset DB + void sendNamedRegionRequest(std::string region_name); + void sendNamedRegionRequest(std::string region_name, + url_callback_t callback, + const std::string& callback_url, + bool teleport); + void sendHandleRegionRequest(U64 region_handle, + url_callback_t callback, + const std::string& callback_url, + bool teleport); + + // Request item data for regions + // Note: the handle works *only* when requesting agent count (type = MAP_ITEM_AGENT_LOCATIONS). In that case, + // the request will actually be transitting through the spaceserver (all that is done on the sim). + // All other values of type do create a global grid request to the asset DB. So no need to try to get, say, + // the events for one particular region. For such a request, the handle is ignored. + void sendItemRequest(U32 type, U64 handle = 0); + +private: + // Search for region (by name or handle) for SLURL processing and teleport + // None of this relies explicitly on the LLWorldMap instance so better handle it here + std::string mSLURLRegionName; + U64 mSLURLRegionHandle; + std::string mSLURL; + url_callback_t mSLURLCallback; + bool mSLURLTeleport; +}; + +#endif // LL_LLWORLDMAPMESSAGE_H |